Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 14:00:37 Player: Elxavo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (523) 523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1793 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Sensor Array Improved Terrain Scanner EM Pulse Gun Beam Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Terrain Scanner Seismic Detector Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Sensor Array Terrain Scanner Improved Terrain Scanner Propulsion Shielding EM Pulse Gun Beam Rifle Light Assault Rifle Shotgun Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 8 2 1 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 7 | 2 1 . 4 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 3 1 1 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 3 12 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 4 | . . . 4 Weapon 5 | . . 2 3 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Backups 8 | 4 8 11 9 Power . | . 1 1 . Propulsion 1 | 2 2 2 . Utility 3 | . 4 6 4 Weapon 1 | . 1 2 3 Tool/Special . | . . . . Unused Backups 10 | . 5 . 5 Power 1 | . 1 . . Propulsion 4 | . 4 . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 100 85 87 Engine 12 | . 14 14 9 Leg 17 | . 28 15 . Hover 5 | . . . 17 Device 15 | . 14 14 19 Storage 13 | . 14 14 11 Processor 2 | . . . 9 Energy Gun 1 | . 2 . . Ballistic Gun 21 | . 25 26 10 Launcher 2 | . . . 8 Peak Build Rating 12 | 8 8 8 12 Average Rating 8 | 4 7 6 10 On Entrance 5 | . 8 8 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 13 28 27 34 Greatest Support 20 | 20 20 10 12 Greatest Overweight (x) 8 | 2 1 2 8 Average Overweight (x) . | . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 10 15 15 Most Carried 12 | 8 11 12 11 Average Carried 8 | 4 8 11 9 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 8 11 11 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 670 | 301 227 27 115 Remotely . | . . . . Salvage Created 691 | 116 338 35 202 Parts 62 | 6 29 6 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 11 2 6 Guns 17 | . 10 2 5 AOE 2 | . 1 . 1 Classes Destroyed 7 | 2 3 . 2 Worker 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 11 | . 6 2 3 Grunt 6 | . 5 . 1 Sentry 2 | . . . 2 Best Kill Streak 7 | 2 7 2 3 Combat Bots Only 6 | . 6 2 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 210 | . 51 22 137 Missed 55 | . 10 10 35 Hits 155 | . 41 12 102 Melee 6 | . . . 6 Projectile 149 | . 41 12 96 Critical Strikes 3 | . . 1 2 Damage Taken 1669 | . 414 108 1147 Core 509 | . 75 34 400 Absorbed by Shields . | . . . . Redirected to Shielding 14 | . . . 14 Core Remaining (%) 78 | 100 . 56 . Volleys Fired 86 | 11 35 5 35 Largest 2 | 1 2 2 2 Hottest 56 | 40 40 40 56 Shots Fired 125 | 11 69 9 36 Gun 123 | 11 69 9 34 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 119 | 7 69 9 34 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic 4 | 4 . . . Robot Hit Streak 15 | 4 11 2 15 Robot Miss Streak 5 | 1 5 5 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | 8 38 3 28 Core Hits 37 | 4 19 2 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1384 | 104 634 37 609 Guns 967 | 104 493 37 333 Cannons . | . . . . Explosions 417 | . 141 . 276 Melee . | . . . . Ramming . | . . . . Kinetic 917 | 54 493 37 333 Thermal . | . . . . Explosive 276 | . . . 276 Electromagnetic 191 | 50 141 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 17 | . 8 . 9 Projectiles . | . . . . Explosions 17 | . 8 . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . 26 . 30 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 26 | 15 . . 26 Average Temperature 7 | 10 . . 6 Received Heat Transfer 306 | . 126 . 180 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | 5 198 100 89 Initial 55 | . . 55 3 Average 73 | 1 123 58 20 Influence Increases 692 | 15 347 65 265 Destroy 0b10 Robot/C 380 | . 220 40 120 Destroy 0b10 Robot/NC 35 | 15 15 . 5 Destroy Leader 86 | . 46 10 30 Successful Hack 26 | . 5 . 21 Disable Machine 75 | . 45 15 15 Destroy Structure 15 | . 1 . 14 Lose Combat Pursuer 75 | . 15 . 60 Influence Decreases 668 | 15 205 197 251 Entered New Map 94 | . . 87 7 Time Decay 424 | 15 205 80 124 Lost Part 150 | . . 30 120 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 17 16 18 Peak Tracking Total 18 | . 4 18 10 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 3 1 1 Max in Single Turn 3 | . 3 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 5 . 3 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 12 . 8 Successful 13 | . 7 . 6 Failed 7 | . 5 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 18 | . 10 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 . 6 Record 4 | . 2 . 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Maintenance Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1108 | 15 585 172 336 Terrain 336 | . . . 336 Seismic 1046 | 15 585 172 274 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1226 | 122 585 172 347 Spaces Moved 550 | 65 314 61 110 Core 24 | 16 . . 8 Treads . | . . . . Legs 426 | 49 314 61 2 Wheels . | . . . . Hover 100 | . . . 100 Flight . | . . . . Fastest Speed 50 | 50 120 260 176 Average Speed 162 | 118 138 260 203 Slowest Speed 450 | 150 190 260 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 63 15 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 765 | 98 399 67 201 Wait 73 | . 33 . 40 Move 547 | 64 313 60 110 Hop . | . . . . Pick Up 30 | 15 9 1 5 Fast Attach . | . . . . Attach 17 | 7 . 1 9 Detach . | . . . . Swap 5 | 1 2 . 2 Drop 7 | . 7 . . Fire 86 | 11 35 5 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 5) 291 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 5) 708 | -10/Materials | Entered Mines 834 | -10/Mines | Discovered new exit (range 6) 863 | -10/Mines | Assembled infested the area 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Utility x2 1190 | -9/Materials | System corruption reached 10% 1202 | -9/Materials | Core integrity fell below 50% 1223 | -9/Materials | Core integrity fell below 20% 1227 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01178_ Knocked back. 01178_ U-05 Engineer builds a Wall. 01180_ The unstable cave ceiling collapses. 01181_ Critical hit (Burn: +37). 01182_ U-05 Engineer lays Concrete. 01182_ Terrain Scanner destroyed. 01182_ System corrupted by crushing effect (+4). 01183_ The unstable cave ceiling collapses. 01183_ U-05 Engineer lays Concrete. 01184_ System corrupted: Shotgun jammed. 01185_ Knocked back. 01189_ Ion Engine destroyed. 01189_ Hover Unit destroyed. 01189_ System corrupted by crushing effect (+1). 01189_ System corrupted by crushing effect (+5). 01194_ System corrupted: Component data lost. 01195_ Aluminum Leg destroyed. 01210_ Shotgun destroyed. 01216_ System corrupted: Substantial component data lost. 01225_ Terrain Scanner destroyed. 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""" ""???? #?????????????????? | | ??????????????# """ ""????## #?????????????????? | | ??????????????#?? ???????????#???????????????? | | ??????????????????###???????????????????????????? | | ????????????????#???????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBurstGuard Manual? 0 Play Time 00:21:33 Cumulative 43.7 hours Start 2026.03.23 @ 13:39:11 End 2026.03.23 @ 14:00:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 85ba6260-2dd2-4930-becf-be06a8eb58ad