Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 08:32:21 Player: Florist Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (233) 1165 Value Destroyed (8047) 8047 Prototype IDs (62) 1240 Alien Tech Used (16) 3200 Bonus (24446) 24446 TOTAL SCORE: 48198 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1808 Follower Combat Kills 238 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1850 Matter 344/425 Energy 100/200 System Corruption 24% Temperature Cool (0) +ITN Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Thermal Shield Advanced Force Field Microwarp Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Sigix Sheargun Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Thermal Shield Advanced Force Field Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Terrabomb Sigix Sheargun Cooled Plasma Cannon [Rating: 260] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Ghost Barrier Protection Medium Armor Plating Artifact Microwarp Drive Weapon Power Sword Energy Gun Sigix Sheargun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Utility 13 | . . . 1 . 1 1 . . . . 1 . . . . 2 2 . . . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 5 3 23 3 28 18 . . 4 . 7 . 2 11 . 7 9 . 1 4 2 . 8 1 3 1 10 6 Power 17 | 1 . 1 3 . 4 . . . . . . . . 2 . 1 2 . . . . . 1 . 1 . . 1 Engine 8 | 1 . 1 2 . 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . Core 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . 1 . . 1 Propulsion 40 | 2 1 . 8 . 9 8 . . . . 3 . . 1 . 2 1 . 1 3 . . . 1 . . . . Treads 17 | 2 1 . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 1 8 . . . . 3 . . 1 . 2 1 . 1 3 . . . 1 . . . . Utility 68 | 2 1 1 6 . 9 7 . . 2 . 3 . 1 8 . 4 5 . . 1 2 . 1 . . 1 10 4 Device 32 | 1 1 . . . 3 4 . . 2 . 1 . 1 4 . 2 2 . . . 2 . 1 . . . 4 4 Storage 4 | 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 10 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 6 . Hackware 7 | . . . . . . . . . . . 2 . . 1 . 2 2 . . . . . . . . . . . Protection 14 | . . 1 4 . 6 . . . . . . . . 2 . . . . . 1 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 38 | 2 3 1 6 3 6 3 . . 2 . 1 . 1 . . . 1 . . . . . 6 . 2 . . 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . Ballistic Gun 16 | 2 3 1 4 2 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 6 | . . . 2 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 . 3 1 . . 3 1 . . . 3 . 5 2 . . 3 . . 6 . 4 4 1 . Parts Lost 36 | . 3 1 2 . 10 3 . . . . 2 . . 6 . . 4 . 1 . . . . . 1 3 . . Power 5 | . 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 14 | . 1 . 1 . 2 1 . . . . 2 . . 3 . . 1 . 1 . . . . . 1 1 . . Utility 14 | . 1 . . . 5 2 . . . . . . . 1 . . 3 . . . . . . . . 2 . . Weapon 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 1 1 . 3 2 . . . . 1 . . 2 . . 4 . 1 . . . . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 7 7 12 15 14 4 5 5 4 5 4 4 4 3 5 4 4 5 5 4 5 5 4 4 4 3 4 3 Power . | . 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . Propulsion 1 | 1 3 . 1 3 4 . . . . . . . . . . . . 1 1 . . . . . . . . . Utility 3 | . 1 4 6 7 5 2 2 2 2 4 3 3 3 2 4 2 2 2 2 2 2 2 1 1 1 . . . Weapon 2 | . 1 2 4 5 5 2 3 3 2 1 1 1 1 . 1 . . 1 1 . 1 1 1 2 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 5 1 2 . 5 2 . . . . . . . 1 . . 1 . . 1 . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . 4 1 . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . Utility 3 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Weapon 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 86 96 96 100 86 81 92 92 96 100 93 100 100 94 80 87 95 100 99 94 99 86 92 86 90 75 46 54 Engine 4 | . 5 10 8 11 5 7 7 7 7 7 5 6 6 1 6 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 . 2 4 5 5 5 5 3 4 4 4 5 9 9 Treads 12 | . 25 28 31 33 30 . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 28 38 38 38 38 34 40 40 37 26 29 30 31 30 31 31 27 27 26 30 20 . . Device 12 | . 12 9 10 11 10 14 15 15 15 15 13 13 13 9 13 11 13 15 15 15 14 14 17 17 17 11 5 17 Storage 4 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 20 23 23 23 23 20 20 20 20 20 17 14 15 15 15 15 14 14 13 13 7 5 . Hackware 5 | . . . . . . . . . . . 5 6 6 6 6 16 19 21 21 21 21 19 19 17 17 12 . . Protection 3 | . . 4 11 11 9 . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 9 | . 28 28 21 17 17 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 7 7 11 15 13 13 12 11 6 4 5 5 4 5 5 3 4 4 4 5 9 7 Peak Build Rating 260 | 7 7 8 24 18 32 40 39 39 52 43 54 54 55 65 57 87 110 107 107 113 113 113 138 131 148 246 259 260 Average Rating 62 | 5 6 7 20 17 23 32 39 39 41 42 50 54 53 59 57 80 103 107 102 102 112 109 117 123 131 177 252 257 On Entrance 75 | . 7 7 7 18 18 27 39 39 39 43 43 54 54 54 57 57 87 107 107 103 113 113 113 123 131 132 245 256 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 12 13 15 41 43 47 44 14 14 16 16 17 17 17 35 15 17 28 28 28 28 28 28 32 32 32 38 49 49 Greatest Support 83 | 40 40 40 66 60 83 83 25 25 25 25 29 29 29 29 20 32 34 34 32 35 34 34 34 42 42 60 60 60 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 12 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 8 15 15 15 15 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 7 | 2 7 7 12 15 14 4 5 5 4 5 4 4 4 3 5 4 4 5 4 4 5 4 4 5 4 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 7 15 15 15 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 2 Class Distribution -------------------- 28% | Mutant 15% | Wizard-Scout 14% | Scavenger-Mutant 12% | Scavenger-Scout 12% | Scout 6% | Alien-Sigix 5% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5760 | 146 535 211 1097 212 1495 195 30 . 51 39 90 . 65 195 10 100 73 126 86 . 156 30 97 36 190 253 199 43 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10120 | 72 597 266 1980 286 2338 325 . . . . 351 . 37 388 . 263 88 . 58 . 62 97 97 90 306 347 351 1721 Parts 517 | 9 36 13 136 22 128 17 . . . . 11 . 4 19 . 9 7 . 7 . 4 6 7 7 10 17 11 37 Haulers Intercepted 20 | . 1 . 6 . 6 3 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 10 | . 1 1 7 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 3 . . . . . 8 . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 142 | . 11 7 38 8 40 2 . . . . . . 3 4 . . . . 5 . 1 3 . . . 2 4 14 Melee 24 | . . . . . . 2 . . . . . . 1 4 . . . . . . . . . . . 2 4 11 Guns 94 | . 11 7 34 5 36 . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 AOE 20 | . . . 4 3 4 . . . . . . . 2 . . . . . 4 . . 3 . . . . . . Classes Destroyed 20 | 1 7 . 3 1 3 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Worker 6 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Builder 10 | . . . 2 1 1 4 . . . . . . . . . 2 . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . 6 . 6 3 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Recycler 8 | . 1 1 1 1 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . Mechanic 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . . . 1 1 . . . . . . . . . . 2 . . . . . . 2 . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 28 | . 2 . 5 . 4 2 . . . . 5 . . . . . 1 . . . . 2 1 1 2 1 2 . Swarmer 49 | . 5 5 12 4 8 1 . . . . . . 3 . . . . . 5 . . 3 . . . . 3 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 52 | . 6 2 18 3 19 . . . . . . . . . . . . . . . . . . . . 1 . 3 Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Sentry 17 | . . . 8 . 8 . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 4 7 4 8 2 . . . . 1 . 3 2 . 1 2 . 5 . 1 3 1 2 3 2 3 5 Combat Bots Only 6 | . 3 3 5 4 6 1 . . . . . . 3 2 . . . . 5 . 1 3 . . . 1 3 4 Max Kills in Single Turn 4 | 1 1 2 3 2 2 1 . . . . 1 . 2 1 . 1 1 . 4 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 1 . . . . . . . 2 . . . . . 4 . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1227 | . 71 34 138 15 171 33 10 5 . . 13 1 12 32 6 10 13 2 7 . 4 10 . . 2 147 67 424 Missed 414 | . 16 10 42 . 50 18 9 2 . . 7 1 8 10 5 4 6 1 3 . 2 6 . . 2 68 25 119 Hits 813 | . 55 24 96 15 121 15 1 3 . . 6 . 4 22 1 6 7 1 4 . 2 4 . . . 79 42 305 Melee 21 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . 5 . 9 Projectile 792 | . 55 24 96 15 115 15 1 3 . . 5 . 4 22 1 6 7 1 4 . 2 4 . . . 74 42 296 AOE 19 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Critical Strikes 38 | . 1 . 3 . 6 1 . 1 . . . . . . . . 1 . 1 . . 1 . . . 4 1 18 Part Disruptions 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Damage Taken 13390 | . 670 263 1196 147 2002 215 6 66 . . 123 . 102 1036 18 123 425 20 128 . 46 105 . . . 2043 828 3828 Core 4234 | . 154 32 110 . 184 35 . 33 . . 56 . 23 383 18 21 139 . . . . 16 . . . 1192 369 1469 Absorbed by Shields 2152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2152 Ignored by Resistances 7148 | . . . . . . . . . . . . . . . . . . . . . . . . . . 766 684 5698 Regen/Repaired (Parts) 666 | . . . . . . 12 . . . . 64 . . . . 102 46 . . . . 217 66 . . 104 . 55 Core Remaining (%) 72 | 100 . 25 . 72 66 . . . . 90 . . . . 43 97 . . . . 87 . 98 . . 46 . . Volleys Fired 484 | 9 75 18 131 17 157 . . . . . . . 1 . . . 19 . 2 . 1 4 1 4 . 26 . 19 Largest 2 | 2 2 2 2 2 2 . . . . . . . 1 . . . 1 . 1 . 1 1 1 1 . 1 . 2 Hottest 205 | 40 40 40 56 66 66 . . . . . . . 43 . . . 105 . 105 . 105 105 90 35 . 35 . 205 Shots Fired 896 | 18 150 36 257 34 308 . . . . . . . 1 . . . 19 . 3 . 2 4 1 4 . 27 . 32 Gun 810 | 18 150 36 255 30 302 . . . . . . . . . . . . . . . . . 1 . . . . 18 Cannon 69 | . . . . . . . . . . . . . . . . . 19 . 2 . 2 1 . 4 . 27 . 14 Launcher 17 | . . . 2 4 6 . . . . . . . 1 . . . . . 1 . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 791 | 18 150 36 255 30 302 . . . . . . . . . . . . . . . . . . . . . . . Thermal 70 | . . . . . . . . . . . . . . . . . 19 . 2 . 2 1 1 4 . 27 . 14 Explosive 17 | . . . 2 4 6 . . . . . . . 1 . . . . . 1 . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 26 | 7 14 7 26 16 20 . . . . . . . . . . . . . 2 . 3 5 . 2 . . . 12 Robot Miss Streak 6 | 1 6 3 3 4 6 . . . . . . . . . . . 1 . . . . 1 . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 3 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 751 | 13 82 20 179 19 204 20 . . . . 26 . 1 34 . 10 4 . 2 . 1 8 3 6 7 13 11 88 Core Hits 330 | 5 31 11 77 14 98 7 . . . . 7 . 3 16 . 4 3 . 5 . 1 7 2 3 4 3 2 27 Critical Kills 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . 1 . . 4 4 . . . . 3 . . 9 . 2 1 . . . . 1 . 1 1 1 . 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Sever 21 | . . . . . . . . . . . 3 . . 9 . 2 1 . . . . 1 . 1 1 1 . 2 Melee Attacks 499 | . . . . . 3 57 . 2 1 6 87 12 4 70 4 25 17 1 1 . 2 12 14 9 15 35 31 91 Impact 34 | . . . . . 3 31 . . . . . . . . . . . . . . . . . . . . . . Slashing 465 | . . . . . . 26 . 2 1 6 87 12 4 70 4 25 17 1 1 . 2 12 14 9 15 35 31 91 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . 1 10 . . . . 2 . . 1 . 4 1 . . . . 1 1 1 2 2 1 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . 6 . 1 7 . . . . . . . . . . . . . . Damage Inflicted 32052 | 135 986 255 2924 456 3811 1537 . . . . 1103 . 229 1367 . 608 294 . 465 . 82 724 238 338 431 1870 2142 12057 Guns 8198 | 135 983 255 2693 258 3200 . . . . . . . . . . . . . . . . . . . . . . 674 Cannons 1019 | . . . . . . . . . . . . . . . . . . . 64 . 82 68 . 33 . . . 772 Explosions 1933 | . . . 222 179 539 . . . . . . . 198 . . . . . 401 . . 394 . . . . . . Melee 20854 | . . . . . 70 1537 . . . . 1103 . 31 1367 . 608 294 . . . . 262 238 305 431 1870 2142 10596 Ramming 48 | . 3 . 9 19 2 . . . . . . . . . . . . . . . . . . . . . . 15 Kinetic 7524 | 135 983 255 2693 258 3200 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1019 | . . . . . . . . . . . . . . . . . . . 64 . 82 68 . 33 . . . 772 Explosive 1933 | . . . 222 179 539 . . . . . . . 198 . . . . . 401 . . 394 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1101 | . . . . . 70 1031 . . . . . . . . . . . . . . . . . . . . . . Slashing 20427 | . . . . . . 506 . . . . 1103 . 31 1367 . 608 294 . . . . 262 238 305 431 1870 2142 11270 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . . . . . . 9 9 9 9 9 3 3 . . 6 1 24 Average Corruption 7 | . . . . . . . . . . . . . . . . . 9 9 9 9 9 3 3 . . 4 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . . . . . . . . . . . . . 21 3 9 2 28 . 8 . . 4 . 23 Message Errors 30 | . . . . . . . . . . . . . . . . . 6 . 6 . 8 . 3 . . . . 7 Matter Fused 29 | . . . . . . . . . . . . . . . . . 8 1 2 . 6 . 3 . . 2 . 7 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . 2 1 . 1 3 . . . . . . 3 Energy Discharges 8 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . 3 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . 4 . . . 6 . 2 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 18 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . 14 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3661 | . . . . . 60 542 . . . . 79 . . 43 . 59 96 . 18 . . 72 1 83 3 465 1252 888 Projectiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Explosions 94 | . . . . . 60 . . . . . . . . . . . . . 18 . . 16 . . . . . . Melee 3563 | . . . . . . 542 . . . . 79 . . 43 . 59 96 . . . . 56 1 83 3 465 1252 884 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . . 32 . 203 . . . . . . . 28 . . . . . 70 . . . . . . . 57 . Shots 8 | . . . 1 . 4 . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Rammed 7 | . 1 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 341 | . 24 15 27 9 149 2 2 341 2 2 85 90 180 70 . 146 235 193 . 117 131 . . . . . . 203 Average Temperature 35 | . 10 7 6 6 47 2 2 53 2 2 25 35 52 22 . 49 18 100 . 58 76 . . . . . . 111 Received Heat Transfer 2588 | . 306 63 453 . 693 9 . 342 . . 18 . 18 . 9 . 36 . . . . 12 . . . 153 36 440 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Transferred 640 | . . . . . . . . . . . . . . . . . . . 80 . 80 80 . 50 . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 2 1 2 1 . . . . . . . . . . . . . . . . . . . 5 5 5 Low Security (%) 69 | 100 100 100 36 73 56 3 . . . . 100 . . . . 100 100 . . . . 100 100 100 100 82 . . Level 1 14 | . . . 38 26 15 96 . . . . . . . . . . . . . . . . . . . . . . Level 2 7 | . . . 24 . 28 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 89 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 97 . Peak Influence 2011 | 5 70 80 636 319 638 316 . . . . 47 . . . . 37 168 . . . . 121 113 58 87 2011 1928 1293 Initial 1233 | . . . . 239 . 288 . . . . . . . . . . . . . . . . 21 36 32 42 1206 1233 Average 217 | 1 12 11 284 134 248 250 . . . . 8 . . . . 6 47 . . . . 38 71 35 50 330 1738 1242 Influence Increases 8419 | 15 349 180 1208 210 1224 315 15 15 . . 329 60 115 20 45 123 348 15 110 . 30 200 184 92 115 710 638 1754 Destroy 0b10 Robot/C 2940 | . 220 140 760 140 800 20 . . . . . . 60 20 . . . . 100 . 20 60 20 . 20 80 160 320 Destroy 0b10 Robot/NC 445 | 15 35 5 90 20 80 55 . . . . 35 . . . . 20 15 . . . . 10 5 15 15 5 20 5 Destroy Leader 658 | . 56 20 212 20 180 10 . . . . 14 . 10 . . 2 2 . 10 . 10 14 2 2 4 2 38 50 Allied During Kill 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 28 Successful Hack 226 | . 8 . 14 5 4 24 . . . . 83 . . . . . . . . . . 6 33 18 10 17 . 4 Disable Machine 480 | . . . 30 . 45 15 . . . . . . . . . . 15 . . . . 15 105 15 60 150 15 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 477 | . . . 27 25 55 26 . . . . 32 . . . . 26 46 . . . . 50 4 12 6 51 90 27 Partial Spotted 300 | . . . . . 15 15 . . . . 90 . . . . 15 75 . . . . 45 . . . 30 15 . Lose Combat Pursuer 2655 | . 30 15 75 . 45 150 15 15 . . 75 60 45 . 45 60 195 15 . . . . 15 30 . 375 90 1305 Influence Decreases 7631 | 15 349 180 594 824 589 733 172 75 . . 313 56 110 45 45 123 254 96 123 . 30 161 158 99 96 285 965 1141 Entered New Map 2500 | . . . . 375 . 347 82 12 . . . 7 4 25 . . . 36 4 . . . 18 29 26 35 805 695 Time Decay 4574 | 15 324 180 574 449 499 356 90 63 . . 293 49 106 20 45 123 241 60 109 . 30 161 140 70 60 231 . 286 Lost Part 237 | . 25 . 20 . 90 30 . . . . 20 . . . . . 13 . 10 . . . . . 10 19 . . Lost Ally 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 160 Squads Dispatched 95 | . 1 . 7 2 7 6 . 1 . . 11 . 1 . . 3 6 . . . . 1 2 1 1 18 24 3 Investigation 15 | . . . 1 2 . 3 . 1 . . 5 . . . . 1 1 . . . . . 1 . . . . . Extermination 19 | . . . . . . 3 . . . . 5 . . . . 2 2 . . . . 1 1 . 1 3 . 1 Reinforcement 17 | . 1 . 4 . 3 . . . . . 1 . . . . . 3 . . . . . . 1 . 3 1 . Assault 41 | . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . 12 22 2 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 20 | . 2 . 4 . 2 . . . . . 2 . . . . . 1 . . . . 1 . . . 3 3 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Times Spotted 454 | . 28 8 63 5 63 14 5 1 . . 18 4 9 4 7 14 18 1 5 . 1 13 5 6 3 44 34 81 Peak Tracking Total 81 | . 4 3 5 4 7 5 4 1 . . 4 4 5 2 4 5 10 1 5 . 1 5 2 3 2 22 18 81 Tactical Retreats 58 | . 2 1 4 . 3 5 1 1 . . 5 2 1 . 2 2 6 1 . . . . 1 1 . 9 2 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 18 | . 1 . 1 . . 3 . . . . 2 . . . . 1 1 . . . . 2 . . . 1 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 37 | . . . 3 . 3 1 . . . 1 . . . 1 . . 1 . . . . 1 7 1 4 10 2 2 Max in Single Turn 1 | . . . 1 . 1 1 . . . 1 . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 Garrison Access 9 | . . . . . . . . . . . 2 . . . . 3 1 . . . . . . . 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 112 | . 6 1 6 2 8 12 . 2 1 1 16 . . 4 . 14 8 . 1 4 . 2 4 5 4 8 1 2 Terminals 60 | . 6 . 5 1 7 5 . 1 . . 4 . . . . 7 5 . . . . 1 2 5 3 6 . 2 Fabricators 9 | . . . . . . 1 . . . . 6 . . . . 1 1 . . . . . . . . . . . Repair Stations 7 | . . . . . . 2 . . . . 1 . . . . 1 1 . . . . 1 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . Garrison Access 15 | . . . . . 1 4 . . . . 3 . . . . 3 1 . . . . . . . 1 1 1 . Total Hacks 379 | . 7 1 18 5 11 28 . 6 5 1 46 . . 31 . 75 43 . 1 17 . 15 15 23 12 15 1 3 Successful 277 | . 4 1 13 2 7 12 . 6 5 1 29 . . 31 . 47 34 . 1 17 . 14 9 20 11 12 . 1 Failed 102 | . 3 . 5 3 4 16 . . . . 17 . . . . 28 9 . . . . 1 6 3 1 3 1 2 Catastrophic 14 | . 1 . . 1 1 3 . . . . 1 . . . . 6 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 7 . 8 . 10 19 . . . . 17 . . . . 43 27 . . . . 3 3 13 6 6 . . Terminals 215 | . 7 . 8 4 10 16 . 5 . . 13 . . . . 53 36 . . . . 7 9 23 10 11 . 3 Fabricators 28 | . . . . . . 1 . . . . 20 . . . . 3 4 . . . . . . . . . . . Repair Stations 30 | . . . . . . 3 . . . . 2 . . . . 10 2 . . . . 8 5 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 19 | . . . 10 . . . . . . . 5 . . . . 1 . . . . . . 1 . . 2 . . Garrison Access 27 | . . . . . 1 8 . . . . 6 . . . . 6 1 . . . . . . . 2 2 1 . Terminal Hacks 122 | . . 1 . 2 . 1 . 6 5 1 1 . . 31 . 11 12 . 1 17 . 4 4 12 6 6 . 1 Record 32 | . . . . . . . . 5 . 1 . . . 11 . . 2 . 1 5 . 2 . 5 . . . . Part Schematic 21 | . . . . . . . . . 5 . . . . 10 . 2 . . . 4 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 7 . . 1 . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 1 . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . 1 . . . 4 . . . . . . . . Open Door 7 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 Branch Access Points 6 | . . . . . . . . . . . . . . . . 1 3 . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 5 | . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 14 | . . . . 1 . . . . . . . . . . . 2 2 . . . . 1 2 2 2 2 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 15 | . . . . . . 1 . . . . 9 . . . . 2 3 . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . 5 . . . . 1 1 . . . . . . . . . . . Build 5 | . . . . . . . . . . . 3 . . . . 1 1 . . . . . . . . . . . Repair Station Hacks 23 | . . . . . . . . . . . 2 . . . . 8 2 . . . . 8 3 . . . . . Scan Component 12 | . . . . . . . . . . . 1 . . . . 4 1 . . . . 4 2 . . . . . Repair 11 | . . . . . . . . . . . 1 . . . . 4 1 . . . . 4 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . . 8 . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . Insert Component 8 | . . . 4 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Analyze 6 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . 2 . . . . 3 1 . . . . . . . 1 1 . . Seal Access 8 | . . . . . . . . . . . 2 . . . . 3 1 . . . . . . . 1 1 . . Unauthorized Hacks 93 | . 4 . 5 . 7 10 . . . . 11 . . . . 20 16 . . . . 2 2 8 4 4 . . Terminals 86 | . 4 . 5 . 7 9 . . . . 9 . . . . 19 15 . . . . 2 1 8 4 3 . . Track 21 | . . . . . . . . . . . 2 . . . . 6 4 . . . . 1 . 4 2 2 . . Assimilate 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Botnet 27 | . . . . . . 4 . . . . 4 . . . . 7 5 . . . . 1 . 3 2 1 . . Operators 5 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 1 . . . . Skim 31 | . 4 . 5 . 7 3 . . . . 3 . . . . 4 5 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 60 | . 5 . 2 1 4 9 . 1 . . 15 . . . . 9 5 . . . . . 2 4 . 2 . 1 Full Trace Events 11 | . . . . 1 . 1 . 1 . . 5 . . . . 1 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 4 . . . . 7 . . 1 . . . . . . . 1 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . 4 . . . . . 20 . 2 . . 10 . 2 . . . 4 . . 4 . 3 10 . . Parts Built 7 | . . . . . . . . . . . 3 . . . . 2 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 230 | . . . . . . . . . . . 154 . . . . 47 29 . . . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . 9 . . . . 10 14 . . . . . . . . . . . Parts Repaired 11 | . . . . . . . . . . . 1 . . . . 4 1 . . . . 4 1 . . . . . Time 633 | . . . . . . . . . . . 38 . . . . 210 30 . . . . 299 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 64 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 27 35 Largest Group 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 6 6 Highest-Rated Group 86 | . . . . . . 10 . . . . . . . . . 26 . . . . . . . . . . 82 86 Highest-Rated Ally 26 | . . . . . . 10 . . . . . . . . . 26 . . . . . . . . . . 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 42 Total Damage 1452 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 691 761 Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 17088 | 38 1429 773 1966 1202 1548 814 180 212 200 374 1509 648 380 953 422 691 761 123 277 67 804 472 294 156 138 593 45 19 Optics 9952 | . . . . . . 654 180 212 200 374 1509 648 380 953 422 691 761 123 277 67 804 472 294 156 138 593 25 19 Sensors 9927 | . . . . . . 794 180 212 193 371 1507 648 375 854 422 691 761 123 277 62 804 472 294 156 138 593 . . Structural 8868 | . . . . . 195 522 180 212 197 374 1509 648 380 448 . 643 761 123 277 67 804 472 294 156 138 468 . . Seismic 7210 | 38 1429 773 1966 1202 1548 254 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 9773 | . . . . . . 797 180 212 200 374 1509 648 380 953 422 691 761 123 277 67 804 472 294 156 138 315 . . Cloaking 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Jamming 123 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 113 . . ECM 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 1 . . Derelict Logs Recovered 19 | . . 1 . 1 . . 3 1 3 1 . 3 2 . 2 . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 19898 | 124 1614 1118 2037 1202 2419 814 180 212 200 374 1509 648 380 953 422 691 761 123 277 67 804 472 294 156 138 848 313 748 Spaces Moved 25712 | 58 697 625 984 546 1068 1851 740 679 795 813 3021 1200 889 437 517 1371 1529 342 762 222 924 466 723 312 413 1837 715 1176 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3932 | 49 697 625 941 546 1068 6 . . . . . . . . . . . . . . . . . . . . . . Legs 2001 | . . . . . . . . . . . . . . . . . . . . . . . . . . 417 633 951 Wheels 43 | . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19058 | . . . . . . 1845 740 679 795 813 3021 1200 889 437 517 1371 1529 342 762 222 924 466 723 312 413 1058 . . Fastest Speed 17 | 50 160 160 80 160 160 23 23 23 23 23 20 20 20 20 26 20 20 22 21 20 20 20 20 17 17 17 30 30 Average Speed 44 | 145 160 160 145 160 160 27 23 23 23 23 22 20 20 33 26 20 21 22 21 20 20 20 20 19 17 21 30 30 Slowest Speed 162 | 160 160 160 160 160 162 162 23 23 23 23 26 20 20 96 26 26 98 22 25 25 23 20 20 20 20 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 11 . . . . 6 . . . . 21 17 . . . . . 2 5 1 1 . 2 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 5 16 Exploration Rate (%) 65 | 5 93 99 96 90 85 46 92 81 86 83 54 97 85 82 68 45 41 52 91 61 83 13 73 12 52 79 25 30 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 10 | . . 2 . . 1 . . . 2 . . . . 1 . . . . 1 3 . . . . . . . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 31 | . . 1 . 2 . . 3 2 2 5 . 4 3 . 2 . . 3 3 . 1 . . . . . . . Spaces Dug 174 | . . . . . . 26 . 2 . 4 32 8 17 1 4 13 18 1 1 . 2 5 2 3 2 14 11 8 Terrain Destroyed 401 | . . . 21 54 65 26 . 2 . 4 32 8 17 1 4 13 29 1 21 . 3 26 2 4 2 24 28 14 Melee 144 | . . . . . . 26 . 2 . 4 32 8 2 1 4 13 10 1 1 . 2 5 2 2 2 8 11 8 Projectile 45 | . . . . . . . . . . . . . . . . . 19 . 1 . 1 . . 2 . 16 . 6 AOE 212 | . . . 21 54 65 . . . . . . . 15 . . . . . 19 . . 21 . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 32236 | 79 1054 707 1344 836 1556 2044 749 731 809 991 3740 1594 1083 1149 797 1713 1900 387 873 244 1538 819 848 382 457 1915 692 1205 Wait 5659 | . 260 54 162 265 248 87 10 51 . 169 643 387 182 600 277 317 318 45 104 . 606 330 79 62 7 300 4 92 Move 24932 | 57 696 624 983 545 1067 1829 739 678 794 812 3008 1199 888 436 516 1329 1496 341 761 221 923 465 718 301 410 1496 637 963 Hop 61 | . . . . . . 10 . . . . 6 . . . . 20 14 . . . . . 2 5 1 1 . 2 Pick Up 93 | 6 9 3 16 . 17 2 . . 2 1 2 . 1 6 . 4 7 . 1 3 . 1 1 . 1 7 . 3 Fast Attach 172 | 6 1 . 12 . 12 13 . . 4 2 6 . 3 18 . 5 12 . 1 8 3 4 15 1 10 18 11 7 Attach 56 | 1 1 1 1 . 8 9 . . 1 . 3 . . 4 . 4 5 . . 1 . 1 2 . 1 5 . 8 Detach 18 | . . . . . . 1 . . . . 1 . . 3 . 1 1 . . 1 . . 1 . 2 4 . 3 Swap 60 | . 3 4 13 8 19 1 . . 2 . 1 . 2 1 . 1 2 . 2 . . 1 . . . . . . Drop 196 | . 8 3 22 . 24 22 . . 5 2 4 . 3 20 . 2 8 . 1 10 3 1 15 . 10 14 9 10 Fire 484 | 9 75 18 131 17 157 . . . . . . . 1 . . . 19 . 2 . 1 4 1 4 . 26 . 19 Melee 463 | . . . . . 3 57 . 2 1 5 66 8 3 61 4 25 17 1 1 . 2 12 14 9 15 35 31 91 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 7 | . 1 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 13 . . . . . . . . . 5 1 . . . . . . . . 9 . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 12) 125 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Discovered new exit (range 8) 832 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Core integrity fell below 50% 1383 | -10/Materials | Discovered new exit (range 9) 1739 | -10/Materials | Entered Mines 1777 | -10/Mines | Met a Derelict bent on vengeance 1856 | -10/Mines | Learned location of Zion (-7) 1983 | -10/Mines | Discovered new exit (range 6) 2084 | -10/Mines | Discovered new exit (range 9) 2090 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2232 | -10/Mines | Discovered new exit (range 9) 2394 | -10/Mines | Learned location of Storage (-7) 2685 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2685 | -10/Mines | Discovered new exit (range 5) 2757 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2857 | -10/Mines | Entered Materials 2857 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3528 | -9/Materials | Discovered new exit (range 14) 3934 | -9/Materials | Discovered new exit (range 13) 4078 | -9/Materials | Discovered new exit (range 8) 4525 | -9/Materials | Discovered new exit (range 16) 4562 | -9/Materials | Learned location of 1 exit from Recycling 4623 | -9/Materials | Learned Storage security intel 4679 | -9/Materials | Discovered new exit (range 15) 4755 | -9/Materials | Learned Storage garrison access intel 4857 | -9/Materials | First assault squad dispatched 4894 | -9/Materials | Entered Mines 4895 | -9/Mines | Assembled infested the area 4897 | -9/Mines | Build established: Scavenger-Mutant 5514 | -9/Mines | Learned Materials emergency access door positions 5748 | -9/Mines | Discovered new exit (range 16) 5750 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5925 | -9/Mines | Discovered new exit (range 15) 6024 | -9/Mines | Met a Derelict shopkeep closing up shop 6096 | -9/Mines | Entered Materials 6096 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6409 | -8/Materials | Discovered new exit (range 15) 6588 | -8/Materials | Garrison activated, responded to threat 6671 | -8/Materials | Lost 3 parts (1n1u1w) 6760 | -8/Materials | Garrison activated, responded to threat 7299 | -8/Materials | Discovered new exit (range 16) 7577 | -8/Materials | Discovered new exit (range 9) 7579 | -8/Materials | Learned location of 1 exit from Storage 7638 | -8/Materials | Learned location of 1 exit from Lower Caves 7687 | -8/Materials | Learned Storage trap positions 7749 | -8/Materials | Learned 2 Lower Caves zone layouts 7754 | -8/Materials | Build established: Mutant 7777 | -8/Materials | Learned Storage trap positions 7825 | -8/Materials | Learned location of 1 exit from Lower Caves 8096 | -8/Materials | First assault squad dispatched 8515 | -8/Materials | Entered Factory 8515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8516 | -7/Factory | Identified exit to Storage 8656 | -7/Factory | Discovered new exit (range 11) 8659 | -7/Factory | Identified exit to Lower Caves 8793 | -7/Factory | Discovered exit to Lower Caves (range 17) 8829 | -7/Factory | Build established: Scout 8965 | -7/Factory | Discovered new exit (range 20) 9122 | -7/Factory | Discovered new exit (range 20) 9145 | -7/Factory | Identified exit to Factory 9329 | -7/Factory | Entered Lower Caves 9330 | -7/Lower Caves | Identified exit to Lower Caves 9395 | -7/Lower Caves | Learned Factory terminal intel 9409 | -7/Lower Caves | Learned Factory stockpile data 9413 | -7/Lower Caves | Encountered a Warlord checkpoint 9509 | -7/Lower Caves | Entered another Lower Caves area 9510 | -7/Lower Caves | Identified exit to Zion 9542 | -7/Lower Caves | Spotted B-75 Beast 9634 | -7/Lower Caves | Found DCF Scrap (10 items) 9639 | -7/Lower Caves | Learned Factory stockpile data 9666 | -7/Lower Caves | Encountered a Warlord checkpoint 9707 | -7/Lower Caves | Learned location of 1 exit from Factory 9707 | -7/Lower Caves | Learned Factory emergency access door positions 9707 | -7/Lower Caves | Learned Factory terminal intel 9721 | -7/Lower Caves | Entered Zion 9753 | -7/Zion | Discovered new exit (range 11) 9754 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9767 | -7/Zion | Learned location of Quarantine (-2) 9781 | -7/Zion | Learned location of Extension (-5) 9796 | -7/Zion | Found Prototype Special Weapon 9796 | -7/Zion | Identified RU-N14's Throwing Claymores 9812 | -7/Zion | Found Prototype Device 9813 | -7/Zion | Identified Phasing AFG 9824 | -7/Zion | Learned Factory terminal intel 9832 | -7/Zion | Found Prototype Device 9832 | -7/Zion | Identified Bomb Factory No. 2 9872 | -7/Zion | Met Imprinter 9885 | -7/Zion | Given the Hacking Drone Bay 9921 | -7/Zion | Identified exit to Proximity Caves 9921 | -7/Zion | Entered Proximity Caves 9927 | -6/Proximity Caves | Found Alien Artifact 9927 | -6/Proximity Caves | Identified Dimensional Node Initializer 9927 | -6/Proximity Caves | Initialized slip node 9949 | -6/Proximity Caves | Learned Factory emergency access door positions 10289 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10295 | -6/Proximity Caves | Entered Factory 10295 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10296 | -6/Factory | Identified exit to Lower Caves 10299 | -6/Factory | Loaded intel: 26 terminal locations 10451 | -6/Factory | Assembled infested ambush trap array 10544 | -6/Factory | Discovered new exit (range 6) 10548 | -6/Factory | Identified exit to Factory 10816 | -6/Factory | Fabricated Imp. VTOL Module (x1) 10951 | -6/Factory | Fabricated Imp. VTOL Module? 11027 | -6/Factory | Fabricated Imp. VTOL Module? 11095 | -6/Factory | Repaired Deuterium Engine 11230 | -6/Factory | Build established: Scavenger-Scout 11625 | -6/Factory | Discovered exit to Factory (range 14) 11782 | -6/Factory | Cargo convoy interrupted 11782 | -6/Factory | Discovered exit to Factory (range 5) 11804 | -6/Factory | Entered Lower Caves 11871 | -6/Lower Caves | Learned Factory stockpile data 11957 | -6/Lower Caves | Encountered a Warlord checkpoint 12066 | -6/Lower Caves | Discovered new exit (range 8) 12067 | -6/Lower Caves | Identified exit to Lower Caves 12452 | -6/Lower Caves | Entered another Lower Caves area 12458 | -6/Lower Caves | Discovered exit to Factory (range 13) 12559 | -6/Lower Caves | Encountered a Warlord checkpoint 12560 | -6/Lower Caves | Learned Factory emergency access door positions 12569 | -6/Lower Caves | Learned Factory security intel 12576 | -6/Lower Caves | Spotted B-75 Beast 12730 | -6/Lower Caves | Discovered new exit (range 14) 12773 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12827 | -6/Lower Caves | Identified exit to Data Miner 12832 | -6/Lower Caves | Entered Data Miner 12832 | -6/Data Miner | Discovered new exit (range 6) 12836 | -6/Data Miner | Met Data Miner 12842 | -6/Data Miner | Learned location of Section 7 (-2) 12842 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12846 | -6/Data Miner | Received God Mode back door access code from Data Miner 12870 | -6/Data Miner | Destroyed Data Miner 12873 | -6/Data Miner | Data Conduit disabled 13035 | -6/Data Miner | Found Prototype Hackware 13039 | -6/Data Miner | Identified Ghost Barrier 13681 | -6/Data Miner | Core integrity fell below 50% 13704 | -6/Data Miner | Found Prototype Hackware 13706 | -6/Data Miner | Found Prototype Hackware 13708 | -6/Data Miner | Found Prototype Hackware 13767 | -6/Data Miner | Found Prototype Device 13767 | -6/Data Miner | Identified Exp. Thermal Shield 13785 | -6/Data Miner | Identified exit to Proximity Caves 13785 | -6/Data Miner | Entered Proximity Caves 13787 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13804 | -5/Proximity Caves | Spotted B-75 Beast 14008 | -5/Proximity Caves | Build established: Hacker-Scout 14088 | -5/Proximity Caves | Learned Factory stockpile data 14140 | -5/Proximity Caves | Discovered exit to Factory (range 16) 14144 | -5/Proximity Caves | Learned 4 Factory zone layouts 14207 | -5/Proximity Caves | Entered Factory 14207 | -5/Factory | Evolved 2 slots: Utility x2 14207 | -5/Factory | Identified Quantum Router 14208 | -5/Factory | Identified exit to Upper Caves 14208 | -5/Factory | Identified exit to Extension 14208 | -5/Factory | Identified Deep Network Scanner 14213 | -5/Factory | Loaded intel: 28 terminal locations 14326 | -5/Factory | Repaired Power Sword 14387 | -5/Factory | Repaired Imp. VTOL Module 14439 | -5/Factory | Repaired Lrn. Missile Launcher 14490 | -5/Factory | Repaired Lgt. Angular Momentum Engine 14544 | -5/Factory | Build established: Wizard-Scout 14685 | -5/Factory | Fabricated Adv. Sensor Array? 14690 | -5/Factory | Discovered new exit (range 15) 14695 | -5/Factory | Identified exit to Factory 14711 | -5/Factory | Discovered exit to Factory (range 10) 14733 | -5/Factory | Identified System Mapper 14898 | -5/Factory | Entered another Factory area 14898 | -4/Factory | Evolved 2 slots: Utility x2 14901 | -4/Factory | Loaded intel: 26 terminal locations 14906 | -4/Factory | Identified exit to Upper Caves 14981 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 15201 | -4/Factory | Crushed by falling debris 15232 | -4/Factory | Lost 4 parts (1n3u) 15300 | -4/Factory | Learned Factory stockpile data 15309 | -4/Factory | Repaired Imp. VTOL Module 15361 | -4/Factory | Spotted B-86 Titan 15455 | -4/Factory | Learned Armory trap positions 15519 | -4/Factory | Learned 12 Factory zone layouts 15573 | -4/Factory | Learned 4 Testing zone layouts 15618 | -4/Factory | Learned Quarantine non-interactive machine intel 15659 | -4/Factory | Entered Upper Caves 15664 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15761 | -4/Upper Caves | Discovered new exit (range 8) 15762 | -4/Upper Caves | Identified exit to Upper Caves 15782 | -4/Upper Caves | Entered another Upper Caves area 15798 | -4/Upper Caves | Discovered new exit (range 10) 15800 | -4/Upper Caves | Identified exit to Research 15917 | -4/Upper Caves | Learned location of 1 exit from Research 15929 | -4/Upper Caves | Discovered new exit (range 10) 15930 | -4/Upper Caves | Identified exit to Zhirov 15999 | -4/Upper Caves | Encountered a Warlord checkpoint 16059 | -4/Upper Caves | Entered Zhirov 16059 | -4/Zhirov | Discovered new exit (range 3) 16064 | -4/Zhirov | Met Zhirov 16068 | -4/Zhirov | Learned location of Testing (-3) 16068 | -4/Zhirov | Learned location of Command (-1) 16070 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16074 | -4/Zhirov | Found Alien Artifact 16074 | -4/Zhirov | Identified Integrated Reactor 16074 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16113 | -4/Zhirov | Found Alien Artifact 16122 | -4/Zhirov | Identified exit to Proximity Caves 16126 | -4/Zhirov | Entered Proximity Caves 16766 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16910 | -3/Proximity Caves | Discovered exit to Research (range 4) 16930 | -3/Proximity Caves | Entered Research 16930 | -3/Research | Evolved 2 slots: Utility x2 16931 | -3/Research | Identified exit to Research 16942 | -3/Research | Identified exit to Armory 16942 | -3/Research | Identified exit to Testing 17060 | -3/Research | Repaired Cld. Plasma Cannon 17167 | -3/Research | Repaired Cld. Cesium-ion Thruster 17258 | -3/Research | Repaired Fusion Reactor 17309 | -3/Research | Repaired Power Sword 17390 | -3/Research | Spotted B-86 Titan 17402 | -3/Research | Entered Testing 17410 | -3/Testing | Found Prototype Energy Cannon 17410 | -3/Testing | Identified Disintegrator 17436 | -3/Testing | Spotted PH-FPG199M7MU 17476 | -3/Testing | Found Prototype Energy Cannon 17476 | -3/Testing | Identified Cld. Nova Cannon 17489 | -3/Testing | Found Prototype Launcher 17489 | -3/Testing | Identified Z-bomb Delivery System 17523 | -3/Testing | Found Prototype Ballistic Cannon 17523 | -3/Testing | Identified Omega Cannon 17601 | -3/Testing | Repaired Broken Cld. Nuclear Pulse Thruster 17606 | -3/Testing | Discovered exit to Research (range 10) 17614 | -3/Testing | Found Prototype Energy Gun 17614 | -3/Testing | Identified Warp Gun 17654 | -3/Testing | Found Prototype Energy Cannon 17654 | -3/Testing | Identified Imp. Potential Cannon 17696 | -3/Testing | Entered Research 17696 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17710 | -2/Research | Identified exit to Quarantine 17814 | -2/Research | Spotted B-90 Cyclops 17852 | -2/Research | Entered Quarantine 17853 | -2/Quarantine | Loaded intel: 50 non-interactive machine locations 17857 | -2/Quarantine | Found Alien Reactor 17857 | -2/Quarantine | Identified Matter Drive 17895 | -2/Quarantine | Found Alien Energy Cannon 17895 | -2/Quarantine | Identified Core Cannon 17908 | -2/Quarantine | Discovered new exit (range 16) 17920 | -2/Quarantine | Build established: Wizard-Ninja 17948 | -2/Quarantine | Found Alien Slashing Weapon 17948 | -2/Quarantine | Identified Sigix Broadsword 17966 | -2/Quarantine | Found Dimensional Node Initializer 17976 | -2/Quarantine | Spotted Fortress 17988 | -2/Quarantine | Discovered new exit (range 6) 17988 | -2/Quarantine | Discovered new exit (range 7) 17989 | -2/Quarantine | Identified exit to Section 7 17990 | -2/Quarantine | Entered Section 7 17995 | -2/Section 7 | Identified Transdimensional Reconstructor 18008 | -2/Section 7 | Spotted S7 Guard 18185 | -2/Section 7 | Spotted B-90 Cyclops 18305 | -2/Section 7 | Crushed by falling debris 18309 | -2/Section 7 | Found Alien Artifact 18309 | -2/Section 7 | Identified Microwarp Drive 18355 | -2/Section 7 | Spotted S7 Guard 18410 | -2/Section 7 | Found Alien Artifact 18469 | -2/Section 7 | Warped through subspace 18492 | -2/Section 7 | Spotted S7 Guard 18497 | -2/Section 7 | Found Alien Artifact 18497 | -2/Section 7 | Identified Integrated Thermoelectric Network 18497 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18502 | -2/Section 7 | Spotted Executioner 18502 | -2/Section 7 | Spotted Executioner 18505 | -2/Section 7 | Identified Core Regenerator 18505 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 18518 | -2/Section 7 | Spotted B-99 Colossus 18535 | -2/Section 7 | Found Alien Artifact 18535 | -2/Section 7 | Identified Core Reset Matrix 18535 | -2/Section 7 | Used Core Reset Matrix 18539 | -2/Section 7 | Detected hypermatrix surge 18539 | -2/Section 7 | Sensed 18 artifacts in vicinity 18545 | -2/Section 7 | Found LRC Matter Compressor 18545 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18548 | -2/Section 7 | Found LRC Armor 18548 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18576 | -2/Section 7 | Spotted Executioner 18583 | -2/Section 7 | Integrated with Sigix Exoskeleton 18609 | -2/Section 7 | Spotted Striker 18609 | -2/Section 7 | Spotted Striker 18697 | -2/Section 7 | Scanned by Researcher 18712 | -2/Section 7 | Found Transdimensional Reconstructor 18733 | -2/Section 7 | Found Terrabomb 18735 | -2/Section 7 | Found Terrabomb 18767 | -2/Section 7 | Spotted Alpha 7 18767 | -2/Section 7 | Spotted Alpha 7 18780 | -2/Section 7 | Found Integrated Mediator 18780 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18790 | -2/Section 7 | Found Integrated Reactor 18790 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18809 | -2/Section 7 | Discovered new exit (range 16) 18813 | -2/Section 7 | Found Integrated Mediator 18813 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18821 | -2/Section 7 | Used Terrabomb 18832 | -2/Section 7 | Core integrity fell below 50% 18838 | -2/Section 7 | Entered Access 18838 | -1/Access | Evolved 2 slots: Utility x2 18843 | -1/Access | Emitted hypermatrix ping 18848 | -1/Access | Assembled emerged from beneath the floor 18852 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 18883 | -1/Access | Spotted B-99 Colossus 18894 | -1/Access | Build established: Alien-Sigix 18905 | -1/Access | Assembled emerged from beneath the floor 18915 | -1/Access | Energy Cycler disabled 18922 | -1/Access | Lost 3 allies 18955 | -1/Access | Assembled emerged from beneath the floor 18959 | -1/Access | Found Prototype Processor 18959 | -1/Access | Identified Exp. Terrain Scan Processor 19004 | -1/Access | Discovered new exit (range 10) 19018 | -1/Access | Assembled emerged from beneath the floor 19135 | -1/Access | Spotted Executioner 19135 | -1/Access | Spotted Executioner 19135 | -1/Access | Spotted Executioner 19140 | -1/Access | Intercept squad dispatched 19151 | -1/Access | Entered Command 19156 | -1/Command | Emitted hypermatrix ping 19161 | -1/Command | Assembled emerged from beneath the floor 19252 | -1/Command | Assembled emerged from beneath the floor 19305 | -1/Command | Spotted Combat Programmer 19307 | -1/Command | Spotted Combat Programmer 19313 | -1/Command | Destroyed Combat Programmer 19330 | -1/Command | Spotted M Guard 19330 | -1/Command | Spotted M Guard 19337 | -1/Command | Destroyed Combat Programmer 19380 | -1/Command | Destroyed M Guard 19401 | -1/Command | First assault squad dispatched 19410 | -1/Command | Destroyed M Guard 19410 | -1/Command | All MAIN.C guards destroyed 19448 | -1/Command | Assembled emerged from beneath the floor 19498 | -1/Command | Lost 4 allies 19595 | -1/Command | Met MAIN.C 19602 | -1/Command | 0b10 Conduit disabled 19610 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 19638 | -1/Command | System corruption reached 10% 19657 | -1/Command | Core integrity fell below 50% 19697 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 19786 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 19786 | -1/Command | Destroyed MAIN.C Shell 19786 | -1/Command | Spotted M Shell/Def 19786 | -1/Command | Spotted M Shell/Atk 19786 | -1/Command | Spotted M Shell/Def 19786 | -1/Command | Spotted M Shell/Atk 19786 | -1/Command | Spotted M Shell/Atk 19786 | -1/Command | Spotted M Shell/Def 19786 | -1/Command | Spotted M Shell/Atk 19786 | -1/Command | Spotted M Shell/Def 19789 | -1/Command | MAIN.C activated Command garrisons 19789 | -1/Command | Used Terrabomb 19791 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 19793 | -1/Command | Failed to warp due to unstable space 19794 | -1/Command | Core integrity fell below 20% 19819 | -1/Command | Discovered new exit (range 16) 19842 | -1/Command | Assembled emerged from beneath the floor 19856 | -1/Command | Assembled emerged from beneath the floor 19873 | -1/Command | Spotted B-99 Colossus 19899 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- as-02780 melds with Sigix Exoskeleton. 19843_ Slug penetrates Wall. 19846_ ALMYLGWRQ:DK9 W2TR0LQ=|, 4 19848_ Detected hypermatrix ping. 19850_ Sigix Exoskeleton reveals location of hidden door. 19856_ Assembled emerge from beneath the floor. as-88518 melds with Sigix Exoskeleton. as-17677 melds with Sigix Exoskeleton. as-26602 melds with Sigix Exoskeleton. as-73888 melds with Sigix Exoskeleton. as-81404 melds with Sigix Exoskeleton. as-04589 melds with Sigix Exoskeleton. 19862_ System corrupted: Matter fused (-7). 19867_ Triggered Segregator Trap. 19867_ Arcs of energy rise from the floor. 19870_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19879_ Drone sends a signal. 19890_ System corrupted: Energy discharge (-154). 19891_ Drone sends a signal. 19896_ Graviton Reactor blasted off. 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"""""" ########################### | | ???????E#E# ##X% ################ | | ????????###BB ###% ### * | | ????????###BB ###] """ ### | | ????????################## M"T" ### """" " | | ????????################## " " = ### """" "" | | ????????################## "## """" "" | | ?????????################# [ # # """" " | | ?????????################# ##" | | ?????????################# ### | | ??????????####################+#############+#+### | | ???????????n kn | | ??????????? n | | ???????????? n C | | ????????????? n C nn===n """ | | ??????????????##### === ""T"" | | ???????????????? ## == "" "" | | ?????????????????## | | ??????????????????? | | ?????????????????????? | | ???????????????????????##+####+####+############## | | ???????????????????????? # ##### | | ????????????????????????? + ] ##### | | ?????????????????????????? !] # = #### | | ????????????????????????????] # ##### | | ????????????????????????????? # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 91 Energy Capacity 440 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 69 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 45 Defensive Hacking 45 Authchip Count 1 Item Schematics ----------------- Exp. Cooling System | -2/Section 7 | Archive Adv. Kinecellerator | -2/Section 7 | Archive Gravity Neutralizer | -2/Section 7 | Archive Exp. Energy Well | -2/Section 7 | Archive Neutron Missile Launcher | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory | Authchip Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Adv. Sensor Array | x2 | -5/Factory Lrn. Sensor Array | x2 | -4/Factory Repaired ---------- Deuterium Engine | 14% | -6/Factory Power Sword | 65% | -5/Factory Imp. VTOL Module | 24% | -5/Factory Lrn. Missile Launcher | 62% | -5/Factory Lgt. Angular Momentum Engine | 85% | -5/Factory Imp. VTOL Module | 8% | -4/Factory Cld. Plasma Cannon | 36% | -3/Research Cld. Cesium-ion Thruster | 26% | -3/Research Fusion Reactor | 42% | -3/Research Power Sword | 66% | -3/Research Cld. Nuclear Pulse Thruster | 5% | -3/Testing | Broken Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Matter Drive Core Cannon Sigix Broadsword Microwarp Drive Transdimensional Reconstructor Integrated Thermoelectric Network Core Regenerator Core Reset Matrix LRC Matter Compressor LRC Armor Sigix Exoskeleton Sigix Sheargun Integrated Mediator Terrabomb Achievements -------------- Artifact Hunter Corridor Of Doom More Power To You Ultimate Loadout Challenges ------------ None Game ------ Seed RecyclingWeldingDriveblaster Manual? 0 Play Time 03:56:50 Cumulative 169.6 hours Start 2025.07.03 @ 03:51:00 End 2025.07.03 @ 08:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/2/0/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90ba2aa7-2bfd-4422-b2a2-858798dd8b80