Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.30 @ 18:02:21 Player: F-forge Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (139) 139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1129 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Aluminum Leg High-capacity Matter Pod (90) Improved Terrain Scanner Transport Network Coupler EM Pulse Gun Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Matter Pod Improved Terrain Scanner EM Pulse Gun Medium Laser Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 10 | 8 2 . Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | 5 9 . Power . | . 1 . Propulsion 2 | 1 2 . Utility 2 | 1 2 . Weapon 2 | 1 2 . Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 3 | . . 3 Utility 4 | . 1 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 100 | . 100 . Engine 14 | . 14 . Leg 28 | . 28 . Device 14 | . 14 . Storage 14 | . 14 . Ballistic Gun 28 | . 28 . Peak Build Rating 8 | 7 8 . Average Rating 6 | 5 7 . On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 14 29 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 . Average Capacity 9 | 7 10 . Most Carried 10 | 7 10 . Average Carried 7 | 5 9 . Final Capacity 15 | 8 15 15 Final Carried 10 | 7 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 554 | 402 152 . Remotely . | . . . Salvage Created 438 | 260 178 . Parts 36 | 24 12 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 1 | . 1 . AOE 2 | . 2 . Classes Destroyed 6 | 3 3 . Worker 3 | 2 1 . Tunneler 8 | 8 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Best Kill Streak 4 | 4 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 11 | . 11 . Missed 4 | . 4 . Hits 7 | . 7 . Projectile 7 | . 7 . Damage Taken 46 | . 46 . Core 8 | . 8 . Absorbed by Shields . | . . . Ignored by Resistances 14 | . 14 . Core Remaining (%) 98 | 100 96 . Volleys Fired 36 | 23 13 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 72 | 46 26 . Gun 72 | 46 26 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 72 | 46 26 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 20 23 . Robot Miss Streak 3 | 2 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | 33 18 . Core Hits 25 | 17 8 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 969 | 364 605 . Guns 563 | 364 199 . Cannons . | . . . Explosions 406 | . 406 . Melee . | . . . Ramming . | . . . Kinetic 563 | 364 199 . Thermal . | . . . Explosive 406 | . 406 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 77 | . 77 . Projectiles . | . . . Explosions 77 | . 77 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 105 | 15 105 . Initial 22 | . . 22 Average 13 | 2 21 . Influence Increases 183 | 55 128 . Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 75 | 55 20 . Destroy Leader 14 | . 14 . Successful Hack 6 | . 6 . Disable Machine 18 | . 18 . Destroy Structure 10 | . 10 . Influence Decreases 161 | 55 66 40 Entered New Map 40 | . . 40 Time Decay 121 | 55 66 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 5 | . 5 . Peak Tracking Total 4 | . 4 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 399 | 17 382 . Seismic 399 | 17 382 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 642 | 260 382 . Spaces Moved 388 | 124 264 . Core 4 | 4 . . Treads . | . . . Legs 384 | 120 264 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 125 | 121 127 . Slowest Speed 190 | 190 190 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 41 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . 17 . Melee . | . . . Projectile . | . . . AOE 17 | . 17 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 476 | 188 288 . Wait 30 | 28 2 . Move 386 | 123 263 . Hop . | . . . Pick Up 11 | 6 5 . Fast Attach 7 | 7 . . Attach . | . . . Detach . | . . . Swap 3 | 1 2 . Drop 3 | . 3 . Fire 36 | 23 13 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 261 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 408 | -10/Materials | Discovered new exit (range 13) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 643 | -9/Materials | Self-destructed Last Messages --------------- 00594_ K-01 Serf collects debris. 00594_ U-05 Engineer lays Concrete. 00596_ K-01 Serf collects debris. 00596_ U-05 Engineer builds a Wall. 00596_ U-05 Engineer lays Concrete. 00597_ K-01 Serf collects debris. 00598_ U-05 Engineer lays Concrete. 00599_ K-01 Serf collects debris. 00600_ U-05 Engineer lays Concrete. 00601_ K-01 Serf collects debris. 00602_ U-05 Engineer lays Concrete. 00604_ K-01 Serf collects debris. 00605_ U-05 Engineer lays Concrete. 00606_ K-01 Serf collects debris. 00608_ U-05 Engineer lays Concrete. 00609_ K-01 Serf collects debris. 00619_ U-05 Engineer lays Concrete. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????#####???????? | | ???????????????????????# #???????? | | ???????????????????????# @ #???????? | | ???????????????????????# #???????? | | ???????????????????????+ #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# +???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingEnergyScrapsphere Manual? 0 Play Time 00:05:12 Cumulative 73.4 hours Start 2026.08.30 @ 17:57:10 End 2026.08.30 @ 18:02:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc513b16-b0bc-4b55-a464-0a549ccbc1c6