Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 14:55:29 Player: star Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1350) 1350 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4871 Bonus ------- Follower Combat Kills 87 Friendly Fire -21 Cogmind --------- Core Integrity 556/700 Matter 159/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Light Treads Centrium Wheel > --- UTILITY (5) ------ Improved Heat Sink Transmission Jammer Improved Light Armor Plating Shock Absorption System High-powered Tractor Beam > --- WEAPON (4) ------- Improved Heavy Machine Gun > --- INVENTORY (5) ---- Reinforced Deuterium Engine Reinforced Deuterium Engine Huge Storage Unit Hardened Medium Armor Plating Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Trap Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core VSS Leg Armored Leg Huge Storage Unit Hardened Medium Armor Plating Improved Assault Rifle Enhanced Autogun Improved Heavy Machine Gun [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 1 . 2 . . Weapon 2 | . . . 2 . . . . . Parts Attached 47 | 6 . 1 5 6 15 1 5 8 Power 7 | 1 . . . . 4 1 . 1 Engine 3 | 1 . . . . 1 1 . . Core 3 | . . . . . 3 . . . Reactor 1 | . . . . . . . . 1 Propulsion 10 | 2 . . . 4 . . 3 1 Treads 1 | . . . . . . . . 1 Leg 8 | 2 . . . 4 . . 2 . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 . 1 . 1 1 . 2 5 Device 7 | . . 1 . . 1 . 1 4 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 19 | 2 . . 5 1 10 . . 1 Energy Gun 12 | 1 . . 3 1 7 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 1 . . 2 . 2 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 4 1 . 1 Parts Lost 14 | . . . . . 6 . 7 1 Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . . . 1 . 4 . Weapon 5 | . . . . . 4 . . 1 Highest Loss Streak 7 | . . . . . 2 . 7 1 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 4 4 5 7 6 7 8 7 3 Power 1 | 1 1 1 1 1 1 1 1 . Propulsion 1 | 1 2 2 2 1 1 1 1 . Utility . | . . . 1 2 3 3 2 2 Weapon 1 | . 1 1 2 2 2 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 2 1 1 . 1 2 Power . | . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . Utility 2 | . . . . . . . . 2 Weapon 2 | . . . . . 1 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 85 92 99 99 97 84 79 38 Engine 5 | . 14 14 11 9 1 . 6 . Core 2 | . . . . . 7 6 . . Leg 22 | . 28 28 22 26 27 23 19 . Device 9 | . . 6 11 9 9 7 12 17 Storage 8 | . 14 14 11 9 9 7 6 . Processor 4 | . . . . 9 9 7 6 . Energy Gun 19 | . 14 14 29 18 18 23 19 . Ballistic Gun 12 | . 14 14 14 18 14 7 6 3 Peak Build Rating 47 | 6 6 9 16 24 35 37 47 39 Average Rating 8 | 5 6 7 13 18 27 35 35 25 On Entrance 15 | . 6 6 9 16 24 35 37 9 Naked Turns 24 | . . . . . . . 24 . Heaviest Build 34 | 14 14 15 23 23 25 29 34 29 Greatest Support 42 | 20 20 20 20 36 24 36 42 20 Greatest Overweight (x) 8 | 4 . . 1 . 1 1 1 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 Most Carried 8 | 5 4 8 8 8 8 8 8 5 Average Carried 4 | 4 4 6 7 6 7 8 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 4 8 8 8 8 8 5 5 Class Distribution -------------------- 85% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Matter Collected 866 | 260 . 16 125 82 319 . . 64 Remotely 64 | . . . . . . . . 64 Salvage Created 2003 | . . 41 440 117 1341 . . 64 Parts 85 | . . 4 19 8 51 . . 3 Haulers Intercepted 8 | . . . 2 . 6 . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 31 | . . 1 10 2 17 . . 1 Guns 31 | . . 1 10 2 17 . . 1 Classes Destroyed 7 | . . 1 3 1 2 . . . Worker 2 | . . . . . 2 . . . Builder 1 | . . . . 1 . . . . Hauler 8 | . . . 2 . 6 . . . Recycler 1 | . . . . . 1 . . . Swarmer 2 | . . . 2 . . . . . Grunt 18 | . . 1 4 . 13 . . . Sentry 11 | . . . 4 2 4 . . 1 Best Kill Streak 7 | . . 1 3 2 7 . . 1 Combat Bots Only 4 | . . 1 3 1 4 . . 1 Max Kills in Single Turn 2 | . . 1 1 1 2 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Hostile Shots Fired 132 | . . . 34 3 63 . 5 27 Missed 32 | . . . 9 2 15 . . 6 Hits 100 | . . . 25 1 48 . 5 21 Melee 5 | . . . . . . . 5 . Projectile 95 | . . . 25 1 48 . . 21 Critical Strikes 8 | . . . 1 . 5 . 2 . Damage Taken 1473 | . . . 332 18 723 . 246 154 Core 213 | . . . 14 . 55 . 95 49 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . . . 25 . Core Remaining (%) 96 | 100 . 100 96 . 90 . . . Volleys Fired 85 | . . 2 20 5 48 . 5 5 Largest 4 | . . 2 4 4 4 . 4 2 Hottest 200 | . . 70 200 176 188 . 190 70 Shots Fired 302 | . . 4 79 18 173 . 20 8 Gun 302 | . . 4 79 18 173 . 20 8 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 116 | . . 2 25 10 69 . 5 5 Thermal 170 | . . 2 54 8 88 . 15 3 Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . . 16 . . . Robot Hit Streak 18 | . . 2 8 6 18 . 3 8 Robot Miss Streak 5 | . . 1 5 3 3 . 2 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 201 | . . 3 56 11 112 . 11 8 Core Hits 104 | . . 2 28 10 60 . 2 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 3 . 2 . 1 . Burn 6 | . . . 3 . 2 . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3458 | . . 38 821 223 1981 . 220 175 Guns 3412 | . . 38 814 206 1959 . 220 175 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 46 | . . . 7 17 22 . . . Kinetic 1153 | . . 14 225 105 622 . 69 118 Thermal 2095 | . . 24 589 101 1173 . 151 57 Explosive . | . . . . . . . . . Electromagnetic 164 | . . . . . 164 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 9 | . . . 1 4 4 . . . Kicked 9 | . . . 1 4 4 . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . . 9 325 122 472 . 321 52 Average Temperature 101 | . . 6 107 49 101 . 161 27 Received Heat Transfer 624 | . . . 114 . 468 . . 42 Effects 4 | . . . 1 . 3 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . . 1 . . . . . Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 3 . 3 . . . Heat Transferred 4637 | . . 74 1493 181 2408 . 370 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 186 | . . 46 143 64 186 73 22 30 Initial 73 | . . . . 53 16 73 . . Average 8 | . . 12 45 38 99 31 1 5 Influence Increases 1031 | . . 56 335 66 480 30 34 30 Destroy 0b10 Robot/C 680 | . . 40 240 40 340 . . 20 Destroy 0b10 Robot/NC 60 | . . . 10 5 45 . . . Destroy Leader 176 | . . 10 64 20 72 . . 10 Allied During Kill 11 | . . 6 5 . . . . . Successful Hack 4 | . . . . . 4 . . . Destroy Structure 40 | . . . 1 1 4 . 34 . Lose Combat Pursuer 60 | . . . 15 . 15 30 . . Influence Decreases 1031 | . . 56 208 154 357 192 34 30 Entered New Map 186 | . . . . 74 23 89 . . Time Decay 764 | . . 56 197 80 284 103 14 30 Lost Part 50 | . . . . . 50 . . . Lost Ally 31 | . . . 11 . . . 20 . Squads Dispatched 2 | . . . 1 . 1 . . . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . . 1 15 2 27 3 9 1 Peak Tracking Total 5 | . . 1 4 1 5 3 5 1 Tactical Retreats 5 | . . . 1 . 1 1 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Traps Triggered 2 | . . . 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Accessed 2 | . . . . . 2 . . . Terminals 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . . . . . 6 . . . Successful 2 | . . . . . 2 . . . Failed 4 | . . . . . 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 6 | . . . . . 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . . Open Door 1 | . . . . . 1 . . . Fabricator Index 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total Allies 20 | . . 2 . . . . 18 . Largest Group 18 | . . 2 1 . . . 18 . Highest-Rated Group 444 | . . 45 31 . . . 444 . Highest-Rated Ally 35 | . . 31 31 . . . 35 . Total Orders . | . . . . . . . . . Ally Attacks 159 | . . 12 6 . . . 141 . Total Damage 4001 | . . 147 42 . . . 3812 . Kills 10 | . . 1 2 . . . 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Active Infowar (turns) 287 | . . . . . . . 185 102 Traps 185 | . . . . . . . 185 . Jamming 102 | . . . . . . . . 102 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Turns Passed 13067 | 10735 28 219 520 174 701 285 224 181 Spaces Moved 2411 | 964 24 172 237 101 403 128 229 153 Core 411 | 228 . . . . . . 55 128 Treads 25 | . . . . . . . . 25 Legs 1975 | 736 24 172 237 101 403 128 174 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 90 50 50 Average Speed 125 | 142 120 120 172 114 110 90 83 91 Slowest Speed 450 | 250 120 120 190 120 180 180 180 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 83 11 48 27 9 57 7 92 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total 12252 | 10327 23 180 298 148 545 297 250 184 Wait 9658 | 9353 . 2 31 27 63 168 . 14 Move 2404 | 963 23 171 236 100 402 128 228 153 Hop . | . . . . . . . . . Pick Up 26 | 5 . 4 2 2 5 . 5 3 Fast Attach 18 | 5 . 1 1 . 3 . 2 6 Attach 14 | 1 . . 1 2 3 . 4 3 Detach 1 | . . . . . . . 1 . Swap 20 | . . . 3 5 9 1 2 . Drop 17 | . . . 3 3 8 . 3 . Fire 85 | . . 2 20 5 48 . 5 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 9 | . . . 1 4 4 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 577 | -11/Scrapyard | Discovered new exit (range 16) 10736 | -11/Scrapyard | Entered Materials 10737 | -10/Materials | Build established: Mutant 10745 | -10/Materials | Discovered new exit (range 16) 10764 | -10/Materials | Entered Mines 10971 | -10/Mines | Discovered new exit (range 11) 10978 | -10/Mines | Assembled infested the area 10983 | -10/Mines | Entered Materials 10983 | -9/Materials | Accompanied by 1 ally 10983 | -9/Materials | Evolved 2 slots: Weapon x2 10984 | -9/Materials | Discovered new exit (range 8) 10988 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 11276 | -9/Materials | Build established: Gunner 11430 | -9/Materials | Discovered new exit (range 16) 11503 | -9/Materials | Entered another Materials area 11503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11593 | -8/Materials | Discovered new exit (range 10) 11677 | -8/Materials | Entered Storage 11678 | -8/Storage | Identified exit to Recycling 12364 | -8/Storage | Discovered new exit (range 16) 12378 | -8/Storage | Entered Factory 12378 | -7/Factory | Evolved 2 slots: Utility x2 12663 | -7/Factory | Sucked down chute 12663 | -7/Factory | Entered Waste 12668 | -7/Waste | Spotted C-40 Crusher 12673 | -7/Waste | Spotted C-40 Crusher 12683 | -7/Waste | Spotted C-40 Crusher 12720 | -7/Waste | Spotted C-40 Crusher 12722 | -7/Waste | Spotted C-40 Crusher 12725 | -7/Waste | Discovered new exit (range 10) 12760 | -7/Waste | Spotted C-40 Crusher 12767 | -7/Waste | Warlord forces began an assault 12822 | -7/Waste | Allies destroyed C-40 Crusher 12849 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12849 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12852 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12856 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12857 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12886 | -7/Waste | Lost 10 allies 12887 | -7/Waste | Entered Factory 12888 | -7/Factory | Lost 7 parts (1p2n4u) 13068 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 12923_ K-01 Serf cleans the Matter Pump. 12927_ Acquired Hpw. Tractor Beam. 12935_ K-01 Serf cleans the Nuclear Reactor. 12945_ Acquired Transmission Jammer. 12947_ Acquired Shock Absorption System. 12949_ K-01 Serf cleans the Nuclear Reactor. 12964_ Identified Imp. Heavy Machine Gun. 12987_ Hvy. Particle Gun destroyed. 12990_ Y-54 Guardian destroyed. 12991_ Acquired 64 matter. 13001_ Acquired Lgt. Treads. 13004_ K-01 Serf collects debris. 13007_ Acquired Imp. Heat Sink. 13008_ K-01 Serf collects debris. 13014_ Acquired Imp. Light Armor Plating. 13015_ K-01 Serf collects debris. 13020_ K-01 Serf cleans the Nuclear Reactor. 13053_ Acquired Rnf. Deuterium Engine. 13060_ Acquired Shock Bomb Launcher. 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""" """ #####+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: EX 25 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalFortressMediator Manual? 0 Play Time 00:44:44 Cumulative 154.4 hours Start 2025.06.05 @ 18:30:45 End 2025.08.23 @ 14:55:29 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10e688ce-c335-41d2-abdf-f7bafe84e59b