Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 22:06:12 Player: flowerfeast Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1902) 1902 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 6222 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 91/100 System Corruption 3% Temperature Cool (18) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Improved Titanium Leg Armored Leg Improved Particle Charger Hardened Heavy Armor Plating Improved Heavy Armor Plating Phase Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Improved Trap Scanner Advanced Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Antimatter Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Armored Leg Improved Particle Charger Hardened Heavy Armor Plating Hardened Heavy Armor Plating Shock Bomb Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 1 2 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 61 | 6 4 1 . 5 9 7 2 7 20 Power 5 | 1 . . . 1 . . 1 . 2 Engine 3 | 1 . . . 1 . . . . 1 Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . 2 4 2 . 3 5 Treads 1 | . . . . . . . . 1 . Leg 16 | 2 . . . 2 4 2 . 1 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 16 | 1 4 . . . 1 2 . 2 6 Device 4 | . 1 . . . 1 1 . . 1 Storage 6 | 1 3 . . . . . . . 2 Processor 2 | . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . . 2 2 Artifact . | . . . . . . . . . . Weapon 22 | 2 . 1 . 2 4 3 1 2 7 Energy Gun 8 | 2 . . . 1 1 1 1 . 2 Energy Cannon 7 | . . . . 1 1 1 . 1 3 Ballistic Gun 4 | . . . . . 2 . . 1 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 3 Parts Lost 26 | . . . . . . . 8 5 13 Power 4 | . . . . . . . 1 1 2 Propulsion 5 | . . . . . . . 2 1 2 Utility 9 | . . . . . . . 3 2 4 Weapon 8 | . . . . . . . 2 1 5 Highest Loss Streak 8 | . . . . . . . 8 4 3 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 3 6 8 8 7 9 8 7 2 6 Power . | . 1 1 1 1 2 2 1 . . Propulsion 2 | 1 3 4 4 4 2 2 2 1 2 Utility 1 | . . 1 1 1 1 . 1 . 2 Weapon 1 | 1 1 2 2 1 3 3 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 3 1 . . 4 3 5 . 6 Power 3 | . 1 . . . 1 . 1 . . Propulsion 8 | . 2 . . . 2 . 2 . 2 Utility 3 | . . . . . . . . . 3 Weapon 8 | . . 1 . . 1 3 2 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 96 100 100 100 98 99 58 32 72 Engine 6 | . 14 14 14 14 9 7 4 . 2 Core 1 | . . . . . . . 1 5 2 Leg 24 | . 28 28 28 28 35 30 16 . 23 Device 5 | . 2 . . . 8 21 13 . 5 Storage 15 | . 22 28 28 28 18 15 8 . 10 Processor 2 | . . . . . . 1 . . 5 Protection 2 | . . . . . . . . 10 2 Energy Gun 8 | . 28 27 28 1 10 9 8 . 1 Energy Cannon 6 | . . . . 13 4 11 4 6 7 Ballistic Gun 2 | . . . . . 9 . . 5 2 Ballistic Cannon 1 | . . . . . . . . . 3 Launcher 1 | . . . . 12 2 . . . 1 Peak Build Rating 67 | 6 9 9 8 15 35 46 47 23 67 Average Rating 33 | 4 7 8 8 9 27 43 26 16 51 On Entrance 14 | . 6 8 8 8 15 35 46 4 11 Avg Prop Armor Cover (%) 8 | . . . . . . . . 14 8 Naked Turns 38 | . . . . . . . 38 . . Heaviest Build 80 | 12 21 24 21 30 36 44 43 27 80 Greatest Support 72 | 20 20 20 20 20 66 72 72 25 64 Greatest Overweight (x) 8 | . 1 1 1 1 . . 1 8 6 Average Overweight (x) . | . . 1 1 1 . . . 4 . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 5 10 Average Capacity 9 | 7 8 10 10 10 10 10 7 5 9 Most Carried 10 | 5 8 8 8 10 10 10 10 4 10 Average Carried 7 | 3 7 7 8 7 9 8 7 2 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 10 Final Carried 10 | 4 8 8 8 9 10 10 4 1 9 Class Distribution -------------------- 50% | Mutant 18% | Tank 12% | Scavenger-Gunner 12% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1594 | 231 83 44 . 237 198 125 50 94 532 Remotely 373 | . . . . . 198 125 50 . . Salvage Created 1575 | . 44 44 . 25 225 185 197 96 759 Parts 72 | . 2 4 . 3 16 11 4 3 29 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 43 | . 1 3 . 4 8 3 1 2 21 Guns 14 | . 1 3 . 1 4 1 . . 4 Cannons 17 | . . . . . 4 1 1 2 9 AOE 11 | . . . . 3 . . . . 8 Classes Destroyed 12 | . 1 1 . 1 1 3 1 . 4 Worker 2 | . . . . . . . . . 2 Builder 1 | . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . Swarmer 15 | . . 3 . 3 6 . . . 3 Grunt 10 | . 1 . . . 2 . . 2 5 Brawler 1 | . . . . . . . . . 1 Sentry 3 | . . . . . . 1 . . 2 Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . 1 . . 3 Programmer 6 | . . . . . . 1 . . 5 Compactor 1 | . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 10 | . 1 3 . 3 6 2 1 1 10 Combat Bots Only 7 | . 1 3 . 3 6 2 1 1 7 Max Kills in Single Turn 5 | . 1 1 . 3 2 1 1 1 5 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 3 . . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 794 | . 5 13 . 17 19 32 8 103 597 Missed 262 | . 1 5 . 3 8 12 1 22 210 Hits 532 | . 4 8 . 14 11 20 7 81 387 Melee 9 | . . . . 2 . . 7 . . Projectile 523 | . 4 8 . 12 11 20 . 81 387 AOE 3 | . . . . . . . . . 3 Critical Strikes 20 | . . . . 2 . . 5 4 9 Damage Taken 7045 | . 42 57 . 196 133 177 309 1220 4911 Core 1452 | . 21 15 . . 14 11 229 309 853 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 85 97 . . 21 . Volleys Fired 138 | . 4 4 . 5 19 9 10 11 76 Largest 3 | . 2 2 . 2 3 3 3 2 3 Hottest 213 | . 80 80 . 100 163 210 210 108 213 Shots Fired 265 | . 8 8 . 10 53 21 24 19 122 Gun 155 | . 8 8 . 4 42 12 14 7 60 Cannon 102 | . . . . 5 11 6 8 12 60 Launcher 8 | . . . . 1 . 3 2 . 2 Special . | . . . . . . . . . . Kinetic 92 | . . . . . 23 . . 7 62 Thermal 128 | . 8 8 . 9 19 12 16 12 44 Explosive 1 | . . . . 1 . . . . . Electromagnetic 44 | . . . . . 11 9 8 . 16 Robot Hit Streak 11 | . 2 2 . 3 9 7 10 3 11 Robot Miss Streak 5 | . 2 3 . 1 5 2 3 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 152 | . 4 3 . 5 25 14 14 9 78 Core Hits 82 | . 2 3 . 5 13 5 5 4 45 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . 1 1 1 . 4 Burn 2 | . . . . . 1 . 1 . . Meltdown 1 | . . . . . . 1 . . . Blast 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5429 | . 41 33 . 206 534 263 301 206 3845 Guns 1687 | . 41 33 . 45 426 156 171 56 759 Cannons 1825 | . . . . 35 108 107 128 150 1297 Explosions 1902 | . . . . 126 . . 2 . 1774 Melee . | . . . . . . . . . . Ramming 15 | . . . . . . . . . 15 Kinetic 1422 | . . . . . 236 . . 56 1130 Thermal 2758 | . 41 33 . 80 190 211 296 150 1757 Explosive 891 | . . . . 126 . . . . 765 Electromagnetic 343 | . . . . . 108 52 5 . 178 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . 13 16 3 Average Corruption 4 | . . . . . . . 10 13 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . . 7 15 23 Message Errors 13 | . . . . . . . 2 6 5 Matter Fused 8 | . . . . . . . . 3 5 Heat Flow Errors 5 | . . . . . . . 1 3 1 Energy Discharges 6 | . . . . . . . 2 1 3 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . 1 3 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 3 | . . . . . . . 1 1 1 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 128 | . . . . 18 . . . . 110 Projectiles 24 | . . . . . . . . . 24 Explosions 104 | . . . . 18 . . . . 86 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . . . . 352 Shots 5 | . . . . . . . . . 5 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 Kicked 3 | . . . . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 740 | . 96 36 . 156 315 222 333 261 740 Average Temperature 139 | . 47 20 . 67 141 93 170 112 166 Received Heat Transfer 1359 | . 24 . . 27 63 30 . 612 603 Effects 29 | . . . . . 1 . . . 28 Shutdowns 8 | . . . . . . . . . 8 Energy Bleed 3 | . . . . . . . . . 3 Interference 8 | . . . . . 1 . . . 7 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 8 | . . . . 1 . 4 1 . 2 Heat Transferred 3946 | . 100 75 . 174 407 385 620 300 1885 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 71 | 100 100 100 . 100 100 100 100 100 43 Level 1 . | . . . . . . . . . . Level 2 28 | . . . . . . . . . 56 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 524 | . 30 75 . 80 174 58 17 30 524 Initial 58 | . . . . . 23 58 17 . . Average 149 | . 3 26 . 9 43 12 1 1 283 Influence Increases 1559 | . 30 85 . 80 234 105 . 50 975 Destroy 0b10 Robot/C 820 | . 20 60 . 60 160 60 . 40 420 Destroy 0b10 Robot/NC 20 | . . . . . 5 . . . 15 Destroy Leader 212 | . 10 10 . 10 22 30 . 10 120 Disable Machine 300 | . . . . . 30 15 . . 255 Destroy Structure 72 | . . . . 10 2 . . . 60 Lose Combat Pursuer 135 | . . 15 . . 15 . . . 105 Influence Decreases 1116 | . 30 85 . 20 166 183 50 50 532 Entered New Map 140 | . . . . . 37 70 33 . . Time Decay 809 | . 30 85 . 20 129 113 10 20 402 Lost Part 160 | . . . . . . . . 30 130 Lost Ally 7 | . . . . . . . 7 . . Squads Dispatched 16 | . 1 . . . 1 1 . 2 11 Investigation . | . . . . . . . . . . Extermination 7 | . . . . . . 1 . 1 5 Reinforcement 6 | . 1 . . . 1 . . 1 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 5 4 . 7 14 3 6 3 38 Peak Tracking Total 6 | . 3 3 . 3 4 1 5 2 6 Tactical Retreats 10 | . . 1 . . 1 . 2 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 20 | . . . . . 2 1 . . 17 Max in Single Turn 6 | . . . . . 1 1 . . 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 6 | . 2 . 1 . 2 1 . . . Terminals 4 | . 2 . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 4 . 23 . 4 1 . . . Successful 30 | . 3 . 23 . 4 . . . . Failed 2 | . 1 . . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . 4 . . . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 3 . 23 . 2 . . . . Record 25 | . 2 . 23 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . Total Damage 83 | . . . . . . . 83 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Active Infowar (turns) 1350 | . . . . . . . . . 1350 Traps 1350 | . . . . . . . . . 1350 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 5776 | 52 298 281 588 395 427 561 203 380 2591 Spaces Moved 3061 | 35 176 140 310 189 258 391 189 111 1262 Core 207 | 8 . . . . . . 122 66 11 Treads . | . . . . . . . . . . Legs 2822 | 27 176 140 310 189 258 391 67 13 1251 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 32 | . . . . . . . . 32 . Fastest Speed 50 | 50 120 190 190 190 120 120 50 120 120 Average Speed 157 | 104 144 190 190 190 120 120 87 305 161 Slowest Speed 450 | 120 190 190 190 190 120 120 120 450 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 36 40 75 46 29 10 91 5 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 74 | . . . . 14 . . . . 60 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . . . 8 AOE 66 | . . . . 14 . . . . 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total 3792 | 50 213 147 309 214 340 467 208 134 1710 Wait 377 | . 10 . . . 32 43 . . 292 Move 3053 | 34 175 139 309 188 257 391 188 110 1262 Hop . | . . . . . . . . . . Pick Up 93 | 10 12 1 . 7 13 9 2 5 34 Fast Attach . | . . . . . . . . . . Attach 48 | 6 1 . . . 6 3 1 8 23 Detach 3 | . . . . . 1 . . . 2 Swap 33 | . 4 2 . 8 4 6 4 . 5 Drop 44 | . 7 1 . 6 8 6 3 . 13 Fire 138 | . 4 4 . 5 19 9 10 11 76 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Met a group of wandering Federalists 158 | -10/Materials | Lost 4 allies 207 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 372 | -10/Mines | Discovered new exit (range 7) 412 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -10/Mines | Discovered new exit (range 5) 632 | -10/Mines | Entered Exiles 663 | -10/Exiles | Discovered new exit (range 15) 714 | -10/Exiles | Met 8R-AWN 745 | -10/Exiles | Met EX-HEX 843 | -10/Exiles | Met EX-DEC 879 | -10/Exiles | Visited The Gauntlet 1138 | -10/Exiles | Learned location of Zion (-7) 1201 | -10/Exiles | Discovered new exit (range 12) 1220 | -10/Exiles | Entered Mines 1221 | -9/Mines | Assembled infested the area 1225 | -9/Mines | Met a Derelict bent on vengeance 1444 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1545 | -9/Mines | Discovered new exit (range 8) 1615 | -9/Mines | Entered Materials 1615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1873 | -8/Materials | Build established: Scavenger-Gunner 1987 | -8/Materials | Discovered new exit (range 16) 2042 | -8/Materials | Entered Factory 2042 | -7/Factory | Evolved 2 slots: Utility x2 2043 | -7/Factory | Identified exit to Storage 2563 | -7/Factory | Discovered new exit (range 16) 2603 | -7/Factory | Sucked down chute 2603 | -7/Factory | Entered Waste 2604 | -7/Waste | Met a frightened Derelict 2606 | -7/Waste | Build established: Gunner 2613 | -7/Waste | Spotted C-40 Crusher 2618 | -7/Waste | EMP discharged 2645 | -7/Waste | Spotted C-40 Crusher 2691 | -7/Waste | Spotted C-40 Crusher 2696 | -7/Waste | Destroyed C-40 Crusher 2706 | -7/Waste | Spotted C-40 Crusher 2709 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2712 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2715 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2718 | -7/Waste | EMP discharged 2718 | -7/Waste | System corruption reached 10% 2718 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2720 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2721 | -7/Waste | Crushed by Compactor (1 part destroyed) 2732 | -7/Waste | Spotted C-40 Crusher 2736 | -7/Waste | Spotted C-40 Crusher 2752 | -7/Waste | Lost 8 parts (1p2n3u2w) 2797 | -7/Waste | Discovered new exit (range 10) 2806 | -7/Waste | Entered Factory 2954 | -7/Factory | Build established: Mutant 3109 | -7/Factory | Core integrity fell below 50% 3182 | -7/Factory | Discovered new exit (range 3) 3186 | -7/Factory | Entered another Factory area 3186 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3205 | -6/Factory | Lost 4 parts (1n2u1w) 3735 | -6/Factory | Build established: Tank 3982 | -6/Factory | Spotted B-75 Beast 4301 | -6/Factory | Garrison activated, responded to threat 4341 | -6/Factory | Destroyed 7 combat bots 4777 | -6/Factory | Lost 3 parts (2p1w) 4945 | -6/Factory | Build established: Mutant 5032 | -6/Factory | Core integrity fell below 50% 5283 | -6/Factory | Build established: Skirmisher 5515 | -6/Factory | Core integrity fell below 20% 5545 | -6/Factory | Lost 3 parts (2u1w) 5777 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05540_ Door malfunctions. 05548_ Connecting with Terminal... 05584_ P-60 Hacker heat damages Target Analyzer, Gravmag System. 05586_ P-60 Hacker heat spikes uncontrollably. 05593_ Destroyed Shock Rifle. 05598_ P-60 Hacker misfires. 05604_ System corrupted: Heat flow error (+250). 05604_ P-60 Hacker destroyed. 05607_ Acquired 34 matter. 05650_ Dropped Shock Bomb Launcher. 05652_ Acquired Phase Cannon. 05660_ R-10 Processor collects Shock Bomb Launcher. 05680_ System corrupted: Energy discharge (-39). 05694_ Dropped Arm. Leg. 05695_ Acquired Arm. Leg. 05733_ Imp. Lightning Gun destroyed. 05768_ Arm. Leg destroyed. 05775_ System corrupted: Substantial component data lost. 05777_ Arm. Leg destroyed. 05777_ Hvy. Plasma Cannon destroyed. 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" """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 340 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Energy Filtering 30 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Overwhelming Challenges ------------ None Game ------ Seed ServoAntisysStick Manual? 0 Play Time 01:02:58 Cumulative 5.0 hours Start 2026.07.06 @ 21:02:21 End 2026.07.06 @ 22:06:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1b2e381-cbe1-4dc4-ae0a-88a576d9f910