Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 00:51:16 Player: JP Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2370) 2370 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1518) 1518 TOTAL SCORE: 9748 Bonus ------- Follower Combat Kills 718 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (70) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Light Angular Momentum Engine Wheel Gyrokinetic Inverter Graphene Brace Plasma Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Mini Fusion Reactor > --- PROPULSION ------- Improved Treads Medium Treads Carbon-fiber Leg Enhanced Armored Leg Enhanced Armored Leg Centrium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Nanoactuators A0-MCA's Component Scanner > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Wheel Gyrokinetic Inverter Plasma Rifle [Rating: 86] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Kinetic Spear Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Slots Evolved 12 | . . . 2 2 . . . 4 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . . . 1 . 1 . 1 Utility 7 | . . . 2 1 . . . 3 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 107 | 6 . . 6 22 7 1 3 5 11 13 22 11 Power 13 | 1 . . 1 2 . . . . 1 1 5 2 Engine 9 | 1 . . 1 1 . . . . . 1 4 1 Core 3 | . . . . 1 . . . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 42 | 2 . . 2 8 5 . 1 1 2 5 10 6 Treads 14 | 2 . . 2 5 2 . . . . . . 3 Leg 18 | . . . . . 3 . 1 . 2 . 9 3 Wheel 1 | . . . . . . . . 1 . . . . Hover 6 | . . . . . . . . . . 5 1 . Flight 3 | . . . . 3 . . . . . . . . Utility 27 | 1 . . 3 6 1 1 2 2 1 3 5 2 Device 9 | . . . . 2 . . . 1 . 1 3 2 Storage 3 | 1 . . . 1 1 . . . . . . . Processor 4 | . . . . 1 . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . 3 2 . 1 2 . . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . . . 6 1 . . 2 7 4 2 1 Energy Gun 14 | . . . . 5 1 . . 2 5 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 1 . Piercing Weapon 3 | . . . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . . . 2 Parts Lost 39 | . . . 1 3 3 . . . 1 . 19 12 Power 3 | . . . . . . . . . . . 2 1 Propulsion 19 | . . . . 1 1 . . . 1 . 9 7 Utility 13 | . . . . 2 1 . . . . . 7 3 Weapon 4 | . . . 1 . 1 . . . . . 1 1 Highest Loss Streak 12 | . . . 1 2 2 . . . 1 . 12 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 85 76 95 96 100 81 93 96 93 85 57 Engine 3 | . 14 14 11 7 . . . . . . 7 4 Core 4 | . . . . 1 9 9 9 6 6 5 1 . Treads 7 | . 28 28 22 23 11 . . . . . . 7 Leg 12 | . . . . . 5 27 27 20 22 . 6 17 Hover 4 | . . . . . . . . . . 28 19 . Device 7 | . . . . 2 9 9 9 13 13 14 9 7 Storage 7 | . 14 14 11 9 13 9 9 6 6 5 5 . Processor 8 | . . . . 7 9 9 9 13 17 13 14 4 Protection 13 | . . . 9 24 11 17 18 13 13 10 6 . Energy Gun 5 | . . . . 13 16 18 . 13 12 2 . . Ballistic Gun 2 | . 28 28 22 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 3 5 9 Peak Build Rating 86 | 6 6 6 13 26 25 22 22 30 46 76 79 86 Average Rating 32 | 4 6 6 8 18 22 21 18 24 36 65 67 68 On Entrance 25 | . 6 6 6 12 25 21 22 22 30 46 76 63 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 50 | 13 13 13 26 29 31 31 34 41 42 48 50 29 Greatest Support 110 | 40 40 40 40 60 40 38 43 43 48 50 100 110 Greatest Overweight (x) 4 | 4 . . . 4 1 . . . 1 . 1 1 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 5 Most Carried 10 | 5 6 6 8 8 9 10 10 10 10 10 10 10 Average Carried 8 | 2 5 6 7 7 8 9 9 8 8 8 8 5 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 5 6 6 8 8 9 10 10 5 10 10 9 5 Class Distribution -------------------- 38% | Commander-Mutant 22% | Scavenger-Mutant 20% | Mutant 14% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Matter Collected 1474 | 68 18 38 . 554 64 19 . . 189 209 250 65 Remotely . | . . . . . . . . . . . . . Salvage Created 2923 | . 109 . 104 727 178 . . . 79 294 1144 288 Parts 123 | . 10 . 6 36 9 . . . 3 10 38 11 Haulers Intercepted 5 | . . . . 1 2 . . . . 1 . 1 Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Combat Hostiles Destroyed 54 | . 4 . 2 15 2 . . . 4 3 21 3 Melee 25 | . . . . . . . . . . 1 21 3 Guns 25 | . 4 . 2 15 2 . . . . 2 . . AOE 3 | . . . . . . . . . 3 . . . Classes Destroyed 11 | . 2 . 1 3 . . . . 1 2 2 . Builder 1 | . . . . . . . . . . . 1 . Hauler 5 | . . . . 1 2 . . . . 1 . 1 Recycler 2 | . . . . 2 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 18 | . 2 . . 3 . . . . 3 . 9 1 Grunt 18 | . 2 . 1 5 1 . . . . 1 7 1 Brawler 2 | . . . . 2 . . . . . . . . Sentry 12 | . . . 1 5 1 . . . . . 4 1 Hunter 3 | . . . . . . . . . . 2 1 . Heavy 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 . 1 4 2 . . . 3 2 6 2 Combat Bots Only 6 | . 2 . 1 3 1 . . . 3 2 6 1 Max Kills in Single Turn 2 | . 1 . 1 1 1 . . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Hostile Shots Fired 600 | . 17 28 23 83 26 . . . 9 34 208 172 Missed 170 | . 4 10 4 21 4 . . . 3 16 50 58 Damage Taken 7724 | . 121 305 345 967 405 . . . 126 184 2733 2538 Core 2296 | . 47 54 81 179 28 . . . . 41 707 1159 Absorbed by Shields 16 | . . . . . . . . . . . 16 . Redirected to Shielding 61 | . . . 21 31 9 . . . . . . . Core Remaining (%) 70 | 100 . 59 79 . . . 62 . 100 . 25 . Volleys Fired 112 | . 15 . 7 54 15 . . . 13 8 . . Largest 2 | . 2 . 2 2 2 . . . 2 2 . . Hottest 150 | . 40 . 40 128 128 . . . 121 150 . . Shots Fired 191 | . 30 . 14 87 28 . . . 16 16 . . Gun 186 | . 30 . 14 87 28 . . . 11 16 . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . Kinetic 60 | . 30 . 14 16 . . . . . . . . Thermal 126 | . . . . 71 28 . . . 11 16 . . Explosive 5 | . . . . . . . . . 5 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 7 . 3 12 16 . . . 7 8 . . Robot Miss Streak 6 | . 5 . 2 6 2 . . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 224 | . 18 . 9 73 18 . . . 11 18 59 18 Core Hits 121 | . 7 . 4 53 5 . . . 9 8 29 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 15 | . 1 . . 1 . . . . 2 2 8 1 Burn 5 | . . . . 1 . . . . 2 2 . . Destroy 1 | . 1 . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 6 . Impale 3 | . . . . . . . . . . . 2 1 Melee Attacks 122 | . . . . . . . . . . 13 75 34 Impact . | . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . 11 46 . Piercing 65 | . . . . . . . . . . 2 29 34 Sneak Attacks 4 | . . . . . . . . . . 1 2 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 6 | . . . . . . . . . . . 4 2 Damage Inflicted 6248 | . 185 . 95 1131 322 . . . 434 544 2689 848 Guns 2153 | . 185 . 95 1131 311 . . . 148 283 . . Cannons . | . . . . . . . . . . . . . Explosions 286 | . . . . . . . . . 286 . . . Melee 3798 | . . . . . . . . . . 261 2689 848 Ramming 11 | . . . . . 11 . . . . . . . Kinetic 481 | . 185 . 95 201 . . . . . . . . Thermal 1672 | . . . . 930 311 . . . 148 283 . . Explosive 286 | . . . . . . . . . 286 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2024 | . . . . . . . . . . 228 1796 . Piercing 1774 | . . . . . . . . . . 33 893 848 Highest Corruption 3 | . . . . 3 3 3 3 . . . . 1 Average Corruption 2 | . . . . 3 3 3 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . 1 3 8 25 . . . . 1 Message Errors 12 | . . . . 1 2 4 4 . . . . 1 Matter Fused 9 | . . . . . . 1 8 . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . Energy Discharges 3 | . . . . . . 1 2 . . . . . Data Loss (minor) 5 | . . . . . . 1 4 . . . . . Data Loss (major) 5 | . . . . . 1 . 4 . . . . . Alerts 2 | . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . . . . 243 8 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 251 | . . . . . . . . . . . 243 8 Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . Kicked 3 | . . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 570 | . 18 2 42 570 195 . 248 . . 174 10 9 Average Temperature 144 | . 9 2 20 182 68 . 119 . . 83 5 9 Received Heat Transfer 1804 | . 42 40 114 387 153 . . . . 27 595 446 Effects 21 | . . . . 21 . . . . . . . . Shutdowns 4 | . . . . 4 . . . . . . . . Energy Bleed 5 | . . . . 5 . . . . . . . . Interference 7 | . . . . 7 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 7 | . . . . 2 . . . . 1 4 . . Heat Transferred 3878 | . . . . 1807 703 . . . 518 850 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Peak Influence 394 | . 150 58 102 288 322 175 . 5 199 178 368 394 Initial 136 | . . 58 22 38 73 125 . . 3 104 19 136 Average 151 | . 59 58 37 165 191 117 . 2 61 123 181 272 Maximum Alert Level 1 | . . . . 1 1 . . . . . 1 1 Low Security (%) 70 | 100 100 100 100 65 41 100 . 100 100 100 59 19 Level 1 29 | . . . . 34 58 . . . . . 40 80 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . 2 . . . 1 2 3 3 Investigation 4 | . . . . . . . . . . 1 3 . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . 2 . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Distress Signals 7 | . 2 . . . . . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 143 | . 10 14 9 18 10 . . . 7 5 45 25 Peak Tracking Total 16 | . 5 16 4 3 4 . . . 3 2 11 11 Tactical Retreats 16 | . 1 2 . 1 . . . . . . 7 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Traps Triggered 9 | . . . 1 1 2 . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Machines Disabled 5 | . . . . . . . . . 1 . 1 3 Max in Single Turn 1 | . . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Machines Accessed 36 | . . . . 1 4 12 3 1 . 4 10 1 Terminals 21 | . . . . . 2 5 . 1 . 3 10 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 Total Hacks 98 | . . . . 1 9 46 13 1 . 6 21 1 Successful 73 | . . . . 1 4 39 13 1 . 4 10 1 Failed 25 | . . . . . 5 7 . . . 2 11 . Catastrophic 6 | . . . . . . 1 . . . 1 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . . . . . 7 9 . . . 3 . . Terminals 50 | . . . . . 6 17 . 1 . 5 21 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 Terminal Hacks 54 | . . . . . . 29 13 1 . 1 10 . Record 34 | . . . . . . 21 13 . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . Open Door 9 | . . . . . . . . . . 1 8 . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Release Object 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . . . . . . Report Inventory 5 | . . . . . . 5 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . 1 Seal Access 3 | . . . . 1 1 . . . . . . 1 Unauthorized Hacks 8 | . . . . . 2 4 . . . 2 . . Terminals 8 | . . . . . 2 4 . . . 2 . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 6 | . . . . . 1 4 . . . 1 . . Operators 1 | . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 4 4 . . . 3 8 . Full Trace Events 6 | . . . . . . 2 . . . 1 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Total Allies 22 | . . . . . 10 . . . . . 12 . Largest Group 10 | . . . . . 10 6 6 6 6 2 8 1 Highest-Rated Group 238 | . . . . . 173 96 96 96 96 32 238 39 Highest-Rated Ally 39 | . . . . . 29 16 16 16 16 16 39 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 192 | . . . . . 60 4 . . 50 4 55 19 Total Damage 2774 | . . . . . 825 57 . . 655 53 864 320 Kills 22 | . . . . . 7 1 . . 4 . 7 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Turns Passed 6194 | 79 156 114 316 972 364 514 1674 10 147 454 866 528 Spaces Moved 4335 | 39 67 72 172 449 174 425 1380 5 66 342 760 384 Core 82 | 19 . . . . . . . . . . . 63 Treads 857 | 20 67 72 172 415 93 . . . . . . 18 Legs 2344 | . . . . . 43 425 1380 5 66 . 122 303 Wheels . | . . . . . . . . . . . . . Hover 980 | . . . . . . . . . . 342 638 . Flight 72 | . . . . 34 38 . . . . . . . Fastest Speed 44 | 50 160 160 160 104 104 120 120 120 120 44 44 50 Average Speed 111 | 169 160 160 160 156 143 120 120 120 126 44 66 110 Slowest Speed 340 | 250 160 160 160 340 250 120 120 120 190 44 120 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 21 25 24 39 31 81 74 . 71 9 77 16 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 14 | . . . . . . . . . . 6 . 8 Terrain Destroyed 47 | . . . . . . . . . 33 6 . 8 Melee 14 | . . . . . . . . . . 6 . 8 Projectile . | . . . . . . . . . . . . . AOE 33 | . . . . . . . . . 33 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Ext Fac Total 5322 | 50 89 71 199 632 259 429 1400 9 114 613 1014 443 Wait 501 | . 7 . 9 81 53 . 10 . 7 222 102 10 Move 4323 | 38 66 71 171 448 173 424 1379 4 65 341 759 384 Hop . | . . . . . . . . . . . . . Pick Up 54 | 6 1 . 3 7 4 2 1 . 9 6 11 4 Fast Attach 55 | 5 . . 3 13 4 1 2 . 6 4 8 9 Attach 38 | 1 . . 1 3 3 . 1 5 3 9 10 2 Detach 10 | . . . . 1 . . 2 . 1 4 2 . Swap 14 | . . . 2 6 . . . . 2 . 4 . Drop 61 | . . . 3 19 4 2 5 . 8 8 10 2 Fire 112 | . 15 . 7 54 15 . . . 13 8 . . Melee 112 | . . . . . . . . . . 11 69 32 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . 3 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . 39 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 12) 236 | -10/Materials | Entered Mines 268 | -10/Mines | Discovered new exit (range 12) 305 | -10/Mines | Assembled infested the area 309 | -10/Mines | Build established: Mutant 350 | -10/Mines | Entered Materials 350 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Discovered new exit (range 14) 666 | -9/Materials | Entered another Materials area 666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -8/Materials | Discovered new exit (range 15) 1341 | -8/Materials | Discovered new exit (range 16) 1341 | -8/Materials | Discovered new exit (range 8) 1385 | -8/Materials | Build established: Scavenger-Mutant 1638 | -8/Materials | Entered Storage 1737 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1812 | -8/Storage | Lost 4 allies 1956 | -8/Storage | Used back door to open Recycling access 1956 | -8/Storage | Discovered new exit (range 5) 2002 | -8/Storage | Entered Recycling 2002 | -8/Recycling | Accompanied by 6 allies 2003 | -8/Recycling | Met a Zionite searching for Scraptown 2323 | -8/Recycling | Build established: Commander-Mutant 2463 | -8/Recycling | Scanned before Scraplab entrance 2482 | -8/Recycling | Entered Scraplab 2500 | -8/Recycling | Discovered new exit (range 2) 2516 | -8/Recycling | Entered Scraptown 2516 | -8/Scraptown | Accompanied by 6 allies 2719 | -8/Scraptown | Visited Red Mages 2758 | -8/Scraptown | Visited SPCMW 2794 | -8/Scraptown | Visited Symbiants 2817 | -8/Scraptown | Visited Comm Corps 2875 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2936 | -8/Scraptown | Visited UFD Registry 2953 | -8/Scraptown | Visited CPS Storage 2980 | -8/Scraptown | Visited Cave Peace 3012 | -8/Scraptown | Registered with UFD as "Autotalker" 3038 | -8/Scraptown | Visited Scrap Suit Storage 3069 | -8/Scraptown | Visited Junk Cannon Lab 3099 | -8/Scraptown | Visited Science Guys 3384 | -8/Scraptown | Visited Junk Repository 3397 | -8/Scraptown | Visited Curators Association 3438 | -8/Scraptown | Discovered new exit (range 5) 3555 | -8/Scraptown | Visited A0-MCA Data Center 3577 | -8/Scraptown | Visited Junk Repository 3788 | -8/Scraptown | Visited Supply Room 3816 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3990 | -8/Scraptown | Visited Modified Component R&D 4036 | -8/Scraptown | Given a B rating by A0-MCA 4042 | -8/Scraptown | Found A0-MCA's Component Scanner 4190 | -8/Scraptown | Entered Factory 4190 | -6/Factory | Accompanied by 6 allies 4190 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4195 | -6/Factory | Identified exit to DSF 4200 | -6/Factory | Entered DSF 4200 | -6/DSF | Accompanied by 6 allies 4224 | -6/DSF | Additional patrols routed to DSF 4324 | -6/DSF | Discovered new exit (range 14) 4347 | -6/DSF | Entered Factory 4347 | -5/Factory | Accompanied by 2 allies 4347 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4505 | -5/Factory | Build established: Scavenger-Mutant 4728 | -5/Factory | Fabricated Centrium Leg (x1) 4798 | -5/Factory | Discovered new exit (range 10) 4801 | -5/Factory | Entered Extension 4873 | -5/Extension | Rescued a captive Derelict 4874 | -5/Extension | Rescued a captive Derelict 4970 | -5/Extension | Rescued a captive Derelict 4990 | -5/Extension | Rescued a captive Derelict 4991 | -5/Extension | Rescued a captive Derelict 5007 | -5/Extension | Rescued a captive Derelict 5045 | -5/Extension | Rescued a captive Derelict 5046 | -5/Extension | Rescued a captive Derelict 5046 | -5/Extension | Spotted B-75 Beast 5086 | -5/Extension | Spotted B-75 Beast 5121 | -5/Extension | Lost 8 allies 5142 | -5/Extension | Build established: Scavenger-Gladiator 5241 | -5/Extension | Rescued a captive Derelict 5387 | -5/Extension | Lost 6 parts (2p3n1u) 5424 | -5/Extension | Core integrity fell below 50% 5513 | -5/Extension | Lost 12 parts (6n5u1w) 5601 | -5/Extension | Rescued a captive Derelict 5601 | -5/Extension | Rescued a captive Derelict 5626 | -5/Extension | Rescued a captive Derelict 5645 | -5/Extension | Disrupted transfer network 5656 | -5/Extension | Discovered new exit (range 10) 5657 | -5/Extension | Discovered new exit (range 6) 5667 | -5/Extension | Entered Factory 5667 | -4/Factory | Accompanied by 1 ally 5667 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5765 | -4/Factory | Lost 3 parts (2n1u) 6025 | -4/Factory | Garrison activated, responded to threat 6107 | -4/Factory | Lost 3 parts (1p1n1u) 6146 | -4/Factory | Released all parts (9) 6153 | -4/Factory | Core integrity fell below 50% 6175 | -4/Factory | Lost 3 parts (1n1u1w) 6182 | -4/Factory | Core integrity fell below 20% 6195 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06144_ Slug penetrates Wall. 06144_ Penetrated by Slug. 06144_ Med. Treads destroyed. 06144_ Slug penetrates Wall. 06144_ Penetrated by Slug. 06144_ Slug penetrates Wall. 06144_ Penetrated by Slug. 06146_ Released Lgt. Angular Momentum Engine. 06146_ Released Nanoactuators. 06146_ Released Mni. Fusion Reactor. 06146_ Released Kinetic Spear. 06146_ Released Centrium Leg. 06146_ Released A0-MCA's Component Scanner. 06146_ Released Enh. Armored Leg. 06146_ Released Imp. Treads. 06147_ Acquired Kinetic Spear. 06150_ Slug penetrates Wall. 06150_ Penetrated by Slug. 06156_ S-27 Virus destroyed. 06195_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????+???????# ?????????????????????????????? | | ???????? #??????# ?????????????????????????????? | | ???????? #?????## #######??????????????????????? | | ???????# #?????# A #############??????????? | | ??????? ??#### # = #??????????? | | ??????? ??? # #??????????? | | #?????? ?????# """ # * ! """ #??????????? | | #??????# #?????# """ # """ #??????????? | | #??????# #######?# """ @# !! """ #??????????? | | ######## # # g s + !! #??????????? | | /= # ; # !! #??????????? | | ##### # # !! #############??????????? | | #???# # ???# !! g #???????????????? | | ##### #???????# !! #???????????????? | | ##/#######?# #???????????????? | | # #?# g #???????????????? | | """ # #?# #???????????????? | | """ # #?# #???????????????? | | """ # #?# #???????????????? | | # #?#%#T###+##### +???????????????? | | """ # """"" #?# ###???????? #???????????????? | | """ # """"" ### #??????????? #???????????????? | | """ ! # """ ^/ #?????????????????????????????? | | ?? # ### #?????????????????????????????? | | ??" ##########?# #?????????????????????????????? | | ??" ???????????# ?????????????????????????????? | | ??" ???????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 34 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 30 Evasion (%) 56 Targeting Accuracy 5 Melee Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Reflective Plating | -8/Recycling | Hacked Microactuators | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SmallFortressRailgun Manual? 0 Play Time 01:20:34 Cumulative 38.9 hours Start 2024.11.09 @ 20:17:40 End 2024.11.11 @ 00:51:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef7e3758-766c-4448-9c8c-2e9398fbd31f