Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 17:59:34 Player: Rq Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (238) 1190 Value Destroyed (7350) 7350 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2105) 2105 TOTAL SCORE: 13605 Bonus ------- High Alert Combat Kills 1956 Follower Combat Kills 149 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Huge Wheel Improved Heat Sink Coolant Injector Coolant Injector Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Kinecellerator Transmission Jammer Layered Light Armor Plating Medium Reactive Plating Tractor Beam Improved Field Recycling Unit Gauss Rifle Flak Gun Gauss Cannon Gauss Cannon Mini Assault Cannon Proton Missile Launcher Katana [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Layered Light Armor Plating Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Shotgun Energy Gun Beamcaster Ballistic Gun Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . . 1 . 2 1 Weapon 1 | . . . 1 . . . Parts Attached 206 | 3 23 4 30 8 39 99 Power 17 | . 2 2 4 . 2 7 Engine 16 | . 2 2 4 . 2 6 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 29 | 2 2 . 5 2 5 13 Treads 27 | 2 2 . 5 2 5 11 Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 93 | 1 5 2 7 4 16 58 Device 49 | 1 . 1 1 1 7 38 Storage 3 | . 2 . . . 1 . Processor 4 | . . . . 1 . 3 Hackware 2 | . . . . . 2 . Protection 35 | . 3 1 6 2 6 17 Artifact . | . . . . . . . Weapon 67 | . 14 . 14 2 16 21 Energy Gun 2 | . . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 32 | . 9 . 9 2 9 3 Ballistic Cannon 11 | . . . . . 2 9 Launcher 14 | . 4 . 5 . 2 3 Special Weapon . | . . . . . . . Impact Weapon 6 | . . . . . 1 5 Slashing Weapon 2 | . 1 . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 3 Parts Lost 39 | . 1 . 3 4 2 29 Power 3 | . . . . . . 3 Propulsion 12 | . 1 . 2 2 . 7 Utility 15 | . . . 1 . 1 13 Weapon 9 | . . . . 2 1 6 Highest Loss Streak 5 | . 1 . 1 3 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 90 96 90 Engine 9 | . 14 14 11 11 9 6 Treads 21 | . 27 28 21 22 18 20 Device 5 | . . . 1 . 10 8 Storage 9 | . 14 14 11 11 9 7 Processor 2 | . . . . . . 9 Hackware 1 | . . . . . 7 . Protection 16 | . 13 14 20 13 16 17 Ballistic Gun 18 | . 26 28 29 21 22 4 Ballistic Cannon 3 | . . . . . . 9 Launcher 2 | . . . 3 11 . 1 Peak Build Rating 58 | 9 13 20 20 24 40 58 Average Rating 31 | 6 9 13 19 20 35 48 On Entrance 17 | 6 9 12 14 19 21 39 Naked Turns 5 | . . . . . . 5 Heaviest Build 144 | 13 54 58 67 72 125 144 Greatest Support 65 | 40 40 40 40 40 45 65 Greatest Overweight (x) 29 | . 2 1 3 1 2 29 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 Average Capacity 22 | 8 16 20 20 20 23 24 Most Carried 25 | 6 20 20 20 20 25 25 Average Carried 20 | 5 12 19 19 15 23 23 Final Capacity 25 | 8 20 20 20 20 25 25 Final Carried 25 | 3 19 20 20 17 25 23 Class Distribution -------------------- 52% | Tank 33% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 7173 | 200 413 381 1376 469 1244 3090 Remotely 900 | . . . . . 70 830 Salvage Created 7919 | 86 572 61 1921 352 1935 2992 Parts 484 | 5 46 6 137 14 121 155 Haulers Intercepted 10 | . . . 5 . 4 1 Recyclers Shooed 10 | 1 2 . 1 2 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 191 | . 16 5 52 15 32 71 Melee 2 | . . . . . . 2 Guns 100 | . 12 5 33 9 32 9 Cannons 42 | . . . . . . 42 AOE 44 | . 4 . 19 6 . 15 Classes Destroyed 19 | 2 6 . 5 1 4 1 Worker 19 | . 1 . 6 3 4 5 Builder 5 | . 1 . 1 1 . 2 Tunneler 2 | 1 . . . 1 . . Hauler 10 | . . . 5 . 4 1 Recycler 14 | 1 . . 2 . 3 8 Mechanic 5 | . . . . . 1 4 Operator 3 | . 1 . . . 2 . Watcher 12 | . 1 . 4 . 4 3 Swarmer 37 | . 3 5 11 . 9 9 Grunt 86 | . 13 . 26 3 9 35 Brawler 4 | . . . 1 . . 3 Duelist 8 | . . . 3 . . 5 Protector 4 | . . . 3 . . 1 Sentry 19 | . . . 8 . 9 2 Specialist 2 | . . . . . 2 . Hunter 5 | . . . . . 2 3 Programmer 13 | . . . . . . 13 Heavy 1 | . . . . . 1 . Assembled 12 | . . . . 12 . . Best Kill Streak 16 | 2 3 3 16 6 4 5 Combat Bots Only 10 | . 3 3 10 4 4 5 Max Kills in Single Turn 5 | 1 3 2 5 2 2 3 Gunslinging 1 | . . . 1 . 1 . Exploded 5 | . 3 . 5 2 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 997 | . 63 15 163 45 188 523 Missed 299 | . 12 5 55 8 55 164 Damage Taken 11174 | . 611 82 1623 1226 1692 5940 Core 1396 | . 116 9 188 210 172 701 Absorbed by Shields 699 | . . . . . 517 182 Redirected to Shielding 24 | . 24 . . . . . Ignored by Resistances 261 | . . . . . . 261 Regen/Repaired (Parts) 292 | . 108 . 123 . 61 . Core Remaining (%) 54 | 100 . 50 . . 68 . Volleys Fired 532 | 8 82 5 100 38 108 191 Largest 3 | 2 2 2 3 3 3 3 Hottest 121 | 40 46 46 76 76 121 108 Shots Fired 1125 | 16 155 10 250 69 292 333 Gun 836 | 16 146 10 229 52 288 95 Cannon 228 | . . . . . . 228 Launcher 61 | . 9 . 21 17 4 10 Special . | . . . . . . . Kinetic 1042 | 16 146 10 229 52 266 323 Thermal 22 | . . . . . 22 . Explosive 59 | . 9 . 21 17 4 8 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 21 | 5 21 3 11 7 16 15 Robot Miss Streak 6 | 1 6 3 5 6 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . 1 1 2 . 5 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 764 | 11 92 7 170 44 203 237 Core Hits 483 | 5 47 5 132 49 88 157 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 10 | . 1 . 2 . 2 5 Critical Strikes 29 | . 2 . 2 1 2 22 Destroy 7 | . 2 . 2 1 2 . Blast 17 | . . . . . . 17 Smash 5 | . . . . . . 5 Melee Attacks 25 | . 2 . . . 1 22 Impact 22 | . . . . . 1 21 Slashing 3 | . 2 . . . . 1 Piercing . | . . . . . . . Sneak Attacks 7 | . 1 . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 20903 | 81 1063 110 4378 1512 3373 10386 Guns 8834 | 81 886 109 2578 508 3325 1347 Cannons 5016 | . . . . . . 5016 Explosions 5813 | . 124 . 1760 959 9 2961 Melee 1106 | . 44 . . . . 1062 Ramming 134 | . 9 1 40 45 39 . Kinetic 13586 | 81 886 109 2578 508 3061 6363 Thermal 798 | . . . 108 . 264 426 Explosive 5045 | . 124 . 1652 959 9 2301 Electromagnetic 234 | . . . . . . 234 Impact 1062 | . . . . . . 1062 Slashing 44 | . 44 . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 1 1 . 8 Average Corruption 3 | . . . 1 1 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 168 | . . . 16 11 . 141 Message Errors 37 | . . . 4 2 . 31 Matter Fused 49 | . . . 5 5 . 39 Heat Flow Errors 19 | . . . 2 1 . 16 Energy Discharges 21 | . . . 1 . . 20 Parts Rejected 6 | . . . . . . 6 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 19 | . . . 1 2 . 16 Data Loss (major) 3 | . . . 1 . . 2 Misfires 6 | . . . . 1 . 5 Alerts 2 | . . . 1 . . 1 Weapon Failures 4 | . . . 1 . . 3 Overload Shots . | . . . . . . . Overflow Damage 914 | . 4 . 83 25 . 802 Projectiles 162 | . . . . . . 162 Explosions 385 | . . . 83 25 . 277 Melee 367 | . 4 . . . . 363 Knockbacks 62 | . . . . . . 62 Impact 9 | . . . . . . 9 Kinetic 49 | . . . . . . 49 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 1376 | . . . 153 193 . 1030 Shots 36 | . . . 4 7 . 25 Rammed 22 | . 2 1 7 7 5 . Targets Rammed 23 | . 2 1 7 7 6 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 612 | . 52 3 273 283 344 612 Average Temperature 91 | . 18 2 66 76 84 117 Received Heat Transfer 3560 | . 357 . 558 155 384 2106 Effects 24 | . . . 2 . 3 19 Shutdowns 1 | . . . . . . 1 Energy Bleed 7 | . . . 1 . 3 3 Interference 5 | . . . 1 . . 4 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 7 | . . . . . . 7 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 3 | . . . . . . 3 Parts Fried 7 | . . . . . . 7 Impact Corruptions 15 | . . . . . . 15 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 844 | . . . 50 . 444 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 2082 | 10 235 137 1268 642 357 2082 Initial 486 | . 6 67 26 486 . 123 Average 389 | 5 93 54 619 249 117 691 Maximum Alert Level 5 | . 1 . 4 2 1 5 Low Security (%) 52 | 100 87 100 25 52 83 22 Level 1 14 | . 12 . 1 15 16 23 Level 2 15 | . . . 31 31 . 19 Level 3 8 | . . . 29 . . 10 Level 4 6 | . . . 11 . . 13 Level 5 3 | . . . . . . 10 High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 46 | . 3 . 6 . 6 31 Investigation 12 | . 1 . 2 . 1 8 Extermination 12 | . . . . . . 12 Reinforcement 12 | . 2 . 1 . 5 4 Assault 10 | . . . 3 . . 7 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 17 | . 5 . 6 2 3 1 Communications Jammed 3 | . . . . . . 3 Distress Signals 3 | . . . . . . 3 Times Spotted 305 | . 42 6 70 21 55 111 Peak Tracking Total 8 | . 4 3 7 3 8 6 Tactical Retreats 22 | . 3 1 6 1 2 9 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . 1 . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . 6 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 34 | . 2 . 4 . 1 27 Max in Single Turn 10 | . 1 . 2 . 1 10 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 51 | . 8 . 13 . 16 14 Terminals 32 | . 6 . 9 . 9 8 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . 1 . 2 . 2 1 Recycling Units 4 | . 1 . 1 . 2 . Scanalyzers 3 | . . . 1 . 2 . Garrison Access 4 | . . . . . 1 3 Total Hacks 147 | . 27 . 39 . 49 32 Successful 74 | . 10 . 23 . 31 10 Failed 72 | . 17 . 15 . 18 22 Catastrophic 12 | . . . 3 . 3 6 Database Lockouts 1 | . . . 1 . . . Manual 72 | . 19 . 13 . 29 11 Terminals 96 | . 22 . 24 . 34 16 Fabricators 5 | . . . . . . 5 Repair Stations 22 | . 2 . 9 . 7 4 Recycling Units 7 | . 3 . 1 . 3 . Scanalyzers 9 | . . . 5 . 4 . Garrison Access 8 | . . . . . 1 7 Terminal Hacks 27 | . 3 . 10 . 12 2 Robot Analysis 7 | . 2 . 3 . 2 . Prototype ID Bank 4 | . 1 . 2 . 1 . Branch Access Points 2 | . . . . . 1 1 Emergency Access Points 1 | . . . 1 . . . Alert Level 5 | . . . 1 . 3 1 Unreport Threat 3 | . . . . . 3 . Locate Traps 3 | . . . 2 . 1 . Disarm Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 12 | . 2 . 4 . 5 1 Scan Component 7 | . 1 . 2 . 3 1 Repair 5 | . 1 . 2 . 2 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 7 | . . . 3 . 4 . Insert Component 3 | . . . 1 . 2 . Analyze 4 | . . . 2 . 2 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 21 | . 5 . 6 . 8 2 Terminals 19 | . 5 . 5 . 7 2 Botnet 19 | . 5 . 5 . 7 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . 1 . Monitor 1 | . . . . . 1 . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 41 | . 7 . 9 . 13 12 Full Trace Events 9 | . 1 . 1 . 1 6 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 240 | . . . . . . 240 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 5 | . 1 . 2 . 2 . Time 283 | . 26 . 70 . 187 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 2 | . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 6 | . . 2 . 4 . . Largest Group 3 | . . 2 1 3 3 . Highest-Rated Group 41 | . . 41 10 40 40 . Highest-Rated Ally 31 | . . 31 10 31 16 . Total Orders . | . . . . . . . Ally Attacks 44 | . . 8 . 10 26 . Total Damage 511 | . . 171 . 141 199 . Kills 11 | . . 4 . 4 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 6 | . 2 . 3 . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 22147 | 37 2130 1597 3714 2512 5221 6936 Spaces Moved 7231 | 9 889 648 1265 903 1538 1979 Core 4 | . . . . . . 4 Treads 6984 | 4 889 648 1265 903 1538 1737 Legs 5 | 5 . . . . . . Wheels 238 | . . . . . . 238 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 160 240 240 240 232 50 Average Speed 254 | 137 192 240 240 240 292 271 Slowest Speed 1500 | 160 320 240 400 240 312 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 76 | 2 98 98 98 98 99 44 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 35 | . 1 . 5 . 24 5 Terrain Destroyed 747 | . 60 . 142 138 33 374 Melee 5 | . 1 . . . 1 3 Projectile 60 | . . . . . . 60 AOE 682 | . 59 . 142 138 32 311 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 9955 | 22 1168 680 1742 1177 2033 3133 Wait 1694 | . 143 16 297 206 276 756 Move 7225 | 8 888 647 1264 902 1537 1979 Hop . | . . . . . . . Pick Up 119 | . 19 3 17 6 30 44 Fast Attach 24 | 1 2 . 5 1 7 8 Attach 49 | 2 1 . 4 7 2 33 Detach 6 | . . . . 2 1 3 Swap 133 | . 20 4 21 . 30 58 Drop 122 | 3 9 4 27 6 35 38 Fire 532 | 8 82 5 100 38 108 191 Melee 25 | . 2 . . . 1 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush 23 | . 2 1 7 7 6 . Escape Stasis 1 | . . . . . . 1 Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 5) 933 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Discovered new exit (range 15) 1626 | -10/Materials | Discovered new exit (range 10) 1709 | -10/Materials | Repaired Lgt. Treads 2168 | -10/Materials | Entered Mines 2219 | -10/Mines | Learned location of Storage (-9) 2305 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2309 | -10/Mines | Found Prototype Device 2310 | -10/Mines | Identified Exp. Sensor Array 2712 | -10/Mines | Learned Materials garrison access intel 2734 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3009 | -10/Mines | Discovered new exit (range 9) 3433 | -10/Mines | Discovered new exit (range 12) 3765 | -10/Mines | Entered Materials 3765 | -9/Materials | Accompanied by 1 ally 3765 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3767 | -9/Materials | Discovered new exit (range 7) 4052 | -9/Materials | Build established: Tank 4185 | -9/Materials | Central database locked down 4762 | -9/Materials | Destroyed 9 combat bots 5156 | -9/Materials | Discovered new exit (range 5) 5446 | -9/Materials | Repaired Exp. Sensor Array 6165 | -9/Materials | First assault squad dispatched 6222 | -9/Materials | Discovered new exit (range 15) 6600 | -9/Materials | Discovered new exit (range 13) 6825 | -9/Materials | Discovered new exit (range 16) 6923 | -9/Materials | Repaired Shotgun 7078 | -9/Materials | Sterilization system engaged 7078 | -9/Materials | Non-combat units ordered to evacuate 7089 | -9/Materials | Destroyed 10 combat bots 7178 | -9/Materials | Combat units ordered to evacuate 7378 | -9/Materials | Ambient heat levels rising (+10) 7479 | -9/Materials | Entered Mines 7481 | -9/Mines | Met a Derelict bent on vengeance 7516 | -9/Mines | Assembled infested the area 7537 | -9/Mines | Core integrity fell below 50% 7561 | -9/Mines | Core integrity fell below 20% 7614 | -9/Mines | Lost 3 parts (1n2w) 7666 | -9/Mines | Discovered new exit (range 5) 8206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8206 | -9/Mines | Discovered new exit (range 5) 8355 | -9/Mines | Received a Mining Laser from a helpful Derelict 8548 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9163 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9392 | -9/Mines | Discovered new exit (range 8) 9991 | -9/Mines | Entered Materials 9991 | -8/Materials | Accompanied by 3 allies 9991 | -8/Materials | Evolved 2 slots: Utility x2 9992 | -8/Materials | Identified exit to Factory 9993 | -8/Materials | Loaded intel: 1 garrison access location 10462 | -8/Materials | Discovered exit to Factory (range 13) 12197 | -8/Materials | Repaired Imp. Assault Rifle? 12633 | -8/Materials | Discovered exit to Factory (range 11) 14205 | -8/Materials | Repaired Broken Exp. Sensor Array 15212 | -8/Materials | Entered Factory 15212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15521 | -7/Factory | Build established: Scavenger-Tank 18349 | -7/Factory | Lost 3 parts (1p1u1w) 18590 | -7/Factory | Build established: Mutant 19076 | -7/Factory | Found Prototype Launcher 19076 | -7/Factory | Identified Rocket Array 19612 | -7/Factory | First assault squad dispatched 19645 | -7/Factory | Fabricated Exp. Sensor Array? 20012 | -7/Factory | Build established: Tank 20562 | -7/Factory | Build established: Mutant 20617 | -7/Factory | Discovered new exit (range 10) 20649 | -7/Factory | Identified exit to Factory 21306 | -7/Factory | Core integrity fell below 50% 21338 | -7/Factory | Lost 5 parts (3n2u) 21440 | -7/Factory | Lost 4 parts (3u1w) 21476 | -7/Factory | Fabricated Imp. Signal Interpreter? 21487 | -7/Factory | Identified exit to Lower Caves 21728 | -7/Factory | Lost 3 parts (1p2w) 21980 | -7/Factory | Lost 4 parts (1p1n2w) 22137 | -7/Factory | Core integrity fell below 20% 22143 | -7/Factory | Released all parts (5) 22148 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 22135_ I-36 Angel Hcp. Battery blasted off. 22135_ U-05 Engineer builds a Wall. 22138_ G-47 Trooper knocked back. 22139_ G-47 Trooper heat short circuits Aluminum Leg. 22141_ U-05 Engineer builds a Wall. 22141_ Dropped Exp. Sensor Array. 22141_ Dropped Imp. Signal Interpreter. 22143_ Dropped Huge Storage Unit. 22143_ Released Mni. Assault Cannon. 22143_ Released Imp. Signal Interpreter. 22143_ Released Huge Storage Unit. 22143_ Released Gauss Cannon. 22143_ Released Imp. Deuterium Engine. 22143_ Dropped Com. Wheel. 22144_ Dropped Coolant Injector. 22144_ Acquired Exp. Sensor Array. 22146_ Acquired Imp. Signal Interpreter. 22147_ M-28 Smith repairs G-47 Trooper. 22147_ Dropped Hcp. Matter Pod. 22148_ Acquired Imp. Signal Interpreter. Map ----- +----------------------------------------------------+ | ??????# ############## """" #????? | | ??????# """" #????? | | ??????# """" #####? | | ??????# " "" ?? | | ??????# #????? | | ???" + #????? | | ???" # ###### #????? | | ???" # #??# # ##### #????? | | ??? # ###### ##??# =###### | | ?? ####### ## ##??# ! % + | | ??? #+# # * ##??#+##+###### | | ???? # ##??# !!* =#??? | | ????## + % ##??# [ ]!=#??? | | ?#### # % * #???# #??? | | ? # # %w *%! %[ #???# #??? | | ? """ # %! #???# T #??? | | ? "R # % ! u## "###???# #??? | | # """ # %! # "#?????########??? | | # # % ## "" #???????????????? | | ? """ # g #"######???????????????? | | ???""" # # ##?????????????????????? | | ???""" # gimg#??????????????????????? | | ? # =g!#??????????????????????? | | # """ # []!#??????????????????????? | | / ?""" * # *! !#??????????????????????? | | ???""" # # *!@#??????"???????????????? | | ??? ###### # ]/!#????""" ??????????????? | | ???###+### !!#??/ """ #?????????? | | ??# # ??????????? | | + """ ??????????????? | | # """ ??????????????? | | """" """" """" """" #?? """ ??????????????? | | "?"" """" """" """" #???? ?????????????? | | "??? """" """" """" #?????? ????????????? | | ""?" """" """" """" #####???????? ???????????? | | """" """" """" """" ###????????????##??????????? | | """" """" """" """" ""#????????????????????????? | | """" """" """" """" ""#????????????????????????? | | T"#????????????????????????? | | ""#????????????????????????? | | ""#????????????????????????? | | ###????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ##?????????????????????????? | | #?????????????????????????? | | # * #?????????????????????????? | | # #########?????????????????? | | # # #?????????????????? | | # ### # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 30 Power Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonDynamicScrapsphere Manual? 0 Play Time 01:54:05 Cumulative 157.5 hours Start 2024.09.23 @ 14:46:55 End 2024.09.23 @ 17:59:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0c2e001c-5c70-490e-8ca7-734b94270db4