Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.11 @ 00:25:42 Player: Dendrocnid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (4837) 4837 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2694) 2694 TOTAL SCORE: 11466 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 758 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -434 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 96/100 System Corruption 12% Temperature Cool (9) Movement Rolling (150) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [Swarmer] (12) Relay Coupler [Brawler] (11) Relay Coupler [Hunter] (6) > --- WEAPON (3) ------- Flak Gun Flak Gun Improved Datajack > --- INVENTORY (24) --- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Relay Coupler [NC] (23) Relay Coupler [NC] (23) Relay Coupler [ARC] (12) Relay Coupler [Demolisher] (20) Relay Coupler [Specialist] (26) Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Shock Rifle Gauss Rifle Improved Datajack > --- INVENTORY -------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] EM Pulse Cannon Shock Bomb Launcher Proton Missile Launcher Rocket Launcher Improved Datajack Improved Datajack Axe [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Shock Bomb Launcher Special Weapon Plasma Flamer Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Slots Evolved 6 | . . . 2 2 . . . 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 1 2 . . . 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 154 | 6 4 5 19 . 38 15 14 16 34 3 Power 11 | 1 . 1 2 . 2 2 . 1 2 . Engine 7 | 1 . 1 2 . 2 1 . . . . Core 4 | . . . . . . 1 . 1 2 . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . 1 5 . 6 1 1 . 7 . Treads 3 | . . . 3 . . . . . . . Leg 2 | . . . . . . . . . 2 . Wheel 16 | 2 . 1 2 . 6 1 1 . 3 . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 . Utility 36 | 1 3 . 3 . 8 4 3 7 5 2 Device 2 | . . . . . 2 . . . . . Storage 8 | 1 2 . 1 . 2 . . 2 . . Processor . | . . . . . . . . . . . Hackware 17 | . . . . . 2 3 3 4 3 2 Protection 9 | . 1 . 2 . 2 1 . 1 2 . Artifact . | . . . . . . . . . . . Weapon 84 | 2 1 3 9 . 22 8 10 8 20 1 Energy Gun 14 | . . . 2 . 9 1 1 1 . . Energy Cannon 3 | . . . . . 1 1 . . 1 . Ballistic Gun 29 | 2 . 1 6 . 2 3 2 2 11 . Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . . . . . 5 1 3 . 3 . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 10 | . 1 1 1 . 3 . . 2 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 15 | . . . . . 2 2 4 3 3 1 Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 56 | . . 2 13 . 16 3 1 3 16 2 Power 11 | . . 1 2 . 2 2 . 1 2 1 Propulsion 13 | . . 1 4 . 3 1 1 . 2 1 Utility 8 | . . . 2 . 2 . . . 4 . Weapon 24 | . . . 5 . 9 . . 2 8 . Highest Loss Streak 13 | . . 1 6 . 9 1 1 2 13 2 Average Slot Usage (%) 88 | . 99 97 83 81 84 98 97 95 76 81 Engine 6 | . 14 13 10 9 8 5 9 2 . . Core 1 | . . . . . . 3 . 3 5 3 Treads 1 | . . . 8 9 1 . . . . . Wheel 15 | . 28 26 12 9 15 17 17 15 9 10 Device 1 | . . . . . 5 3 . . . . Storage 21 | . 16 14 15 18 24 27 27 23 23 23 Hackware 7 | . . . . . . 9 14 22 9 13 Protection 5 | . 11 14 6 9 2 4 2 4 3 7 Energy Gun 4 | . . . 3 9 10 1 1 6 . . Energy Cannon 1 | . . . . . . 7 . . . . Ballistic Gun 12 | . 16 2 14 9 8 14 16 8 16 18 Slashing Weapon 4 | . 11 13 11 9 4 . . 3 . . Special Melee Weapon 1 | . . . . . . 4 4 3 . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 11 26 29 50 50 73 73 74 87 93 83 Greatest Support 40 | 20 20 20 40 10 24 24 24 24 30 24 Greatest Overweight (x) 22 | 3 1 2 14 4 5 6 5 3 22 6 Average Overweight (x) 2 | . . 1 2 4 2 2 2 2 3 4 Largest Inventory Capacity 30 | 6 10 10 16 16 28 22 22 30 24 24 Average Capacity 18 | 5 7 10 12 16 20 22 22 23 24 24 Most Carried 22 | 6 10 10 13 14 18 21 22 22 16 15 Average Carried 13 | 3 6 9 8 13 14 18 19 16 13 14 Final Capacity 24 | 6 10 10 16 16 22 22 22 24 24 24 Final Carried 22 | 6 10 10 13 14 16 20 22 13 15 13 Class Distribution -------------------- 36% | Mutant 35% | Bothacker-Mutant 9% | Bothacker-Tank 6% | Bothacker-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Matter Collected 3004 | 212 270 105 285 . 593 247 183 186 871 52 Remotely . | . . . . . . . . . . . Salvage Created 3757 | . 153 57 684 . 1513 265 171 . 914 . Parts 170 | . 4 9 40 . 50 17 12 . 38 . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Combat Hostiles Destroyed 77 | . 2 6 17 . 22 6 5 . 19 . Melee 11 | . 2 . 9 . . . . . . . Guns 35 | . . 3 8 . 8 5 1 . 10 . Cannons 4 | . . 3 . . . 1 . . . . AOE 27 | . . . . . 14 . 4 . 9 . Classes Destroyed 11 | . 3 1 3 . 1 1 . . 2 . Worker 1 | . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 28 | . . 6 4 . 7 2 2 . 7 . Grunt 32 | . 2 . 9 . 8 . 3 . 10 . Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . . . 2 . . . . . Sentry 14 | . . . 4 . 5 3 . . 2 . Specialist 1 | . . . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . Best Kill Streak 10 | . 2 3 6 . 10 2 3 . 8 . Combat Bots Only 10 | . 1 3 5 . 10 2 3 . 8 . Max Kills in Single Turn 2 | . 1 1 1 . 2 2 1 . 2 . Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . 1 . 2 . Melee 1 | . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Damage Taken 7269 | . 65 285 1677 . 1628 568 266 494 2016 270 Core 1571 | . 12 42 334 . 300 132 46 161 458 86 Absorbed by Shields 39 | . . . . . 13 . . . 26 . Core Remaining (%) 51 | 100 . 78 16 . . . 13 . . . Volleys Fired 216 | . 1 16 44 3 54 15 12 1 66 4 Largest 3 | . 2 2 2 2 3 3 3 1 3 3 Hottest 149 | . 40 100 100 68 135 149 87 50 141 79 Shots Fired 380 | . 2 22 68 6 89 40 17 1 124 11 Gun 317 | . 2 12 64 6 66 28 12 1 115 11 Cannon 14 | . . . . . . 12 . . 2 . Launcher 35 | . . . . . 23 . 5 . 7 . Special 14 | . . 10 4 . . . . . . . Kinetic 255 | . 2 12 49 3 25 28 12 . 113 11 Thermal 28 | . . 10 4 . 14 . . . . . Explosive 29 | . . . . . 23 . . . 6 . Electromagnetic 68 | . . . 15 3 27 12 5 1 5 . Robot Hit Streak 28 | . . 7 13 4 16 10 5 . 28 5 Robot Miss Streak 6 | . 2 5 3 1 6 3 2 . 3 4 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 7 | . . 1 3 . 1 1 . . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . 1 . Shots Hit Robots 360 | . 10 11 71 5 104 34 10 7 99 9 Core Hits 195 | . 4 7 25 1 70 9 7 . 69 3 Critical Hits 7 | . . . 1 . 4 1 . . 1 . Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 5 | . . . 1 . 3 . . . 1 . Melee Attacks 171 | . 12 1 34 1 59 8 9 25 17 5 Impact . | . . . . . . . . . . . Slashing 121 | . 12 1 34 1 52 . . 15 6 . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . 3 . 2 . . 2 2 . 1 1 Combat Hostiles 5 | . 1 . 1 . . . 2 . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10199 | . 372 151 1161 82 4661 452 159 . 3107 54 Guns 2662 | . . 37 577 60 596 243 38 . 1057 54 Cannons 251 | . . . . . . 209 . . 42 . Explosions 3503 | . . . . . 1465 . 121 . 1917 . Melee 3623 | . 372 . 546 22 2600 . . . 83 . Ramming 8 | . . . . . . . . . 8 . Kinetic 2100 | . . 37 444 43 199 243 38 . 1042 54 Thermal 457 | . . 114 38 . 235 . 70 . . . Explosive 3175 | . . . . . 1347 . . . 1828 . Electromagnetic 836 | . . . 133 17 280 209 51 . 146 . Impact . | . . . . . . . . . . . Slashing 3623 | . 372 . 546 22 2600 . . . 83 . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . . . 12 12 Average Corruption 7 | . 1 1 . . . . . . 11 12 Corruption Purged . | . . . . . . . . . . . Effects 84 | . . 3 . . . . . . 74 7 Message Errors 19 | . . 2 . . . . . . 17 . Matter Fused 10 | . . . . . . . . . 9 1 Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 5 | . . . . . . . . . 3 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . 1 . . . . . . 3 . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . 4 1 Alerts 2 | . . . . . . . . . 2 . Misdirections 9 | . . . . . . . . . 9 . Targeting Errors 23 | . . . . . . . . . 20 3 Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 358 | . 75 . . . 146 13 . . 124 . Projectiles 13 | . . . . . . 13 . . . . Explosions 188 | . . . . . 64 . . . 124 . Melee 157 | . 75 . . . 82 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 463 | . . . . . 217 . . . 246 . Shots 12 | . . . . . 8 . . . 4 . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 256 | . . 256 127 26 153 168 27 22 125 6 Average Temperature 48 | . . 105 42 13 32 65 13 8 26 3 Received Heat Transfer 2059 | . 18 48 609 . 507 144 72 165 433 63 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1506 | . . 720 240 . 496 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . 4 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Peak Influence 879 | . 72 285 380 98 863 543 642 336 879 484 Initial 428 | . . . 33 79 63 420 291 336 6 428 Average 351 | . 23 157 219 83 558 437 492 148 483 437 Maximum Alert Level 3 | . . 1 1 . 3 2 2 1 3 2 Low Security (%) 33 | 100 100 66 56 100 3 . . 75 13 . Level 1 22 | . . 33 43 . 16 21 14 24 29 . Level 2 32 | . . . . . 52 78 85 . 27 100 Level 3 10 | . . . . . 27 . . . 30 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 3 . 3 . . 2 . 1 . 1 Investigation 3 | . 2 . . . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 . 3 . . 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Distress Signals 5 | . . . 2 . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 9 11 31 1 39 19 17 12 43 9 Peak Tracking Total 8 | . 2 3 6 1 8 3 7 3 7 3 Tactical Retreats 23 | . 1 . 2 . 5 . 1 . 13 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Traps Triggered 21 | . 1 . . . 6 . 6 . 8 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Machines Disabled 13 | . . 1 . . 3 . 3 . 6 . Max in Single Turn 2 | . . 1 . . 1 . 1 . 2 . Garrison Relay 10 | . . . . . 3 . 3 . 4 . Phase Generator 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Machines Accessed 16 | . 3 . 2 1 . 5 . 5 . . Terminals 9 | . 3 . 1 . . 3 . 2 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . Total Hacks 35 | . 8 . 4 1 . 11 . 11 . . Successful 18 | . 5 . 3 1 . 5 . 4 . . Failed 17 | . 3 . 1 . . 6 . 7 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 5 . 1 . . 7 . 6 . 1 Terminals 25 | . 8 . 2 . . 9 . 6 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . Terminal Hacks 7 | . 3 . . . . 2 . 2 . . Record 1 | . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . . 1 . 1 . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . 1 . . . . Insert Component 2 | . . . 1 . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . 1 . 1 . 1 . . Unauthorized Hacks 4 | . 2 . 1 . . 1 . . . . Terminals 4 | . 2 . 1 . . 1 . . . . Botnet 4 | . 2 . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . 2 . . 3 . 4 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Used RIF Installer 3 | . . . . . 1 . 1 . 1 . Command Fork 1 | . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . 1 . . . Robots Hacked 31 | . . . . . 4 5 7 6 6 3 Non-combat . | . . . . . . . . . . . Combat 31 | . . . . . 4 5 7 6 6 3 Robot Hacks Applied 31 | . . . . . 4 5 7 6 6 3 disrupt_area 2 | . . . . . . . 1 . 1 . disable_weapons 1 | . . . . . . . . . 1 . go_dormant 1 | . . . . . 1 . . . . . overwrite_iff 3 | . . . . . 1 1 . . 1 . streamctrl_high 2 | . . . . . . . 1 . . 1 formatsys_high 22 | . . . . . 2 4 5 6 3 2 Relay Couplers Released 35 | . . . . . 10 . 12 . 13 . Machine Destruction 35 | . . . . . 10 . 12 . 13 . Attached 17 | . . . . . 2 3 3 4 3 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Total Allies 29 | . . 2 . . 3 5 6 6 4 3 Largest Group 3 | . . 2 1 . 2 3 2 3 2 3 Highest-Rated Group 59 | . . 46 31 . 15 59 45 56 32 45 Highest-Rated Ally 32 | . . 31 31 . 15 29 29 32 32 21 Total Orders . | . . . . . . . . . . . Ally Attacks 198 | . . 13 7 . 13 34 42 43 36 10 Total Damage 2735 | . . 202 123 . 182 615 366 662 449 136 Kills 40 | . . 4 4 . 3 7 7 10 3 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Turns Passed 7425 | 69 405 519 1043 253 1383 762 738 843 1277 133 Spaces Moved 4767 | 58 377 466 628 187 798 525 455 554 638 81 Core 29 | 21 . . 1 . . . . . 7 . Treads 51 | . . . 51 . . . . . . . Legs 95 | . . . . . . . . . 95 . Wheels 4587 | 37 377 466 576 187 798 525 455 554 531 81 Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . 5 . Fastest Speed 50 | 50 80 90 90 120 110 110 110 110 110 120 Average Speed 114 | 94 83 91 113 120 116 113 111 119 146 136 Slowest Speed 1150 | 200 90 100 750 120 140 150 140 120 1150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 55 74 46 15 69 54 61 16 85 21 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 21 | . . . 1 . 6 . . 14 . . Terrain Destroyed 204 | . . . 1 . 83 . 4 14 102 . Melee 15 | . . . 1 . . . . 14 . . Projectile 2 | . . . . . . . . . 2 . AOE 187 | . . . . . 83 . 4 . 100 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Sto Total 6110 | 69 440 530 822 208 1067 650 664 703 862 95 Wait 503 | . 38 40 77 17 36 72 107 90 26 . Move 4759 | 57 376 465 627 186 797 525 454 554 637 81 Hop . | . . . . . . . . . . . Pick Up 83 | 6 5 2 16 1 20 10 9 3 11 . Fast Attach 32 | 6 2 1 4 . 7 . . 1 11 . Attach 62 | . . 1 13 . 19 4 4 10 9 2 Detach 14 | . 1 . 1 . 6 . 2 3 1 . Swap 60 | . 2 3 2 . 12 11 10 5 14 1 Drop 29 | . 3 1 4 . 8 1 4 5 3 . Fire 216 | . 1 16 44 3 54 15 12 1 66 4 Melee 171 | . 12 1 34 1 59 8 9 25 17 5 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 158 | . . . . . 47 . 48 . 63 . Rewire 22 | . . . . . 2 4 5 6 3 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 11) 234 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Entered Mines 544 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 711 | -10/Mines | Discovered new exit (range 10) 866 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 965 | -10/Mines | Discovered new exit (range 8) 994 | -10/Mines | Entered Materials 994 | -9/Materials | Accompanied by 1 ally 994 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1003 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1314 | -9/Materials | Lost 5 parts (1p2n1u1w) 1483 | -9/Materials | Discovered new exit (range 3) 1615 | -9/Materials | Core integrity fell below 50% 1707 | -9/Materials | Core integrity fell below 20% 1736 | -9/Materials | Lost 6 parts (1p2n3w) 2037 | -9/Materials | Entered another Materials area 2037 | -8/Materials | Evolved 2 slots: Utility x2 2067 | -8/Materials | Identified exit to Garrison 2290 | -8/Materials | Entered Garrison 2336 | -8/Garrison | Triggered checkpoint 2347 | -8/Garrison | Triggered checkpoint 2373 | -8/Garrison | Lost 3 parts (1p1u1w) 2374 | -8/Garrison | Destroyed 10 combat bots 2416 | -8/Garrison | Discovered new exit (range 13) 2536 | -8/Garrison | Discovered new exit (range 12) 2789 | -8/Garrison | Triggered checkpoint 2892 | -8/Garrison | Discovered new exit (range 13) 2915 | -8/Garrison | Installed Relay Interface Framework 2952 | -8/Garrison | Triggered checkpoint 3016 | -8/Garrison | Garrison Relay disabled 3083 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Triggered checkpoint 3247 | -8/Garrison | Core integrity fell below 50% 3281 | -8/Garrison | Lost 9 parts (1p2n1u5w) 3299 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Triggered checkpoint 3525 | -8/Garrison | Garrison Relay disabled 3673 | -8/Garrison | Entered Materials 3673 | -8/Materials | Accompanied by 1 ally 4065 | -8/Materials | Build established: Bothacker-Mutant 4427 | -8/Materials | Garrison activated, responded to threat 4435 | -8/Materials | Identified exit to Garrison 4435 | -8/Materials | Entered Garrison 4435 | -8/Garrison | Accompanied by 2 allies 4465 | -8/Garrison | Triggered checkpoint 4499 | -8/Garrison | Garrison Relay disabled 4568 | -8/Garrison | Triggered checkpoint 4606 | -8/Garrison | Triggered checkpoint 4662 | -8/Garrison | Discovered new exit (range 15) 4702 | -8/Garrison | Triggered checkpoint 4705 | -8/Garrison | Core integrity fell below 20% 4740 | -8/Garrison | Garrison Relay disabled 4795 | -8/Garrison | Triggered checkpoint 4990 | -8/Garrison | Discovered new exit (range 9) 5009 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5034 | -8/Garrison | Triggered checkpoint 5089 | -8/Garrison | Garrison Relay disabled 5173 | -8/Garrison | Entered Factory 5173 | -7/Factory | Accompanied by 1 ally 5173 | -7/Factory | Evolved 2 slots: Utility x2 5550 | -7/Factory | Discovered new exit (range 6) 6014 | -7/Factory | Identified exit to Garrison 6016 | -7/Factory | Entered Garrison 6016 | -7/Garrison | Accompanied by 2 allies 6051 | -7/Garrison | Triggered checkpoint 6087 | -7/Garrison | Garrison Relay disabled 6149 | -7/Garrison | Triggered checkpoint 6178 | -7/Garrison | System corruption reached 10% 6216 | -7/Garrison | Triggered checkpoint 6225 | -7/Garrison | Core integrity fell below 50% 6243 | -7/Garrison | Destroyed 8 combat bots 6264 | -7/Garrison | Lost 13 parts (1p2n4u6w) 6642 | -7/Garrison | Discovered new exit (range 12) 6766 | -7/Garrison | Triggered checkpoint 6779 | -7/Garrison | Garrison Relay disabled 6906 | -7/Garrison | Phase Generator disabled 6906 | -7/Garrison | Discovered new exit (range 12) 6926 | -7/Garrison | Expanded RIF knowledge: Command Fork 7004 | -7/Garrison | Core integrity fell below 20% 7044 | -7/Garrison | Triggered checkpoint 7071 | -7/Garrison | Garrison Relay disabled 7198 | -7/Garrison | Triggered checkpoint 7238 | -7/Garrison | Garrison Relay disabled 7278 | -7/Garrison | Discovered new exit (range 10) 7293 | -7/Garrison | Entered Storage 7426 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 07390_ Reactivated Virus 4a. 07396_ Jacked S-27 Virus... >>streamctrl_high Hijacking control node. 07399_ System corrupted: Matter fused (-5). 07401_ Virus 4b outside max range, lost control. 07403_ S-27 Virus destroyed. 07406_ Sneak attack on U-05 Engineer. 07406_ Jacked U-05 Engineer... 07408_ Slug penetrates Virus 4b. 07408_ Virus 4b destroyed. 07409_ Acquired 24 matter. 07414_ Acquired 28 matter. 07417_ System corrupted: FCS attempts to trigger Flak Gun. 07417_ System corrupted: Flak Gun misfires. 07426_ System corrupted: Flak Gun targeting data glitched. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# # """ # | | ??????????????????????????????????# # """ # | | ??????????????????????????????????# # """ # | | ??????????????????????????######### # # | | ??????????????????????????#[[!!# # # """ # | | ??????????????????????????#[[ " + + """ # | | ??????????????????????????#[[ # # """ # | | ?????????????????########?# " # # # | | ?????????????????# ! ??#]]] #T## # """ # | | ?????????????????# [ [ ??#]]] #### # """ # | | ?????????????????# ???######??# # """ # | | ?????????????????+ * ?########### # # | | ?????? ?????????# ??# # #####??# | | ?????? ?????? ??# "??" # #??????? | | ????? #####+#### "???" # #??????? | | ????? + ""???" + #??????? | | ????? #### "???"" # #??????? | | ????? ###### #??# "??"" # #??????? | | ?????? ?????????# #??# """" # #??????? | | ???????????????????# #??# # #??????? | | ???????????????????# #??########### #??????? | | ???????????????????# #????????????# #??????? | | ???????????????????# #??########### #??????? | | ???????????????????#=#### g # #??????? | | ???????????????????#= *h/ u g # #??????? | | ???????????????????#[####@ """""" + +??????? | | ???????????????????# #??# "??????# #??????? | | ???????????????????# #??# "??????? #??????? | | ???????????????????# #??# "??????? +??????? | | ???????????????????# #??# ??????? #??????? | | ???????????????????# #??# ?????? #??????? | | ???????????????????# #??#####?????? #??????? | | ???????????????????# #????????????? #??????? | | ????????????????????+?????????????? ???????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Relay Coupler Types 78 Relay Coupler Value 3 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledNodeThrower Manual? 0 Play Time 01:33:55 Cumulative 99.9 hours Start 2021.04.10 @ 17:11:50 End 2021.04.11 @ 00:25:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dda9587-84c9-4151-81ba-bc208ef913a3