Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 08:13:54 Player: Zeta Lockhart Result: Destroyed by EMP Trap Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1553) 1553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4063 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Assault Rifle High-powered Shotgun Bore Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Compact Wheel Cooling System Cooling System Improved Targeting Computer Particle Charger Particle Charger Pulse Rifle Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Compact Wheel Cooling System Cooling System Targeting Computer Tractor Beam Beam Rifle Beam Rifle Pulse Rifle Particle Cannon Ion Cannon Heavy Assault Rifle Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 57 | 7 3 . 11 6 30 . Power 4 | 1 . . . . 3 . Engine 3 | 1 . . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 1 . 3 3 7 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 16 | 2 1 . 3 3 7 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 2 . 2 1 10 . Device 7 | . 1 . 1 1 4 . Storage 4 | 2 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . 1 . 4 . Artifact . | . . . . . . . Weapon 20 | 2 . . 6 2 10 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . . 4 . 7 . Ballistic Cannon 3 | . . . . 2 1 . Launcher 4 | . . . 2 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . . 4 . 20 . Power 2 | . . . . . 2 . Propulsion 9 | . . . 2 . 7 . Utility 7 | . . . 1 . 6 . Weapon 6 | . . . 1 . 5 . Highest Loss Streak 10 | . . . 2 . 10 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 100 88 100 Engine 9 | . 14 14 11 11 5 9 Wheel 27 | . 28 28 32 33 22 27 Device 13 | . 10 14 18 11 12 9 Storage 11 | . 17 14 11 11 9 9 Processor 1 | . . . . . 2 9 Protection 6 | . . . 2 11 8 9 Ballistic Gun 18 | . 28 28 20 16 13 18 Ballistic Cannon 5 | . . . . 5 11 9 Peak Build Rating 25 | 7 10 11 16 20 25 25 Average Rating 15 | 5 9 10 13 17 20 25 On Entrance 12 | . 7 10 11 16 18 25 Naked Turns . | . . . . . . . Heaviest Build 109 | 16 90 90 95 103 109 66 Greatest Support 36 | 26 26 26 36 36 36 36 Greatest Overweight (x) 10 | . 3 3 3 2 10 1 Average Overweight (x) 1 | . 1 3 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 Average Capacity 22 | 7 16 25 25 25 24 20 Most Carried 25 | 7 14 17 25 25 25 20 Average Carried 18 | 2 9 15 18 24 22 19 Final Capacity 25 | 8 25 25 25 25 20 20 Final Carried 25 | 6 14 17 25 25 19 20 Class Distribution -------------------- 45% | Mutant 23% | Scavenger-Mutant 17% | Scavenger-Tank 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1998 | 356 94 54 313 113 1026 42 Remotely 989 | . . . 241 . 748 . Salvage Created 2076 | 144 310 43 348 25 1206 . Parts 132 | 8 13 6 31 1 73 . Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed 8 | . 6 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 2 . 7 1 22 . Guns 19 | . 2 . 7 . 10 . Cannons 8 | . . . . 1 7 . AOE 5 | . . . . . 5 . Classes Destroyed 14 | 3 1 . 4 1 5 . Worker 14 | 2 1 2 . 1 8 . Builder 4 | . . . . . 4 . Tunneler 2 | 2 . . . . . . Hauler 2 | . . . 1 . 1 . Recycler 4 | 1 2 . . . 1 . Operator 1 | . . . . . 1 . Watcher 4 | . . . 3 . 1 . Swarmer 3 | . . . 3 . . . Grunt 18 | . 2 . . . 16 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . 4 . 2 . Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Best Kill Streak 21 | 3 2 1 4 2 21 . Combat Bots Only 12 | . 2 . 3 1 12 . Max Kills in Single Turn 4 | 1 1 1 1 1 4 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 220 | . 4 . 49 . 164 3 Missed 61 | . 1 . 7 . 53 . Damage Taken 2586 | . 44 . 472 . 1986 84 Core 641 | . . . 90 . 534 17 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 100 . 77 . . Volleys Fired 153 | 16 16 3 38 3 75 2 Largest 3 | 2 2 2 2 2 3 3 Hottest 119 | 40 40 40 53 96 119 102 Shots Fired 349 | 32 32 6 73 6 194 6 Gun 263 | 32 32 6 70 . 119 4 Cannon 71 | . . . . 6 63 2 Launcher 15 | . . . 3 . 12 . Special . | . . . . . . . Kinetic 334 | 32 32 6 70 6 182 6 Thermal . | . . . . . . . Explosive 15 | . . . 3 . 12 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 7 5 5 15 2 10 2 Robot Miss Streak 6 | 6 3 1 4 3 6 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 209 | 14 18 5 45 2 121 4 Core Hits 113 | 5 11 2 17 2 74 2 Critical Kills 3 | . . . . 1 2 . Critical Parts Destroyed 5 | . . . . . 3 2 Critical Strikes 12 | . . . . 1 9 2 Destroy 8 | . . . . 1 5 2 Blast 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3929 | 166 227 53 582 48 2792 61 Guns 2328 | 166 227 53 582 . 1276 24 Cannons 861 | . . . . 48 776 37 Explosions 740 | . . . . . 740 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3189 | 166 227 53 582 48 2052 61 Thermal . | . . . . . . . Explosive 740 | . . . . . 740 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . . 12 . Projectiles 12 | . . . . . 12 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . 1 9 . Impact . | . . . . . . . Kinetic 9 | . . . . 1 8 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 34 | . 2 . 4 . 34 16 Average Temperature 10 | . 2 . 4 . 11 8 Received Heat Transfer 981 | . 27 . 135 . 774 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 407 | 25 111 53 260 40 407 187 Initial 171 | . 16 43 20 33 . 171 Average 128 | 8 78 47 143 32 221 184 Maximum Alert Level 2 | . . . 1 . 2 . Low Security (%) 72 | 100 100 100 72 100 37 100 Level 1 24 | . . . 27 . 54 . Level 2 2 | . . . . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 4 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . . . 4 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 8 | . . . 2 1 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 3 . 13 2 36 2 Peak Tracking Total 11 | . 2 . 4 2 11 2 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 3 | . . . 1 . 2 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . 6 . . . Successful 3 | . 1 . 2 . . . Failed 5 | . 1 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 2 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 2 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2178 | 133 207 184 427 410 763 54 Spaces Moved 1215 | 75 124 118 221 311 323 43 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1201 | 61 124 118 221 311 323 43 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 135 116 116 101 101 Average Speed 116 | 82 106 135 116 116 123 101 Slowest Speed 230 | 90 135 135 135 116 230 101 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 27 32 29 59 27 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . . . 16 2 53 1 Melee . | . . . . . . . Projectile 25 | . . . . 2 22 1 AOE 47 | . . . 16 . 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1679 | 113 168 137 314 356 541 50 Wait 167 | 3 15 14 28 28 79 . Move 1209 | 74 123 117 220 310 322 43 Hop . | . . . . . . . Pick Up 71 | 13 8 3 15 3 26 3 Fast Attach 5 | . 1 . 1 . 3 . Attach 35 | 7 . . 5 . 23 . Detach 2 | . . . . . 2 . Swap 17 | . 2 . 5 6 4 . Drop 20 | . 3 . 2 6 7 2 Fire 153 | 16 16 3 38 3 75 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 341 | -10/Materials | Entered Mines 398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 509 | -10/Mines | Discovered new exit (range 10) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Discovered new exit (range 7) 923 | -9/Materials | Discovered new exit (range 7) 952 | -9/Materials | Entered Mines 962 | -9/Mines | Received a Mining Laser from a helpful Derelict 1011 | -9/Mines | Assembled infested the area 1014 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1016 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1159 | -9/Mines | Build established: Scavenger-Mutant 1219 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1313 | -9/Mines | Discovered new exit (range 16) 1362 | -9/Mines | Entered Materials 1362 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1363 | -8/Materials | Identified exit to Storage 1654 | -8/Materials | Build established: Scavenger-Tank 1781 | -8/Materials | Core integrity fell below 50% 1817 | -8/Materials | Lost 10 parts (1p4n3u2w) 1852 | -8/Materials | Core integrity fell below 20% 1884 | -8/Materials | Lost 8 parts (2n3u3w) 1888 | -8/Materials | Destroyed 12 combat bots 2079 | -8/Materials | Discovered exit to Storage (range 9) 2125 | -8/Materials | Entered Storage 2139 | -8/Storage | Met 01-MTF 2179 | -8/Storage | Destroyed by EMP Trap Last Messages --------------- 02154_ HV Slug penetrates G-47 Trooper. 02154_ G-47 Trooper suffers critical hit (Destroy). 02154_ Destroyed Aluminum Leg. 02154_ HV Slug penetrates Wall. 02154_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 02156_ Critical hit (Burn: +37). 02157_ HV Slug penetrates G-47 Trooper. 02157_ G-47 Trooper suffers critical hit (Destroy). 02157_ Destroyed Aluminum Leg. 02159_ G-47 Trooper destroyed. 02159_ Door malfunctions. 02162_ Acquired 38 matter. 02163_ Acquired 4 matter. 02178_ Triggered EMP Trap. 02178_ A bubble of electromagnetic force engulfs the area. 02178_ EMP Trap short circuited. 02178_ A bubble of electromagnetic force engulfs the area. 02178_ Door malfunctions. 02179_ 01-MTF triggered EMP Trap. 02179_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????#########????????????????? | | ????????????????#!! !# #????????????????? | | ????????????????# ! 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