Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 17:18:52

Player: Trione

Result: Destroyed by Y-64 Sentinel with KE Penetrator

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (30)       6000
Robots Destroyed (480)     2400
Value Destroyed (19964)    19964
Prototype IDs (233)        4660
Alien Tech Used (0)        0
Bonus (13268)              13268
              TOTAL SCORE: 49292

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    5092
Follower Combat Kills      2124
Network Hubs Disabled      600
Met Data Miner             300
Used Data Conduit          3000
Met Imprinter              300
Destroyed Z-Imprinter      1000
Exposed GOLEM Chamber      500
A7 Reached Mainframe       300
Met R17 at Cetus           500
Pursued by Intercept       1500
Friendly Fire              -2448

 Cogmind 
---------
Core Integrity             0/1150
Matter                     99/300
Energy                     58/100
System Corruption          7%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -4/Armory

 Parts 
-------
>       --- POWER (2) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (13) -----
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (4) ----
  Heavy Treads
        Linked Autogun

 Peak State 
------------
>               --- POWER ------------
        Compact Particle Reactor
        Compact Particle Reactor
>               --- PROPULSION -------
         Cooled Antigrav System
         Cooled Antigrav System
>               --- UTILITY ----------
   Experimental Cooling System
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
        Zionite Biocell
                Quantum Shading Machine
                Quantum Shading Machine
       Advanced Signal Interpreter
       Advanced Salvage Targeting Computer
                Centrium Medium Armor Plating
                System Restoration Module
>               --- WEAPON -----------
                EMDS
>               --- INVENTORY --------
        Compact Particle Reactor
       Improved Heavy Treads
         Cooled Antigrav System
         Cooled Antigrav System
          Large Storage Unit
        Zionite Biocell
                Matter Compressor
       Improved Matter Compressor
                Quantum Shading Machine
     Long-range Sensor Array
   Experimental Targeting Computer
   Experimental Weapon Shielding
        Layered Heavy Armor Plating
        Layered Heavy Armor Plating
                Centrium Medium Armor Plating
                Damper Plating
   Experimental Focal Shield
                EM Dispersion Field
                Ghost Barrier
       Advanced Variable Charge Gun
     Long-range Proton Cannon
          Heavy Plasma Cannon
       Improved KE Penetrator
       Improved KE Penetrator
                Linked Autogun
                Linked Autogun
          Heavy Shock Bomb Launcher
       Improved Grenade Launcher
       Improved Datajack
   Experimental Remote Datajack
                Power Sword
                Phasing Sabre
                Lance
                Self-destruct Interrupter
                Self-destruct Interrupter
[Rating: 144]

 Favorites 
-----------
Power                      Compact Particle Reactor
  Engine                   Improved Deuterium Engine
  Power Core               Fission Core
  Reactor                  Compact Particle Reactor
Propulsion                 Cooled Antigrav System
  Treads                   Heavy Treads
  Wheel                    Armored Huge Wheel
  Hover Unit               Cooled Antigrav System
Utility                    High-capacity Storage Unit
  Device                   Quantum Shading Machine
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Protection               Powered Armor
Weapon                     Linked Autogun
  Energy Gun               Small Laser
  Energy Cannon            Improved EM Pulse Cannon
  Ballistic Gun            Linked Autogun
  Ballistic Cannon         Gauss Cannon
  Launcher                 Proton Missile Launcher
  Special Weapon           Experimental Remote Datajack
  Slashing Weapon          Chainsword
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Slots Evolved              12   | .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             988  | 8   19  5   1   2   68  40  74  5   24  5   19  4   45  8   48  6   10  39  25  106 16  11  40  22  4   79  124 4   45  82  
  Power                    29   | 1   2   .   .   .   5   1   1   .   .   .   .   .   5   .   1   .   .   2   .   1   .   .   .   .   .   .   1   2   1   6   
    Engine                 9    | 1   2   .   .   .   3   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                16   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   1   .   .   .   .   .   .   1   2   1   6   
  Propulsion               88   | 3   1   1   .   2   4   4   10  .   .   .   .   .   2   .   4   .   .   2   3   12  .   .   3   4   1   8   14  .   1   9   
    Treads                 29   | 1   .   1   .   .   .   3   .   .   .   .   .   .   1   .   2   .   .   2   1   4   .   .   1   2   1   2   4   .   1   3   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  25   | 2   1   .   .   2   4   1   10  .   .   .   .   .   1   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   2   2   .   6   10  .   .   6   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  503  | 2   5   .   1   .   26  8   33  2   16  2   12  2   23  4   28  6   5   28  13  54  10  8   25  10  3   35  70  1   25  46  
    Device                 240  | .   2   .   .   .   4   3   15  .   7   1   5   1   8   2   15  3   3   9   8   26  4   4   11  4   .   14  45  .   16  30  
    Storage                91   | 2   3   .   1   .   10  2   5   2   1   .   2   .   5   .   2   .   .   13  .   11  3   3   6   .   1   10  6   .   2   1   
    Processor              7    | .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   1   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             165  | .   .   .   .   .   12  3   12  .   8   1   5   .   9   2   11  3   2   5   5   17  2   1   8   6   2   11  18  1   7   14  
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   368  | 2   11  4   .   .   33  27  30  3   8   3   7   2   15  4   15  .   5   7   9   39  6   3   12  8   .   36  39  1   18  21  
    Energy Gun             28   | 2   7   1   .   .   6   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   1   .   
    Energy Cannon          114  | .   1   .   .   .   7   3   .   .   5   1   2   .   6   2   7   .   2   3   2   18  2   1   6   4   .   13  11  .   7   11  
    Ballistic Gun          48   | .   .   1   .   .   3   10  5   1   .   .   .   .   .   .   .   .   1   .   1   5   3   .   .   .   .   8   4   1   1   4   
    Ballistic Cannon       9    | .   .   .   .   .   .   .   6   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Launcher               46   | .   1   2   .   .   7   2   3   .   2   1   3   .   3   1   1   .   .   1   3   .   .   .   .   2   .   7   .   .   3   4   
    Special Weapon         5    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        89   | .   .   .   .   .   10  7   13  2   1   1   1   1   4   1   5   .   1   1   2   9   1   1   2   1   .   7   13  .   3   2   
    Piercing Weapon        22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   6   .   1   2   .   .   .   6   .   3   .   
    Special Melee Weapon   7    | .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   1   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Unidentified Prototypes  9    | .   .   .   .   .   1   2   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 70   | .   5   1   .   .   6   5   2   .   .   .   .   .   .   .   3   .   .   2   1   .   .   .   2   .   1   3   6   .   2   31  
  Power                    5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   
  Propulsion               11   | .   1   1   .   .   .   3   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Utility                  38   | .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   1   2   6   .   2   19  
  Weapon                   15   | .   3   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   6   
  Highest Loss Streak      24   | .   4   1   .   .   3   2   1   .   .   .   .   .   .   .   3   .   .   1   1   .   .   .   2   .   1   2   3   .   1   24  
Average Slot Usage (%)     93   | .   98  99  100 100 99  99  97  92  92  92  92  90  91  92  88  92  91  80  92  93  91  96  95  94  93  88  94  94  89  81  
  Engine                   1    | .   14  14  14  14  4   9   7   7   7   7   7   7   2   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   6   5   5   5   5   5   5   5   10  9   10  9   
  Treads                   1    | .   .   4   14  3   .   8   1   .   .   .   .   .   3   .   .   .   .   4   .   1   .   .   .   4   5   3   .   .   3   4   
  Wheel                    3    | .   26  23  14  24  18  9   11  7   7   7   7   7   3   7   5   6   6   1   5   1   .   .   .   .   .   .   .   .   .   .   
  Hover                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   11  11  10  1   .   2   8   10  3   .   
  Device                   19   | .   13  .   .   .   2   9   18  24  14  15  8   6   7   14  10  18  11  26  24  24  20  22  27  16  11  13  22  26  15  13  
  Storage                  31   | .   14  28  28  28  36  36  28  28  30  30  42  46  31  38  34  40  40  20  33  32  33  34  34  35  34  33  28  31  27  26  
  Processor                7    | .   .   .   .   .   .   .   7   7   7   7   7   7   12  7   6   6   6   4   6   5   11  5   5   5   5   5   7   10  10  11  
  Protection               3    | .   .   .   .   .   15  7   5   .   7   7   2   .   8   .   9   .   6   5   .   3   .   2   1   11  16  12  4   .   8   7   
  Energy Cannon            2    | .   7   .   .   .   5   2   .   .   5   10  10  3   9   7   6   .   .   2   4   3   1   1   3   5   5   3   2   .   2   3   
  Ballistic Gun            3    | .   .   4   14  14  2   6   4   7   3   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   4   1   .   
  Slashing Weapon          2    | .   .   .   .   .   6   4   7   1   4   3   1   .   3   6   4   6   5   1   2   3   .   4   1   .   5   2   3   .   1   1   
Naked Turns                17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  
Heaviest Build             250  | 15  39  41  40  40  117 110 151 135 169 160 204 185 185 179 205 205 207 196 183 218 215 172 219 209 205 218 246 190 236 250 
  Greatest Support         130  | 20  20  20  10  20  24  44  44  37  37  37  37  28  70  37  37  37  37  90  57  100 90  90  90  90  90  130 100 100 100 100 
  Greatest Overweight (x)  61   | .   2   3   3   3   5   8   14  3   4   4   7   6   6   6   7   7   7   19  3   4   4   2   4   2   2   3   5   61  3   3   
  Average Overweight (x)   5    | .   1   1   3   1   3   2   3   3   3   4   5   6   3   4   5   4   5   3   2   1   1   1   2   1   1   1   2   45  1   2   
Largest Inventory Capacity 48   | 8   16  16  16  16  36  30  40  36  36  36  48  48  48  42  48  48  48  48  42  42  42  42  42  42  42  42  42  42  42  42  
  Average Capacity         39   | 7   10  16  16  16  27  29  31  32  35  36  45  48  35  42  43  48  48  25  42  42  42  42  42  42  42  42  42  42  42  41  
  Most Carried             48   | 6   16  16  16  16  28  30  34  34  36  36  45  48  48  42  48  48  48  48  42  42  42  42  42  42  42  42  42  42  42  42  
  Average Carried          38   | 3   7   15  15  15  27  28  30  31  35  36  40  47  33  42  42  47  47  18  41  41  41  41  41  41  41  41  41  41  41  39  
  Final Capacity           48   | 8   16  16  16  16  28  30  28  34  36  36  48  48  42  42  48  48  48  42  42  42  42  42  42  42  42  42  42  42  42  4   
  Final Carried            48   | 6   16  15  16  16  28  29  25  34  36  36  45  48  42  42  48  48  48  42  41  42  42  42  42  42  41  40  42  42  42  4   

 Class Distribution 
--------------------
 52% | Hauler-Mutant
 44% | Scavenger-Mutant
  3% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
 Scavenger-Mutant | -9/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Storage
    Hauler-Mutant | -7/Factory
    Hauler-Mutant | -7/Waste
    Hauler-Mutant | -7/Factory
    Hauler-Mutant | -7/Lower Caves
    Hauler-Mutant | -7/Lower Caves
    Hauler-Mutant | -7/Zion
    Hauler-Mutant | -7/Deep Caves
    Hauler-Mutant | -6/Proximity Caves
    Hauler-Mutant | -6/Factory
    Hauler-Mutant | -6/Lower Caves
    Hauler-Mutant | -6/Lower Caves
    Hauler-Mutant | -6/Data Miner
    Hauler-Mutant | -5/Proximity Caves
    Hauler-Mutant | -5/Factory
    Hauler-Mutant | -5/Waste
    Hauler-Mutant | -5/Factory
    Hauler-Mutant | -5/Extension
    Hauler-Mutant | -5/Cetus
    Hauler-Mutant | -5/Archives
    Hauler-Mutant | -5/Hub_04(d)
    Hauler-Mutant | -4/Factory
 Scavenger-Mutant | -4/Waste
    Hauler-Mutant | -4/Factory
    Hauler-Mutant | -4/Armory

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  
Matter Collected           19071 | 280  148  99   77   26   972  815  1016 344  392  63   365  20   522  93   446  69   120  500  278  1768 627  .    1457 274  40   1594 2871 1095 944  1756 
  Remotely                 1673  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    944  729  
Salvage Created            25869 | 180  446  109  .    35   2218 2248 1299 134  499  201  176  71   930  222  751  212  137  455  249  1533 814  .    1068 308  105  2788 3057 2032 1842 1750 
  Parts                    1146  | 12   31   7    .    5    135  124  60   7    13   5    12   4    21   6    27   1    4    20   15   96   15   .    45   15   9    116  137  60   64   80   
Haulers Intercepted        16    | .    1    .    .    .    5    5    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
Recyclers Shooed           20    | .    .    .    .    .    3    .    4    .    .    .    .    .    .    .    1    .    .    .    .    6    .    .    2    .    .    1    3    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      33    | .    .    .    .    .    .    .    .    .    .    4    14   .    .    6    .    .    4    .    5    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                12    | .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Combat Hostiles Destroyed  324  | .   14  4   .   .   38  38  13  .   9   1   7   1   9   3   6   1   1   4   9   15  3   .   13  7   .   39  27  6   27  29  
  Melee                    31   | .   .   .   .   .   5   7   7   .   .   .   .   .   .   .   1   1   .   .   .   3   .   .   1   .   .   .   4   .   .   2   
  Guns                     74   | .   6   1   .   .   8   15  2   .   2   .   .   .   .   .   .   .   .   .   .   7   3   .   .   .   .   7   8   6   2   7   
  Cannons                  68   | .   6   .   .   .   5   7   3   .   .   .   .   1   2   1   3   .   .   .   .   3   .   .   8   .   .   9   6   .   8   6   
  AOE                      93   | .   2   3   .   .   19  8   .   .   6   1   7   .   2   2   .   .   .   .   8   .   .   .   .   5   .   14  .   .   10  6   
Classes Destroyed          28   | 3   5   .   .   .   4   4   .   1   .   1   1   .   3   .   1   1   1   .   .   .   1   .   .   .   .   .   1   .   .   1   
  Worker                   38   | 2   1   .   .   2   7   3   4   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   3   9   .   4   .   
  Builder                  19   | .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   6   .   4   .   
  Tunneler                 6    | 4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   16   | .   1   .   .   .   5   5   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Recycler                 30   | 1   .   .   .   .   7   2   7   .   1   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   7   .   1   .   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 9    | .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   
  Watcher                  20   | .   2   .   .   .   2   1   3   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   2   1   .   2   1   .   .   1   
  Swarmer                  54   | .   7   .   .   .   13  4   3   .   .   .   5   .   .   .   .   .   .   .   5   .   .   .   .   4   .   .   1   .   8   4   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Grunt                    95   | .   7   4   .   .   12  18  2   .   7   .   1   .   .   2   .   .   .   .   3   2   .   .   1   1   .   13  6   .   8   8   
  Brawler                  9    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   2   .   
  Duelist                  8    | .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   
  Protector                4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   
  Sentry                   46   | .   .   .   .   .   10  9   2   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   7   .   .   4   6   .   4   1   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Hunter                   18   | .   .   .   .   .   1   1   .   .   1   1   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   6   .   .   .   5   
  Programmer               35   | .   .   .   .   .   .   1   6   .   1   .   .   .   .   .   3   .   .   .   .   6   .   .   1   .   .   2   7   .   4   4   
  Behemoth                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   2   .   .   1   .   .   .   1   
  Compactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   6   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Enhanced Grunt           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Tracker                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   2   .   .   .   
  Combat Programmer        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   
  Z-Light                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                4    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Martyr                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | 5   4   2   .   2   8   9   4   .   5   1   3   1   2   3   7   1   1   3   5   6   1   .   5   5   3   12  6   1   8   9   
  Combat Bots Only         9    | .   3   2   .   .   7   8   3   .   5   1   3   1   2   3   2   1   1   3   5   3   1   .   5   5   .   9   5   1   8   9   
Max Kills in Single Turn   5    | 1   2   2   .   1   4   3   1   1   2   1   2   1   2   2   2   1   1   2   4   1   1   .   1   3   1   3   2   1   5   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   2   .   .   3   2   .   .   2   1   2   .   2   2   .   .   .   .   4   .   .   .   .   3   .   2   .   .   3   2   
  Melee                    1    | .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   1   .   .   .   1   .   .   1   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Imprinter (-7/Deep Caves)
  Data Miner (-6/Data Miner)

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  
Damage Taken               24815 | .    522  123  .    .    1684 1456 1182 .    511  .    239  .    740  19   1389 75   33   822  744  1490 .    .    1270 108  138  2909 1988 .    1534 5839 
  Core                     2388  | .    105  .    .    .    179  165  67   .    38   .    48   .    90   .    19   .    .    .    72   172  .    .    53   .    .    214  289  .    293  584  
  Absorbed by Shields      528   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    157  .    .    138  .    .    .    .    .    85   .    .    .    .    58   90   
  Reduced by Siege Mode    380   | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    32   .    .    29   26   55   .    .    46   .    .    34   49   .    2    99   
Core Remaining (%)         67    | 100  .    .    .    58   .    37   .    .    .    .    .    .    .    65   .    .    .    .    89   .    .    .    .    .    .    56   .    .    .    .    
Volleys Fired              1454  | 21   61   12   .    2    102  88   44   11   27   5    16   2    31   2    57   .    11   13   30   153  44   26   62   19   11   176  115  106  89   118  
  Largest                  2     | 2    2    2    .    2    2    2    2    1    2    2    2    1    2    2    2    .    2    1    1    2    1    1    1    2    1    2    2    1    2    2    
  Hottest                  240   | 100  140  60   .    60   123  113  105  28   149  149  149  69   138  138  180  .    144  75   90   144  90   90   70   240  81   170  170  30   170  120  
Shots Fired                1826  | 42   103  20   .    4    159  151  67   11   46   7    19   2    56   3    80   .    13   13   30   191  44   26   62   23   11   182  124  105  110  122  
  Gun                      760   | 42   54   16   .    4    77   118  48   11   12   .    .    .    .    .    .    .    9    .    .    45   36   .    .    1    .    65   53   105  26   38   
  Cannon                   909   | .    40   .    .    .    63   25   17   .    26   6    6    2    52   2    80   .    4    7    22   146  8    26   49   16   11   82   70   .    74   75   
  Launcher                 137   | .    3    4    .    .    19   8    2    .    8    1    13   .    4    1    .    .    .    6    8    .    .    .    .    6    .    35   .    .    10   9    
  Special                  20    | .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    1    .    .    .    
  Kinetic                  550   | .    .    8    .    2    28   91   51   11   12   .    1    .    .    .    .    .    9    .    .    45   36   .    .    .    .    63   45   105  5    38   
  Thermal                  552   | 42   100  8    .    2    68   7    2    .    18   4    2    .    .    .    64   .    .    .    10   31   3    26   .    1    .    44   35   .    60   25   
  Explosive                95    | .    3    4    .    .    19   8    2    .    8    1    13   .    4    1    .    .    .    .    8    .    .    .    .    3    .    10   .    .    4    7    
  Electromagnetic          615   | .    .    .    .    .    44   45   12   .    8    2    3    2    52   2    16   .    4    13   12   115  5    .    49   19   11   65   43   .    41   52   
  Robot Hit Streak         60    | 6    7    6    .    1    8    16   6    6    24   6    8    1    14   10   11   .    4    7    15   46   30   .    42   12   2    15   23   35   30   60   
  Robot Miss Streak        6     | 2    5    6    .    1    3    4    3    3    1    .    1    1    2    .    2    .    1    1    1    2    2    .    3    1    2    4    2    1    3    4    
  Penetration Max          1     | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    1    .    .    1    
  Secondary Targets        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Shots Hit Robots           1335  | 25   54   12   .    1    94   119  70   12   31   3    10   11   40   4    52   10   11   9    16   177  34   .    49   15   9    107  130  101  52   77   
  Core Hits                832   | 8    24   10   .    2    88   80   34   4    21   4    19   1    29   5    21   4    3    9    17   77   13   .    19   21   6    123  68   24   46   52   
  Critical Hits            53    | .    .    .    .    .    .    2    4    .    .    .    .    1    .    .    .    1    .    .    .    4    .    .    12   .    .    5    11   .    4    9    
  Critical Kills           21    | .    .    .    .    .    .    1    4    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    2    .    .    2    5    .    3    2    
  Critical Parts Destroyed 22    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    6    .    .    1    6    .    .    6    
Melee Attacks              533   | .    .    .    .    .    33   41   103  4    12   4    11   36   19   10   30   21   10   2    7    53   .    5    1    .    4    18   103  2    4    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 424   | .    .    .    .    .    33   41   102  4    12   4    11   26   18   10   26   10   2    1    4    26   .    3    .    .    4    18   64   2    3    .    
  Piercing                 89    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    11   3    .    3    26   .    2    1    .    .    .    39   .    1    .    
  Sneak Attacks            102   | .    .    .    .    .    7    5    16   4    .    2    2    10   1    2    4    3    6    2    .    3    .    .    1    .    3    1    30   .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        16    | .    .    .    .    .    2    5    1    .    .    .    .    .    .    .    2    1    .    .    .    2    .    .    .    .    .    .    3    .    .    .    
Damage Inflicted           65371 | 316  911  343  .    20   4892 4470 3152 784  1505 307  1507 62   1321 412  2842 456  323  499  1560 4431 1603 .    2308 1463 774  7903 8306 4705 3563 4633 
  Guns                     17989 | 316  455  137  .    20   799  1574 495  279  167  .    .    .    .    .    .    .    119  .    .    1932 1592 .    .    .    .    1680 1999 4705 403  1317 
  Cannons                  17969 | .    336  .    .    .    899  504  248  .    513  66   131  62   1002 49   1536 .    132  122  255  1539 11   .    2201 455  240  1843 2109 .    1612 2104 
  Explosions               16551 | .    120  206  .    .    2216 1063 109  .    825  53   1187 .    319  108  670  .    .    282  1305 149  .    .    .    1008 .    4214 .    .    1506 1211 
  Melee                    12861 | .    .    .    .    .    978  1329 2300 505  .    188  189  .    .    255  636  456  72   95   .    811  .    .    107  .    534  166  4198 .    42   .    
  Ramming                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kinetic                  15875 | .    .    72   .    .    199  1215 595  279  167  .    .    .    .    .    .    .    119  .    .    1932 1592 .    .    .    .    1680 1753 4705 250  1317 
  Thermal                  8681  | 316  791  65   .    20   940  140  .    .    366  .    106  .    .    .    1250 .    .    .    69   703  .    .    .    254  .    1682 634  .    979  366  
  Explosive                11113 | .    120  206  .    .    2216 1019 109  .    825  53   1134 .    319  108  367  .    .    .    1236 .    .    .    .    554  .    1395 .    .    621  831  
  Electromagnetic          16840 | .    .    .    .    .    559  767  148  .    147  66   78   62   1002 49   589  .    132  404  255  985  11   .    2201 655  240  2980 1721 .    1671 2118 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 9812  | .    .    .    .    .    978  1329 2300 505  .    188  189  .    .    255  546  41   .    95   .    275  .    .    .    .    534  166  2369 .    42   .    
  Piercing                 3049  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    90   415  72   .    .    536  .    .    107  .    .    .    1829 .    .    .    
Highest Corruption         9     | .    .    .    .    .    2    4    5    1    1    .    .    .    .    .    2    2    .    .    .    2    5    5    .    .    .    9    8    2    .    7    
  Average Corruption       2     | .    .    .    .    .    1    1    3    1    1    .    .    .    .    .    1    1    .    .    .    1    5    3    .    .    .    4    3    1    .    1    
  Corruption Purged        39    | .    .    .    .    .    1    3    7    1    1    .    .    .    .    .    2    2    .    .    .    2    .    5    .    .    .    .    13   2    .    .    
  Effects                  153   | .    .    .    .    .    12   19   39   .    2    .    .    .    .    .    5    8    .    .    .    5    .    8    .    .    .    11   36   4    .    4    
    Message Errors         49    | .    .    .    .    .    1    9    14   .    1    .    .    .    .    .    2    5    .    .    .    .    .    3    .    .    .    1    10   1    .    2    
    Matter Fused           10    | .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    .    .    .    
    Heat Flow Errors       21    | .    .    .    .    .    2    1    8    .    .    .    .    .    .    .    2    2    .    .    .    .    .    2    .    .    .    1    2    1    .    .    
    Energy Discharges      20    | .    .    .    .    .    4    3    5    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    4    .    .    .    
    Data Loss (minor)      19    | .    .    .    .    .    3    1    3    .    1    .    .    .    .    .    1    1    .    .    .    1    .    1    .    .    .    2    5    .    .    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Targeting Errors       30    | .    .    .    .    .    2    2    6    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    5    9    1    .    2    
    Weapon Failures        2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overflow Damage            3468  | .    8    .    .    .    201  134  390  103  28   49   108  .    29   100  464  19   11   .    27   211  .    .    113  38   122  39   1196 .    39   39   
  Projectiles              521   | .    7    .    .    .    55   .    14   .    4    .    .    .    27   .    139  .    11   .    .    19   .    .    113  .    .    6    65   .    39   22   
  Explosions               331   | .    1    .    .    .    27   15   .    .    24   .    52   .    2    .    95   .    .    .    27   .    .    .    .    38   .    33   .    .    .    17   
  Melee                    2616  | .    .    .    .    .    119  119  376  103  .    49   56   .    .    100  230  19   .    .    .    192  .    .    .    .    122  .    1131 .    .    .    
Knockbacks                 2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      566   | .    14   .    .    .    180  27   .    .    .    .    .    .    .    .    .    .    .    .    .    41   .    .    .    .    .    45   .    .    226  33   
  Shots                    16    | .    1    .    .    .    5    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    4    .    .    3    1    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        466   | 156  466  27   .    .    401  359  217  .    285  72   90   28   354  78   389  268  32   258  334  394  174  219  339  138  .    230  356  166  356  400  
  Average Temperature      92    | 64   143  15   .    .    93   56   71   .    100  38   22   14   170  47   104  117  10   109  110  103  57   77   92   35   .    56   80   44   69   125  
  Received Heat Transfer   3567  | .    204  69   .    .    477  504  123  .    150  .    72   .    120  9    84   .    20   108  162  90   .    .    219  .    15   279  114  .    139  609  
  Effects                  19    | .    5    .    .    .    2    .    .    .    .    .    .    .    3    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
    Shutdowns              6     | .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Energy Bleed           6     | .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Matter Decay           5     | .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Damage (minor)         1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          26    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    .    .    2    1    4    .    .    1    1    .    2    3    .    1    6    
  Total Turns              854   | .    .    .    .    .    .    .    .    .    .    .    .    .    114  .    50   .    .    30   26   262  .    .    43   8    .    72   114  .    3    132  
  Longest Duration         112   | .    .    .    .    .    .    .    .    .    .    .    .    .    82   .    28   .    .    17   26   112  .    .    43   8    .    62   71   .    3    48   
Robots Corrupted           60    | .    .    .    .    .    1    1    1    .    1    .    .    .    6    .    1    .    1    4    1    2    .    .    6    2    .    9    9    .    7    8    
  Combat Hostiles          56    | .    .    .    .    .    1    1    1    .    .    .    .    .    5    .    1    .    1    4    1    2    .    .    4    2    .    9    9    .    7    8    
  Parts Fried              139   | .    .    .    .    .    2    2    2    .    1    .    .    1    3    .    5    .    1    10   3    7    .    .    9    5    .    30   19   .    17   22   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             20    | 1    4    .    .    .    .    .    .    .    4    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    2    .    5    .    
  Heat Transferred         12492 | 925  1977 150  .    50   1961 185  .    .    650  .    150  .    .    .    1750 .    .    .    50   850  .    .    .    150  .    1752 696  .    998  198  
Parts Sabotaged            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      18    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    3    .    .    .    1    1    .    .    .    2    .    7    .    .    1    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  
Peak Influence             2213 | 35   280  214  .    10   882  832  375  81   368  .    .    .    .    .    393  .    .    .    .    396  140  170  218  688  455  2213 1221 414  1136 1116 
  Average Influence        191  | 18   154  173  .    8    390  499  204  51   205  .    .    .    .    .    214  .    .    .    .    214  139  89   36   476  412  1134 1084 9    665  803  
Maximum Alert Level        5    | .    1    1    .    .    3    3    1    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    1    2    2    5    4    2    4    4    
  Low Security (%)         71   | 100  54   68   .    100  30   16   62   100  33   .    .    .    .    .    38   .    .    .    .    44   100  100  98   8    .    .    .    98   8    .    
  Level 1                  13   | .    45   31   .    .    31   31   37   .    66   .    .    .    .    .    61   .    .    .    .    55   .    .    1    2    16   1    .    1    21   .    
  Level 2                  3    | .    .    .    .    .    15   13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    88   83   5    .    .    19   37   
  Level 3                  7    | .    .    .    .    .    22   39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   45   .    41   55   
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   54   .    8    6    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          69   | .    4    .    .    .    1    6    7    .    7    .    .    .    .    .    4    .    .    .    .    9    .    .    .    .    .    14   9    .    4    4    
  Investigation            7    | .    1    .    .    .    1    1    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
  Extermination            21   | .    .    .    .    .    .    .    5    .    2    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    1    4    .    2    2    
  Reinforcement            21   | .    3    .    .    .    .    4    2    .    4    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Assault                  7    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    2    
  Garrison                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Intercept                10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    2    3    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Distress Signals           19   | .   1   .   .   .   4   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   2   2   .   1   1   
Communications Jammed      37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   7   .   1   28  
  Distress Signals         37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   7   .   1   28  
Times Spotted              541  | .   22  4   .   .   69  54  27  .   20  .   19  1   18  3   11  1   1   4   12  21  3   .   21  25  24  57  37  6   33  48  
  Peak Tracking Total      9    | .   5   2   .   .   6   8   3   .   6   .   5   1   6   3   2   1   1   3   4   5   2   .   5   6   2   9   6   2   7   9   
  Tactical Retreats        50   | .   1   .   .   .   16  3   3   .   .   .   7   .   2   .   .   .   .   .   3   1   .   .   1   .   .   5   4   .   2   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Traps Triggered            19   | .   2   .   .   .   3   .   3   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   2   .   .   .   5   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                14   | .   .   .   .   .   .   .   .   .   .   2   1   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Machines Disabled          92   | .   4   1   .   .   6   4   2   .   1   .   .   .   1   .   17  .   .   .   .   .   .   .   .   3   3   21  3   .   18  8   
  Max in Single Turn       10   | .   1   1   .   .   1   1   1   .   1   .   .   .   1   .   10  .   .   .   .   .   .   .   .   1   .   6   1   .   10  1   
  Garrison Access          7    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Machines Accessed          94   | .   7   .   1   .   11  8   7   .   10  .   .   .   .   .   6   .   .   4   .   9   .   3   9   2   1   3   7   .   3   3   
  Terminals                59   | .   6   .   .   .   8   4   4   .   5   .   .   .   .   .   3   .   .   .   .   3   .   3   9   2   .   2   5   .   2   3   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          10   | .   .   .   .   .   .   2   2   .   1   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          3    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   1   1   1   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   1   .   
Total Hacks                282  | .   16  .   1   .   31  17  16  .   18  .   .   .   .   .   14  .   .   27  .   21  .   5   23  3   25  5   33  .   13  14  
  Successful               173  | .   8   .   1   .   17  13  9   .   11  .   .   .   .   .   5   .   .   27  .   14  .   2   9   3   25  3   16  .   5   5   
  Failed                   109  | .   8   .   .   .   14  4   7   .   7   .   .   .   .   .   9   .   .   .   .   7   .   3   14  .   .   2   17  .   8   9   
    Catastrophic           14   | .   1   .   .   .   1   2   1   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   .   2   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   132  | .   15  .   .   .   22  6   7   .   6   .   .   1   .   .   4   .   .   .   .   7   .   3   9   4   .   5   22  .   8   13  
  Terminals                152  | .   14  .   .   .   21  10  7   .   8   .   .   .   .   .   4   .   .   .   .   6   .   5   23  3   .   3   26  .   8   14  
  Fabricators              12   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          25   | .   .   .   .   .   .   4   6   .   2   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   .   .   4   .   .   .   
  Recycling Units          5    | .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   5   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          27   | .   .   .   .   .   5   2   3   .   2   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   2   3   .   5   .   
Terminal Hacks             75   | .   1   .   1   .   4   2   .   .   .   .   .   .   .   .   .   .   .   27  .   .   .   1   6   .   25  .   5   .   2   1   
  Record                   37   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   25  .   .   .   .   .   
  Part Schematic           8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   
  Terminal Index           2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   1   .   
  Unreport Threat          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       21   | .   .   .   .   .   .   4   5   .   2   .   .   .   .   .   2   .   .   .   .   6   .   .   .   .   .   .   2   .   .   .   
  Scan Component           11   | .   .   .   .   .   .   2   3   .   1   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
  Repair                   10   | .   .   .   .   .   .   2   2   .   1   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   .   .   .   4   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         4    | .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      8    | .   .   .   .   .   2   1   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Coupler Status           4    | .   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         53   | .   6   .   .   .   7   5   2   .   3   .   .   .   .   .   1   .   .   .   .   4   .   1   3   3   .   3   8   .   3   4   
  Terminals                46   | .   5   .   .   .   6   4   2   .   3   .   .   .   .   .   .   .   .   .   .   3   .   1   3   3   .   2   8   .   2   4   
    Track                  20   | .   2   .   .   .   4   2   2   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   1   1   .   2   2   
    Assimilate             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   
    Botnet                 22   | .   3   .   .   .   2   2   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   3   2   .   1   4   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   
    Restock                2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Jam                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         65   | .   5   .   .   .   9   5   3   .   8   .   .   .   .   .   6   .   .   .   .   7   .   3   7   .   .   3   4   .   3   2   
  Full Trace Events        2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   11   | .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Matter                 866  | .   .   .   .   .   .   .   .   .   190 .   .   .   .   .   168 .   .   .   .   508 .   .   .   .   .   .   .   .   .   .   
    Time                   355  | .   .   .   .   .   .   .   .   .   47  .   .   .   .   .   42  .   .   .   .   266 .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  24   | .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   4   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   
Parts Repaired             10   | .   .   .   .   .   .   2   2   .   1   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
  Time                     366  | .   .   .   .   .   .   70  88  .   22  .   .   .   .   .   22  .   .   .   .   110 .   .   .   .   .   .   54  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     13   | .   10  .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
------------               Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              13   | .   .   .   .   .   .   .   1   .   .   .   .   7   1   .   1   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   
  Non-combat               3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Combat                   10   | .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        15   | .   .   .   .   .   .   .   1   .   .   .   .   9   1   .   1   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   
  parse_system             12   | .   .   .   .   .   .   .   .   .   .   .   .   9   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  find_chute               3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Programmers              4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   7   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  
Total Allies               49   | .    .    .    .    .    .    .    .    20   .    .    .    2    .    .    .    .    4    .    .    .    .    .    15   5    .    .    1    1    .    1    
  Largest Group            20   | .    .    .    .    .    .    .    .    20   17   3    3    2    2    .    .    .    4    4    .    .    .    .    6    9    9    6    1    1    .    1    
  Highest-Rated Group      683  | .    .    .    .    .    .    .    .    509  426  82   82   188  188  .    .    .    106  106  .    .    .    .    280  683  668  487  26   46   .    26   
  Highest-Rated Ally       156  | .    .    .    .    .    .    .    .    35   33   31   31   94   94   .    .    .    31   31   .    .    .    .    156  156  118  94   26   46   .    26   
Total Orders               34   | .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    4    1    .    .    9    .    .    4    
  STAY                     4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    
  GOTO                     16   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    1    1    .    .    4    .    .    2    
  FOLLOW                   6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    1    
  EXPLORE                  8    | .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               381  | .    .    .    .    .    .    .    .    .    108  .    7    .    43   .    .    .    .    4    .    .    .    .    55   89   40   30   .    5    .    .    
  Total Damage             7856 | .    .    .    .    .    .    .    .    .    1286 .    86   .    995  .    .    .    .    79   .    .    .    .    1188 1948 1278 860  .    136  .    .    
  Kills                    61   | .    .    .    .    .    .    .    .    .    14   .    2    .    10   .    .    .    .    .    .    .    .    .    10   14   4    7    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm 
Robot Analysis Total       115  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   1   .   1   .   .   .   .   .   1   1   2   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             16   | .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11   -10   -10   -10   -9    -8    -8    -7    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    
-------------              Run   | Scr   Mat   Min   Exi   Min   Mat   Sto   Fac   Was   Fac   Low   Low   Zio   Dee   Pro   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Arm   
Turns Passed               64501 | 227   760   167   317   131   2104  2190  2678  626   1596  804   1271  1854  4024  607   1967  692   630   1915  677   2195  246   674   2141  507   339   1062  2415  27792 982   911   
Spaces Moved               19213 | 173   567   133   287   127   1270  989   1399  353   961   554   771   1086  2232  402   918   451   376   929   421   687   140   135   979   193   146   285   582   1181  247   239   
  Core                     1453  | 9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     527   .     .     .     .     .     .     .     .     1     880   .     36    
  Treads                   2437  | .     .     .     .     .     .     458   131   .     .     .     .     .     872   .     .     .     .     173   .     25    .     .     21    138   145   169   21    .     109   175   
  Legs                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   12480 | 164   567   133   287   127   1270  531   1268  353   961   554   771   1086  1360  402   918   451   376   229   421   251   .     .     .     .     .     .     .     .     .     .     
  Hover                    2843  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     411   140   135   958   55    1     116   560   301   138   28    
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            50    | 50    80    90    110   90    110   120   125   130   130   140   140   160   130   140   140   140   150   50    120   96    96    96    96    96    146   88    88    96    96    50    
  Average Speed            279   | 78    90    95    110   92    119   154   132   130   136   140   150   160   159   140   154   140   151   179   126   119   106   108   178   171   199   160   158   2338  144   179   
  Slowest Speed            3100  | 80    100   110   110   110   130   225   220   130   140   140   170   160   200   160   170   170   170   1000  130   246   246   146   246   200   200   200   296   3100  200   220   
  Overloaded Moves         41    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     29    11    .     1     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Cave-ins Triggered       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Exploration Rate (%)       54    | 6     86    27    61    40    92    97    36    88    30    61    70    86    77    60    28    60    58    78    53    14    66    4     75    72    75    40    21    86    9     19    
  Regions Visited          30
    Branch Regions         18
  Pre-discovered Areas     35    | .     .     .     1     .     .     .     .     .     .     .     1     1     .     1     .     .     1     30    .     .     .     .     .     .     .     .     .     .     .     .     
  Known Exits Taken        18    | .     .     .     .     .     1     .     .     .     1     1     1     1     1     1     1     1     1     1     1     .     .     1     1     1     1     1     .     .     1     .     
  Unknown Exits Taken      6     | 1     1     1     1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Scrap Searched             18    | .     .     .     .     .     .     .     .     .     .     2     6     2     .     2     .     2     1     .     3     .     .     .     .     .     .     .     .     .     .     .     
Spaces Dug                 364   | .     5     6     .     .     16    7     53    .     11    2     9     1     17    8     24    8     2     .     9     36    2     11    .     .     .     33    57    2     17    28    
Terrain Destroyed          1783  | .     22    29    .     .     139   54    75    1     72    12    113   1     49    13    53    8     2     .     103   45    3     30    .     48    .     654   62    2     129   64    
  Melee                    243   | .     .     .     .     .     9     7     53    .     11    2     9     1     17    8     16    8     2     .     5     24    .     4     .     .     .     17    47    2     1     .     
  Projectile               186   | .     6     .     .     .     .     2     7     1     1     .     .     .     .     .     25    .     .     .     10    14    3     26    .     .     .     24    15    .     42    10    
  AOE                      1354  | .     16    29    .     .     130   45    15    .     60    10    104   .     32    5     12    .     .     .     88    7     .     .     .     48    .     613   .     .     86    54    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Arm  
Total                      27731 | 219  694  152  289  136  1652 1438 1989 501  1172 567  836  1145 2616 423  1343 481  412  1194 519  1874 237  629  1323 341  178  734  1885 1350 767  635  
  Wait                     4424  | 10   34   .    .    .    113  259  316  116  130  .    12   8    205  .    251  2    1    75   27   728  10   442  175  92   9    104  803  47   329  126  
  Move                     19183 | 172  566  132  286  126  1269 988  1399 352  960  553  770  1085 2231 401  917  450  375  928  420  687  139  134  976  192  145  284  581  1180 246  239  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Pick Up                  400   | 6    10   1    1    3    37   10   23   9    10   .    8    5    28   1    23   1    1    48   3    50   6    4    8    5    1    19   46   3    13   17   
  Fast Attach              159   | 8    3    .    .    .    2    2    4    .    1    .    .    1    10   .    5    1    1    20   2    19   5    1    10   4    1    12   22   3    11   11   
  Attach                   308   | .    5    1    .    .    11   9    8    .    .    .    .    1    11   .    7    2    2    7    4    46   9    5    16   4    1    30   66   .    16   47   
  Detach                   257   | 1    2    .    .    .    1    4    4    .    .    .    .    3    6    .    3    2    2    18   3    40   11   3    19   2    2    26   56   2    19   28   
  Swap                     521   | .    11   4    1    2    55   29   62   5    23   5    19   2    24   8    36   3    7    12   19   41   2    5    14   14   2    37   36   1    18   24   
  Drop                     478   | 1    2    1    1    3    33   6    31   4    9    .    .    2    44   1    18   2    2    71   5    66   11   4    15   9    2    28   55   6    22   24   
  Fire                     1454  | 21   61   12   .    2    102  88   44   11   27   5    16   2    31   2    57   .    11   13   30   153  44   26   62   19   11   176  115  106  89   118  
  Melee                    489   | .    .    .    .    .    29   35   98   4    12   4    11   36   19   10   26   18   10   2    6    44   .    5    1    .    4    18   91   2    4    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    14   .    .    .    
  Rewire                   1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     7     | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            8     | .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines
-10/Exiles
-9/Mines
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage
-7/Factory
-7/Waste
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 2 exits: Fac / *Low)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 3 exits: [*Upp] / Ext x2)
-5/Waste
-5/Factory
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 2 exits: *Hub x2)
-5/Hub_04(d)
-4/Factory
-4/Waste
-4/Factory
-4/Armory

 History 
---------
  Turn | Location           | Event
    14 | -11/Scrapyard      | Discovered new exit (range 16)
   228 | -11/Scrapyard      | Entered Materials
   308 | -10/Materials      | Build established: Mutant
   514 | -10/Materials      | Discovered new exit (range 16)
   632 | -10/Materials      | Discovered new exit (range 10)
   789 | -10/Materials      | Lost 4 parts (1p1n2w)
   815 | -10/Materials      | Discovered new exit (range 10)
   954 | -10/Materials      | Discovered new exit (range 8)
   988 | -10/Materials      | Entered Mines
  1014 | -10/Mines          | Learned 2 Materials zone layouts
  1150 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1151 | -10/Mines          | Discovered new exit (range 5)
  1155 | -10/Mines          | Entered Exiles
  1183 | -10/Exiles         | Met 8R-AWN
  1201 | -10/Exiles         | Met EX-HEX
  1241 | -10/Exiles         | Met EX-DEC
  1311 | -10/Exiles         | Learned location of Zion (-7)
  1407 | -10/Exiles         | Met EX-BIN
  1460 | -10/Exiles         | Discovered new exit (range 14)
  1472 | -10/Exiles         | Entered Mines
  1479 | -9/Mines           | Learned Materials security intel
  1592 | -9/Mines           | Discovered new exit (range 14)
  1603 | -9/Mines           | Entered Materials
  1603 | -8/Materials       | Evolved 4 slots: Utility x4
  1604 | -8/Materials       | Identified exit to Storage
  1618 | -8/Materials       | Found Powered Armor
  1621 | -8/Materials       | Found Powered Armor
  1623 | -8/Materials       | Found Powered Armor
  1625 | -8/Materials       | Found Powered Armor
  1786 | -8/Materials       | Discovered exit to Storage (range 15)
  1900 | -8/Materials       | Build established: Hauler-Mutant
  2170 | -8/Materials       | Discovered new exit (range 16)
  2524 | -8/Materials       | Discovered new exit (range 14)
  3001 | -8/Materials       | Discovered new exit (range 7)
  3258 | -8/Materials       | Destroyed 7 combat bots
  3266 | -8/Materials       | Lost 3 parts (1u2w)
  3707 | -8/Materials       | Entered Storage
  4530 | -8/Storage         | Destroyed 8 combat bots
  4863 | -8/Storage         | Core integrity fell below 50%
  4907 | -8/Storage         | First assault squad dispatched
  5224 | -8/Storage         | Discovered new exit (range 16)
  5708 | -8/Storage         | Repaired Powered Armor?
  5727 | -8/Storage         | Repaired Lrg. Storage Unit?
  5897 | -8/Storage         | Entered Factory
  5897 | -7/Factory         | Evolved 2 slots: Utility x2
  6871 | -7/Factory         | Repaired Powered Armor
  8036 | -7/Factory         | Repaired Powered Armor
  8575 | -7/Factory         | Sucked down chute
  8575 | -7/Factory         | Entered Waste
  8576 | -7/Waste           | Joined by Warlord forces that had cleared the area
  8705 | -7/Waste           | Found Damper Plating
  8762 | -7/Waste           | Discovered new exit (range 14)
  9009 | -7/Waste           | Identified exit to Factory
  9201 | -7/Waste           | Entered Factory
  9201 | -7/Factory         | Accompanied by 17 allies
  9825 | -7/Factory         | Discovered new exit (range 13)
  9842 | -7/Factory         | Identified exit to Factory
 10230 | -7/Factory         | Fabricated Imp. Integration Mediator (x2)
 10295 | -7/Factory         | Repaired Powered Armor
 10656 | -7/Factory         | Discovered new exit (range 14)
 10686 | -7/Factory         | Identified exit to Lower Caves
 10797 | -7/Factory         | Entered Lower Caves
 10797 | -7/Lower Caves     | Accompanied by 3 allies
 10798 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11317 | -7/Lower Caves     | Discovered new exit (range 3)
 11324 | -7/Lower Caves     | Identified exit to Lower Caves
 11373 | -7/Lower Caves     | Learned Factory garrison access intel
 11601 | -7/Lower Caves     | Entered another Lower Caves area
 11601 | -7/Lower Caves     | Accompanied by 3 allies
 12494 | -7/Lower Caves     | Discovered new exit (range 9)
 12870 | -7/Lower Caves     | Identified exit to Zion
 12872 | -7/Lower Caves     | Entered Zion
 12927 | -7/Zion            | Discovered new exit (range 16)
 13512 | -7/Zion            | Learned 8 Factory zone layouts
 13530 | -7/Zion            | Learned location of 1 exit from Proximity Caves
 13587 | -7/Zion            | Given A8's code to call for help
 13876 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 13891 | -7/Zion            | Learned location of Armory (-4)
 14591 | -7/Zion            | Discovered new exit (range 3)
 14595 | -7/Zion            | Identified exit to Deep Caves
 14678 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 14681 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 14721 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 14726 | -7/Zion            | Entered Deep Caves
 14726 | -7/Deep Caves      | Accompanied by 2 allies
 15188 | -7/Deep Caves      | Attacked by Z-Imprinter
 15192 | -7/Deep Caves      | Allies destroyed Z-Imprinter
 15220 | -7/Deep Caves      | Found Prototype Protection
 15220 | -7/Deep Caves      | Identified Zio. Weapon Casing
 15641 | -7/Deep Caves      | Found Zio. Weapon Casing
 15706 | -7/Deep Caves      | Found Zio. Weapon Casing
 16492 | -7/Deep Caves      | Spotted as-54345
 16498 | -7/Deep Caves      | Destroyed as-54345
 17182 | -7/Deep Caves      | Spotted as-33837
 17193 | -7/Deep Caves      | Destroyed as-33837
 17279 | -7/Deep Caves      | Found Prototype Device
 17284 | -7/Deep Caves      | Identified Skeleton Box
 17398 | -7/Deep Caves      | Exposed GOLEM chamber
 17402 | -7/Deep Caves      | Found GOLEM Unit
 17743 | -7/Deep Caves      | Found Zio. Weapon Casing
 17881 | -7/Deep Caves      | Found Zio. Weapon Casing
 17979 | -7/Deep Caves      | Found Zio. Weapon Casing
 18741 | -7/Deep Caves      | Discovered new exit (range 7)
 18748 | -7/Deep Caves      | Identified exit to Proximity Caves
 18750 | -7/Deep Caves      | Entered Proximity Caves
 18783 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 19126 | -6/Proximity Caves | Spotted B-75 Beast
 19357 | -6/Proximity Caves | Entered Factory
 19357 | -6/Factory         | Evolved 2 slots: Utility x2
 19358 | -6/Factory         | Identified exit to Factory
 19359 | -6/Factory         | Loaded intel: 4 garrison access locations
 19553 | -6/Factory         | Repaired Powered Armor
 19554 | -6/Factory         | Discovered new exit (range 16)
 19588 | -6/Factory         | Identified exit to Lower Caves
 20142 | -6/Factory         | Spotted B-75 Beast
 20168 | -6/Factory         | Destroyed B-75 Beast
 20173 | -6/Factory         | Lost 3 parts (1p1n1u)
 21216 | -6/Factory         | Fabricated Med. Reactive Plating?
 21324 | -6/Factory         | Entered Lower Caves
 21749 | -6/Lower Caves     | Discovered new exit (range 4)
 21753 | -6/Lower Caves     | Identified exit to Lower Caves
 21763 | -6/Lower Caves     | Learned 8 Factory zone layouts
 22016 | -6/Lower Caves     | Entered another Lower Caves area
 22389 | -6/Lower Caves     | Discovered new exit (range 11)
 22511 | -6/Lower Caves     | Identified exit to Data Miner
 22599 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling Unaware
 22646 | -6/Lower Caves     | Entered Data Miner
 22646 | -6/Data Miner      | Accompanied by 4 allies
 22646 | -6/Data Miner      | Discovered new exit (range 6)
 22677 | -6/Data Miner      | Met Data Miner
 22706 | -6/Data Miner      | Learned location of Section 7 (-3)
 22706 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 22734 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 23066 | -6/Data Miner      | Destroyed Data Miner
 23068 | -6/Data Miner      | Interfaced with the Data Conduit
 23071 | -6/Data Miner      | Found Ghost Barrier
 23999 | -6/Data Miner      | Build established: Mutant
 24555 | -6/Data Miner      | Identified exit to Proximity Caves
 24561 | -6/Data Miner      | Entered Proximity Caves
 24586 | -5/Proximity Caves | Build established: Hauler-Mutant
 24917 | -5/Proximity Caves | Spotted B-75 Beast
 24980 | -5/Proximity Caves | Destroyed B-75 Beast
 25233 | -5/Proximity Caves | Discovered exit to Factory (range 5)
 25238 | -5/Proximity Caves | Entered Factory
 25238 | -5/Factory         | Evolved 2 slots: Utility x2
 25239 | -5/Factory         | Identified exit to Extension
 25240 | -5/Factory         | Loaded intel: 256 machine locations
 25754 | -5/Factory         | Intercept squad dispatched
 25762 | -5/Factory         | Repaired Hrd. Heavy Armor Plating
 25773 | -5/Factory         | Spotted Tracker
 25795 | -5/Factory         | Destroyed Tracker
 25805 | -5/Factory         | Spotted Combat Programmer
 25934 | -5/Factory         | Destroyed Combat Programmer
 25958 | -5/Factory         | Found Exp. Remote Datajack
 25979 | -5/Factory         | Found EMDS
 25997 | -5/Factory         | Found Exp. Focal Shield
 26223 | -5/Factory         | Repaired Med. Reactive Plating?
 26290 | -5/Factory         | Repaired Med. Reactive Plating?
 26595 | -5/Factory         | Intercept squad dispatched
 26613 | -5/Factory         | Spotted Tracker
 26618 | -5/Factory         | Destroyed Tracker
 26618 | -5/Factory         | Spotted Tracker
 26634 | -5/Factory         | Destroyed Tracker
 26652 | -5/Factory         | Spotted Combat Programmer
 26697 | -5/Factory         | Spotted Combat Programmer
 26744 | -5/Factory         | Destroyed Combat Programmer
 26755 | -5/Factory         | Destroyed Combat Programmer
 26782 | -5/Factory         | Found EMDS
 26889 | -5/Factory         | Discovered new exit (range 14)
 26947 | -5/Factory         | Fabricated Armor Integrity Analyzer?
 27367 | -5/Factory         | Fabricated Exp. Transmission Jammer (x1)
 27433 | -5/Factory         | Sucked down chute
 27433 | -5/Factory         | Entered Waste
 27448 | -5/Waste           | EMP discharged
 27481 | -5/Waste           | Spotted C-40 Crusher
 27493 | -5/Waste           | Destroyed C-40 Crusher
 27497 | -5/Waste           | Spotted C-40 Crusher
 27514 | -5/Waste           | Destroyed C-40 Crusher
 27548 | -5/Waste           | EMP discharged
 27558 | -5/Waste           | Spotted C-40 Crusher
 27602 | -5/Waste           | Destroyed C-40 Crusher
 27609 | -5/Waste           | Found Damper Plating
 27628 | -5/Waste           | Spotted C-40 Crusher
 27648 | -5/Waste           | EMP discharged
 27653 | -5/Waste           | Spotted C-40 Crusher
 27661 | -5/Waste           | Discovered new exit (range 16)
 27678 | -5/Waste           | Identified exit to Factory
 27679 | -5/Waste           | Entered Factory
 27680 | -5/Factory         | Loaded intel: 260 machine locations
 27880 | -5/Factory         | Discovered exit to Extension (range 11)
 28353 | -5/Factory         | Entered Extension
 28354 | -5/Extension       | Loaded intel: 38 machine locations
 28808 | -5/Extension       | Rescued a captive Derelict
 28808 | -5/Extension       | Rescued a captive Derelict
 28850 | -5/Extension       | Rescued a captive Derelict
 29490 | -5/Extension       | Spotted B-75 Beast
 29512 | -5/Extension       | Spotted B-75 Beast
 29526 | -5/Extension       | Destroyed B-75 Beast
 29553 | -5/Extension       | Destroyed B-75 Beast
 29782 | -5/Extension       | Rescued A7
 30133 | -5/Extension       | Discovered new exit (range 16)
 30135 | -5/Extension       | Discovered new exit (range 15)
 30318 | -5/Extension       | Rescued a captive Derelict
 30319 | -5/Extension       | Rescued a captive Derelict
 30344 | -5/Extension       | Rescued a captive Derelict
 30345 | -5/Extension       | Rescued a captive Derelict
 30488 | -5/Extension       | Identified exit to Cetus
 30494 | -5/Extension       | Entered Cetus
 30494 | -5/Cetus           | Accompanied by 5 allies
 30495 | -5/Cetus           | Loaded intel: 24 machine locations
 30499 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 30537 | -5/Cetus           | Spotted Cetus Guard
 30537 | -5/Cetus           | Spotted Cetus Guard
 30540 | -5/Cetus           | Spotted Cetus Guard
 30541 | -5/Cetus           | Spotted Cetus Guard
 30542 | -5/Cetus           | Allies destroyed Cetus Guard
 30547 | -5/Cetus           | Allies destroyed Cetus Guard
 30548 | -5/Cetus           | Allies destroyed Cetus Guard
 30551 | -5/Cetus           | Allies destroyed Cetus Guard
 30681 | -5/Cetus           | Started Cetus Manufacturing Module
 30706 | -5/Cetus           | Manufactured an Enhanced Grunt
 30731 | -5/Cetus           | Manufactured an Enhanced Grunt
 30756 | -5/Cetus           | Manufactured an Enhanced Grunt
 30781 | -5/Cetus           | Manufactured an Enhanced Grunt
 30790 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 30806 | -5/Cetus           | Manufactured an Enhanced Grunt
 30806 | -5/Cetus           | Cetus Manufacturing Module disabled
 30838 | -5/Cetus           | Discovered new exit (range 15)
 30896 | -5/Cetus           | Spotted Cetus Guard
 30897 | -5/Cetus           | Spotted Cetus Guard
 30899 | -5/Cetus           | Spotted Cetus Guard
 30899 | -5/Cetus           | Spotted Cetus Guard
 30900 | -5/Cetus           | Allies destroyed Cetus Guard
 30906 | -5/Cetus           | Destroyed Cetus Guard
 30912 | -5/Cetus           | Destroyed Cetus Guard
 30915 | -5/Cetus           | Allies destroyed Cetus Guard
 30939 | -5/Cetus           | Discovered new exit (range 16)
 30944 | -5/Cetus           | Met Revision 17
 30998 | -5/Cetus           | Identified exit to Archives
 31001 | -5/Cetus           | Entered Archives
 31001 | -5/Archives        | Accompanied by 9 allies
 31002 | -5/Archives        | Loaded intel: 8 machine locations
 31006 | -5/Archives        | Received a hacking code to weaken MAIN.C
 31083 | -5/Archives        | Discovered new exit (range 15)
 31099 | -5/Archives        | Discovered new exit (range 16)
 31159 | -5/Archives        | Unable to access archive contents
 31197 | -5/Archives        | Identified exit to Hub_04(d)
 31340 | -5/Archives        | Entered Hub_04(d)
 31340 | -5/Hub_04(d)       | Accompanied by 6 allies
 31341 | -5/Hub_04(d)       | Loaded intel: 91 machine locations
 31454 | -5/Hub_04(d)       | Destroyed 9 combat bots
 31517 | -5/Hub_04(d)       | Discovered new exit (range 11)
 31607 | -5/Hub_04(d)       | Spotted B-75 Beast
 31621 | -5/Hub_04(d)       | Destroyed B-75 Beast
 31982 | -5/Hub_04(d)       | Network Hub disabled
 32003 | -5/Hub_04(d)       | Network Hub disabled
 32009 | -5/Hub_04(d)       | Spotted Lightning
 32010 | -5/Hub_04(d)       | Spotted Lightning
 32014 | -5/Hub_04(d)       | Spotted Lightning
 32024 | -5/Hub_04(d)       | Spotted Lightning
 32032 | -5/Hub_04(d)       | Garrison activated, responded to threat
 32038 | -5/Hub_04(d)       | Spotted Lightning
 32073 | -5/Hub_04(d)       | Destroyed Lightning
 32107 | -5/Hub_04(d)       | Destroyed Lightning
 32110 | -5/Hub_04(d)       | Destroyed Lightning
 32122 | -5/Hub_04(d)       | Found EM Dispersion Field
 32125 | -5/Hub_04(d)       | Found Exp. Targeting Computer
 32136 | -5/Hub_04(d)       | Destroyed Lightning
 32196 | -5/Hub_04(d)       | Destroyed Lightning
 32209 | -5/Hub_04(d)       | Spotted Lightning
 32240 | -5/Hub_04(d)       | First assault squad dispatched
 32300 | -5/Hub_04(d)       | Intercept squad dispatched
 32314 | -5/Hub_04(d)       | Spotted Tracker
 32314 | -5/Hub_04(d)       | Spotted Combat Programmer
 32318 | -5/Hub_04(d)       | Destroyed Tracker
 32337 | -5/Hub_04(d)       | High security lockdown imminent
 32394 | -5/Hub_04(d)       | Network Hub disabled
 32394 | -5/Hub_04(d)       | Spotted Lightning
 32401 | -5/Hub_04(d)       | Identified exit to Factory
 32402 | -5/Hub_04(d)       | Entered Factory
 32402 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 32403 | -4/Factory         | Loaded intel: 259 machine locations
 33124 | -4/Factory         | Repaired Centrium Medium Armor Plating
 33642 | -4/Factory         | Intercept squad dispatched
 33648 | -4/Factory         | Spotted Tracker
 33648 | -4/Factory         | Spotted Tracker
 33665 | -4/Factory         | Destroyed Tracker
 33671 | -4/Factory         | Destroyed Tracker
 33676 | -4/Factory         | Spotted Combat Programmer
 33689 | -4/Factory         | Spotted Combat Programmer
 33700 | -4/Factory         | Destroyed Combat Programmer
 33706 | -4/Factory         | Destroyed Combat Programmer
 33719 | -4/Factory         | Lost 3 parts (3u)
 33724 | -4/Factory         | Found EMDS
 33812 | -4/Factory         | Found Exp. Focal Shield
 33902 | -4/Factory         | First assault squad dispatched
 34144 | -4/Factory         | Crushed by falling debris
 34817 | -4/Factory         | Sucked down chute
 34817 | -4/Factory         | Entered Waste
 34818 | -4/Waste           | Met a frightened Derelict
 34870 | -4/Waste           | Spotted C-40 Crusher
 34899 | -4/Waste           | Destroyed C-40 Crusher
 34901 | -4/Waste           | Found Damper Plating
 34920 | -4/Waste           | Spotted C-40 Crusher
 34931 | -4/Waste           | Destroyed C-40 Crusher
 34932 | -4/Waste           | Spotted C-40 Crusher
 34938 | -4/Waste           | Found Damper Plating
 34985 | -4/Waste           | Destroyed C-40 Crusher
 35002 | -4/Waste           | Spotted C-40 Crusher
 35034 | -4/Waste           | Destroyed C-40 Crusher
 35082 | -4/Waste           | Destroyed C-40 Crusher
 35094 | -4/Waste           | Spotted C-40 Crusher
 35114 | -4/Waste           | Destroyed C-40 Crusher
 35148 | -4/Waste           | Build established: Scavenger-Mutant
 35204 | -4/Waste           | Discovered new exit (range 15)
 45341 | -4/Waste           | Identified exit to Factory
 62609 | -4/Waste           | Entered Factory
 62610 | -4/Factory         | Loaded intel: 312 machine locations
 63109 | -4/Factory         | First assault squad dispatched
 63260 | -4/Factory         | Build established: Hauler-Mutant
 63320 | -4/Factory         | Core integrity fell below 50%
 63346 | -4/Factory         | Destroyed 8 combat bots
 63389 | -4/Factory         | Discovered new exit (range 10)
 63589 | -4/Factory         | Identified exit to Armory
 63591 | -4/Factory         | Entered Armory
 63592 | -4/Armory          | Loaded intel: 98 machine locations
 63825 | -4/Armory          | Spotted B-86 Titan
 63934 | -4/Armory          | Destroyed B-86 Titan
 63978 | -4/Armory          | Destroyed 9 combat bots
 64091 | -4/Armory          | First assault squad dispatched
 64262 | -4/Armory          | Lost 3 parts (3u)
 64485 | -4/Armory          | Released all parts (11)
 64486 | -4/Armory          | Core integrity fell below 20%
 64502 | -4/Armory          | Destroyed by Y-64 Sentinel with KE Penetrator

 Last Messages 
---------------
64485_ Self-destruct Interrupter crushed and broken.
64485_ Matter Compressor crushed and broken.
64485_ Quantum Shading Machine crushed and broken.
64485_ Linked Autogun crushed and broken.
64485_ EMDS crushed and broken.
64485_ Released Exp. Targeting Computer.
64485_ Released Com. Particle Reactor.
64485_ Com. Particle Reactor crushed and broken.
64485_ Released Cld. Antigrav System.
64485_ Cld. Antigrav System crushed and broken.
64485_ Released Quantum Shading Machine.
64485_ Quantum Shading Machine crushed and broken.
64485_ Released Quantum Shading Machine.
64485_ Quantum Shading Machine crushed and broken.
64487_ Self-destruct Interrupter emitting active interruption sequence.
  <x2>
64497_ Connecting with Terminal...
>>Open
Sealed Heavy Doors opened.
64502_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????????????????????"""""""????? |
| ???????????????????????"??"????????????"""""""???? |
| ???????????????????????"??"??????????????????????? |
| ???????????????????????"??"??????????????????????? |
| ???????????????????????"??"???????###++####+###### |
| ????????????????????????????????            """""  |
| ??????????????????????????????????          ""T""  |
| ?????????????????????????????????????????#         |
| ???????????????????????????????  ????????#         |
| ???????????????????????????????  ????????#         |
| ???????????????????????????????  ????????#         |
| ??????????????????????????????#  #########         |
| ??????????????????????????????#  #       #  ###### |
| ????????????????????????###+###  #       #!=#????? |
| ?????????#      #########    ##  #       #/%#????? |
| ?????????#               @   ##  #       #  #????? |
| ?????????+   Y               ##  #       #[!#????? |
| ??????????      #########/   ##  #       #=%#????? |
| ????????????????????????##  ###  #       #*[###??w |
| ?????????????????????????#  #?#  #   ===!!=*%=#??? |
| ?????????????????????????#  #?#  #   [!=%!%=!=#??? |
| ??????????????????########  #?#  #   =[]!!=!]*#??? |
| ??????????????????#        p###  #       ]!=[!#??? |
| ??????????????????#         p    #       /&/!##??" |
| ??????????????????#T   ###       /       # ]/!#??" |
| ??????????????????#    #?#  ######       ##[!##??" |
| ??????????????????#////#?#  #????#       ##  #???? |
| ??????????????????#////#?#  #????#       ##  #???? |
| ??????????????????######?#  #????#       ##  #??"" |
| ?????????????????????????#  #????##########  #??"T |
| ?????????????????????????#  #?????????????#  #??"" |
| ?????"""""???????????????#  #?????????????#  #???? |
| ?????"""""???????????????#  #?????????????#  #???? |
| ?????"""""???????????????#   ?????????????    ???? |
| ?????????????????????????#   ??????????????   ???? |
| ?????"""""???????????????    ??????????????###???? |
| ?????"""""???????????????    ????????????????????? |
| ?????"""""????"""??"""??? T  ????????????????????? |
| ??????????????"""??"""??? ?  ????????????????????? |
| ??????????????"""??"""???????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           82
Energy Generation          45
Energy Capacity            1310
Matter Stores              465
Matter Capacity            600
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       10
Jamming Range              22
Additional Mass Support    65
Armor Coverage             2850
Resistance: KI             30
Resistance: TH             15
Resistance: EX             15
Resistance: EM             90
Resistance: I              15
Resistance: S              15
Resistance: P              15
Utility Shielding          66
Weapon Shielding           100
Phase Shifting             8
Evasion (%)                50
Targeting Accuracy         12
Core Analysis              8
Armor Integrity Analysis   33
Recoil Reduction           2
Salvage Targeting          3

 Item Schematics 
-----------------
    Armor Integrity Analyzer | -8/Materials  | Hacked
           Hcp. Storage Unit | -8/Materials  | Scanalyzed
               Powered Armor | -8/Materials  | Scanalyzed
       Med. Reactive Plating | -7/Factory    | Scanalyzed
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
     Exp. Targeting Computer | -6/Data Miner | Free
 Tactical Coordination Suite | -6/Data Miner | Free
    Exp. Transmission Jammer | -6/Data Miner | Free
              Exp. ECM Suite | -6/Data Miner | Free
               Kinetic Spear | -6/Data Miner | Free

 Robot Schematics 
------------------
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
 X-72 Disruptor | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free
      P-70 Sage | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free

 Fabricated
------------
 Imp. Integration Mediator | x2 | -7/Factory | Preloaded
     Med. Reactive Plating | x1 | -6/Factory 
  Armor Integrity Analyzer | x1 | -5/Factory 
  Exp. Transmission Jammer | x1 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LatentTerrabombApparatus
  Manual?         0
Play Time         08:55:03
  Cumulative      1072.6 hours
  Start           2020.06.28 @ 17:59:57
  End             2020.07.05 @ 17:18:52
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          403
  Rogue           403
  Adventurer      0
  Explorer        0
Win Type          -
  Total           25
  Types           13/1/7/0/0/0/4
Lore%             96
Gallery%          98
Achievement%      83
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              12/Crisp
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2a76b851-95bf-4607-b207-82e22e0294e1