Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 05:39:11 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1238) 1238 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 4877 Bonus ------- High Alert Combat Kills 34 Aligned with FarCom 300 Cogmind --------- Core Integrity 587/700 Matter 294/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Heavy Ion Engine Propulsion (4) Compact Wheel Compact Wheel Compact Wheel Compact Wheel Utility (6) Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Maneuvering Thrusters Reactive Plating Weapon (2) Electrolaser Heavy Assault Rifle Inventory (18) Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Compact Battery (300) Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ Power Light Nuclear Core Propulsion Airjet Airjet Airjet Airjet Utility Medium Storage Unit Large Storage Unit Transmission Jammer Improved Weapon Shielding Weapon AWS/Thermal Inventory Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Shield Generator Improved Light Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Maneuvering Thrusters Storage Large Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Parts Attached 61 | 5 6 13 . 3 . 18 16 Power 5 | 1 . . . . . 4 . Engine 3 | 1 . . . . . 2 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 19 | 2 3 6 . . . 1 7 Treads 3 | . . 2 . . . 1 . Leg 3 | 2 1 . . . . . . Wheel 7 | . . . . . . . 7 Hover 6 | . 2 4 . . . . . Flight . | . . . . . . . . Utility 20 | . 2 4 . . . 10 4 Device 8 | . . 2 . . . 5 1 Storage 5 | . . 2 . . . 2 1 Processor 3 | . 2 . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . . . . 3 1 Artifact . | . . . . . . . . Weapon 17 | 2 1 3 . 3 . 3 5 Energy Gun 6 | . . . . 1 . 3 2 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 1 2 . 1 . . 1 Ballistic Cannon 2 | . . 1 . 1 . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 1 Parts Lost 10 | . . 3 . . . 4 3 Power . | . . . . . . . . Propulsion 6 | . . 2 . . . 3 1 Utility 2 | . . . . . . 1 1 Weapon 2 | . . 1 . . . . 1 Highest Loss Streak 3 | . . 3 . . . 2 1 Average Slot Usage (%) 84 | . 73 91 100 100 100 87 74 Engine 7 | . 14 11 11 11 11 4 7 Core 2 | . . . . . . 4 . Treads 2 | . . 9 . . . . 6 Leg 3 | . 23 . . . . . . Wheel 1 | . . . . . . . 7 Hover 22 | . 3 27 44 44 44 33 3 Device 4 | . . 3 . . . 4 10 Storage 13 | . . 7 22 22 22 18 15 Processor 2 | . 4 9 . . . . 2 Protection 7 | . . . . . . 12 7 Energy Gun 5 | . . . . . . 8 6 Ballistic Gun 7 | . 27 15 11 11 11 . 2 Ballistic Cannon 1 | . . 6 11 11 11 . . Naked Turns . | . . . . . . . . Heaviest Build 75 | 9 9 36 36 36 36 44 75 Greatest Support 64 | 20 20 42 36 36 36 42 64 Greatest Overweight (x) 2 | . . 1 . . . 2 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 18 | 4 4 14 14 14 14 16 18 Average Capacity 11 | 4 4 7 14 14 14 14 14 Most Carried 15 | 4 4 14 14 14 14 14 15 Average Carried 11 | 2 3 6 14 13 14 13 13 Final Capacity 18 | 4 4 14 14 14 14 14 18 Final Carried 15 | 3 4 14 14 14 14 14 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1179 | 213 144 291 . . . 267 264 Remotely . | . . . . . . . . Salvage Created 1679 | . 144 337 . . . 900 298 Parts 93 | . 9 26 . . . 44 14 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . . 9 . . . 22 6 Guns 31 | . . 6 . . . 22 3 Cannons 3 | . . 3 . . . . . AOE 3 | . . . . . . . 3 Classes Destroyed 8 | . 3 2 . . . 3 . Hauler 1 | . 1 . . . . . . Recycler 4 | . 1 1 . . . . 2 Operator 1 | . . . . . . 1 . Watcher 6 | . 2 1 . . . 3 . Swarmer 20 | . . 7 . . . 9 4 Grunt 12 | . . . . . . 10 2 Duelist 1 | . . . . . . 1 . Sentry 4 | . . 2 . . . 2 . Best Kill Streak 10 | . 3 10 . . . 6 4 Combat Bots Only 8 | . . 8 . . . 6 4 Max Kills in Single Turn 2 | . 1 2 . . . 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 1603 | . . 469 . . . 543 591 Core 250 | . . 37 . . . 100 113 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 100 . . . 90 81 . Volleys Fired 59 | . 12 24 . . . . 23 Largest 2 | . 2 2 . . . . 2 Hottest 86 | . 40 62 . . . . 86 Shots Fired 219 | . 23 48 . . . 98 50 Gun 204 | . 23 37 . . . 98 46 Cannon 11 | . . 11 . . . . . Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 92 | . 23 48 . . . . 21 Thermal 123 | . . . . . . 98 25 Explosive 4 | . . . . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 43 | . 6 8 . . . 43 15 Robot Miss Streak 2 | . 2 2 . . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Autonomous 103 | . . . . . . 98 5 Shots Hit Robots 176 | . 14 33 . . . 91 38 Core Hits 70 | . 6 15 . . . 33 16 Critical Hits 1 | . . . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4117 | . 148 462 . . . 2632 875 Guns 3649 | . 148 333 . . . 2629 539 Cannons 129 | . . 129 . . . . . Explosions 332 | . . . . . . . 332 Melee . | . . . . . . . . Ramming 7 | . . . . . . 3 4 Kinetic 799 | . 148 462 . . . . 189 Thermal 2979 | . . . . . . 2629 350 Explosive 332 | . . . . . . . 332 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 . Average Corruption 3 | . . . . . . 3 . Corruption Purged . | . . . . . . . . Effects 13 | . . . . . . 13 . Message Errors 3 | . . . . . . 3 . Matter Fused 5 | . . . . . . 5 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . . . . 11 Projectiles . | . . . . . . . . Explosions 11 | . . . . . . . 11 Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 118 | . . . . . . 1 117 Shots 4 | . . . . . . . 4 Rammed 2 | . . . . . . 1 1 Targets Rammed 2 | . . . . . . 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 228 | . . 33 . . . 228 . Average Temperature 71 | . . 19 . . . 118 . Received Heat Transfer 369 | . . 27 . . . 189 153 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . . 6 1 Heat Transferred 3996 | . . . . . . 3293 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 464 | . 76 273 106 . . 464 328 Average Influence 145 | . 22 163 106 . . 172 185 Maximum Alert Level 2 | . . 1 . . . 2 1 Low Security (%) 70 | . . . . . . . . Level 1 26 | . . . . . . . . Level 2 3 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . 1 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 4 12 . . . 31 9 Peak Tracking Total 6 | . 2 6 . . . 6 4 Tactical Retreats 6 | . . 1 . . . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 . . . . 8 . Terminals 8 | . 1 . . . . 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 3 . . . . 27 . Successful 12 | . 2 . . . . 10 . Failed 18 | . 1 . . . . 17 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 15 | . . . . 1 . 14 . Terminals 28 | . 3 . . . . 25 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . . . 5 . Record 1 | . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . . . . . . 15 . Terminals 3 | . . . . . . 3 . Botnet 3 | . . . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 8 | . 1 . . . . 7 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 2389 | 78 303 284 13 151 20 1018 522 Spaces Moved 1746 | 56 237 250 28 254 15 656 250 Core 11 | 11 . . . . . . . Treads 181 | . . 13 . . . 21 147 Legs 234 | 45 189 . . . . . . Wheels 103 | . . . . . . . 103 Hover 1217 | . 48 237 28 254 15 635 . Flight . | . . . . . . . . Fastest Speed 48 | 50 56 48 48 48 48 48 100 Average Speed 99 | 106 107 62 48 48 48 108 162 Slowest Speed 200 | 120 120 160 48 48 48 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 28 20 9 60 9 49 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 34 | . . . . . . 8 26 Melee . | . . . . . . . . Projectile 9 | . . . . . . 8 1 AOE 25 | . . . . . . . 25 Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 2296 | 75 262 332 27 285 27 968 320 Wait 311 | 5 . 15 . 19 13 254 5 Move 1739 | 55 236 249 27 253 14 655 250 Hop . | . . . . . . . . Pick Up 66 | 9 5 19 . 3 . 17 13 Fast Attach 24 | . 3 6 . 2 . 7 6 Attach 25 | 5 2 6 . 1 . 4 7 Detach 4 | . . 2 . 1 . 1 . Swap 13 | . 1 1 . . . 7 4 Drop 53 | 1 3 10 . 6 . 22 11 Fire 59 | . 12 24 . . . . 23 Melee . | . . . . . . . . Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 377 | -10/Materials | Identified exit to Materials 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x2 530 | -9/Materials | Destroyed 8 combat bots 530 | -9/Materials | Lost 3 parts (2n1w) 628 | -9/Materials | Discovered new exit (range 16) 666 | -9/Materials | Entered Mines 677 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 678 | -9/Mines | Discovered new exit (range 5) 679 | -9/Mines | Entered Exiles 691 | -9/Exiles | Met 8R-AWN 699 | -9/Exiles | Met EX-HEX 713 | -9/Exiles | Met EX-BIN 719 | -9/Exiles | Aligned with FarCom system 719 | -9/Exiles | Given EX-Vault access code 730 | -9/Exiles | Opened EX-Vault 734 | -9/Exiles | Found Prototype Energy Gun 736 | -9/Exiles | Identified AWS/Thermal 752 | -9/Exiles | Warned to stay clear of 0b10 Research branches 759 | -9/Exiles | Exiles lab attacked by MAIN.C 805 | -9/Exiles | Discovered new exit (range 14) 830 | -9/Exiles | Left Exiles lab with AWS/Thermal 830 | -9/Exiles | Entered Mines 831 | -8/Mines | Discovered new exit (range 14) 850 | -8/Mines | Entered Materials 850 | -8/Materials | Evolved 2 slots: Utility x2 1850 | -8/Materials | Discovered new exit (range 8) 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Utility x2 2390 | -7/Factory | Self-destructed Last Messages --------------- 02316_ Acquired Com. Wheel. 02321_ Acquired 55 matter. 02329_ R-06 Scavenger collects Aluminum Leg. 02333_ R-06 Scavenger collects VTOL Module. 02336_ R-06 Scavenger destroyed. 02340_ Dropped Com. Wheel. 02344_ Dropped Lgt. Treads. 02345_ Acquired Com. Wheel. 02347_ Acquired 85 matter. 02349_ Acquired 9 matter. 02350_ R-06 Scavenger collects Aluminum Leg. 02361_ R-06 Scavenger collects Com. Wheel. 02363_ Triggered Blade Trap. 02363_ Massive razor-sharp blades shoot up from within the floor. 02363_ Com. Wheel severed. 02364_ Acquired Com. Wheel. 02364_ R-06 Scavenger collects Lgt. Treads. 02368_ ALERT: Rogue bot located, Programmers report to Factory Zone 2E. 02372_ Slammed into T-07 Excavator. 02381_ Acquired Hacking Suite. 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R" # """ ! # | | ??????????# """ # """ # | | ??????????# /u g m! | | ??????????+ @ # [% * # [ | | ??????????# #########+### ###+##"# # # | | ?????????????????# !#^ # | | ?????????????????# # # # ## | | ?????????????????# * # # # # | | ?????????????????# # # # | | ???????????????? + """ """ # + # # | | ???????????????### """ """ # # ! # # | | ?????????????????# """ """ # # # # | | ?????????????????# # # ######## | | ?????????????????########### # #??????# | | ???????????????????????????# ######+###??????# | | ???????????????????????????# #????# ?????????# | | ???????????????????????????# #????# ????????## | | ???????????????????????????# !=#????# ######### | | ??????????????????########## [ #????# | | ??????????????????# # =#????# ###### | | ??????????????????# ! # = #????# #???### | | ??????????????????# =!# !#????# #???# | | ??????????????????# # #????# #???# | | ??????????????????# * / #????# ##### " | | ??????????????????# # #????# + " | | ??????????????????# # #????# # " | | ??????????????????# # ###### # | | ??????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveCannonBlade Manual? 0 Play Time 00:32:45 Cumulative 58.7 hours Start 2019.10.30 @ 05:07:01 End 2019.10.30 @ 05:39:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a29f1fb-5e2e-4883-974f-bc94c69d8ae0