Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 20:31:10 Player: Skergy Result: Destroyed by 81-MGJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 945 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Disposable Heat Sink High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Disposable Heat Sink High-capacity Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Subdweller Optics Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 6 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 10 | 5 10 14 Power 1 | . 1 3 Propulsion 3 | 3 3 3 Utility 3 | . 3 6 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 7 | . . 7 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 85 Engine 13 | . 13 12 Treads 14 | . 17 3 Wheel 12 | . 9 18 Storage 14 | . 14 14 Hackware 11 | . 11 11 Energy Gun 21 | . 27 3 Ballistic Gun 4 | . . 18 Peak Build Rating 13 | 7 11 13 Average Rating 9 | 5 9 10 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 13 | . 13 14 Naked Turns . | . . . Heaviest Build 51 | 14 49 51 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 4 | 1 4 4 Average Overweight (x) 2 | . 3 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 15 | 8 15 15 Average Carried 10 | 6 10 13 Final Capacity 20 | 8 20 20 Final Carried 15 | 8 15 14 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 707 | 270 359 78 Remotely . | . . . Salvage Created 591 | 190 298 103 Parts 39 | 8 25 6 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 8 3 Guns 11 | . 8 3 Classes Destroyed 7 | 2 4 1 Tunneler 5 | 5 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Subdweller 3 | . . 3 Best Kill Streak 4 | 4 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 110 | . 65 45 Missed 34 | . 22 12 Hits 76 | . 43 33 Projectile 76 | . 43 33 Critical Strikes 4 | . 3 1 Damage Taken 1123 | . 456 667 Core 261 | . 81 180 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 8 40 29 Largest 2 | 2 2 2 Hottest 100 | 100 100 100 Shots Fired 134 | 16 74 44 Gun 133 | 16 73 44 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 39 | . . 39 Thermal 95 | 16 74 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 6 4 12 Robot Miss Streak 7 | 1 7 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | 13 32 34 Core Hits 37 | 7 20 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 4 3 . Burn 7 | 4 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1040 | 163 456 421 Guns 1025 | 163 441 421 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | . 15 . Kinetic 372 | . . 372 Thermal 653 | 163 441 49 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 399 | 78 399 . Average Temperature 119 | 30 138 . Received Heat Transfer 234 | . 234 . Effects 6 | . 6 . Energy Bleed 2 | . 2 . Interference 2 | . 2 . Matter Decay 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 10 | 5 5 . Heat Transferred 2442 | 777 1517 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 5 67 . Initial . | . . . Average 15 | 1 18 . Influence Increases 289 | 30 259 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 45 | 30 15 . Destroy Leader 34 | . 34 . Successful Hack 19 | . 19 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 289 | 30 246 13 Entered New Map 7 | . . 7 Time Decay 262 | 30 226 6 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 13 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 6 | . 6 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Reject 2 | . 2 . Recyclers 1 | . 1 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 33 | . . 33 Optics 33 | . . 33 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1234 | 162 807 265 Spaces Moved 681 | 80 447 154 Core 7 | 7 . . Treads 173 | 73 100 . Legs . | . . . Wheels 501 | . 347 154 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 107 Average Speed 140 | 151 145 121 Slowest Speed 240 | 160 240 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 60 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 820 | 102 527 191 Wait 19 | . 19 . Move 679 | 79 446 154 Hop . | . . . Pick Up 19 | 7 10 2 Fast Attach 11 | 7 1 3 Attach 5 | . 2 3 Detach 1 | 1 . . Swap 6 | . 6 . Drop 2 | . 2 . Fire 77 | 8 40 29 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 3) 915 | -10/Materials | Discovered new exit (range 7) 940 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Entered Subcaves 971 | -10/Subcaves | Approached by a straggling Scientist 1024 | -10/Subcaves | Core integrity fell below 50% 1056 | -10/Subcaves | Lost 4 parts (2n2w) 1106 | -10/Subcaves | Discovered new exit (range 14) 1177 | -10/Subcaves | Core integrity fell below 20% 1225 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1235 | -10/Subcaves | Destroyed by 81-MGJ(R) with Subdweller Machine Gun Last Messages --------------- Sink. 01067_ Acquired Sub. Machine Gun. 01069_ Acquired 28 matter. 01072_ Acquired Sub. Monowheel. 01075_ Acquired Disposable Heat Sink. 01093_ Acquired 3 matter. 01106_ EXIT=FOUND 01166_ Wheel destroyed. 01169_ 4V-5FO(R) destroyed. 01171_ Ion Engine destroyed. 01175_ CK-3LO(R) affixes Scrap Shield Fragment to Scrap Shield. 01192_ Lgt. Assault Rifle destroyed. 01194_ Hacking Suite destroyed. 01196_ CK-3LO(R) destroyed. 01202_ Subatomizers dissect the Sub. Power Source. 01202_ Acquired Sub. Optics. 01205_ Acquired Sub. Power Source. 01206_ Acquired 47 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????"#?????????????????????? | | ?????????????????" ??????????????????????? | | ?????????????????" ??????????????????????? | | ?????????????????""??????????????????????? | | ?????????????????""??????????????????????? | | ????????????????#RR??????????????????????? | | ????????????????# ??????????????????? ? | | ????????????????# ???????????????? ? | | ???????????????? ??????????????? ? | | ???????????????## ???????????????# ? | | ??????????????## ??????????????## ? | | ??????????????# #?????????????## ? | | ??????????????# #?????????????? # | | ???????????????# ##?????????????? | | ???????????????# #######?????????# | | ??????????????## # ## ##?????????# | | ??????????????# ###???????# # | | ??????????????# @ ##??????? | | ??????????????## # # """"" #????????# | | ???????????????### ###"""""" ###??????# | | ?????????????????###?# """"" ######## | | ????????????????????#" """"" # # | | ???????????????????#"" """"" %! | | ???????????????????#"" %! | | ???????????????????## # # ## # | | ????????????????????# ######### | | ????????????????????# ####???????? | | ????????????????????## ## #??????????? | | ?????????????????????#####?## #??????????? | | ????????????????????????????###??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalGuidanceManipulator Manual? 0 Play Time 00:11:21 Cumulative 120.6 hours Start 2026.02.12 @ 20:21:56 End 2026.02.12 @ 20:31:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accad8ee-cf52-4c37-bfab-fb5f90c9aea8