Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.12 @ 20:44:44 Player: Lumi Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (154) 154 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 599 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/450 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Wheel Small Storage Unit Large Storage Unit Medium Battery (200) EM Pulse Gun Light Cannon Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Wheel Small Storage Unit Large Storage Unit Medium Battery EM Pulse Gun Light Cannon Signal Generator [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Matter Pod Storage Large Matter Pod Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 13 . Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 1 5 . Treads . | . . . Leg 5 | . 5 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 95 | . 94 100 Engine 14 | . 14 14 Leg 27 | . 27 28 Storage 24 | . 23 28 Energy Gun 2 | . 3 . Ballistic Gun 18 | . 20 14 Launcher 6 | . 4 14 Naked Turns . | . . . Heaviest Build 28 | 13 28 28 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 5 6 10 Most Carried 8 | 4 7 8 Average Carried 5 | 2 5 7 Final Capacity 10 | 6 10 10 Final Carried 8 | 3 7 8 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 490 | 178 312 . Remotely . | . . . Salvage Created 172 | . 172 . Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 7 | . 7 . AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1023 | . 736 287 Core 299 | . 216 83 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 35 4 Largest 2 | . 2 2 Hottest 70 | . 70 50 Shots Fired 74 | . 68 6 Gun 68 | . 64 4 Cannon . | . . . Launcher 6 | . 4 2 Special . | . . . Kinetic 61 | . 57 4 Thermal 7 | . 7 . Explosive 6 | . 4 2 Electromagnetic . | . . . Robot Hit Streak 18 | . 18 1 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | . 37 2 Core Hits 17 | . 15 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 487 | . 424 63 Guns 294 | . 277 17 Cannons . | . . . Explosions 193 | . 147 46 Melee . | . . . Ramming . | . . . Kinetic 245 | . 228 17 Thermal 49 | . 49 . Explosive 193 | . 147 46 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 22 | . 22 . Projectiles . | . . . Explosions 22 | . 22 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 63 | . 63 10 Average Temperature 17 | . 18 7 Received Heat Transfer 207 | . 207 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 157 | . 157 61 Average Influence 54 | . 57 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 5 | . 5 5 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 6 | . 6 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 3 | . 3 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 85 | . . 85 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1097 | 64 797 236 Spaces Moved 626 | 58 418 150 Core 12 | 12 . . Treads . | . . . Legs 556 | . 406 150 Wheels 58 | 46 12 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 150 Average Speed 126 | 81 124 150 Slowest Speed 150 | 90 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 46 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 17 7 Melee . | . . . Projectile . | . . . AOE 24 | . 17 7 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 870 | 76 638 156 Wait 154 | . 153 1 Move 624 | 57 417 150 Hop . | . . . Pick Up 21 | 10 10 1 Fast Attach 1 | . 1 . Attach 11 | 6 5 . Detach 2 | 1 1 . Swap 7 | . 7 . Drop 11 | 2 9 . Fire 39 | . 35 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 792 | -10/Materials | Build established: Scavenger-Mutant 804 | -10/Materials | Core integrity fell below 20% 853 | -10/Materials | Discovered new exit (range 7) 862 | -10/Materials | Entered Mines 863 | -10/Mines | Met a Derelict testing a Signal Generator 890 | -10/Mines | Found Signal Generator 1006 | -10/Mines | Assembled infested the area 1011 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1098 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- here!" 00890_ Signal Generator broadcasts a burst of procedurally generated transmissions. 00890_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 00890_ Acquired Signal Generator. 00926_ Acquired derelict log, extracted data. World map updated: -8/Materials. 01006_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01011_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01083_ The unstable cave ceiling collapses. 01086_ 5X-IR5(g) destroyed. 01086_ Destroyed Lgt. Deuterium Engine. 01089_ The unstable cave ceiling collapses. 01092_ Grenade Launcher destroyed. 01095_ The unstable cave ceiling collapses. 01096_ Aluminum Leg destroyed. 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""" ##????????????????????? | | ??????????????????## """ #?????????????????????? | | ???????????????????# """ #?????????????????????? | | ???????????????????####???##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 360 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageScatterRegenerator Manual? 0 Play Time 00:18:52 Cumulative 4.5 hours Start 2019.11.12 @ 20:27:11 End 2019.11.12 @ 20:44:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69eeec3d-cbda-48e0-8b69-4d786a86ecd3