Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 17:54:08 Player: Decinym Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (407) 407 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 897 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod (153) Structural Scanner Particle Cannon Particle Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Claw Mining Claw Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod Structural Scanner Particle Cannon Particle Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Claw Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 10 4 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 6 | . 3 3 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 4 . Energy Gun . | . . . Energy Cannon 3 | . 3 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 84 97 Engine 13 | . 13 14 Leg 27 | . 27 26 Device 2 | . . 12 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Energy Cannon 12 | . 8 28 Ballistic Gun 13 | . 17 . Naked Turns . | . . . Heaviest Build 52 | 11 51 52 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 8 19 20 Most Carried 20 | 6 20 20 Average Carried 15 | 6 14 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 6 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 577 | 200 299 78 Remotely . | . . . Salvage Created 620 | . 501 119 Parts 33 | . 26 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 13 2 Guns 12 | . 12 . Cannons 2 | . . 2 Classes Destroyed 4 | . 3 1 Worker 1 | . . 1 Hauler 2 | . 2 . Swarmer 6 | . 6 . Grunt 9 | . 7 2 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 77 26 Missed 20 | . 15 5 Damage Taken 1014 | . 628 386 Core 279 | . 120 159 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 55 11 Largest 2 | . 2 2 Hottest 136 | . 136 136 Shots Fired 132 | . 110 22 Gun 104 | . 104 . Cannon 28 | . 6 22 Launcher . | . . . Special . | . . . Kinetic 101 | . 101 . Thermal 28 | . 6 22 Explosive . | . . . Electromagnetic 3 | . 3 . Robot Hit Streak 8 | . 8 4 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | . 68 12 Core Hits 34 | . 30 4 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 871 | . 624 247 Guns 521 | . 521 . Cannons 349 | . 102 247 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 488 | . 488 . Thermal 349 | . 102 247 Explosive . | . . . Electromagnetic 33 | . 33 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 357 | . 150 357 Average Temperature 113 | . 27 189 Received Heat Transfer 419 | . 234 185 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 1 | . 1 . Heat Transferred 629 | . 185 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 197 | . 197 65 Initial 5 | . . 5 Average 68 | . 71 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 22 5 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1798 | 3 1416 379 Spaces Moved 610 | 3 479 128 Core . | . . . Treads . | . . . Legs 605 | 3 478 124 Wheels 5 | . 1 4 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 145 Average Speed 257 | 120 257 261 Slowest Speed 470 | 120 260 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 78 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 728 | 2 574 152 Wait 6 | . 3 3 Move 608 | 2 478 128 Hop . | . . . Pick Up 20 | . 18 2 Fast Attach 9 | . 6 3 Attach 4 | . 3 1 Detach . | . . . Swap 1 | . 1 . Drop 12 | . 9 3 Fire 66 | . 55 11 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 9) 876 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Discovered new exit (range 11) 1170 | -10/Materials | Discovered new exit (range 16) 1420 | -10/Materials | Entered Mines 1422 | -10/Mines | Core integrity fell below 50% 1472 | -10/Mines | Core integrity fell below 20% 1647 | -10/Mines | Found a hidden stash of uninstalled traps 1780 | -10/Mines | Assembled infested the area 1785 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1799 | -10/Mines | Destroyed by Heavy Explosive Trap Last Messages --------------- 01484_ Dropped Aluminum Leg. 01494_ Acquired Aluminum Leg. 01573_ K-01 Serf destroyed. 01576_ Acquired 28 matter. 01577_ R-06 Scavenger collects Sml. Matter Pod. 01584_ Destroyed Lgt. Ion Engine. 01639_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 01647_ A stash of uninstalled traps is collected here! 01652_ Acquired Heavy Explosive Trap. 01780_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01785_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01797_ Dropped Heavy Explosive Trap. 01797_ Installed Heavy Explosive Trap. 01799_ as-01808 triggered Heavy Explosive Trap. 01799_ An explosion rips through the floor. 01799_ as-01808 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????###??????????????????????? | | ????????????????## ##?????????????????????? | | ????????????????# ######????????????????? | | ?############???# ##???###?????????? | | ?# ##### """" #??? #?????????? | | ?# """ """ """" #?? ??????????? | | ?# """ """ """" #?? #??????????? | | ?# """ """ # ## #?? #??????????? | | ?# # ## ####?# ##?????????? | | ?# """ """ # ## ##???# #?????????? | | ?# """ """ # ### #??## #?????????? | | ?# """ """ # ### #### #??????????? | | ?# # ## #???????????? | | ?# """ """ ###### @ #????????????? | | ?# """ """ #????# # %#####????????????? | | ?# """ """ #????# #### ##????????????????? | | ?# #????# #??#a#?????????????????? | | ?###### #####????# #### #####?????????????? | | ?????## ##????# #?????????????? | | ##???# ##???##### #### #?????????????? | | ##??# & ##??????# #??? #?????????????? | | #??# #??????# #???? ?????????????? | | #??## ## #??????# #????##????????????? | | ##??# #?# ##??????# #??????????????????? | | #??# #??##???????# #??????????????????? | | #??# #???????????# #??????????????????? | | ##??# #???????????# #??????????????????? | | ###???# #???????????# ???????????????????? | | ??????# #???????????? ???????????????????? | | ??????# #???????????? ???????????????????? | | ??????# #????????????#???????????????????? | | ??????# #????????????????????????????????? | | ####### #????????????????????????????????? | | #????????????????????????????????? | | ####### ?????????????????????????? | | ??????# "??????????????????????? | | ??????############ "??????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverScanFlightbrick Manual? 0 Play Time 00:07:59 Cumulative 397.3 hours Start 2024.06.22 @ 17:47:05 End 2024.06.22 @ 17:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 89 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 986ee284-5d71-4e21-a78b-c3150c424cef