Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.23 @ 19:15:48 Player: OctarineSorcerer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (558) 558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3063 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Integration Mediator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Integration Mediator Device Integration Mediator Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 39 | 4 6 8 12 9 Power 7 | 1 1 2 2 1 Engine 6 | 1 1 2 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 2 2 7 2 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 13 | . 2 2 7 2 Utility 10 | . 1 3 2 4 Device 6 | . . 3 2 1 Storage 2 | . 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 1 2 1 1 2 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . . 2 7 15 Power 2 | . . . . 2 Propulsion 12 | . . 1 5 6 Utility 4 | . . . 1 3 Weapon 6 | . . 1 1 4 Highest Loss Streak 15 | . . 2 5 15 Average Slot Usage (%) 65 | . 64 70 67 48 Engine 9 | . 14 11 8 . Leg 2 | . 15 . . . Flight 25 | . 12 27 31 20 Device 7 | . . 10 9 5 Energy Gun 4 | . 17 4 . . Ballistic Gun 8 | . . 6 14 7 Ballistic Cannon 4 | . 1 11 3 . Naked Turns . | . . . . . Heaviest Build 18 | 7 13 12 16 18 Greatest Support 22 | 20 20 14 18 22 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 6 4 4 6 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 3 Average Carried 3 | 2 3 3 3 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 1 Class Distribution -------------------- 49% | Mutant 42% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 694 | 186 57 197 224 30 Remotely . | . . . . . Salvage Created 677 | . 57 261 249 110 Parts 59 | . 7 15 31 6 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 3 8 12 4 Guns 12 | . 2 1 8 1 Cannons 11 | . . 7 4 . AOE 4 | . 1 . . 3 Classes Destroyed 4 | . 2 2 . . Hauler 2 | . . 1 1 . Swarmer 20 | . 2 4 10 4 Grunt 5 | . 1 2 2 . Sentry 2 | . . 2 . . Best Kill Streak 5 | . 3 5 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2233 | . 39 278 395 1521 Core 837 | . . 88 47 702 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 100 78 91 . Volleys Fired 69 | 1 4 20 34 10 Largest 2 | 1 2 2 2 2 Hottest 90 | 50 90 75 58 78 Shots Fired 124 | 1 8 37 64 14 Gun 84 | 1 8 17 46 12 Cannon 38 | . . 20 18 . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 101 | . . 27 64 10 Thermal 5 | 1 4 . . . Explosive . | . . . . . Electromagnetic 18 | . 4 10 . 4 Robot Hit Streak 15 | 1 4 11 15 5 Robot Miss Streak 6 | . 2 6 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 1 4 19 37 10 Core Hits 40 | . 3 13 15 9 Critical Hits 2 | . . 1 1 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1189 | 13 96 358 499 223 Guns 595 | 13 61 88 292 141 Cannons 477 | . . 270 207 . Explosions 117 | . 35 . . 82 Melee . | . . . . . Ramming . | . . . . . Kinetic 964 | . . 345 499 120 Thermal 85 | 13 72 . . . Explosive . | . . . . . Electromagnetic 140 | . 24 13 . 103 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 3 | . . 1 2 . Impact . | . . . . . Kinetic 3 | . . 1 2 . Secondary . | . . . . . Self-Inflicted Damage 13 | . . . . 13 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 90 48 22 3 Average Temperature 19 | . 47 15 10 3 Received Heat Transfer 141 | . . 51 90 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | 37 111 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 402 | . 90 297 402 187 Initial 182 | . . 5 125 182 Average 182 | . 30 138 295 161 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 58 | 100 100 73 16 100 Level 1 41 | . . 26 81 . Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 4 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . . 4 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 5 19 15 12 Peak Tracking Total 8 | . 4 4 4 8 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 2 4 1 Terminals 7 | . 3 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 10 2 7 1 Successful 13 | . 8 2 3 . Failed 7 | . 2 . 4 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 10 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . 2 . Record 4 | . 3 . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 2 1 . Report Inventory 3 | . . 2 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 833 | 55 127 203 353 95 Spaces Moved 950 | 47 159 277 367 100 Core 55 | 21 . . . 34 Treads . | . . . . . Legs 71 | 26 45 . . . Wheels . | . . . . . Hover . | . . . . . Flight 824 | . 114 277 367 66 Fastest Speed 28 | 50 37 32 29 28 Average Speed 42 | 88 61 34 34 45 Slowest Speed 150 | 120 120 120 117 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 38 24 29 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 4 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1250 | 59 182 346 528 135 Wait 155 | . 5 34 105 11 Move 946 | 46 158 276 366 100 Hop . | . . . . . Pick Up 23 | 8 3 4 4 4 Fast Attach 15 | . 1 4 8 2 Attach 20 | 4 5 2 2 7 Detach 4 | . 3 . 1 . Swap 4 | . . 2 2 . Drop 14 | . 3 4 6 1 Fire 69 | 1 4 20 34 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Propulsion x2 384 | -9/Materials | Discovered new exit (range 3) 386 | -9/Materials | Entered another Materials area 386 | -8/Materials | Evolved 2 slots: Utility x2 592 | -8/Materials | Lost 5 parts (3n1u1w) 704 | -8/Materials | Discovered new exit (range 6) 739 | -8/Materials | Entered Factory 739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 802 | -7/Factory | Core integrity fell below 50% 814 | -7/Factory | Core integrity fell below 20% 834 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00800_ Acquired VTOL Module. 00801_ VTOL Module destroyed. 00803_ Acquired Med. Armor Plating. 00807_ S-27 Virus misfires. 00809_ Med. Armor Plating destroyed. 00810_ S-27 Virus destroyed. 00812_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00814_ S-27 Virus destroyed. 00815_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 00816_ Acquired EMP Blaster. 00826_ S-27 Virus destroyed. 00826_ Lgt. Deuterium Engine destroyed. 00826_ Destroyed Lgt. Deuterium Engine. 00826_ S-27 Virus destroyed. 00826_ Chute Trap short circuited. 00826_ A hatch slides open and sucks a vortex of air into the floor. 00828_ S-27 Virus misfires. 00831_ EMP Blaster destroyed. 00832_ Acquired EMP Blaster. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????######?????#????? | | ???????????????????????????????T ???????? | | ???????????????????????????????? """????????? | | ????????????????????????????#?? """????????? | | ????????????????????????????????? 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""" """ #??# #?? # #? | | ?????????????????" #??# #?? # ?? | | ?????????????? #??# #?? # ?# | | ?????????????? #?## #?? # ?? | | ?????????????## #### ########??# #??##### ?? | | ???????????????????# ??????????# #??????? ?? | | ???????????????????# ??????????# #??????? ?? | | ???????????????????# ??????????# ######?? ?? | | ???????????????????# ??????????# #? | | ???????????????????+ ????????####+##### #? | | ???????????????????# ?????????# #??? #? | | ???????????????????# ?????????#""" +??? #? | | ???????????????????# ??????????#"T #??? #? | | ???????????????????# ??????????#""" #??? #? | | ????????????????????????????????# #??? #? | | ????????????????????????????????# """ #??? #? | | ????????????????????????????????+ """ #### #? | | ????????????????????????????????# """ + #? | | ????????????????????????????????# # #? | | ???????????????????????????? ####+##### #? | | ???????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 299 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed MetafiberThiefSabre Manual? 0 Play Time 00:37:41 Cumulative 17.2 hours Start 2021.11.21 @ 16:16:51 End 2021.11.23 @ 19:15:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e4e3e80-3c26-457d-84d4-3c002ce31cbd