Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 21:31:17 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1599) 1599 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1160) 1160 TOTAL SCORE: 9139 Bonus ------- Follower Combat Kills 11 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Friendly Fire -51 Cogmind --------- Core Integrity 1049/1300 Matter 300/300 Energy 278/325 System Corruption 12% Temperature Cool (8) Movement Hovering (51) Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (7) --- Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Large Storage Unit Improved Targeting Computer Graphene Brace Improved Hacking Suite > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (15) --- Armored Wheel Advanced Cryofiber Web Advanced Gravity Neutralizer Improved Cloaking Device Long-range Proton Cannon HERF Cannon BFG-9k Vortex Edition Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Targeting Computer Improved Cloaking Device Hardened Medium Armor Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Gatling Laser Heavy Beamcaster Compact HERF Cannon Spear > --- INVENTORY -------- Enhanced Nuclear Core Armored Wheel Advanced Cryofiber Web Advanced Heat Sink Advanced Gravity Neutralizer Long-range Proton Cannon HERF Cannon BFG-9k Vortex Edition Grenade Launcher [Rating: 136] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 5 | . . 1 1 1 . 1 . . . 1 . Utility 6 | . . 1 1 1 1 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 84 | 7 5 4 11 22 . 8 1 13 . 5 8 Power 10 | 1 . 1 1 4 . . 1 1 . 1 . Engine 4 | 1 . 1 1 1 . . . . . . . Core 5 | . . . . 3 . . 1 . . 1 . Reactor 1 | . . . . . . . . 1 . . . Propulsion 28 | 2 2 . 5 8 . 4 . 6 . 1 . Treads . | . . . . . . . . . . . . Leg 12 | 2 2 . 4 4 . . . . . . . Wheel . | . . . . . . . . . . . . Hover 16 | . . . 1 4 . 4 . 6 . 1 . Flight . | . . . . . . . . . . . . Utility 26 | 2 1 1 . 9 . 2 . 3 . 3 5 Device 11 | 1 . . . 3 . . . 2 . 2 3 Storage 3 | 1 1 . . . . . . . . . 1 Processor 4 | . . . . 2 . 2 . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 7 | . . 1 . 4 . . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 2 5 1 . 2 . 3 . . 3 Energy Gun 10 | 2 . 1 3 . . 1 . 3 . . . Energy Cannon 3 | . . . . . . 1 . . . . 2 Ballistic Gun 4 | . 1 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 1 . 1 . 1 . . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . Parts Lost 28 | . 1 1 5 4 . 4 . 1 . 1 11 Power 4 | . . 1 1 . . . . . . . 2 Propulsion 10 | . . . 3 2 . 3 . . . . 2 Utility 10 | . . . 1 2 . 1 . . . 1 5 Weapon 4 | . 1 . . . . . . 1 . . 2 Highest Loss Streak 4 | . 1 1 4 3 . 4 . 1 . 1 4 To Critical Strikes 2 | . . . 1 1 . . . . . . . Average Backups 10 | 3 8 11 12 13 13 12 12 10 9 6 9 Power 1 | . 1 . . . 3 3 3 2 2 1 . Propulsion 2 | 1 2 4 3 3 2 2 2 2 2 1 1 Utility 2 | . 2 3 4 2 1 1 1 1 2 1 3 Weapon 4 | . 2 2 5 7 6 6 6 4 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . . . 2 4 . . . 6 . . 6 Power 4 | . . . . . . . . 4 . . . Propulsion 4 | . . . 2 . . . . 1 . . 1 Utility 4 | . . . . 2 . . . . . . 2 Weapon 6 | . . . . 2 . . . 1 . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 81 81 86 88 94 94 100 99 89 Engine 2 | . 14 11 8 . . . . . . . . Core 3 | . . . . 6 6 5 5 3 . 5 3 Reactor 1 | . . . . . . . . 1 5 5 4 Leg 12 | . 28 33 33 23 . . . . . . . Hover 20 | . . . . 10 33 34 35 35 35 35 32 Device 11 | . 14 11 9 8 13 11 11 11 11 13 15 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 4 Processor 5 | . . . . 2 6 5 11 11 11 7 4 Protection 5 | . . 9 4 6 6 5 5 5 5 4 3 Energy Gun 13 | . 25 11 9 10 13 16 17 16 17 15 2 Ballistic Gun 1 | . 2 11 8 . . . . . . . . Peak Build Rating 136 | 7 8 13 20 51 52 66 67 106 101 120 136 Average Rating 56 | 5 7 10 15 33 51 59 66 76 101 117 126 On Entrance 50 | . 7 8 13 20 51 52 66 67 101 101 120 Avg Prop Armor Cover (%) 3 | . . . . . . 3 3 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 12 27 37 37 43 43 45 47 66 66 72 78 Greatest Support 95 | 20 20 30 51 66 43 55 47 81 81 95 95 Greatest Overweight (x) 4 | . 1 1 3 4 . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 10 13 15 15 15 15 14 15 15 13 15 Average Carried 12 | 3 8 11 12 13 13 12 12 14 14 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 13 15 12 14 12 14 15 14 13 13 Class Distribution -------------------- 35% | Mutant 20% | Scavenger-Skirmisher 19% | Scavenger-Mutant 10% | Skirmisher 4% | Commander-Skirmisher 3% | Scavenger-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Matter Collected 1268 | 270 59 37 251 251 . . . 309 . 55 36 Remotely . | . . . . . . . . . . . . Salvage Created 2003 | 149 106 140 550 705 . 24 . 115 . 171 43 Parts 108 | 11 7 8 33 35 . 3 . . . 11 . Haulers Intercepted 3 | . . . 2 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Combat Hostiles Destroyed 32 | . 5 3 10 10 . . . 2 . 2 . Melee 6 | . . . . 6 . . . . . . . Guns 22 | . 2 3 9 4 . . . 2 . 2 . AOE 4 | . 3 . 1 . . . . . . . . Classes Destroyed 14 | 2 3 1 2 4 . . . . . 2 . Worker 5 | . . . . 3 . 2 . . . . . Builder 1 | . . . . . . . . . . 1 . Tunneler 4 | 3 . . . . . . . . . . 1 Hauler 3 | . . . 2 1 . . . . . . . Recycler 3 | 1 . . 1 1 . . . . . . . Operator 2 | . . . . . . . . . . 1 1 Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 5 | . 3 . 2 . . . . . . . . Grunt 15 | . 2 2 5 4 . . . 2 . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . 1 1 1 . . . . . 1 . Hunter 2 | . . . 2 . . . . . . . . Programmer 4 | . . . . 3 . . . . . 1 . Best Kill Streak 9 | 2 4 3 9 5 . 1 . 1 . 1 1 Combat Bots Only 6 | . 3 3 6 4 . . . 1 . 1 . Max Kills in Single Turn 3 | 1 3 1 2 1 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 1 . . . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Hostile Shots Fired 495 | . 27 20 55 165 . 52 4 6 9 8 149 Missed 192 | . 6 4 18 65 . 20 2 3 5 3 66 Hits 303 | . 21 16 37 100 . 32 2 3 4 5 83 Melee 14 | . . . . 8 . . . . . . 6 Projectile 289 | . 21 16 37 92 . 32 2 3 4 5 77 AOE 4 | . . . . . . . . 4 . . . Critical Strikes 10 | . . 1 1 3 . . . . . . 5 Actively Blocked 5 | . . . . . . . . . . . 5 Part Disruptions 3 | . . . . . . . . 2 . . 1 Damage Taken 5537 | . 306 209 525 1291 . 698 37 311 68 112 1980 Core 643 | . 82 24 28 158 . 77 . 23 . . 251 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . 101 Regen/Repaired (Parts) 514 | . . . . . . 166 . 327 . 21 . Core Remaining (%) 90 | 100 67 94 94 77 100 . . . 90 100 . Volleys Fired 140 | 13 14 15 36 28 . 7 . 11 . 10 6 Largest 3 | 2 2 2 2 2 . 3 . 3 . 3 2 Hottest 222 | 90 90 70 79 122 . 183 . 222 . 222 188 Shots Fired 293 | 26 26 30 69 54 . 21 . 33 . 24 10 Gun 279 | 26 25 30 66 54 . 21 . 33 . 24 . Cannon 10 | . . . . . . . . . . . 10 Launcher 4 | . 1 . 3 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 50 | . 2 15 33 . . . . . . . . Thermal 212 | 26 23 15 16 54 . 21 . 33 . 24 . Explosive 4 | . 1 . 3 . . . . . . . . Electromagnetic 27 | . . . 17 . . . . . . . 10 Robot Hit Streak 12 | 12 7 11 11 9 . 9 . 5 . 6 5 Robot Miss Streak 5 | 5 3 2 3 3 . 3 . 4 . 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 1 1 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 . . . Shots Hit Robots 208 | 15 16 24 48 54 . 14 . 15 . 15 7 Core Hits 110 | 5 8 8 33 25 . 7 . 11 . 11 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . 1 2 1 9 . 1 . . . 1 . Burn 11 | . 1 2 1 5 . 1 . . . 1 . Sever 4 | . . . . 4 . . . . . . . Melee Attacks 34 | . . . . 28 . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . 28 . . . . . . . Piercing 6 | . . . . . . . . . . . 6 Sneak Attacks 5 | . . . . 4 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5400 | 170 318 249 988 1922 . 340 . 362 . 392 659 Guns 3183 | 170 183 249 707 780 . 340 . 362 . 392 . Cannons 239 | . . . . . . . . . . . 239 Explosions 605 | . 135 . 274 . . . . . . . 196 Melee 1250 | . . . . 1142 . . . . . . 108 Ramming 123 | . . . 7 . . . . . . . 116 Kinetic 478 | . 10 101 367 . . . . . . . . Thermal 2539 | 170 173 148 174 780 . 340 . 362 . 392 . Explosive 605 | . 135 . 274 . . . . . . . 196 Electromagnetic 405 | . . . 166 . . . . . . . 239 Impact . | . . . . . . . . . . . . Slashing 1142 | . . . . 1142 . . . . . . . Piercing 108 | . . . . . . . . . . . 108 Highest Corruption 20 | . . . 4 20 . 5 5 5 . . 12 Average Corruption 8 | . . . 2 16 . 4 5 5 . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . 8 27 . 2 3 . . . 4 Message Errors 10 | . . . 1 6 . . 2 . . . 1 Matter Fused 7 | . . . 1 4 . 1 . . . . 1 Heat Flow Errors 2 | . . . . 2 . . . . . . . Energy Discharges 8 | . . . 2 5 . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . 2 2 . . 1 . . . . Data Loss (major) 3 | . . . 2 . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Misdirections 4 | . . . . 4 . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 154 | . 28 . . 45 . . . . . . 81 Projectiles 22 | . . . . . . . . . . . 22 Explosions 55 | . 28 . . . . . . . . . 27 Melee 77 | . . . . 45 . . . . . . 32 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 92 | . 35 . . . . . . . . . 57 Shots 1 | . 1 . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 8 | . 2 1 1 . . . . . . . 4 Kicked 4 | . 2 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 312 | 180 258 202 81 235 . 99 68 312 . 240 36 Average Temperature 73 | 62 141 85 24 107 . 29 31 85 . 95 13 Received Heat Transfer 1182 | . 153 102 153 315 . 252 12 . . . 195 Effects 3 | . . . . 3 . . . . . . . Interference 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 15 | . 2 2 . 6 . 1 . 3 . 1 . Heat Transferred 5845 | 471 532 592 518 1665 . 703 . 584 . 780 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Maximum Alert Level 2 | . . . . . . 1 . . . . 2 Low Security (%) 93 | 100 100 100 100 100 100 76 . . . 100 68 Level 1 6 | . . . . . . 23 . . . . 31 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 406 | 5 90 57 148 167 78 295 . . . 30 406 Initial 78 | . . 3 10 55 78 18 . . . 12 . Average 54 | 1 29 9 59 58 61 98 . . . 5 119 Influence Increases 2451 | 20 147 99 318 416 . 415 75 188 30 74 669 Destroy 0b10 Robot/C 660 | . 100 60 200 200 . . . 60 . 40 . Destroy 0b10 Robot/NC 100 | 20 5 . 20 25 . 10 . . . 10 10 Destroy Leader 170 | . 22 10 56 62 . . . . . 20 . Allied During Kill 8 | . . . . . . . . 8 . . . Successful Hack 42 | . . 14 . 24 . . . . . 4 . Disable Machine 90 | . 15 . 30 . . . . . . . 45 Destroy Structure 31 | . 5 . 12 . . . . . . . 14 Partial Spotted 75 | . . . . . . 75 . . . . . Lose Combat Pursuer 1275 | . . 15 . 105 . 330 75 120 30 . 600 Influence Decreases 2075 | 20 137 84 221 377 123 298 98 305 25 94 293 Entered New Map 405 | . . 7 15 67 83 20 58 132 15 8 . Time Decay 1279 | 20 127 67 156 280 40 135 40 145 10 76 183 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . Lost Part 250 | . 10 10 50 30 . 40 . . . . 110 Lost Ally 41 | . . . . . . 3 . 28 . 10 . Squads Dispatched 18 | . . . 2 5 . 5 . . . 3 3 Investigation 7 | . . . 1 1 . 3 . . . 1 1 Extermination 7 | . . . . 3 . 1 . . . 1 2 Reinforcement 3 | . . . . 1 . 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Distress Signals 5 | . . . 1 . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 215 | . 8 5 15 38 1 24 3 65 4 5 47 Peak Tracking Total 16 | . 3 4 7 13 1 9 5 12 3 2 16 Tactical Retreats 33 | . . 1 . 5 . 8 2 5 1 . 11 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Traps Triggered 14 | . . . 3 4 . 5 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Machines Disabled 8 | . 1 . 2 . . . . 2 . . 3 Max in Single Turn 1 | . 1 . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Machines Accessed 19 | . 2 2 . 5 1 3 1 2 . 1 2 Terminals 6 | . 2 2 . . . 1 . . . . 1 Fabricators 4 | . . . . 3 . . . . . 1 . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 Total Hacks 40 | . 4 6 . 8 2 5 1 8 . 2 4 Successful 17 | . . 2 . 2 . 2 1 8 . 2 . Failed 23 | . 4 4 . 6 2 3 . . . . 4 Catastrophic 5 | . 2 . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 4 5 . . . 2 . . . . 2 Terminals 15 | . 4 6 . . . 3 . . . . 2 Fabricators 6 | . . . . 4 . . . . . 2 . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 2 . . . . . . Garrison Access 4 | . . . . 2 . . . . . . 2 Terminal Hacks 11 | . . 2 . . . . 1 8 . . . Robot Schematic 1 | . . 1 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 7 . . . Open Door 2 | . . . . . . . 1 1 . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Patch 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 2 . 4 1 1 . . . 1 2 Full Trace Events 2 | . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . 5 . . . Allies Hacked 2 | . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Total Allies 7 | . . . . . . 1 . 5 . 1 . Largest Group 5 | . . . . . . 1 . 5 . 1 . Highest-Rated Group 239 | . . . . . . 12 . 239 . 14 . Highest-Rated Ally 64 | . . . . . . 12 . 64 . 14 . Total Orders 1 | . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . 1 . Ally Attacks 11 | . . . . . . 2 . 9 . . . Total Damage 244 | . . . . . . 12 . 232 . . . Kills 1 | . . . . . . . . 1 . . . Allies Corrupted 2 | . . . . . . . . 2 . . . Allies Melted 2 | . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Active Infowar (turns) 2621 | 75 336 486 435 862 84 342 . . . 1 . Terrain 671 | . . . . 245 84 342 . . . . . Seismic 1949 | 75 336 486 435 617 . . . . . . . Cloaking 1 | . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Turns Passed 5098 | 168 336 486 435 1050 84 348 85 1091 169 330 516 Spaces Moved 5079 | 96 158 177 226 883 179 599 174 1000 262 453 872 Core 4 | 4 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 1123 | 92 158 177 225 471 . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3952 | . . . 1 412 179 599 174 1000 262 453 872 Flight . | . . . . . . . . . . . . Fastest Speed 35 | 50 120 120 120 40 40 35 44 38 50 46 46 Average Speed 64 | 117 172 171 120 83 40 36 44 45 50 46 46 Slowest Speed 340 | 120 190 190 260 340 40 96 44 100 52 46 52 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 6 33 23 24 30 5 19 33 80 54 14 30 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 1 . 1 . . Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 23 | . 4 . 12 . . . . . . . 7 Melee 2 | . . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . AOE 21 | . 4 . 12 . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Res Total 6563 | 122 194 331 316 1092 191 710 181 1614 298 552 962 Wait 1064 | . 12 131 29 83 7 81 5 546 35 80 55 Move 5068 | 95 157 176 225 882 178 598 173 999 261 452 872 Hop . | . . . . . . . . . . . . Pick Up 50 | 7 2 3 6 9 4 3 2 6 . 3 5 Fast Attach 32 | 7 . 1 5 11 . 2 . 3 . 1 2 Attach 26 | . 1 2 3 5 . 5 . 1 . 4 5 Detach 2 | . . . 1 1 . . . . . . . Swap 42 | . 5 2 6 11 . 3 1 11 1 . 2 Drop 55 | . 1 . 4 20 2 1 . 19 1 2 5 Fire 140 | 13 14 15 36 28 . 7 . 11 . 10 6 Melee 34 | . . . . 28 . . . . . . 6 Ram 4 | . . . . . . . . . . . 4 Kick 4 | . 2 1 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . 13 . . . . . . . Rewire 29 | . . . . 1 . 10 . 18 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Discovered new exit (range 16) 978 | -9/Materials | Discovered new exit (range 5) 991 | -9/Materials | Entered another Materials area 991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1241 | -8/Materials | Build established: Scavenger-Mutant 1244 | -8/Materials | Lost 4 parts (3n1u) 1280 | -8/Materials | Garrison activated, responded to threat 1337 | -8/Materials | Discovered new exit (range 15) 1426 | -8/Materials | Entered Factory 1426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1572 | -7/Factory | Allied Derelicts emerged from ambush trap array 1741 | -7/Factory | Build established: Mutant 2044 | -7/Factory | System corruption reached 10% 2082 | -7/Factory | Lost 3 parts (1n2u) 2427 | -7/Factory | Discovered new exit (range 16) 2472 | -7/Factory | Cargo convoy interrupted 2476 | -7/Factory | Entered another Factory area 2476 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2554 | -6/Factory | Discovered new exit (range 10) 2560 | -6/Factory | Entered another Factory area 2560 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2860 | -5/Factory | Search patrols dispatched 2864 | -5/Factory | Build established: Scavenger-Skirmisher 2904 | -5/Factory | Discovered new exit (range 9) 2908 | -5/Factory | Entered Upper Caves 2921 | -5/Upper Caves | Lost 4 parts (3n1u) 2925 | -5/Upper Caves | Encountered a Warlord checkpoint 2957 | -5/Upper Caves | Learned location of Warlord (-5) 2958 | -5/Upper Caves | Found DCF Scrap (12 items) 2992 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2993 | -5/Upper Caves | Entered Warlord 3010 | -5/Warlord | System corruption cleaned by Quarantine Array 3124 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3165 | -5/Warlord | Visited the Vortex Lab 3170 | -5/Warlord | Met EX-DEC 3172 | -5/Warlord | Found Prototype Energy Cannon 3186 | -5/Warlord | Warlord's base attacked by MAIN.C 3279 | -5/Warlord | Met Warlord 3365 | -5/Warlord | P-80 Master assimilated allied Archangel 6a 3402 | -5/Warlord | Lost 5 allies 3536 | -5/Warlord | Warlord forces counterattacked 3640 | -5/Warlord | Spotted Striker 3652 | -5/Warlord | Build established: Skirmisher 3700 | -5/Warlord | Lost 26 allies 3727 | -5/Warlord | Spotted Executioner 3730 | -5/Warlord | Spotted Striker 3793 | -5/Warlord | Lost 6 allies 3861 | -5/Warlord | Warlord base infiltrated, sounded retreat 3862 | -5/Warlord | Enhanced Grunt warped into view 3862 | -5/Warlord | Enhanced Grunt warped into view 3862 | -5/Warlord | Enhanced Grunt warped into view 3862 | -5/Warlord | Enhanced Demolisher warped into view 3862 | -5/Warlord | Enhanced Demolisher warped into view 3862 | -5/Warlord | Enhanced Demolisher warped into view 3956 | -5/Warlord | Build established: Scavenger-Skirmisher 4068 | -5/Warlord | Found Prototype Device 4068 | -5/Warlord | Identified Exp. Shock Absorption System 4073 | -5/Warlord | Spotted Executioner 4077 | -5/Warlord | Discovered new exit (range 14) 4084 | -5/Warlord | Entered Proximity Caves 4105 | -4/Proximity Caves | Lost 6 allies 4111 | -4/Proximity Caves | Learned 8 Research zone layouts 4236 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4248 | -4/Proximity Caves | Discovered new exit (range 8) 4253 | -4/Proximity Caves | Entered Factory 4253 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4464 | -4/Factory | Fabricated M-13 Machinist (x1) 4571 | -4/Factory | Discovered new exit (range 15) 4583 | -4/Factory | Entered Research 4583 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4703 | -3/Research | Spotted B-86 Titan 4954 | -3/Research | Build established: Scavenger-Mutant 5065 | -3/Research | Lost 4 parts (1p1n1u1w) 5088 | -3/Research | System corruption reached 10% 5099 | -3/Research | Self-destructed Last Messages --------------- 05051_ RKM9MYEZWOXHM4ZR7N FMYE&0UMIXYQQD&QZ3AMI 05058_ K-01 Serf cleans the Potential Refractor. 05071_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8K. 05085_ Slammed into P-80 Master. 05085_ Destroyed Imp. Antigrav System. 05085_ P-80 Master system corrupted by crushing effect. 05085_ P-80 Master knocked back. 05085_ Com. HERF Cannon destroyed. 05085_ System corrupted by crushing effect (+3). 05086_ Slammed into P-80 Master. 05087_ Destroyed Sml. Battery. 05087_ P-80 Master system corrupted by crushing effect. 05087_ Adv. Heat Sink destroyed. 05087_ System corrupted by crushing effect (+5). 05087_ Destabilizing: System interference. 05087_ Imp. Targeting Computer temporarily disabled. 05092_ P-80 Master resets P-80 Master, system corruption cleaned. 05093_ Cmb. Gravmag System destroyed. 05099_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?# #???# """ # ???????????????????????? | | ?# #???# ##???????????????????????? | | ?# #???# #????????????????????????? | | ######+#############+#############+####??????????? | | #??????????? | | ############ | | | | | | | | ####################+######+######### """""" | | ???????????????????????????????????# """""" | | ???????????????????????????????????# ^ """""" | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ###### | | ???????????????????????????????????# #????? | | #???????????????????????############# ###### | | ????????????????????????# % | | ????????????????????#####+###########+##+##/###### | | ????????????????????# #????? # ???? | | ????????????????????# #????? # ??? | | ????????????????????# !#???? !!# ?? | | ????????????????????# @ #???? ] !!# | | ????????????????????###########???################ | | ???######????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ##?# ##############???????????????????????????? | | #?# # #???????????????????????????? | | #?# " #???????????????????????????? | | ###! # #???????????????????????????? | | # # #???????????????????????????? | | + # """ """ #???????????????????????????? | | # # """ """ ?#???????????????????????????? | | +######## """ """ #???????????????????????????? | | ???????# """ """ #???????????????????????????? | | ???????# """ """ #???????????????????????????? | | ???????# """ """ #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | #############+#+######???????????????????????????? | | # +???????????????????????????????? | | # #???????????????????????????????? | | ] # #???????????????????????????????? | | ?? # +???????????????????????????????? | | ???? # #???????????????????????????????? | | ?????? # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserLaunchLoader Manual? 0 Play Time 00:49:54 Cumulative 294.4 hours Start 2025.12.04 @ 19:46:34 End 2025.12.17 @ 21:31:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 629 Rogue 629 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9a1010ab-bf7a-402f-bc60-9eb99a000c72