Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 00:01:25 Player: Calanor Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (87) 435 Value Destroyed (1818) 1818 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3303 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 245/265 System Corruption 3% Temperature Cool (547) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (10) --- Heavy Ion Engine Light Treads Light Treads Improved Heat Sink EM Pulse Gun EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Heat Sink EM Pulse Gun EM Pulse Gun Heavy Assault Rifle Autogun Improved Datajack Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 60 | 7 16 37 Power 10 | 2 2 6 Engine 10 | 2 2 6 Core . | . . . Reactor . | . . . Propulsion 18 | 2 4 12 Treads 14 | 2 3 9 Leg . | . . . Wheel 4 | . 1 3 Hover . | . . . Flight . | . . . Utility 13 | 1 6 6 Device 6 | . 4 2 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware 1 | . . 1 Protection 2 | . . 2 Artifact . | . . . Weapon 19 | 2 4 13 Energy Gun 9 | 2 3 4 Energy Cannon 3 | . 1 2 Ballistic Gun 7 | . . 7 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 2 12 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 6 | . 1 5 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 96 | . 97 95 Engine 12 | . 13 10 Treads 28 | . 28 28 Device 9 | . 11 7 Storage 12 | . 14 11 Processor 2 | . . 4 Hackware 2 | . . 4 Protection 2 | . . 5 Energy Gun 11 | . 20 2 Energy Cannon 6 | . 7 5 Ballistic Gun 6 | . . 13 Naked Turns . | . . . Heaviest Build 39 | 13 27 39 Greatest Support 69 | 40 40 69 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 8 10 Most Carried 10 | 5 10 10 Average Carried 8 | 2 7 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1233 | 270 160 803 Remotely 10 | . 10 . Salvage Created 2935 | . 1072 1863 Parts 192 | . 72 120 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 8 | . 1 7 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 49 | . 20 29 Guns 42 | . 18 24 Cannons 4 | . . 4 AOE 3 | . 2 1 Classes Destroyed 13 | . 9 4 Worker 11 | . 3 8 Builder 5 | . 1 4 Tunneler 1 | . 1 . Hauler 2 | . 1 1 Recycler 8 | . 3 5 Mechanic 1 | . . 1 Operator 3 | . 2 1 Watcher 7 | . 3 4 Swarmer 15 | . 9 6 Grunt 27 | . 11 16 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 4 | . . 4 Best Kill Streak 8 | . 6 8 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . 1 . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2683 | . 645 2038 Core 529 | . 124 405 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 236 | . 83 153 Largest 2 | . 2 2 Hottest 150 | . 100 150 Shots Fired 440 | . 160 280 Gun 372 | . 140 232 Cannon 68 | . 20 48 Launcher . | . . . Special . | . . . Kinetic 173 | . . 173 Thermal 123 | . 56 67 Explosive . | . . . Electromagnetic 144 | . 104 40 Robot Hit Streak 10 | . 9 10 Robot Miss Streak 7 | . 7 6 Penetration Max . | . . . Secondary Targets 6 | . 4 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 257 | . 78 179 Core Hits 120 | . 45 75 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4532 | . 1767 2765 Guns 3078 | . 962 2116 Cannons 545 | . 105 440 Explosions 909 | . 700 209 Melee . | . . . Ramming . | . . . Kinetic 1481 | . . 1481 Thermal 1866 | . 953 913 Explosive . | . . . Electromagnetic 1185 | . 814 371 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 3 Corruption Purged . | . . . Effects 20 | . 7 13 Message Errors 3 | . 1 2 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . 2 2 Data Loss (minor) 6 | . 2 4 Targeting Errors 3 | . 2 1 Overload Shots . | . . . Overflow Damage 128 | . 104 24 Projectiles 13 | . 7 6 Explosions 115 | . 97 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 232 | . 187 45 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 710 | . 210 710 Average Temperature 108 | . 65 149 Received Heat Transfer 783 | . 117 666 Effects 11 | . . 11 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 4 | . . 4 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 3070 | . 1166 1904 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 7 | . 3 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 424 | . 424 407 Average Influence 204 | . 181 234 Maximum Alert Level 2 | . 2 2 Low Security (%) 45 | 100 57 32 Level 1 53 | . 42 67 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 74 | . 30 44 Peak Tracking Total 6 | . 6 6 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 13 | . 8 5 Max in Single Turn 5 | . 5 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 14 | . 7 7 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 16 16 Successful 21 | . 9 12 Failed 11 | . 7 4 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 11 8 Fabricators . | . . . Repair Stations 5 | . 2 3 Recycling Units 8 | . 3 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Prototype ID Bank 4 | . 2 2 Alert Level 1 | . . 1 Locate Traps 3 | . 2 1 Registered Components 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 1 3 Scan Component 3 | . 1 2 Repair 1 | . . 1 Recycling Unit Hacks 7 | . 3 4 Report Inventory 5 | . 2 3 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 175 | . . 175 Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4491 | 70 2227 2194 Spaces Moved 2189 | 41 1113 1035 Core 10 | 8 . 2 Treads 2131 | 33 1113 985 Legs . | . . . Wheels 48 | . . 48 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 90 Average Speed 160 | 138 163 157 Slowest Speed 450 | 160 180 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 98 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 83 | . 70 13 Melee . | . . . Projectile 2 | . . 2 AOE 81 | . 70 11 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2734 | 52 1360 1322 Wait 179 | . 120 59 Move 2187 | 40 1112 1035 Hop . | . . . Pick Up 39 | 5 15 19 Fast Attach 11 | 3 . 8 Attach 21 | 3 4 14 Detach 1 | . 1 . Swap 28 | 1 12 15 Drop 32 | . 13 19 Fire 236 | . 83 153 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 879 | -10/Materials | Discovered new exit (range 13) 924 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Discovered new exit (range 15) 2298 | -10/Materials | Entered another Materials area 2298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2696 | -9/Materials | Lost 6 parts (1p1n2u2w) 2726 | -9/Materials | Build established: Scavenger-Mutant 2753 | -9/Materials | Discovered new exit (range 11) 2893 | -9/Materials | Discovered new exit (range 15) 3034 | -9/Materials | Discovered new exit (range 8) 3624 | -9/Materials | Build established: Mutant 3782 | -9/Materials | Core integrity fell below 50% 4016 | -9/Materials | Discovered new exit (range 12) 4467 | -9/Materials | Repaired Imp. Treads 4483 | -9/Materials | Core integrity fell below 20% 4493 | -9/Materials | Core destroyed Last Messages --------------- Repair station completes Imp. Treads repairs. Acquired Imp. Treads. Repair Station disabled. G-34 Mercenary destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+296). System corrupted: Hvy. Particle Cannon targeting data glitched. K-01 Serf collects debris. Overheating: Energy bleed (-53). Overheating: Core damaged (-72). Power failure, Hvy. Ion Engine shutdown. Overheating: Hvy. Ion Engine damaged (-53). Overheating: Imp. Treads damaged (-62). Overheating: Hvy. Particle Cannon damaged (-25). Overheating: Hacking Suite damaged (-4). K-01 Serf collects debris. G-34 Mercenary destroyed. Overheating: Hvy. Assault Rifle damaged (-36). K-01 Serf collects debris. Overheating: Core damaged (-76). 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