Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 15:41:45 Player: Afromullet Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2638) 2638 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6603 Bonus ------- None Cogmind --------- Core Integrity 267/850 Matter 186/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Cryofiber Web Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Beamcaster Light EM Pulse Cannon Coil Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Medium Treads Medium Treads Cryofiber Web Improved Signal Interpreter Force Rifle Autogun Magnetic Acceleration Cannon EMP Blaster Missile Launcher [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . 2 . . 1 . . 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 91 | 6 3 12 29 13 8 9 . 11 Power 11 | 1 . 1 4 4 . . . 1 Engine 11 | 1 . 1 4 4 . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 2 9 1 4 . . 2 Treads 20 | 2 . 2 9 1 4 . . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 5 5 1 2 2 . 1 Device 10 | . . 2 4 1 1 1 . 1 Storage 4 | 1 1 2 . . . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 42 | 2 2 4 11 7 2 7 . 7 Energy Gun 21 | 1 2 1 4 4 2 6 . 1 Energy Cannon 7 | . . . 4 2 . . . 1 Ballistic Gun 9 | 1 . 3 2 . . 1 . 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . 1 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 34 | . . . 9 2 . 3 . 20 Power 5 | . . . 2 1 . . . 2 Propulsion 7 | . . . 2 . . . . 5 Utility 7 | . . . 3 . . . . 4 Weapon 15 | . . . 2 1 . 3 . 9 Highest Loss Streak 18 | . . . 3 1 . 2 . 18 Average Slot Usage (%) 98 | . 98 99 98 99 100 99 100 88 Engine 13 | . 14 11 10 17 15 15 15 11 Treads 21 | . 28 21 21 18 23 23 23 17 Device 16 | . . 18 20 18 15 15 15 18 Storage 18 | . 26 22 22 18 15 15 15 13 Protection 2 | . . . . . 7 7 7 4 Energy Gun 11 | . 14 3 4 11 15 21 15 8 Energy Cannon 4 | . . . 3 14 7 . . 4 Ballistic Gun 7 | . 14 18 13 . . . 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 11 19 52 58 70 67 70 70 83 Greatest Support 84 | 40 40 40 40 40 76 76 76 84 Greatest Overweight (x) 13 | 3 . 1 1 3 1 . . 13 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 16 16 16 16 Average Capacity 14 | 5 9 12 16 16 16 16 16 16 Most Carried 16 | 4 10 16 16 16 16 16 14 15 Average Carried 14 | 2 8 11 15 15 15 15 14 12 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 Final Carried 16 | 4 10 16 16 16 16 14 14 8 Class Distribution -------------------- 26% | Scavenger-Tank 25% | Scavenger-Mutant 24% | Mutant 9% | Tank 7% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Matter Collected 1586 | 155 109 142 670 155 80 131 . 144 Remotely . | . . . . . . . . . Salvage Created 3180 | . 175 82 1231 608 121 524 . 439 Parts 178 | . 11 8 79 27 7 28 . 18 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 60 | . 4 1 25 11 2 11 . 6 Guns 45 | . 4 1 22 5 . 10 . 3 Cannons 11 | . . . 3 3 1 1 . 3 AOE 2 | . . . . 2 . . . . Classes Destroyed 11 | . 1 2 3 2 . 2 . 1 Worker 1 | . . . . 1 . . . . Builder 4 | . . . 1 . . . . 3 Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . . . . . . 1 Watcher 2 | . . 1 . 1 . . . . Swarmer 7 | . . . . . . 4 . 3 Grunt 26 | . 4 . 12 7 1 . . 2 Brawler 1 | . . . 1 . . . . . Sentry 17 | . . 1 12 3 1 . . . Hunter 2 | . . . . 1 . . . 1 Thug 5 | . . . . . . 5 . . Savage 1 | . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | . 2 1 5 3 1 4 . 3 Combat Bots Only 5 | . 2 1 5 2 1 4 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Damage Taken 5838 | . 114 69 1636 449 125 737 . 2708 Core 945 | . . . 172 50 20 120 . 583 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 100 . 57 90 . . 80 . Volleys Fired 193 | . 12 6 86 31 5 25 . 28 Largest 4 | . 2 2 2 3 3 3 . 4 Hottest 226 | . 60 60 118 189 194 194 . 226 Shots Fired 465 | . 24 12 171 89 15 72 . 82 Gun 347 | . 24 12 148 38 10 67 . 48 Cannon 106 | . . . 18 50 5 5 . 28 Launcher 12 | . . . 5 1 . . . 6 Special . | . . . . . . . . . Kinetic 196 | . 12 6 123 . . 9 . 46 Thermal 194 | . . . 42 64 15 57 . 16 Explosive 7 | . . . 5 1 . . . 1 Electromagnetic 68 | . 12 6 1 24 . 6 . 19 Robot Hit Streak 23 | . 6 6 15 10 9 23 . 19 Robot Miss Streak 4 | . 1 2 4 3 1 1 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . 5 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 317 | . 18 8 126 55 12 51 . 47 Core Hits 138 | . 8 4 54 21 4 28 . 19 Critical Hits 9 | . 1 . 4 3 . . . 1 Critical Kills 4 | . 1 . 1 1 . . . 1 Critical Parts Destroyed 5 | . . . 3 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5645 | . 219 112 2029 1179 217 889 . 1000 Guns 3698 | . 219 112 1538 374 115 826 . 514 Cannons 1373 | . . . 231 628 102 61 . 351 Explosions 570 | . . . 260 177 . . . 133 Melee . | . . . . . . . . . Ramming 4 | . . . . . . 2 . 2 Kinetic 2137 | . 138 57 1303 . . 130 . 509 Thermal 2426 | . . . 444 828 217 667 . 270 Explosive 363 | . . . 260 75 . . . 28 Electromagnetic 715 | . 81 55 22 276 . 90 . 191 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 1 Average Corruption 3 | . . . . . . 4 4 1 Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . 3 3 . Message Errors 1 | . . . . . . . 1 . Matter Fused 3 | . . . . . . 2 1 . Heat Flow Errors 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 38 | . . . 19 2 . . . 17 Projectiles 2 | . . . . 2 . . . . Explosions 36 | . . . 19 . . . . 17 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . 56 Shots 3 | . . . . . . . . 3 Rammed 2 | . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . 1 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | . 48 10 114 360 106 208 118 132 Average Temperature 62 | . 22 5 42 88 45 69 74 38 Received Heat Transfer 1419 | . 63 24 633 216 48 153 . 282 Effects 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 8 | . . . 3 2 2 . . 1 Heat Transferred 5034 | . . . 1036 1654 444 1406 . 494 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Peak Influence 387 | . 100 94 387 297 168 . . 178 Average Influence 122 | . 28 33 194 178 88 . . 49 Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 77 | 100 100 100 51 67 100 . . 100 Level 1 22 | . . . 48 32 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 2 2 3 3 . . 2 Investigation 3 | . 1 1 1 . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 9 | . . 1 1 3 2 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Distress Signals 3 | . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 4 5 36 27 3 13 . 13 Peak Tracking Total 6 | . 2 3 5 6 1 4 . 5 Tactical Retreats 10 | . . 2 2 4 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 4 | . 1 1 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 5 | . . . 1 . . . . 4 Max in Single Turn 2 | . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Turns Passed 6312 | 129 392 781 1541 1059 567 1202 220 421 Spaces Moved 3049 | 77 183 416 570 487 320 682 138 176 Core 13 | 11 . . . . . . . 2 Treads 3036 | 66 183 416 570 487 320 682 138 174 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 160 160 160 160 Average Speed 169 | 152 160 167 180 180 167 160 160 172 Slowest Speed 700 | 200 160 180 180 220 180 160 160 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 29 20 85 31 11 65 19 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 1 . Spaces Dug 4 | . . . 4 . . . . . Terrain Destroyed 101 | . . . 35 17 . . . 49 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 97 | . . . 35 17 . . . 45 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total 3813 | 86 258 490 923 603 343 743 137 230 Wait 376 | . 53 36 207 56 . 12 . 12 Move 3041 | 76 182 415 569 486 319 681 137 176 Hop . | . . . . . . . . . Pick Up 55 | 4 7 11 14 7 4 6 . 2 Fast Attach 21 | 6 1 6 4 3 1 . . . Attach 30 | . 1 1 9 3 2 5 . 9 Detach . | . . . . . . . . . Swap 40 | . 1 5 16 7 5 4 . 2 Drop 55 | . 1 10 18 10 7 9 . . Fire 193 | . 12 6 86 31 5 25 . 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . 1 . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 10) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Utility x2 522 | -9/Materials | Discovered new exit (range 16) 878 | -9/Materials | Discovered new exit (range 12) 1303 | -9/Materials | Entered Storage 1915 | -9/Storage | Build established: Scavenger-Mutant 2509 | -9/Storage | Lost 3 parts (2n1u) 2598 | -9/Storage | Learned location of Armory (-3) 2783 | -9/Storage | Discovered new exit (range 16) 2844 | -9/Storage | Entered Materials 2844 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3692 | -8/Materials | Build established: Gunner 3860 | -8/Materials | Discovered new exit (range 16) 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4195 | -7/Factory | Build established: Scavenger-Tank 4459 | -7/Factory | Discovered new exit (range 6) 4470 | -7/Factory | Entered Lower Caves 4755 | -7/Lower Caves | Encountered a Warlord checkpoint 4963 | -7/Lower Caves | Build established: Tank 5513 | -7/Lower Caves | Attacked by a faux Warlord 5604 | -7/Lower Caves | Build established: Scavenger-Tank 5650 | -7/Lower Caves | Discovered new exit (range 10) 5672 | -7/Lower Caves | Entered another Lower Caves area 5879 | -7/Lower Caves | Discovered new exit (range 6) 5892 | -7/Lower Caves | Entered Factory 5892 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6309 | -6/Factory | Core integrity fell below 50% 6313 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Imp. Heat Sink destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Med. Treads destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? ??????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ??## ?????????????????????????????????????? | | ??? ?????????????????????????????????????? | | ?? ^ ?????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ?""""" ????#############?????????????????????? | | ????# !! #?????????????????????? | | """""" #????# !! #?????????????????????? | | #????# ! #?????????????????????? | | """""" ###### #?????????????????????? | | # #?????????????????????? | | """""" %# " #?????????????????????? | | %+ #?????????????????????? | | % # " #?????????????????????? | | # = # #?????????????????????? | | # !# ="" #?????????????????????? | | ### """ # "%| #?????????????????????? | | #?# ""F"" # "= #?????????????????????? | | ### "" "" # ! #?????????????????????? | | + #######+#####?????????????????????? | | ### ^ ^ #??#### ####??????????????????????? | | #?### #### !Y% #??????????????????????? | | ????# """ h #########??????????????? | | ????# """ @ #??????????????? | | ????#% """ ????????? | | ????#! h k ????????? | | ???? ] p #### h ????????? | | ????### ########u=% #???? ?????????? | | ??????? #????? # #+####????? ?????????? | | ??????? #??? "????? ??????????? | | ??????? #? "?????? ??????????? | | ??????? # " ?????? ???????????? | | ??????? + " ???????#????????????? | | ???????? ??? " #???????????????????? | | ???????????? " #???????????????????? | | ?????????????### ! " #???????????????????? | | ???????????????# " ##????????????????????? | | ??????????????????"" #"##??????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingLobotomyAutocannon Manual? 0 Play Time 00:43:14 Cumulative 31.0 hours Start 2019.12.10 @ 16:06:11 End 2019.12.15 @ 15:41:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 84 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 27 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 225311d5-cab7-40b5-a729-d630666033e8