Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 16:47:45 Player: lsend Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (5648) 5648 TOTAL SCORE: 12128 Bonus ------- Pacifist 5347 Follower Combat Kills 301 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Layered Medium Armor Plating Improved Remote Force Field Hacking Suite > --- WEAPON ----------- Backup Laser VII Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Impulse Thruster Array Impulse Thruster Array [Rating: 133] Favorites ----------- Power Backup Power VII Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Signal Interpreter Device Experimental Thermal Shield Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Backup Laser VII Impact Weapon Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . . 4 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 7 | . . 1 . . 2 . . 1 . 1 1 1 Utility 8 | . . 1 . . 2 . . 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 44 | 2 3 . 3 3 . . . 3 . 2 11 17 Power 2 | . . . . . . . . . . . 1 1 Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 23 | 2 2 . 3 2 . . . 1 . . 6 7 Treads 4 | 2 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 19 | . . . 3 2 . . . 1 . . 6 7 Utility 17 | . 1 . . 1 . . . 2 . 2 3 8 Device 6 | . . . . . . . . . . 1 1 4 Storage . | . . . . . . . . . . . . . Processor 3 | . 1 . . . . . . 1 . . . 1 Hackware 3 | . . . . . . . . . . 1 2 . Protection 5 | . . . . 1 . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 Parts Lost 35 | . 1 1 4 . . . . 1 . . 6 22 Power 2 | . . . . . . . . . . . . 2 Propulsion 18 | . 1 1 4 . . . . . . . 3 9 Utility 14 | . . . . . . . . 1 . . 2 11 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 12 | . 1 1 4 . . . . 1 . . 5 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 42 | . 34 27 39 33 30 30 30 33 35 40 55 54 Treads 5 | . 24 16 9 . . . . . . . . . Flight 14 | . . . 19 15 15 15 15 13 17 15 19 17 Device 2 | . . . . . . . . . . 5 7 4 Processor 10 | . 9 11 11 11 7 7 7 12 11 10 9 11 Hackware 4 | . . . . . . . . . . 3 12 7 Protection 3 | . . . . 7 7 7 7 6 5 5 2 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | . . . . 7 7 7 7 7 5 6 10 47 Greatest Support 54 | 3 3 3 8 8 8 8 8 14 14 14 30 54 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 2 5 4 3 3 5 5 4 4 5 5 Average Carried 3 | . 2 2 4 2 2 3 3 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 4 2 3 3 5 4 4 4 2 2 Class Distribution -------------------- 35% | Mutant 27% | Sprinter 12% | Hacker-Mutant 10% | Hacker-Sprinter 8% | Commander-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Matter Collected 512 | 198 42 . 22 30 . . . . . . 95 125 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 687 | . 60 12 29 6 9 . . 23 . 14 95 439 Missed 361 | . 25 3 10 4 5 . . 13 . 11 54 236 Damage Taken 6410 | . 429 134 265 28 30 . . 186 . 46 882 4410 Core 2231 | . 133 28 117 12 6 . . 133 . 16 326 1460 Absorbed by Shields 263 | . . . . . . . . . . . . 263 Ignored by Resistances 27 | . . . . . . . . . . . 9 18 Core Remaining (%) 82 | 100 46 . . 60 . . 99 84 100 98 74 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired 1 | . . . . . . . . . . . . 1 Gun 1 | . . . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . . . 7 5 Impact 7 | . . . . . . . . . . . 7 . Slashing . | . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26 | . . 16 4 . . . . . . . . 6 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 26 | . . 16 4 . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 1 . . . . . . . 24 Average Corruption 6 | . . . 1 1 . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . 1 2 . . . . . . . 18 Message Errors 4 | . . . . 1 . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . 1 . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . 8 2 . . . . . . . . 3 Shots . | . . . . . . . . . . . . . Rammed 4 | . . 1 1 . . . . . . . . 2 Targets Rammed 4 | . . 1 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 118 | . . . . 118 . . . 2 . . 16 19 Average Temperature 29 | . . . . 62 . . . 2 . . 8 11 Received Heat Transfer 833 | . 234 54 111 . 6 . . 72 . . 187 169 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Peak Influence 697 | . 474 227 506 203 114 39 27 107 85 109 440 697 Initial 216 | . . 200 95 193 84 39 27 12 51 49 57 216 Average 253 | . 187 208 330 198 90 39 27 30 63 59 244 444 Maximum Alert Level 2 | . 2 1 2 1 . . . . . . 2 2 Low Security (%) 43 | 100 49 . 18 66 100 100 100 100 100 100 44 . Level 1 30 | . 44 100 21 33 . . . . . . 48 31 Level 2 26 | . 6 . 60 . . . . . . . 7 68 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 6 . . . . 2 1 . 4 4 Investigation 6 | . 2 . 2 . . . . . . . 2 . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 10 | . 1 . 1 . . . . 2 1 . 2 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 1 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Distress Signals 7 | . 2 1 . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 221 | . 32 4 27 2 1 . . 16 3 12 41 83 Peak Tracking Total 26 | . 10 4 12 2 1 . . 10 2 9 16 26 Tactical Retreats 39 | . 10 . 2 . . . . 1 1 1 8 16 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Traps Triggered 10 | . 2 . 3 . 1 . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Machines Accessed 32 | . 5 1 5 5 . . 2 1 3 . 5 5 Terminals 28 | . 5 1 4 5 . . 2 1 3 . 4 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 Recycling Units 2 | . . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 59 | . 10 1 8 6 . . 3 2 9 . 10 10 Successful 22 | . 1 1 4 5 . . 1 . 3 . 3 4 Failed 37 | . 9 . 4 1 . . 2 2 6 . 7 6 Catastrophic 14 | . 3 . 1 . . . 1 2 3 . 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 6 . 1 1 . . 2 2 5 . . 2 Terminals 52 | . 10 1 7 6 . . 3 2 9 . 8 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 2 2 Recycling Units 3 | . . . 1 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 21 | . 1 1 4 5 . . 1 . 3 . 3 3 Record 1 | . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . 1 . Branch Access Points 3 | . . 1 1 1 . . . . . . . . Emergency Access Points 5 | . 1 . . . . . . . 1 . 1 2 Unreport Threat 2 | . . . . . . . . . . . 1 1 Locate Traps 3 | . . . 1 . . . . . 2 . . . Zone Layout 3 | . . . . 2 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 2 2 . . 1 1 3 . 5 5 Full Trace Events 3 | . 1 . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 98 | . . . 98 . . . . . . . . . Total Damage 895 | . . . 895 . . . . . . . . . Kills 18 | . . . 18 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Turns Passed 2253 | 16 372 37 243 224 89 75 37 87 101 35 348 589 Spaces Moved 5516 | 27 700 71 461 618 274 234 110 205 335 105 980 1396 Core 1291 | 27 700 71 347 127 . . . . . . . 19 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4225 | . . . 114 491 274 234 110 205 335 105 980 1377 Fastest Speed 28 | 50 50 50 32 32 32 32 32 30 30 30 30 28 Average Speed 37 | 50 50 50 45 35 32 32 32 31 30 30 31 37 Slowest Speed 50 | 50 50 50 50 50 32 32 32 32 30 30 45 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 83 | . . . 3 5 . . . 5 2 . 17 51 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 98 10 69 97 12 83 3 10 20 6 35 51 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . . . 7 5 Terrain Destroyed 12 | . . . . . . . . . . . 7 5 Melee 12 | . . . . . . . . . . . 7 5 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Total 5588 | 28 720 71 488 615 275 233 111 220 332 106 989 1400 Wait 55 | . 16 . 21 . . . . . . . 3 15 Move 5349 | 26 699 70 456 607 274 233 109 194 330 104 945 1302 Hop 73 | . . . 1 5 . . . 5 2 . 17 43 Pick Up 13 | . 2 . 3 . 1 . 2 . . . 2 3 Fast Attach 31 | 2 1 . 2 1 . . . 2 . 2 8 13 Attach 12 | . 1 . 1 2 . . . 1 . . 3 4 Detach 2 | . . . . . . . . . . . . 2 Swap 1 | . 1 . . . . . . . . . . . Drop 6 | . . . . . . . . . . . 1 5 Fire . | . . . . . . . . . . . . . Melee 12 | . . . . . . . . . . . 7 5 Ram 4 | . . 1 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 18 . . 3 6 Rewire 3 | . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 17 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 11) 106 | -10/Materials | Discovered new exit (range 15) 147 | -10/Materials | Discovered new exit (range 10) 160 | -10/Materials | Discovered new exit (range 16) 167 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 13) 215 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 347 | -10/Materials | Core integrity fell below 50% 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 408 | -9/Materials | Discovered new exit (range 4) 410 | -9/Materials | Identified exit to Storage 418 | -9/Materials | Identified exit to Mines 426 | -9/Materials | Entered Storage 458 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 466 | -9/Storage | Garrison activated, responded to threat 480 | -9/Storage | Identified exit to Recycling 500 | -9/Storage | Lost 3 allies 543 | -9/Storage | Discovered new exit (range 16) 556 | -9/Storage | Lost 3 allies 556 | -9/Storage | Identified exit to Materials 667 | -9/Storage | Used back door to open Recycling access 669 | -9/Storage | Entered Recycling 699 | -9/Recycling | Lost 4 parts (4n) 753 | -9/Recycling | Discovered new exit (range 15) 757 | -9/Recycling | Identified exit to Factory 893 | -9/Recycling | Entered Factory 893 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 982 | -7/Factory | Manually triggered Chute Trap 982 | -7/Factory | Sucked down chute 982 | -7/Factory | Entered Waste 982 | -7/Waste | The area was eerily silent 1006 | -7/Waste | Discovered new exit (range 11) 1041 | -7/Waste | Build established: Sprinter 1057 | -7/Waste | Identified exit to Factory 1057 | -7/Waste | Entered Factory 1066 | -7/Factory | Discovered new exit (range 12) 1072 | -7/Factory | Identified exit to Lower Caves 1072 | -7/Factory | Discovered exit to Lower Caves (range 15) 1086 | -7/Factory | Discovered new exit (range 13) 1094 | -7/Factory | Identified exit to Factory 1094 | -7/Factory | Entered another Factory area 1094 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -6/Factory | Discovered new exit (range 5) 1181 | -6/Factory | Identified exit to Factory 1181 | -6/Factory | Entered another Factory area 1181 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1272 | -5/Factory | Discovered new exit (range 17) 1281 | -5/Factory | Identified exit to Factory 1282 | -5/Factory | Entered another Factory area 1282 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -4/Factory | Discovered new exit (range 15) 1316 | -4/Factory | Identified exit to Research 1317 | -4/Factory | Entered Research 1317 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -3/Research | Found Prototype Device 1319 | -3/Research | Identified Exp. Thermal Shield 1342 | -3/Research | Found Enh. Force Lance 1361 | -3/Research | Spotted B-86 Titan 1400 | -3/Research | Spotted B-86 Titan 1408 | -3/Research | Identified exit to Research 1543 | -3/Research | Discovered new exit (range 16) 1567 | -3/Research | Search patrols dispatched 1575 | -3/Research | Lost 5 parts (2n2u1w) 1665 | -3/Research | Entered another Research area 1665 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -2/Research | Search patrols dispatched 1990 | -2/Research | Spotted B-90 Cyclops 2017 | -2/Research | System corruption reached 10% 2046 | -2/Research | Spotted B-90 Cyclops 2114 | -2/Research | Spotted B-90 Cyclops 2123 | -2/Research | Lost 3 parts (1p1n1u) 2203 | -2/Research | Search patrols dispatched 2234 | -2/Research | Core integrity fell below 50% 2245 | -2/Research | Core integrity fell below 20% 2254 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 02231_ Slug penetrates Wall. 02238_ Reaction Chamber disabled. 02239_ Slug penetrates Wall. 02241_ W-44 Eye sends out distress signal. 02242_ Penetrated by Slug. 02242_ Impulse Thruster Array destroyed. 02243_ Slug penetrates Wall. 02243_ Slug penetrates H-88 Terminator. 02243_ Slug penetrates Wall. 02243_ Penetrated by Slug. 02243_ Slug penetrates H-88 Terminator. 02243_ H-88 Terminator suffers critical hit (Destroy). 02243_ Adv. Terrain Scan Processor destroyed. 02244_ Slammed into Y-72 Warden. 02244_ Penetrated by Slug. 02247_ Slug penetrates P-80 Master. 02247_ Slammed into P-80 Master. 02248_ Slug penetrates Wall. 02249_ Terminal disabled. 02249_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# """ ######?????????????????????? | | ?????????????# """ # #?????????????????????? | | ?????????????# """ # #?????????????????????? | | ##????######## """ # #?????????????????????? | | ###### ## "" + #?????????????????????? | | # + ## # #?????????????????????? | | # # ## # #?????????????????????? | | # # ####+###### #?????????????????????? | | # # %/ ] # #?????????????????????? | | / # #!= ]# #?????????????????????? | | # /% #== # #?????????????????????? | | # # # + #?????????????????????? | | # # # # #?????????????????????? | | # #[ # " " #% #??????????????######## | | # # # # @ #?????????????? | | # # # # #??????????????? | | ## ############## ##o #???????????????"" """ | | ?# #????###?????####u #????????????????" ""? | | ?# #???????????????# #????????????????" ""? | | ?# #???????????????# #????????????????? ?? | | ?# #???????????????# # ??????????????? ?? | | ?# #???????????????# R###+#############+#+### | | ?# #???????????????# | | # #???????????????# | | # #???????????????# | | + #???????????????# g w ! | | # #???????????????# ###+#############+##### | | # #???????????????# Hk #??????????????? # | | ?# ##########/###### gA#??????????????? # | | ?# g #?????????????? # | | ?# #?????????????? # | | ?# #????????????? # " | | ## #????????????? # " | | ## ###+#############+####????????????"" * # | | ## # ##??# #?????????????"" # | | ## # /???# #????????????""" #### | | ## # #???# #???????????? ! #??? | | / # """"" #???# #???????????# #??? | | ## # """"" #???# #????????????########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 825 Resistance: TH 30 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainMetafieldScreen Manual? 0 Play Time 00:56:26 Cumulative 660.5 hours Start 2024.02.27 @ 12:47:24 End 2024.02.27 @ 16:47:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 505 Adventurer 0 Explorer 0 Win Type - Total 170 Types 95/9/49/6/3/2/4/1/1 Lore% 89 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 650bf575-8cdc-44bf-9978-4dc5238e6530