Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 15:38:42

Player: RNGesus

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (35)       7000
Robots Destroyed (430)     2150
Value Destroyed (16547)    16547
Prototype IDs (85)         1700
Alien Tech Used (3)        600
Bonus (2344)               2344
              TOTAL SCORE: 34341

 Bonus
-------
High Alert Combat Kills    1246
Follower Combat Kills      222
Met Data Miner             300
Met Zhirov                 300
MAIN.C Attacked Warlord    500
Friendly Fire              -224

 Cogmind 
---------
Core Integrity             0/1450
Matter                     290/300
Energy                     72/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Quarantine

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (5) ---
                   (None)
>              --- UTILITY (15) -----
               Quantum Shading Machine
  Experimental Signal Interpreter
  Experimental Terrain Scan Processor
  Experimental Transmission Jammer
      Advanced Hacking Suite
               Ghost Barrier
>              --- WEAPON (2) -------
               Nanosword
>              --- INVENTORY (4) ----
         Light Antimatter Reactor
          Mini Smartbomb Launcher
               Nanosword
               Vortex Lance

 Peak State 
------------
>              --- POWER ------------
          Mini Fusion Reactor
      Improved Quantum Reactor
>              --- PROPULSION -------
      Improved Diametric Drive
      Improved Diametric Drive
        Cooled Impulse Thruster
               Impulse Thruster Array
>              --- UTILITY ----------
         Large Storage Unit
  Experimental Sensor Array
  Experimental Signal Interpreter
  Experimental Melee Analysis Suite
      Advanced Core Analyzer
      Advanced Armor Integrity Analyzer
  Experimental Transmission Jammer
      Improved Powered Armor
      Improved Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
  Experimental Hacking Suite
  Experimental Hacking Suite
      Advanced System Shield
               Ghost Barrier
>              --- WEAPON -----------
               Nanosword
               Nanosword
>              --- INVENTORY --------
        Cooled Nuclear Pulse Thruster
               Impulse Thruster Array
    Long-range Sensor Array
  Experimental Terrain Scan Processor
  Experimental Melee Analysis Suite
      Improved Force Booster
          Mini Smartbomb Launcher
               Nanosword
               Vortex Lance
[Rating: 185]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Improved Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Improved Cesium-ion Thruster
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Improved Antigrav System
  Flight Unit              Improved Cesium-ion Thruster
Utility                    Advanced Hacking Suite
  Device                   Experimental Sensor Array
  Storage                  Medium Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Light Regenerative Plating
Weapon                     Nanosword
  Energy Gun               Medium Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Omega Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Shock Maul
  Slashing Weapon          Nanosword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Slots Evolved              16   | .   .   .   2   .   2   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Utility                  13   | .   .   .   2   .   1   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             541  | 6   11  10  34  7   37  23  1   1   4   1   11  1   38  3   1   1   5   51  .   25  2   2   8   5   22  6   47  7   6   12  6   40  55  44  8   
  Power                    60   | 1   1   2   4   .   4   2   .   .   1   .   2   .   2   .   .   .   .   3   .   3   .   .   3   1   .   .   6   1   .   3   .   5   6   8   2   
    Engine                 13   | 1   1   2   4   .   2   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   31   | .   .   .   .   .   2   2   .   .   1   .   1   .   2   .   .   .   .   2   .   3   .   .   .   1   .   .   5   1   .   1   .   3   3   4   .   
    Reactor                16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   2   .   2   3   4   2   
  Propulsion               90   | 2   2   2   11  1   8   4   .   .   .   .   .   .   3   .   .   .   1   14  .   1   .   .   .   .   3   .   8   .   .   2   .   5   13  8   2   
    Treads                 13   | 2   2   2   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Leg                    10   | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
    Wheel                  5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Flight                 61   | .   .   .   1   .   .   4   .   .   .   .   .   .   3   .   .   .   1   14  .   1   .   .   .   .   3   .   7   .   .   2   .   5   11  8   1   
  Utility                  236  | 1   2   .   7   2   12  14  1   .   3   .   5   1   29  3   1   .   .   26  .   11  .   .   5   1   11  2   25  2   .   3   2   20  28  15  4   
    Device                 108  | .   .   .   2   .   5   3   .   .   2   .   1   .   23  2   .   .   .   10  .   4   .   .   1   .   5   2   15  1   .   3   2   9   12  4   2   
    Storage                21   | 1   2   .   2   .   2   2   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   4   .   .   .   .   1   3   .   .   
    Processor              14   | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   1   3   .   2   
    Hackware               44   | .   .   .   .   .   .   5   .   .   1   .   3   .   5   .   .   .   .   8   .   4   .   .   1   1   3   .   1   1   .   .   .   5   2   4   .   
    Protection             49   | .   .   .   3   2   4   3   1   .   .   .   .   1   1   1   .   .   .   5   .   1   .   .   3   .   2   .   3   .   .   .   .   4   8   7   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   155  | 2   6   6   12  4   13  3   .   1   .   1   4   .   4   .   .   1   4   8   .   10  2   2   .   3   8   4   8   4   6   4   4   10  8   13  .   
    Energy Gun             3    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Energy Cannon          9    | .   .   .   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Ballistic Gun          25   | .   4   4   4   1   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
    Launcher               43   | .   2   2   2   1   .   .   .   1   .   1   2   .   1   .   .   .   3   2   .   2   1   1   .   2   2   1   1   1   3   1   2   4   .   5   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        46   | .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   1   5   .   5   1   .   .   .   2   .   3   3   3   1   .   5   5   8   .   
    Piercing Weapon        24   | .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   1   .   1   .   2   .   1   .   1   3   2   4   .   .   2   2   1   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  55   | .   .   .   3   .   2   1   .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   4   .   3   .   3   .   .   6   .   3   14  9   1   
Parts Lost                 110  | .   3   2   12  7   13  1   1   .   .   .   .   .   5   2   .   1   1   6   .   4   .   .   .   1   2   .   10  .   .   .   .   3   10  14  12  
  Power                    14   | .   1   1   3   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   4   .   
  Propulsion               23   | .   .   1   5   1   3   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   3   4   
  Utility                  59   | .   .   .   2   3   5   1   1   .   .   .   .   .   3   2   .   .   .   5   .   4   .   .   .   .   2   .   8   .   .   .   .   3   7   6   7   
  Weapon                   14   | .   2   .   2   3   3   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Highest Loss Streak      11   | .   3   2   8   6   7   1   1   .   .   .   .   .   3   2   .   1   1   2   .   2   .   .   .   1   1   .   2   .   .   .   .   1   2   11  7   
Average Slot Usage (%)     91   | .   95  95  96  85  93  91  90  84  91  92  93  93  92  86  93  90  93  87  88  89  94  94  91  89  92  94  89  94  95  94  95  94  93  93  47  
  Engine                   1    | .   14  9   10  11  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   4   3   .   .   .   .   .   .   .   .   .   .   .   
  Core                     5    | .   .   .   .   .   4   6   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   7   10  10  7   5   5   4   5   4   3   4   .   
  Treads                   2    | .   28  28  12  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   .   .   .   .   23  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   13   | .   .   .   .   .   .   22  23  23  23  23  20  20  20  20  20  20  20  14  11  11  11  11  11  11  15  15  14  15  15  15  15  17  17  14  4   
  Device                   8    | .   .   .   9   5   7   6   7   7   7   7   6   .   6   12  12  6   6   6   11  9   5   5   5   5   9   10  14  20  20  20  20  14  9   7   2   
  Storage                  7    | .   24  28  22  22  18  3   7   7   7   7   6   6   6   6   6   6   6   5   5   4   5   5   5   5   5   5   4   5   5   5   5   4   3   4   .   
  Processor                6    | .   .   .   .   .   8   7   7   7   7   7   6   6   6   .   .   6   6   5   5   5   5   5   5   5   5   5   9   10  10  10  10  11  16  16  13  
  Hackware                 26   | .   .   .   .   .   .   28  28  23  29  30  40  40  39  33  33  33  33  35  33  33  38  38  38  38  33  35  22  20  20  20  20  22  22  27  16  
  Protection               3    | .   .   .   10  3   8   3   .   .   .   .   .   6   .   .   6   6   6   4   5   5   5   5   3   5   5   5   5   5   5   5   5   4   3   3   .   
  Ballistic Gun            2    | .   11  26  9   6   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          4    | .   .   .   .   .   .   6   7   7   7   7   4   .   5   6   6   2   6   3   5   4   4   5   5   5   4   2   4   4   4   5   5   4   8   7   6   
  Piercing Weapon          2    | .   .   .   .   .   .   1   .   .   .   .   1   6   .   .   .   2   .   3   5   5   5   5   5   1   4   6   5   5   5   5   4   3   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             69   | 13  49  53  69  56  67  19  18  19  18  18  18  18  19  21  21  20  20  25  24  33  34  33  33  35  40  40  39  39  39  41  40  43  53  55  20  
  Greatest Support         61   | 40  40  40  40  20  45  20  20  20  20  20  20  20  22  22  22  22  24  28  27  34  34  34  34  34  41  41  41  39  39  41  41  54  57  61  36  
  Greatest Overweight (x)  15   | .   1   1   15  5   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   2   .   1   .   .   .   .   .   1   .   1   
  Average Overweight (x)   .    | .   .   1   2   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 28   | 6   16  16  18  16  28  16  8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  12  8   8   8   8   8   10  10  10  
  Average Capacity         9    | 5   12  16  16  16  16  6   8   8   8   8   8   8   8   8   8   8   8   8   8   7   10  10  10  10  10  10  7   8   8   8   8   8   8   10  4   
  Most Carried             16   | 2   11  16  16  16  16  16  8   8   8   8   8   8   8   8   8   8   7   8   8   9   10  10  10  10  10  10  10  8   8   8   8   8   10  10  7   
  Average Carried          8    | 1   6   12  14  12  14  4   7   7   8   7   7   8   7   7   6   8   6   7   8   7   9   10  9   9   8   9   7   7   7   7   8   7   8   9   4   
  Final Capacity           16   | 6   16  16  16  16  16  8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  8   8   8   8   8   8   10  10  4   
  Final Carried            16   | 2   11  14  16  10  16  8   8   8   8   8   8   8   7   6   8   8   7   8   8   9   10  10  10  10  9   9   8   8   8   8   8   8   10  8   4   

 Class Distribution 
--------------------
 65% | Wizard-Sprinter
 12% | Hacker-Sprinter
 10% | Scavenger-Mutant
  6% | Mutant
  3% | Hacker-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Zion
  Hacker-Sprinter | -6/Proximity Caves
  Wizard-Sprinter | -6/Factory
  Wizard-Sprinter | -6/Waste
  Wizard-Sprinter | -6/Factory
  Wizard-Sprinter | -6/Lower Caves
  Wizard-Sprinter | -6/Lower Caves
  Wizard-Sprinter | -6/Data Miner
  Wizard-Sprinter | -5/Proximity Caves
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Waste
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Upper Caves
  Wizard-Sprinter | -5/Upper Caves
  Wizard-Sprinter | -5/Zhirov
  Wizard-Sprinter | -4/Proximity Caves
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Waste
  Hacker-Sprinter | -4/Factory
  Hacker-Sprinter | -4/Upper Caves
  Hacker-Sprinter | -4/Upper Caves
  Hacker-Sprinter | -4/Warlord
  Hacker-Sprinter | -3/Proximity Caves
  Wizard-Sprinter | -3/Research
  Wizard-Sprinter | -3/Testing
  Wizard-Sprinter | -2/Research
    Wizard-Mutant | -2/Quarantine

 Resources                       | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-----------                Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  
Matter Collected           8529  | 227  183  251  639  112  1216 278  5    .    29   44   77   .    520  31   .    .    88   660  .    290  42   16   .    307  586  20   694  40   240  18   114  627  620  510  45   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            17913 | .    517  405  1511 158  2237 229  .    35   .    69   319  .    498  .    .    .    119  2037 .    769  56   26   .    167  1119 .    1356 129  285  .    211  2004 1566 1881 210  
  Parts                    960   | .    31   33   95   7    107  21   .    4    .    5    24   .    28   .    .    .    15   95   .    33   3    7    .    5    59   .    67   6    3    .    11   96   98   98   9    
Haulers Intercepted        21    | .    1    .    4    .    3    1    .    .    .    .    1    .    .    .    .    .    .    4    .    3    .    .    .    .    1    .    1    .    .    .    .    .    2    .    .    
Recyclers Shooed           10    | .    .    .    3    2    3    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      38    | .    .    .    .    .    .    .    2    2    .    4    .    .    .    .    .    .    9    .    .    .    3    6    .    3    .    .    .    4    1    .    4    .    .    .    .    
  Prevented                17    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Combat Hostiles Destroyed  308  | .   14  11  31  10  42  2   .   3   .   4   4   .   4   .   .   .   10  21  .   7   2   4   .   5   21  .   14  6   6   .   8   28  18  31  2   
  Melee                    123  | .   .   .   .   .   .   2   .   .   .   1   .   .   1   .   .   .   .   19  .   4   1   1   .   .   15  .   14  1   2   .   1   19  18  22  2   
  Guns                     73   | .   11  6   13  1   42  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  18   | .   .   .   12  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      94   | .   3   5   6   3   .   .   .   3   .   3   4   .   3   .   .   .   10  2   .   3   1   3   .   5   6   .   .   5   4   .   7   9   .   9   .   
Classes Destroyed          17   | .   6   3   3   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Worker                   15   | .   1   3   2   .   1   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Builder                  11   | .   .   2   2   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 4    | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler                   21   | .   1   .   4   .   3   1   .   .   .   .   1   .   .   .   .   .   .   4   .   3   .   .   .   .   1   .   1   .   .   .   .   .   2   .   .   
  Recycler                 12   | .   .   2   2   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   
  Operator                 19   | .   2   .   3   .   1   1   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   2   .   1   .   .   .   .   3   .   1   .   
  Watcher                  39   | .   1   .   .   .   2   2   .   .   .   .   1   .   4   .   .   .   .   4   .   3   .   .   .   .   5   .   4   .   .   .   .   4   3   5   1   
  Swarmer                  122  | .   6   8   8   .   6   .   .   3   .   3   4   .   3   .   .   .   10  3   .   5   .   4   .   5   13  .   .   5   .   .   7   13  .   16  .   
  Grunt                    70   | .   8   1   14  2   26  .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   .   .   .   1   .   .   .   5   .   .   1   2   1   2   
  Brawler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  7    | .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   54   | .   .   2   7   .   7   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   7   .   7   1   .   .   1   9   3   7   .   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   
  Programmer               41   | .   .   .   .   .   .   2   .   .   .   1   .   .   1   .   .   .   .   8   .   .   2   .   .   .   .   .   5   .   .   .   .   4   13  5   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Assembled                5    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   3   7   14  6   6   1   .   3   .   3   10  .   4   .   .   .   5   4   .   6   2   4   .   5   5   .   2   5   4   .   7   6   3   5   3   
  Combat Bots Only         10   | .   3   3   10  6   6   1   .   3   .   3   4   .   3   .   .   .   5   3   .   5   2   4   .   5   5   .   2   5   4   .   7   6   3   5   2   
Max Kills in Single Turn   4    | .   2   4   4   2   2   1   .   2   .   1   3   .   2   .   .   .   3   4   .   2   1   2   .   3   2   .   1   4   2   .   2   3   1   4   1   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   2   2   2   .   .   .   2   .   1   1   .   2   .   .   .   3   2   .   2   1   2   .   3   2   .   .   4   1   .   2   3   .   4   .   
  Melee                    1    | .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   1   1   1   .   .   1   .   1   1   1   .   1   1   1   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
--------                   Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  
Damage Taken               19309 | .    542  441  2021 994  2610 105  30   13   .    75   130  .    260  100  .    93   475  1453 .    212  64   .    .    141  397  41   2154 139  165  .    50   1155 1357 2730 1362 
  Core                     4211  | .    69   59   241  130  337  15   17   13   .    .    57   .    34   .    .    47   204  288  .    43   21   .    .    16   120  .    469  47   61   .    .    338  119  532  934  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         56    | 100  .    48   .    7    38   .    .    .    .    93   .    .    .    .    .    .    59   .    .    .    .    .    .    63   .    .    .    .    .    .    34   .    64   .    .    
Volleys Fired              434   | .    64   37   100  21   154  .    .    3    .    3    4    .    2    .    .    .    8    1    .    2    3    2    .    4    4    1    .    2    6    .    4    5    .    4    .    
  Largest                  2     | .    2    2    2    2    2    .    .    1    .    1    1    .    1    .    .    .    1    1    .    1    1    1    .    1    1    1    .    1    1    .    1    1    .    1    .    
  Hottest                  136   | .    100  46   136  136  53   .    .    30   .    30   30   .    30   .    .    .    36   36   .    80   80   80   .    80   80   80   .    80   80   .    80   80   .    80   .    
Shots Fired                788   | .    125  69   193  39   304  .    .    3    .    3    4    .    2    .    .    .    8    1    .    2    3    2    .    4    4    1    .    2    6    .    4    5    .    4    .    
  Gun                      596   | .    122  64   96   10   304  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   115   | .    .    .    90   25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 77    | .    3    5    7    4    .    .    .    3    .    3    4    .    2    .    .    .    8    1    .    2    3    2    .    4    4    1    .    2    6    .    4    5    .    4    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  537   | .    63   64   96   10   304  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  174   | .    59   .    90   25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                77    | .    3    5    7    4    .    .    .    3    .    3    4    .    2    .    .    .    8    1    .    2    3    2    .    4    4    1    .    2    6    .    4    5    .    4    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         18    | .    18   14   14   4    13   .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        5     | .    3    5    4    4    4    .    .    .    .    .    2    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        5     | .    .    .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1024  | .    86   45   121  17   213  17   .    .    .    4    6    .    20   .    .    1    2    78   .    40   3    1    .    3    51   .    84   3    5    .    2    69   60   77   16   
  Core Hits                640   | .    35   32   60   16   93   7    .    4    .    6    16   .    19   .    .    .    14   42   .    18   4    8    .    9    45   .    29   6    15   .    12   58   34   53   5    
  Critical Hits            41    | .    2    1    5    3    3    .    .    .    .    1    .    .    2    .    .    .    .    4    .    1    .    .    .    .    4    .    5    .    .    .    .    2    2    6    .    
  Critical Kills           14    | .    .    .    1    1    2    .    .    .    .    .    .    .    1    .    .    .    .    3    .    1    .    .    .    .    1    .    2    .    .    .    .    .    1    1    .    
  Critical Parts Destroyed 23    | .    2    1    4    2    1    .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    2    .    3    .    .    .    .    1    .    4    .    
Melee Attacks              1637  | .    .    .    .    .    2    53   6    11   .    9    63   .    129  5    2    1    14   226  .    110  10   2    .    17   141  .    207  7    10   8    3    230  128  227  16   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1010  | .    .    .    .    .    2    34   6    11   .    9    43   .    47   5    2    .    14   93   .    31   8    1    .    8    28   .    112  7    9    6    3    160  128  227  16   
  Piercing                 625   | .    .    .    .    .    .    19   .    .    .    .    19   .    82   .    .    1    .    133  .    79   2    1    .    9    112  .    95   .    1    2    .    70   .    .    .    
  Sneak Attacks            84    | .    .    .    .    .    .    4    .    .    .    .    2    .    8    .    .    1    .    7    .    9    .    .    .    .    11   .    3    .    .    .    .    18   7    14   .    
    Combat Hostiles        29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    3    .    1    .    .    .    .    10   3    9    .    
  Follow-up Attacks        67    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    7    .    .    .    .    7    .    11   .    1    .    .    7    11   12   4    
Damage Inflicted           55302 | .    982  770  3224 527  3328 890  .    286  .    434  1009 .    1727 .    .    95   695  4037 .    3070 292  414  .    1586 4024 42   4678 675  1405 .    988  7434 4243 7511 936  
  Guns                     5582  | .    867  391  981  27   3316 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  1353  | .    .    .    1069 284  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               12738 | .    115  379  1174 216  .    .    .    286  .    301  767  .    326  .    .    .    695  230  .    465  168  369  .    1202 876  42   .    503  1119 .    869  1473 .    1163 .    
  Melee                    35617 | .    .    .    .    .    .    890  .    .    .    133  242  .    1401 .    .    95   .    3807 .    2605 124  45   .    384  3148 .    4678 172  286  .    119  5961 4243 6348 936  
  Ramming                  12    | .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  5094  | .    379  391  981  27   3316 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  2699  | .    488  .    1815 284  .    .    .    .    .    .    112  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                11880 | .    115  379  428  216  .    .    .    286  .    301  655  .    326  .    .    .    695  230  .    465  168  369  .    1202 876  42   .    503  1119 .    869  1473 .    1163 .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 25425 | .    .    .    .    .    .    611  .    .    .    133  242  .    1023 .    .    .    .    1415 .    1297 89   .    .    384  451  .    2886 172  232  .    119  4844 4243 6348 936  
  Piercing                 10192 | .    .    .    .    .    .    279  .    .    .    .    .    .    378  .    .    95   .    2392 .    1308 35   45   .    .    2697 .    1792 .    54   .    .    1117 .    .    .    
Highest Corruption         14    | .    .    .    .    .    4    .    .    .    .    .    .    8    9    7    .    .    .    2    .    1    1    1    1    1    1    1    14   4    .    1    1    6    10   1    1    
  Average Corruption       4     | .    .    .    .    .    4    .    .    .    .    .    .    8    5    3    .    .    .    1    .    1    1    1    1    1    1    1    8    3    .    1    1    3    5    1    1    
  Corruption Purged        58    | .    .    .    .    .    .    .    .    .    .    .    .    .    9    7    .    .    .    5    .    1    .    .    .    .    .    .    22   4    .    .    .    6    4    .    .    
  Effects                  368   | .    .    .    .    .    56   .    .    .    .    .    .    .    92   17   .    .    .    3    .    .    1    .    1    6    .    2    116  2    .    .    .    37   23   9    3    
    Message Errors         102   | .    .    .    .    .    13   .    .    .    .    .    .    .    21   8    .    .    .    1    .    .    .    .    .    2    .    .    32   .    .    .    .    12   6    5    2    
    Matter Fused           62    | .    .    .    .    .    11   .    .    .    .    .    .    .    14   1    .    .    .    .    .    .    .    .    .    .    .    .    26   1    .    .    .    5    4    .    .    
    Heat Flow Errors       52    | .    .    .    .    .    6    .    .    .    .    .    .    .    18   .    .    .    .    1    .    .    .    .    .    .    .    .    16   .    .    .    .    7    4    .    .    
    Energy Discharges      49    | .    .    .    .    .    5    .    .    .    .    .    .    .    11   8    .    .    .    1    .    .    .    .    1    4    .    1    10   .    .    .    .    3    2    3    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      32    | .    .    .    .    .    2    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    1    .    .    .    .    1    12   .    .    .    .    2    1    .    .    
    Data Loss (major)      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Misdirections          10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    5    .    .    
    Targeting Errors       47    | .    .    .    .    .    17   .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    8    1    .    .    .    8    1    1    1    
    Weapon Failures        2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            5313  | .    .    10   109  22   .    240  .    .    .    2    112  .    175  .    .    35   9    424  .    621  .    10   .    289  409  .    347  24   80   .    69   1093 360  754  119  
  Projectiles              28    | .    .    .    28   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               817   | .    .    10   81   22   .    .    .    .    .    2    112  .    11   .    .    .    9    .    .    97   .    10   .    88   106  .    .    24   44   .    69   71   .    61   .    
  Melee                    4468  | .    .    .    .    .    .    240  .    .    .    .    .    .    164  .    .    35   .    424  .    524  .    .    .    201  303  .    347  .    36   .    .    1022 360  693  119  
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      283   | .    .    91   59   56   2    .    .    .    .    .    39   .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    10    | .    .    3    3    2    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        479   | .    374  25   479  36   388  .    .    .    .    .    .    .    280  .    .    .    .    176  .    38   74   70   .    8    20   16   252  20   41   .    30   255  210  8    .    
  Average Temperature      91    | .    118  11   96   15   81   .    .    .    .    .    .    .    116  .    .    .    .    98   .    24   40   35   .    5    13   13   96   15   19   .    15   100  89   5    .    
  Received Heat Transfer   2996  | .    267  105  540  98   1152 .    18   .    .    .    .    .    6    .    .    12   .    99   .    36   .    .    .    63   39   .    171  27   69   .    9    102  66   72   45   
  Effects                  2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             6     | .    4    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4435  | .    1443 .    2424 518  .    .    .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Peak Influence             996  | .   210 182 671 312 659 385 .   .   .   .   693 287 458 .   .   .   .   653 243 475 .   .   .   .   856 461 455 .   .   .   .   996 449 666 195 
  Average Influence        192  | .   104 89  368 238 303 244 .   .   .   .   170 251 48  .   .   .   .   105 234 59  .   .   .   .   528 377 131 .   .   .   .   497 278 381 161 
Maximum Alert Level        3    | .   1   .   2   1   2   1   .   .   .   .   2   1   2   .   .   .   .   2   1   2   .   .   .   .   3   2   2   .   .   .   .   3   2   2   .   
  Low Security (%)         61   | 100 96  100 20  20  31  32  .   .   .   .   64  .   88  .   .   .   .   81  .   90  .   .   .   .   15  .   81  .   .   .   .   12  27  7   100 
  Level 1                  21   | .   3   .   17  79  44  67  .   .   .   .   22  100 8   .   .   .   .   14  100 4   .   .   .   .   16  56  12  .   .   .   .   21  63  37  .   
  Level 2                  14   | .   .   .   61  .   24  .   .   .   .   .   12  .   2   .   .   .   .   3   .   4   .   .   .   .   37  43  5   .   .   .   .   46  9   54  .   
  Level 3                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  .   .   .   .   .   .   19  .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          89   | .   3   .   3   1   9   7   .   .   .   .   4   .   6   .   .   .   .   7   .   4   .   .   .   .   7   .   12  .   .   .   .   8   8   10  .   
  Investigation            22   | .   1   .   .   1   3   3   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   3   .   .   .   .   2   2   2   .   
  Extermination            34   | .   .   .   .   .   .   2   .   .   .   .   1   .   5   .   .   .   .   4   .   2   .   .   .   .   2   .   5   .   .   .   .   4   5   4   .   
  Reinforcement            23   | .   2   .   3   .   3   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   1   1   2   .   
  Assault                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   
  Garrison                 6    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         7    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
---------                  Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Distress Signals           22   | .   1   .   1   .   1   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   4   .   2   .   .   .   .   2   .   4   2   
Communications Jammed      11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   3   .   
  Distress Signals         11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   3   .   
Times Spotted              569  | .   31  17  46  17  58  15  1   4   .   5   9   4   20  .   .   4   17  48  4   17  2   1   .   16  39  5   45  1   6   .   1   41  25  59  11  
  Peak Tracking Total      24   | .   6   3   12  7   6   4   1   3   .   2   5   4   4   .   .   4   6   5   4   4   2   3   .   7   11  3   7   1   4   .   2   9   3   24  6   
  Tactical Retreats        53   | .   1   2   .   .   .   3   1   .   .   .   2   .   4   .   .   .   3   8   .   2   .   .   .   4   5   .   7   .   1   .   .   4   1   5   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Traps Triggered            30   | .   .   .   .   .   3   1   .   .   .   .   1   .   4   .   .   .   .   5   .   1   .   .   .   .   3   .   1   .   .   .   .   5   1   5   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
----------                 Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Machines Disabled          36   | .   1   2   8   1   1   1   .   .   .   .   6   .   2   .   .   .   .   2   .   3   .   .   .   .   1   .   .   .   .   .   .   2   5   1   .   
  Max in Single Turn       4    | .   1   1   4   1   1   1   .   .   .   .   3   .   1   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   1   1   1   .   
  Garrison Access          20   | .   .   .   .   .   .   1   .   .   .   .   1   .   3   .   .   .   .   3   .   4   .   .   .   .   1   .   2   .   .   .   .   3   .   2   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      5    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Hacking                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
---------                  Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  
Machines Accessed          171   | .    2    .    3    1    4    10   1    .    .    .    10   .    19   .    .    4    .    21   .    18   .    .    5    .    9    .    16   .    .    4    .    18   12   13   1    
  Terminals                91    | .    1    .    2    1    3    7    .    .    .    .    5    .    12   .    .    .    .    12   .    9    .    .    .    .    6    .    8    .    .    .    .    11   7    6    1    
  Fabricators              24    | .    .    .    .    .    .    2    .    .    .    .    2    .    4    .    .    .    .    3    .    3    .    .    .    .    2    .    3    .    .    .    .    2    1    2    .    
  Repair Stations          10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    2    .    .    .    .    2    1    1    .    
  Recycling Units          3     | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Scanalyzers              9     | .    .    .    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    
  Garrison Access          20    | .    .    .    .    .    .    1    .    .    .    .    1    .    3    .    .    .    .    3    .    4    .    .    .    .    1    .    2    .    .    .    .    3    .    2    .    
Total Hacks                661   | .    3    .    8    2    10   23   1    .    .    .    23   .    74   .    .    24   .    94   .    81   .    .    18   .    35   .    51   .    .    9    .    72   63   63   7    
  Successful               460   | .    3    .    5    1    4    20   1    .    .    .    17   .    53   .    .    24   .    62   .    53   .    .    18   .    23   .    45   .    .    9    .    37   38   45   2    
  Failed                   198   | .    .    .    3    1    6    3    .    .    .    .    5    .    20   .    .    .    .    32   .    28   .    .    .    .    12   .    6    .    .    .    .    35   25   17   5    
    Catastrophic           35    | .    .    .    1    1    1    .    .    .    .    .    .    .    4    .    .    .    .    8    .    2    .    .    .    .    2    .    2    .    .    .    .    5    5    3    1    
  Database Lockouts        3     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Manual                   325   | .    3    .    5    2    9    13   .    .    .    .    13   .    38   .    .    .    .    54   .    36   .    .    .    .    28   .    25   .    .    .    .    34   28   30   7    
  Terminals                365   | .    2    .    5    2    9    16   .    .    .    .    14   .    41   .    .    .    .    62   .    43   .    .    .    .    28   .    21   .    .    .    .    48   34   33   7    
  Fabricators              132   | .    .    .    .    .    .    6    .    .    .    .    5    .    29   .    .    .    .    14   .    19   .    .    .    .    6    .    21   .    .    .    .    10   10   12   .    
  Repair Stations          51    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    14   .    .    .    .    .    .    6    .    .    .    .    5    11   7    .    
  Recycling Units          3     | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Scanalyzers              27    | .    .    .    3    .    1    .    .    .    .    .    2    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    9    .    
  Garrison Access          31    | .    .    .    .    .    .    1    .    .    .    .    1    .    4    .    .    .    .    6    .    5    .    .    .    .    1    .    2    .    .    .    .    9    .    2    .    
Terminal Hacks             224   | .    1    .    1    1    2    10   1    .    .    .    6    .    22   .    .    24   .    28   .    20   .    .    18   .    14   .    12   .    .    9    .    20   14   19   2    
  Record                   26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    2    .    .    .    .    6    .    .    .    .    .    .    7    .    .    .    .    .    
  Part Schematic           36    | .    .    .    .    .    .    3    .    .    .    .    2    .    4    .    .    5    .    6    .    2    .    .    4    .    5    .    2    .    .    .    .    1    .    2    .    
  Robot Schematic          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    1    .    .    .    
  Prototype ID Bank        9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    4    .    .    .    .    .    .    .    .    .    .    1    .    
  Open Door                3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Level Access Points      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Branch Access Points     12    | .    1    .    .    1    1    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    1    1    
  Emergency Access Points  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machine Index            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    
  Terminal Index           5     | .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Fabricator Index         5     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Repair Station Index     3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzer Index         2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Index           5     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Alert Level              18    | .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    3    .    2    .    .    .    .    .    .    1    .    .    .    .    4    2    3    .    
  Unreport Threat          19    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    2    .    .    .    .    1    .    2    .    .    .    .    5    .    5    .    
  Locate Traps             10    | .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    2    .    2    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    
  Dispatch Records         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Maintenance Status       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Security Status          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Surveillance Status      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Investigation     6     | .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    
  Recall Extermination     13    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    1    .    2    .    .    .    .    1    .    1    .    .    .    .    3    .    1    .    
  Recall Reinforcements    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Recall Assault           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    2    .    
  Hauler Manifests         7     | .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    
  Registered Components    4     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    
  Registered Prototypes    5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    
  Zone Layout              8     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    2    1    .    .    
Fabricator Hacks           94    | .    .    .    .    .    .    5    .    .    .    .    4    .    21   .    .    .    .    8    .    14   .    .    .    .    4    .    15   .    .    .    .    6    7    10   .    
  Network Status           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Load Schematic           40    | .    .    .    .    .    .    2    .    .    .    .    2    .    7    .    .    .    .    3    .    7    .    .    .    .    2    .    7    .    .    .    .    3    3    4    .    
  Build                    51    | .    .    .    .    .    .    3    .    .    .    .    2    .    13   .    .    .    .    5    .    7    .    .    .    .    2    .    8    .    .    .    .    3    3    5    .    
Repair Station Hacks       39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    7    .    .    .    .    .    .    6    .    .    .    .    4    8    6    .    
  Scan Component           19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    3    .    .    .    .    2    4    3    .    
  Repair                   19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    3    .    .    .    .    2    4    3    .    
  Refit                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recycling Unit Hacks       1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieve Components      1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scanalyzer                 17    | .    .    .    3    .    1    .    .    .    .    .    2    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    6    .    
  Insert Component         9     | .    .    .    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    
  Analyze                  8     | .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Garrison Access Hacks      20    | .    .    .    .    .    .    1    .    .    .    .    1    .    3    .    .    .    .    3    .    4    .    .    .    .    1    .    2    .    .    .    .    3    .    2    .    
  Seal Access              20    | .    .    .    .    .    .    1    .    .    .    .    1    .    3    .    .    .    .    3    .    4    .    .    .    .    1    .    2    .    .    .    .    3    .    2    .    
Unauthorized Hacks         65    | .    2    .    1    .    1    4    .    .    .    .    3    .    7    .    .    .    .    11   .    8    .    .    .    .    4    .    10   .    .    .    .    4    8    2    .    
  Terminals                35    | .    1    .    1    .    1    3    .    .    .    .    2    .    2    .    .    .    .    8    .    4    .    .    .    .    2    .    3    .    .    .    .    3    5    .    .    
    Track                  7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    2    .    .    .    .    1    2    .    .    
    Assimilate             11    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    6    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
    Botnet                 6     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    1    1    .    .    
    Detonate               1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Operators              10    | .    1    .    1    .    1    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    1    .    .    
  Fabricators              28    | .    .    .    .    .    .    1    .    .    .    .    1    .    5    .    .    .    .    3    .    4    .    .    .    .    2    .    6    .    .    .    .    1    3    2    .    
    Report                 11    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    2    .    1    .    .    .    .    1    .    2    .    .    .    .    1    1    1    .    
    Prioritize             8     | .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    1    .    2    .    .    .    .    .    1    .    .    
    Siphon                 9     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    1    .    .    .    .    .    .    2    .    .    .    .    .    1    1    .    
  Repair Stations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Mask                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Tunnel                 1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Used                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         98    | .    1    .    3    1    4    7    .    .    .    .    4    .    13   .    .    .    .    9    .    8    .    .    .    .    6    .    10   .    .    .    .    13   8    10   1    
  Full Trace Events        15    | .    .    .    .    1    1    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    3    .    .    .    .    2    2    1    .    
  Feedback Events          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    
    Corruption             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Hackware Fried         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    
  Feedback Blocked         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   41    | .    .    .    1    .    .    3    .    .    .    .    3    .    4    .    .    5    .    7    .    2    .    .    4    .    5    .    2    .    .    .    .    1    .    4    .    
  Parts Built              43    | .    .    .    .    .    .    4    .    .    .    .    2    .    8    .    .    .    .    4    .    6    .    .    .    .    2    .    7    .    .    .    .    3    3    4    .    
    Matter                 10092 | .    .    .    .    .    .    540  .    .    .    .    424  .    1469 .    .    .    .    895  .    1354 .    .    .    .    702  .    1554 .    .    .    .    1053 877  1224 .    
    Time                   4317  | .    .    .    .    .    .    182  .    .    .    .    159  .    837  .    .    .    .    579  .    695  .    .    .    .    374  .    700  .    .    .    .    186  373  232  .    
  Total Part Build Rating  251   | .    .    .    .    .    .    12   .    .    .    .    12   .    42   .    .    .    .    22   .    33   .    .    .    .    14   .    46   .    .    .    .    21   21   28   .    
Parts Repaired             19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    3    .    .    .    .    2    4    3    .    
  Time                     801   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    260  .    109  .    .    .    .    .    .    112  .    .    .    .    69   163  88   .    
Parts Recycled             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     9     | .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           5     | .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Part Schematics Acquired 5     | .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Parts Damaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
------------               Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
--------                   Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  
Total Allies               33   | .    .    3    .    .    .    1    .    .    3    .    .    .    .    .    .    .    .    4    .    1    .    .    .    .    .    20   .    .    .    .    .    .    1    .    .    
  Largest Group            20   | .    .    3    .    .    .    1    .    .    3    3    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    20   .    .    .    .    .    .    1    .    .    
  Highest-Rated Group      760  | .    .    40   .    .    .    10   .    .    82   82   .    .    .    .    .    .    .    62   .    10   .    .    .    .    .    760  .    .    .    .    .    .    26   .    .    
  Highest-Rated Ally       50   | .    .    16   .    .    .    10   .    .    37   37   .    .    .    .    .    .    .    26   .    10   .    .    .    .    .    50   .    .    .    .    .    .    26   .    .    
Total Orders               4    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     4    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               121  | .    .    21   .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    95   .    .    .    .    .    .    .    .    .    
  Total Damage             5012 | .    .    228  .    .    .    .    .    .    .    101  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4683 .    .    .    .    .    .    .    .    .    
  Kills                    15   | .    .    5    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua 
Robot Analysis Total       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   
Derelict Logs Recovered    16   | .   .   1   .   1   .   .   1   3   2   .   .   .   .   1   1   .   2   .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-------------              Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  
Turns Passed               36063 | 80   1035 1314 1352 503  1761 1143 130  172  465  255  693  29   6229 1289 101  29   264  4121 25   2728 223  82   85   450  1044 82   3475 121  166  273  146  2148 1659 2184 207  
Spaces Moved               38365 | 46   469  648  583  269  788  1647 330  409  925  493  1255 91   3602 284  305  88   636  5060 74   3106 510  232  222  758  1990 261  3261 333  410  762  310  2782 2253 2989 184  
  Core                     150   | 3    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    144  
  Treads                   1666  | 43   469  648  363  105  30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    
  Legs                     783   | .    .    .    .    .    758  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   
  Wheels                   381   | .    .    .    217  164  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   35385 | .    .    .    .    .    .    1647 330  409  925  493  1255 91   3602 284  305  88   636  5060 74   3106 510  232  222  758  1990 261  3253 333  410  762  310  2782 2253 2989 15   
  Fastest Speed            19    | 50   160  180  100  120  150  29   29   29   29   29   29   29   29   29   29   29   29   29   29   29   29   29   29   29   24   24   19   27   27   25   27   24   24   24   27   
  Average Speed            38    | 152  172  180  167  155  153  32   29   29   29   29   29   29   29   29   29   29   29   30   29   29   29   29   29   29   24   24   25   27   27   26   27   24   26   26   69   
  Slowest Speed            800   | 160  180  180  800  200  220  34   29   29   29   29   29   29   29   29   29   29   29   165  29   29   29   29   29   114  202  24   180  27   27   27   27   29   120  29   120  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            149   | .    .    .    .    .    .    6    .    .    .    .    3    .    22   .    .    .    1    19   .    9    .    .    .    .    16   .    12   .    .    .    .    23   17   21   .    
  Cave-ins Triggered       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Exploration Rate (%)       59    | 4    56   98   51   50   69   38   51   53   84   63   21   82   67   48   58   81   78   63   67   56   68   46   60   64   33   95   58   62   58   87   50   68   89   52   23   
  Regions Visited          35
    Branch Regions         20
  Pre-discovered Areas     10    | .    1    .    .    .    .    .    .    1    3    .    .    .    .    .    .    1    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        22    | .    1    1    .    .    .    1    1    1    1    1    .    .    1    .    .    .    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      7     | 1    .    .    1    1    1    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             32    | .    .    1    .    1    .    .    2    3    4    .    .    .    .    3    2    .    3    .    .    .    4    2    .    2    .    .    .    3    1    .    1    .    .    .    .    
Spaces Dug                 806   | .    5    .    5    .    2    23   6    11   .    5    57   .    97   5    2    .    14   116  .    51   6    .    .    12   52   .    85   .    3    4    .    105  36   104  .    
Terrain Destroyed          1612  | .    13   37   58   23   2    23   6    30   .    35   119  .    104  5    2    .    60   118  .    66   47   24   .    73   125  10   85   30   93   4    34   188  36   162  .    
  Melee                    792   | .    .    .    .    .    2    23   6    11   .    5    53   .    97   5    2    .    14   116  .    51   6    .    .    12   52   .    85   .    3    4    .    105  36   104  .    
  Projectile               1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      819   | .    13   37   58   22   .    .    .    19   .    30   66   .    7    .    .    .    46   2    .    15   41   24   .    61   73   10   .    30   90   .    34   83   .    58   .    

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
---------                  Run   | Scr  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  
Total                      56861 | 53   578  737  767  315  1068 2195 355  442  1123 588  1485 92   8559 1481 313  89   684  7329 76   4788 566  240  241  958  2412 278  5678 355  448  825  362  3931 3144 4062 244  
  Wait                     15576 | .    24   35   14   19   36   440  18   18   190  80   141  1    4773 1189 4    .    19   1926 3    1544 42   4    .    171  279  3    2118 2    16   31   38   893  682  788  35   
  Move                     38051 | 45   468  647  582  268  787  1634 329  408  924  492  1249 90   3561 282  304  87   633  5022 73   3087 509  231  221  757  1961 260  3234 332  409  761  309  2739 2218 2954 184  
  Hop                      130   | .    .    .    .    .    .    6    .    .    .    .    3    .    18   .    .    .    1    19   .    9    .    .    .    .    13   .    12   .    .    .    .    19   17   13   .    
  Pick Up                  204   | 2    10   4    18   .    22   11   .    .    1    1    6    .    8    1    2    .    1    18   .    9    1    .    2    3    5    2    23   1    1    1    .    14   19   17   1    
  Fast Attach              238   | 6    1    1    8    1    17   4    .    .    2    .    1    .    4    .    .    .    .    25   .    16   .    .    8    .    9    4    26   2    .    11   2    17   43   26   4    
  Attach                   145   | .    3    1    12   6    8    16   1    1    .    1    6    .    5    2    .    .    5    16   .    6    .    .    .    2    6    .    16   1    1    .    .    9    9    8    4    
  Detach                   76    | .    .    .    3    .    7    12   1    1    .    1    2    .    2    .    .    .    3    11   .    6    .    .    .    .    5    .    8    .    .    1    .    6    3    4    .    
  Swap                     163   | .    7    8    14   .    12   3    .    .    2    .    4    1    29   1    1    1    .    11   .    3    2    2    1    3    7    2    6    4    5    1    4    14   4    11   .    
  Drop                     315   | .    1    4    16   .    21   21   .    .    4    1    6    .    10   .    .    .    .    29   .    14   .    .    9    3    7    6    35   4    1    13   2    25   45   34   4    
  Fire                     434   | .    64   37   100  21   154  .    .    3    .    3    4    .    2    .    .    .    8    1    .    2    3    2    .    4    4    1    .    2    6    .    4    5    .    4    .    
  Melee                    1441  | .    .    .    .    .    2    48   6    11   .    9    63   .    129  5    2    1    14   215  .    92   9    1    .    15   116  .    180  7    9    6    3    190  104  192  12   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            86    | .    .    .    .    .    .    .    .    .    .    .    .    .    18   1    .    .    .    36   .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    11   .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 2 exits: *Min / [*Sto])
-9/Mines (discovered 2 exits: *Mat / *Zio)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 4 exits: Low x2 / Ext x2)
-6/Waste
-6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Waste
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Waste
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2)
-3/Testing
-2/Research (discovered 5 exits: *Acc x3 / *Qua x2)
-2/Quarantine (discovered 1 exit: Acc)

 History 
---------
  Turn | Location           | Event
    48 | -11/Scrapyard      | Discovered new exit (range 15)
    81 | -11/Scrapyard      | Entered Materials
   133 | -10/Materials      | Discovered new exit (range 11)
   145 | -10/Materials      | Identified exit to Mines
   310 | -10/Materials      | Build established: Mutant
   394 | -10/Materials      | Discovered new exit (range 16)
   701 | -10/Materials      | Lost 3 parts (1p2w)
  1034 | -10/Materials      | Build established: Scavenger-Mutant
  1116 | -10/Materials      | Entered Mines
  1140 | -10/Mines          | Identified exit to Materials
  1219 | -10/Mines          | Discovered exit to Materials (range 7)
  1425 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1479 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1479 | -10/Mines          | Discovered new exit (range 5)
  2036 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  2225 | -10/Mines          | Core integrity fell below 50%
  2430 | -10/Mines          | Entered Materials
  2430 | -9/Materials       | Evolved 2 slots: Utility x2
  2780 | -9/Materials       | Discovered new exit (range 9)
  2868 | -9/Materials       | Discovered new exit (range 16)
  2965 | -9/Materials       | Destroyed 10 combat bots
  2973 | -9/Materials       | Lost 8 parts (2p3n1u2w)
  3149 | -9/Materials       | Core integrity fell below 50%
  3454 | -9/Materials       | Build established: Mutant
  3782 | -9/Materials       | Entered Mines
  3783 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3818 | -9/Mines           | Discovered new exit (range 11)
  3833 | -9/Mines           | Learned Materials interactive machine intel
  3918 | -9/Mines           | Assembled infested the area
  3986 | -9/Mines           | Core integrity fell below 20%
  4006 | -9/Mines           | Lost 6 parts (1n2u3w)
  4285 | -9/Mines           | Entered Materials
  4285 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  4286 | -8/Materials       | Loaded intel: 19 interactive machine locations
  4351 | -8/Materials       | Build established: Scavenger-Mutant
  4656 | -8/Materials       | Build established: Mutant
  4952 | -8/Materials       | Garrison activated, responded to threat
  5054 | -8/Materials       | Lost 7 parts (1p1n3u2w)
  5208 | -8/Materials       | Discovered new exit (range 11)
  5285 | -8/Materials       | Core integrity fell below 50%
  5325 | -8/Materials       | Build established: Scavenger-Mutant
  6038 | -8/Materials       | Discovered new exit (range 4)
  6046 | -8/Materials       | Entered Factory
  6046 | -7/Factory         | Evolved 2 slots: Utility x2
  6278 | -7/Factory         | Identified exit to Lower Caves
  6344 | -7/Factory         | Build established: Hacker-Mutant
  6690 | -7/Factory         | Fabricated Imp. Flight Unit (x1)
  6741 | -7/Factory         | Fabricated Imp. Flight Unit?
  7001 | -7/Factory         | Build established: Hacker-Sprinter
  7089 | -7/Factory         | Discovered new exit (range 12)
  7170 | -7/Factory         | Fabricated Mic. Nuclear Core?
  7189 | -7/Factory         | Entered Lower Caves
  7233 | -7/Lower Caves     | Learned 8 Factory zone layouts
  7290 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7312 | -7/Lower Caves     | Discovered new exit (range 14)
  7316 | -7/Lower Caves     | Identified exit to Lower Caves
  7319 | -7/Lower Caves     | Entered another Lower Caves area
  7321 | -7/Lower Caves     | Learned location of Zion (-7)
  7323 | -7/Lower Caves     | Learned Factory terminal intel
  7340 | -7/Lower Caves     | Discovered new exit (range 8)
  7342 | -7/Lower Caves     | Identified exit to Factory
  7475 | -7/Lower Caves     | Identified exit to Zion
  7482 | -7/Lower Caves     | Encountered a Warlord checkpoint
  7491 | -7/Lower Caves     | Entered Zion
  7518 | -7/Zion            | Discovered new exit (range 11)
  7590 | -7/Zion            | Learned location of Data Miner (-6)
  7605 | -7/Zion            | Learned location of Warlord (-4)
  7612 | -7/Zion            | Learned Factory stockpile data
  7632 | -7/Zion            | Visited the Megawrench Repair Shop
  7632 | -7/Zion            | Megawrench repaired 6 parts
  7639 | -7/Zion            | Gained Derelict followers
  7711 | -7/Zion            | Learned location of Extension (-6)
  7815 | -7/Zion            | Identified exit to Proximity Caves
  7956 | -7/Zion            | Entered Proximity Caves
  7956 | -6/Proximity Caves | Accompanied by 3 allies
  7990 | -6/Proximity Caves | P-60 Hacker assimilated allied ZZ-L37(h)
  8207 | -6/Proximity Caves | Discovered exit to Factory (range 12)
  8211 | -6/Proximity Caves | Entered Factory
  8211 | -6/Factory         | Evolved 2 slots: Utility x2
  8214 | -6/Factory         | Loaded intel: 22 terminal locations
  8289 | -6/Factory         | Central database locked down
  8516 | -6/Factory         | Build established: Wizard-Sprinter
  8696 | -6/Factory         | Identified exit to Lower Caves
  8696 | -6/Factory         | Identified exit to Extension
  8726 | -6/Factory         | Fabricated Adv. Hacking Suite?
  8756 | -6/Factory         | Fabricated Adv. Hacking Suite?
  8816 | -6/Factory         | Local fabrication network quarantined
  8904 | -6/Factory         | Manually triggered Chute Trap
  8904 | -6/Factory         | Sucked down chute
  8904 | -6/Factory         | Entered Waste
  8907 | -6/Waste           | Spotted C-40 Crusher
  8911 | -6/Waste           | Spotted C-40 Crusher
  8919 | -6/Waste           | EMP discharged
  8923 | -6/Waste           | Spotted C-40 Crusher
  8924 | -6/Waste           | Spotted C-40 Crusher
  8925 | -6/Waste           | Spotted C-40 Crusher
  8929 | -6/Waste           | Discovered new exit (range 16)
  8933 | -6/Waste           | Identified exit to Factory
  8933 | -6/Waste           | Entered Factory
  8995 | -6/Factory         | Discovered new exit (range 16)
  9116 | -6/Factory         | Discovered exit to Extension (range 16)
  9235 | -6/Factory         | Discovered new exit (range 15)
  9477 | -6/Factory         | Central database locked down
  9530 | -6/Factory         | Fabricated Imp. Cesium-ion Thruster?
  9812 | -6/Factory         | Lost 3 parts (1p2u)
 10053 | -6/Factory         | Fabricated Exp. Sensor Array?
 10488 | -6/Factory         | Fabricated Adv. System Shield?
 11048 | -6/Factory         | Discovered new exit (range 7)
 11050 | -6/Factory         | Identified exit to Factory
 11481 | -6/Factory         | Fabricated Adv. System Shield?
 12509 | -6/Factory         | Fabricated Imp. Cesium-ion Thruster?
 14025 | -6/Factory         | Fabricated Exp. Sensor Array?
 15016 | -6/Factory         | Local fabrication network quarantined
 15034 | -6/Factory         | Fabricated Mic. Fission Core?
 15162 | -6/Factory         | Entered Lower Caves
 15179 | -6/Lower Caves     | Encountered a Warlord checkpoint
 15189 | -6/Lower Caves     | Learned 4 Factory zone layouts
 15224 | -6/Lower Caves     | Crushed by falling debris
 15248 | -6/Lower Caves     | Discovered new exit (range 12)
 16451 | -6/Lower Caves     | Entered another Lower Caves area
 16498 | -6/Lower Caves     | Found Alien Artifact
 16519 | -6/Lower Caves     | Learned Factory emergency access door positions
 16550 | -6/Lower Caves     | Discovered new exit (range 5)
 16552 | -6/Lower Caves     | Entered Data Miner
 16552 | -6/Data Miner      | Discovered new exit (range 6)
 16556 | -6/Data Miner      | Met Data Miner
 16566 | -6/Data Miner      | Learned location of Section 7 (-2)
 16566 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 16568 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 16577 | -6/Data Miner      | Data Conduit disabled
 16581 | -6/Data Miner      | Entered Proximity Caves
 16634 | -5/Proximity Caves | Spotted B-75 Beast
 16667 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 16845 | -5/Proximity Caves | Entered Factory
 16845 | -5/Factory         | Evolved 2 slots: Utility x2
 16846 | -5/Factory         | Identified exit to Factory
 17211 | -5/Factory         | Discovered new exit (range 15)
 17236 | -5/Factory         | Identified exit to Upper Caves
 17305 | -5/Factory         | Discovered exit to Factory (range 15)
 17406 | -5/Factory         | Found Prototype Launcher
 17406 | -5/Factory         | Identified Mni. Smartbomb Launcher
 17479 | -5/Factory         | Identified Core Expander
 17479 | -5/Factory         | Installed Core Expander, added new Power slot
 17558 | -5/Factory         | Repaired Imp. Cesium-ion Thruster?
 17651 | -5/Factory         | Repaired Exp. Sensor Array?
 17770 | -5/Factory         | Repaired Imp. Cesium-ion Thruster?
 17775 | -5/Factory         | Build established: Wizard-Mutant
 18157 | -5/Factory         | Build established: Wizard-Sprinter
 18419 | -5/Factory         | Repaired Exp. Sensor Array
 18946 | -5/Factory         | Fabricated Lgt. Regenerative Plating?
 19447 | -5/Factory         | Fabricated Lgt. Regenerative Plating?
 19893 | -5/Factory         | Found Exp. Signal Interpreter
 19969 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 20187 | -5/Factory         | Found Exp. Signal Interpreter
 20835 | -5/Factory         | Local fabrication network quarantined
 20908 | -5/Factory         | Fabricated Adv. Hacking Suite?
 20966 | -5/Factory         | Manually triggered Chute Trap
 20966 | -5/Factory         | Sucked down chute
 20966 | -5/Factory         | Entered Waste
 20969 | -5/Waste           | Spotted C-40 Crusher
 20970 | -5/Waste           | Spotted C-40 Crusher
 20976 | -5/Waste           | Spotted C-40 Crusher
 20981 | -5/Waste           | Spotted C-40 Crusher
 20981 | -5/Waste           | Discovered new exit (range 13)
 20981 | -5/Waste           | Spotted C-40 Crusher
 20990 | -5/Waste           | Identified exit to Factory
 20991 | -5/Waste           | Entered Factory
 21169 | -5/Factory         | Discovered exit to Upper Caves (range 12)
 21265 | -5/Factory         | Discovered exit to Factory (range 15)
 21469 | -5/Factory         | Fabricated Med. Storage Unit (x1)
 21626 | -5/Factory         | Repaired Kinetic Spear
 21763 | -5/Factory         | Discovered exit to Factory (range 16)
 22107 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster?
 22129 | -5/Factory         | Found Hvy. Reflective Plating
 22513 | -5/Factory         | Repaired Exp. Sensor Array?
 22549 | -5/Factory         | Repaired Power Sword
 22555 | -5/Factory         | Fabricated Adv. Hacking Suite?
 23056 | -5/Factory         | Fabricated Adv. Hacking Suite?
 23580 | -5/Factory         | Fabricated Impulse Thruster Array (x1)
 23603 | -5/Factory         | Fabricated Plasma Sword (x1)
 23676 | -5/Factory         | Local fabrication network quarantined
 23719 | -5/Factory         | Entered Upper Caves
 23901 | -5/Upper Caves     | Learned 8 Factory zone layouts
 23920 | -5/Upper Caves     | Learned location of 1 exit from Factory
 23924 | -5/Upper Caves     | Encountered a Warlord checkpoint
 23933 | -5/Upper Caves     | Discovered new exit (range 5)
 23934 | -5/Upper Caves     | Identified exit to Upper Caves
 23942 | -5/Upper Caves     | Entered another Upper Caves area
 24019 | -5/Upper Caves     | Discovered new exit (range 13)
 24022 | -5/Upper Caves     | Identified exit to Zhirov
 24024 | -5/Upper Caves     | Entered Zhirov
 24024 | -5/Zhirov          | Discovered new exit (range 3)
 24030 | -5/Zhirov          | Met Zhirov
 24036 | -5/Zhirov          | Learned location of Quarantine (-2)
 24036 | -5/Zhirov          | Learned location of Testing (-3)
 24036 | -5/Zhirov          | Learned location of Command (-1)
 24040 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 24048 | -5/Zhirov          | Found Alien Artifact
 24048 | -5/Zhirov          | Identified Integrated Dissipator
 24048 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 24081 | -5/Zhirov          | Found Alien Artifact
 24108 | -5/Zhirov          | Identified exit to Proximity Caves
 24109 | -5/Zhirov          | Entered Proximity Caves
 24556 | -4/Proximity Caves | Discovered exit to Factory (range 8)
 24559 | -4/Proximity Caves | Entered Factory
 24559 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 24560 | -4/Factory         | Identified exit to Upper Caves
 25052 | -4/Factory         | Local fabrication network quarantined
 25059 | -4/Factory         | First assault squad dispatched
 25157 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 25197 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 25460 | -4/Factory         | Imp. System Shield fried by hacking feedback
 25603 | -4/Factory         | Manually triggered Chute Trap
 25603 | -4/Factory         | Sucked down chute
 25603 | -4/Factory         | Entered Waste
 25604 | -4/Waste           | Met a frightened Derelict
 25614 | -4/Waste           | Spotted C-40 Crusher
 25616 | -4/Waste           | Spotted C-40 Crusher
 25619 | -4/Waste           | Warlord forces began an assault
 25637 | -4/Waste           | Spotted C-40 Crusher
 25638 | -4/Waste           | Spotted C-40 Crusher
 25641 | -4/Waste           | Spotted C-40 Crusher
 25653 | -4/Waste           | Allies destroyed C-40 Crusher
 25656 | -4/Waste           | Allies destroyed C-40 Crusher
 25657 | -4/Waste           | Found Broken Adv. Powered Armor
 25669 | -4/Waste           | Discovered new exit (range 15)
 25677 | -4/Waste           | Spotted C-40 Crusher
 25684 | -4/Waste           | Identified exit to Factory
 25685 | -4/Waste           | Entered Factory
 25724 | -4/Factory         | Repaired Broken Adv. Phase Shifter
 25748 | -4/Factory         | Repaired Exp. Cesium-ion Thruster
 25783 | -4/Factory         | Repaired Impulse Thruster Array
 25808 | -4/Factory         | Discovered new exit (range 13)
 25843 | -4/Factory         | Identified exit to Research
 25892 | -4/Factory         | Garrison activated, responded to threat
 25938 | -4/Factory         | Identified Transdimensional Reconstructor
 25938 | -4/Factory         | Warped through subspace
 26008 | -4/Factory         | Crushed by falling debris
 26257 | -4/Factory         | Fabricated Field Propulsion Array (x2)
 26291 | -4/Factory         | Build established: Hacker-Sprinter
 26628 | -4/Factory         | Build established: Wizard-Sprinter
 26757 | -4/Factory         | Fabricated Nanosword?
 27005 | -4/Factory         | Crushed by falling debris
 27006 | -4/Factory         | System corruption reached 10%
 27201 | -4/Factory         | Fabricated Imp. System Restoration Module (x1)
 27519 | -4/Factory         | Build established: Hacker-Mutant
 27738 | -4/Factory         | Fabricated Mni. Fusion Reactor?
 27935 | -4/Factory         | Build established: Hacker-Sprinter
 28573 | -4/Factory         | Core integrity fell below 50%
 28716 | -4/Factory         | Found Prototype Launcher
 28721 | -4/Factory         | Spotted B-86 Titan
 28812 | -4/Factory         | Fabricated Exp. Sensor Array?
 28859 | -4/Factory         | Identified Tesla Bomb Launcher
 28930 | -4/Factory         | Fabricated Exp. Sensor Array (x1)
 29160 | -4/Factory         | Entered Upper Caves
 29186 | -4/Upper Caves     | Learned location of 1 exit from Research
 29204 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 29278 | -4/Upper Caves     | Discovered new exit (range 10)
 29281 | -4/Upper Caves     | Identified exit to Upper Caves
 29281 | -4/Upper Caves     | Entered another Upper Caves area
 29282 | -4/Upper Caves     | Learned 8 Research zone layouts
 29282 | -4/Upper Caves     | Discovered exit to Research (range 10)
 29444 | -4/Upper Caves     | Discovered new exit (range 11)
 29447 | -4/Upper Caves     | Identified exit to Warlord
 29447 | -4/Upper Caves     | Entered Warlord
 29459 | -4/Warlord         | System corruption cleaned by Quarantine Array
 29536 | -4/Warlord         | Learned 4 Command zone layouts
 29536 | -4/Warlord         | Learned Factory fabricator intel
 29536 | -4/Warlord         | Learned Factory recycling unit intel
 29536 | -4/Warlord         | Learned Research fabricator intel
 29536 | -4/Warlord         | Learned Research recycling unit intel
 29599 | -4/Warlord         | Found Prototype Reactor
 29599 | -4/Warlord         | Identified Vortex Chain Reactor
 29606 | -4/Warlord         | Found Prototype Device
 29606 | -4/Warlord         | Identified Exp. Phase Shifter
 29628 | -4/Warlord         | Visited the Vortex Lab
 29631 | -4/Warlord         | Found Prototype Piercing Weapon
 29631 | -4/Warlord         | Identified Vortex Lance
 29632 | -4/Warlord         | Warlord's base attacked by MAIN.C
 29635 | -4/Warlord         | Found Prototype Launcher
 29635 | -4/Warlord         | Identified Vortex Catalyst Activator
 29713 | -4/Warlord         | Opened side exit
 29718 | -4/Warlord         | Discovered new exit (range 11)
 29720 | -4/Warlord         | Identified exit to Proximity Caves
 29720 | -4/Warlord         | Entered Proximity Caves
 29825 | -3/Proximity Caves | Discovered exit to Research (range 15)
 29831 | -3/Proximity Caves | Destroyed 7 combat bots
 29849 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 29866 | -3/Proximity Caves | Entered Research
 29866 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 29867 | -3/Research        | Identified exit to Testing
 29870 | -3/Research        | Loaded intel: 4 fabricator locations
 29871 | -3/Research        | Loaded intel: 4 recycling unit locations
 29886 | -3/Research        | Found Prototype Device
 29887 | -3/Research        | Identified Exp. Thermal Shield
 30116 | -3/Research        | Spotted B-86 Titan
 30321 | -3/Research        | Repaired Field Propulsion Array
 30381 | -3/Research        | Identified exit to Armory
 30431 | -3/Research        | Discovered new exit (range 5)
 30443 | -3/Research        | Identified exit to Research
 30625 | -3/Research        | Build established: Wizard-Sprinter
 30662 | -3/Research        | Repaired Mni. Fusion Reactor
 31384 | -3/Research        | Found Exp. Melee Analysis Suite
 31484 | -3/Research        | Discovered exit to Research (range 14)
 31548 | -3/Research        | Discovered exit to Research (range 12)
 31616 | -3/Research        | First assault squad dispatched
 31654 | -3/Research        | Found Adv. Powered Armor
 31684 | -3/Research        | Found Prototype Launcher
 31684 | -3/Research        | Identified Tactical Quantum Warhead
 31863 | -3/Research        | Fabricated Exp. Sensor Array (x1)
 31931 | -3/Research        | Fabricated Exp. Transmission Jammer (x1)
 32001 | -3/Research        | Fabricated Nanosword (x1)
 32014 | -3/Research        | Entered Testing
 32092 | -3/Testing         | Found Prototype Device
 32092 | -3/Testing         | Identified EM Disruption Field
 32097 | -3/Testing         | Spotted Striker
 32108 | -3/Testing         | Found Prototype Processor
 32108 | -3/Testing         | Identified Exp. Target Analyzer
 32202 | -3/Testing         | Repaired Nanosword?
 32253 | -3/Testing         | Repaired Exp. Sensor Array
 32311 | -3/Testing         | Repaired Broken Cld. Nuclear Pulse Thruster?
 32393 | -3/Testing         | Found Prototype Protection
 32393 | -3/Testing         | Identified Centrium Heavy Armor Plating
 32420 | -3/Testing         | Found Prototype Processor
 32422 | -3/Testing         | Identified Spectral Analyzer
 32477 | -3/Testing         | Repaired Med. Storage Unit
 32889 | -3/Testing         | Found Prototype Hackware
 32889 | -3/Testing         | Identified Ghost Barrier
 32962 | -3/Testing         | Exp. Hacking Suite fried by hacking feedback
 32962 | -3/Testing         | Adv. System Shield fried by hacking feedback
 32984 | -3/Testing         | Found Prototype Processor
 32990 | -3/Testing         | Found Exp. Melee Analysis Suite
 33015 | -3/Testing         | Found Prototype Device
 33040 | -3/Testing         | Found Prototype Ballistic Cannon
 33040 | -3/Testing         | Identified Omega Cannon
 33075 | -3/Testing         | Found Prototype Leg
 33075 | -3/Testing         | Identified Myomer Exoskeleton
 33226 | -3/Testing         | Fabricated Mni. Fusion Reactor (x1)
 33301 | -3/Testing         | Identified Imp. Particle Accelerator
 33324 | -3/Testing         | Fabricated Exp. Hacking Suite (x1)
 33419 | -3/Testing         | Fabricated Exp. Hacking Suite (x1)
 33424 | -3/Testing         | Found Prototype Processor
 33439 | -3/Testing         | Found Prototype Energy Gun
 33439 | -3/Testing         | Identified Warp Gun
 33587 | -3/Testing         | System corruption reached 10%
 33673 | -3/Testing         | Entered Research
 33673 | -2/Research        | Evolved 2 slots: Utility x2
 33674 | -2/Research        | Identified exit to Access
 33947 | -2/Research        | Identified exit to Quarantine
 33948 | -2/Research        | Found Prototype Launcher
 33948 | -2/Research        | Identified Ragnarok Missile Launcher
 33958 | -2/Research        | Found Prototype Launcher
 33958 | -2/Research        | Identified Gui. Micro-nuke Launcher
 33966 | -2/Research        | Found Prototype Device
 33966 | -2/Research        | Identified Exp. Shock Absorption System
 33991 | -2/Research        | Discovered exit to Access (range 4)
 34010 | -2/Research        | Repaired Impulse Thruster Array
 34015 | -2/Research        | Identified Exp. Terrain Scan Processor
 34044 | -2/Research        | Repaired Mni. Fusion Reactor?
 34066 | -2/Research        | Found Prototype Device
 34066 | -2/Research        | Identified Exp. Shield Generator
 34082 | -2/Research        | Repaired Mni. Fusion Reactor?
 34128 | -2/Research        | Found Imp. Powered Armor
 34277 | -2/Research        | Discovered exit to Access (range 9)
 34294 | -2/Research        | Found Prototype Slashing Weapon
 34294 | -2/Research        | Identified Centrium Greatsword
 34423 | -2/Research        | First assault squad dispatched
 34445 | -2/Research        | Spotted B-90 Cyclops
 34659 | -2/Research        | Fabricated Lrn. Sensor Array?
 34703 | -2/Research        | Fabricated Nanosword?
 35198 | -2/Research        | Fabricated Imp. Diametric Drive?
 35202 | -2/Research        | Fabricated Imp. Diametric Drive?
 35344 | -2/Research        | Central database locked down
 35857 | -2/Research        | Entered Quarantine
 35886 | -2/Quarantine      | Lost 11 parts (3p3n5u)
 35931 | -2/Quarantine      | Core integrity fell below 50%
 35961 | -2/Quarantine      | Lost 5 parts (3n2u)
 36010 | -2/Quarantine      | Core integrity fell below 20%
 36034 | -2/Quarantine      | Lost 7 parts (1n5u1w)
 36064 | -2/Quarantine      | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
36003_ Adv. Armor Integrity Analyzer destroyed.
36006_ Slug penetrates Wall. <x2>
36006_ Slug penetrates H-88 Terminator.
36006_ H-88 Terminator suffers critical hit.
36006_ H-88 Terminator destroyed.
36009_ Slug penetrates Wall. <x2>
36010_ Penetrated by Slug. <x5>
36018_ ZLRZH:0TITLNK<3&WW UQ/9ORCDI/,LW
36018_ Connecting with Terminal...
>>Access(Branch)
No branch access points found.
>>Access(Main)
Found 1 level access point to Access:
    (80,22)
  Map updated.
36022_ K-01 Serf cleans the Mason Extractor.
36041_ C-65 Expert calibrates the Cryopreservation Unit.
36057_ K-01 Serf cleans the Repair Station.
36063_ Acquired Prototype Device.
36063_ Identified Quantum Shading Machine.

 Map 
-----
+----------------------------------------------------+
| ???????#######+###     #?????????????????????????? |
| ???????            ""  #?????????????????????????? |
| ??????             "T !#?????????????????????????? |
| ???????                #?????????????????????????? |
| ?????????#########     #?????????????????????????? |
| ?????????????????##   ##?????????????????????????? |
| ??????????????????#   #???????#??????????????????? |
| ??????????????????#   #?????? #??????????????????? |
| ??????????????????#   #?????? #??????????????????? |
| ?????????????????##   #?????? #??????????????????? |
| ?????????????????+    #######/##?????????????????? |
| ?????????????????##   #        #?????????????????? |
| ??????????????????#   #  ""    #?????????????????? |
| ??????????????????#   # """    #?????????????????? |
| ??????????????????#   # "R c   #?????????????????? |
| ??????????????????#   / """    #?????????????????? |
| ???????????#          # """    #?????????????????? |
| ???????????+          #        #?????????????????? |
| ???????????#          #        #?????????????????? |
| ???????????# ##########        #?????????????????? |
| ??????????????????????####s#########?????????????? |
| ?????????????????????????# #??     #?????????????? |
| ????????????????????????##s##   """#?????????????? |
| ???????????????????######   #   """#?????????????? |
| ????????????              A +   """#?????????????? |
| ???????????????????######@  #      #?????????????? |
| ????????????????????????##### [  = #?????????????? |
| ??????????????????????????????######?????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           69
Energy Generation          55
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           30
Terrain Scan Density       1010
Jamming Range              22
Corruption Prevention      20
Armor Coverage             750
Resistance: TH             25
Utility Shielding          66
Melee Speed Boost          30
Phase Shifting             20
Evasion (%)                70
Melee Accuracy             24
Target Analysis            8
Core Analysis              10
Armor Integrity Analysis   66
Recoil Reduction           2
Offensive Hacking          86
Defensive Hacking          60

 Item Schematics 
-----------------
               Imp. Flight Unit | -9/Materials  | Scanalyzed
              Lrn. Sensor Array | -7/Factory    | Hacked
              Mic. Nuclear Core | -7/Factory    | Hacked
       Imp. Cesium-ion Thruster | -7/Factory    | Hacked
             Adv. Hacking Suite | -6/Factory    | Hacked
      Adv. Melee Analysis Suite | -6/Factory    | Hacked
              Mic. Fission Core | -6/Factory    | Scanalyzed
             Adv. System Shield | -6/Factory    | Hacked
              Exp. Sensor Array | -6/Factory    | Hacked
        Exp. Signal Interpreter | -6/Factory    | Hacked
                  Powered Armor | -6/Factory    | Hacked
               Combat Drone Bay | -6/Data Miner | Free
      Lgt. Regenerative Plating | -6/Data Miner | Free
                   Triangulator | -6/Data Miner | Free
       Exp. Transmission Jammer | -6/Data Miner | Free
                Cloaking Device | -6/Data Miner | Free
         Exp. Utility Shielding | -5/Factory    | Hacked
      Exp. Propulsion Shielding | -5/Factory    | Hacked
        Mni. Smartbomb Launcher | -5/Factory    | Scanalyzed
       Exp. Cesium-ion Thruster | -5/Factory    | Hacked
                   Plasma Sword | -5/Factory    | Hacked
  Adv. Armor Integrity Analyzer | -5/Factory    | Hacked
            Adv. Actuator Array | -5/Factory    | Hacked
              Med. Storage Unit | -5/Factory    | Hacked
         Impulse Thruster Array | -5/Factory    | Hacked
              Assault Drone Bay | -5/Zhirov     | Free
                 Exp. Heat Sink | -5/Zhirov     | Free
             Exp. Optical Array | -5/Zhirov     | Free
               Imp. Arc Thrower | -5/Zhirov     | Free
                  Nanoactuators | -4/Factory    | Hacked
             Exp. Hacking Suite | -4/Factory    | Hacked
         Field Propulsion Array | -4/Factory    | Hacked
             Imp. Powered Armor | -4/Factory    | Hacked
                      Nanosword | -4/Factory    | Hacked
 Imp. System Restoration Module | -4/Factory    | Hacked
            Mni. Fusion Reactor | -4/Factory    | Hacked
      Exp. Melee Analysis Suite | -3/Research   | Hacked
          Exp. Shield Generator | -2/Research   | Scanalyzed
           Imp. Diametric Drive | -2/Research   | Scanalyzed
           Exp. Terrain Scanner | -2/Research   | Hacked
             Adv. Powered Armor | -2/Research   | Hacked

 Robot Schematics 
------------------
   S-27 Virus | -6/Data Miner | Free
 G-50 Soldier | -6/Data Miner | Free
 L-41 Fighter | -6/Data Miner | Free
    P-70 Sage | -6/Data Miner | Free
   I-36 Angel | -6/Data Miner | Free

 Fabricated
------------
               Imp. Flight Unit | x1 | -7/Factory  
               Imp. Flight Unit | x1 | -7/Factory  
              Mic. Nuclear Core | x2 | -7/Factory  
             Adv. Hacking Suite | x1 | -6/Factory  
             Adv. Hacking Suite | x1 | -6/Factory  
       Imp. Cesium-ion Thruster | x1 | -6/Factory  
              Exp. Sensor Array | x1 | -6/Factory  
             Adv. System Shield | x1 | -6/Factory  
             Adv. System Shield | x1 | -6/Factory  
       Imp. Cesium-ion Thruster | x1 | -6/Factory  
              Exp. Sensor Array | x1 | -6/Factory  
              Mic. Fission Core | x2 | -6/Factory  
      Lgt. Regenerative Plating | x1 | -5/Factory  
      Lgt. Regenerative Plating | x1 | -5/Factory  
       Exp. Cesium-ion Thruster | x1 | -5/Factory  
             Adv. Hacking Suite | x1 | -5/Factory  
              Med. Storage Unit | x1 | -5/Factory  
       Exp. Cesium-ion Thruster | x1 | -5/Factory  
             Adv. Hacking Suite | x1 | -5/Factory  
             Adv. Hacking Suite | x1 | -5/Factory  
         Impulse Thruster Array | x1 | -5/Factory  
                   Plasma Sword | x1 | -5/Factory  
             Exp. Hacking Suite | x1 | -4/Factory  
             Exp. Hacking Suite | x1 | -4/Factory  
         Field Propulsion Array | x2 | -4/Factory  
                      Nanosword | x1 | -4/Factory  
 Imp. System Restoration Module | x1 | -4/Factory  
            Mni. Fusion Reactor | x1 | -4/Factory  
              Exp. Sensor Array | x1 | -4/Factory  
              Exp. Sensor Array | x1 | -4/Factory  
              Exp. Sensor Array | x1 | -3/Research 
       Exp. Transmission Jammer | x1 | -3/Research 
                      Nanosword | x1 | -3/Research 
            Mni. Fusion Reactor | x1 | -3/Testing  
             Exp. Hacking Suite | x1 | -3/Testing  
             Exp. Hacking Suite | x1 | -3/Testing  
              Lrn. Sensor Array | x1 | -2/Research 
                      Nanosword | x1 | -2/Research 
           Imp. Diametric Drive | x1 | -2/Research 
           Imp. Diametric Drive | x1 | -2/Research 

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Transdimensional Reconstructor

 Achievements 
--------------
Assassin

 Challenges 
------------
None

 Game 
------
Seed              ThunderImprovedAccelerator
  Manual?         0
Play Time         07:52:15
  Cumulative      262.7 hours
  Start           2020.06.20 @ 15:54:11
  End             2020.06.21 @ 15:38:42
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          405
  Rogue           405
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           3/0/1/1/0/0/0
Lore%             82
Gallery%          82
Achievement%      61
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b1019a55-86f8-469c-9de3-5804e3ff7673