Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.15 @ 11:43:30 Player: Ms. V3-11A Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4957) 4957 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 10553 Bonus ------- Follower Combat Kills 171 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 240/300 System Corruption 10% Temperature Cool (10) Movement Rolling (215) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer 0b10 Decoder Chip [Looter] System Shield > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (25) --- Coolant Injector Huge Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite Dynamic Insulation System Hacking Drone Bay Heavy Ion Cannon Missile Launcher Power Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine F-cell Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Huge Storage Unit 0b10 Decoder Chip [Looter] Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Advanced Treads Medium Treads Improved Cooling System Coolant Injector Huge Storage Unit Machine Analyzer Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Dynamic Insulation System Hacking Drone Bay Beamcaster Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Machine Gun Missile Launcher Missile Launcher Power Maul CR-A16's Pointy Stick [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Medium Reflective Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 171 | . 9 6 2 2 25 80 12 . 7 1 27 Power 18 | . . 1 . . 4 5 2 . . . 6 Engine 15 | . . . . . 2 5 2 . . . 6 Core 3 | . . 1 . . 2 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 46 | . 3 2 . . 4 29 3 . . . 5 Treads 43 | . 3 2 . . 4 29 3 . . . 2 Leg 2 | . . . . . . . . . . . 2 Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | . 2 1 . 2 6 18 2 . 2 . 8 Device 16 | . 1 1 . 1 1 7 1 . 1 . 3 Storage 4 | . 1 . . . 3 . . . . . . Processor 3 | . . . . . . . . . 1 . 2 Hackware 5 | . . . . . . 3 . . . . 2 Protection 13 | . . . . 1 2 8 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 66 | . 4 2 2 . 11 28 5 . 5 1 8 Energy Gun 29 | . . . . . 7 18 3 . . . 1 Energy Cannon 16 | . 2 . . . . 7 1 . 3 1 2 Ballistic Gun 13 | . 2 2 2 . 2 . . . 1 . 4 Ballistic Cannon 4 | . . . . . 1 2 1 . . . . Launcher 2 | . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 3 . . . . 2 Corrupted Parts 8 | . . . . . . 1 4 . 3 . . System Corruption 34 | . . . . . . 7 13 . 14 . . Parts Lost 38 | . 1 2 . . 1 6 5 . . . 23 Power 6 | . . . . . 1 1 1 . . . 3 Propulsion 13 | . . 1 . . . 2 2 . . . 8 Utility 10 | . . . . . . 2 2 . . . 6 Weapon 9 | . 1 1 . . . 1 . . . . 6 Highest Loss Streak 11 | . 1 2 . . 1 2 4 . . . 11 To Critical Strikes 2 | . . 1 . . . . . . . . 1 Average Slot Usage (%) 98 | . 91 99 100 100 96 99 97 100 100 100 90 Engine 7 | . 14 6 . . 1 6 6 7 7 7 11 Core 1 | . . 7 14 14 7 . . . . . . Treads 28 | . 24 27 28 28 36 29 29 30 30 30 21 Device 13 | . 8 14 14 10 6 13 19 23 15 15 12 Storage 8 | . 14 14 14 14 13 7 7 7 7 7 6 Processor 2 | . . . . . . . . . 6 7 11 Hackware 9 | . . . . . . 16 9 7 7 7 9 Protection 5 | . . . . 3 13 6 6 7 7 7 2 Energy Gun 3 | . 10 . . . 6 6 4 . . . . Energy Cannon 5 | . 1 13 . . . 4 4 7 6 7 4 Ballistic Gun 4 | . 13 14 28 28 9 . . . . . 5 Ballistic Cannon 3 | . . . . . 1 3 4 7 7 7 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 234 | 12 30 32 32 34 234 126 120 120 122 122 127 Greatest Support 116 | 20 40 40 40 40 80 112 116 116 116 116 116 Greatest Overweight (x) 37 | . . 1 . . 2 1 2 1 1 1 37 Average Overweight (x) . | . . . . . . . . 1 . 1 1 Largest Inventory Capacity 35 | . 15 15 15 15 35 25 25 25 25 25 25 Average Capacity 23 | . 11 15 15 15 25 25 25 25 25 25 25 Most Carried 25 | . 14 15 15 15 25 25 25 25 25 25 25 Average Carried 21 | . 9 14 14 15 17 23 24 25 24 24 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 14 15 15 15 25 25 25 25 25 25 15 Class Distribution -------------------- 43% | Scavenger-Mutant 43% | Hacker-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3637 | 198 244 107 20 44 380 1310 340 89 70 151 684 Remotely . | . . . . . . . . . . . . Salvage Created 6668 | . 427 529 . 40 656 2939 421 . . 107 1549 Parts 285 | . 22 32 . 2 27 125 18 . . . 59 Haulers Intercepted 11 | . 2 . . . 5 3 . . . . 1 Recyclers Shooed 9 | . . . . . . 1 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . . Prevented 10 | . . . . . . . 9 . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 101 | . 7 9 . 1 7 50 8 . . 2 17 Guns 48 | . 7 4 . 1 6 14 6 . . . 10 Cannons 41 | . . 5 . . . 28 1 . . 1 6 AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 16 | . 4 3 . . 1 4 1 . . . 3 Worker 6 | . . 1 . . 1 . . . . . 4 Builder 1 | . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . Hauler 11 | . 2 . . . 5 3 . . . . 1 Recycler 10 | . 1 2 . . . 3 . . . . 4 Mechanic 2 | . . . . . . 1 . . . . 1 Operator 3 | . . . . . . 2 . . . . 1 Swarmer 12 | . 3 3 . . . 4 2 . . . . Grunt 52 | . 4 4 . 1 3 27 4 . . 1 8 Brawler 2 | . . . . . . 1 . . . . 1 Duelist 2 | . . . . . 1 1 . . . . . Sentry 13 | . . 2 . . 3 6 1 . . . 1 Specialist 4 | . . . . . . . . . . . 4 Hunter 1 | . . . . . . . . . . . 1 Programmer 13 | . . . . . . 11 . . . . 2 Behemoth 2 | . . . . . . . 1 . . 1 . Best Kill Streak 9 | . 3 4 . 1 3 4 7 . . 1 9 Combat Bots Only 7 | . 3 3 . 1 3 3 7 . . 1 4 Max Kills in Single Turn 3 | . 2 2 . 1 1 1 1 . . 1 3 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 8973 | . 170 383 . 95 474 3040 820 39 . 321 3631 Core 1387 | . 18 75 . 8 47 267 84 . . 24 864 Absorbed by Shields 225 | . . . . . . 225 . . . . . Regen/Repaired (Parts) 471 | . . . . . . 471 . . . . . Core Remaining (%) 74 | 100 . . . 59 91 . . . . 46 . Volleys Fired 427 | . 19 22 . 4 44 189 32 . 1 13 103 Largest 2 | . 2 2 . 2 2 2 2 . 1 2 2 Hottest 155 | . 83 83 . 46 79 155 150 . 48 138 140 Shots Fired 811 | . 37 41 . 8 84 371 56 1 2 26 185 Gun 489 | . 33 19 . 8 84 173 45 . . . 127 Cannon 319 | . 4 22 . . . 198 11 1 2 26 55 Launcher 3 | . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 327 | . 19 19 . 8 62 74 5 1 2 13 124 Thermal 326 | . 4 22 . . 15 178 36 . . 13 58 Explosive 3 | . . . . . . . . . . . 3 Electromagnetic 155 | . 14 . . . 7 119 15 . . . . Robot Hit Streak 49 | . 10 14 . 10 25 37 36 . . 49 26 Robot Miss Streak 4 | . 1 4 . 1 2 3 2 . . 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . Shots Hit Robots 647 | . 31 28 . 6 71 284 45 . . 25 157 Core Hits 237 | . 16 18 . 2 20 101 17 . . 4 59 Critical Kills 2 | . . . . . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 26 | . . . . . 6 8 6 . . 5 1 Burn 11 | . . . . . 5 1 5 . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . . Blast 11 | . . . . . . 6 . . . 5 . Corrupt 2 | . . . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15106 | . 442 567 . 100 1165 6572 878 . . 771 4611 Guns 7075 | . 394 227 . 100 1104 2246 645 . . . 2359 Cannons 6996 | . 35 313 . . . 4097 233 . . 771 1547 Explosions 919 | . . . . . 53 210 . . . . 656 Melee . | . . . . . . . . . . . . Ramming 116 | . 13 27 . . 8 19 . . . . 49 Kinetic 5468 | . 257 227 . 100 744 1374 118 . . 365 2283 Thermal 7087 | . 35 313 . . 273 3860 577 . . 406 1623 Explosive 656 | . . . . . . . . . . . 656 Electromagnetic 1779 | . 137 . . . 140 1319 183 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 16 29 29 29 . 10 Average Corruption 11 | . . . . . . 9 24 29 23 . 5 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 305 | . . . . . . 186 39 34 11 . 35 Message Errors 72 | . . . . . . 44 11 5 4 . 8 Matter Fused 62 | . . . . . . 39 8 7 2 . 6 Heat Flow Errors 44 | . . . . . . 25 5 9 1 . 4 Energy Discharges 36 | . . . . . . 22 2 5 2 . 5 Parts Rejected 3 | . . . . . . 3 . . . . . Parts Fused 3 | . . . . . . 2 . 1 . . . Data Loss (minor) 45 | . . . . . . 26 6 6 1 . 6 Data Loss (major) 14 | . . . . . . 11 1 . . . 2 Misfires 13 | . . . . . . 7 3 1 1 . 1 Alerts 5 | . . . . . . 4 . . . . 1 Misdirections 1 | . . . . . . 1 . . . . . Weapon Failures 7 | . . . . . . 2 3 . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 287 | . . . . . . 185 . . . 15 87 Projectiles 188 | . . . . . . 157 . . . 15 16 Explosions 85 | . . . . . . 28 . . . . 57 Melee 14 | . . . . . . . . . . . 14 Knockbacks 18 | . . . . . . 16 . . . 1 1 Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . . . 16 . . . 1 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . . . 33 . . . . 161 Shots 6 | . . . . . . 1 . . . . 5 Rammed 6 | . 1 3 . . . 1 . . . . 1 Targets Rammed 9 | . 1 4 . . 1 1 . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 3 | . . 1 . . 1 . . . . . 1 Highest Temperature 421 | . 111 42 . 22 21 421 193 197 84 39 192 Average Temperature 72 | . 31 15 . 8 6 93 92 88 60 23 57 Received Heat Transfer 3483 | . 111 129 . 90 252 1328 246 . . 108 1219 Effects 4 | . . . . . . 4 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . Parts Fried 17 | . . . . . . 12 1 . . . 4 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 7 | . . . . . 2 2 1 . . 1 1 Combat Hostiles 6 | . . . . . 1 2 1 . . 1 1 Parts Melted 39 | . . . . . 6 22 3 . . 1 7 Heat Transferred 12352 | . 74 666 . . 1025 6243 1332 . . 600 2412 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 243 | . 157 172 . 28 216 243 . . . . 231 Initial 31 | . . 31 . . . 11 . . . . 16 Average 57 | . 35 50 . 17 58 60 . . . . 82 Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 Low Security (%) 96 | . 100 100 . 100 94 96 . . . . 88 Level 1 3 | . . . . . 5 3 . . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . . . . . 25 . . . . 5 Investigation 9 | . . . . . . 8 . . . . 1 Extermination 12 | . . . . . . 10 . . . . 2 Reinforcement 4 | . . . . . . 2 . . . . 2 Assault 1 | . . . . . . 1 . . . . . Garrison 4 | . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 5 | . . . . . 1 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 177 | . 20 12 . 3 12 84 8 . . 4 34 Peak Tracking Total 7 | . 4 3 . 3 3 7 7 . . 2 6 Tactical Retreats 7 | . . 1 . . . 3 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 8 | . 1 . . . . 5 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 13 | . . . . . . 5 2 . . . 6 Max in Single Turn 4 | . . . . . . 1 1 . . . 4 Garrison Access 3 | . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 37 | . 7 . 1 1 1 20 1 1 . . 5 Terminals 20 | . 6 . . 1 1 8 1 . . . 3 Fabricators 5 | . . . . . . 4 . . . . 1 Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 96 | . 19 . 1 2 2 54 6 1 . . 11 Successful 57 | . 9 . 1 1 1 34 6 1 . . 4 Failed 39 | . 10 . . 1 1 20 . . . . 7 Catastrophic 5 | . 2 . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 7 . . 2 . 14 . . . . 4 Terminals 54 | . 17 . . 2 2 20 6 . . . 7 Fabricators 13 | . . . . . . 10 . . . . 3 Repair Stations 10 | . . . . . . 10 . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . Scanalyzers 10 | . . . . . . 10 . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 Terminal Hacks 21 | . 6 . 1 1 1 4 6 1 . . 1 Record 8 | . . . 1 . . . 6 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 5 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 2 . . . . . Machine Index 1 | . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 Fabricator Hacks 9 | . . . . . . 8 . . . . 1 Network Status 2 | . . . . . . 1 . . . . 1 Load Schematic 4 | . . . . . . 4 . . . . . Build 3 | . . . . . . 3 . . . . . Repair Station Hacks 8 | . . . . . . 8 . . . . . Scan Component 4 | . . . . . . 4 . . . . . Repair 4 | . . . . . . 4 . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . Insert Component 5 | . . . . . . 5 . . . . . Analyze 3 | . . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 2 . . . . 3 . . . . 2 Terminals 6 | . 2 . . . . 3 . . . . 1 Botnet 6 | . 2 . . . . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 7 . . . 1 19 1 . . . 4 Full Trace Events 7 | . . . . . . 7 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 3 . . 14 . . Parts Built 5 | . . . . . . 5 . . . . . Authchips . | . . . . . . . . . . . . Time 179 | . . . . . . 179 . . . . . Total Part Build Rating 21 | . . . . . . 21 . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . Time 114 | . . . . . . 114 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 33 | . . . . . . 33 . . . . . Retrieved Matter 33 | . . . . . . 33 . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 4 | . . 1 . . . 3 . . . . . Largest Group 3 | . . 1 . . . 3 . . . . . Highest-Rated Group 93 | . . 31 . . . 93 . . . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 67 | . . 11 . . . 56 . . . . . Total Damage 821 | . . 148 . . . 673 . . . . . Kills 10 | . . 3 . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 . 1 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 90 | . . . . . . . . . . . 90 Items 90 | . . . . . . . . . . . 90 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 17882 | . 999 1133 396 626 1037 6827 831 668 2778 1090 1497 Spaces Moved 6927 | 1 584 632 241 115 355 2381 288 279 1149 435 467 Core 2 | . . . . . . . . . . . 2 Treads 6843 | . 510 632 241 115 355 2381 288 279 1149 435 458 Legs 78 | 1 74 . . . . . . . . . 3 Wheels 4 | . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 240 160 240 160 Average Speed 216 | 120 154 160 160 160 221 231 214 240 239 240 240 Slowest Speed 1900 | 120 160 240 160 160 320 240 320 240 240 240 1900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 1 95 99 60 31 23 49 49 51 86 50 14 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . 1 2 3 1 . Spaces Dug 6 | . . . . . . 6 . . . . . Terrain Destroyed 81 | . . . . . 11 36 1 . . 2 31 Melee . | . . . . . . . . . . . . Projectile 28 | . . . . . . 24 1 . . 2 1 AOE 53 | . . . . . 11 12 . . . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 9039 | . 640 711 254 550 526 3336 447 278 1171 456 670 Wait 1309 | . 12 37 3 427 43 620 101 . . 6 60 Move 6916 | . 583 631 240 114 354 2380 287 278 1148 434 467 Hop . | . . . . . . . . . . . . Pick Up 90 | . 10 4 3 1 30 22 8 . 7 1 4 Fast Attach 61 | . 7 5 . . 13 19 4 . 1 1 11 Attach 35 | . . . 1 . 7 11 3 . 1 . 12 Detach 3 | . . . . . 1 2 . . . . . Swap 76 | . 2 1 1 2 5 51 5 . 5 . 4 Drop 113 | . 6 7 6 2 28 41 7 . 8 1 7 Fire 427 | . 19 22 . 4 44 189 32 . 1 13 103 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . 1 4 . . 1 1 . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / [*Low] / *Ext x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Discovered new exit (range 9) 554 | -10/Materials | Discovered new exit (range 13) 807 | -10/Materials | Discovered new exit (range 8) 1000 | -10/Materials | Entered Mines 1004 | -10/Mines | Met a Derelict bent on vengeance 1163 | -10/Mines | Discovered new exit (range 10) 1254 | -10/Mines | Received a Mining Laser from a helpful Derelict 1703 | -10/Mines | Discovered new exit (range 15) 1822 | -10/Mines | Build established: Scavenger-Mutant 1989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1989 | -10/Mines | Discovered new exit (range 5) 2133 | -10/Mines | Entered Exiles 2173 | -10/Exiles | Met 8R-AWN 2204 | -10/Exiles | Met EX-HEX 2277 | -10/Exiles | Met EX-BIN 2295 | -10/Exiles | Met EX-DEC 2306 | -10/Exiles | Learned location of Zion (-7) 2515 | -10/Exiles | Discovered new exit (range 10) 2529 | -10/Exiles | Entered Mines 2530 | -9/Mines | Assembled infested the area 2535 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2559 | -9/Mines | Identified exit to Materials 3075 | -9/Mines | Learned location of 1 exit from Materials 3155 | -9/Mines | Entered Materials 3155 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3156 | -8/Materials | Identified exit to Factory 4115 | -8/Materials | Discovered exit to Factory (range 13) 4192 | -8/Materials | Entered Factory 4192 | -7/Factory | Evolved 2 slots: Utility x2 4492 | -7/Factory | Build established: Hacker-Mutant 4513 | -7/Factory | Identified exit to Lower Caves 4863 | -7/Factory | Garrison activated, responded to threat 5564 | -7/Factory | Repaired Broken Med. Treads 7935 | -7/Factory | Garrison activated, responded to threat 8224 | -7/Factory | Allied Derelicts emerged from ambush trap array 8318 | -7/Factory | Repaired Med. Treads 8346 | -7/Factory | Repaired Lgt. Treads 8829 | -7/Factory | System corruption reached 10% 10122 | -7/Factory | Discovered new exit (range 12) 10394 | -7/Factory | Fabricated Med. Treads (x2) 10491 | -7/Factory | Repaired Plasma Cannon 10621 | -7/Factory | Fabricated Med. Treads (x2) 10909 | -7/Factory | Fabricated Beamcaster (x1) 11019 | -7/Factory | Entered Lower Caves 11056 | -7/Lower Caves | Learned Factory garrison access intel 11071 | -7/Lower Caves | Attracted the attention of an 0b10 base 11133 | -7/Lower Caves | Destroyed 7 combat bots 11133 | -7/Lower Caves | Learned location of 1 exit from Factory 11133 | -7/Lower Caves | Learned 8 Research zone layouts 11133 | -7/Lower Caves | Learned Research trap positions 11133 | -7/Lower Caves | Learned Factory emergency access door positions 11218 | -7/Lower Caves | Spotted B-75 Beast 11257 | -7/Lower Caves | Core integrity fell below 50% 11277 | -7/Lower Caves | Destroyed B-75 Beast 11303 | -7/Lower Caves | Lost 4 parts (2n2u) 11617 | -7/Lower Caves | Build established: Scavenger-Mutant 11814 | -7/Lower Caves | Discovered new exit (range 11) 11850 | -7/Lower Caves | Entered another Lower Caves area 11884 | -7/Lower Caves | Discovered new exit (range 8) 12496 | -7/Lower Caves | Discovered new exit (range 9) 12518 | -7/Lower Caves | Entered Zion 12694 | -7/Zion | System corruption cleaned by Quarantine Array 12926 | -7/Zion | Discovered new exit (range 15) 13043 | -7/Zion | Given the Hacking Drone Bay 13044 | -7/Zion | Found Prototype Device 13268 | -7/Zion | Identified exit to Deep Caves 13459 | -7/Zion | Learned Factory fabricator intel 14213 | -7/Zion | Learned location of Data Miner (-6) 14242 | -7/Zion | Found Unknown Piercing Weapon 14242 | -7/Zion | Identified CR-A16's Pointy Stick 15206 | -7/Zion | System corruption cleaned by Quarantine Array 15296 | -7/Zion | Entered Proximity Caves 15372 | -6/Proximity Caves | Learned 8 Factory zone layouts 15386 | -6/Proximity Caves | Learned 4 Factory zone layouts 15418 | -6/Proximity Caves | Learned 4 Factory zone layouts 16130 | -6/Proximity Caves | Spotted B-75 Beast 16158 | -6/Proximity Caves | Destroyed B-75 Beast 16350 | -6/Proximity Caves | Discovered new exit (range 16) 16386 | -6/Proximity Caves | Entered Factory 16386 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16387 | -6/Factory | Identified exit to Factory 16388 | -6/Factory | Identified exit to Extension 16390 | -6/Factory | Loaded intel: 6 fabricator locations 16391 | -6/Factory | Loaded intel: 4 garrison access locations 16767 | -6/Factory | Discovered exit to Extension (range 13) 16909 | -6/Factory | Discovered new exit (range 8) 17307 | -6/Factory | Build established: Hacker-Mutant 17438 | -6/Factory | Lost 4 parts (3n1u) 17636 | -6/Factory | Cargo convoy interrupted 17700 | -6/Factory | Lost 4 parts (1p2n1w) 17745 | -6/Factory | System corruption reached 10% 17780 | -6/Factory | Lost 3 parts (1n1u1w) 17815 | -6/Factory | Core integrity fell below 50% 17863 | -6/Factory | Core integrity fell below 20% 17883 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17868_ U-05 Engineer builds a Wall. 17869_ U-05 Engineer lays Concrete. 17869_ R-10 Processor collects Flexi-carbon Leg. 17870_ U-05 Engineer lays Concrete. 17871_ K-01 Serf collects debris. 17871_ U-05 Engineer lays Concrete. 17871_ K-01 Serf suffers critical hit (Burn). 17871_ Acquired Angular Momentum Engine. 17873_ U-05 Engineer lays Concrete. 17873_ M-28 Smith fits Backup Power III on K-01 Serf. 17874_ K-01 Serf collects debris. 17874_ U-05 Engineer lays Concrete. 17877_ U-05 Engineer builds a Wall. 17878_ U-05 Engineer lays Concrete. 17878_ K-01 Serf collects debris. 17879_ U-05 Engineer destroyed. 17880_ K-01 Serf collects debris. 17881_ U-05 Engineer lays Concrete. 17881_ K-01 Serf collects debris. 17882_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????+???+?????????+??????? | | ????????????????????????????????????????????????? | | ???????????????!!???????????????????????????????? | | ???????????????!????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????+???+???+????????????? | | ????????????????????????????????????????????????? | | """""""""????????#+#????????????????????????????? | | ?????????????????# #????????????????????????????? | | """""""""????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | #??????###+###????# #????????????????????????????? | | #?###### #????# #????????????????????????????? | | #?# # ###### ####?????????????????????????? | | #?# * / #??????????????????+??????? | | #?# # ######+##%#?????????????????????????? | | ### / # ## # #????????????????"""??????? | | + + = ######## *** # #?????????????!]?"""??????? | | # # #??????# ** # #?????????????!]?"""??????? | | # # #??????#= ** # ####??????????[???????????? | | # # #??????# # # #?????????????"""??????? | | # # #??????#! # # #?????????????"""??????? | | # ####################k# ###????????????"""??????? | | # u gm=!=##?????????????????????? | | #% %[|g%=! ##????????"""?"""??????? | | #%% % =%*%*|%@#??!??????"""?"""??????? | | % ^ * =!=k ^%!= ????"""?"""??????? | | % %* * ???????????????? | | R [ ""%""""" #?????!????????? | | % """ ""T"" #??????????????? | | ################# ; ""k #??????????????? | | ?############???### ^ ^ ???????????????? | | ? #?????# ^ """"" ????????????????? | | ?""" """ #?????# ^ """""?????????????????? | | ?""" """ !!!#?????# !!! """???????????????????? | | ?""" """ !!!#?????# !!! ?????????????????????? | | ? !!!#?????# !! ?????????????????????? | | ?????????+????????# ? ?????????????????????? | | ??????????????????# ?? ? ?????????????????????? | | ???????????????!??? ?????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????!???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 375 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Beamcaster | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Med. Treads | x2 | -7/Factory Med. Treads | x2 | -7/Factory Beamcaster | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTrapCalibrator Manual? 0 Play Time 01:38:24 Cumulative 215.1 hours Start 2023.06.14 @ 05:52:11 End 2023.06.15 @ 11:43:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 162 Rogue 63 Adventurer 73 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 39eee939-a579-414f-871f-8079a5649cc5