Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 10:32:32 Player: aliser Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1654) 1654 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4329 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Terrain Scanner Heavy EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Great Axe > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Heat Sink Improved Heat Sink Terrain Scanner Advanced Targeting Computer Core Analyzer Core Shielding Tractor Beam Heavy EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 43 | 6 1 9 12 15 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 2 5 1 Treads 5 | 2 . 1 2 . Leg 1 | . . . . 1 Wheel 4 | . . 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 1 5 9 Device 6 | . . . 4 2 Storage 2 | 1 1 . . . Processor 3 | . . . . 3 Hackware 4 | . . . . 4 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 2 . 5 2 4 Energy Gun 4 | 2 . 2 . . Energy Cannon 3 | . . . 2 1 Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 21 | . . . 7 14 Power 2 | . . . . 2 Propulsion 8 | . . . 3 5 Utility 5 | . . . 3 2 Weapon 6 | . . . 1 5 Highest Loss Streak 7 | . . . 4 7 To Critical Strikes . | . . . . . Average Backups 15 | 1 4 14 19 19 Power 3 | . 1 4 4 3 Propulsion . | . . . . . Utility 3 | . . . 3 5 Weapon 7 | . 2 7 10 8 Tool/Special . | . . . . . Unused Backups 21 | . . 4 3 14 Power 8 | . . 1 3 4 Propulsion . | . . . . . Utility 5 | . . 1 . 4 Weapon 6 | . . 2 . 4 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 85 | . 89 84 84 86 Engine 7 | . 14 11 9 . Core 1 | . . . . 5 Treads 15 | . 28 27 13 6 Leg 1 | . . . . 4 Wheel 9 | . . 2 19 8 Device 3 | . . . 10 1 Storage 11 | . 17 18 9 6 Processor 2 | . . . . 7 Hackware 9 | . . . . 26 Protection 2 | . . 3 4 . Energy Gun 8 | . 28 18 4 . Ballistic Gun 8 | . . 2 12 10 Peak Build Rating 34 | 6 7 19 25 34 Average Rating 20 | 3 6 13 21 30 On Entrance 10 | . 6 7 19 22 Naked Turns 28 | . . . . 28 Heaviest Build 61 | 14 54 60 61 57 Greatest Support 60 | 40 40 60 42 42 Greatest Overweight (x) 17 | 1 1 4 5 17 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 11 20 20 19 Most Carried 20 | 5 7 20 20 20 Average Carried 16 | 1 4 14 19 19 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 2 7 20 20 5 Class Distribution -------------------- 51% | Mutant 30% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1189 | 254 6 162 428 339 Remotely 61 | . . . . 61 Salvage Created 2231 | . 60 321 1311 539 Parts 129 | . 4 16 72 37 Haulers Intercepted 4 | . 1 1 2 . Recyclers Shooed 6 | . . . 4 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . . 6 15 14 Guns 24 | . . 5 11 8 Cannons 4 | . . . 2 2 AOE 7 | . . 1 2 4 Classes Destroyed 12 | . 2 3 6 1 Worker 6 | . . . 4 2 Builder 5 | . . . 2 3 Tunneler 1 | . . . 1 . Hauler 4 | . 1 1 2 . Recycler 6 | . . . 6 . Operator 3 | . 1 . 1 1 Watcher 3 | . . 1 2 . Swarmer 8 | . . . 4 4 Grunt 19 | . . 4 6 9 Sentry 5 | . . 2 3 . Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 9 | . 1 3 9 7 Combat Bots Only 7 | . . 3 4 7 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 226 | . . 23 77 126 Missed 52 | . . 3 15 34 Hits 174 | . . 20 62 92 Projectile 174 | . . 20 62 92 AOE 1 | . . . . 1 Critical Strikes 7 | . . 2 1 4 Actively Blocked 1 | . . . . 1 Damage Taken 2956 | . . 353 945 1658 Core 885 | . . 94 91 700 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 8 42 Core Remaining (%) 89 | 100 100 76 83 . Volleys Fired 142 | . 6 26 68 42 Largest 2 | . 2 2 2 2 Hottest 150 | . 80 110 150 65 Shots Fired 273 | . 12 48 136 77 Gun 235 | . 12 46 122 55 Cannon 18 | . . . 14 4 Launcher 20 | . . 2 . 18 Special . | . . . . . Kinetic 165 | . . 10 100 55 Thermal 46 | . . 17 25 4 Explosive 20 | . . 2 . 18 Electromagnetic 42 | . 12 19 11 . Robot Hit Streak 18 | . 2 12 15 18 Robot Miss Streak 5 | . 4 5 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 201 | . 4 40 101 56 Core Hits 148 | . 3 27 64 54 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4817 | . 71 729 2111 1906 Guns 2677 | . 71 555 1378 673 Cannons 432 | . . . 325 107 Explosions 1708 | . . 174 408 1126 Melee . | . . . . . Ramming . | . . . . . Kinetic 1861 | . . 151 1037 673 Thermal 1218 | . . 251 860 107 Explosive 1206 | . . 80 . 1126 Electromagnetic 532 | . 71 247 214 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 33 | . . . 7 26 Projectiles . | . . . . . Explosions 33 | . . . 7 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 242 | . . 78 54 110 Shots 10 | . . 3 1 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | . 36 255 33 83 Average Temperature 64 | . 15 88 12 29 Received Heat Transfer 987 | . . 156 288 543 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1544 | . . 250 1146 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 187 | . 9 110 187 185 Initial 77 | . . . 18 77 Average 64 | . 1 37 93 85 Influence Increases 1225 | . 21 237 503 464 Destroy 0b10 Robot/C 700 | . . 120 300 280 Destroy 0b10 Robot/NC 140 | . 10 10 90 30 Destroy Leader 194 | . 2 44 98 50 Successful Hack 16 | . 9 . 7 . Disable Machine 75 | . . 45 . 30 Destroy Structure 85 | . . 18 8 59 Partial Spotted 15 | . . . . 15 Influence Decreases 1172 | . 21 191 378 582 Entered New Map 122 | . . . 28 94 Time Decay 848 | . 21 191 280 356 Lost Part 202 | . . . 70 132 Squads Dispatched 17 | . . 1 5 11 Investigation 6 | . . . 3 3 Extermination 1 | . . . . 1 Reinforcement 7 | . . 1 2 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 2 11 23 24 Peak Tracking Total 7 | . 1 3 7 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 . 2 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 4 4 2 Terminals 7 | . 1 2 3 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 32 | . 3 11 14 4 Successful 19 | . 2 9 6 2 Failed 13 | . 1 2 8 2 Catastrophic 4 | . 1 1 1 1 Database Lockouts . | . . . . . Manual 12 | . 3 1 8 . Terminals 16 | . 3 3 8 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers 12 | . . 6 6 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Assault Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 10 | . . 5 5 . Insert Component 4 | . . 2 2 . Analyze 6 | . . 3 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 11 | . 1 4 4 2 Full Trace Events 5 | . . 1 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 2 2 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 31 | . . . . 31 Total Part Build Rating 4 | . . . . 4 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed 4 | . . 2 2 . Part Schematics Acquired 4 | . . 2 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 54 | . . . . 54 Terrain 54 | . . . . 54 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2352 | 80 243 550 675 804 Spaces Moved 1121 | 47 125 219 301 429 Core 69 | 9 . . . 60 Treads 315 | 38 125 152 . . Legs . | . . . . . Wheels 737 | . . 67 301 369 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 105 50 Average Speed 145 | 145 176 185 118 134 Slowest Speed 900 | 160 240 240 165 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 31 30 24 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 20 | . . 6 . 14 Terrain Destroyed 84 | . . 17 3 64 Melee 7 | . . . . 7 Projectile . | . . . . . AOE 77 | . . 17 3 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1560 | 57 136 319 482 566 Wait 167 | . . 36 86 45 Move 1117 | 46 124 218 300 429 Hop . | . . . . . Pick Up 42 | 5 5 15 7 10 Fast Attach 24 | 3 1 7 8 5 Attach 15 | 3 . 2 3 7 Detach 8 | . . 6 . 2 Swap 14 | . . 2 3 9 Drop 24 | . . 7 7 10 Fire 142 | . 6 26 68 42 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Materials 180 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 853 | -9/Materials | Discovered new exit (range 15) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x2 1084 | -8/Materials | Lost 4 parts (3u1w) 1127 | -8/Materials | Lost 3 parts (3n) 1391 | -8/Materials | Discovered new exit (range 16) 1480 | -8/Materials | Build established: Scavenger-Mutant 1549 | -8/Materials | Entered Factory 1549 | -7/Factory | Evolved 2 slots: Utility x2 1635 | -7/Factory | Garrison activated, responded to threat 1695 | -7/Factory | Lost 3 parts (1p2n) 1700 | -7/Factory | Discovered new exit (range 8) 1707 | -7/Factory | Destroyed 7 combat bots 1887 | -7/Factory | Build established: Hacker-Mutant 2088 | -7/Factory | Fabricated Cooling System (x2) 2281 | -7/Factory | Lost 4 parts (3n1w) 2321 | -7/Factory | Core integrity fell below 50% 2325 | -7/Factory | Released all parts (5) 2331 | -7/Factory | Core integrity fell below 20% 2353 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02323_ U-05 Engineer lays Concrete. 02323_ Penetrated by Slug. 02323_ Core Shielding destroyed. 02324_ U-05 Engineer lays Concrete. 02325_ Released Hcp. Storage Unit. 02325_ Released Imp. Terrain Scan Processor. 02325_ Released Adv. Targeting Computer. 02325_ Released Core Analyzer. 02325_ Released Hvy. Ion Cannon. 02327_ U-05 Engineer lays Concrete. 02330_ Knocked back. 02330_ Acquired 7 matter. 02334_ Slug penetrates Door. 02342_ Connecting with Terminal... 02342_ ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. 02344_ Slug penetrates Wall. 02349_ Slug penetrates Manufacturing Mainframe. 02349_ Manufacturing Mainframe disabled. 02353_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# """ """ """#????????# #?? """ "" | | ?????# """ """ F"#????????# """ """ #? ? | | ?????? """ """ ""#????????# """ """ # """ ?? | | ???????? """ """ ###????????# """ """ # """ "? | | ?????? *! ???????????# + """ "? | | ?????# ^""" [% #?????????## # | | ####?# """ " =%= ###??????## #?? | | #? """ " ! ###################???? | | " #???""" 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Datajack | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningOvertunedDiverter Manual? 0 Play Time 00:24:51 Cumulative 64.6 hours Start 2025.10.19 @ 10:07:53 End 2025.10.19 @ 10:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cd65e2d-4ce8-43b3-b639-73308c96339d