Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 16:55:45 Player: Demo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3761) 3761 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1029) 1029 TOTAL SCORE: 8915 Bonus ------- High Alert Combat Kills 1044 Follower Combat Kills 37 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 450/450 System Corruption 24% Temperature Cool (18) Movement Flying (207) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flying VTOL-FC Exoskeleton > --- UTILITY (7) ------ Scrap Engine Advanced Heat Sink Huge Storage Unit Energy Well Advanced Targeting Computer Splice Drone Bay (3/6) > --- WEAPON (3) ------- Heavy Laser Gauss Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Micro Fission Core Antimatter Reactor Wheel Compact Wheel Compact Wheel Improved Cooling System Advanced Cooling System Energy Well (350) High-capacity Matter Pod (200) Machine Analyzer Improved Transmission Jammer Advanced Trap Extractor (0/8) Mini Drone Bay (3/3) Advanced Drone Bay (2/2) Ionic Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flying VTOL-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Ionic Axe > --- INVENTORY -------- Neutrino Core Heavy Treads Antigrav System Nuclear Pulse Thruster Advanced Heat Sink Improved Cooling System Energy Well High-capacity Matter Pod Machine Analyzer Advanced Trap Extractor Mini Drone Bay Advanced Drone Bay Splice Drone Bay Wave Gun Long-range Proton Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Rocket Launcher [Rating: 100] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Hypervelocity Gauss Cannon Energy Gun Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 92 | 6 2 10 2 4 68 Power 6 | . . 2 . 1 3 Engine 3 | . . 1 . 1 1 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . 1 1 1 8 Treads 2 | 1 . . . . 1 Leg . | . . . . . . Wheel 11 | 1 . 1 1 1 7 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 4 . 1 20 Device 14 | . 1 3 . . 10 Storage 8 | 1 . 1 . 1 5 Processor 2 | . 1 . . . 1 Hackware 3 | . . . . . 3 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 45 | 3 . 3 1 1 37 Energy Gun 8 | 2 . 1 . . 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun 16 | 1 . . 1 1 13 Ballistic Cannon 9 | . . . . . 9 Launcher 6 | . . 1 . . 5 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 40 | . . 2 1 . 37 Power 6 | . . . . . 6 Propulsion 6 | . . 1 1 . 4 Utility 9 | . . 1 . . 8 Weapon 19 | . . . . . 19 Highest Loss Streak 6 | . . 2 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 82 97 97 100 65 Engine 4 | . . 12 14 14 2 Core 1 | . . . . . 2 Treads 3 | . 14 14 14 3 . Wheel 9 | . 14 14 11 24 6 Device 12 | . 2 13 14 14 13 Storage 10 | . 14 14 14 14 8 Processor 2 | . 9 . . . 2 Hackware 4 | . . . . . 5 Energy Gun 6 | . 14 14 14 14 2 Ballistic Gun 7 | . 14 11 5 14 5 Ballistic Cannon 3 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 131 | 9 10 21 19 94 131 Greatest Support 138 | 10 10 10 10 20 138 Greatest Overweight (x) 13 | . . 2 1 4 13 Average Overweight (x) 1 | . . 1 1 3 1 Largest Inventory Capacity 25 | 8 8 10 10 25 25 Average Capacity 20 | 7 8 9 10 21 24 Most Carried 25 | 7 8 10 10 25 25 Average Carried 17 | 3 7 9 9 17 21 Final Capacity 25 | 8 8 10 10 25 25 Final Carried 25 | 6 8 10 10 25 19 Scrap Engine Consumption 80 | . . . . . 80 Constructs Created 4 | . . . . . 4 Constructs Modified 26 | . . . . . 26 Class Distribution -------------------- 46% | Mutant 19% | Hacker-Gunner 19% | Gunner 5% | Construct 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 3825 | 329 60 135 46 347 2908 Remotely . | . . . . . . Salvage Created 4756 | 231 121 124 3 174 4103 Parts 249 | 13 10 12 6 6 202 Haulers Intercepted . | . . . . . . Recyclers Shooed 10 | 1 . . . 1 8 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 71 | . 6 2 4 . 59 Guns 26 | . 6 2 1 . 17 Cannons 24 | . . . . . 24 AOE 21 | . . . 3 . 18 Classes Destroyed 16 | 3 1 2 1 . 9 Worker 10 | 1 . . . . 9 Builder 6 | . . 1 . . 5 Tunneler 8 | 5 1 1 . . 1 Recycler 11 | 1 . . . 2 8 Mechanic 2 | . . . . . 2 Turret 1 | . . . 1 . . Swarmer 20 | . 6 . 4 . 10 Saboteur 1 | . . . . . 1 Grunt 25 | . . 2 . . 23 Brawler 2 | . . . . . 2 Duelist 5 | . . . . . 5 Protector 3 | . . . . . 3 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 11 | . . . . . 11 Behemoth 1 | . . . . . 1 Best Kill Streak 11 | 3 5 2 7 1 11 Combat Bots Only 8 | . 5 2 4 . 8 Max Kills in Single Turn 6 | 1 2 2 2 1 6 Gunslinging 1 | . 1 . . . . Exploded 5 | . . . 2 . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 557 | . 26 9 44 . 478 Missed 145 | . 10 3 16 . 116 Damage Taken 8901 | . 121 78 251 . 8451 Core 1080 | . 24 13 26 . 1017 Absorbed by Shields . | . . . . . . Redirected to Shielding 113 | . . . . . 113 Ignored by Resistances 9 | . . . . . 9 Regen/Repaired (Parts) 1916 | . . . . . 1916 Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 236 | 23 15 15 11 11 161 Largest 3 | 2 2 2 2 2 3 Hottest 187 | 70 70 100 98 85 187 Shots Fired 514 | 45 30 20 16 22 381 Gun 311 | 45 30 10 9 22 195 Cannon 175 | . . . . . 175 Launcher 19 | . . 1 7 . 11 Special 9 | . . 9 . . . Kinetic 346 | 23 15 5 2 11 290 Thermal 94 | 22 15 14 7 11 25 Explosive 19 | . . 1 7 . 11 Electromagnetic 55 | . . . . . 55 Robot Hit Streak 15 | 6 2 5 4 6 15 Robot Miss Streak 6 | 3 3 1 3 1 6 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 319 | 27 12 8 7 18 247 Core Hits 214 | 8 8 8 11 8 171 Critical Kills 38 | . . . . . 38 Critical Parts Destroyed 54 | . . . . . 54 Critical Strikes 98 | 2 1 . . . 95 Burn 4 | 2 1 . . . 1 Destroy 94 | . . . . . 94 Melee Attacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10077 | 353 167 240 437 245 8635 Guns 2778 | 353 167 98 77 245 1838 Cannons 2556 | . . . . . 2556 Explosions 4653 | . . 118 360 . 4175 Melee 34 | . . . . . 34 Ramming 32 | . . . . . 32 Kinetic 3557 | 165 91 60 12 141 3088 Thermal 3239 | 188 76 62 65 104 2744 Explosive 2228 | . . 118 360 . 1750 Electromagnetic 969 | . . . . . 969 Impact 52 | . . . . . 52 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . . . . . 24 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 90 | . . . . . 90 Message Errors 14 | . . . . . 14 Matter Fused 16 | . . . . . 16 Heat Flow Errors 12 | . . . . . 12 Energy Discharges 8 | . . . . . 8 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 3 | . . . . . 3 Misfires 7 | . . . . . 7 Alerts 8 | . . . . . 8 Misdirections 2 | . . . . . 2 Weapon Failures 11 | . . . . . 11 Overload Shots . | . . . . . . Overflow Damage 466 | . . . 17 . 449 Projectiles . | . . . . . . Explosions 466 | . . . 17 . 449 Melee . | . . . . . . Knockbacks 23 | . . . . . 23 Impact 1 | . . . . . 1 Kinetic 22 | . . . . . 22 Secondary . | . . . . . . Self-Inflicted Damage 861 | . . . . . 861 Shots 11 | . . . . . 11 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | 21 . 33 5 . 274 Average Temperature 76 | 12 . 22 5 . 85 Received Heat Transfer 1587 | . . 51 126 . 1410 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 3759 | 703 296 161 148 259 2192 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 1574 | 35 247 141 . 263 1574 Initial 240 | . 22 96 . 240 125 Average 401 | 15 148 120 . 232 532 Maximum Alert Level 4 | . 1 . . 1 4 Low Security (%) 41 | 100 61 100 . 10 31 Level 1 27 | . 38 . . 89 22 Level 2 10 | . . . . . 16 Level 3 5 | . . . . . 8 Level 4 14 | . . . . . 21 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . . . . 17 Investigation . | . . . . . . Extermination 5 | . . . . . 5 Reinforcement 4 | . . . . . 4 Assault 8 | . . . . . 8 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed 13 | . . . . . 13 Distress Signals 13 | . . . . . 13 Times Spotted 138 | . 9 2 31 . 96 Peak Tracking Total 10 | . 4 1 6 . 10 Tactical Retreats 7 | . 1 . 2 . 4 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 17 | . . . 3 . 14 Max in Single Turn 4 | . . . 2 . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 10 | . 2 1 . 5 2 Terminals 7 | . 2 . . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 7 1 . 14 4 Successful 13 | . 4 1 . 6 2 Failed 13 | . 3 . . 8 2 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . 2 . . 2 . Terminals 19 | . 7 . . 11 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 1 . 4 . Record 2 | . . . . 2 . Robot Analysis 1 | . . . . 1 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Reject 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . . 5 2 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 13 | . . . . . 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 1 1 Highest-Rated Group 40 | . . 40 40 16 16 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders 1 | . . 1 . . . RETURN 1 | . . 1 . . . Ally Attacks 18 | . . . 12 . 6 Total Damage 199 | . . . 159 . 40 Kills 2 | . . . 1 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . 1 . . 5 Drone Recoveries 3 | . . 1 . . 2 Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 3989 | 170 271 467 42 446 2593 Spaces Moved 1974 | 106 247 315 12 283 1011 Core 3 | 3 . . . . . Treads 150 | . . . . . 150 Legs 42 | . . . . . 42 Wheels 1504 | 103 247 315 12 283 544 Hover 48 | . . . . . 48 Flight 227 | . . . . . 227 Fastest Speed 50 | 50 80 80 95 95 78 Average Speed 127 | 79 80 95 95 129 154 Slowest Speed 337 | 80 80 110 95 140 337 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 52 71 2 59 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . 2 . . 2 Terrain Destroyed 340 | . . 11 49 . 280 Melee 2 | . . . . . 2 Projectile 6 | . . 2 . . 4 AOE 331 | . . 9 49 . 273 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 2988 | 144 291 443 26 343 1741 Wait 507 | 2 19 95 1 17 373 Move 1969 | 105 246 314 11 282 1011 Hop . | . . . . . . Pick Up 99 | 6 5 4 1 20 63 Fast Attach 33 | 6 2 4 . 1 20 Attach 36 | . . 2 1 . 33 Detach 4 | 1 . . . . 3 Swap 23 | . . 4 1 3 15 Drop 74 | 1 4 5 . 9 55 Fire 236 | 23 15 15 11 11 161 Melee 3 | . . . . . 3 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 337 | -10/Materials | Identified exit to Mines 442 | -10/Materials | Entered Mines 494 | -10/Mines | Found the Drone Emporium 497 | -10/Mines | Found Prototype Device 497 | -10/Mines | Identified Splice Drone Bay 534 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Discovered new exit (range 5) 698 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 769 | -10/Mines | Discovered new exit (range 8) 894 | -10/Mines | Discovered new exit (range 11) 909 | -10/Mines | Entered Subcaves 909 | -10/Subcaves | Accompanied by 3 allies 909 | -10/Subcaves | Discovered new exit (range 8) 951 | -10/Subcaves | Entered Recycling 951 | -7/Recycling | Accompanied by 1 ally 962 | -7/Recycling | Found Scrap Engine 1377 | -7/Recycling | Discovered new exit (range 15) 1397 | -7/Recycling | Entered Factory 1397 | -5/Factory | Accompanied by 1 ally 1397 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x5, Weapon x1 1996 | -5/Factory | Lost 3 parts (1u2w) 2180 | -5/Factory | Repaired Huge Storage Unit 2263 | -5/Factory | Build established: Hacker-Gunner 2369 | -5/Factory | System corruption reached 10% 2557 | -5/Factory | Lost 3 parts (1u2w) 2852 | -5/Factory | Build established: Gunner 2897 | -5/Factory | First assault squad dispatched 3129 | -5/Factory | Lost 3 parts (1p2w) 3204 | -5/Factory | Spotted B-75 Beast 3260 | -5/Factory | Destroyed B-75 Beast 3261 | -5/Factory | Lost 4 parts (2u2w) 3322 | -5/Factory | Core integrity fell below 50% 3376 | -5/Factory | Lost 6 parts (1p2n1u2w) 3709 | -5/Factory | Lost 3 parts (1n2w) 3805 | -5/Factory | Core integrity fell below 20% 3931 | -5/Factory | Destroyed 8 combat bots 3940 | -5/Factory | Lost 5 parts (1p1n3w) 3962 | -5/Factory | Build established: Mutant 3990 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Amplifying resonance, compromised power stability. 03989_ Splice Drone released from Splice Drone Bay. 03989_ Fission-Angular Core critical resonance detonation. 03989_ Scrap Engine damaged due to network destabilization (-6). 03989_ G-50 Soldier Lgt. Angular Momentum Engine critical resonance detonation. 03989_ G-50 Soldier destroyed. 03989_ Splice Drone destroyed. 03989_ R-10 Processor destroyed. 03989_ Splice Drone destroyed. 03990_ Splice Drone released from Splice Drone Bay. 03990_ Splice Drone sneak attacks. 03990_ Splice Drone injecting L-41 Fighter... Amplifying resonance, compromised power stability. 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"" F" # #?????????? | | ???????????????????????? # #?????????? | | ???????????????????????########### #?????????? | | ???????????????????????# ?# #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # #?????????? | | ?????????????????????????"""" + #?????????? | | ?????????????????????????"""" # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveHardenedStreamer Manual? 0 Play Time 00:45:01 Cumulative 94.1 hours Start 2024.04.15 @ 16:05:18 End 2024.04.15 @ 16:55:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f690d6e5-456b-49ac-b9c0-dfe358d2a425