Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.11 @ 09:44:55 // AFD2019/Pay2Buy Player: Rod99 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (3) 15 Value Destroyed (171) 171 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (964) 964 TOTAL SCORE: 4890 Bonus ------- Pacifist 834 Follower Combat Kills 145 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Maneuvering Thrusters > --- WEAPON ----------- Heavy EM Shotgun > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Weapon Flamer Energy Gun Heavy EM Shotgun Special Weapon Flamer Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . 2 . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached . | . . . . . . . . . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility . | . . . . . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 10 | . 1 . . 1 . 1 5 2 Power 2 | . . . . 1 . . 1 . Propulsion 3 | . . . . . . . 2 1 Utility 3 | . . . . . . 1 1 1 Weapon 2 | . 1 . . . . . 1 . Highest Loss Streak 4 | . 1 . . 1 . 1 4 2 Average Slot Usage (%) 37 | . 83 71 55 46 27 30 22 4 Engine 6 | . 14 14 11 6 . 4 5 . Flight 16 | . 28 28 22 22 18 18 10 4 Device 11 | . 28 28 22 17 9 7 3 . Special Weapon 1 | . 12 . . . . . . . Naked Turns 29 | . . . . . . . . 29 Heaviest Build 15 | 6 6 4 4 4 1 8 12 15 Greatest Support 18 | 18 18 18 18 18 6 12 12 8 Greatest Overweight (x) 4 | . . . . . . . 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 Most Carried . | . . . . . . . . . Average Carried . | . . . . . . . . . Final Capacity 10 | 10 10 10 10 10 10 10 10 10 Final Carried . | . . . . . . . . . Class Distribution -------------------- 42% | Mutant 41% | Sprinter 14% | Commander-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Sprinter | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Matter Collected 185 | . . 38 112 . . 35 . . Remotely . | . . . . . . . . . Salvage Created 80 | . . . . . . . 80 . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 3 | . . . . . . . 3 . Guns 3 | . . . . . . . 3 . Classes Destroyed 1 | . . . . . . . 1 . Swarmer 3 | . . . . . . . 3 . Best Kill Streak 3 | . . . . . . . 3 . Combat Bots Only 3 | . . . . . . . 3 . Max Kills in Single Turn 2 | . . . . . . . 2 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Damage Taken 1987 | . 126 . 61 22 88 36 673 981 Core 1453 | . 42 . 9 10 70 . 463 859 Absorbed by Shields 14 | . . . . . . . . 14 Core Remaining (%) 79 | 100 . 83 . 95 . 87 33 . Volleys Fired 13 | . 8 . . . . . 5 . Largest 1 | . 1 . . . . . 1 . Hottest 100 | . 100 . . . . . 50 . Shots Fired 13 | . 8 . . . . . 5 . Gun 5 | . . . . . . . 5 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 8 | . 8 . . . . . . . Kinetic . | . . . . . . . . . Thermal 8 | . 8 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 5 | . . . . . . . 5 . Robot Hit Streak 3 | . 2 . . . . . 3 . Robot Miss Streak 3 | . 3 . . . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 7 | . 4 . . . . . 3 . Core Hits 4 | . 1 . . . . . 3 . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 111 | . 54 . . . . . 57 . Guns 57 | . . . . . . . 57 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 54 | . 54 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 57 | . . . . . . . 57 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 211 | . 211 . . . . . 9 . Average Temperature 62 | . 70 . . . . . 3 . Received Heat Transfer 333 | . 72 . 9 12 45 18 93 84 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 400 | . 400 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Peak Influence 361 | . 35 28 45 17 64 249 361 247 Average Influence 114 | . 11 22 26 12 28 135 246 196 Maximum Alert Level 1 | . . . . . . 1 1 1 Low Security (%) 73 | 100 100 100 100 100 100 83 28 39 Level 1 26 | . . . . . . 16 71 60 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 1 . . 1 4 1 2 Investigation 4 | . . 1 . . . 1 . 2 Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 1 3 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Distress Signals 4 | . . . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 6 1 11 5 12 8 22 29 Peak Tracking Total 16 | . 5 1 7 5 11 3 16 14 Tactical Retreats 7 | . . . 1 1 1 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 9 | . . . . . . . 9 . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Machines Accessed 12 | . . 1 1 . 2 4 1 3 Terminals 10 | . . . 1 . 2 4 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 33 | . . 1 2 . 8 12 2 8 Successful 21 | . . 1 1 . 6 9 1 3 Failed 12 | . . . 1 . 2 3 1 5 Catastrophic 3 | . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 29 | . . . 2 . 8 12 2 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 20 | . . 1 1 . 6 9 1 2 Record 4 | . . . . . 2 1 . 1 Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 2 | . . . . . 1 1 . . Open Door 2 | . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . Locate Traps 4 | . . . . . 1 3 . . Reprogram Traps 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 1 . 2 3 1 3 Full Trace Events 3 | . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Total Allies 10 | . . . . . . 10 . . Largest Group 10 | . . . . . . 10 5 . Highest-Rated Group 173 | . . . . . . 173 79 . Highest-Rated Ally 29 | . . . . . . 29 16 . Total Orders 2 | . . . . . . 2 . . GOTO 1 | . . . . . . 1 . . AID 1 | . . . . . . 1 . . Ally Attacks 62 | . . . . . . 31 31 . Total Damage 1156 | . . . . . . 405 751 . Kills 6 | . . . . . . 3 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Turns Passed 793 | 7 68 37 153 53 57 130 171 117 Spaces Moved 1390 | 18 126 61 125 140 162 158 333 267 Core 66 | . . . . . . . 8 58 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1324 | 18 126 61 125 140 162 158 325 209 Fastest Speed 32 | 32 32 32 32 32 35 32 32 40 Average Speed 36 | 32 32 32 32 33 35 34 38 43 Slowest Speed 250 | 32 32 32 32 35 35 35 150 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . 4 . 2 . 1 1 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 26 13 20 38 18 45 13 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Total 1634 | 18 132 77 235 146 160 232 367 267 Wait 248 | 1 3 17 113 6 . 76 32 . Move 1360 | 17 117 60 120 139 159 155 326 267 Hop 11 | . 4 . 2 . 1 1 3 . Pick Up . | . . . . . . . . . Fast Attach . | . . . . . . . . . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop 2 | . . . . 1 . . 1 . Fire 13 | . 8 . . . . . 5 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 8 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 8) 76 | -10/Materials | Entered Mines 78 | -10/Mines | Met a Derelict shopkeep closing up shop 102 | -10/Mines | Discovered new exit (range 7) 113 | -10/Mines | Entered Materials 113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 264 | -9/Materials | Discovered new exit (range 9) 266 | -9/Materials | Entered Mines 316 | -9/Mines | Discovered new exit (range 8) 319 | -9/Mines | Entered Materials 319 | -8/Materials | Evolved 2 slots: Utility x2 348 | -8/Materials | Identified exit to Storage 376 | -8/Materials | Entered Storage 420 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 457 | -8/Storage | Discovered new exit (range 16) 506 | -8/Storage | Entered Factory 506 | -7/Factory | Accompanied by 5 allies 506 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 631 | -7/Factory | Lost 4 parts (2n1u1w) 656 | -7/Factory | Core integrity fell below 50% 676 | -7/Factory | Discovered new exit (range 4) 677 | -7/Factory | Entered another Factory area 677 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 756 | -6/Factory | Core integrity fell below 50% 784 | -6/Factory | Identified exit to Factory 787 | -6/Factory | Core integrity fell below 20% 794 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00761_ Biomechanical Wings destroyed. 00774_ Repair Station unresponsive. 00784_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (12,56) (26,174) (102,187) (176,122) Map updated. 00784_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. [You open your loot box...] [Congratulations on your very own Imp. Remote Force Field!] 00788_ S-27 Virus suffers critical hit. 00788_ S-27 Virus destroyed. 00788_ Imp. Remote Force Field destroyed. 00793_ Slug penetrates Assembly Bed. 00793_ Assembly Bed disabled. 00793_ Slug penetrates Assembly Bed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????