Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 12:07:00

Player: Val

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (6)        1200
Robots Destroyed (20)      100
Value Destroyed (962)      962
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (255)                255
              TOTAL SCORE: 3517

 Bonus
-------
High Alert Combat Kills    55
Entered Garrisons          200

 Cogmind 
---------
Core Integrity             0/550
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (350) Ox6
Location                   -8/Garrison

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (4) ---
              (None)
>         --- UTILITY (4) ------
    Large Storage Unit
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (15) ---
   Medium Storage Unit
  Compact Matter Pod (150)
  Compact Matter Pod (150)
          Relay Coupler [NC] (22)
          Relay Coupler [Grunt] (23)
          Relay Coupler [Sentry] (21)
          Relay Coupler [Specialist] (20)
          Relay Coupler [Hunter] (14)
          Tractor Beam

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
  Armored Wheel
  Armored Wheel
  Armored Wheel
  Armored Wheel
>         --- UTILITY ----------
    Large Storage Unit
  Compact Matter Pod
          Recoil Stabilizer
          Tractor Beam
>         --- WEAPON -----------
    Light Cannon
          Rocket Launcher
>         --- INVENTORY --------
    Light Ion Engine
  Armored Wheel
  Armored Wheel
   Medium Storage Unit
  Compact Matter Pod
  Compact Matter Pod
          Relay Coupler [NC]
          Relay Coupler [Grunt]
          Relay Coupler [Sentry]
          Relay Coupler [Sentry]
          Relay Coupler [Specialist]
          Tractor Beam
          Assault Rifle
          Mining Laser
[Rating: 23]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Tractor Beam
  Device                   Tractor Beam
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Cannon
  Energy Gun               Beam Rifle
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Slots Evolved              4    | .   .   .   .   .   4   .   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   
  Utility                  2    | .   .   .   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             35   | 7   6   .   .   2   9   11  
  Power                    3    | 1   .   .   .   .   1   1   
    Engine                 3    | 1   .   .   .   .   1   1   
    Core                   .    | .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               10   | 2   .   .   .   .   4   4   
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    3    | 2   .   .   .   .   .   1   
    Wheel                  7    | .   .   .   .   .   4   3   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   
  Utility                  12   | 1   5   .   .   .   4   2   
    Device                 4    | .   2   .   .   .   1   1   
    Storage                7    | 1   3   .   .   .   3   .   
    Processor              .    | .   .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   
    Protection             1    | .   .   .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   10   | 3   1   .   .   2   .   4   
    Energy Gun             2    | 1   .   .   .   .   .   1   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          3    | 2   .   .   .   .   .   1   
    Ballistic Cannon       2    | .   1   .   .   1   .   .   
    Launcher               2    | .   .   .   .   1   .   1   
    Special Weapon         1    | .   .   .   .   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   .   
Parts Lost                 19   | .   .   .   .   .   .   19  
  Power                    2    | .   .   .   .   .   .   2   
  Propulsion               7    | .   .   .   .   .   .   7   
  Utility                  5    | .   .   .   .   .   .   5   
  Weapon                   5    | .   .   .   .   .   .   5   
  Highest Loss Streak      17   | .   .   .   .   .   .   17  
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   98  100 100 100 84  88  
  Engine                   11   | .   14  14  14  14  9   7   
  Leg                      18   | .   28  28  28  28  3   .   
  Wheel                    10   | .   .   .   .   .   27  32  
  Device                   13   | .   11  14  14  14  10  13  
  Storage                  15   | .   15  14  14  14  16  17  
  Ballistic Gun            10   | .   14  14  14  14  9   3   
  Ballistic Cannon         11   | .   13  14  14  13  9   6   
  Launcher                 1    | .   .   .   .   .   .   3   
Peak Build Rating          23   | 6   8   8   8   9   20  23  
  Average Rating           11   | 4   6   7   8   8   15  19  
  On Entrance              8    | .   6   8   8   8   8   20  
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             35   | 12  29  19  19  19  33  35  
  Greatest Support         48   | 20  20  20  20  20  48  48  
  Greatest Overweight (x)  6    | .   1   .   .   .   1   6   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  10  10  10  15  15  
  Average Capacity         11   | 6   8   10  10  10  11  15  
  Most Carried             15   | 6   10  10  10  10  10  15  
  Average Carried          9    | 4   7   9   10  9   9   11  
  Final Capacity           15   | 8   10  10  10  10  15  15  
  Final Carried            10   | 6   10  10  10  10  9   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines
 Mutant | -8/Materials
 Mutant | -8/Garrison

 Resources                      | -11 -10 -10 -10 -9  -8  -8  
-----------                Run  | Yrd Mat Min Exi Min Mat Gar 
Matter Collected           992  | 189 .   338 .   48  .   417 
  Remotely                 433  | .   .   .   .   48  .   385 
Salvage Created            483  | .   .   .   .   28  .   455 
  Parts                    43   | .   .   .   .   6   .   37  
Haulers Intercepted        .    | .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Combat Hostiles Destroyed  20   | .   .   .   .   4   .   16  
  Guns                     5    | .   .   .   .   1   .   4   
  Cannons                  5    | .   .   .   .   .   .   5   
  AOE                      10   | .   .   .   .   3   .   7   
Classes Destroyed          3    | .   .   .   .   1   .   2   
  Swarmer                  10   | .   .   .   .   4   .   6   
  Grunt                    6    | .   .   .   .   .   .   6   
  Sentry                   4    | .   .   .   .   .   .   4   
Best Kill Streak           6    | .   .   .   .   4   .   6   
  Combat Bots Only         6    | .   .   .   .   4   .   6   
Max Kills in Single Turn   3    | .   .   .   .   3   .   3   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   2   .   3   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -8   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  
Hostile Shots Fired        172  | .    .    .    .    6    .    166  
  Missed                   35   | .    .    .    .    3    .    32   
Damage Taken               2122 | .    .    .    .    24   .    2098 
  Core                     565  | .    .    .    .    .    .    565  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    100  .    .    
Volleys Fired              46   | .    1    .    .    2    .    43   
  Largest                  2    | .    2    .    .    2    .    2    
  Hottest                  156  | .    55   .    .    53   .    156  
Shots Fired                79   | .    2    .    .    4    .    73   
  Gun                      34   | .    1    .    .    2    .    31   
  Cannon                   33   | .    1    .    .    .    .    32   
  Launcher                 8    | .    .    .    .    2    .    6    
  Special                  4    | .    .    .    .    .    .    4    
  Kinetic                  53   | .    2    .    .    2    .    49   
  Thermal                  18   | .    .    .    .    .    .    18   
  Explosive                8    | .    .    .    .    2    .    6    
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Robot Hit Streak         8    | .    .    .    .    1    .    8    
  Robot Miss Streak        3    | .    2    .    .    1    .    3    
  Penetration Max          .    | .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    
Shots Hit Robots           46   | .    .    .    .    2    .    44   
  Core Hits                34   | .    .    .    .    3    .    31   
  Critical Kills           .    | .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    
  Critical Strikes         1    | .    .    .    .    .    .    1    
    Burn                   1    | .    .    .    .    .    .    1    
Melee Attacks              .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    
Damage Inflicted           1319 | .    4    .    .    204  .    1111 
  Guns                     327  | .    .    .    .    10   .    317  
  Cannons                  380  | .    .    .    .    .    .    380  
  Explosions               579  | .    .    .    .    194  .    385  
  Melee                    .    | .    .    .    .    .    .    .    
  Ramming                  9    | .    4    .    .    .    .    5    
  Kinetic                  547  | .    .    .    .    10   .    537  
  Thermal                  184  | .    .    .    .    .    .    184  
  Explosive                579  | .    .    .    .    194  .    385  
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            38   | .    .    .    .    28   .    10   
  Projectiles              .    | .    .    .    .    .    .    .    
  Explosions               38   | .    .    .    .    28   .    10   
  Melee                    .    | .    .    .    .    .    .    .    
Knockbacks                 2    | .    .    .    .    .    .    2    
  Impact                   .    | .    .    .    .    .    .    .    
  Kinetic                  1    | .    .    .    .    .    .    1    
  Secondary                1    | .    .    .    .    .    .    1    
Self-Inflicted Damage      43   | .    .    .    .    .    .    43   
  Shots                    2    | .    .    .    .    .    .    2    
  Rammed                   .    | .    .    .    .    .    .    .    
Targets Rammed             6    | .    1    .    .    .    .    5    
  Kicked                   6    | .    1    .    .    .    .    5    
  Crushed                  .    | .    .    .    .    .    .    .    
Highest Temperature        282  | .    .    .    .    .    .    282  
  Average Temperature      92   | .    .    .    .    .    .    92   
  Received Heat Transfer   1251 | .    .    .    .    .    .    1251 
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    
  Heat Transferred         328  | .    .    .    .    .    .    328  
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Peak Influence             453  | .   17  6   .   104 40  453 
  Initial                  40   | .   .   6   .   .   40  26  
  Average                  156  | .   9   6   .   73  40  328 
Maximum Alert Level        2    | .   .   .   .   .   .   2   
  Low Security (%)         62   | 100 100 100 .   100 100 9   
  Level 1                  20   | .   .   .   .   .   .   50  
  Level 2                  17   | .   .   .   .   .   .   40  
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   .   .   
  Investigation            1    | .   1   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar 
Distress Signals           .    | .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              24   | .   1   .   .   4   .   19  
  Peak Tracking Total      5    | .   1   .   .   4   .   5   
  Tactical Retreats        .    | .   .   .   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Traps Triggered            .    | .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar 
Machines Disabled          2    | .   .   .   .   .   .   2   
  Max in Single Turn       1    | .   .   .   .   .   .   1   
  Garrison Relay           2    | .   .   .   .   .   .   2   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar 
Machines Accessed          9    | .   3   .   4   .   2   .   
  Terminals                4    | .   3   .   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   
Total Hacks                15   | .   8   .   4   .   3   .   
  Successful               9    | .   4   .   4   .   1   .   
  Failed                   6    | .   4   .   .   .   2   .   
    Catastrophic           .    | .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   
  Terminals                10   | .   8   .   .   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   
Terminal Hacks             8    | .   4   .   4   .   .   .   
  Record                   6    | .   2   .   4   .   .   .   
  Zone Layout              2    | .   2   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   
  Unlock Access            1    | .   .   .   .   .   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         4    | .   3   .   .   .   1   .   
  Full Trace Events        2    | .   2   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  
------------               Run  | Yrd Mat Min Exi Min Mat Gar 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   .   7   
  Machine Destruction      7    | .   .   .   .   .   .   7   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  
--------                   Run  | Yrd Mat Min Exi Min Mat Gar 
Total Allies               .    | .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  -8  
-------------              Run  | Yrd Mat Min Exi Min Mat Gar 
Turns Passed               1603 | 69  274 27  521 203 55  454 
Spaces Moved               1175 | 47  203 19  435 156 38  277 
  Core                     11   | 10  .   .   .   .   .   1   
  Treads                   .    | .   .   .   .   .   .   .   
  Legs                     858  | 37  203 19  435 156 7   1   
  Wheels                   306  | .   .   .   .   .   31  275 
  Hover                    .    | .   .   .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 120 90  90  
  Average Speed            112  | 105 120 120 120 120 95  91  
  Slowest Speed            350  | 120 190 120 120 120 120 350 
  Overloaded Moves         .    | .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   
Exploration Rate (%)       33   | 4   32  6   90  55  5   42  
  Regions Visited          6
    Branch Regions         3
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   
  Known Exits Taken        2    | .   .   .   .   1   1   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   .   .   
Scrap Searched             2    | .   .   .   .   2   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   
Terrain Destroyed          52   | .   .   .   .   20  .   32  
  Melee                    .    | .   .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   .   
  AOE                      52   | .   .   .   .   20  .   32  
Terrain Rammed             .    | .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar 
Total                      1365 | 64  233 24  434 167 56  387 
  Wait                     50   | 3   1   .   .   6   1   39  
  Move                     1170 | 46  202 18  434 155 38  277 
  Hop                      .    | .   .   .   .   .   .   .   
  Pick Up                  38   | 8   13  3   .   1   3   10  
  Fast Attach              9    | 4   .   .   .   .   4   1   
  Attach                   14   | 2   1   .   .   .   3   8   
  Detach                   1    | .   .   .   .   .   1   .   
  Swap                     12   | 1   5   .   .   2   2   2   
  Drop                     19   | .   9   3   .   1   4   2   
  Fire                     46   | .   1   .   .   2   .   43  
  Melee                    .    | .   .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   .   
  Kick                     6    | .   1   .   .   .   .   5   
  Crush                    .    | .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-8/Garrison (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 15)
   70 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Discovered new exit (range 13)
  315 | -10/Materials | Build established: Mutant
  344 | -10/Materials | Entered Mines
  366 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  366 | -10/Mines     | Discovered new exit (range 5)
  371 | -10/Mines     | Entered Exiles
  371 | -10/Exiles    | Found Exiles lab abandoned
  880 | -10/Exiles    | Discovered new exit (range 12)
  892 | -10/Exiles    | Entered Mines
  939 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  987 | -9/Mines      | Identified exit to Materials
 1019 | -9/Mines      | Assembled infested the area
 1095 | -9/Mines      | Entered Materials
 1095 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
 1150 | -8/Materials  | Identified exit to Garrison
 1150 | -8/Materials  | Entered Garrison
 1165 | -8/Garrison   | Triggered checkpoint
 1193 | -8/Garrison   | Garrison Relay disabled
 1292 | -8/Garrison   | Triggered checkpoint
 1302 | -8/Garrison   | Garrison Relay disabled
 1326 | -8/Garrison   | Triggered checkpoint
 1331 | -8/Garrison   | Triggered checkpoint
 1419 | -8/Garrison   | Discovered new exit (range 8)
 1466 | -8/Garrison   | Triggered checkpoint
 1553 | -8/Garrison   | Core integrity fell below 50%
 1591 | -8/Garrison   | Core integrity fell below 20%
 1604 | -8/Garrison   | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01523_ Mining Laser destroyed.
01525_ Arm. Wheel destroyed.
01525_ Ion Engine destroyed.
01535_ G-47 Trooper destroyed.
01536_ Acquired 20 matter.
01537_ Beam Rifle destroyed.
01540_ Acquired Aluminum Leg.
01542_ Acquired 7 matter.
01543_ Lgt. Ion Engine destroyed.
01545_ Kicked G-47 Trooper. <x2>
01550_ Arm. Wheel destroyed.
01550_ Kicked G-47 Trooper. <x3>
01556_ Com. Matter Pod destroyed.
01557_ Aluminum Leg destroyed.
01559_ Arm. Wheel destroyed.
01562_ Acquired 5 matter.
01563_ Arm. Wheel destroyed.
01565_ Critical hit (Burn: +37).
01586_ Arm. Wheel destroyed.
01600_ Imp. Heat Sink destroyed.

 Map 
-----
+----------------------------------------------------+
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| ???????#  #?#  ?????????          ?????????        |
| ########  ###   ########        ???????????        |
|                 !         "????????????????        |
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| ########  ###   #####/### "????????????????        |
| ???????#  #?????#  !+%#????????????????????        |
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|           #????????########????????????????        |
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| #??????????????????????????????????????????        |
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| ???????????????????????????????????????????        |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           45
Energy Generation          10
Energy Capacity            250
Matter Stores              540
Matter Capacity            600
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NetworkDecoyCalibrator
  Manual?         0
Play Time         00:22:19
  Cumulative      13.1 hours
  Start           2024.10.18 @ 11:48:05
  End             2024.10.18 @ 12:07:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          20
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: adea2639-ce3b-4dff-8aef-1dbcb33467b3