Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 15:38:42 Player: RNGesus Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (430) 2150 Value Destroyed (16547) 16547 Prototype IDs (85) 1700 Alien Tech Used (3) 600 Bonus (2344) 2344 TOTAL SCORE: 34341 Bonus ------- High Alert Combat Kills 1246 Follower Combat Kills 222 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -224 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 72/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Quantum Shading Machine Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Transmission Jammer Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Nanosword > --- INVENTORY (4) ---- Light Antimatter Reactor Mini Smartbomb Launcher Nanosword Vortex Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Core Analyzer Advanced Armor Integrity Analyzer Experimental Transmission Jammer Improved Powered Armor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Impulse Thruster Array Long-range Sensor Array Experimental Terrain Scan Processor Experimental Melee Analysis Suite Improved Force Booster Mini Smartbomb Launcher Nanosword Vortex Lance [Rating: 185] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Nanosword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Omega Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Utility 13 | . . . 2 . 1 2 . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 541 | 6 11 10 34 7 37 23 1 1 4 1 11 1 38 3 1 1 5 51 . 25 2 2 8 5 22 6 47 7 6 12 6 40 55 44 8 Power 60 | 1 1 2 4 . 4 2 . . 1 . 2 . 2 . . . . 3 . 3 . . 3 1 . . 6 1 . 3 . 5 6 8 2 Engine 13 | 1 1 2 4 . 2 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Core 31 | . . . . . 2 2 . . 1 . 1 . 2 . . . . 2 . 3 . . . 1 . . 5 1 . 1 . 3 3 4 . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 . 2 3 4 2 Propulsion 90 | 2 2 2 11 1 8 4 . . . . . . 3 . . . 1 14 . 1 . . . . 3 . 8 . . 2 . 5 13 8 2 Treads 13 | 2 2 2 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Leg 10 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Wheel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 61 | . . . 1 . . 4 . . . . . . 3 . . . 1 14 . 1 . . . . 3 . 7 . . 2 . 5 11 8 1 Utility 236 | 1 2 . 7 2 12 14 1 . 3 . 5 1 29 3 1 . . 26 . 11 . . 5 1 11 2 25 2 . 3 2 20 28 15 4 Device 108 | . . . 2 . 5 3 . . 2 . 1 . 23 2 . . . 10 . 4 . . 1 . 5 2 15 1 . 3 2 9 12 4 2 Storage 21 | 1 2 . 2 . 2 2 . . . . 1 . . . . . . . . 2 . . . . 1 . 4 . . . . 1 3 . . Processor 14 | . . . . . 1 1 . . . . . . . . 1 . . 3 . . . . . . . . 2 . . . . 1 3 . 2 Hackware 44 | . . . . . . 5 . . 1 . 3 . 5 . . . . 8 . 4 . . 1 1 3 . 1 1 . . . 5 2 4 . Protection 49 | . . . 3 2 4 3 1 . . . . 1 1 1 . . . 5 . 1 . . 3 . 2 . 3 . . . . 4 8 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 6 6 12 4 13 3 . 1 . 1 4 . 4 . . 1 4 8 . 10 2 2 . 3 8 4 8 4 6 4 4 10 8 13 . Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 9 | . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 25 | . 4 4 4 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Launcher 43 | . 2 2 2 1 . . . 1 . 1 2 . 1 . . . 3 2 . 2 1 1 . 2 2 1 1 1 3 1 2 4 . 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 46 | . . . . . 1 1 . . . . . . 2 . . . 1 5 . 5 1 . . . 2 . 3 3 3 1 . 5 5 8 . Piercing Weapon 24 | . . . . . . 2 . . . . 1 . 1 . . 1 . 1 . 2 . 1 . 1 3 2 4 . . 2 2 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 55 | . . . 3 . 2 1 . . . . . . . . . . . 3 . 3 . . 4 . 3 . 3 . . 6 . 3 14 9 1 Parts Lost 110 | . 3 2 12 7 13 1 1 . . . . . 5 2 . 1 1 6 . 4 . . . 1 2 . 10 . . . . 3 10 14 12 Power 14 | . 1 1 3 . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 4 . Propulsion 23 | . . 1 5 1 3 . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . 2 3 4 Utility 59 | . . . 2 3 5 1 1 . . . . . 3 2 . . . 5 . 4 . . . . 2 . 8 . . . . 3 7 6 7 Weapon 14 | . 2 . 2 3 3 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 11 | . 3 2 8 6 7 1 1 . . . . . 3 2 . 1 1 2 . 2 . . . 1 1 . 2 . . . . 1 2 11 7 Average Slot Usage (%) 91 | . 95 95 96 85 93 91 90 84 91 92 93 93 92 86 93 90 93 87 88 89 94 94 91 89 92 94 89 94 95 94 95 94 93 93 47 Engine 1 | . 14 9 10 11 3 . . . . . . . . . . . . . . 2 5 5 4 3 . . . . . . . . . . . Core 5 | . . . . . 4 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 7 10 10 7 5 5 4 5 4 3 4 . Treads 2 | . 28 28 12 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 22 23 23 23 23 20 20 20 20 20 20 20 14 11 11 11 11 11 11 15 15 14 15 15 15 15 17 17 14 4 Device 8 | . . . 9 5 7 6 7 7 7 7 6 . 6 12 12 6 6 6 11 9 5 5 5 5 9 10 14 20 20 20 20 14 9 7 2 Storage 7 | . 24 28 22 22 18 3 7 7 7 7 6 6 6 6 6 6 6 5 5 4 5 5 5 5 5 5 4 5 5 5 5 4 3 4 . Processor 6 | . . . . . 8 7 7 7 7 7 6 6 6 . . 6 6 5 5 5 5 5 5 5 5 5 9 10 10 10 10 11 16 16 13 Hackware 26 | . . . . . . 28 28 23 29 30 40 40 39 33 33 33 33 35 33 33 38 38 38 38 33 35 22 20 20 20 20 22 22 27 16 Protection 3 | . . . 10 3 8 3 . . . . . 6 . . 6 6 6 4 5 5 5 5 3 5 5 5 5 5 5 5 5 4 3 3 . Ballistic Gun 2 | . 11 26 9 6 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 6 7 7 7 7 4 . 5 6 6 2 6 3 5 4 4 5 5 5 4 2 4 4 4 5 5 4 8 7 6 Piercing Weapon 2 | . . . . . . 1 . . . . 1 6 . . . 2 . 3 5 5 5 5 5 1 4 6 5 5 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 49 53 69 56 67 19 18 19 18 18 18 18 19 21 21 20 20 25 24 33 34 33 33 35 40 40 39 39 39 41 40 43 53 55 20 Greatest Support 61 | 40 40 40 40 20 45 20 20 20 20 20 20 20 22 22 22 22 24 28 27 34 34 34 34 34 41 41 41 39 39 41 41 54 57 61 36 Greatest Overweight (x) 15 | . 1 1 15 5 3 . . . . . . . . . . . . 2 . . . . . 1 2 . 1 . . . . . 1 . 1 Average Overweight (x) . | . . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 18 16 28 16 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 8 8 8 8 8 10 10 10 Average Capacity 9 | 5 12 16 16 16 16 6 8 8 8 8 8 8 8 8 8 8 8 8 8 7 10 10 10 10 10 10 7 8 8 8 8 8 8 10 4 Most Carried 16 | 2 11 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 7 8 8 9 10 10 10 10 10 10 10 8 8 8 8 8 10 10 7 Average Carried 8 | 1 6 12 14 12 14 4 7 7 8 7 7 8 7 7 6 8 6 7 8 7 9 10 9 9 8 9 7 7 7 7 8 7 8 9 4 Final Capacity 16 | 6 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 8 8 8 8 8 8 10 10 4 Final Carried 16 | 2 11 14 16 10 16 8 8 8 8 8 8 8 7 6 8 8 7 8 8 9 10 10 10 10 9 9 8 8 8 8 8 8 10 8 4 Class Distribution -------------------- 65% | Wizard-Sprinter 12% | Hacker-Sprinter 10% | Scavenger-Mutant 6% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 8529 | 227 183 251 639 112 1216 278 5 . 29 44 77 . 520 31 . . 88 660 . 290 42 16 . 307 586 20 694 40 240 18 114 627 620 510 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17913 | . 517 405 1511 158 2237 229 . 35 . 69 319 . 498 . . . 119 2037 . 769 56 26 . 167 1119 . 1356 129 285 . 211 2004 1566 1881 210 Parts 960 | . 31 33 95 7 107 21 . 4 . 5 24 . 28 . . . 15 95 . 33 3 7 . 5 59 . 67 6 3 . 11 96 98 98 9 Haulers Intercepted 21 | . 1 . 4 . 3 1 . . . . 1 . . . . . . 4 . 3 . . . . 1 . 1 . . . . . 2 . . Recyclers Shooed 10 | . . . 3 2 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 2 2 . 4 . . . . . . 9 . . . 3 6 . 3 . . . 4 1 . 4 . . . . Prevented 17 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 14 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 308 | . 14 11 31 10 42 2 . 3 . 4 4 . 4 . . . 10 21 . 7 2 4 . 5 21 . 14 6 6 . 8 28 18 31 2 Melee 123 | . . . . . . 2 . . . 1 . . 1 . . . . 19 . 4 1 1 . . 15 . 14 1 2 . 1 19 18 22 2 Guns 73 | . 11 6 13 1 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . . . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 94 | . 3 5 6 3 . . . 3 . 3 4 . 3 . . . 10 2 . 3 1 3 . 5 6 . . 5 4 . 7 9 . 9 . Classes Destroyed 17 | . 6 3 3 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Worker 15 | . 1 3 2 . 1 . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . 2 . . . Builder 11 | . . 2 2 . . . . . . . 5 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Tunneler 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 21 | . 1 . 4 . 3 1 . . . . 1 . . . . . . 4 . 3 . . . . 1 . 1 . . . . . 2 . . Recycler 12 | . . 2 2 . . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . Operator 19 | . 2 . 3 . 1 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 3 . 1 . Watcher 39 | . 1 . . . 2 2 . . . . 1 . 4 . . . . 4 . 3 . . . . 5 . 4 . . . . 4 3 5 1 Swarmer 122 | . 6 8 8 . 6 . . 3 . 3 4 . 3 . . . 10 3 . 5 . 4 . 5 13 . . 5 . . 7 13 . 16 . Grunt 70 | . 8 1 14 2 26 . . . . . . . . . . . . 6 . 1 . . . . 1 . . . 5 . . 1 2 1 2 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 7 | . . . 1 1 2 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Sentry 54 | . . 2 7 . 7 . . . . . . . . . . . . 2 . 1 . . . . 7 . 7 1 . . 1 9 3 7 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . Programmer 41 | . . . . . . 2 . . . 1 . . 1 . . . . 8 . . 2 . . . . . 5 . . . . 4 13 5 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 7 14 6 6 1 . 3 . 3 10 . 4 . . . 5 4 . 6 2 4 . 5 5 . 2 5 4 . 7 6 3 5 3 Combat Bots Only 10 | . 3 3 10 6 6 1 . 3 . 3 4 . 3 . . . 5 3 . 5 2 4 . 5 5 . 2 5 4 . 7 6 3 5 2 Max Kills in Single Turn 4 | . 2 4 4 2 2 1 . 2 . 1 3 . 2 . . . 3 4 . 2 1 2 . 3 2 . 1 4 2 . 2 3 1 4 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 2 . . . 2 . 1 1 . 2 . . . 3 2 . 2 1 2 . 3 2 . . 4 1 . 2 3 . 4 . Melee 1 | . . . . . . 1 . . . 1 . . 1 . . . . 1 . 1 1 1 . . 1 . 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Damage Taken 19309 | . 542 441 2021 994 2610 105 30 13 . 75 130 . 260 100 . 93 475 1453 . 212 64 . . 141 397 41 2154 139 165 . 50 1155 1357 2730 1362 Core 4211 | . 69 59 241 130 337 15 17 13 . . 57 . 34 . . 47 204 288 . 43 21 . . 16 120 . 469 47 61 . . 338 119 532 934 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 48 . 7 38 . . . . 93 . . . . . . 59 . . . . . . 63 . . . . . . 34 . 64 . . Volleys Fired 434 | . 64 37 100 21 154 . . 3 . 3 4 . 2 . . . 8 1 . 2 3 2 . 4 4 1 . 2 6 . 4 5 . 4 . Largest 2 | . 2 2 2 2 2 . . 1 . 1 1 . 1 . . . 1 1 . 1 1 1 . 1 1 1 . 1 1 . 1 1 . 1 . Hottest 136 | . 100 46 136 136 53 . . 30 . 30 30 . 30 . . . 36 36 . 80 80 80 . 80 80 80 . 80 80 . 80 80 . 80 . Shots Fired 788 | . 125 69 193 39 304 . . 3 . 3 4 . 2 . . . 8 1 . 2 3 2 . 4 4 1 . 2 6 . 4 5 . 4 . Gun 596 | . 122 64 96 10 304 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 115 | . . . 90 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 77 | . 3 5 7 4 . . . 3 . 3 4 . 2 . . . 8 1 . 2 3 2 . 4 4 1 . 2 6 . 4 5 . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 537 | . 63 64 96 10 304 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 174 | . 59 . 90 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 77 | . 3 5 7 4 . . . 3 . 3 4 . 2 . . . 8 1 . 2 3 2 . 4 4 1 . 2 6 . 4 5 . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 14 14 4 13 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 5 4 4 4 . . . . . 2 . . . . . 3 1 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1024 | . 86 45 121 17 213 17 . . . 4 6 . 20 . . 1 2 78 . 40 3 1 . 3 51 . 84 3 5 . 2 69 60 77 16 Core Hits 640 | . 35 32 60 16 93 7 . 4 . 6 16 . 19 . . . 14 42 . 18 4 8 . 9 45 . 29 6 15 . 12 58 34 53 5 Critical Hits 41 | . 2 1 5 3 3 . . . . 1 . . 2 . . . . 4 . 1 . . . . 4 . 5 . . . . 2 2 6 . Critical Kills 14 | . . . 1 1 2 . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 2 . . . . . 1 1 . Critical Parts Destroyed 23 | . 2 1 4 2 1 . . . . 1 . . 1 . . . . 1 . . . . . . 2 . 3 . . . . 1 . 4 . Melee Attacks 1637 | . . . . . 2 53 6 11 . 9 63 . 129 5 2 1 14 226 . 110 10 2 . 17 141 . 207 7 10 8 3 230 128 227 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1010 | . . . . . 2 34 6 11 . 9 43 . 47 5 2 . 14 93 . 31 8 1 . 8 28 . 112 7 9 6 3 160 128 227 16 Piercing 625 | . . . . . . 19 . . . . 19 . 82 . . 1 . 133 . 79 2 1 . 9 112 . 95 . 1 2 . 70 . . . Sneak Attacks 84 | . . . . . . 4 . . . . 2 . 8 . . 1 . 7 . 9 . . . . 11 . 3 . . . . 18 7 14 . Combat Hostiles 29 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 1 . . . . 10 3 9 . Follow-up Attacks 67 | . . . . . . . . . . . . . . . . . . 7 . 7 . . . . 7 . 11 . 1 . . 7 11 12 4 Damage Inflicted 55302 | . 982 770 3224 527 3328 890 . 286 . 434 1009 . 1727 . . 95 695 4037 . 3070 292 414 . 1586 4024 42 4678 675 1405 . 988 7434 4243 7511 936 Guns 5582 | . 867 391 981 27 3316 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1353 | . . . 1069 284 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 12738 | . 115 379 1174 216 . . . 286 . 301 767 . 326 . . . 695 230 . 465 168 369 . 1202 876 42 . 503 1119 . 869 1473 . 1163 . Melee 35617 | . . . . . . 890 . . . 133 242 . 1401 . . 95 . 3807 . 2605 124 45 . 384 3148 . 4678 172 286 . 119 5961 4243 6348 936 Ramming 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5094 | . 379 391 981 27 3316 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2699 | . 488 . 1815 284 . . . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11880 | . 115 379 428 216 . . . 286 . 301 655 . 326 . . . 695 230 . 465 168 369 . 1202 876 42 . 503 1119 . 869 1473 . 1163 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25425 | . . . . . . 611 . . . 133 242 . 1023 . . . . 1415 . 1297 89 . . 384 451 . 2886 172 232 . 119 4844 4243 6348 936 Piercing 10192 | . . . . . . 279 . . . . . . 378 . . 95 . 2392 . 1308 35 45 . . 2697 . 1792 . 54 . . 1117 . . . Highest Corruption 14 | . . . . . 4 . . . . . . 8 9 7 . . . 2 . 1 1 1 1 1 1 1 14 4 . 1 1 6 10 1 1 Average Corruption 4 | . . . . . 4 . . . . . . 8 5 3 . . . 1 . 1 1 1 1 1 1 1 8 3 . 1 1 3 5 1 1 Corruption Purged 58 | . . . . . . . . . . . . . 9 7 . . . 5 . 1 . . . . . . 22 4 . . . 6 4 . . Effects 368 | . . . . . 56 . . . . . . . 92 17 . . . 3 . . 1 . 1 6 . 2 116 2 . . . 37 23 9 3 Message Errors 102 | . . . . . 13 . . . . . . . 21 8 . . . 1 . . . . . 2 . . 32 . . . . 12 6 5 2 Matter Fused 62 | . . . . . 11 . . . . . . . 14 1 . . . . . . . . . . . . 26 1 . . . 5 4 . . Heat Flow Errors 52 | . . . . . 6 . . . . . . . 18 . . . . 1 . . . . . . . . 16 . . . . 7 4 . . Energy Discharges 49 | . . . . . 5 . . . . . . . 11 8 . . . 1 . . . . 1 4 . 1 10 . . . . 3 2 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . . . 2 . . . . . . . 13 . . . . . . . 1 . . . . 1 12 . . . . 2 1 . . Data Loss (major) 9 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 5 . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 5 . . Targeting Errors 47 | . . . . . 17 . . . . . . . 10 . . . . . . . . . . . . . 8 1 . . . 8 1 1 1 Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5313 | . . 10 109 22 . 240 . . . 2 112 . 175 . . 35 9 424 . 621 . 10 . 289 409 . 347 24 80 . 69 1093 360 754 119 Projectiles 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 817 | . . 10 81 22 . . . . . 2 112 . 11 . . . 9 . . 97 . 10 . 88 106 . . 24 44 . 69 71 . 61 . Melee 4468 | . . . . . . 240 . . . . . . 164 . . 35 . 424 . 524 . . . 201 303 . 347 . 36 . . 1022 360 693 119 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . 91 59 56 2 . . . . . 39 . . . . . 36 . . . . . . . . . . . . . . . . . . Shots 10 | . . 3 3 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | . 374 25 479 36 388 . . . . . . . 280 . . . . 176 . 38 74 70 . 8 20 16 252 20 41 . 30 255 210 8 . Average Temperature 91 | . 118 11 96 15 81 . . . . . . . 116 . . . . 98 . 24 40 35 . 5 13 13 96 15 19 . 15 100 89 5 . Received Heat Transfer 2996 | . 267 105 540 98 1152 . 18 . . . . . 6 . . 12 . 99 . 36 . . . 63 39 . 171 27 69 . 9 102 66 72 45 Effects 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4435 | . 1443 . 2424 518 . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 996 | . 210 182 671 312 659 385 . . . . 693 287 458 . . . . 653 243 475 . . . . 856 461 455 . . . . 996 449 666 195 Average Influence 192 | . 104 89 368 238 303 244 . . . . 170 251 48 . . . . 105 234 59 . . . . 528 377 131 . . . . 497 278 381 161 Maximum Alert Level 3 | . 1 . 2 1 2 1 . . . . 2 1 2 . . . . 2 1 2 . . . . 3 2 2 . . . . 3 2 2 . Low Security (%) 61 | 100 96 100 20 20 31 32 . . . . 64 . 88 . . . . 81 . 90 . . . . 15 . 81 . . . . 12 27 7 100 Level 1 21 | . 3 . 17 79 44 67 . . . . 22 100 8 . . . . 14 100 4 . . . . 16 56 12 . . . . 21 63 37 . Level 2 14 | . . . 61 . 24 . . . . . 12 . 2 . . . . 3 . 4 . . . . 37 43 5 . . . . 46 9 54 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . 19 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 3 . 3 1 9 7 . . . . 4 . 6 . . . . 7 . 4 . . . . 7 . 12 . . . . 8 8 10 . Investigation 22 | . 1 . . 1 3 3 . . . . 1 . 1 . . . . 1 . . . . . . 2 . 3 . . . . 2 2 2 . Extermination 34 | . . . . . . 2 . . . . 1 . 5 . . . . 4 . 2 . . . . 2 . 5 . . . . 4 5 4 . Reinforcement 23 | . 2 . 3 . 3 2 . . . . 2 . . . . . . 2 . 2 . . . . 2 . 1 . . . . 1 1 2 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 22 | . 1 . 1 . 1 . . . . . . . 3 . . . . 2 . . . . . . 4 . 2 . . . . 2 . 4 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . 3 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . 3 . Times Spotted 569 | . 31 17 46 17 58 15 1 4 . 5 9 4 20 . . 4 17 48 4 17 2 1 . 16 39 5 45 1 6 . 1 41 25 59 11 Peak Tracking Total 24 | . 6 3 12 7 6 4 1 3 . 2 5 4 4 . . 4 6 5 4 4 2 3 . 7 11 3 7 1 4 . 2 9 3 24 6 Tactical Retreats 53 | . 1 2 . . . 3 1 . . . 2 . 4 . . . 3 8 . 2 . . . 4 5 . 7 . 1 . . 4 1 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 30 | . . . . . 3 1 . . . . 1 . 4 . . . . 5 . 1 . . . . 3 . 1 . . . . 5 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 36 | . 1 2 8 1 1 1 . . . . 6 . 2 . . . . 2 . 3 . . . . 1 . . . . . . 2 5 1 . Max in Single Turn 4 | . 1 1 4 1 1 1 . . . . 3 . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 1 1 . Garrison Access 20 | . . . . . . 1 . . . . 1 . 3 . . . . 3 . 4 . . . . 1 . 2 . . . . 3 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 171 | . 2 . 3 1 4 10 1 . . . 10 . 19 . . 4 . 21 . 18 . . 5 . 9 . 16 . . 4 . 18 12 13 1 Terminals 91 | . 1 . 2 1 3 7 . . . . 5 . 12 . . . . 12 . 9 . . . . 6 . 8 . . . . 11 7 6 1 Fabricators 24 | . . . . . . 2 . . . . 2 . 4 . . . . 3 . 3 . . . . 2 . 3 . . . . 2 1 2 . Repair Stations 10 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . . 2 1 1 . Recycling Units 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 9 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 3 2 . Garrison Access 20 | . . . . . . 1 . . . . 1 . 3 . . . . 3 . 4 . . . . 1 . 2 . . . . 3 . 2 . Total Hacks 661 | . 3 . 8 2 10 23 1 . . . 23 . 74 . . 24 . 94 . 81 . . 18 . 35 . 51 . . 9 . 72 63 63 7 Successful 460 | . 3 . 5 1 4 20 1 . . . 17 . 53 . . 24 . 62 . 53 . . 18 . 23 . 45 . . 9 . 37 38 45 2 Failed 198 | . . . 3 1 6 3 . . . . 5 . 20 . . . . 32 . 28 . . . . 12 . 6 . . . . 35 25 17 5 Catastrophic 35 | . . . 1 1 1 . . . . . . . 4 . . . . 8 . 2 . . . . 2 . 2 . . . . 5 5 3 1 Database Lockouts 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Manual 325 | . 3 . 5 2 9 13 . . . . 13 . 38 . . . . 54 . 36 . . . . 28 . 25 . . . . 34 28 30 7 Terminals 365 | . 2 . 5 2 9 16 . . . . 14 . 41 . . . . 62 . 43 . . . . 28 . 21 . . . . 48 34 33 7 Fabricators 132 | . . . . . . 6 . . . . 5 . 29 . . . . 14 . 19 . . . . 6 . 21 . . . . 10 10 12 . Repair Stations 51 | . . . . . . . . . . . . . . . . . . 8 . 14 . . . . . . 6 . . . . 5 11 7 . Recycling Units 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 27 | . . . 3 . 1 . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . 8 9 . Garrison Access 31 | . . . . . . 1 . . . . 1 . 4 . . . . 6 . 5 . . . . 1 . 2 . . . . 9 . 2 . Terminal Hacks 224 | . 1 . 1 1 2 10 1 . . . 6 . 22 . . 24 . 28 . 20 . . 18 . 14 . 12 . . 9 . 20 14 19 2 Record 26 | . . . . . . . . . . . . . . . . 11 . 2 . . . . 6 . . . . . . 7 . . . . . Part Schematic 36 | . . . . . . 3 . . . . 2 . 4 . . 5 . 6 . 2 . . 4 . 5 . 2 . . . . 1 . 2 . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . 3 . . . 1 . . 4 . . . . . . . . . . 1 . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 12 | . 1 . . 1 1 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . Terminal Index 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . Fabricator Index 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . Repair Station Index 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . Alert Level 18 | . . . . . . 1 . . . . . . 2 . . . . 3 . 2 . . . . . . 1 . . . . 4 2 3 . Unreport Threat 19 | . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 1 . 2 . . . . 5 . 5 . Locate Traps 10 | . . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 6 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 1 . Recall Extermination 13 | . . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . 1 . 1 . . . . 3 . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recall Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Hauler Manifests 7 | . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 . Registered Components 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 . . Zone Layout 8 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 2 1 . . Fabricator Hacks 94 | . . . . . . 5 . . . . 4 . 21 . . . . 8 . 14 . . . . 4 . 15 . . . . 6 7 10 . Network Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Load Schematic 40 | . . . . . . 2 . . . . 2 . 7 . . . . 3 . 7 . . . . 2 . 7 . . . . 3 3 4 . Build 51 | . . . . . . 3 . . . . 2 . 13 . . . . 5 . 7 . . . . 2 . 8 . . . . 3 3 5 . Repair Station Hacks 39 | . . . . . . . . . . . . . . . . . . 8 . 7 . . . . . . 6 . . . . 4 8 6 . Scan Component 19 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . 3 . . . . 2 4 3 . Repair 19 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . 3 . . . . 2 4 3 . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 3 . 1 . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . 1 6 . Insert Component 9 | . . . 1 . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 3 . Analyze 8 | . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 20 | . . . . . . 1 . . . . 1 . 3 . . . . 3 . 4 . . . . 1 . 2 . . . . 3 . 2 . Seal Access 20 | . . . . . . 1 . . . . 1 . 3 . . . . 3 . 4 . . . . 1 . 2 . . . . 3 . 2 . Unauthorized Hacks 65 | . 2 . 1 . 1 4 . . . . 3 . 7 . . . . 11 . 8 . . . . 4 . 10 . . . . 4 8 2 . Terminals 35 | . 1 . 1 . 1 3 . . . . 2 . 2 . . . . 8 . 4 . . . . 2 . 3 . . . . 3 5 . . Track 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 2 . . Assimilate 11 | . . . . . . 2 . . . . . . . . . . . 6 . 1 . . . . . . . . . . . 1 1 . . Botnet 6 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 10 | . 1 . 1 . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . Fabricators 28 | . . . . . . 1 . . . . 1 . 5 . . . . 3 . 4 . . . . 2 . 6 . . . . 1 3 2 . Report 11 | . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . 1 1 1 . Prioritize 8 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . . 1 . . Siphon 9 | . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . 2 . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 1 . 3 1 4 7 . . . . 4 . 13 . . . . 9 . 8 . . . . 6 . 10 . . . . 13 8 10 1 Full Trace Events 15 | . . . . 1 1 2 . . . . . . . . . . . 1 . . . . . . 2 . 3 . . . . 2 2 1 . Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . 1 . . 3 . . . . 3 . 4 . . 5 . 7 . 2 . . 4 . 5 . 2 . . . . 1 . 4 . Parts Built 43 | . . . . . . 4 . . . . 2 . 8 . . . . 4 . 6 . . . . 2 . 7 . . . . 3 3 4 . Matter 10092 | . . . . . . 540 . . . . 424 . 1469 . . . . 895 . 1354 . . . . 702 . 1554 . . . . 1053 877 1224 . Time 4317 | . . . . . . 182 . . . . 159 . 837 . . . . 579 . 695 . . . . 374 . 700 . . . . 186 373 232 . Total Part Build Rating 251 | . . . . . . 12 . . . . 12 . 42 . . . . 22 . 33 . . . . 14 . 46 . . . . 21 21 28 . Parts Repaired 19 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . 3 . . . . 2 4 3 . Time 801 | . . . . . . . . . . . . . . . . . . 260 . 109 . . . . . . 112 . . . . 69 163 88 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 5 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Total Allies 33 | . . 3 . . . 1 . . 3 . . . . . . . . 4 . 1 . . . . . 20 . . . . . . 1 . . Largest Group 20 | . . 3 . . . 1 . . 3 3 . . . . . . . 3 . 1 . . . . . 20 . . . . . . 1 . . Highest-Rated Group 760 | . . 40 . . . 10 . . 82 82 . . . . . . . 62 . 10 . . . . . 760 . . . . . . 26 . . Highest-Rated Ally 50 | . . 16 . . . 10 . . 37 37 . . . . . . . 26 . 10 . . . . . 50 . . . . . . 26 . . Total Orders 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . STAY 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . 21 . . . . . . . 5 . . . . . . . . . . . . . . . 95 . . . . . . . . . Total Damage 5012 | . . 228 . . . . . . . 101 . . . . . . . . . . . . . . . 4683 . . . . . . . . . Kills 15 | . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Derelict Logs Recovered 16 | . . 1 . 1 . . 1 3 2 . . . . 1 1 . 2 . . . 2 . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 36063 | 80 1035 1314 1352 503 1761 1143 130 172 465 255 693 29 6229 1289 101 29 264 4121 25 2728 223 82 85 450 1044 82 3475 121 166 273 146 2148 1659 2184 207 Spaces Moved 38365 | 46 469 648 583 269 788 1647 330 409 925 493 1255 91 3602 284 305 88 636 5060 74 3106 510 232 222 758 1990 261 3261 333 410 762 310 2782 2253 2989 184 Core 150 | 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 Treads 1666 | 43 469 648 363 105 30 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Legs 783 | . . . . . 758 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Wheels 381 | . . . 217 164 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35385 | . . . . . . 1647 330 409 925 493 1255 91 3602 284 305 88 636 5060 74 3106 510 232 222 758 1990 261 3253 333 410 762 310 2782 2253 2989 15 Fastest Speed 19 | 50 160 180 100 120 150 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 24 24 19 27 27 25 27 24 24 24 27 Average Speed 38 | 152 172 180 167 155 153 32 29 29 29 29 29 29 29 29 29 29 29 30 29 29 29 29 29 29 24 24 25 27 27 26 27 24 26 26 69 Slowest Speed 800 | 160 180 180 800 200 220 34 29 29 29 29 29 29 29 29 29 29 29 165 29 29 29 29 29 114 202 24 180 27 27 27 27 29 120 29 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 149 | . . . . . . 6 . . . . 3 . 22 . . . 1 19 . 9 . . . . 16 . 12 . . . . 23 17 21 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 59 | 4 56 98 51 50 69 38 51 53 84 63 21 82 67 48 58 81 78 63 67 56 68 46 60 64 33 95 58 62 58 87 50 68 89 52 23 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 10 | . 1 . . . . . . 1 3 . . . . . . 1 1 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 22 | . 1 1 . . . 1 1 1 1 1 . . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 1 . . 2 3 4 . . . . 3 2 . 3 . . . 4 2 . 2 . . . 3 1 . 1 . . . . Spaces Dug 806 | . 5 . 5 . 2 23 6 11 . 5 57 . 97 5 2 . 14 116 . 51 6 . . 12 52 . 85 . 3 4 . 105 36 104 . Terrain Destroyed 1612 | . 13 37 58 23 2 23 6 30 . 35 119 . 104 5 2 . 60 118 . 66 47 24 . 73 125 10 85 30 93 4 34 188 36 162 . Melee 792 | . . . . . 2 23 6 11 . 5 53 . 97 5 2 . 14 116 . 51 6 . . 12 52 . 85 . 3 4 . 105 36 104 . Projectile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 819 | . 13 37 58 22 . . . 19 . 30 66 . 7 . . . 46 2 . 15 41 24 . 61 73 10 . 30 90 . 34 83 . 58 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Total 56861 | 53 578 737 767 315 1068 2195 355 442 1123 588 1485 92 8559 1481 313 89 684 7329 76 4788 566 240 241 958 2412 278 5678 355 448 825 362 3931 3144 4062 244 Wait 15576 | . 24 35 14 19 36 440 18 18 190 80 141 1 4773 1189 4 . 19 1926 3 1544 42 4 . 171 279 3 2118 2 16 31 38 893 682 788 35 Move 38051 | 45 468 647 582 268 787 1634 329 408 924 492 1249 90 3561 282 304 87 633 5022 73 3087 509 231 221 757 1961 260 3234 332 409 761 309 2739 2218 2954 184 Hop 130 | . . . . . . 6 . . . . 3 . 18 . . . 1 19 . 9 . . . . 13 . 12 . . . . 19 17 13 . Pick Up 204 | 2 10 4 18 . 22 11 . . 1 1 6 . 8 1 2 . 1 18 . 9 1 . 2 3 5 2 23 1 1 1 . 14 19 17 1 Fast Attach 238 | 6 1 1 8 1 17 4 . . 2 . 1 . 4 . . . . 25 . 16 . . 8 . 9 4 26 2 . 11 2 17 43 26 4 Attach 145 | . 3 1 12 6 8 16 1 1 . 1 6 . 5 2 . . 5 16 . 6 . . . 2 6 . 16 1 1 . . 9 9 8 4 Detach 76 | . . . 3 . 7 12 1 1 . 1 2 . 2 . . . 3 11 . 6 . . . . 5 . 8 . . 1 . 6 3 4 . Swap 163 | . 7 8 14 . 12 3 . . 2 . 4 1 29 1 1 1 . 11 . 3 2 2 1 3 7 2 6 4 5 1 4 14 4 11 . Drop 315 | . 1 4 16 . 21 21 . . 4 1 6 . 10 . . . . 29 . 14 . . 9 3 7 6 35 4 1 13 2 25 45 34 4 Fire 434 | . 64 37 100 21 154 . . 3 . 3 4 . 2 . . . 8 1 . 2 3 2 . 4 4 1 . 2 6 . 4 5 . 4 . Melee 1441 | . . . . . 2 48 6 11 . 9 63 . 129 5 2 1 14 215 . 92 9 1 . 15 116 . 180 7 9 6 3 190 104 192 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . . . . . . 18 1 . . . 36 . . . . . . . . 20 . . . . . . 11 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 1 exit: Acc) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 145 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Lost 3 parts (1p2w) 1034 | -10/Materials | Build established: Scavenger-Mutant 1116 | -10/Materials | Entered Mines 1140 | -10/Mines | Identified exit to Materials 1219 | -10/Mines | Discovered exit to Materials (range 7) 1425 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1479 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1479 | -10/Mines | Discovered new exit (range 5) 2036 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2225 | -10/Mines | Core integrity fell below 50% 2430 | -10/Mines | Entered Materials 2430 | -9/Materials | Evolved 2 slots: Utility x2 2780 | -9/Materials | Discovered new exit (range 9) 2868 | -9/Materials | Discovered new exit (range 16) 2965 | -9/Materials | Destroyed 10 combat bots 2973 | -9/Materials | Lost 8 parts (2p3n1u2w) 3149 | -9/Materials | Core integrity fell below 50% 3454 | -9/Materials | Build established: Mutant 3782 | -9/Materials | Entered Mines 3783 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3818 | -9/Mines | Discovered new exit (range 11) 3833 | -9/Mines | Learned Materials interactive machine intel 3918 | -9/Mines | Assembled infested the area 3986 | -9/Mines | Core integrity fell below 20% 4006 | -9/Mines | Lost 6 parts (1n2u3w) 4285 | -9/Mines | Entered Materials 4285 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4286 | -8/Materials | Loaded intel: 19 interactive machine locations 4351 | -8/Materials | Build established: Scavenger-Mutant 4656 | -8/Materials | Build established: Mutant 4952 | -8/Materials | Garrison activated, responded to threat 5054 | -8/Materials | Lost 7 parts (1p1n3u2w) 5208 | -8/Materials | Discovered new exit (range 11) 5285 | -8/Materials | Core integrity fell below 50% 5325 | -8/Materials | Build established: Scavenger-Mutant 6038 | -8/Materials | Discovered new exit (range 4) 6046 | -8/Materials | Entered Factory 6046 | -7/Factory | Evolved 2 slots: Utility x2 6278 | -7/Factory | Identified exit to Lower Caves 6344 | -7/Factory | Build established: Hacker-Mutant 6690 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6741 | -7/Factory | Fabricated Imp. Flight Unit? 7001 | -7/Factory | Build established: Hacker-Sprinter 7089 | -7/Factory | Discovered new exit (range 12) 7170 | -7/Factory | Fabricated Mic. Nuclear Core? 7189 | -7/Factory | Entered Lower Caves 7233 | -7/Lower Caves | Learned 8 Factory zone layouts 7290 | -7/Lower Caves | Encountered a Warlord checkpoint 7312 | -7/Lower Caves | Discovered new exit (range 14) 7316 | -7/Lower Caves | Identified exit to Lower Caves 7319 | -7/Lower Caves | Entered another Lower Caves area 7321 | -7/Lower Caves | Learned location of Zion (-7) 7323 | -7/Lower Caves | Learned Factory terminal intel 7340 | -7/Lower Caves | Discovered new exit (range 8) 7342 | -7/Lower Caves | Identified exit to Factory 7475 | -7/Lower Caves | Identified exit to Zion 7482 | -7/Lower Caves | Encountered a Warlord checkpoint 7491 | -7/Lower Caves | Entered Zion 7518 | -7/Zion | Discovered new exit (range 11) 7590 | -7/Zion | Learned location of Data Miner (-6) 7605 | -7/Zion | Learned location of Warlord (-4) 7612 | -7/Zion | Learned Factory stockpile data 7632 | -7/Zion | Visited the Megawrench Repair Shop 7632 | -7/Zion | Megawrench repaired 6 parts 7639 | -7/Zion | Gained Derelict followers 7711 | -7/Zion | Learned location of Extension (-6) 7815 | -7/Zion | Identified exit to Proximity Caves 7956 | -7/Zion | Entered Proximity Caves 7956 | -6/Proximity Caves | Accompanied by 3 allies 7990 | -6/Proximity Caves | P-60 Hacker assimilated allied ZZ-L37(h) 8207 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8211 | -6/Proximity Caves | Entered Factory 8211 | -6/Factory | Evolved 2 slots: Utility x2 8214 | -6/Factory | Loaded intel: 22 terminal locations 8289 | -6/Factory | Central database locked down 8516 | -6/Factory | Build established: Wizard-Sprinter 8696 | -6/Factory | Identified exit to Lower Caves 8696 | -6/Factory | Identified exit to Extension 8726 | -6/Factory | Fabricated Adv. Hacking Suite? 8756 | -6/Factory | Fabricated Adv. Hacking Suite? 8816 | -6/Factory | Local fabrication network quarantined 8904 | -6/Factory | Manually triggered Chute Trap 8904 | -6/Factory | Sucked down chute 8904 | -6/Factory | Entered Waste 8907 | -6/Waste | Spotted C-40 Crusher 8911 | -6/Waste | Spotted C-40 Crusher 8919 | -6/Waste | EMP discharged 8923 | -6/Waste | Spotted C-40 Crusher 8924 | -6/Waste | Spotted C-40 Crusher 8925 | -6/Waste | Spotted C-40 Crusher 8929 | -6/Waste | Discovered new exit (range 16) 8933 | -6/Waste | Identified exit to Factory 8933 | -6/Waste | Entered Factory 8995 | -6/Factory | Discovered new exit (range 16) 9116 | -6/Factory | Discovered exit to Extension (range 16) 9235 | -6/Factory | Discovered new exit (range 15) 9477 | -6/Factory | Central database locked down 9530 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 9812 | -6/Factory | Lost 3 parts (1p2u) 10053 | -6/Factory | Fabricated Exp. Sensor Array? 10488 | -6/Factory | Fabricated Adv. System Shield? 11048 | -6/Factory | Discovered new exit (range 7) 11050 | -6/Factory | Identified exit to Factory 11481 | -6/Factory | Fabricated Adv. System Shield? 12509 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 14025 | -6/Factory | Fabricated Exp. Sensor Array? 15016 | -6/Factory | Local fabrication network quarantined 15034 | -6/Factory | Fabricated Mic. Fission Core? 15162 | -6/Factory | Entered Lower Caves 15179 | -6/Lower Caves | Encountered a Warlord checkpoint 15189 | -6/Lower Caves | Learned 4 Factory zone layouts 15224 | -6/Lower Caves | Crushed by falling debris 15248 | -6/Lower Caves | Discovered new exit (range 12) 16451 | -6/Lower Caves | Entered another Lower Caves area 16498 | -6/Lower Caves | Found Alien Artifact 16519 | -6/Lower Caves | Learned Factory emergency access door positions 16550 | -6/Lower Caves | Discovered new exit (range 5) 16552 | -6/Lower Caves | Entered Data Miner 16552 | -6/Data Miner | Discovered new exit (range 6) 16556 | -6/Data Miner | Met Data Miner 16566 | -6/Data Miner | Learned location of Section 7 (-2) 16566 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16568 | -6/Data Miner | Received God Mode back door access code from Data Miner 16577 | -6/Data Miner | Data Conduit disabled 16581 | -6/Data Miner | Entered Proximity Caves 16634 | -5/Proximity Caves | Spotted B-75 Beast 16667 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16845 | -5/Proximity Caves | Entered Factory 16845 | -5/Factory | Evolved 2 slots: Utility x2 16846 | -5/Factory | Identified exit to Factory 17211 | -5/Factory | Discovered new exit (range 15) 17236 | -5/Factory | Identified exit to Upper Caves 17305 | -5/Factory | Discovered exit to Factory (range 15) 17406 | -5/Factory | Found Prototype Launcher 17406 | -5/Factory | Identified Mni. Smartbomb Launcher 17479 | -5/Factory | Identified Core Expander 17479 | -5/Factory | Installed Core Expander, added new Power slot 17558 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 17651 | -5/Factory | Repaired Exp. Sensor Array? 17770 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 17775 | -5/Factory | Build established: Wizard-Mutant 18157 | -5/Factory | Build established: Wizard-Sprinter 18419 | -5/Factory | Repaired Exp. Sensor Array 18946 | -5/Factory | Fabricated Lgt. Regenerative Plating? 19447 | -5/Factory | Fabricated Lgt. Regenerative Plating? 19893 | -5/Factory | Found Exp. Signal Interpreter 19969 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 20187 | -5/Factory | Found Exp. Signal Interpreter 20835 | -5/Factory | Local fabrication network quarantined 20908 | -5/Factory | Fabricated Adv. Hacking Suite? 20966 | -5/Factory | Manually triggered Chute Trap 20966 | -5/Factory | Sucked down chute 20966 | -5/Factory | Entered Waste 20969 | -5/Waste | Spotted C-40 Crusher 20970 | -5/Waste | Spotted C-40 Crusher 20976 | -5/Waste | Spotted C-40 Crusher 20981 | -5/Waste | Spotted C-40 Crusher 20981 | -5/Waste | Discovered new exit (range 13) 20981 | -5/Waste | Spotted C-40 Crusher 20990 | -5/Waste | Identified exit to Factory 20991 | -5/Waste | Entered Factory 21169 | -5/Factory | Discovered exit to Upper Caves (range 12) 21265 | -5/Factory | Discovered exit to Factory (range 15) 21469 | -5/Factory | Fabricated Med. Storage Unit (x1) 21626 | -5/Factory | Repaired Kinetic Spear 21763 | -5/Factory | Discovered exit to Factory (range 16) 22107 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 22129 | -5/Factory | Found Hvy. Reflective Plating 22513 | -5/Factory | Repaired Exp. Sensor Array? 22549 | -5/Factory | Repaired Power Sword 22555 | -5/Factory | Fabricated Adv. Hacking Suite? 23056 | -5/Factory | Fabricated Adv. Hacking Suite? 23580 | -5/Factory | Fabricated Impulse Thruster Array (x1) 23603 | -5/Factory | Fabricated Plasma Sword (x1) 23676 | -5/Factory | Local fabrication network quarantined 23719 | -5/Factory | Entered Upper Caves 23901 | -5/Upper Caves | Learned 8 Factory zone layouts 23920 | -5/Upper Caves | Learned location of 1 exit from Factory 23924 | -5/Upper Caves | Encountered a Warlord checkpoint 23933 | -5/Upper Caves | Discovered new exit (range 5) 23934 | -5/Upper Caves | Identified exit to Upper Caves 23942 | -5/Upper Caves | Entered another Upper Caves area 24019 | -5/Upper Caves | Discovered new exit (range 13) 24022 | -5/Upper Caves | Identified exit to Zhirov 24024 | -5/Upper Caves | Entered Zhirov 24024 | -5/Zhirov | Discovered new exit (range 3) 24030 | -5/Zhirov | Met Zhirov 24036 | -5/Zhirov | Learned location of Quarantine (-2) 24036 | -5/Zhirov | Learned location of Testing (-3) 24036 | -5/Zhirov | Learned location of Command (-1) 24040 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24048 | -5/Zhirov | Found Alien Artifact 24048 | -5/Zhirov | Identified Integrated Dissipator 24048 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 24081 | -5/Zhirov | Found Alien Artifact 24108 | -5/Zhirov | Identified exit to Proximity Caves 24109 | -5/Zhirov | Entered Proximity Caves 24556 | -4/Proximity Caves | Discovered exit to Factory (range 8) 24559 | -4/Proximity Caves | Entered Factory 24559 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24560 | -4/Factory | Identified exit to Upper Caves 25052 | -4/Factory | Local fabrication network quarantined 25059 | -4/Factory | First assault squad dispatched 25157 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 25197 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 25460 | -4/Factory | Imp. System Shield fried by hacking feedback 25603 | -4/Factory | Manually triggered Chute Trap 25603 | -4/Factory | Sucked down chute 25603 | -4/Factory | Entered Waste 25604 | -4/Waste | Met a frightened Derelict 25614 | -4/Waste | Spotted C-40 Crusher 25616 | -4/Waste | Spotted C-40 Crusher 25619 | -4/Waste | Warlord forces began an assault 25637 | -4/Waste | Spotted C-40 Crusher 25638 | -4/Waste | Spotted C-40 Crusher 25641 | -4/Waste | Spotted C-40 Crusher 25653 | -4/Waste | Allies destroyed C-40 Crusher 25656 | -4/Waste | Allies destroyed C-40 Crusher 25657 | -4/Waste | Found Broken Adv. Powered Armor 25669 | -4/Waste | Discovered new exit (range 15) 25677 | -4/Waste | Spotted C-40 Crusher 25684 | -4/Waste | Identified exit to Factory 25685 | -4/Waste | Entered Factory 25724 | -4/Factory | Repaired Broken Adv. Phase Shifter 25748 | -4/Factory | Repaired Exp. Cesium-ion Thruster 25783 | -4/Factory | Repaired Impulse Thruster Array 25808 | -4/Factory | Discovered new exit (range 13) 25843 | -4/Factory | Identified exit to Research 25892 | -4/Factory | Garrison activated, responded to threat 25938 | -4/Factory | Identified Transdimensional Reconstructor 25938 | -4/Factory | Warped through subspace 26008 | -4/Factory | Crushed by falling debris 26257 | -4/Factory | Fabricated Field Propulsion Array (x2) 26291 | -4/Factory | Build established: Hacker-Sprinter 26628 | -4/Factory | Build established: Wizard-Sprinter 26757 | -4/Factory | Fabricated Nanosword? 27005 | -4/Factory | Crushed by falling debris 27006 | -4/Factory | System corruption reached 10% 27201 | -4/Factory | Fabricated Imp. System Restoration Module (x1) 27519 | -4/Factory | Build established: Hacker-Mutant 27738 | -4/Factory | Fabricated Mni. Fusion Reactor? 27935 | -4/Factory | Build established: Hacker-Sprinter 28573 | -4/Factory | Core integrity fell below 50% 28716 | -4/Factory | Found Prototype Launcher 28721 | -4/Factory | Spotted B-86 Titan 28812 | -4/Factory | Fabricated Exp. Sensor Array? 28859 | -4/Factory | Identified Tesla Bomb Launcher 28930 | -4/Factory | Fabricated Exp. Sensor Array (x1) 29160 | -4/Factory | Entered Upper Caves 29186 | -4/Upper Caves | Learned location of 1 exit from Research 29204 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29278 | -4/Upper Caves | Discovered new exit (range 10) 29281 | -4/Upper Caves | Identified exit to Upper Caves 29281 | -4/Upper Caves | Entered another Upper Caves area 29282 | -4/Upper Caves | Learned 8 Research zone layouts 29282 | -4/Upper Caves | Discovered exit to Research (range 10) 29444 | -4/Upper Caves | Discovered new exit (range 11) 29447 | -4/Upper Caves | Identified exit to Warlord 29447 | -4/Upper Caves | Entered Warlord 29459 | -4/Warlord | System corruption cleaned by Quarantine Array 29536 | -4/Warlord | Learned 4 Command zone layouts 29536 | -4/Warlord | Learned Factory fabricator intel 29536 | -4/Warlord | Learned Factory recycling unit intel 29536 | -4/Warlord | Learned Research fabricator intel 29536 | -4/Warlord | Learned Research recycling unit intel 29599 | -4/Warlord | Found Prototype Reactor 29599 | -4/Warlord | Identified Vortex Chain Reactor 29606 | -4/Warlord | Found Prototype Device 29606 | -4/Warlord | Identified Exp. Phase Shifter 29628 | -4/Warlord | Visited the Vortex Lab 29631 | -4/Warlord | Found Prototype Piercing Weapon 29631 | -4/Warlord | Identified Vortex Lance 29632 | -4/Warlord | Warlord's base attacked by MAIN.C 29635 | -4/Warlord | Found Prototype Launcher 29635 | -4/Warlord | Identified Vortex Catalyst Activator 29713 | -4/Warlord | Opened side exit 29718 | -4/Warlord | Discovered new exit (range 11) 29720 | -4/Warlord | Identified exit to Proximity Caves 29720 | -4/Warlord | Entered Proximity Caves 29825 | -3/Proximity Caves | Discovered exit to Research (range 15) 29831 | -3/Proximity Caves | Destroyed 7 combat bots 29849 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29866 | -3/Proximity Caves | Entered Research 29866 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29867 | -3/Research | Identified exit to Testing 29870 | -3/Research | Loaded intel: 4 fabricator locations 29871 | -3/Research | Loaded intel: 4 recycling unit locations 29886 | -3/Research | Found Prototype Device 29887 | -3/Research | Identified Exp. Thermal Shield 30116 | -3/Research | Spotted B-86 Titan 30321 | -3/Research | Repaired Field Propulsion Array 30381 | -3/Research | Identified exit to Armory 30431 | -3/Research | Discovered new exit (range 5) 30443 | -3/Research | Identified exit to Research 30625 | -3/Research | Build established: Wizard-Sprinter 30662 | -3/Research | Repaired Mni. Fusion Reactor 31384 | -3/Research | Found Exp. Melee Analysis Suite 31484 | -3/Research | Discovered exit to Research (range 14) 31548 | -3/Research | Discovered exit to Research (range 12) 31616 | -3/Research | First assault squad dispatched 31654 | -3/Research | Found Adv. Powered Armor 31684 | -3/Research | Found Prototype Launcher 31684 | -3/Research | Identified Tactical Quantum Warhead 31863 | -3/Research | Fabricated Exp. Sensor Array (x1) 31931 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 32001 | -3/Research | Fabricated Nanosword (x1) 32014 | -3/Research | Entered Testing 32092 | -3/Testing | Found Prototype Device 32092 | -3/Testing | Identified EM Disruption Field 32097 | -3/Testing | Spotted Striker 32108 | -3/Testing | Found Prototype Processor 32108 | -3/Testing | Identified Exp. Target Analyzer 32202 | -3/Testing | Repaired Nanosword? 32253 | -3/Testing | Repaired Exp. Sensor Array 32311 | -3/Testing | Repaired Broken Cld. Nuclear Pulse Thruster? 32393 | -3/Testing | Found Prototype Protection 32393 | -3/Testing | Identified Centrium Heavy Armor Plating 32420 | -3/Testing | Found Prototype Processor 32422 | -3/Testing | Identified Spectral Analyzer 32477 | -3/Testing | Repaired Med. Storage Unit 32889 | -3/Testing | Found Prototype Hackware 32889 | -3/Testing | Identified Ghost Barrier 32962 | -3/Testing | Exp. Hacking Suite fried by hacking feedback 32962 | -3/Testing | Adv. System Shield fried by hacking feedback 32984 | -3/Testing | Found Prototype Processor 32990 | -3/Testing | Found Exp. Melee Analysis Suite 33015 | -3/Testing | Found Prototype Device 33040 | -3/Testing | Found Prototype Ballistic Cannon 33040 | -3/Testing | Identified Omega Cannon 33075 | -3/Testing | Found Prototype Leg 33075 | -3/Testing | Identified Myomer Exoskeleton 33226 | -3/Testing | Fabricated Mni. Fusion Reactor (x1) 33301 | -3/Testing | Identified Imp. Particle Accelerator 33324 | -3/Testing | Fabricated Exp. Hacking Suite (x1) 33419 | -3/Testing | Fabricated Exp. Hacking Suite (x1) 33424 | -3/Testing | Found Prototype Processor 33439 | -3/Testing | Found Prototype Energy Gun 33439 | -3/Testing | Identified Warp Gun 33587 | -3/Testing | System corruption reached 10% 33673 | -3/Testing | Entered Research 33673 | -2/Research | Evolved 2 slots: Utility x2 33674 | -2/Research | Identified exit to Access 33947 | -2/Research | Identified exit to Quarantine 33948 | -2/Research | Found Prototype Launcher 33948 | -2/Research | Identified Ragnarok Missile Launcher 33958 | -2/Research | Found Prototype Launcher 33958 | -2/Research | Identified Gui. Micro-nuke Launcher 33966 | -2/Research | Found Prototype Device 33966 | -2/Research | Identified Exp. Shock Absorption System 33991 | -2/Research | Discovered exit to Access (range 4) 34010 | -2/Research | Repaired Impulse Thruster Array 34015 | -2/Research | Identified Exp. Terrain Scan Processor 34044 | -2/Research | Repaired Mni. Fusion Reactor? 34066 | -2/Research | Found Prototype Device 34066 | -2/Research | Identified Exp. Shield Generator 34082 | -2/Research | Repaired Mni. Fusion Reactor? 34128 | -2/Research | Found Imp. Powered Armor 34277 | -2/Research | Discovered exit to Access (range 9) 34294 | -2/Research | Found Prototype Slashing Weapon 34294 | -2/Research | Identified Centrium Greatsword 34423 | -2/Research | First assault squad dispatched 34445 | -2/Research | Spotted B-90 Cyclops 34659 | -2/Research | Fabricated Lrn. Sensor Array? 34703 | -2/Research | Fabricated Nanosword? 35198 | -2/Research | Fabricated Imp. Diametric Drive? 35202 | -2/Research | Fabricated Imp. Diametric Drive? 35344 | -2/Research | Central database locked down 35857 | -2/Research | Entered Quarantine 35886 | -2/Quarantine | Lost 11 parts (3p3n5u) 35931 | -2/Quarantine | Core integrity fell below 50% 35961 | -2/Quarantine | Lost 5 parts (3n2u) 36010 | -2/Quarantine | Core integrity fell below 20% 36034 | -2/Quarantine | Lost 7 parts (1n5u1w) 36064 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 36003_ Adv. Armor Integrity Analyzer destroyed. 36006_ Slug penetrates Wall. 36006_ Slug penetrates H-88 Terminator. 36006_ H-88 Terminator suffers critical hit. 36006_ H-88 Terminator destroyed. 36009_ Slug penetrates Wall. 36010_ Penetrated by Slug. 36018_ ZLRZH:0TITLNK<3&WW UQ/9ORCDI/,LW 36018_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Access(Main) Found 1 level access point to Access: (80,22) Map updated. 36022_ K-01 Serf cleans the Mason Extractor. 36041_ C-65 Expert calibrates the Cryopreservation Unit. 36057_ K-01 Serf cleans the Repair Station. 36063_ Acquired Prototype Device. 36063_ Identified Quantum Shading Machine. Map ----- +----------------------------------------------------+ | ???????#######+### #?????????????????????????? | | ??????? "" #?????????????????????????? | | ?????? "T !#?????????????????????????? | | ??????? #?????????????????????????? | | ?????????######### #?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ??????????????????# #???????#??????????????????? | | ??????????????????# #?????? #??????????????????? | | ??????????????????# #?????? #??????????????????? | | ?????????????????## #?????? #??????????????????? | | ?????????????????+ #######/##?????????????????? | | ?????????????????## # #?????????????????? | | ??????????????????# # "" #?????????????????? | | ??????????????????# # """ #?????????????????? | | ??????????????????# # "R c #?????????????????? | | ??????????????????# / """ #?????????????????? | | ???????????# # """ #?????????????????? | | ???????????+ # #?????????????????? | | ???????????# # #?????????????????? | | ???????????# ########## #?????????????????? | | ??????????????????????####s#########?????????????? | | ?????????????????????????# #?? #?????????????? | | ????????????????????????##s## """#?????????????? | | ???????????????????###### # """#?????????????? | | ???????????? A + """#?????????????? | | ???????????????????######@ # #?????????????? | | ????????????????????????##### [ = #?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Corruption Prevention 20 Armor Coverage 750 Resistance: TH 25 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 70 Melee Accuracy 24 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 86 Defensive Hacking 60 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Scanalyzed Adv. System Shield | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Scanalyzed Exp. Cesium-ion Thruster | -5/Factory | Hacked Plasma Sword | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanoactuators | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Imp. Powered Armor | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Melee Analysis Suite | -3/Research | Hacked Exp. Shield Generator | -2/Research | Scanalyzed Imp. Diametric Drive | -2/Research | Scanalyzed Exp. Terrain Scanner | -2/Research | Hacked Adv. Powered Armor | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Mic. Nuclear Core | x2 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Med. Storage Unit | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Field Propulsion Array | x2 | -4/Factory Nanosword | x1 | -4/Factory Imp. System Restoration Module | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Exp. Transmission Jammer | x1 | -3/Research Nanosword | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Testing Exp. Hacking Suite | x1 | -3/Testing Exp. Hacking Suite | x1 | -3/Testing Lrn. Sensor Array | x1 | -2/Research Nanosword | x1 | -2/Research Imp. Diametric Drive | x1 | -2/Research Imp. Diametric Drive | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Assassin Challenges ------------ None Game ------ Seed ThunderImprovedAccelerator Manual? 0 Play Time 07:52:15 Cumulative 262.7 hours Start 2020.06.20 @ 15:54:11 End 2020.06.21 @ 15:38:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 82 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1019a55-86f8-469c-9de3-5804e3ff7673