Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 21:27:53 Player: MrPainting Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (5015) 5015 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1089) 1089 TOTAL SCORE: 11624 Bonus ------- High Alert Combat Kills 610 Follower Combat Kills 179 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 72/100 System Corruption 0% Temperature Cool (552) Location -6/Lower Caves Parts ------- Power (1) Propulsion (4) Utility (6) Medium Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon (4) Inventory (16) Cold Fusion Reactor Cold Fusion Reactor Advanced Treads Improved Heat Sink Energy Well (500) Matter Compressor (250) Particle Charger Improved Transmission Jammer Makeshift Armor Plating Focal Shield Hacking Suite Long-range Tractor Beam Heavy Riot Gun Beamcaster Gauss Cannon Peak State ------------ Power Neutrino Core Propulsion Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads Utility High-capacity Storage Unit Advanced Visual Processing Unit Improved Transmission Jammer Makeshift Armor Plating System Shield Dynamic Insulation System Weapon Coil Gun Coil Gun Gauss Cannon Bore Cannon Inventory Cold Fusion Reactor Cold Fusion Reactor Medium Treads Improved Heat Sink Energy Well Matter Compressor Long-range Tractor Beam Cooled Pulse Rifle Cooled Pulse Rifle Heavy Machine Gun Gauss Cannon Gauss Cannon [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Long-range Tractor Beam Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 4 | . . . . . . . 2 . . 2 . . Weapon 2 | . . . . . . . . . . 2 . . Parts Attached 170 | 5 13 3 36 . 2 4 19 26 2 42 10 8 Power 13 | 1 2 . 4 . . . 1 2 . 2 1 . Engine 8 | 1 2 . 2 . . . 1 2 . . . . Core 3 | . . . 2 . . . . . . . 1 . Reactor 2 | . . . . . . . . . . 2 . . Propulsion 46 | 2 4 2 9 . . . 7 8 1 10 1 2 Treads 30 | . . . 7 . . . 2 7 1 10 1 2 Leg 7 | 2 . . . . . . 5 . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . 2 . . . . . . 1 . . . . Flight 6 | . 2 2 2 . . . . . . . . . Utility 40 | . 5 . 6 . 2 . 5 3 1 9 7 2 Device 19 | . 2 . 1 . 1 . 2 2 . 7 3 1 Storage 9 | . 2 . 4 . . . . 1 . 1 . 1 Processor 4 | . 1 . . . 1 . . . . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . Protection 7 | . . . 1 . . . 2 . 1 . 3 . Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 2 1 17 . . 4 6 13 . 21 1 4 Energy Gun 15 | 1 2 1 3 . . . . 4 . 4 . . Energy Cannon 10 | . . . . . . . 4 4 . 2 . . Ballistic Gun 29 | 1 . . 8 . . 2 1 5 . 12 . . Ballistic Cannon 8 | . . . . . . . . . . 3 1 4 Launcher 9 | . . . 6 . . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 2 . . 5 . 2 . . Parts Lost 39 | . . 1 5 . . 2 6 3 1 8 . 13 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 17 | . . . 3 . . 2 2 . 1 4 . 5 Utility 9 | . . . . . . . 2 2 . 3 . 2 Weapon 11 | . . 1 1 . . . 2 1 . 1 . 5 Highest Loss Streak 12 | . . 1 2 . . 1 5 1 1 7 . 12 Average Slot Usage (%) 95 | . 98 98 97 100 99 92 87 98 93 90 95 97 Engine 5 | . 14 14 4 11 11 11 9 9 9 . . . Core 1 | . . . 6 . . . . . . . 6 5 Reactor 1 | . . . . . . . . . . 5 . . Treads 28 | . . . 39 44 44 37 15 35 35 20 26 24 Leg 2 | . 17 . . . . . 11 . . . . . Device 7 | . 11 14 . . . . 2 6 9 15 13 9 Storage 8 | . 1 . 10 11 11 11 9 10 9 6 6 8 Processor 6 | . 12 14 10 . 5 11 4 . . 5 6 13 Hackware 3 | . . . . . . . 7 9 9 6 1 . Protection 3 | . . . . 11 5 . 8 8 3 1 6 5 Energy Gun 3 | . 20 26 4 . . . . 1 . 4 . . Energy Cannon 2 | . . . . . . . 8 11 . . . . Ballistic Gun 11 | . 7 . 10 22 22 19 9 5 18 10 13 12 Ballistic Cannon 3 | . . . . . . . . . . 10 13 12 Launcher 1 | . . . 5 . . 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 7 23 8 54 54 54 47 61 61 49 76 82 83 Greatest Support 110 | 20 20 12 88 86 86 86 62 88 88 104 110 110 Greatest Overweight (x) 20 | . 1 . 1 . . 1 5 2 . 19 . 20 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 10 4 12 12 12 12 12 12 12 12 12 16 Average Capacity 11 | 4 4 4 9 12 12 12 12 12 12 12 12 13 Most Carried 16 | 4 4 4 12 12 12 12 12 12 12 12 12 16 Average Carried 10 | 1 3 3 8 12 11 12 11 11 11 11 10 13 Final Capacity 16 | . . . . . . . . . . . . 16 Final Carried 15 | . . . . . . . . . . . . 15 Class Distribution -------------------- 59% | Mutant 8% | Scavenger-Skirmisher 8% | Skirmisher 8% | Scavenger-Gunner 6% | Commander-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Matter Collected 4946 | 195 236 30 1112 152 . 97 415 574 105 1209 361 460 Remotely 1763 | . . . . . . . 128 351 101 807 38 338 Salvage Created 6743 | . 404 . 1092 80 . 146 503 2124 369 1114 347 564 Parts 365 | . 30 . 82 6 . 14 29 109 18 52 7 18 Haulers Intercepted 11 | . 2 . 2 . . . . 4 . 3 . . Recyclers Shooed 5 | . . . . . . . 1 1 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 6 14 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 118 | . 8 . 25 2 . 10 11 30 1 14 7 10 Guns 60 | . 5 . 22 2 . 4 5 11 1 4 1 5 Cannons 41 | . . . . . . . 3 17 . 10 6 5 AOE 15 | . 3 . 3 . . 6 3 . . . . . Classes Destroyed 17 | . 6 . 2 . . . 3 2 1 2 1 . Worker 9 | . 1 . 2 . . . . 6 . . . . Builder 7 | . . . 1 . . 1 1 1 . 3 . . Hauler 11 | . 2 . 2 . . . . 4 . 3 . . Recycler 9 | . . . . . . . 1 2 5 1 . . Operator 4 | . 1 . 1 . . . . 2 . . . . Drone 1 | . . . . . . . . . 1 . . . Watcher 10 | . 3 . 4 . . . 1 . . 2 . . Swarmer 29 | . 6 . 7 . . 9 4 . . 2 1 . Grunt 53 | . 2 . 10 2 . 1 5 17 . 6 2 8 Brawler 5 | . . . . . . . . 1 . . 3 1 Duelist 3 | . . . . . . . 1 2 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 18 | . . . 8 . . . . 7 . 2 1 . Hunter 3 | . . . . . . . 1 2 . . . . Programmer 4 | . . . . . . . . . . 3 . 1 Behemoth 1 | . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . . . . 1 3 Best Kill Streak 8 | . 5 . 5 2 . 4 5 8 4 4 7 5 Combat Bots Only 7 | . 3 . 4 2 . 4 4 4 1 2 7 5 Max Kills in Single Turn 4 | . 2 . 2 1 . 4 3 2 1 2 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 4 | . 2 . 1 . . 4 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Damage Taken 8748 | . 269 54 1218 22 . 253 1159 1365 326 1946 548 1588 Core 1562 | . 72 . 195 . . 50 103 91 92 239 295 425 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 71 . . . 38 . . 48 . . . Volleys Fired 397 | . 28 . 88 3 . 26 32 115 11 54 14 26 Largest 4 | . 2 . 2 2 . 2 2 2 2 4 4 4 Hottest 219 | . 80 . 66 46 . 46 135 136 40 219 165 165 Shots Fired 907 | . 56 . 157 6 . 44 58 212 22 203 55 94 Gun 576 | . 56 . 134 6 . 40 35 94 22 119 27 43 Cannon 301 | . . . . . . . 20 118 . 84 28 51 Launcher 30 | . . . 23 . . 4 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 610 | . 17 . 91 6 . 40 35 88 22 162 55 94 Thermal 178 | . . . . . . . 20 118 . 40 . . Explosive 30 | . . . 23 . . 4 3 . . . . . Electromagnetic 89 | . 39 . 43 . . . . 6 . 1 . . Robot Hit Streak 39 | . 6 . 14 5 . 14 23 39 5 9 12 10 Robot Miss Streak 4 | . 4 . 3 . . 2 1 4 3 3 3 3 Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 8 | . 3 . 2 . . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . Shots Hit Robots 583 | . 32 . 102 5 . 32 50 146 11 109 33 63 Core Hits 269 | . 19 . 57 4 . 14 23 66 6 42 12 26 Critical Hits 37 | . . . . . . . 1 12 . 4 13 7 Critical Kills 16 | . . . . . . . . 4 . 2 7 3 Critical Parts Destroyed 20 | . . . . . . . 1 8 . 1 6 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13451 | . 740 . 2246 70 . 924 1184 3110 239 2485 932 1521 Guns 6379 | . 537 . 1256 70 . 403 472 1326 239 1219 313 544 Cannons 5027 | . . . . . . . 381 1784 . 1266 619 977 Explosions 2045 | . 203 . 990 . . 521 331 . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 8114 | . 160 . 837 70 . 403 472 1232 239 2248 932 1521 Thermal 2654 | . 203 . . . . 49 381 1784 . 237 . . Explosive 1793 | . . . 990 . . 472 331 . . . . . Electromagnetic 890 | . 377 . 419 . . . . 94 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 . . . Average Corruption 3 | . . . . . . . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . . . Matter Fused 1 | . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 213 | . 1 . 86 . . 52 8 22 . 6 . 38 Projectiles 66 | . . . . . . . . 22 . 6 . 38 Explosions 147 | . 1 . 86 . . 52 8 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . 9 1 8 Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 8 1 8 Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 194 | . 44 . 133 . . . 17 . . . . . Shots 11 | . 1 . 9 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 815 | . 102 . 27 1 . . 225 465 132 345 731 815 Average Temperature 141 | . 35 . 6 1 . . 82 136 64 94 331 276 Received Heat Transfer 2550 | . 18 . 390 12 . 81 423 675 18 357 45 531 Effects 53 | . . . . . . . . 6 . 3 20 24 Shutdowns 5 | . . . . . . . . . . . 4 1 Energy Bleed 4 | . . . . . . . . . . . 3 1 Interference 17 | . . . . . . . . 3 . 3 6 5 Matter Decay 3 | . . . . . . . . 2 . . . 1 Short Circuit 4 | . . . . . . . . 1 . . 1 2 Damage (minor) 7 | . . . . . . . . . . . 1 6 Damage (major) 10 | . . . . . . . . . . . 3 7 Damage (core) 3 | . . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 6 | . . . . . . . 1 4 . 1 . . Heat Transferred 4523 | . 250 . . . . 50 592 3187 . 444 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Peak Influence 1089 | . 152 43 275 115 . 230 247 645 628 1089 . . Average Influence 342 | . 39 42 115 83 . 120 88 324 448 819 . . Maximum Alert Level 3 | . . . 1 . . 1 1 2 2 3 . . Low Security (%) 51 | . . . . . . . . . . . . . Level 1 10 | . . . . . . . . . . . . . Level 2 17 | . . . . . . . . . . . . . Level 3 20 | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . . . . 5 . 11 . . Investigation 6 | . 1 . 2 . . . . 1 . 2 . . Extermination 4 | . . . . . . . . . . 4 . . Reinforcement 5 | . . . . . . . . 2 . 3 . . Assault 3 | . . . . . . . . 2 . 1 . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Distress Signals 7 | . 2 . . . . . . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 13 2 36 2 . 7 15 41 10 24 6 13 Peak Tracking Total 10 | . 4 2 6 2 . 3 5 10 3 6 3 8 Tactical Retreats 12 | . . . 2 . . 3 . 3 . 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Traps Triggered 3 | . . . 1 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Disabled 14 | . . . 3 . . 2 1 3 2 1 2 . Max in Single Turn 2 | . . . 1 . . 2 1 1 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Accessed 35 | . 7 . 8 . . . 3 9 2 6 . . Terminals 26 | . 6 . 6 . . . 1 9 1 3 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 2 | . . . 1 . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 94 | . 20 . 27 . . . 6 16 5 20 . . Successful 50 | . 9 . 16 . . . 5 9 3 8 . . Failed 44 | . 11 . 11 . . . 1 7 2 12 . . Catastrophic 4 | . 2 . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 49 | . 17 . 14 . 1 . 2 5 4 6 . . Terminals 70 | . 17 . 21 . . . 3 16 4 9 . . Fabricators 8 | . . . . . . . . . . 8 . . Repair Stations 5 | . . . 2 . . . . . . 3 . . Recycling Units 5 | . 3 . . . . . 1 . 1 . . . Scanalyzers 6 | . . . 4 . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . 3 . 6 . . . 1 7 2 3 . . Part Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 6 | . . . . . . . . 6 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . 2 . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . . . Report Inventory 2 | . . . . . . . 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 43 | . 17 . 16 . . . 3 4 . 3 . . Terminals 15 | . 5 . 6 . . . 1 2 . 1 . . Track 4 | . 1 . 2 . . . . 1 . . . . Botnet 11 | . 4 . 4 . . . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 7 . 7 . . . 1 5 1 5 . . Full Trace Events 3 | . 1 . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 1 . . . . Parts Built 2 | . . . . . . . . . . 2 . . Matter 146 | . . . . . . . . . . 146 . . Time 36 | . . . . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Total Allies 12 | . . . . . . . . 12 . . . . Largest Group 10 | . . . . . . . . 10 10 6 . . Highest-Rated Group 173 | . . . . . . . . 173 173 109 . . Highest-Rated Ally 31 | . . . . . . . . 31 29 29 . . Total Orders 2 | . . . . . . . . 1 . 1 . . EXPLORE 2 | . . . . . . . . 1 . 1 . . Ally Attacks 167 | . . . . . . . . 19 122 26 . . Total Damage 2190 | . . . . . . . . 378 1394 418 . . Kills 33 | . . . . . . . . 3 28 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 Drone Launches 22 | . . . . . . . . 16 . 6 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Turns Passed 11061 | 37 798 105 1828 186 681 636 775 1699 499 2231 691 895 Spaces Moved 5887 | 36 707 231 1022 111 456 336 233 654 256 950 390 505 Core 36 | 21 . . . . . . . . . 14 . 1 Treads 4668 | . . . 909 111 456 336 126 644 256 936 390 504 Legs 446 | 15 314 . . . . . 107 10 . . . . Wheels . | . . . . . . . . . . . . . Hover 378 | . 338 40 . . . . . . . . . . Flight 359 | . 55 191 113 . . . . . . . . . Fastest Speed 31 | 50 37 37 31 148 148 148 150 145 145 145 152 152 Average Speed 138 | 79 85 40 133 148 148 153 163 145 145 169 155 156 Slowest Speed 1050 | 120 150 56 148 148 148 172 270 185 145 1000 156 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 81 52 67 17 89 85 25 73 53 29 54 43 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 4 | . 1 1 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . . . 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . 2 . 1 . . . . . . 3 3 Spaces Dug 20 | . . . 20 . . . . . . . . . Terrain Destroyed 297 | . 4 . 178 . . 36 33 2 . 28 5 11 Melee . | . . . . . . . . . . . . . Projectile 48 | . . . . . . . 2 2 . 28 5 11 AOE 249 | . 4 . 178 . . 36 31 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Total 8053 | 44 845 242 1328 127 463 412 566 1212 368 1456 440 550 Wait 1365 | . 67 3 127 12 . 47 269 366 98 358 16 2 Move 5871 | 35 706 230 1017 110 455 335 232 653 255 949 389 505 Hop 2 | . . . 2 . . . . . . . . . Pick Up 128 | 4 17 3 33 1 3 . 10 19 2 25 5 6 Fast Attach 32 | 1 1 . 4 . . . 2 9 . 12 1 2 Attach 48 | 4 5 . 12 . 1 . 9 3 2 9 2 1 Detach 4 | . . . 2 . . . 1 . . . 1 . Swap 90 | . 7 3 20 . 1 4 8 14 . 21 7 5 Drop 105 | . 14 3 23 1 3 . 3 25 . 25 5 3 Fire 397 | . 28 . 88 3 . 26 32 115 11 54 14 26 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . 8 . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 38 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 413 | -10/Materials | Identified exit to Materials 603 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Identified exit to Mines 768 | -10/Materials | Discovered exit to Materials (range 9) 836 | -10/Materials | Entered Mines 850 | -10/Mines | Discovered exit to Materials (range 10) 861 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 879 | -10/Mines | Learned Materials interactive machine intel 921 | -10/Mines | Assembled infested the area 926 | -10/Mines | Assisted by a Guerilla fighting off Assembled 941 | -10/Mines | Entered Materials 941 | -9/Materials | Evolved 2 slots: Propulsion x2 942 | -9/Materials | Loaded intel: 18 interactive machine locations 1531 | -9/Materials | Discovered new exit (range 9) 1788 | -9/Materials | Discovered new exit (range 16) 1850 | -9/Materials | Identified exit to Mines 2260 | -9/Materials | Repaired Adv. Treads 2309 | -9/Materials | Discovered new exit (range 3) 2769 | -9/Materials | Entered Mines 2780 | -9/Mines | Learned Materials terminal intel 2949 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2949 | -9/Mines | Discovered new exit (range 5) 2955 | -9/Mines | Entered Exiles 2991 | -9/Exiles | Met 8R-AWN 3016 | -9/Exiles | Met EX-HEX 3099 | -9/Exiles | Met EX-DEC 3209 | -9/Exiles | Met EX-BIN 3229 | -9/Exiles | Aligned with FarCom system 3231 | -9/Exiles | Given EX-Vault access code 3265 | -9/Exiles | Opened EX-Vault 3271 | -9/Exiles | Found Prototype Device 3272 | -9/Exiles | Identified Skeleton Box 3279 | -9/Exiles | Found Prototype Processor 3280 | -9/Exiles | Identified 0b10 Alert Chip 3316 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3428 | -9/Exiles | Visited The Gauntlet 3618 | -9/Exiles | Discovered new exit (range 14) 3636 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3636 | -9/Exiles | Entered Mines 4035 | -8/Mines | Core integrity fell below 50% 4258 | -8/Mines | Discovered new exit (range 8) 4272 | -8/Mines | Entered Materials 4272 | -8/Materials | Evolved 2 slots: Utility x2 4273 | -8/Materials | Loaded intel: 11 terminal locations 4730 | -8/Materials | Lost 5 parts (2n1u2w) 4927 | -8/Materials | Discovered new exit (range 7) 5047 | -8/Materials | Entered Storage 5266 | -8/Storage | Discovered new exit (range 61) 5735 | -8/Storage | Met a pair of Derelict thieves 6700 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6723 | -8/Storage | Used back door to open Recycling access 6723 | -8/Storage | Discovered new exit (range 5) 6746 | -8/Storage | Entered Recycling 6746 | -8/Recycling | Accompanied by 10 allies 6754 | -8/Recycling | Spotter reported a threat 6764 | -8/Recycling | Spotter reported a threat 6767 | -8/Recycling | Spotter reported a threat 6770 | -8/Recycling | Spotter reported a threat 6774 | -8/Recycling | Spotter reported a threat 6774 | -8/Recycling | Spotter reported a threat 6785 | -8/Recycling | Spotter reported a threat 6806 | -8/Recycling | Spotter reported a threat 6812 | -8/Recycling | Spotter reported a threat 6825 | -8/Recycling | Spotter reported a threat 6881 | -8/Recycling | Spotter reported a threat 6910 | -8/Recycling | Identified exit to Factory 6925 | -8/Recycling | Spotter reported a threat 6931 | -8/Recycling | Spotter reported a threat 6973 | -8/Recycling | Spotter reported a threat 6974 | -8/Recycling | Spotter reported a threat 6977 | -8/Recycling | Crushed by falling debris 6988 | -8/Recycling | Build established: Commander-Mutant 7007 | -8/Recycling | Spotter reported a threat 7008 | -8/Recycling | Spotter reported a threat 7008 | -8/Recycling | Spotter reported a threat 7030 | -8/Recycling | Spotter reported a threat 7054 | -8/Recycling | Spotter reported a threat 7054 | -8/Recycling | Spotter reported a threat 7055 | -8/Recycling | Spotter reported a threat 7061 | -8/Recycling | Core integrity fell below 50% 7104 | -8/Recycling | Spotter reported a threat 7104 | -8/Recycling | Spotter reported a threat 7245 | -8/Recycling | Entered Factory 7245 | -6/Factory | Accompanied by 6 allies 7245 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 7782 | -6/Factory | Spotted B-75 Beast 7850 | -6/Factory | Destroyed B-75 Beast 7881 | -6/Factory | Lost 7 parts (4n2u1w) 7888 | -6/Factory | Build established: Skirmisher 8204 | -6/Factory | Garrison activated, responded to threat 8568 | -6/Factory | Build established: Scavenger-Skirmisher 8621 | -6/Factory | Fabricated Adv. Treads (x2) 9208 | -6/Factory | Discovered new exit (range 46) 9232 | -6/Factory | Discovered new exit (range 74) 9345 | -6/Factory | First assault squad dispatched 9476 | -6/Factory | Entered Lower Caves 9573 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9585 | -6/Lower Caves | Core integrity fell below 50% 9613 | -6/Lower Caves | Destroyed 7 combat bots 9648 | -6/Lower Caves | Spotted B-75 Beast 9818 | -6/Lower Caves | Build established: Scavenger-Tank 10106 | -6/Lower Caves | Discovered new exit (range 14) 10129 | -6/Lower Caves | Encountered a Warlord checkpoint 10139 | -6/Lower Caves | Learned location of Extension (-5) 10167 | -6/Lower Caves | Entered another Lower Caves area 10280 | -6/Lower Caves | Learned Factory stockpile data 10436 | -6/Lower Caves | Build established: Scavenger-Gunner 11045 | -6/Lower Caves | Core integrity fell below 20% 11063 | -6/Lower Caves | Core destroyed Last Messages --------------- 11051_ Overheating: Dynamic Insulation System damaged (-3). 11051_ Overheating: Coil Gun damaged (-15). 11051_ Overheating: Hcp. Storage Unit damaged (-65). 11051_ Overheating: Gauss Cannon damaged (-4). 11052_ Overheating: System interference. 11052_ Bore Cannon temporarily disabled. 11052_ Dynamic Insulation System temporarily disabled. 11052_ G-50 Soldier knocked back. 11053_ Overheating: System interference. 11053_ Gauss Cannon temporarily disabled. 11053_ Lgt. Angular Momentum Engine fries itself beyond repair. 11055_ Hvy. Laser fries itself beyond repair. 11056_ Overheating: Gauss Cannon damaged (-2). 11056_ Gauss Cannon destroyed. 11057_ Coil Gun destroyed. 11057_ Bore Cannon destroyed. 11058_ Dynamic Insulation System destroyed. 11061_ Overheating: Med. Storage Unit damaged (-3). 11062_ Overheating: Energy bleed (-16). 11063_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | %! ##????????????????????????????????? | | ##?????????????????????????????????? | | ### ## ##??????????????????????????????????? | | ??### #?#######???????????????????????????????? | | ????### #??### ##?????????????????????????????## | | ??????# #### # #?????????????????????????????# | | ??????# # #???????###?#####?????????????## | | ???#?## # # # ##?????# ### %#????????????## | | ??## # ## ##????# % #?????######## % | | ??# # ### ##???# ! #????## % ## | | ?### ##### ###?# #% #????# | | # # #### # #?# ##???## ## ! | | # # ##?# ## ### % %###### % ### % | | #??# # ### # ## % ### | | # ??# # #?## %# % ###?## | | ### ?## # ##??## % ####### ##???## | | ??## ## #????# #% ###???# ###### | | ???## ##????# # #???# | | ???# # ##?????# % %%## ##### ### | | ???### ### ###??????# # % # % #?## | | ?????##??## ##??????# ### # #??#### | | ??????????# # ##?????# ?#% # #######?##### | | ??????????# #?????# #?#########???????# | | ??????????# ##########?????????????????# | | ?????????# # #######????????????##! ### | | ????????# # ###@ #???????????## = #? | | ?? ##### #????????#### ##? | | ?# ### #???# g ##????????# ### | | ####??#### ? g %;#?????????## | | ## #?????????? g ##; %#??????????# | | ????????????? %% % ?????????## ## | | ????????????# $ $ ###?????????###?## | | ????????????# ########### #????????????????## # | | ??????????? ???????????? #????????????????## # | | ????????? ????????????? #????????????????#" # | | ????????### ?????????????? ;?????????# ###### # | | ?????????????????????????? #??????????# | | ?????????????????????????? #??????????########### | | ?????????????????????????? #????????????????????# | | ?????????????????????????? #???????????????????## | | ??????????????????????????? #???????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 19 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 250 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Triangulator | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed ElectronResetPrototype Manual? 0 Play Time 01:56:12 Cumulative 47.7 hours Start 2019.10.28 @ 19:30:26 End 2019.10.28 @ 21:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6363e38-1f65-466f-8a41-9a3ec1b43262