Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 19:27:56 Player: Rudrot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (400) 400 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1615 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- Aluminum Leg Weapon Shielding Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Thief Drone Bay > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Weapon Shielding Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Thief Drone Bay Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 21 | 7 3 5 6 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 3 1 . 3 Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 2 . 9 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 5 | . 2 . 3 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 2 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility . | . . 1 1 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 92 100 63 Engine 10 | . 13 8 2 Core 3 | . . 5 4 Leg 27 | . 27 28 24 Device 6 | . . 11 8 Storage 13 | . 14 14 8 Protection 6 | . 12 2 . Energy Gun 15 | . 20 14 4 Ballistic Gun 7 | . 1 14 3 Peak Build Rating 16 | 6 7 15 16 Average Rating 9 | 4 6 12 11 On Entrance 7 | . 6 7 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns 14 | . . . 14 Heaviest Build 24 | 14 21 22 24 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 9 Most Carried 6 | 1 3 6 3 Average Carried 2 | . 1 2 2 Final Capacity 10 | 8 10 10 5 Final Carried 4 | 1 1 4 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 524 | 270 25 138 91 Remotely . | . . . . Salvage Created 422 | . 250 91 81 Parts 27 | . 18 5 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 7 2 6 Melee 1 | . . . 1 Guns 11 | . 7 2 2 AOE 3 | . . . 3 Classes Destroyed 7 | . 5 1 1 Builder 1 | . 1 . . Hauler 1 | . 1 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Swarmer 8 | . 7 . 1 Grunt 6 | . . 2 4 Duelist 1 | . . . 1 Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 240 | . 66 25 149 Missed 99 | . 25 5 69 Hits 141 | . 41 20 80 Melee 6 | . . . 6 Projectile 135 | . 41 20 74 Critical Strikes 4 | . . 1 3 Damage Taken 1690 | . 322 260 1108 Core 479 | . 30 40 409 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 70 | . 39 9 22 Largest 2 | . 2 2 2 Hottest 80 | . 80 70 80 Shots Fired 119 | . 66 18 35 Gun 104 | . 66 18 20 Cannon . | . . . . Launcher 15 | . . . 15 Special . | . . . . Kinetic 18 | . 3 9 6 Thermal 35 | . 12 9 14 Explosive 15 | . . . 15 Electromagnetic 51 | . 51 . . Robot Hit Streak 10 | . 5 10 6 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 74 | . 32 13 29 Core Hits 34 | . 13 6 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 3 | . 1 . 2 Corrupt 1 | . 1 . . Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1515 | . 367 147 1001 Guns 666 | . 367 147 152 Cannons . | . . . . Explosions 747 | . . . 747 Melee 102 | . . . 102 Ramming . | . . . . Kinetic 101 | . 15 47 39 Thermal 286 | . 73 100 113 Explosive 747 | . . . 747 Electromagnetic 279 | . 279 . . Impact 102 | . . . 102 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles . | . . . . Explosions . | . . . . Melee 51 | . . . 51 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 152 | . . . 152 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 315 | . 250 315 78 Average Temperature 77 | . 69 168 30 Received Heat Transfer 393 | . . 165 228 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1073 | . 296 296 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | . 85 42 156 Initial . | . . . . Average 14 | . 18 2 52 Influence Increases 547 | . 212 50 285 Destroy 0b10 Robot/C 300 | . 140 40 120 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 52 | . 22 10 20 Disable Machine 30 | . . . 30 Destroy Structure 40 | . . . 40 Lose Combat Pursuer 105 | . 30 . 75 Influence Decreases 401 | . 212 50 139 Time Decay 321 | . 192 50 79 Lost Part 80 | . 20 . 60 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 21 2 24 Peak Tracking Total 14 | . 4 2 14 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2180 | 64 933 959 224 Spaces Moved 1182 | 48 626 379 129 Core 45 | 6 . . 39 Treads . | . . . . Legs 1137 | 42 626 379 90 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 50 Average Speed 144 | 111 127 190 104 Slowest Speed 250 | 120 190 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 89 75 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 68 | . . . 68 Melee . | . . . . Projectile . | . . . . AOE 68 | . . . 68 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1520 | 55 694 602 169 Wait 219 | . 13 203 3 Move 1179 | 47 625 378 129 Hop . | . . . . Pick Up 4 | . 2 2 . Fast Attach 22 | 7 9 1 5 Attach 3 | . 1 . 2 Detach 2 | 1 . 1 . Swap 6 | . 1 4 1 Drop 6 | . 2 4 . Fire 70 | . 39 9 22 Melee 7 | . . . 7 Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 11) 609 | -10/Materials | Discovered new exit (range 8) 703 | -10/Materials | Discovered new exit (range 6) 998 | -10/Materials | Entered Mines 1073 | -10/Mines | Discovered new exit (range 9) 1126 | -10/Mines | Discovered new exit (range 10) 1165 | -10/Mines | Found the Drone Emporium 1178 | -10/Mines | Found Prototype Device 1178 | -10/Mines | Identified Thief Drone Bay 1210 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1498 | -10/Mines | Discovered new exit (range 12) 1509 | -10/Mines | Found DCF Scrap (12 items) 1620 | -10/Mines | Learned Materials security intel 1640 | -10/Mines | Received a Mining Laser from a helpful Derelict 1957 | -10/Mines | Entered Materials 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2068 | -9/Materials | Lost 3 parts (1p1n1w) 2129 | -9/Materials | Core integrity fell below 50% 2139 | -9/Materials | Released all parts (2) 2163 | -9/Materials | Lost 6 parts (1p3n2w) 2167 | -9/Materials | Core integrity fell below 20% 2181 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02156_ Acquired Hvy. Hammer. Only a single melee weapon may be active at a time, Hvy. Hammer automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 02157_ W-16 Scout sends out distress signal. 02173_ Destroyed Flight Unit. 02173_ S-10 Pest system corrupted by crushing effect. 02175_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02175_ Destroyed Lgt. Ion Engine. 02175_ S-10 Pest system corrupted by crushing effect. 02175_ S-10 Pest destroyed. 02178_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ??????????????????????# " !! 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