Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.01 @ 22:16:30 Player: HeartGrenade Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (324) 1620 Value Destroyed (15378) 15378 Prototype IDs (43) 860 Alien Tech Used (6) 1200 Bonus (8261) 8261 TOTAL SCORE: 37019 Bonus ------- High Alert Combat Kills 1254 Follower Combat Kills 456 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 708 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Friendly Fire -157 Cogmind --------- Core Integrity 0/1600 Matter 230/300 Energy 75/100 System Corruption 5% Temperature Cool (1) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Phase Armor Graphene Brace Improved Force Field Improved System Guard > --- WEAPON ----------- Heavy Beamcaster Enhanced Quantum Rifle Improved KE Penetrator Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Micro Antimatter Reactor Biometal Heavy Treads Armored Wheel Advanced Heat Sink Advanced Coolant Injector Matter Compressor Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Heavy Wave Gun Advanced Variable Charge Gun Enhanced Quantum Rifle HERF Cannon Railgun Railgun Advanced KE Penetrator RU-N14's Throwing Claymores v3 Ripper [Rating: 199] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Advanced KE Penetrator Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Bore Cannon Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . 2 . . . . 2 . . . . 2 2 . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Utility 10 | . . 1 . . . 2 . . 1 . . 2 . . . . 1 . . . . 1 . . 2 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Attached 356 | 6 5 33 5 . 4 25 12 16 23 28 21 17 1 3 7 11 9 2 3 9 8 10 17 22 12 47 Power 39 | 1 . 6 . . 1 3 1 1 2 4 3 . . 1 1 1 . . 1 2 . 1 3 . . 7 Engine 19 | 1 . 6 . . . 3 . 1 2 3 2 . . 1 . . . . . . . . . . . . Core 4 | . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 1 1 . . 1 2 . 1 3 . . 7 Propulsion 72 | 2 . 6 3 . . 11 5 6 6 10 2 2 . . 2 1 1 . . . . 4 4 1 . 6 Treads 49 | 2 . 6 3 . . 5 . 1 5 8 2 1 . . 2 1 1 . . . . 3 4 1 . 4 Leg 12 | . . . . . . 3 . 4 . 2 . 1 . . . . . . . . . 1 . . . 1 Wheel 5 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . 1 Hover 6 | . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 1 3 7 . . . 5 4 5 8 8 7 9 . 1 1 4 1 1 1 4 3 4 8 17 7 14 Device 69 | . . 3 . . . 2 3 1 3 4 3 6 . . 1 2 1 1 1 1 2 2 4 14 4 11 Storage 8 | 1 1 1 . . . . 1 1 1 . . . . . . . . . . 1 . . . . . 1 Processor 15 | . . . . . . 2 . 1 . 1 . 2 . 1 . . . . . . . 1 1 1 3 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . 2 3 . . . 1 . 2 4 3 4 1 . . . 2 . . . 2 1 1 3 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 122 | 2 2 14 2 . 3 6 2 4 7 6 9 6 1 1 3 5 7 1 1 3 5 1 2 4 5 20 Energy Gun 49 | 2 1 8 1 . 2 4 . 3 3 1 2 1 . 1 . 2 . . 1 . 4 1 1 1 1 9 Energy Cannon 5 | . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 Ballistic Gun 29 | . 1 1 . . . . . . 1 . 4 4 . . . . 3 . . 2 . . 1 1 3 8 Ballistic Cannon 5 | . . . 1 . 1 1 . . . 2 . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . 1 2 1 2 1 1 . . 2 . 1 . . 1 . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 Impact Weapon 7 | . . 4 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 1 . . . . . 1 3 . . 1 . . . 2 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 5 . . . 1 . . . . 4 1 . . 1 1 . . . 4 . . . 7 2 . Parts Lost 130 | . 1 2 1 . . 17 . 5 8 11 10 2 . . . 3 . . 1 . 2 1 9 4 1 52 Power 21 | . . . . . . 2 . 1 1 2 2 . . . . 1 . . . . . . 2 . . 10 Propulsion 30 | . . . 1 . . 8 . 1 3 3 1 1 . . . . . . . . . . 3 . . 9 Utility 43 | . . 2 . . . 2 . 3 1 4 3 1 . . . . . . 1 . 1 1 4 4 1 15 Weapon 36 | . 1 . . . . 5 . . 3 2 4 . . . . 2 . . . . 1 . . . . 18 Highest Loss Streak 28 | . 1 1 1 . . 7 . 5 5 2 8 2 . . . 1 . . 1 . 2 1 9 2 1 28 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 99 100 100 93 85 81 90 90 86 90 94 94 94 92 91 94 93 81 94 93 86 81 83 82 Engine 5 | . 14 11 11 11 8 6 . 5 12 4 6 5 5 10 10 4 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 5 10 10 10 10 10 9 10 13 12 10 Treads 18 | . 28 32 32 33 33 8 . 2 12 22 15 10 11 11 11 17 17 21 21 21 21 21 16 13 12 10 Leg 1 | . . . . . . 8 . 19 1 . . 2 5 5 4 . . . . . . . . . . 1 Device 15 | . . 10 11 11 11 16 14 5 7 13 9 17 17 17 17 17 20 21 23 26 26 23 17 16 18 20 Storage 6 | . 14 11 11 11 11 9 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 10 | . . . . . . 16 15 13 13 11 6 8 11 15 17 17 15 15 12 10 10 14 13 8 13 18 Protection 6 | . 9 11 11 11 11 2 . 7 10 6 14 13 11 6 5 5 5 5 5 3 4 3 6 4 4 1 Energy Gun 8 | . 18 20 17 22 20 11 2 10 11 3 4 8 . 1 . 4 1 . 4 . 5 8 8 2 2 6 Ballistic Gun 6 | . 9 . . . . . . . . 2 6 7 12 11 11 9 10 12 5 . 6 4 7 12 11 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 14 32 60 64 58 64 62 57 62 91 98 107 93 93 96 90 91 115 113 119 119 118 114 147 190 196 186 Greatest Support 240 | 40 40 63 60 60 60 60 33 60 112 104 160 160 103 103 134 134 157 157 157 157 157 185 230 240 240 240 Greatest Overweight (x) 6 | . . 1 1 . 1 5 5 6 3 1 1 1 . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 19 20 20 20 20 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 13 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 8 19 19 20 20 18 14 16 18 18 18 19 19 19 19 19 19 20 19 19 19 19 19 19 20 14 Final Capacity 20 | 8 15 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 13 20 20 20 20 17 15 18 17 19 20 20 20 20 20 19 20 20 19 19 20 20 20 20 20 2 Class Distribution -------------------- 41% | Scavenger-Mutant 20% | Scavenger-Gunner 18% | Mutant 7% | Scavenger-Tank 6% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Generator-Tank | -2/Quarantine Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Matter Collected 8210 | 217 224 459 128 . 127 477 115 178 425 689 901 110 246 102 126 348 240 148 362 34 231 158 154 804 205 1002 Remotely 1038 | . . . . . . . . . . . . . . . . . . . . . 20 . . 329 . 689 Salvage Created 15269 | . 400 1584 140 . 109 1117 . 328 1111 1042 979 256 366 35 399 802 354 252 185 202 112 301 374 1831 240 2750 Parts 679 | . 37 79 11 . 8 52 . 14 40 42 39 18 9 . 18 29 23 13 8 3 6 11 20 89 20 90 Haulers Intercepted 9 | . . 5 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . Recyclers Shooed 9 | . . . . . . 2 . . 3 1 . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . . . 8 . . 33 . 13 8 3 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Combat Hostiles Destroyed 295 | . 10 31 5 . 4 21 . 9 22 18 21 9 8 10 5 15 9 6 3 . 1 4 5 22 2 55 Melee 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Guns 197 | . 9 31 5 . 2 12 . 5 16 3 12 5 4 1 5 15 5 5 3 . 1 4 5 22 2 25 Cannons 29 | . . . . . 2 9 . . . 9 6 . . . . . . . . . . . . . . 3 AOE 62 | . 1 . . . . . . 4 5 1 3 4 4 9 . . 4 1 . . . . . . . 26 Classes Destroyed 22 | . 5 3 1 . . 4 . 2 2 . . . . 1 1 . . . . . 1 . 1 . . 1 Worker 8 | . 1 1 . . 1 2 . . 1 . . . . . . . 1 . . . . . . . . 1 Builder 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 5 | . 1 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Hauler 9 | . . 5 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . Recycler 5 | . . . . . . 2 . . 2 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Watcher 18 | . 3 4 . . . 1 . . . . 1 . . . . . 1 . . . . . . 3 3 2 Swarmer 65 | . 5 7 3 . 2 3 . . 7 3 3 8 . . . 7 4 4 . . . . . . . 9 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 121 | . 5 17 1 . 2 11 . 7 9 6 4 . 8 . 4 7 . . . . . 3 . 4 . 33 Brawler 4 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Sentry 35 | . . 7 . . . 5 . . 3 7 . 1 . . . 1 1 . 1 . . 1 . 7 1 . Specialist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Hunter 16 | . . . . . . 2 . . . . 4 . . . 1 . . 2 . . . . 2 1 . 4 Programmer 26 | . . . . . . . . . 2 . . . . . . . 4 . 2 . . . 2 8 1 7 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 30 | . 5 6 3 . 3 7 . 6 7 4 6 4 8 10 5 5 5 4 2 . 1 2 5 5 2 30 Combat Bots Only 30 | . 3 5 3 . 2 4 . 6 5 4 6 4 8 10 5 5 4 4 2 . 1 2 4 5 1 30 Max Kills in Single Turn 6 | . 1 2 2 . 1 5 . 3 3 1 2 4 2 4 2 2 5 2 1 . 1 1 1 2 1 6 Gunslinging 1 | . . 1 1 . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . 1 Exploded 6 | . 1 . . . . . . 3 3 1 2 4 2 4 . . 4 1 . . . . . . . 6 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Damage Taken 31206 | . 244 1344 135 . 260 2092 . 1126 1793 2172 3147 258 543 183 81 915 204 301 240 . 602 291 1746 2821 182 10526 Core 3772 | . 21 220 . . 10 201 . 136 162 364 176 . 38 . 17 88 17 19 28 . 43 23 261 415 . 1533 Absorbed by Shields 3759 | . . . . . . . . . . 75 . . . . 79 441 216 198 . . 93 303 266 449 188 1451 Reduced by Siege Mode 1089 | . . . . . . . . . . . 183 . . . . . . . . . . . . 181 . 725 Redirected to Core 410 | . . . . . . . . . . . . . . . . . . . . . . . . 352 . 58 Regen/Repaired (Parts) 949 | . 59 122 . . . 31 . . . . . . . . . . 737 . . . . . . . . . Core Remaining (%) 71 | 100 91 . . . 42 63 . 80 . . 17 . . . . 85 . . . . 90 98 . 45 . . Volleys Fired 775 | . 42 112 14 . 13 88 . 17 59 40 60 10 12 8 7 34 13 12 12 . 8 20 22 59 10 103 Largest 4 | . 2 2 2 . 2 2 . 2 2 3 3 3 3 2 2 3 3 3 2 . 3 3 4 4 4 4 Hottest 375 | . 80 106 107 . 121 148 . 160 160 177 195 190 95 60 60 260 100 325 260 . 375 240 240 186 184 240 Shots Fired 1807 | . 83 221 28 . 26 167 . 31 102 84 132 27 24 12 14 84 37 34 22 . 21 48 48 225 35 302 Gun 1588 | . 83 221 19 . 15 124 . 24 98 22 77 26 20 8 14 82 36 32 19 . 20 48 48 225 35 292 Cannon 177 | . . . 9 . 11 43 . 4 . 60 49 . . . . . . . . . . . . . . 1 Launcher 32 | . . . . . . . . 3 4 2 6 1 4 4 . 2 . 2 3 . 1 . . . . . Special 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 9 Kinetic 859 | . 36 9 9 . 11 26 . . 16 48 89 14 20 8 14 62 36 32 15 . 8 14 24 175 28 165 Thermal 885 | . 19 212 19 . 15 141 . 28 82 34 37 12 . . . 22 . 2 7 . 13 34 24 50 7 127 Explosive 34 | . . . . . . . . 3 4 2 6 1 4 4 . . 1 . . . . . . . . 9 Electromagnetic 29 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 39 | . 7 16 6 . 5 21 . 14 18 17 39 14 11 2 10 26 9 9 16 . 22 10 10 35 11 27 Robot Miss Streak 5 | . 3 3 2 . 3 4 . 3 5 5 3 2 1 3 1 4 2 5 1 . 1 2 2 3 2 4 Penetration Max 1 | . . . 1 . 1 . . . . 1 1 1 1 . 1 1 . . . . . 1 1 1 . 1 Secondary Targets 41 | . . 3 1 . . . . . 2 . 3 1 2 . 3 3 1 3 . . . . 2 6 . 11 Max Gunslinging Chain 2 | . . 1 1 . . . . . 1 . 1 1 1 . 1 1 1 1 . . . . 1 1 . 2 Shots Hit Robots 1351 | . 49 159 17 . 17 121 . 29 93 65 111 23 21 5 12 67 23 22 16 2 18 32 23 179 24 223 Core Hits 783 | . 25 70 8 . 8 55 . 28 91 43 70 18 25 20 8 35 12 11 4 2 4 13 9 68 11 145 Critical Kills 53 | . . . 1 . 2 6 . . . 6 9 2 2 . 4 2 2 2 2 . . 1 2 4 2 4 Critical Parts Destroyed 67 | . 1 . 2 . 6 5 . . . 8 13 . . . . 1 5 1 1 . . 1 2 13 . 8 Critical Strikes 176 | . 3 17 6 . 10 20 . . 2 16 25 2 2 . 4 4 7 3 4 . . 3 4 26 2 16 Burn 42 | . 2 17 3 . 2 8 . . 2 . . . . . . . . . . . . 1 . 6 . 1 Destroy 130 | . 1 . 3 . 8 12 . . . 14 25 2 2 . 4 4 7 3 4 . . 2 4 20 2 13 Sever 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Melee Attacks 63 | . . 8 . . . . 2 . 10 23 . . . . 4 . 4 . . 2 . . . 6 4 . Impact 20 | . . 8 . . . . 2 . 10 . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . 23 . . . . . . 4 . . 2 . . . 6 4 . Piercing 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45165 | . 673 2167 292 . 376 2749 . 1210 2849 2058 2878 846 1372 627 424 2049 1627 676 631 151 591 821 795 4752 745 13806 Guns 28722 | . 564 2167 186 . 138 1529 . 639 2061 396 1659 516 576 114 424 1851 805 599 535 . 536 821 795 4752 609 6450 Cannons 2818 | . . . 106 . 238 695 . 40 . 872 827 . . . . . . . . . . . . . . 40 Explosions 12414 | . 109 . . . . 525 . 531 788 257 392 330 796 513 . 198 715 77 96 . 55 . . . 136 6896 Melee 743 | . . . . . . . . . . 527 . . . . . . 65 . . 151 . . . . . . Ramming 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Kinetic 16921 | . 166 28 106 . 238 342 . . 308 627 1688 350 576 114 424 1372 805 599 403 . 192 346 572 3708 468 3489 Thermal 15605 | . 265 2139 186 . 138 2407 . 679 1961 641 798 166 . . . 677 . 77 228 . 399 475 223 1044 141 2961 Explosive 11146 | . . . . . . . . 531 580 257 392 330 796 513 . . 715 . . . . . . . 136 6896 Electromagnetic 282 | . 242 . . . . . . . . . . . . . . . . . . . . . . . . 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1205 | . . . . . . . . . . 527 . . . . . . 107 . . 151 . . . . . 420 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 3 . . . . . . . 2 11 11 . . . . . 2 2 4 4 4 . . 20 2 5 Average Corruption 5 | . 2 . . . . . . . 1 4 11 . . . . . 1 2 3 4 4 . . 10 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 83 | . . . . . . . . . . . . . . . . . . . . . . . 63 20 . . Effects 155 | . 1 . . . . . . . 2 20 26 . . . . . 8 6 11 11 18 . . 44 2 6 Message Errors 42 | . 1 . . . . . . . . 3 8 . . . . . 3 2 1 3 7 . . 13 . 1 Matter Fused 34 | . . . . . . . . . 2 2 3 . . . . . 1 1 3 3 5 . . 11 1 2 Heat Flow Errors 19 | . . . . . . . . . . 4 4 . . . . . . 1 1 2 2 . . 2 1 2 Energy Discharges 13 | . . . . . . . . . . 3 2 . . . . . . 1 . 2 2 . . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 21 | . . . . . . . . . . 2 2 . . . . . 2 . 4 1 . . . 9 . 1 Data Loss (major) 9 | . . . . . . . . . . 1 3 . . . . . 1 1 1 . 2 . . . . . Misfires 6 | . . . . . . . . . . 3 1 . . . . . 1 . 1 . . . . . . . Alerts 6 | . . . . . . . . . . 2 1 . . . . . . . . . . . . 3 . . Weapon Failures 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Overload Shots 15 | . . . . . . . . . . . . . . . . . . . . . . 6 8 . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 580 | . 4 . . . . 146 . 23 66 44 . 89 1 . . . 117 . . . . . . . . 90 Projectiles 43 | . . . . . . 25 . . . 1 . . . . . . 17 . . . . . . . . . Explosions 459 | . 4 . . . . 121 . 23 66 . . 89 1 . . . 65 . . . . . . . . 90 Melee 78 | . . . . . . . . . . 43 . . . . . . 35 . . . . . . . . . Knockbacks 11 | . . . 1 . 4 . . . . 4 2 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 1 . 3 . . . . 4 2 . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . 37 . . . . 75 . . 119 . . . . 46 . . . . . . . . . . 89 . Shots 7 | . 1 . . . . 1 . . 2 . . . . 2 . . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 222 261 231 . 303 367 . 260 405 442 333 12 31 . . 389 . 414 288 102 204 248 428 131 211 303 Average Temperature 85 | . 61 53 89 . 138 91 . 61 128 91 96 8 11 . . 74 . 186 125 55 81 54 139 54 90 61 Received Heat Transfer 4948 | . 69 612 42 . 99 882 . 225 507 542 378 9 273 20 10 109 . . 45 . 62 46 . 270 16 732 Effects 12 | . 1 . . . 1 2 . . 1 1 1 . . . . . . 2 . . . . 3 . . . Shutdowns 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . Energy Bleed 6 | . 1 . . . 1 . . . 1 1 . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 6 1 4 Total Turns 432 | . . . . . . . . . . . 63 . . . . . . . . . 5 . . 164 22 178 Longest Duration 119 | . . . . . . . . . . . 63 . . . . . . . . . 5 . . 37 22 119 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Parts Melted 62 | . 1 21 . . 1 8 . 1 12 3 6 . . . . 1 . . . . . . . . 2 6 Heat Transferred 32282 | . 742 6996 740 . 518 5320 . 1449 4139 1270 1507 375 . . . 1395 . 160 308 . 487 666 333 2035 222 3620 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Peak Influence 886 | . 290 619 309 . 127 508 207 336 570 520 487 338 . . . . 190 . . . . 149 97 424 260 886 Initial 269 | . . 22 173 . . 49 175 144 176 269 244 268 . . . . . . . . . . 2 3 199 121 Average 206 | . 103 250 172 . 67 282 196 233 291 329 381 198 . . . . 73 . . . . 71 24 221 185 237 Maximum Alert Level 3 | . 1 2 1 . . 2 1 1 2 2 2 1 . . . . . . . . . . . 2 1 3 Low Security (%) 51 | 100 94 49 54 . 100 31 34 49 26 1 . 53 . . . . 100 . . . . 100 100 35 46 42 Level 1 37 | . 5 16 45 . . 62 65 50 52 77 52 46 . . . . . . . . . . . 62 53 53 Level 2 10 | . . 33 . . . 6 . . 20 21 47 . . . . . . . . . . . . 1 . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 5 . . . 3 . 1 10 3 . 4 . . . . 2 . . . . 4 . 11 1 3 Investigation 7 | . . 3 . . . . . . 1 2 . . . . . . . . . . . 1 . . . . Extermination 12 | . . . . . . . . . 2 . . 1 . . . . 2 . . . . . . 3 1 3 Reinforcement 14 | . 2 1 . . . 3 . 1 1 1 . . . . . . . . . . . 3 . 2 . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 15 | . . . . . . . . . 6 . . 3 . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Distress Signals 30 | . . 1 . . . 7 . . 2 3 2 . . . . . 1 . . . . 3 4 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 462 | . 20 42 5 . 6 35 . 11 27 42 25 10 13 10 13 18 11 6 3 . 1 15 8 31 5 105 Peak Tracking Total 42 | . 3 5 2 . 3 6 . 5 6 6 5 5 7 10 8 5 4 4 2 . 1 4 5 4 2 42 Tactical Retreats 26 | . 3 2 . . 1 1 . 1 1 6 1 1 1 . 1 . . . . . . . . 1 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Traps Triggered 7 | . 2 . . . . . . 1 1 2 . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Disabled 17 | . . . . . . 2 . . 1 1 1 4 . . . . 1 . 1 . . . . 4 1 1 Max in Single Turn 4 | . . . . . . 1 . . 1 1 1 4 . . . . 1 . 1 . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Accessed 89 | . 6 12 . . . 5 4 . 5 10 3 4 1 2 5 . 8 . 1 6 . 1 . 11 3 2 Terminals 57 | . 5 8 . . . 4 3 . 3 10 3 3 . 1 . . 5 . . . . . . 8 3 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 8 | . 1 2 . . . 1 . . . . . . . . . . 1 . . . . . . 2 . 1 Recycling Units 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Total Hacks 219 | . 22 41 . . . 17 7 . 12 24 5 8 1 2 14 . 22 . 1 19 . 1 . 17 3 3 Successful 137 | . 9 29 . . . 12 5 . 6 8 1 3 1 2 14 . 13 . 1 19 . 1 . 9 3 1 Failed 82 | . 13 12 . . . 5 2 . 6 16 4 5 . . . . 9 . . . . . . 8 . 2 Catastrophic 12 | . 1 1 . . . 1 . . 3 1 1 3 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 15 16 . . . 12 1 . 7 7 . 5 . . . . 9 . . . . . . 2 . 2 Terminals 143 | . 18 26 . . . 15 5 . 8 24 5 7 . 1 . . 18 . . . . . . 11 3 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 19 | . 4 7 . . . 2 . . . . . . . . . . 2 . . . . . . 3 . 1 Recycling Units 6 | . . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 11 | . . 5 . . . . . . 3 . . . . . . . . . . . . . . 3 . . Garrison Access 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Terminal Hacks 92 | . 4 14 . . . 7 2 . 3 7 1 2 1 2 14 . 6 . 1 19 . . . 6 3 . Record 22 | . . . . . . . . . . . 1 . . 1 8 . 1 . 1 7 . . . 3 . . Part Schematic 7 | . 1 . . . . . 1 . 1 . . . . . . . . . . 4 . . . . . . Robot Analysis 13 | . 3 2 . . . 4 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . . 3 . . . . . . . . . . . . 5 . 1 . . 4 . . . . . . Open Door 11 | . . . . . . . . . . 5 . . 1 1 1 . . . . . . . . . 3 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 4 . . . 2 . . . . . . . . . . 2 . . . . . . 1 . . Scan Component 6 | . 1 2 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Repair 5 | . 1 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Report Inventory 4 | . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 4 . . . . . . 2 . . . . . . . . . . . . . . 1 . . Insert Component 4 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Analyze 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . 3 4 . . . 3 1 . 1 1 . 1 . . . . 4 . . . . . . 1 . 1 Terminals 18 | . 3 3 . . . 3 1 . 1 1 . 1 . . . . 3 . . . . . . 1 . 1 Track 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 10 | . . 2 . . . 2 1 . . 1 . . . . . . 2 . . . . . . 1 . 1 Operators 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 11 . . . 3 2 . 5 9 3 4 . . . . 6 . . . . . . 9 . 2 Full Trace Events 4 | . . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 3 . . . . 1 . 2 . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Time 237 | . 26 52 . . . 51 . . . . . . . . . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . 9 . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total Allies 20 | . . . . . . . . . 1 14 . . . . 2 . 3 . . . . . . . . . Largest Group 9 | . . . . . . . . . 1 9 . . . . 2 1 3 . . . . . . . . . Highest-Rated Group 392 | . . . . . . . . . 26 392 . . . . 106 65 90 . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 26 159 . . . . 65 65 65 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 93 | . . . . . . . . . . 90 . . . . 3 . . . . . . . . . . . Total Damage 3178 | . . . . . . . . . . 3019 . . . . 159 . . . . . . . . . . . Kills 17 | . . . . . . . . . . 17 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Robot Analysis Total 13 | . 3 2 . . . 4 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . 1 . . 1 . . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Turns Passed 20550 | 64 854 2125 873 116 324 1010 165 234 935 1214 680 836 489 550 1059 811 1138 530 690 355 684 571 838 1546 645 1214 Spaces Moved 10358 | 37 432 980 439 73 171 400 324 110 461 423 250 448 279 324 624 403 564 291 391 199 381 290 459 759 331 515 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9156 | 33 432 980 439 73 171 76 . 7 16 423 250 448 279 324 624 403 564 291 391 199 381 290 459 759 331 513 Legs 130 | . . . . . . . . 80 50 . . . . . . . . . . . . . . . . . Wheels 730 | . . . . . . 324 6 3 395 . . . . . . . . . . . . . . . . 2 Hover 338 | . . . . . . . 318 20 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 145 38 40 120 160 160 160 160 160 160 166 165 165 165 165 165 163 155 155 155 105 Average Speed 157 | 148 160 160 186 160 160 150 40 121 138 198 172 160 160 160 160 166 165 165 165 165 165 164 159 155 155 151 Slowest Speed 330 | 160 160 240 240 160 240 160 155 330 232 240 240 240 160 160 166 166 166 165 165 165 165 165 164 155 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 42 | 3 86 78 90 13 44 45 10 69 11 55 69 10 44 50 80 54 15 43 50 61 53 7 16 63 8 17 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Known Exits Taken 16 | . . 1 . . . 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . 1 . . . . . . . . 2 . . . 1 3 . 5 . . . . . Spaces Dug 53 | . . 5 . . . 3 2 . 7 13 . . . . . . 3 . . . . 6 10 . 3 1 Terrain Destroyed 514 | . 3 5 9 . 3 63 2 12 33 46 34 14 27 6 6 25 32 26 11 . 5 8 21 6 19 98 Melee 32 | . . 5 . . . . 2 . 7 12 . . . . . . 3 . . . . . . . 3 . Projectile 200 | . . . 9 . 3 8 . . . 21 12 5 11 3 6 25 20 19 3 . 3 8 21 4 . 19 AOE 280 | . 3 . . . . 55 . 12 26 13 22 9 16 3 . . 9 7 8 . 2 . . . 16 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total 12893 | 44 518 1305 465 72 194 641 353 176 628 688 382 539 301 344 661 470 734 314 416 227 418 346 531 975 430 721 Wait 887 | . 25 123 3 . 5 101 5 4 51 63 22 53 6 3 10 13 133 10 7 . 14 22 17 94 67 36 Move 10321 | 36 431 979 438 72 170 399 323 109 460 421 249 447 278 323 613 402 563 290 390 198 380 289 458 758 330 515 Hop 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Pick Up 185 | 2 12 26 2 . . 18 4 12 12 13 13 6 2 3 2 5 8 . 1 7 5 2 8 13 . 9 Fast Attach 109 | 5 4 3 . . 1 5 . 4 3 10 7 4 . 1 2 1 1 . 2 3 1 5 8 12 8 19 Attach 120 | 1 . 6 1 . . 15 7 8 12 8 7 4 . . . 4 2 . 1 4 2 2 6 4 . 26 Detach 30 | . 1 . . . . 1 4 6 2 1 4 1 . . . . . . . 1 . . 1 1 1 6 Swap 135 | . 1 24 4 . 3 5 5 4 8 10 7 9 1 2 5 6 6 2 . 3 5 3 3 10 5 4 Drop 162 | . 2 24 3 . 2 9 3 7 10 11 13 5 2 4 6 5 4 . 3 9 3 3 8 18 5 3 Fire 775 | . 42 112 14 . 13 88 . 17 59 40 60 10 12 8 7 34 13 12 12 . 8 20 22 59 10 103 Melee 63 | . . 8 . . . . 2 . 10 23 . . . . 4 . 4 . . 2 . . . 6 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . Rewire 94 | . . . . . . . . . 1 86 . . . . 7 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 655 | -10/Materials | Repaired Lgt. Armor Plating? 895 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -9/Materials | Repaired Lgt. Treads 1579 | -9/Materials | Discovered new exit (range 13) 1610 | -9/Materials | Repaired Lgt. Armor Plating? 2281 | -9/Materials | Discovered new exit (range 6) 2397 | -9/Materials | Build established: Scavenger-Mutant 2519 | -9/Materials | First assault squad dispatched 2680 | -9/Materials | Discovered new exit (range 11) 2738 | -9/Materials | Identified exit to Mines 2738 | -9/Materials | Identified exit to Storage 2846 | -9/Materials | Discovered new exit (range 15) 2878 | -9/Materials | Core integrity fell below 50% 3044 | -9/Materials | Entered Mines 3216 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3510 | -9/Mines | Discovered new exit (range 14) 3663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3663 | -9/Mines | Discovered new exit (range 5) 3793 | -9/Mines | Learned 8 Materials zone layouts 3917 | -9/Mines | Entered Exiles 3956 | -9/Exiles | Met 8R-AWN 4013 | -9/Exiles | Discovered new exit (range 14) 4033 | -9/Exiles | Entered Mines 4330 | -8/Mines | Discovered new exit (range 6) 4357 | -8/Mines | Entered Materials 4357 | -8/Materials | Evolved 2 slots: Utility x2 4358 | -8/Materials | Identified exit to Factory 4687 | -8/Materials | Lost 7 parts (1p4n2w) 5023 | -8/Materials | Repaired Cld. Ion Engine 5222 | -8/Materials | Lost 7 parts (1p3n1u2w) 5367 | -8/Materials | Entered Factory 5367 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5368 | -7/Factory | Identified exit to Lower Caves 5522 | -7/Factory | Identified exit to DSF 5532 | -7/Factory | Entered DSF 5551 | -7/DSF | Discovered new exit (range 15) 5570 | -7/DSF | Additional patrols routed to DSF 5613 | -7/DSF | Lost 5 parts (1p1n3u) 5671 | -7/DSF | Sterilization system engaged 5691 | -7/DSF | Ambient heat levels rising (+10) 5706 | -7/DSF | Ambient heat levels rising (+10) 5721 | -7/DSF | Ambient heat levels rising (+10) 5736 | -7/DSF | Ambient heat levels rising (+10) 5751 | -7/DSF | Ambient heat levels rising (+10) 5766 | -7/DSF | Ambient heat levels rising (+10) 5766 | -7/DSF | Entered Factory 5766 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5856 | -6/Factory | Build established: Mutant 5901 | -6/Factory | Identified exit to Lower Caves 5901 | -6/Factory | Identified exit to Extension 6205 | -6/Factory | Garrison activated, responded to threat 6450 | -6/Factory | Garrison activated, responded to threat 6701 | -6/Factory | Entered Extension 6729 | -6/Extension | Lost 5 parts (1p2n1u1w) 6762 | -6/Extension | Rescued A7 6974 | -6/Extension | Rescued a captive Derelict 6978 | -6/Extension | Rescued a captive Derelict 7173 | -6/Extension | Rescued a captive Derelict 7267 | -6/Extension | Crushed by falling debris 7328 | -6/Extension | Rescued a captive Derelict 7329 | -6/Extension | Rescued a captive Derelict 7350 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7438 | -6/Extension | Rescued a captive Derelict 7439 | -6/Extension | Rescued a captive Derelict 7578 | -6/Extension | Crushed by falling debris 7578 | -6/Extension | Core integrity fell below 50% 7578 | -6/Extension | System corruption reached 10% 7806 | -6/Extension | Build established: Scavenger-Mutant 7854 | -6/Extension | Disrupted transfer network 7896 | -6/Extension | Discovered new exit (range 10) 7898 | -6/Extension | Discovered new exit (range 6) 7915 | -6/Extension | Entered Cetus 7952 | -6/Cetus | Spotted Cetus Guard 7952 | -6/Cetus | Spotted Cetus Guard 7955 | -6/Cetus | Destroyed Cetus Guard 7955 | -6/Cetus | Spotted Cetus Guard 7958 | -6/Cetus | Destroyed Cetus Guard 7986 | -6/Cetus | Spotted Cetus Guard 8000 | -6/Cetus | Destroyed Cetus Guard 8094 | -6/Cetus | Destroyed Cetus Guard 8255 | -6/Cetus | Discovered new exit (range 16) 8293 | -6/Cetus | Spotted Cetus Guard 8294 | -6/Cetus | Spotted Cetus Guard 8295 | -6/Cetus | Spotted Cetus Guard 8303 | -6/Cetus | Spotted Cetus Guard 8313 | -6/Cetus | Destroyed Cetus Guard 8317 | -6/Cetus | Destroyed Cetus Guard 8326 | -6/Cetus | Destroyed Cetus Guard 8365 | -6/Cetus | Destroyed Cetus Guard 8371 | -6/Cetus | Lost 8 parts (2p3u3w) 8391 | -6/Cetus | Discovered new exit (range 15) 8399 | -6/Cetus | Met Revision 17 8525 | -6/Cetus | Core integrity fell below 20% 8595 | -6/Cetus | Entered Factory 8595 | -5/Factory | Evolved 2 slots: Utility x2 8908 | -5/Factory | Build established: Scavenger-Tank 9021 | -5/Factory | Garrison activated, responded to threat 9264 | -5/Factory | Discovered new exit (range 8) 9349 | -5/Factory | Build established: Scavenger-Gunner 9431 | -5/Factory | Entered Upper Caves 9615 | -5/Upper Caves | Destroyed 8 combat bots 9667 | -5/Upper Caves | Learned location of 1 exit from Factory 9846 | -5/Upper Caves | Discovered new exit (range 9) 9879 | -5/Upper Caves | Build established: Scavenger-Mutant 9920 | -5/Upper Caves | Entered another Upper Caves area 9971 | -5/Upper Caves | Destroyed 10 combat bots 10395 | -5/Upper Caves | Discovered new exit (range 15) 10415 | -5/Upper Caves | Identified exit to Warlord 10470 | -5/Upper Caves | Entered Warlord 10512 | -5/Warlord | Discovered new exit (range 13) 10902 | -5/Warlord | Found Prototype Special Weapon 10903 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11072 | -5/Warlord | Met Warlord 11097 | -5/Warlord | Warlord's base attacked by MAIN.C 11246 | -5/Warlord | Learned location of Armory (-4) 11246 | -5/Warlord | Learned Quarantine emergency access door positions 11246 | -5/Warlord | Learned Testing stockpile data 11249 | -5/Warlord | Learned Armory recycling unit intel 11249 | -5/Warlord | Learned Research garrison access intel 11249 | -5/Warlord | Learned 4 Access zone layouts 11409 | -5/Warlord | Warlord forces counterattacked 11437 | -5/Warlord | Spotted Executioner 11445 | -5/Warlord | Spotted Executioner 11449 | -5/Warlord | Destroyed Executioner 11464 | -5/Warlord | Spotted Executioner 11528 | -5/Warlord | Identified exit to Proximity Caves 11529 | -5/Warlord | Entered Proximity Caves 11529 | -4/Proximity Caves | Accompanied by 1 ally 11921 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11931 | -4/Proximity Caves | Build established: Scavenger-Gunner 12206 | -4/Proximity Caves | Discovered new exit (range 9) 12224 | -4/Proximity Caves | Identified exit to Factory 12239 | -4/Proximity Caves | Learned 8 Research zone layouts 12295 | -4/Proximity Caves | Spotted B-86 Titan 12340 | -4/Proximity Caves | Entered Factory 12340 | -4/Factory | Accompanied by 1 ally 12340 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12341 | -4/Factory | Identified exit to Upper Caves 12482 | -4/Factory | Build established: Scavenger-Mutant 13056 | -4/Factory | Build established: Scavenger-Gunner 13272 | -4/Factory | Repaired Centrium Heavy Treads 13478 | -4/Factory | Entered Upper Caves 13538 | -4/Upper Caves | Spotted B-86 Titan 13995 | -4/Upper Caves | Discovered new exit (range 8) 14007 | -4/Upper Caves | Identified exit to Upper Caves 14008 | -4/Upper Caves | Entered another Upper Caves area 14015 | -4/Upper Caves | Discovered new exit (range 14) 14022 | -4/Upper Caves | Build established: Scavenger-Mutant 14022 | -4/Upper Caves | Learned Research machine intel 14031 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14079 | -4/Upper Caves | Identified exit to Research 14277 | -4/Upper Caves | Learned location of 1 exit from Research 14513 | -4/Upper Caves | Discovered new exit (range 11) 14697 | -4/Upper Caves | Identified exit to Zhirov 14698 | -4/Upper Caves | Entered Zhirov 14698 | -4/Zhirov | Discovered new exit (range 3) 14703 | -4/Zhirov | Identified exit to Proximity Caves 14774 | -4/Zhirov | Learned location of Quarantine (-2) 14774 | -4/Zhirov | Learned location of Testing (-3) 14774 | -4/Zhirov | Learned location of Command (-1) 14821 | -4/Zhirov | Found Alien Artifact 14822 | -4/Zhirov | Identified Integrated Reactor 14822 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14849 | -4/Zhirov | Found Alien Artifact 15053 | -4/Zhirov | Entered Proximity Caves 15259 | -3/Proximity Caves | Spotted B-86 Titan 15356 | -3/Proximity Caves | Destroyed B-86 Titan 15644 | -3/Proximity Caves | Build established: Scavenger-Gunner 15716 | -3/Proximity Caves | Discovered exit to Research (range 12) 15737 | -3/Proximity Caves | Entered Research 15737 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15738 | -3/Research | Identified exit to Research 15740 | -3/Research | Loaded intel: 110 machine locations 15741 | -3/Research | Loaded intel: 3 garrison access locations 15937 | -3/Research | Revision forces began assault on 0b10 16020 | -3/Research | Met up with Revision 17++ 16151 | -3/Research | Discovered new exit (range 14) 16187 | -3/Research | Identified exit to Testing 16308 | -3/Research | Entered another Research area 16308 | -2/Research | Warlord forces began assault on 0b10 16308 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 16309 | -2/Research | Identified exit to Quarantine 16389 | -2/Research | Met up with Warlord 16418 | -2/Research | Research machine network offline 16634 | -2/Research | Spotted Executioner 16638 | -2/Research | Spotted Executioner 16683 | -2/Research | Lost 9 parts (2p3n4u) 16714 | -2/Research | Borebot progress halted 16817 | -2/Research | Borebot progress halted 17146 | -2/Research | Entered Quarantine 17233 | -2/Quarantine | Garrison activated, responded to threat 17263 | -2/Quarantine | Found Alien Artifact 17263 | -2/Quarantine | Identified Phase Armor 17563 | -2/Quarantine | Build established: Generator-Tank 17572 | -2/Quarantine | Garrison activated, responded to threat 17749 | -2/Quarantine | Discovered new exit (range 56) 17914 | -2/Quarantine | System corruption reached 10% 17963 | -2/Quarantine | Found Alien Artifact 17964 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 17964 | -2/Quarantine | Warped through subspace 17965 | -2/Quarantine | Core integrity fell below 50% 18080 | -2/Quarantine | Found Alien Artifact 18080 | -2/Quarantine | Identified Dimensional Node Initializer 18080 | -2/Quarantine | Initialized slip node 18099 | -2/Quarantine | Found Alien Artifact 18099 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 18099 | -2/Quarantine | Warped through subspace to slip node 18247 | -2/Quarantine | Identified exit to Access 18266 | -2/Quarantine | Found Prototype Device 18266 | -2/Quarantine | Identified Exp. Thermal Shield 18408 | -2/Quarantine | Found Alien Artifact 18408 | -2/Quarantine | Identified Subatomic Replicator 18498 | -2/Quarantine | Spotted Fortress 18692 | -2/Quarantine | Entered Access 18692 | -1/Access | Evolved 2 slots: Utility x2 18769 | -1/Access | Spotted B-99 Colossus 19210 | -1/Access | Found Prototype Device 19210 | -1/Access | Identified Exp. Transmission Jammer 19321 | -1/Access | Discovered new exit (range 7) 19329 | -1/Access | Identified exit to Command 19337 | -1/Access | Entered Command 19753 | -1/Command | Build established: Scavenger-Tank 19772 | -1/Command | Spotted B-99 Colossus 19850 | -1/Command | Destroyed 10 combat bots 19892 | -1/Command | Used Subatomic Replicator to replicate Biometal Heavy Treads 19906 | -1/Command | Failed to warp due to unstable space 19956 | -1/Command | Lost 19 parts (4p4n4u7w) 20109 | -1/Command | Build established: Scavenger-Skirmisher 20280 | -1/Command | Spotted M Guard 20283 | -1/Command | Spotted M Guard 20283 | -1/Command | Spotted Combat Programmer 20283 | -1/Command | Spotted Combat Programmer 20528 | -1/Command | Core integrity fell below 50% 20548 | -1/Command | Core integrity fell below 20% 20551 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20541_ S-43 Plague springs to life. 20541_ S-43 Plague suffers critical hit (Destroy). 20541_ S-43 Plague destroyed. 20542_ HERF Cannon destroyed. 20543_ S-43 Plague destroyed. 20544_ The unstable cave ceiling collapses. 20544_ KE Penetrator destroyed. 20544_ Hcp. Storage Unit destroyed. 20545_ Acquired Lgt. Quantum Reactor. 20545_ Adv. Heat Sink destroyed. 20546_ The unstable cave ceiling collapses. 20546_ S-43 Plague destroyed. 20547_ Lgt. Quantum Reactor destroyed. 20547_ Arm. Wheel destroyed. 20548_ Enh. Quantum Rifle destroyed. 20550_ Hvy. Machine Gun destroyed. 20550_ C-57 Dissector destroyed. 20550_ Phase Gun destroyed. 20551_ The unstable cave ceiling collapses. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????####+######## | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????## ######## | | ???????????????????????????????????????# # | | ????????????????????????? ???????????# # | | ????????????????????????? ???????????# # """" | | ????????????????????????? % ???????????# # ""R" | | ????????????????????????? s ???????????# # "" " | | ????????????????????????? ???????????# + | | ?????????????????????????[=#???????????# # | | ?????????????????????????*%#???????????# # | | ????????????????????????# =#???????????# # "" | | ???????????????????#????# #?????#####?# # """" | | ??????????????#????# ???#cc#?????# #?# # """" | | ??????????????# ??#h???#sc#?????# #?# # "" | | ??????????????# ?# ??#ss####??# ??# # | | ????????####### ##h###ss##;##### #### # | | ????????# g!=sss + *% + # | | ????????# h%hscs= + ; ######## | | ???????## gggcss% ; + ######## | | ????? " g h[s@=% ; ; ## | | ???????####### # g###%=% ## #### ## | | ?????????????# #????#%% #?# ## | | ?????????????## ??????#% #?# ## | | ??????????????# ????????#% # # # #?# ## | | ????????????????????????# # ####;## ## | | ????????????????????????#!! ##???## # | | ????????????????????????#%[# #?????# "" # | | ????????????????????????# % ### #????# % | | ???????????????????????? ###?# #???# | | ???????????????????????? #????# #??### | | ???????????????????????? g#?????# ???# # # | | ???????????????????????? #???????#??### % # # | | ???????????????????????? #????????????# ! | | ???????????????????????? #????????????# =%% ### | | ????????????????????????#+###????????????# %# | | ????????????????????????? ???????????????# + ! | | ????????????????????????? ???????????????# # | | ????????????????????????? ???????????????# # | | ????????????????????????? ???????????????# #### | | ?????????????????????????#???????????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Corruption Containment 12 Armor Coverage 900 Resistance: TH 15 Core Shielding 30 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Extracted Med. Treads | -7/Factory | Hacked Gatling Laser | -6/Factory | Scanalyzed Imp. Heavy Treads | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Armor Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- 30k Club All-out Warlord Can't Touch This Killing Spree Left-hand Path More Power To You Ooh, Shiny! Revolutionary Research Rockin' Loadout Turtlemind Challenges ------------ None Game ------ Seed MiniArcSuite Manual? 0 Play Time 05:08:44 Cumulative 67.2 hours Start 2022.06.29 @ 16:32:09 End 2022.07.01 @ 22:16:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45fa9b44-9756-46a1-a57d-a30011c54230