Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 12:42:44 Player: SovietPaperclip Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (3748) 3748 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 7810 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 208 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Deuterium Engine Improved Cooling System Advanced Weight Redist. System Structural Scanner Improved Sensor Array Transmission Jammer Improved Utility Shielding System Shield Rocket Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Cooled Deuterium Engine Improved Cooling System Advanced Weight Redist. System Structural Scanner Transmission Jammer Improved Utility Shielding Hardened Light Armor Plating Hacking Suite System Shield Rocket Array [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 131 | 6 7 . 31 6 14 67 Power 13 | 1 . . 3 1 2 6 Engine 8 | 1 . . 3 1 . 3 Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 28 | 2 1 . 7 4 3 11 Treads . | . . . . . . . Leg 22 | 2 1 . 7 4 3 5 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 3 | . . . . . . 3 Utility 54 | 1 3 . 3 1 5 41 Device 27 | . 1 . 1 1 5 19 Storage 3 | 1 2 . . . . . Processor 1 | . . . . . . 1 Hackware 7 | . . . 1 . . 6 Protection 16 | . . . 1 . . 15 Artifact . | . . . . . . . Weapon 36 | 2 3 . 18 . 4 9 Energy Gun . | . . . . . . . Energy Cannon 7 | . . . 3 . 2 2 Ballistic Gun 11 | 2 1 . 8 . . . Ballistic Cannon 3 | . 2 . 1 . . . Launcher 12 | . . . 6 . 2 4 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 4 Parts Lost 41 | . 2 . 8 2 5 24 Power 9 | . . . 3 . 1 5 Propulsion 21 | . 1 . 4 1 3 12 Utility 9 | . . . 1 1 1 6 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 4 | . 1 . 2 2 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 100 89 90 88 81 Engine 7 | . 14 14 10 10 3 2 Core 2 | . . . . . 5 4 Leg 25 | . 27 28 28 32 25 19 Device 12 | . 13 14 13 3 17 11 Storage 10 | . 14 14 11 11 9 7 Processor 2 | . . . . . . 7 Hackware 6 | . . . 1 11 9 14 Protection 1 | . . . 1 . . 2 Energy Cannon 6 | . . . 9 22 17 . Ballistic Gun 5 | . 21 . 7 . . . Ballistic Cannon 3 | . 6 28 2 . . . Impact Weapon 2 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 33 33 38 36 37 43 Greatest Support 45 | 20 20 20 30 33 40 45 Greatest Overweight (x) 12 | . 2 1 1 3 1 12 Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 Most Carried 15 | 3 10 11 15 15 15 15 Average Carried 11 | 1 3 10 13 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 10 11 13 13 15 9 Class Distribution -------------------- 48% | Mutant 24% | Scavenger-Mutant 20% | Scavenger-Assassin 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2627 | 191 431 61 1034 148 210 552 Remotely . | . . . . . . . Salvage Created 4122 | . 372 24 1760 280 715 971 Parts 253 | . 30 6 124 8 49 36 Haulers Intercepted 9 | . 1 . 6 . 2 . Recyclers Shooed 6 | . 1 . 3 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 90 | . 9 3 35 5 15 23 Melee 7 | . . . . . . 7 Guns 17 | . 9 . 8 . . . Cannons 27 | . . 3 9 4 9 2 AOE 31 | . . . 18 . 4 9 Classes Destroyed 13 | . 7 . 2 1 1 2 Worker 7 | . . . 2 . 2 3 Builder 3 | . 2 . 1 . . . Hauler 9 | . 1 . 6 . 2 . Recycler 7 | . 1 . 4 1 1 . Mechanic 1 | . . . . . . 1 Operator 8 | . 1 . 4 . 2 1 Watcher 9 | . 2 . 4 . 3 . Swarmer 23 | . 6 3 7 . 7 . Grunt 48 | . 3 . 20 4 5 16 Duelist 1 | . . . . 1 . . Sentry 11 | . . . 8 . 2 1 Hunter 1 | . . . . . 1 . Programmer 6 | . . . . . . 6 Best Kill Streak 8 | . 4 2 8 3 6 6 Combat Bots Only 7 | . 3 2 7 3 5 5 Max Kills in Single Turn 4 | . 1 1 4 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 561 | . 68 13 103 29 68 280 Missed 173 | . 24 4 31 6 16 92 Damage Taken 5407 | . 509 76 953 406 689 2774 Core 1179 | . 131 19 148 43 131 707 Absorbed by Shields 75 | . . . 75 . . . Redirected to Shielding 67 | . . . . . . 67 Core Remaining (%) 67 | 100 . 40 . 52 76 . Volleys Fired 267 | . 62 7 99 16 52 31 Largest 2 | . 2 2 2 2 2 1 Hottest 136 | . 70 70 136 136 136 68 Shots Fired 501 | . 121 14 199 32 104 31 Gun 220 | . 107 . 113 . . . Cannon 237 | . 14 14 59 32 97 21 Launcher 44 | . . . 27 . 7 10 Special . | . . . . . . . Kinetic 248 | . 121 14 113 . . . Thermal 209 | . . . 59 32 97 21 Explosive 44 | . . . 27 . 7 10 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 9 2 16 8 8 8 Robot Miss Streak 6 | . 5 2 4 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 316 | . 54 5 123 20 47 67 Core Hits 185 | . 23 3 80 7 32 40 Critical Kills 4 | . . . 1 1 2 . Critical Parts Destroyed 7 | . . . . . . 7 Critical Strikes 11 | . . . 1 1 2 7 Meltdown 3 | . . . . 1 2 . Destroy 1 | . . . 1 . . . Smash 7 | . . . . . . 7 Melee Attacks 90 | . . . . . . 90 Impact 90 | . . . . . . 90 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9840 | . 734 89 3596 451 1640 3330 Guns 1824 | . 626 . 1198 . . . Cannons 2846 | . 108 89 833 451 1024 341 Explosions 3157 | . . . 1560 . 616 981 Melee 2008 | . . . . . . 2008 Ramming 5 | . . . 5 . . . Kinetic 2021 | . 734 89 1198 . . . Thermal 2758 | . . . 942 451 1024 341 Explosive 3048 | . . . 1451 . 616 981 Electromagnetic . | . . . . . . . Impact 2008 | . . . . . . 2008 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 2 2 . 5 Average Corruption 1 | . . . 2 2 . 1 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 50 | . . . 29 7 . 14 Message Errors 12 | . . . 4 2 . 6 Matter Fused 19 | . . . 12 4 . 3 Heat Flow Errors 6 | . . . 4 . . 2 Energy Discharges 5 | . . . 4 . . 1 Data Loss (minor) 4 | . . . 2 1 . 1 Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 495 | . . . 61 . 30 404 Projectiles 27 | . . . . . 20 7 Explosions 91 | . . . 61 . 10 20 Melee 377 | . . . . . . 377 Knockbacks 12 | . 1 1 . . . 10 Impact 9 | . . . . . . 9 Kinetic 2 | . 1 1 . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 241 | . . . 73 . 15 153 Shots 11 | . . . 4 . 1 6 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 516 | . . . 242 516 328 197 Average Temperature 92 | . . . 35 187 85 76 Received Heat Transfer 1804 | . 102 . 382 117 216 987 Effects 7 | . . . . 5 2 . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . . 2 . Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . 2 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . . 8 Impact Corruptions 20 | . . . . . . 20 Robots Melted 3 | . . . . 1 2 . Combat Hostiles 3 | . . . . 1 2 . Parts Melted 13 | . . . 5 1 7 . Heat Transferred 4809 | . . . 1553 814 1850 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 918 | . 135 109 918 454 482 497 Initial 349 | . . 16 . 349 98 141 Average 270 | . 45 54 489 385 339 154 Maximum Alert Level 3 | . . . 3 2 2 2 Low Security (%) 56 | 100 100 100 37 . 8 71 Level 1 18 | . . . 6 82 56 21 Level 2 11 | . . . 13 17 34 6 Level 3 13 | . . . 42 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 1 . 7 . 2 13 Investigation 6 | . . . 2 . 1 3 Extermination 6 | . . . . . . 6 Reinforcement 8 | . 1 . 4 . 1 2 Assault 1 | . . . 1 . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . . 1 4 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 18 3 55 5 24 36 Peak Tracking Total 7 | . 3 2 7 2 5 4 Tactical Retreats 6 | . . . 2 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . . . 2 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 17 | . . . 5 . 3 9 Max in Single Turn 6 | . . . 1 . 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 17 | . . . 4 . 1 12 Terminals 13 | . . . 4 . 1 8 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 41 | . . . 7 . 1 33 Successful 14 | . . . 2 . 1 11 Failed 27 | . . . 5 . . 22 Catastrophic 4 | . . . 2 . . 2 Database Lockouts . | . . . . . . . Manual 16 | . . . . . . 16 Terminals 33 | . . . 7 . 1 25 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers 3 | . . . . . . 3 Garrison Access 2 | . . . . . . 2 Terminal Hacks 7 | . . . 2 . 1 4 Part Schematic 1 | . . . . . . 1 Level Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . 1 . . 1 Locate Traps 2 | . . . . . . 2 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . . . 5 Terminals 5 | . . . . . . 5 Botnet 5 | . . . . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 15 | . . . 3 . 1 11 Full Trace Events 5 | . . . 2 . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 4 . . . Highest-Rated Group 71 | . . 71 71 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 55 | . . 1 54 . . . Total Damage 589 | . . 15 574 . . . Kills 9 | . . 1 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 8630 | 58 1117 575 2757 466 858 2799 Spaces Moved 4243 | 44 532 292 1267 212 400 1496 Core 36 | 10 . . . . . 26 Treads . | . . . . . . . Legs 4064 | 34 532 292 1267 212 400 1327 Wheels . | . . . . . . . Hover 83 | . . . . . . 83 Flight 60 | . . . . . . 60 Fastest Speed 50 | 50 120 190 120 120 120 114 Average Speed 169 | 104 171 190 185 190 167 149 Slowest Speed 650 | 120 260 190 190 330 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 83 55 91 47 39 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 26 | . . . . . . 26 Terrain Destroyed 422 | . . . 225 . 47 150 Melee 26 | . . . . . . 26 Projectile . | . . . . . . . AOE 396 | . . . 225 . 47 124 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5038 | 56 620 299 1472 246 487 1858 Wait 147 | . . . 33 . . 114 Move 4237 | 43 531 291 1266 211 399 1496 Hop . | . . . . . . . Pick Up 105 | 7 16 1 27 8 15 31 Fast Attach . | . . . . . . . Attach 69 | 6 5 . 12 5 7 34 Detach 12 | . . . . . . 12 Swap 63 | . 2 . 19 1 7 34 Drop 47 | . 4 . 15 5 7 16 Fire 267 | . 62 7 99 16 52 31 Melee 90 | . . . . . . 90 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 663 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Discovered new exit (range 12) 1166 | -10/Materials | Discovered new exit (range 6) 1176 | -10/Materials | Entered Mines 1216 | -10/Mines | Learned location of Mines (-9) 1223 | -10/Mines | Assembled infested the area 1361 | -10/Mines | Learned location of Storage (-8) 1386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1736 | -10/Mines | Discovered new exit (range 9) 1739 | -10/Mines | Received a Mining Laser from a helpful Derelict 1751 | -10/Mines | Entered Materials 1751 | -9/Materials | Accompanied by 4 allies 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -9/Materials | Discovered new exit (range 5) 2848 | -9/Materials | Destroyed 7 combat bots 3046 | -9/Materials | Discovered new exit (range 16) 3082 | -9/Materials | Discovered new exit (range 16) 3313 | -9/Materials | Build established: Scavenger-Mutant 3351 | -9/Materials | First assault squad dispatched 3359 | -9/Materials | Discovered new exit (range 15) 3805 | -9/Materials | Build established: Mutant 4135 | -9/Materials | Identified exit to Materials 4508 | -9/Materials | Entered Mines 4635 | -9/Mines | Learned 2 Materials zone layouts 4662 | -9/Mines | Discovered exit to Materials (range 5) 4839 | -9/Mines | Build established: Scavenger-Mutant 4974 | -9/Mines | Entered Materials 4974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4975 | -8/Materials | Identified exit to Factory 5832 | -8/Materials | Entered Factory 5832 | -7/Factory | Evolved 2 slots: Utility x2 6314 | -7/Factory | Discovered new exit (range 4) 6318 | -7/Factory | Identified exit to Factory 6721 | -7/Factory | Build established: Scavenger-Assassin 7127 | -7/Factory | Lost 3 parts (1p2n) 7817 | -7/Factory | Lost 3 parts (1n2u) 7891 | -7/Factory | Discovered exit to Factory (range 15) 8045 | -7/Factory | Found Prototype Launcher 8046 | -7/Factory | Identified Rocket Array 8175 | -7/Factory | Lost 4 parts (1p1n2u) 8262 | -7/Factory | Core integrity fell below 50% 8308 | -7/Factory | Lost 3 parts (1p2n) 8433 | -7/Factory | Garrison activated, responded to threat 8439 | -7/Factory | Core integrity fell below 20% 8470 | -7/Factory | Lost 4 parts (3n1w) 8631 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08491_ U-05 Engineer lays Concrete. 08494_ K-01 Serf cleans the Construction Platform. 08495_ U-05 Engineer lays Concrete. 08496_ The unstable cave ceiling collapses. 08496_ U-05 Engineer lays Concrete. 08501_ The unstable cave ceiling collapses. 08512_ K-01 Serf collects debris. 08529_ The unstable cave ceiling collapses. 08531_ K-01 Serf collects debris. 08534_ The unstable cave ceiling collapses. 08535_ K-01 Serf collects debris. 08542_ U-05 Engineer builds a Wall. 08544_ The unstable cave ceiling collapses. 08544_ K-01 Serf collects debris. 08548_ 6BHSVO< RUYNA6NPEV6UIZXM:3N 08552_ U-05 Engineer lays Concrete. 08618_ Hrd. Light Armor Plating destroyed. 08618_ System Shield destroyed. 08628_ Mic. Nuclear Core destroyed. 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"???? ??????????????????????????????????????? | | ????""??? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatWeaponFemtoactuators Manual? 0 Play Time 01:02:54 Cumulative 57.3 hours Start 2024.04.08 @ 00:25:41 End 2024.04.08 @ 12:42:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f373d188-976b-468a-bb24-7813b749eef0