Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.18 @ 13:48:55 Player: klibe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (416) 416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2141 Bonus ------- None Cogmind --------- Core Integrity 281/550 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Signal Interpreter Shield Generator > --- WEAPON ----------- Medium Laser Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Tractor Beam Small Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Shield Generator Device Shield Generator Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 18 | 5 4 8 1 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . 2 . Device 1 | . . 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 4 1 Energy Gun 7 | 2 1 3 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 10 | . . 1 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 77 | . 68 84 63 Engine 15 | . 13 17 7 Core 3 | . . 3 8 Wheel 21 | . 28 22 10 Device 3 | . . 4 8 Processor 3 | . . 3 8 Energy Gun 20 | . 19 22 13 Ballistic Gun 6 | . . 7 7 Launcher 3 | . 7 2 . Peak Build Rating 18 | 5 5 18 18 Average Rating 10 | 3 4 12 14 On Entrance 7 | . 5 5 18 Naked Turns 2 | . . . 2 Heaviest Build 25 | 6 8 25 25 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 4 Average Carried 3 | 1 2 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 3 4 3 Class Distribution -------------------- 34% | Gunner 32% | Mutant 32% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 520 | 203 74 212 31 Remotely . | . . . . Salvage Created 454 | . 168 243 43 Parts 36 | . 19 17 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 5 9 1 Guns 9 | . 4 4 1 AOE 6 | . 1 5 . Classes Destroyed 6 | . 3 3 . Worker 1 | . . 1 . Builder 4 | . 4 . . Tunneler 1 | . . 1 . Swarmer 7 | . 3 4 . Grunt 5 | . 2 2 1 Sentry 3 | . . 3 . Best Kill Streak 9 | . 9 6 1 Combat Bots Only 5 | . 5 5 1 Max Kills in Single Turn 3 | . 3 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 154 | . 19 34 101 Missed 49 | . 7 15 27 Damage Taken 1092 | . 104 203 785 Core 343 | . 31 43 269 Absorbed by Shields 208 | . . 7 201 Ignored by Resistances 370 | . 32 63 275 Core Remaining (%) 92 | 100 87 89 . Volleys Fired 41 | . 12 19 10 Largest 3 | . 2 3 2 Hottest 145 | . 70 145 73 Shots Fired 84 | . 17 48 19 Gun 74 | . 12 43 19 Cannon . | . . . . Launcher 10 | . 5 5 . Special . | . . . . Kinetic 20 | . . 10 10 Thermal 54 | . 12 33 9 Explosive 10 | . 5 5 . Electromagnetic . | . . . . Robot Hit Streak 19 | . 5 19 7 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 49 | . 9 24 16 Core Hits 40 | . 14 23 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1177 | . 274 679 224 Guns 658 | . 73 361 224 Cannons . | . . . . Explosions 513 | . 201 312 . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 244 | . . 110 134 Thermal 414 | . 73 251 90 Explosive 513 | . 201 312 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 1 | . 1 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 . 2 Matter Fused 2 | . 1 . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 19 17 . Shots 2 | . 1 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 373 | . 45 373 282 Average Temperature 124 | . 22 141 131 Received Heat Transfer 588 | . 24 78 486 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1208 | . 175 626 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 323 | . 187 323 92 Initial 67 | . . 67 67 Average 153 | . 59 222 66 Maximum Alert Level 1 | . . 1 . Low Security (%) 65 | 100 100 42 100 Level 1 34 | . . 57 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 7 9 6 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 1 | . . 1 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 913 | 62 197 547 107 Spaces Moved 818 | 77 196 468 77 Core 59 | 33 . . 26 Treads . | . . . . Legs . | . . . . Wheels 759 | 44 196 468 51 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 83 | 67 80 85 97 Slowest Speed 450 | 80 80 95 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 30 26 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 54 | . 24 30 . Melee . | . . . . Projectile . | . . . . AOE 54 | . 24 30 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 971 | 87 219 575 90 Wait 71 | . 2 68 1 Move 815 | 76 195 467 77 Hop . | . . . . Pick Up 19 | 6 5 8 . Fast Attach 1 | . . . 1 Attach 17 | 5 4 8 . Detach 3 | . 1 2 . Swap . | . . . . Drop 3 | . . 2 1 Fire 41 | . 12 19 10 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 790 | -9/Materials | Discovered new exit (range 16) 803 | -9/Materials | Identified exit to Materials 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -8/Materials | Self-destructed Last Messages --------------- 00884_ Critical hit (Smash). 00884_ Wheel destroyed. 00884_ System corrupted by crushing effect (+3). 00889_ Med. Laser destroyed. 00889_ Spread Laser destroyed. 00891_ Knocked back. 00892_ System corrupted: Substantial component data lost. 00894_ Hvy. Assault Rifle destroyed. 00895_ Dropped Sml. Laser. 00895_ Hvy. Ion Engine destroyed. 00900_ Imp. Signal Interpreter destroyed. 00900_ Shield Generator destroyed. 00900_ System corrupted by crushing effect (+2). 00900_ System corrupted by crushing effect (+1). 00902_ Critical hit (Burn: +37). 00902_ Nuclear Core destroyed. 00902_ Acquired Sml. Laser. 00908_ System corrupted: Matter fused (-5). 00912_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ?????? ?????#??????######## | | ????? ????# ?????# # | | ????? #### ###??# # | | ??????? / ??# @# | | ?????????# ??# # | | ????#+#### ### b # | | ??? #g # | | ??? /g # | | ??? # # | | ??????### ######%# g # | | ????????# ######+# g # | | ????????# # * + # | | ????????# # # # | | ????????# # """# # | | ????????# # """######## | | ????????# # """#??????? | | ????????# + #??????? | | ????????# # #??????? | | ????????# # = #??????? | | ?## ##### ########??????? | | ?# #?????????? | | ?# #?????????? | | #?????????? | | #################?????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicProjectionCannon Manual? 0 Play Time 00:14:22 Cumulative 3.7 hours Start 2024.09.14 @ 22:49:15 End 2024.10.18 @ 13:48:55 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c9b48df-2c72-4a21-93b1-20bd4fb5c6ef