Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 09:49:08 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (3763) 3763 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (957) 957 TOTAL SCORE: 11215 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 457 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -149 Cogmind --------- Core Integrity 868/1000 Matter 221/300 Energy 33/500 System Corruption 2% Temperature Cool (0) Movement Core (1850) Ox36 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Makeshift Terrain Scanner Improved Terrain Scan Processor Improved Core Analyzer Force Field Makeshift Hacking Suite > --- WEAPON (4) ------- KE Penetrator Advanced Assault Cannon Smartbomb Launcher > --- INVENTORY (20) --- Neutrino Core Improved Treads Armored Treads Armored Wheel Large Storage Unit Matter Compressor (250) Improved Kinecellerator Weapon Cycler Hardened Medium Armor Plating Experimental Thermal Shield Point Defense System Improved Component Analysis Suite Improved Recalibrator Flak Gun KE Penetrator Advanced Assault Cannon Enhanced Gauss Cannon Longsword +1 Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Core Analyzer Weapon Cycler Experimental Thermal Shield Makeshift Hacking Suite Drone Bay > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle KE Penetrator Longsword +1 > --- INVENTORY -------- Neutrino Core Improved Treads Armored Treads Armored Wheel Large Storage Unit Matter Compressor Improved Terrain Scan Processor Improved Kinecellerator Hardened Medium Armor Plating Focal Shield Force Field Point Defense System Improved Component Analysis Suite Improved Recalibrator Precision Assault Rifle KE Penetrator Advanced Assault Cannon Advanced Assault Cannon Smartbomb Launcher [Rating: 90] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Precision Assault Rifle Energy Gun Electrolaser Energy Cannon Guided Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 6 | . . . . . 3 . . 2 . . . . 1 . . Weapon 2 | . . . . . . 1 . . . . . . 1 . . Parts Attached 148 | . 7 8 5 2 36 19 21 12 3 5 . 1 12 12 5 Power 14 | . 1 . . . 1 2 5 . . . . 1 4 . . Engine 6 | . 1 . . . 1 1 3 . . . . . . . . Core 8 | . . . . . . 1 2 . . . . 1 4 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | . 3 . . . 12 2 2 1 . . . . . . . Treads 8 | . 2 . . . 3 1 1 1 . . . . . . . Leg 8 | . . . . . 8 . . . . . . . . . . Wheel 4 | . 1 . . . 1 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 44 | . 1 . 3 1 10 8 4 4 . . . . 3 7 3 Device 20 | . . . 2 1 4 2 1 3 . . . . . 5 2 Storage 5 | . 1 . 1 . 1 2 . . . . . . . . . Processor 4 | . . . . . 1 . 1 . . . . . 1 1 . Hackware 2 | . . . . . . . 1 . . . . . 1 . . Protection 13 | . . . . . 4 4 1 1 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | . 2 8 2 1 13 7 10 7 3 5 . . 5 5 2 Energy Gun 15 | . 1 3 . . 6 3 1 . . 1 . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . Ballistic Gun 25 | . 1 1 . . 1 2 5 3 1 3 . . 4 4 . Ballistic Cannon 4 | . . 1 . . 1 1 . . . . . . . . 1 Launcher 9 | . . 3 . . 2 . . 1 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . 1 1 3 1 3 3 1 . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . 2 3 4 . . . . . . 1 . Parts Lost 9 | . . . . . 5 . 1 . . . . . . 2 1 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 3 . 1 . . . . . . . 1 Utility 1 | . . . . . . . . . . . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . 1 . Highest Loss Streak 2 | . . . . . 2 . 1 . . . . . . 1 1 Average Slot Usage (%) 94 | . 94 99 94 100 97 92 91 93 93 93 93 93 94 92 93 Engine 5 | . 13 14 14 14 8 7 12 . . . . . . . . Core 7 | . . . . . . 7 2 13 13 13 13 13 11 11 11 Treads 7 | . 12 14 14 14 6 6 7 6 6 6 6 6 5 5 5 Leg 2 | . 1 . . . 15 . . . . . . . . . . Wheel 7 | . 13 14 14 14 4 6 6 6 6 6 6 6 5 5 5 Device 12 | . . . 3 14 9 8 15 20 20 20 20 20 17 12 14 Storage 15 | . 26 28 23 14 16 15 15 13 13 13 13 13 11 11 11 Processor 5 | . . . . . 8 5 1 6 6 6 6 6 5 9 11 Hackware 1 | . . . . . . . . . . . . . 5 5 5 Protection 5 | . . . . . 8 7 5 6 6 6 6 6 5 4 1 Energy Gun 3 | . 13 9 14 14 8 4 . . . . . . . . . Ballistic Gun 11 | . 12 8 . . . 5 18 14 17 18 20 20 21 19 21 Ballistic Cannon 1 | . . 5 . . 2 4 . . . . . . . . . Slashing Weapon 3 | . . . . 14 6 6 3 4 2 1 . . 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 120 | 12 28 33 59 44 74 108 107 105 105 109 105 105 120 113 113 Greatest Support 40 | 20 20 20 16 16 40 40 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 6 | . 1 1 3 2 6 5 3 3 3 3 3 3 4 4 4 Average Overweight (x) 2 | . . 1 2 2 2 2 3 3 3 3 3 3 3 3 3 Largest Inventory Capacity 20 | . 12 12 18 12 18 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 11 12 15 12 16 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 11 12 12 12 18 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 8 11 11 11 16 18 19 19 19 19 20 20 19 19 19 Final Capacity 20 | 6 12 12 12 12 18 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 12 12 12 17 20 20 20 20 20 20 20 20 20 18 Class Distribution -------------------- 32% | Hauler-Tank 29% | Mutant 15% | Hauler-Mutant 7% | Scavenger-Mutant 5% | Hauler-Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hauler-Gunner | -7/Storage Hauler-Mutant | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3353 | 177 . 148 . 40 726 165 541 414 109 113 . 82 414 302 122 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4199 | . . 52 . . 1138 481 943 447 193 113 . 58 277 298 199 Parts 201 | . . 9 . . 57 23 42 24 3 3 . 5 12 14 9 Haulers Intercepted 7 | . . . . . 3 1 3 . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 2 2 . 8 . 13 4 Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 82 | . . 9 . . 23 8 11 8 4 4 . 1 2 7 5 Melee 8 | . . . . . 5 3 . . . . . . . . . Guns 48 | . . 3 . . 12 2 11 6 1 2 . 1 2 7 1 Cannons 3 | . . . . . . 3 . . . . . . . . . AOE 23 | . . 6 . . 6 . . 2 3 2 . . . . 4 Classes Destroyed 11 | . . 1 . . 7 3 . . . . . . . . . Worker 2 | . . . . . 1 . . 1 . . . . . . . Hauler 7 | . . . . . 3 1 3 . . . . . . . . Recycler 5 | . . . . . 1 . 2 1 . . . . 1 . . Operator 2 | . . . . . . 1 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 23 | . . 9 . . 4 . . 3 . 3 . . . 4 . Grunt 30 | . . . . . 14 3 2 2 4 . . . 1 2 2 Duelist 4 | . . . . . . 1 . 1 . . . . . . 2 Sentry 17 | . . . . . 4 1 8 1 . 1 . . 1 1 . Hunter 2 | . . . . . 1 . . . . . . 1 . . . Programmer 6 | . . . . . . 3 1 1 . . . . . . 1 Best Kill Streak 8 | . . 3 . . 8 3 6 4 4 3 . 1 1 4 4 Combat Bots Only 8 | . . 3 . . 8 3 3 4 4 3 . 1 1 4 4 Max Kills in Single Turn 3 | . . 2 . . 3 1 2 2 2 2 . 1 1 3 2 Gunslinging 2 | . . . . . . . 1 . . . . . . 2 . Exploded 3 | . . 2 . . 3 . . 2 2 2 . . . . 2 Melee 1 | . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Damage Taken 4210 | . . 247 . . 1238 456 679 366 46 149 . 29 142 343 515 Core 392 | . . 48 . . 90 33 49 21 10 9 . . 26 54 52 Absorbed by Shields 921 | . . . . . . . . 183 49 154 . 30 153 170 182 Core Remaining (%) 89 | 100 . . . 80 83 . 88 . . . . 95 . . . Volleys Fired 159 | . 2 7 . . 46 18 25 20 4 5 . 6 7 11 8 Largest 4 | . 2 2 . . 2 3 3 3 3 3 . 3 4 4 4 Hottest 153 | . 60 63 . . 124 153 84 84 84 84 . 84 122 117 117 Shots Fired 388 | . 4 9 . . 80 39 75 58 8 13 . 18 28 36 20 Gun 359 | . 4 5 . . 69 33 75 57 6 12 . 18 28 36 16 Cannon 12 | . . . . . 6 6 . . . . . . . . . Launcher 17 | . . 4 . . 5 . . 1 2 1 . . . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 280 | . 2 3 . . 15 12 75 57 6 12 . 18 28 36 16 Thermal 91 | . 2 2 . . 60 27 . . . . . . . . . Explosive 17 | . . 4 . . 5 . . 1 2 1 . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 3 4 . . 28 12 39 25 9 12 . 18 13 9 11 Robot Miss Streak 5 | . 1 1 . . 5 2 4 2 1 . . 1 1 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 2 1 . . . . 1 2 . Max Gunslinging Chain 2 | . . . . . . . 1 1 . . . . 1 2 . Shots Hit Robots 351 | . 3 5 . . 93 41 62 53 8 9 . 14 21 24 18 Core Hits 202 | . 1 9 . . 47 14 34 21 10 7 . 7 13 11 28 Critical Hits 2 | . . . . . . . 2 . . . . . . . . Critical Kills 2 | . . . . . . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 94 | . . . . . 33 25 16 13 1 . . . 5 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 94 | . . . . . 33 25 16 13 1 . . . 5 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 7 2 4 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12920 | . 24 425 . . 3506 1382 1997 1587 582 368 . 202 551 489 1807 Guns 5577 | . 24 50 . . 1096 502 1264 1036 100 160 . 202 388 489 266 Cannons 174 | . . . . . 51 123 . . . . . . . . . Explosions 3308 | . . 375 . . 585 . . 221 377 208 . . 1 . 1541 Melee 3774 | . . . . . 1774 757 646 330 105 . . . 162 . . Ramming 87 | . . . . . . . 87 . . . . . . . . Kinetic 4373 | . 13 15 . . 239 201 1264 1036 100 160 . 202 388 489 266 Thermal 1516 | . 11 35 . . 1046 424 . . . . . . . . . Explosive 3169 | . . 375 . . 447 . . 221 377 208 . . . . 1541 Electromagnetic 1 | . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . Slashing 3774 | . . . . . 1774 757 646 330 105 . . . 162 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 . . . . . . . 2 Average Corruption 1 | . . . . . . 1 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . 4 3 . . . . . . . 2 Message Errors 5 | . . . . . . 3 1 . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . Targeting Errors 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 767 | . . 3 . . 234 214 110 98 . 58 . . . . 50 Projectiles . | . . . . . . . . . . . . . . . . Explosions 124 | . . 3 . . 13 . . . . 58 . . . . 50 Melee 643 | . . . . . 221 214 110 98 . . . . . . . Knockbacks 4 | . . . . . 3 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 3 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 439 | . . 100 . . 40 . 43 44 . 46 . . . . 166 Shots 10 | . . 4 . . 1 . . 1 . 1 . . . . 3 Rammed 2 | . . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 351 | . . 22 . . 216 351 222 36 18 23 . 14 47 20 6 Average Temperature 67 | . . 12 . . 85 104 83 14 11 11 . 10 24 6 3 Received Heat Transfer 986 | . . . . . 513 81 150 56 21 20 . . 20 37 88 Effects 5 | . . . . . . 5 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 3 . . . . . . . . . Heat Transferred 2889 | . 25 74 . . 1950 840 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Peak Influence 524 | . 15 140 . . 524 219 519 182 . . . . 400 . . Initial 177 | . . 5 . . . 141 21 177 . . . . . . . Average 135 | . 4 71 . . 184 71 240 105 . . . . 265 . . Maximum Alert Level 2 | . . . . . 2 1 2 . . . . . 2 . . Low Security (%) 71 | . 100 100 . 100 42 96 46 100 . . . . 14 . . Level 1 23 | . . . . . 47 3 39 . . . . . 75 . . Level 2 4 | . . . . . 9 . 13 . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 2 7 5 4 . . . . 3 . 1 Investigation 3 | . . . . . . . 1 2 . . . . . . . Extermination 5 | . . . . . . 3 1 1 . . . . . . . Reinforcement 10 | . 1 . . . 2 4 1 1 . . . . 1 . . Assault 2 | . . . . . . . . . . . . . 1 . 1 Garrison 3 | . . . . . . . 2 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 2 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Distress Signals 6 | . . . . . 3 . 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 140 | . 2 9 . . 38 14 21 13 4 4 . 2 12 7 14 Peak Tracking Total 12 | . 1 3 . . 6 3 5 3 4 3 . 1 4 4 12 Tactical Retreats 11 | . . . . . 7 . 1 1 . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . 2 . . . 1 . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . 1 . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 13 | . . 1 . . 3 1 1 1 . . . . 3 1 2 Max in Single Turn 2 | . . 1 . . 2 1 1 1 . . . . 2 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 44 | . . 1 . . 6 7 12 4 3 1 4 . 4 2 . Terminals 24 | . . . . . 4 5 9 1 . 1 . . 3 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . 1 1 1 2 . . . . 1 . . Total Hacks 129 | . . 1 . . 23 17 31 13 8 1 26 . 7 2 . Successful 86 | . . 1 . . 11 10 19 5 8 1 26 . 3 2 . Failed 43 | . . . . . 12 7 12 8 . . . . 4 . . Catastrophic 10 | . . . . . 1 3 2 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . . . 1 . 19 13 17 10 . . . . 7 . . Terminals 71 | . . . . . 18 14 24 7 . 1 . . 6 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . 2 . . . . . . . . Recycling Units 4 | . . . . . . 1 3 . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . Garrison Access 11 | . . . . . 3 2 2 3 . . . . 1 . . Terminal Hacks 62 | . . 1 . . 4 6 12 2 8 1 26 . . 2 . Record 20 | . . . . . . . 1 . 6 1 11 . . 1 . Part Schematic 6 | . . . . . . . . . . . 6 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 7 | . . 1 . . . . 3 . 2 . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . 1 2 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . Locate Traps 5 | . . . . . 1 2 1 1 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . . 1 1 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 . . . . . . . . Scan Component 2 | . . . . . 1 . 1 . . . . . . . . Repair 2 | . . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 2 . . . . . . . . Report Inventory 3 | . . . . . . 1 2 . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . . . . . 5 2 3 1 . . . . 3 . . Terminals 11 | . . . . . 5 2 1 1 . . . . 2 . . Track 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . Botnet 9 | . . . . . 4 2 1 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . 1 . . Broadcast 1 | . . . . . . . 1 . . . . . . . . Decoy 1 | . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . . 5 6 10 4 . 1 . . 3 . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 1 . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . . . . . Time 102 | . . . . . 80 . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Total Allies 14 | . . . . . . . 12 . . . . 1 1 . . Largest Group 10 | . . . . . . . 10 . . . . 1 2 2 1 Highest-Rated Group 173 | . . . . . . . 173 . . . . 94 120 120 26 Highest-Rated Ally 94 | . . . . . . . 29 . . . . 94 94 94 26 Total Orders 2 | . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . 2 . Ally Attacks 103 | . . . . . . . 72 . . . . 9 21 1 . Total Damage 1847 | . . . . . . . 907 . . . . 237 703 . . Kills 13 | . . . . . . . 7 . . . . 2 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . . 2 . 1 1 Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Turns Passed 12851 | . 223 868 657 403 1695 1799 976 1295 859 648 136 533 849 1572 338 Spaces Moved 7526 | 1 117 477 516 310 719 1053 526 747 645 476 101 384 547 776 131 Core . | . . . . . . . . . . . . . . . . Treads 1173 | . 105 406 . . 31 24 . . . . . . . 476 131 Legs 408 | 1 9 . . . 388 10 . . . . . . . . . Wheels 5945 | . 3 71 516 310 300 1019 526 747 645 476 101 384 547 300 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 110 110 110 120 120 120 130 130 130 130 130 130 130 130 220 Average Speed 142 | 120 171 169 123 120 153 130 130 130 130 130 130 130 133 190 226 Slowest Speed 260 | 120 180 180 130 120 220 260 130 130 130 130 130 130 140 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 23 70 91 50 52 31 77 17 93 68 75 65 19 93 20 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 3 . 1 1 . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 18 | . . 3 . 2 . . . . 2 5 . 1 . 3 2 Spaces Dug 41 | . . . . . 7 12 8 10 . . . . 4 . . Terrain Destroyed 231 | . . 24 . . 51 12 8 16 37 17 . . 6 5 55 Melee 41 | . . . . . 7 12 8 10 . . . . 4 . . Projectile 10 | . . . . . 1 . . . 1 . . . 2 5 1 AOE 180 | . . 24 . . 43 . . 6 36 17 . . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Total 9271 | . 134 530 543 341 1195 1429 760 1020 659 496 106 407 649 844 158 Wait 1124 | . . 11 1 28 323 263 143 224 . 7 6 16 59 33 10 Move 7511 | . 116 476 515 309 718 1052 525 746 644 475 100 383 546 775 131 Hop . | . . . . . . . . . . . . . . . . Pick Up 95 | . 7 13 6 1 20 21 8 2 3 1 . . 9 4 . Fast Attach 49 | . 5 2 3 . 9 7 9 2 . 2 . 1 2 5 2 Attach 25 | . 2 . 1 2 9 4 1 2 . . . . 2 1 1 Detach 14 | . . . 5 1 2 5 1 . . . . . . . . Swap 74 | . . 6 1 . 18 8 11 8 3 3 . . 8 6 2 Drop 117 | . 2 14 11 . 16 26 16 3 3 3 . 1 11 7 4 Fire 159 | . 2 7 . . 46 18 25 20 4 5 . 6 7 11 8 Melee 94 | . . . . . 33 25 16 13 1 . . . 5 1 . Ram 2 | . . . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . 3 . 1 . . . . 1 . Trap 2 | . . 1 . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered Mines 262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 262 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Build established: Mutant 316 | -10/Mines | Found a hidden stash of uninstalled traps 360 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 464 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 613 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 617 | -10/Mines | Found Prototype Device 756 | -10/Mines | Discovered new exit (range 7) 1092 | -10/Mines | Entered Exiles 1120 | -10/Exiles | Met 8R-AWN 1138 | -10/Exiles | Met EX-HEX 1211 | -10/Exiles | Met EX-DEC 1239 | -10/Exiles | Visited The Gauntlet 1441 | -10/Exiles | Met EX-BIN 1459 | -10/Exiles | Aligned with FarCom system 1461 | -10/Exiles | Given EX-Vault access code 1494 | -10/Exiles | Opened EX-Vault 1529 | -10/Exiles | Found Prototype Device 1529 | -10/Exiles | Identified Cloak of Protection 1536 | -10/Exiles | Found Prototype Energy Cannon 1536 | -10/Exiles | Identified Gui. Plasma Cannon 1542 | -10/Exiles | Found Prototype Slashing Weapon 1542 | -10/Exiles | Identified Longsword +1 1585 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1585 | -10/Exiles | Identified Exp. Sensor Array 1734 | -10/Exiles | Discovered new exit (range 14) 1749 | -10/Exiles | Left Exiles lab with Longsword +1 1749 | -10/Exiles | Entered Mines 1764 | -9/Mines | Met a Derelict bent on vengeance 2055 | -9/Mines | Build established: Assassin 2135 | -9/Mines | Discovered new exit (range 14) 2152 | -9/Mines | Entered Materials 2152 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2254 | -8/Materials | Repaired Exp. Sensor Array 2808 | -8/Materials | Build established: Mutant 2878 | -8/Materials | Destroyed 8 combat bots 3238 | -8/Materials | Build established: Scavenger-Mutant 3817 | -8/Materials | Discovered new exit (range 20) 3847 | -8/Materials | Entered Factory 3847 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3848 | -7/Factory | Identified exit to Storage 3878 | -7/Factory | Discovered new exit (range 14) 4143 | -7/Factory | Build established: Mutant 4698 | -7/Factory | Discovered new exit (range 10) 5646 | -7/Factory | Entered Storage 6011 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6013 | -7/Storage | Discovered new exit (range 8) 6056 | -7/Storage | Garrison activated, responded to threat 6238 | -7/Storage | Garrison activated, responded to threat 6363 | -7/Storage | Repaired Arm. Huge Wheel 6554 | -7/Storage | Discovered new exit (range 14) 6622 | -7/Storage | Entered Factory 6622 | -6/Factory | Evolved 2 slots: Utility x2 6745 | -6/Factory | Discovered new exit (range 11) 6758 | -6/Factory | Build established: Hauler-Mutant 7768 | -6/Factory | Discovered new exit (range 10) 7917 | -6/Factory | Entered Lower Caves 8130 | -6/Lower Caves | Learned location of Armory (-3) 8130 | -6/Lower Caves | Learned location of 1 exit from Factory 8130 | -6/Lower Caves | Learned Factory terminal intel 8218 | -6/Lower Caves | Build established: Hauler-Tank 8400 | -6/Lower Caves | Discovered new exit (range 5) 8599 | -6/Lower Caves | Encountered a Warlord checkpoint 8710 | -6/Lower Caves | Build established: Hauler-Mutant 8776 | -6/Lower Caves | Entered another Lower Caves area 8800 | -6/Lower Caves | Discovered new exit (range 8) 8920 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9237 | -6/Lower Caves | Build established: Hauler-Tank 9403 | -6/Lower Caves | Discovered new exit (range 5) 9424 | -6/Lower Caves | Entered Data Miner 9424 | -6/Data Miner | Discovered new exit (range 6) 9449 | -6/Data Miner | Met Data Miner 9510 | -6/Data Miner | Learned location of Section 7 (-3) 9510 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9531 | -6/Data Miner | Received God Mode back door access code from Data Miner 9560 | -6/Data Miner | Entered Proximity Caves 9600 | -5/Proximity Caves | Escorted by Enhanced Grunt 9722 | -5/Proximity Caves | Learned 4 Factory zone layouts 9989 | -5/Proximity Caves | Discovered new exit (range 6) 10093 | -5/Proximity Caves | Entered Factory 10093 | -5/Factory | Accompanied by 1 ally 10093 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10094 | -5/Factory | Identified exit to Upper Caves 10095 | -5/Factory | Identified exit to Factory 10096 | -5/Factory | Loaded intel: 20 terminal locations 10136 | -5/Factory | Garrison activated, responded to threat 10491 | -5/Factory | Discovered exit to Upper Caves (range 13) 10942 | -5/Factory | Entered Upper Caves 10942 | -5/Upper Caves | Accompanied by 2 allies 11021 | -5/Upper Caves | Found Prototype Device 11021 | -5/Upper Caves | Identified Exp. Thermal Shield 11261 | -5/Upper Caves | Identified exit to Upper Caves 11903 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12514 | -5/Upper Caves | Entered another Upper Caves area 12514 | -5/Upper Caves | Accompanied by 1 ally 12569 | -5/Upper Caves | Learned Factory stockpile data 12584 | -5/Upper Caves | Encountered a Warlord checkpoint 12678 | -5/Upper Caves | Discovered exit to Factory (range 15) 12847 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12852 | -5/Upper Caves | Self-destructed Last Messages --------------- 12845_ B-60 Warrior springs to life. 12845_ L-41 Fighter springs to life. 12845_ S-27 Virus springs to life. 12846_ The unstable cave ceiling collapses. 12846_ Carbon-fiber Leg crushed. 12846_ S-27 Virus springs to life. 12846_ B-60 Warrior springs to life. 12846_ G-50 Soldier destroyed. 12846_ Destroyed Hvy. Laser. 12846_ G-50 Soldier destroyed. 12846_ Destroyed VTOL Module. 12846_ Machine disabled. 12846_ Administrator 6a destroyed. 12847_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 12848_ The unstable cave ceiling collapses. 12850_ L-41 Fighter destroyed. 12850_ Med. Treads destroyed. 12850_ Penetrated by Slug. 12851_ Y-72 Warden: "REQUESTING BACKUP." 12851_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????#???????????????????? | | ????????????????????#????????????????????????????? | | ???????????????#?????????#???????????????????????? | | ????????????????#???##????##?##??????????????????? | | ????????????????#?##?#?#???#??????##?????????????? | | ???????????????????#??#???#?#????????????????????? | | ????????????????###?#???#??#?????#???????????????? | | ????????????????#??##??#????##?#???#??#??????????? | | ????????????##???????#?####?#???##???##??????????? | | ????????????#?#??????#???#????####???##?#????????? | | ????????#???##??####??#############?########??#??? | | ????????????# ####?##?# ###### ####### | | ??????????## #?## # # ### ## | | ?????????? #?# # """ | | ???????? ## s #### | | ????????## # g % #### ### #### | | ????????## g = b ###########"??## | | ????????? g #######?####??# | | ????????? gg Y #?"""""#?#?#?### | | ???????????????# [bb% # ##"" ""########? | | ???????? ??? ?# [@ s ##"" ""# #?####? | | ???????? ## ######" "# #??#?## | | ???????? ? ;# ####" "# #####??# | | ?????????? ? ? # % ##"" "" ### #### | | ???????#? ? ? # # ### ### | | ?????????? ? ?? ##### ## | | ???????#?#???????## ?#?## ## ### | | ?????????????? ?#?# ###?# ### ##?# | | ????????#???#?? ??# ? ??## #?## ### #### | | ?????????? ??? ?? ?? ?# #######?### ###? | | ???????????#??# ? ?## # #######?### #### | | ?????????????#? ?? ?### ## ###?####?## #### | | ????????????? ?? #?### ## ########### #### | | ?????????????? ? ?? #?##?##### ###??## #### | | ?????????????????## ?###? ###?# ?####?## #### | | ????????????? ???#? ??? ??#?######??###??## # | | ??????????????????? ??? ######## ?##?### ## | | ???????????????????? ??? ???###?## ####### ## | | ???????????????????? ? ??##?#?# ### ## | | ??????????????????????? ? ##?# ## | | ???????????????????? ?????? ? ### ## | | ???????????????????????? ?????? ### | | ????????????????????? ??????? ### | | ???????????????????????????? ? ? ??#### < | | ?????????????????????????? ? ??? ??? ?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 110 Cloak Strength 5 Armor Coverage 225 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 40 Core Analysis 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Prc. Assault Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Gunslinger The Oracle What Is This Thing? Challenges ------------ None Game ------ Seed SpectralCorruptionMegatreads Manual? 0 Play Time 02:25:21 Cumulative 4.8 hours Start 2020.11.24 @ 19:13:55 End 2020.12.19 @ 09:49:08 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac04406-c67c-4a8c-8419-2ade3e270965