Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 08:45:02 Player: Jimothy Jimone Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (414) 414 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (471) 471 TOTAL SCORE: 5575 Bonus ------- Follower Combat Kills 171 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 90/100 System Corruption 4% Temperature Cool (21) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Trap Scanner Improved Propulsion Shielding Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter IFF Parser Advanced Terrain Scanner Targeting Computer > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Micro Nuclear Core Improved Trap Scanner Improved Terrain Scanner Drone Bay [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Blade Saw Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 2 . . 2 . . . . Power 2 | . . . 1 . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 2 2 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 60 | 7 3 1 10 5 8 2 18 3 . . 3 Power 10 | 1 . 1 3 . 2 1 2 . . . . Engine 7 | 1 . 1 3 . 1 . 1 . . . . Core 3 | . . . . . 1 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 1 . 4 . 3 1 5 . . . 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | 2 1 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . . . 3 . 3 1 5 . . . 1 Utility 16 | 2 . . 2 3 2 . 6 . . . 1 Device 9 | 1 . . . 1 2 . 5 . . . . Storage 1 | 1 . . . . . . . . . . . Processor 3 | . . . 1 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 17 | 2 2 . 1 2 1 . 5 3 . . 1 Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . . . 3 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . Special Weapon 2 | 1 . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon 3 | . 1 . . 1 . . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 34 | . 1 . . . 1 6 10 . . . 16 Power 5 | . 1 . . . . 1 1 . . . 2 Propulsion 10 | . . . . . . 1 4 . . . 5 Utility 9 | . . . . . . 3 3 . . . 3 Weapon 10 | . . . . . 1 1 2 . . . 6 Highest Loss Streak 12 | . 1 . . . 1 6 10 . . . 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | . 6 7 7 7 7 7 5 5 6 7 5 Power 1 | . 1 1 1 2 2 3 3 2 2 2 1 Propulsion 1 | . 2 3 2 2 2 2 . . . . . Utility 1 | . . 1 . 1 1 . 1 2 2 3 3 Weapon . | . 1 1 . . . . . 1 2 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . 1 . 1 . . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . 1 . 1 . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 96 94 92 85 62 72 84 87 87 44 Engine 8 | . 12 10 17 15 13 1 4 . . . 3 Core 2 | . . . . . . 10 6 6 6 6 1 Wheel 3 | . 28 28 20 . . . . . . . . Flight 17 | . . . 6 23 22 16 22 25 25 25 10 Device 12 | . 14 14 9 13 14 7 13 18 18 18 5 Storage 6 | . 14 14 9 7 7 7 6 6 6 6 1 Processor 10 | . . . 8 15 14 14 10 12 12 12 8 Protection 2 | . . . 5 7 7 2 . . . . . Ballistic Gun 3 | . 3 14 2 . . . 2 5 . . 7 Launcher 2 | . 7 . . 7 . . . . . . . Special Weapon 2 | . 10 9 9 2 . . . . 6 6 1 Impact Weapon 1 | . . . . . . . . 6 6 6 1 Special Melee Weapon 1 | . 6 4 . . . . 4 3 6 6 1 Peak Build Rating 44 | 9 9 9 30 36 43 42 44 41 42 42 42 Average Rating 27 | 4 8 8 20 31 36 27 36 38 41 42 19 On Entrance 26 | . 9 8 9 26 33 42 24 36 41 42 42 Avg Prop Armor Cover (%) 6 | . . . 9 . . 4 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 28 | 11 13 11 22 19 27 24 28 20 19 19 19 Greatest Support 30 | 20 20 20 30 18 24 24 24 20 20 20 20 Greatest Overweight (x) 3 | 2 . . 3 1 1 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 3 8 8 8 8 8 8 8 6 7 7 8 Average Carried 6 | . 6 7 7 7 7 7 5 5 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 7 8 8 8 6 5 6 7 7 4 Class Distribution -------------------- 38% | Mutant 24% | Scout 23% | Scavenger-Scout 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 1090 | 258 . . . . 426 30 145 128 6 . 97 Remotely . | . . . . . . . . . . . . Salvage Created 412 | 17 . . . . 50 80 97 73 . . 95 Parts 25 | 3 . . . . 5 4 7 2 . . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 3 3 . . . . 9 Prevented 4 | . . . . . 1 . . . 3 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 13 | . . . . . 1 3 4 1 . . 4 Melee 5 | . . . . . 1 3 . . . . 1 Guns 6 | . . . . . . . 4 . . . 2 Classes Destroyed 5 | 1 . . . . 1 1 1 1 . . . Tunneler 1 | 1 . . . . . . . . . . . Swarmer 10 | . . . . . . 3 3 . . . 4 Cutter 1 | . . . . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 4 | 1 . . . . 1 2 4 1 . . 2 Combat Bots Only 4 | . . . . . 1 2 4 1 . . 2 Max Kills in Single Turn 1 | 1 . . . . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 304 | . 25 . . 10 40 35 62 2 5 . 125 Missed 97 | . 8 . . 3 20 10 21 1 4 . 30 Hits 207 | . 17 . . 7 20 25 41 1 1 . 95 Melee 5 | . . . . . . . 5 . . . . Projectile 202 | . 17 . . 7 20 25 36 1 1 . 95 AOE 2 | . . . . . . . 2 . . . . Critical Strikes 5 | . . . . . . 1 2 . . . 2 Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 3348 | . 263 . . 107 329 402 669 11 22 . 1545 Core 1282 | . 117 . . 48 105 149 182 11 . . 670 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . 71 31 . . . . . Core Remaining (%) 77 | 100 . 53 100 . . 56 . . . . . Volleys Fired 63 | 5 7 12 . 7 2 . 13 . . . 17 Largest 2 | 1 1 2 . 1 1 . 1 . . . 2 Hottest 120 | 20 100 120 . 100 100 . 23 . . . 46 Shots Fired 71 | 5 7 14 . 7 2 . 14 1 . . 21 Gun 43 | 5 . 2 . . . . 14 1 . . 21 Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special 27 | . 7 12 . 6 2 . . . . . . Kinetic 43 | 5 . 2 . . . . 14 1 . . 21 Thermal 27 | . 7 12 . 6 2 . . . . . . Explosive 1 | . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | 3 4 . . . . . 6 2 . . 5 Robot Miss Streak 5 | 2 1 . . . 3 . 2 . . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 45 | 3 3 . . . 2 7 13 2 . . 15 Core Hits 22 | 2 . . . 1 1 6 7 . . . 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 42 | . 3 . . 1 3 12 3 9 . . 11 Impact 19 | . . . . . . . . 9 . . 10 Slashing 1 | . . . . . . . 1 . . . . Piercing 15 | . . . . . 3 12 . . . . . Sneak Attacks 2 | . 1 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1011 | 20 24 . . 24 93 259 172 65 . . 354 Guns 350 | 20 . . . . . . 158 18 . . 154 Cannons . | . . . . . . . . . . . . Explosions 24 | . . . . 24 . . . . . . . Melee 528 | . . . . . 62 209 14 47 . . 196 Ramming 85 | . . . . . 31 50 . . . . 4 Kinetic 350 | 20 . . . . . . 158 18 . . 154 Thermal 24 | . 24 . . . . . . . . . . Explosive 24 | . . . . 24 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 243 | . . . . . . . . 47 . . 196 Slashing 14 | . . . . . . . 14 . . . . Piercing 271 | . . . . . 62 209 . . . . . Highest Corruption 4 | . . . . 2 2 4 4 4 4 4 4 Average Corruption 3 | . . . . 1 2 3 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . 2 7 . 1 13 2 1 20 Message Errors 9 | . . . . . 3 . . 4 . . 2 Matter Fused 9 | . . . . . 2 . . 2 1 1 3 Heat Flow Errors 9 | . . . . . 2 . . 2 . . 5 Energy Discharges 2 | . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . 1 . . . 2 1 . 2 Data Loss (major) 3 | . . . . 1 . . . . . . 2 Misfires 3 | . . . . . . . 1 1 . . 1 Alerts 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 35 | . . . . . . 10 . 7 . . 18 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 35 | . . . . . . 10 . 7 . . 18 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . 14 21 . . . . 2 Shots . | . . . . . . . . . . . . Rammed 22 | . . . . . 4 13 . . . . 5 Targets Rammed 22 | . . . . . 4 13 . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 248 | . 67 . . 84 227 . 22 229 . . 248 Average Temperature 57 | . 23 . . 40 80 . 9 101 . . 100 Received Heat Transfer 455 | . 141 . . 36 9 . . 20 9 . 240 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . 1 Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . . . 1 . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 60 | 5 30 . . 45 . . 60 . . . . Initial . | . . . . . . . . . . . . Average 4 | . 5 . . 3 . . 12 . . . . Influence Increases 729 | 5 68 . . 114 45 70 115 . . . 312 Destroy 0b10 Robot/C 340 | . . . . 20 20 60 80 . . . 160 Destroy 0b10 Robot/NC 5 | 5 . . . . . . . . . . . Destroy Leader 70 | . . . . 10 10 10 20 . . . 20 Allied During Kill 29 | . . . . 2 . . . . . . 27 Successful Hack 34 | . 4 . . 30 . . . . . . . Destroy Structure 11 | . 4 . . 7 . . . . . . . Partial Spotted 30 | . 15 . . . . . 15 . . . . Lose Combat Pursuer 210 | . 45 . . 45 15 . . . . . 105 Influence Decreases 729 | 5 68 . . 75 78 76 60 55 . . 312 Entered New Map 38 | . . . . . 15 2 . 21 . . . Time Decay 531 | 5 67 . . 55 63 30 40 34 . . 237 Lost Part 140 | . 1 . . . . 44 20 . . . 75 Lost Ally 20 | . . . . 20 . . . . . . . Squads Dispatched 8 | . . . 1 5 . . 2 . . . . Investigation 2 | . . . . 1 . . 1 . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 3 | . . . 1 1 . . 1 . . . . Assault 2 | . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 2 | . 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 63 | . 10 . 3 5 5 3 9 1 10 . 17 Peak Tracking Total 10 | . 5 . 2 2 3 3 7 1 10 . 5 Tactical Retreats 8 | . 2 . . 2 1 . . . . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 5 | . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 13 | . 2 . . 4 1 . 1 1 . 4 . Terminals 4 | . 1 . . 2 . . 1 . . . . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 3 . . 9 1 . 3 7 . 31 . Successful 45 | . 2 . . 4 1 . . 7 . 31 . Failed 9 | . 1 . . 5 . . 3 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 9 | . 2 . . 4 . . 3 . . . . Fabricators 5 | . . . . 5 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 41 | . 1 . . 1 1 . . 7 . 31 . Record 19 | . . . . 1 . . . 7 . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Build 2 | . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . 2 . . 1 . . . . Full Trace Events 2 | . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built 4 | . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . 2 . . . . . 1 . . . 1 Non-combat 2 | . 1 . . . . . . . . . 1 Combat 2 | . 1 . . . . . 1 . . . . Robot Hacks Applied 4 | . 2 . . . . . 1 . . . 1 parse_system 4 | . 2 . . . . . 1 . . . 1 Relay Couplers Released 1 | . . . . 1 . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Total Allies 5 | . . . . 4 . . . . . . 1 Largest Group 4 | . . . . 4 . . . . . . 1 Highest-Rated Group 96 | . . . . 48 . . . . . . 96 Highest-Rated Ally 96 | . . . . 12 . . . . . . 96 Total Orders 1 | . . . . 1 . . . . . . . ROAM 1 | . . . . 1 . . . . . . . Ally Attacks 34 | . . . . 19 . . . . . . 15 Total Damage 912 | . . . . 232 . . . . . . 680 Kills 6 | . . . . 2 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Active Infowar (turns) 3422 | 9 243 143 171 906 505 96 338 535 127 35 314 Sensors 1384 | . . . . 683 504 37 160 . . . . IFF 1267 | . . . . . . . 323 535 127 35 247 Terrain 3036 | 9 243 143 171 906 234 59 260 535 127 35 314 ECM 78 | . . . . . 78 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 4094 | 87 243 143 171 906 505 128 338 535 127 35 876 Spaces Moved 5299 | 80 216 98 225 779 950 90 643 845 406 111 856 Core 55 | 18 . . . . . . . . . . 37 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 517 | 62 216 98 141 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4727 | . . . 84 779 950 90 643 845 406 111 819 Fastest Speed 31 | 50 80 80 34 34 34 49 31 31 31 31 31 Average Speed 49 | 82 80 80 65 35 43 94 34 31 31 31 86 Slowest Speed 290 | 150 80 80 290 114 139 145 145 31 31 31 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . 3 3 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 37 11 22 19 89 10 13 87 61 75 74 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 15 | . . . . . 1 . . 10 3 . 1 Spaces Dug 9 | . 3 . . . 1 . . 3 . . 2 Terrain Destroyed 16 | . 4 . . 6 1 . . 3 . . 2 Melee 6 | . . . . . 1 . . 3 . . 2 Projectile 4 | . 4 . . . . . . . . . . AOE 6 | . . . . 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Dat Pro Total 6582 | 94 264 125 246 1392 1030 115 741 1102 406 110 957 Wait 1013 | . 17 13 . 592 55 . 36 245 . . 55 Move 5272 | 79 215 97 224 774 943 83 642 844 405 110 856 Hop 7 | . . . . 1 3 3 . . . . . Pick Up 23 | 3 7 . 5 2 1 . 2 . 1 . 2 Fast Attach 36 | 6 . . 1 3 2 1 15 2 . . 6 Attach 29 | 1 3 2 6 4 4 2 5 . . . 2 Detach 16 | . 3 1 1 4 1 . 4 1 . . 1 Swap 18 | . 2 . 6 . 7 . 2 1 . . . Drop 21 | . 2 . 3 4 5 1 4 . . . 2 Fire 63 | 5 7 12 . 7 2 . 13 . . . 17 Melee 42 | . 3 . . 1 3 12 3 9 . . 11 Ram 22 | . . . . . 4 13 . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . Trap 5 | . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Entered Subcaves 332 | -10/Subcaves | Build established: Mutant 366 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 463 | -10/Subcaves | Discovered new exit (range 15) 474 | -10/Subcaves | Entered Materials 474 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 629 | -8/Materials | Discovered new exit (range 11) 645 | -8/Materials | Entered Factory 645 | -7/Factory | Evolved 2 slots: Utility x2 802 | -7/Factory | Fabricated S-27 Virus (x4) 867 | -7/Factory | Fabricated Adv. Sensor Array (x2) 959 | -7/Factory | Lost 3 allies 1171 | -7/Factory | Build established: Scout 1498 | -7/Factory | Cargo convoy interrupted 1549 | -7/Factory | Discovered new exit (range 9) 1551 | -7/Factory | Entered Lower Caves 1635 | -7/Lower Caves | Learned location of Extension (-4) 1675 | -7/Lower Caves | Identified exit to Lower Caves 1808 | -7/Lower Caves | Found Alien Artifact 1808 | -7/Lower Caves | Identified Core Expander 1808 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 2056 | -7/Lower Caves | Entered another Lower Caves area 2094 | -7/Lower Caves | Build established: Derelict-Mutant 2129 | -7/Lower Caves | Lost 6 parts (1p1n3u1w) 2152 | -7/Lower Caves | Discovered new exit (range 13) 2167 | -7/Lower Caves | Learned Factory emergency access door positions 2184 | -7/Lower Caves | Entered Factory 2184 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2479 | -6/Factory | Lost 10 parts (1p4n3u2w) 2519 | -6/Factory | Discovered new exit (range 11) 2521 | -6/Factory | Identified exit to Lower Caves 2522 | -6/Factory | Entered Lower Caves 2749 | -6/Lower Caves | Learned location of 1 exit from Research 2749 | -6/Lower Caves | Learned 8 Factory zone layouts 2749 | -6/Lower Caves | Learned Extension trap positions 2749 | -6/Lower Caves | Learned Extension emergency access door positions 2774 | -6/Lower Caves | Build established: Scavenger-Scout 2931 | -6/Lower Caves | Found DCF Scrap (14 items) 2951 | -6/Lower Caves | Learned 4 Factory zone layouts 2962 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2995 | -6/Lower Caves | Discovered new exit (range 8) 2997 | -6/Lower Caves | Identified exit to Lower Caves 3057 | -6/Lower Caves | Entered another Lower Caves area 3172 | -6/Lower Caves | Attacked by a faux Warlord 3181 | -6/Lower Caves | Discovered new exit (range 11) 3184 | -6/Lower Caves | Identified exit to Data Miner 3184 | -6/Lower Caves | Entered Data Miner 3184 | -6/Data Miner | Discovered new exit (range 6) 3186 | -6/Data Miner | Identified exit to Proximity Caves 3193 | -6/Data Miner | Met Data Miner 3206 | -6/Data Miner | Learned location of Section 7 (-3) 3206 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3211 | -6/Data Miner | Received God Mode back door access code from Data Miner 3219 | -6/Data Miner | Entered Proximity Caves 3357 | -5/Proximity Caves | Learned Factory terminal intel 3472 | -5/Proximity Caves | Core integrity fell below 50% 3496 | -5/Proximity Caves | Escorted by Enhanced Grunt 3520 | -5/Proximity Caves | Lost 12 parts (1p4n3u4w) 3839 | -5/Proximity Caves | Build established: Mutant 4084 | -5/Proximity Caves | Core integrity fell below 20% 4095 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired 12 matter. Hvy. Laser fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. System corrupted: Energy discharge (-26). System corrupted: Matter fused (-5). TAYUUP:/T1R#>%|08KV5N3 VR5&FFV3:51T%H System corrupted: Heat flow error (+234). System corrupted: Substantial component data lost. System corrupted: Component data lost. System corrupted: Heat flow error (+122). GC8OMYH3VZMVSD=JZWQ4 Enhanced Grunt suffers critical hit (Burn). Enhanced Grunt destroyed. System corrupted: Autogun rejected. Acquired Autogun. Lgt. Ion Engine destroyed. VTOL Module destroyed. Autogun destroyed. Critical hit (Burn: +37). Identified Imp. Utility Shielding. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | #??????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#?#??????????????????????????????????????????? | | ????#????????####????????????????????????????????? | | ##?#####??#### ##???????????????????????????????? | | ### #### ##??????????????????????????????? | | ?## ## ######?????????????????????????? | | ?# ### #?????????????????????????? | | ## #??##### #?????????????????????????? | | ##?????# ##????????????????????????? | | ##????## ##???????????????????????? | | #?????##### g #???????????????????????? | | ### #?????????# g #???????????????????????? | | ##?#### ##???########g ##?##????????????????????? | | #??????###??## g ### ##???????????????????? | | ??####### #?# #???????????????????? | | #?# ## ##### #???????????????????? | | ?## ##???# @ #???????????????????? | | ??# #????## #??????????????????? | | ########### #?????#### #??????????????????? | | #??##???#?# #???####?# #??????????????????? | | ####?#????## ###" ### #?????????????????? | | #?###??????# ## #?????????????????? | | ### #???#### %! #? #????????????????? | | ## ##### ### ## #?? ???????????????? | | ### ##??? "#?? ?? ??????????????? | | #????? ##?? ??? ?????????????? | | #??????#??? ??? #????????????? | | ### #????????? ????## #????????????? | | ### #????????? ?????#??????????????? | | ### #????????? ????????????????????? | | ##?####????????? #????????????????????? | | #########?????????? #?????????????????????? | | ## ?????????????????????????????????? | | ?????????????????????????????????? | | #####???????????????????????????????????? | | ### ##?????###???????????????????????????????? | | ##?######?????## #???????????????????????????????? | | #??###??????### ##??????????????????????????????? | | #?? ##?????# ##?????????????????????????????? | | #?? #?????# #?????????????????????????????? | | ### #?????#### ##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 235 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Adv. Sensor Array | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Analysis Probe Jackpot The Oracle Challenges ------------ None Game ------ Seed MinesnifferCorruptionGravjet Manual? 0 Play Time 01:25:41 Cumulative 22.4 hours Start 2026.04.14 @ 19:59:52 End 2026.04.15 @ 08:45:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c4e51a7-3684-40e4-b528-fadaed46d29c