Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 17:29:51 Player: ferbs Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3694) 3694 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 8062 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 44/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Component Analysis Suite Mini Drone Bay (1/3) Mini Drone Bay (0/3) Mini Drone Bay (0/3) > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (5) ---- Advanced Heat Sink Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Improved Component Analysis Suite > --- WEAPON ----------- Wave Gun Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Advanced Heat Sink [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Minigun Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . . 1 Propulsion 3 | . . 1 . 1 1 . Utility 4 | . . 1 1 1 . 1 Weapon 1 | . . . . . 1 . Parts Attached 125 | 6 5 22 37 6 28 21 Power 22 | 1 1 3 6 2 4 5 Engine 8 | 1 1 . 3 . 2 1 Core 14 | . . 3 3 2 2 4 Reactor . | . . . . . . . Propulsion 41 | 2 1 7 13 2 12 4 Treads 12 | . . . 5 2 5 . Leg 10 | 2 1 4 2 . . 1 Wheel . | . . . . . . . Hover 11 | . . . 1 . 7 3 Flight 8 | . . 3 5 . . . Utility 27 | 1 1 5 8 2 4 6 Device 15 | . 1 3 2 . 3 6 Storage 1 | 1 . . . . . . Processor 4 | . . 1 2 . 1 . Hackware . | . . . . . . . Protection 7 | . . 1 4 2 . . Artifact . | . . . . . . . Weapon 35 | 2 2 7 10 . 8 6 Energy Gun 16 | . . 6 5 . 3 2 Energy Cannon 6 | . . . 1 . 3 2 Ballistic Gun 12 | 2 2 1 3 . 2 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 60 | . 2 2 20 . 10 26 Power 16 | . 1 1 5 . 3 6 Propulsion 19 | . . 1 8 . 3 7 Utility 10 | . . . 3 . 1 6 Weapon 15 | . 1 . 4 . 3 7 Highest Loss Streak 13 | . 1 2 13 . 6 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 93 98 84 91 89 54 Engine 6 | . 12 1 7 9 3 . Core 6 | . . 9 6 4 8 5 Treads 11 | . . . 4 30 23 . Leg 8 | . 28 25 6 . . . Hover 2 | . . . 1 . 7 9 Flight 2 | . . 7 6 . . . Device 14 | . 9 12 16 15 14 15 Storage 2 | . 14 8 . . . . Processor 8 | . . 11 8 7 9 9 Protection 3 | . . . 8 6 2 . Energy Gun 7 | . . 18 11 . 8 1 Energy Cannon 1 | . . . 2 . 3 3 Ballistic Gun 8 | . 28 3 2 15 4 4 Naked Turns . | . . . . . . . Heaviest Build 59 | 10 15 18 41 49 58 59 Greatest Support 104 | 20 20 36 64 84 104 50 Greatest Overweight (x) 4 | 1 . 2 3 . 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 Average Carried 4 | 3 6 7 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 7 | 4 7 5 4 5 5 2 Class Distribution -------------------- 47% | Scavenger-Mutant 28% | Mutant 8% | Scavenger-Gunner 8% | Sprinter 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2264 | 242 163 257 376 486 494 246 Remotely . | . . . . . . . Salvage Created 4409 | . 325 698 1175 631 1150 430 Parts 253 | . 25 42 77 50 43 16 Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 83 | . 8 13 23 11 18 10 Guns 69 | . 8 13 20 11 10 7 Cannons 11 | . . . 3 . 5 3 AOE 1 | . . . . . 1 . Classes Destroyed 16 | . 4 4 5 2 1 . Worker 4 | . . 1 1 2 . . Builder 5 | . . . 2 1 1 1 Hauler 3 | . . 1 1 1 . . Recycler 4 | . 1 1 1 . 1 . Mechanic 1 | . . . . . 1 . Operator 3 | . . . 2 1 . . Watcher 7 | . 2 3 . 2 . . Swarmer 22 | . 3 2 6 6 . 5 Cutter 1 | . . . 1 . . . Grunt 31 | . 5 7 8 . 7 4 Brawler 2 | . . 1 . . 1 . Duelist 1 | . . . 1 . . . Sentry 16 | . . 3 6 2 4 1 Hunter 5 | . . . . 2 3 . Programmer 4 | . . . . 1 3 . Heavy 1 | . . . 1 . . . Best Kill Streak 7 | . 6 7 4 4 7 7 Combat Bots Only 7 | . 5 6 3 3 5 7 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 854 | . 52 80 157 139 145 281 Missed 267 | . 15 33 55 44 44 76 Damage Taken 9483 | . 562 593 1873 1214 1728 3513 Core 2173 | . 130 92 484 62 400 1005 Absorbed by Shields 37 | . . . . . . 37 Redirected to Shielding 21 | . . . 21 . . . Regen/Repaired (Parts) 591 | . . 57 . 534 . . Core Remaining (%) 63 | 100 48 77 12 91 52 . Volleys Fired 324 | . 42 43 99 54 41 45 Largest 3 | . 2 2 2 2 3 3 Hottest 245 | . 40 110 144 50 245 204 Shots Fired 647 | . 84 86 178 108 106 85 Gun 571 | . 84 86 158 108 76 59 Cannon 76 | . . . 20 . 30 26 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 253 | . 84 . 10 108 5 46 Thermal 392 | . . 86 168 . 99 39 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 15 | . 7 7 11 13 15 8 Robot Miss Streak 6 | . 4 4 6 3 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 11 | . 2 5 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 423 | . 42 48 110 72 88 63 Core Hits 240 | . 20 23 49 31 69 48 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 8 | . . 2 5 . . 1 Burn 7 | . . 2 5 . . . Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8753 | . 405 957 2138 1202 2409 1642 Guns 7126 | . 405 957 1938 1202 1568 1056 Cannons 1477 | . . . 200 . 691 586 Explosions 150 | . . . . . 150 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2629 | . 405 . 151 1202 36 835 Thermal 6119 | . . 957 1987 . 2368 807 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . 5 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 1 2 . Message Errors 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . 9 4 Projectiles 13 | . . . . . 9 4 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 139 | . . . . . 139 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1246 | . 6 183 579 26 1246 445 Average Temperature 160 | . 2 46 140 7 344 140 Received Heat Transfer 2028 | . 180 222 477 54 451 644 Effects 73 | . . . 18 . 53 2 Shutdowns 20 | . . . 5 . 15 . Energy Bleed 9 | . . . 1 . 8 . Interference 17 | . . . 7 . 10 . Matter Decay 6 | . . . 1 . 5 . Short Circuit 5 | . . . 1 . 2 2 Damage (minor) 9 | . . . 2 . 7 . Damage (major) 5 | . . . 1 . 4 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 24 | . . 2 9 . 13 . Heat Transferred 11566 | . . 2035 4218 . 4314 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 502 | . 199 280 428 377 384 502 Initial 194 | . . 9 111 194 115 187 Average 220 | . 74 152 303 228 229 263 Maximum Alert Level 2 | . . 1 2 1 1 2 Low Security (%) 43 | 100 100 66 17 37 34 40 Level 1 51 | . . 34 69 62 65 41 Level 2 4 | . . . 12 . . 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 3 2 4 1 11 2 Investigation 4 | . 2 1 . . . 1 Extermination 5 | . . . . 1 4 . Reinforcement 11 | . 1 1 4 . 4 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 13 21 35 15 26 28 Peak Tracking Total 7 | . 7 6 6 4 5 7 Tactical Retreats 11 | . . . 5 1 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 2 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . . 3 1 . 6 1 Max in Single Turn 6 | . . 1 1 . 6 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 2 4 1 5 3 . Terminals 7 | . 2 2 . 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . 1 . 1 1 . Recycling Units 3 | . . 1 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 31 | . 3 9 2 12 5 . Successful 17 | . 2 6 2 6 1 . Failed 14 | . 1 3 . 6 4 . Catastrophic 3 | . . . . 1 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 3 5 . 8 . . Fabricators 1 | . . . . 1 . . Repair Stations 8 | . . 2 . 3 3 . Recycling Units 5 | . . 2 2 . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 2 2 . 3 . . Record 3 | . 1 . . 2 . . Open DSF 1 | . . . . 1 . . Terminal Index 1 | . . 1 . . . . Alert Level 2 | . 1 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 5 | . . 2 . 2 1 . Scan Component 3 | . . 1 . 1 1 . Repair 2 | . . 1 . 1 . . Recycling Unit Hacks 4 | . . 2 2 . . . Report Inventory 2 | . . 1 1 . . . Retrieve Matter 2 | . . 1 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . Used . | . . . . . . . Hacking Detections 11 | . 2 3 . 4 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . 1 . . Time 104 | . . 60 . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 29 | . . . . . . 29 Drone Recoveries 18 | . . . . . . 18 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4919 | 74 530 650 1186 976 1001 502 Spaces Moved 3322 | 52 332 485 849 511 640 453 Core 140 | 29 . . 23 . . 88 Treads 942 | . . . 130 511 301 . Legs 803 | 23 332 289 159 . . . Wheels . | . . . . . . . Hover 816 | . . . 112 . 339 365 Flight 621 | . . 196 425 . . . Fastest Speed 26 | 50 120 29 26 152 52 50 Average Speed 107 | 105 120 85 95 152 124 68 Slowest Speed 250 | 120 120 215 240 152 220 250 Overloaded Moves 71 | . . . 71 . . . Propulsion Burnouts 1 | . . . 1 . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 51 44 56 15 15 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . 11 . 41 7 Melee . | . . . . . . . Projectile 21 | . . . 11 . 4 6 AOE 37 | . . . . . 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4100 | 71 391 644 1046 627 748 573 Wait 153 | 5 . 42 26 43 . 37 Move 3314 | 51 331 484 846 510 639 453 Hop 1 | . . . 1 . . . Pick Up 101 | 9 8 22 22 7 16 17 Fast Attach 33 | 1 1 9 12 1 8 1 Attach 67 | 5 2 7 20 2 12 19 Detach 5 | . . 1 1 . 3 . Swap 25 | . 2 6 5 3 8 1 Drop 73 | . 5 30 14 7 17 . Fire 324 | . 42 43 99 54 41 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 411 | -10/Materials | Core integrity fell below 50% 439 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Repaired Hvy. Particle Gun 1252 | -9/Materials | Discovered new exit (range 10) 1255 | -9/Materials | Entered another Materials area 1255 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1397 | -8/Materials | Build established: Sprinter 1556 | -8/Materials | Core integrity fell below 50% 1591 | -8/Materials | Lost 13 parts (3p6n2u2w) 1782 | -8/Materials | Core integrity fell below 20% 1876 | -8/Materials | Build established: Scavenger-Mutant 2389 | -8/Materials | Discovered new exit (range 15) 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2448 | -7/Factory | Identified exit to DSF 3151 | -7/Factory | Discovered new exit (range 11) 3296 | -7/Factory | Repaired Hrd. Heavy Armor Plating 3417 | -7/Factory | Entered another Factory area 3417 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3829 | -6/Factory | Build established: Scavenger-Gunner 4015 | -6/Factory | Lost 6 parts (1p3n2w) 4376 | -6/Factory | Cargo convoy interrupted 4416 | -6/Factory | Discovered new exit (range 4) 4418 | -6/Factory | Entered another Factory area 4418 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4524 | -5/Factory | Lost 4 parts (1n2u1w) 4671 | -5/Factory | Lost 3 parts (1p1n1w) 4747 | -5/Factory | Lost 3 parts (1n1u1w) 4754 | -5/Factory | Destroyed 7 combat bots 4803 | -5/Factory | Core integrity fell below 50% 4834 | -5/Factory | Core integrity fell below 20% 4853 | -5/Factory | Lost 13 parts (3p4n2u4w) 4916 | -5/Factory | Lost 8 allies 4920 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Mini Drone retrieved by Mni. Drone Bay. Acquired Variable Charge Gun. Mini Drone retrieved by Mni. Drone Bay. Slug penetrates G-50 Soldier. Mini Drone retrieved by Mni. Drone Bay. Penetrated by Slug. Mini Drone released from Mni. Drone Bay. Slug penetrates Wall. Subcomponent Replicator disabled. Mini Drone released from Mni. Drone Bay. M-13 Machinist repairs G-50 Soldier. Mni. Drone Bay destroyed. Slug penetrates Y-64 Sentinel. Slug penetrates G-50 Soldier. Mini Drone released from Mni. Drone Bay. Penetrated by Slug. Mini Drone suffers critical hit (Burn). Mini Drone destroyed. Mini Drone retrieved by Mni. Drone Bay. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#########??????????? | | ???????????################?? ???????????? | | ???????????# #?"" ???????????? | | ???????????# # "" ???????????? | | ???????????# g # """ === +??????????? | | ???????????+ mg !n ; """ === #??????????? | | ???????????# h g! % @# "" == #??????????? | | ???????????# Y ! n #???? #??????????? | | ???????????####u###########??????????????????????? | | ??????????????# #??# #??????????????????????? | | ?????????????## #### #??????????????????????? | | ?????????????# + #?########### ????????? | | ?????????????# ### #? ?????????? | | ?????????????# #?# %#? ??????????? | | ????? ?????# #?# ## " ?????????? | | ???? ### #?# ## "G" ??????????? | | ???? ?# !!!## " " ??????????? | | ?????"" ## %%! # " " "??????????? | | ?????"" + % # " " "?" ??????? | | ??????"" ## # " " " " ??????? | | ??????"" ## % !# " " " " ??????? | | ???" """ ## # " " " " ??????? | | ?? ! #####/### " " " " ??????? | | ?????""" %%=| " " " " ##????? | | ?????""" !%|%! " " " " #????? | | ?????""" =!* " " " " #????? | | ?????""" #????? | | ???" #????? | | ??? #????? | | ???? "" ############# ######## #????? | | ?????"" # # #?????## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 46 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ThunderPulseMonowheel Manual? 0 Play Time 01:05:20 Cumulative 8.2 hours Start 2024.04.30 @ 16:26:56 End 2024.04.30 @ 17:29:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 223d931f-3dde-44d4-9884-a9655d52fcd2