Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.30 @ 20:51:42 Player: Bar0ti Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (335) 1675 Value Destroyed (16898) 16898 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (6905) 6905 TOTAL SCORE: 34498 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5099 Follower Combat Kills 498 Entered DSFs 500 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -492 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 8/100 System Corruption 64% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Improved Phase Shifter Gamma Rifle Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Energy Well Advanced Visual Processing Unit 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Advanced ECM Suite Medium Regenerative Plating SHELL Armor Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Multirail Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Medium Treads Heavy Treads Heavy Treads Heavy Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Quantum Capacitor Advanced Recalibrator Tesla Rifle Quantum Rifle Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Hellfire Missile Launcher Advanced Remote Datajack [Rating: 203] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility System Shield Device Advanced Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware System Shield Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Multirail Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 2 1 . . . . . . 1 . . . . . . . . Utility 11 | . . . . 2 2 . . . . . 2 . . 2 . 2 . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 477 | 7 9 11 8 53 49 3 1 . 25 25 1 52 1 38 80 7 9 98 Power 54 | 2 1 1 1 5 4 1 . . 3 3 . 9 . 5 6 1 . 12 Engine 13 | 2 1 1 . 4 3 . . . . 1 . . . . . . . 1 Core 14 | . . . 1 1 1 1 . . 1 2 . 5 . 2 . . . . Reactor 27 | . . . . . . . . . 2 . . 4 . 3 6 1 . 11 Propulsion 100 | 2 4 2 1 11 13 . . . 3 5 . 13 1 12 14 1 1 17 Treads 62 | . . . 1 11 10 . . . 2 . . 2 . 3 14 1 1 17 Leg 29 | . 4 2 . . . . . . . 3 . 10 1 9 . . . . Wheel 8 | 2 . . . . 3 . . . 1 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 165 | 1 1 3 2 16 15 2 . . 9 9 1 16 . 10 39 4 4 33 Device 82 | . . . . 3 5 1 . . 6 4 . 6 . 8 24 2 2 21 Storage 25 | 1 . 2 1 4 . 1 . . 2 2 . 2 . . 6 . 1 3 Processor 19 | . . . . 1 4 . . . . . . 5 . 1 4 1 . 3 Hackware 6 | . . . . . . . . . . 2 1 1 . 1 . . . 1 Protection 33 | . 1 1 1 8 6 . . . 1 1 . 2 . . 5 1 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 158 | 2 3 5 4 21 17 . 1 . 10 8 . 14 . 11 21 1 4 36 Energy Gun 56 | 1 1 . 3 12 10 . . . 1 2 . 5 . 5 7 . . 9 Energy Cannon 22 | . . . . 1 . . . . 1 . . . . . 6 1 2 11 Ballistic Gun 16 | 1 1 2 . . . . . . 4 2 . 1 . . 3 . . 2 Ballistic Cannon 15 | . . . . 1 2 . . . 1 3 . 2 . 1 1 . . 4 Launcher 29 | . . 2 . 5 4 . 1 . 3 1 . . . 2 1 . 2 8 Special Weapon 4 | . . . . 1 . . . . . . . . . . 1 . . 2 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . . 1 1 . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . 1 . . . . . . . . 6 . 3 . . . . Unidentified Prototypes 30 | . . . 1 3 1 . . . 2 2 . . . 3 14 1 . 3 Parts Lost 175 | . 5 . . 9 1 . . . 22 20 . 12 . 25 21 . 2 58 Power 27 | . 1 . . . . . . . 3 2 . 3 . 5 4 . . 9 Propulsion 49 | . 2 . . 4 . . . . 7 6 . 2 . 11 1 . . 16 Utility 52 | . . . . 3 1 . . . 5 6 . 4 . 5 8 . 2 18 Weapon 47 | . 2 . . 2 . . . . 7 6 . 3 . 4 8 . . 15 Highest Loss Streak 19 | . 2 . . 5 1 . . . 14 14 . 2 . 14 5 . 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 82 | . 76 99 98 91 85 92 93 93 74 41 32 84 98 91 86 70 65 68 Engine 1 | . 3 11 3 5 4 . . . . 1 5 . . . . . . . Core 2 | . . . 5 1 1 6 6 6 2 . . 4 10 7 . . . . Reactor 2 | . . . . . . . . . 2 . . 3 . . 8 8 8 5 Treads 13 | . . . 8 29 8 33 33 33 15 1 . 3 . 1 18 13 13 12 Leg 5 | . 3 44 36 1 . . . . . . . 16 31 22 . . . . Wheel 1 | . 21 . . . 10 . . . 3 4 . . . . . . . . Device 9 | . . . . 3 19 12 13 13 10 5 5 6 15 15 13 14 8 11 Storage 6 | . 14 11 9 7 6 6 6 6 13 7 . 2 5 4 6 4 4 6 Processor 7 | . . . . 3 5 6 6 6 4 . . 13 10 12 11 8 8 9 Hackware 5 | . . . . . . . . . . 5 11 11 10 11 12 8 8 4 Protection 5 | . 5 11 9 13 5 6 6 6 3 . . 1 . . 1 4 4 4 Energy Gun 7 | . 8 . 6 13 10 20 15 13 3 . 5 6 10 8 3 . . 1 Energy Cannon 1 | . . . . . . . . . 3 . . . . . 4 4 3 4 Ballistic Gun 1 | . 9 3 . . . . . . 3 3 . . . . 1 . . 2 Ballistic Cannon 1 | . . . . 1 3 . . . 1 2 . 2 . . . 4 4 3 Slashing Weapon 1 | . 8 4 . 3 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 14 14 88 46 121 90 73 78 78 111 43 5 102 87 96 173 186 196 210 Greatest Support 240 | 20 20 40 40 100 142 142 142 142 142 44 8 123 123 128 240 240 240 230 Greatest Overweight (x) 3 | 2 2 2 1 1 2 . . . 3 1 . 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 25 20 20 20 20 20 5 5 20 20 20 25 25 25 25 Average Capacity 18 | 6 8 8 12 17 20 20 20 20 17 5 5 13 20 20 23 25 25 24 Most Carried 25 | 5 8 8 15 20 20 20 20 20 20 5 5 20 20 20 25 25 25 25 Average Carried 17 | 3 6 7 11 16 19 18 20 20 16 4 5 11 19 18 21 23 24 21 Final Capacity 25 | 8 8 8 15 20 20 20 20 20 5 5 5 20 20 20 25 25 25 5 Final Carried 25 | 5 7 8 15 20 18 20 20 20 5 5 5 19 20 17 24 25 25 5 Class Distribution -------------------- 31% | Scavenger-Mutant 30% | Mutant 9% | Tank 8% | Scavenger-Gunner 6% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Tank | -2/Research Hacker-Skirmisher | -2/DSF Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Matter Collected 11063 | 208 136 158 105 1181 794 322 69 . 346 426 . 1024 17 497 1596 . 501 3683 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16277 | . 348 184 165 1978 847 188 375 . 581 681 . 819 30 1139 2590 . 547 5805 Parts 692 | . 14 14 8 129 39 6 6 . 15 28 . 34 3 50 129 . 10 207 Haulers Intercepted 22 | . . 1 1 5 3 . . . . 2 . . . 2 3 . 1 4 Recyclers Shooed 8 | . 1 1 . 1 1 . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 5 7 . 21 . . 30 9 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Combat Hostiles Destroyed 260 | . 9 6 2 30 13 3 7 . 15 12 . 16 1 15 35 . 8 88 Melee 13 | . 4 1 1 2 2 . . . . . . . . . 2 . . 1 Guns 85 | . 2 . 1 14 5 3 2 . 4 2 . 9 1 8 5 . . 29 Cannons 67 | . . . . 2 2 . . . 3 1 . 3 . 2 13 . 3 38 AOE 79 | . 3 4 . 11 4 . 4 . 7 9 . 3 . 5 10 . 4 15 Classes Destroyed 23 | . 1 5 . 7 . . 1 . . . . 2 . 1 2 . 1 3 Worker 13 | . . . . 4 1 . . . . 1 . . . . 2 . . 5 Builder 18 | . . 1 . 7 . . . . . 2 . . . 1 2 . . 5 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 22 | . . 1 1 5 3 . . . . 2 . . . 2 3 . 1 4 Recycler 9 | . . . . 2 1 . . . . . . . . 1 1 . . 4 Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 Operator 4 | . . 1 . 1 1 . . . . . . . . . . . . 1 Watcher 6 | . . . . 3 1 . . . . . . . . 2 . . . . Swarmer 49 | . . 4 . 5 4 3 2 . 5 4 . 6 1 4 . . . 11 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 101 | . 9 1 1 9 4 . 4 . 9 7 . 3 . 7 21 . 4 22 Brawler 8 | . . . . 1 . . . . . . . . . . . . . 7 Duelist 6 | . . . . . . . . . . . . . . . . . . 6 Researcher 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . 1 1 7 3 . 1 . 1 1 . 1 . . . . . 1 Specialist 4 | . . . . . . . . . . . . . . . . . 2 2 Hunter 27 | . . . . 3 . . . . . . . 2 . . 3 . . 19 Programmer 38 | . . . . 5 2 . . . . . . 2 . 3 10 . 1 15 Heavy 2 | . . . . . . . . . . . . . . 1 . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | . 5 5 2 9 4 2 5 . 8 9 . 3 1 14 12 . 6 19 Combat Bots Only 12 | . 5 4 1 6 4 2 5 . 8 5 . 3 1 5 10 . 6 12 Max Kills in Single Turn 9 | . 3 2 1 8 4 1 4 . 2 9 . 3 1 2 4 . 2 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . 3 1 . 3 3 . 4 . 2 5 . 2 . 2 3 . 2 2 Melee 1 | . 1 1 1 1 1 . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Damage Taken 50234 | . 553 223 30 3053 1768 251 426 . 3833 2847 76 2495 437 3333 6970 66 1794 22079 Core 4711 | . 137 21 . 142 150 17 20 . 567 859 39 275 63 340 449 . 18 1614 Absorbed by Shields 948 | . . . . . . . . . 297 . . 125 157 27 342 . . . Reduced by Siege Mode 2728 | . . . . . . . . . . . . . . . 607 . 185 1936 Redirected to Shielding 13 | . . 8 . . . . . . . . . . . . 5 . . . Regen/Repaired (Parts) 5838 | . . . 8 . 104 . . . . . . . . . 896 92 594 4144 Core Remaining (%) 64 | 100 45 94 100 79 . . . . 11 14 . . 67 . 39 . 98 . Volleys Fired 823 | . 12 6 8 89 62 11 16 . 62 27 . 55 4 56 118 . 18 279 Largest 4 | . 2 1 2 3 2 3 3 . 3 3 . 3 2 3 3 . 2 4 Hottest 338 | . 60 30 100 171 130 183 183 . 180 179 . 270 176 264 313 . 200 338 Shots Fired 1594 | . 23 6 16 184 128 34 45 . 120 49 . 98 9 105 209 . 35 533 Gun 952 | . 23 . 16 154 71 34 44 . 82 19 . 68 9 90 108 . . 234 Cannon 559 | . . . . 20 51 . . . 21 21 . 30 . 12 97 . 28 279 Launcher 78 | . . 6 . 10 6 . 1 . 17 9 . . . 3 . . 7 19 Special 5 | . . . . . . . . . . . . . . . 4 . . 1 Kinetic 475 | . 15 . . 12 51 . . . 32 33 . 37 . 12 37 . 17 229 Thermal 806 | . . . . 63 71 34 44 . 71 7 . 61 9 90 70 . 11 275 Explosive 64 | . . 6 . 7 6 . 1 . 14 1 . . . 3 . . 7 19 Electromagnetic 245 | . 8 . 16 102 . . . . 3 8 . . . . 98 . . 10 Robot Hit Streak 48 | . 6 . 7 34 13 14 37 . 11 5 . 8 5 14 30 . 9 48 Robot Miss Streak 9 | . 2 . 9 7 3 1 1 . 4 4 . 7 3 3 4 . 1 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . . . . 1 . 1 1 . 2 . . 1 1 4 . . . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 1 . 1 . . 1 1 1 . . . 1 Capacitor 8 | . . . . . . . . . . . . . . . . . . 8 Shots Hit Robots 1194 | . 26 9 16 145 89 24 41 . 77 21 . 84 17 89 152 . 26 378 Core Hits 717 | . 15 10 6 111 39 9 25 . 50 26 . 41 11 46 73 . 21 234 Critical Kills 18 | . . . . . . . . . . . . . . . 4 . 1 13 Critical Parts Destroyed 10 | . . 1 . . . . . . . . . . . . . . . 9 Critical Strikes 80 | . . 1 . 7 7 3 2 . 3 . . 4 . 1 11 . 2 39 Burn 26 | . . . . 3 5 3 2 . 3 . . 1 . 1 . . . 8 Meltdown 9 | . . . . . . . . . . . . . . . 3 . 1 5 Destroy 19 | . . . . . . . . . . . . . . . 1 . . 18 Blast 12 | . . . . . 1 . . . . . . 3 . . . . 1 7 Corrupt 11 | . . . . 4 . . . . . . . . . . 6 . . 1 Smash 1 | . . 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . . . . . . . 1 . . . Melee Attacks 153 | . 18 11 8 12 10 . . . . . . 40 15 25 14 . . . Impact 12 | . . 5 7 . . . . . . . . . . . . . . . Slashing 59 | . 18 6 . 12 10 . . . . . . . . . 13 . . . Piercing 81 | . . . . . . . . . . . . 40 15 25 1 . . . Sneak Attacks 10 | . . 1 . . . . . . . . . 2 2 3 2 . . . Combat Hostiles 7 | . . . . . . . . . . . . 2 2 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 52040 | . 798 778 378 4276 3078 410 950 . 2811 2062 . 1308 185 3312 7313 . 4059 20322 Guns 16133 | . 187 . 244 1881 830 410 679 . 950 212 . 949 154 1645 1482 . . 6510 Cannons 15704 | . . . . 249 1200 . . . 417 285 . 284 . 449 2984 . 1454 8382 Explosions 17888 | . 376 444 . 1814 674 . 271 . 1444 1548 . . . 1178 2196 . 2605 5338 Melee 2200 | . 235 334 134 332 374 . . . . . . 75 25 40 651 . . . Ramming 98 | . . . . . . . . . . 17 . . 6 . . . . 75 Kinetic 11838 | . 101 . . 114 1200 . . . 363 398 . 416 . 449 460 . 1009 7328 Thermal 20706 | . . . . 1137 830 410 679 . 1087 1247 . 817 154 1645 4876 . 445 7379 Explosive 13569 | . 376 444 . 1291 674 . 271 . 1307 85 . . . 1178 . . 2605 5338 Electromagnetic 3629 | . 86 . 244 1402 . . . . 54 315 . . . . 1326 . . 202 Impact 324 | . . 190 134 . . . . . . . . . . . . . . . Slashing 1734 | . 235 144 . 332 374 . . . . . . . . . 649 . . . Piercing 142 | . . . . . . . . . . . . 75 25 40 2 . . . Highest Corruption 64 | . . . . 24 5 5 5 5 20 10 . 3 3 9 50 . 1 64 Average Corruption 12 | . . . . 14 4 5 5 5 11 7 . 2 3 8 25 . 1 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 576 | . . . . 113 32 11 13 3 50 12 . 46 6 21 109 . 1 159 Message Errors 130 | . . . . 29 6 2 3 1 13 2 . 13 1 4 25 . . 31 Matter Fused 134 | . . . . 32 10 1 6 . 9 3 . 5 1 4 27 . . 36 Heat Flow Errors 55 | . . . . 13 5 1 1 1 4 2 . 7 1 2 8 . . 10 Energy Discharges 52 | . . . . 14 2 3 1 . 6 . . 5 1 3 6 . . 11 Parts Rejected 13 | . . . . 1 1 . . . 1 . . 3 . 3 2 . . 2 Data Loss (minor) 67 | . . . . 10 2 2 2 1 10 1 . 6 1 2 13 . 1 16 Data Loss (major) 23 | . . . . 3 1 . . . 3 2 . 1 . 1 5 . . 7 Misfires 27 | . . . . 6 4 1 . . . . . 3 1 1 5 . . 6 Alerts 14 | . . . . 1 1 1 . . . 1 . 2 . . 5 . . 3 Misdirections 7 | . . . . . . . . . 1 . . . . . 2 . . 4 Weapon Failures 54 | . . . . 4 . . . . 3 1 . 1 . 1 11 . . 33 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2146 | . 69 105 . 39 23 . 2 . . 213 . . . 185 797 . 198 515 Projectiles 1053 | . . . . . 16 . . . . . . . . 53 545 . 87 352 Explosions 974 | . 62 29 . 13 7 . 2 . . 213 . . . 132 242 . 111 163 Melee 119 | . 7 76 . 26 . . . . . . . . . . 10 . . . Knockbacks 37 | . . 3 . . 4 . . . . 1 . 1 . 3 . . 2 23 Impact 4 | . . 3 . . . . . . . . . . . . . . . 1 Kinetic 32 | . . . . . 4 . . . . 1 . 1 . 2 . . 2 22 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 1292 | . 83 . . 111 45 . 20 . 93 21 . . . . 526 . . 393 Shots 27 | . 1 . . 5 2 . 1 . 2 1 . . . . 8 . . 7 Rammed 9 | . . . . . . . . . . 3 . . . . . . . 6 Targets Rammed 12 | . . . . . . . . . . 3 . . 1 1 . . . 7 Kicked 2 | . . . . . . . . . . . . . 1 1 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 Highest Temperature 707 | . 87 . 351 390 421 307 198 111 197 544 . 378 252 523 510 . 45 707 Average Temperature 140 | . 52 . 115 123 147 108 116 58 87 155 . 122 74 101 154 . 18 189 Received Heat Transfer 6625 | . 261 45 18 597 597 . 192 . 692 342 9 348 57 230 633 . 81 2523 Effects 105 | . . . . 15 8 1 . . . 6 . 5 . 6 18 . . 46 Shutdowns 33 | . . . . 2 1 . . . . . . 2 . 2 6 . . 20 Energy Bleed 17 | . . . . 2 4 . . . . 1 . 2 . 2 1 . . 5 Interference 29 | . . . . 8 2 . . . . 3 . 1 . 2 7 . . 6 Matter Decay 9 | . . . . 1 . . . . . 2 . . . . . . . 6 Short Circuit 9 | . . . . 1 . 1 . . . . . . . . 3 . . 4 Damage (minor) 5 | . . . . 1 1 . . . . . . . . . 1 . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 28 | . . . . . . . . . . . . . . . 4 . 1 23 Total Turns 876 | . . . . . . . . . . . . . . . 140 . 45 691 Longest Duration 198 | . . . . . . . . . . . . . . . 59 . 45 198 Robots Corrupted 5 | . . . 1 1 . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . 2 . . . Parts Fried 33 | . . 3 2 10 . . . . . 1 . . . . 16 . . 1 Impact Corruptions 4 | . . 3 1 . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . 1 . 2 . 1 . . 1 . . 3 . 1 6 Combat Hostiles 12 | . . . . . . . 1 . 1 . . 1 . . 3 . 1 5 Parts Melted 59 | . . . . 3 5 4 2 . 3 1 . 5 . 3 8 . 1 24 Heat Transferred 26374 | . . . . 2361 2146 1110 1628 . 1530 898 . 1503 222 2294 3728 . 370 8584 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 . . . . 2 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Peak Influence 2180 | . 374 386 273 824 512 . . . . 495 158 . . 267 748 420 612 2180 Initial 420 | . . 157 162 32 394 . . . . . 143 . . 48 54 420 315 367 Average 447 | . 228 270 191 325 331 . . . . 236 147 . . 81 153 420 500 1137 Maximum Alert Level 5 | . 1 1 1 3 2 . . . . 2 . . . 1 3 2 2 5 Low Security (%) 33 | 100 28 47 53 44 2 . . . . 30 100 . . 98 70 . . . Level 1 30 | . 71 52 46 24 82 . . . . 47 . . . 1 20 . 25 8 Level 2 15 | . . . . 9 15 . . . . 22 . . . . 6 100 75 22 Level 3 11 | . . . . 21 . . . . . . . . . . 1 . . 31 Level 4 1 | . . . . . . . . . . . . . . . . . . 9 Level 5 3 | . . . . . . . . . . . . . . . . . . 18 High Security 2 | . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 71 | . 2 1 1 13 3 . . . 1 2 . . 1 3 10 1 2 31 Investigation 6 | . 1 . . 2 . . . . 1 . . . . . 1 . . 1 Extermination 20 | . . . . 6 2 . . . . . . . . 1 4 1 . 6 Reinforcement 25 | . 1 1 1 4 1 . . . . 2 . . . 2 5 . 2 6 Assault 20 | . . . . 1 . . . . . . . . 1 . . . . 18 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . 6 Construction Impeded 6 | . . . . 2 . . . . . 1 . . . . . . . 3 Haulers Reinforced 4 | . . . . . 1 . . . . 1 . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Distress Signals 10 | . . 2 2 . . . . . . . 1 . . 3 . . . 2 Communications Jammed 53 | . . . . . 2 . . . . . . . . 23 28 . . . Distress Signals 45 | . . . . . 1 . . . . . . . . 18 26 . . . Times Spotted 467 | . 13 12 7 42 18 3 7 . 27 22 2 43 15 37 49 . 10 160 Peak Tracking Total 25 | . 4 6 2 4 5 3 5 . 4 7 2 10 8 6 7 1 6 25 Tactical Retreats 27 | . 1 . . . 1 1 1 . 6 3 . 4 2 3 . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Traps Triggered 17 | . 2 . . 10 3 . . . . . . . . 1 . 1 . . Indirectly 4 | . . . . 4 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Machines Disabled 42 | . 1 1 . 7 1 . . . 5 14 . 2 . . 7 . . 4 Max in Single Turn 12 | . 1 1 . 2 1 . . . 1 12 . 1 . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Machines Accessed 57 | . . 1 3 10 11 . . 4 1 6 1 4 . 3 7 2 . 4 Terminals 27 | . . . 2 4 7 . . . 1 4 . 1 . . 4 1 . 3 Fabricators 10 | . . . . 3 1 . . . . 1 1 . . 1 2 . . 1 Repair Stations 6 | . . . 1 2 1 . . . . 1 . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . 2 . . . . . . . . 2 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 185 | . . 2 7 26 22 . . 31 4 17 1 15 . 12 33 6 . 9 Successful 117 | . . 2 4 14 14 . . 31 4 8 . 15 . 6 15 1 . 3 Failed 68 | . . . 3 12 8 . . . . 9 1 . . 6 18 5 . 6 Catastrophic 13 | . . . . 2 3 . . . . 2 1 . . 1 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . 1 . . 1 . . . . . . Terminals 85 | . . . 5 13 15 . . . 4 13 . 5 . . 21 3 . 6 Fabricators 21 | . . . . 6 1 . . . . 1 1 . . 4 5 . . 3 Repair Stations 19 | . . . 2 5 2 . . . . 3 . . . . 7 . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . Scanalyzers 17 | . . 2 . . 4 . . . . . . . . 8 . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . . . 2 5 7 . . 31 4 6 . 15 . . 6 1 . 2 Record 28 | . . . . . . . . 11 4 . . 13 . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . 3 . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . . . 2 . . 1 . . . Open DSF 2 | . . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . 2 1 . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 1 . . . . . . . 1 Locate Traps 5 | . . . 1 . . . . . . 2 . . . . 2 . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . Patrol Status 2 | . . . . 1 . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . 5 1 . . . . . . . . 2 3 . . 1 Network Status 3 | . . . . 1 . . . . . . . . . . 1 . . 1 Load Schematic 5 | . . . . 3 . . . . . . . . . 1 1 . . . Build 4 | . . . . 1 1 . . . . . . . . 1 1 . . . Repair Station Hacks 15 | . . . 2 3 2 . . . . 2 . . . . 6 . . . Scan Component 8 | . . . 1 2 1 . . . . 1 . . . . 3 . . . Repair 6 | . . . 1 1 1 . . . . . . . . . 3 . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer 10 | . . 2 . . 4 . . . . . . . . 4 . . . . Insert Component 5 | . . 1 . . 2 . . . . . . . . 2 . . . . Analyze 5 | . . 1 . . 2 . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . 1 3 10 9 . . . 1 6 1 1 . 3 6 1 . 4 Full Trace Events 4 | . . . . 2 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . . 2 . . 10 . . . . . . 2 . . . Parts Built 5 | . . . . 1 2 . . . . . . . . 1 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 324 | . . . . 51 58 . . . . . . . . 139 76 . . . Total Part Build Rating 29 | . . . . 1 14 . . . . . . . . 9 5 . . . Parts Repaired 5 | . . . 1 . 1 . . . . . . . . . 3 . . . Time 264 | . . . 26 44 26 . . . . . . . . . 168 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 12 | . . . . 12 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . 2 . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . 1 . . . . . . . . . . . 1 . . . parse_system 2 | . . . 1 . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Total Allies 20 | . . . . 3 . . . . 1 . . 8 3 5 . . . . Largest Group 3 | . . . . 3 . . . . 1 . . 1 1 2 . . . . Highest-Rated Group 167 | . . . . 93 . . . . 96 . . 64 48 167 . . . . Highest-Rated Ally 137 | . . . . 31 . . . . 96 . . 64 48 137 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 32 . . . . 27 . . 13 6 15 . . . . Total Damage 1877 | . . . . 316 . . . . 705 . . 326 227 303 . . . . Kills 15 | . . . . 5 . . . . 7 . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 84 | . . . . . . . . . . . . . . 18 12 4 7 43 Garrisons 4 | . . . . . . . . . . . . . . 1 1 1 . 1 Patrols 32 | . . . . . . . . . . . . . . 7 2 . 4 19 Investigations 5 | . . . . . . . . . . . . . . . 2 . . 3 Reinforcements 19 | . . . . . . . . . . . . . . 5 7 . 3 4 Guards 24 | . . . . . . . . . . . . . . 5 . 3 . 16 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Turns Passed 20065 | 60 240 370 439 3281 2226 502 636 157 1327 710 87 3057 279 859 2222 355 272 2986 Spaces Moved 10317 | 47 152 226 200 1440 1129 284 361 99 685 675 107 2035 198 437 839 213 121 1069 Core 263 | 21 1 . . . . . . . . 241 . . . . . . . . Treads 5334 | . . . . 1349 204 284 361 99 339 26 . 401 . 29 839 213 121 1069 Legs 2629 | . 14 226 200 91 . . . . . 25 . 1467 198 408 . . . . Wheels 1779 | 26 137 . . . 925 . . . 346 345 . . . . . . . . Hover 312 | . . . . . . . . . . 38 107 167 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 166 115 160 160 160 130 50 80 66 120 120 155 160 160 145 Average Speed 145 | 82 84 121 154 193 131 160 160 160 155 85 80 131 120 125 163 160 160 161 Slowest Speed 330 | 150 150 260 190 250 245 160 160 160 330 190 80 190 120 250 250 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . 1 . . . . 3 1 . . . . . . . . Exploration Rate (%) 39 | 3 26 27 24 35 25 50 62 75 78 17 5 98 29 9 61 6 89 25 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . . . . . . Scrap Searched 12 | . . . . . . 5 1 . 2 . . 3 1 . . . . . Spaces Dug 22 | . . . . . . . . . 1 7 . 3 . . . . . 11 Terrain Destroyed 1069 | . 27 15 . 136 174 . 27 . 185 31 . 17 . 17 130 . 41 269 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 143 | . . . . 5 20 . . . 5 7 . 17 . 7 12 . 4 66 AOE 925 | . 27 15 . 131 154 . 27 . 180 24 . . . 10 118 . 37 202 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Tes Res DSF Acc Total 13842 | 67 205 295 305 1766 1744 307 383 98 849 763 107 2342 238 654 1477 228 161 1853 Wait 1429 | 4 2 21 50 86 418 . 4 . 52 10 . 101 18 53 304 . . 306 Move 10298 | 46 151 225 199 1439 1128 283 360 98 683 674 106 2034 197 436 838 212 120 1069 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 352 | 9 11 11 21 42 26 3 1 . 17 10 . 37 1 32 65 4 6 56 Fast Attach 114 | 2 1 2 . 13 22 1 . . 1 11 1 25 1 2 18 . 2 12 Attach 232 | 4 7 4 6 10 16 1 . . 18 14 . 15 . 27 38 4 3 65 Detach 37 | . . 1 . . 3 . . . 4 8 . 1 . 1 7 3 . 9 Swap 133 | 1 1 5 2 30 11 1 1 . 6 . . 12 . 9 24 3 4 23 Drop 240 | 1 2 9 11 45 40 2 1 . 5 6 . 22 1 10 50 2 8 25 Fire 823 | . 12 6 8 89 62 11 16 . 62 27 . 55 4 56 118 . 18 279 Melee 153 | . 18 11 8 12 10 . . . . . . 40 15 25 14 . . . Ram 5 | . . . . . . . . . . 3 . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . 1 1 . . . . Crush 7 | . . . . . . . . . . . . . . . . . . 7 Escape Stasis 10 | . . . . . 8 . . . 1 . . . . . 1 . . . Rewire 7 | . . . . . . 5 . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 266 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x2 621 | -9/Materials | Discovered new exit (range 9) 671 | -9/Materials | Entered another Materials area 671 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 709 | -8/Materials | Build established: Scavenger-Mutant 937 | -8/Materials | Repaired Grenade Launcher 1058 | -8/Materials | Discovered new exit (range 10) 1110 | -8/Materials | Entered Factory 1110 | -7/Factory | Evolved 2 slots: Utility x2 1149 | -7/Factory | Allied Derelicts emerged from ambush trap array 1591 | -7/Factory | Build established: Mutant 1615 | -7/Factory | Fabricated Huge Storage Unit? 2410 | -7/Factory | Build established: Tank 2604 | -7/Factory | System corruption reached 10% 2903 | -7/Factory | Build established: Mutant 3047 | -7/Factory | Found Prototype Launcher 3047 | -7/Factory | Identified Rocket Array 3062 | -7/Factory | Found Rocket Array 3068 | -7/Factory | Found Rocket Array 3186 | -7/Factory | Crushed by falling debris 3244 | -7/Factory | Lost 5 parts (3n1u1w) 3596 | -7/Factory | Build established: Scavenger-Mutant 3848 | -7/Factory | Discovered new exit (range 13) 3852 | -7/Factory | Identified exit to Lower Caves 4310 | -7/Factory | First assault squad dispatched 4391 | -7/Factory | Entered another Factory area 4391 | -6/Factory | Evolved 2 slots: Utility x2 4490 | -6/Factory | Build established: Mutant 4561 | -6/Factory | Repaired Lgt. Treads 5308 | -6/Factory | Fabricated Hardcell Cannon (x2) 5746 | -6/Factory | Found Launcher Loader 5883 | -6/Factory | Discovered new exit (range 12) 6589 | -6/Factory | Identified exit to Lower Caves 6617 | -6/Factory | Entered Lower Caves 6760 | -6/Lower Caves | Build established: Tank 7089 | -6/Lower Caves | Discovered new exit (range 15) 7111 | -6/Lower Caves | Identified exit to Lower Caves 7119 | -6/Lower Caves | Entered another Lower Caves area 7145 | -6/Lower Caves | Discovered new exit (range 7) 7157 | -6/Lower Caves | Identified exit to Data Miner 7169 | -6/Lower Caves | Identified exit to Factory 7238 | -6/Lower Caves | Encountered a Warlord checkpoint 7337 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7624 | -6/Lower Caves | Build established: Mutant 7755 | -6/Lower Caves | Entered Data Miner 7755 | -6/Data Miner | Discovered new exit (range 6) 7762 | -6/Data Miner | Identified exit to Proximity Caves 7786 | -6/Data Miner | Met Data Miner 7835 | -6/Data Miner | Learned location of Section 7 (-2) 7835 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7861 | -6/Data Miner | Received God Mode back door access code from Data Miner 7912 | -6/Data Miner | Entered Proximity Caves 7949 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7951 | -5/Proximity Caves | Escorted by Enhanced Grunt 7978 | -5/Proximity Caves | Destroyed 8 combat bots 7996 | -5/Proximity Caves | Learned Factory emergency access door positions 8243 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8286 | -5/Proximity Caves | Crushed by falling debris 8286 | -5/Proximity Caves | System corruption reached 10% 8309 | -5/Proximity Caves | Found Prototype Device 8314 | -5/Proximity Caves | Identified Exp. Thermal Shield 8349 | -5/Proximity Caves | Core integrity fell below 50% 8383 | -5/Proximity Caves | Learned Extension stockpile data 8383 | -5/Proximity Caves | Learned Armory security intel 8384 | -5/Proximity Caves | Lost 14 parts (2p5n3u4w) 8628 | -5/Proximity Caves | Learned Factory emergency access door positions 8710 | -5/Proximity Caves | Build established: Tank 8775 | -5/Proximity Caves | Spotted B-75 Beast 8809 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8982 | -5/Proximity Caves | Crushed by falling debris 8994 | -5/Proximity Caves | Core integrity fell below 20% 8996 | -5/Proximity Caves | Crushed by falling debris 9027 | -5/Proximity Caves | Lost 7 parts (1p2n2u2w) 9205 | -5/Proximity Caves | Discovered exit to Factory (range 6) 9239 | -5/Proximity Caves | Entered Factory 9239 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9262 | -5/Factory | Build established: Mutant 9516 | -5/Factory | Lost 3 parts (1n2w) 9645 | -5/Factory | Crushed by falling debris 9753 | -5/Factory | Core integrity fell below 50% 9785 | -5/Factory | Lost 14 parts (1p4n5u4w) 9866 | -5/Factory | Core integrity fell below 20% 9895 | -5/Factory | Discovered new exit (range 13) 9946 | -5/Factory | System corruption reached 10% 9949 | -5/Factory | Entered another Factory area 9949 | -4/Factory | Evolved 2 slots: Utility x2 9969 | -4/Factory | Discovered new exit (range 7) 9973 | -4/Factory | Discovered new exit (range 15) 9979 | -4/Factory | Lost 3 parts (1p1n1u) 10014 | -4/Factory | Spotted B-86 Titan 10036 | -4/Factory | Entered Upper Caves 10125 | -4/Upper Caves | Build established: Hacker-Mutant 10159 | -4/Upper Caves | Learned location of 1 exit from Research 10163 | -4/Upper Caves | Learned location of 1 exit from Research 10695 | -4/Upper Caves | Build established: Hacker-Gunner 11194 | -4/Upper Caves | Build established: Scavenger-Mutant 11236 | -4/Upper Caves | Attracted the attention of an 0b10 base 12463 | -4/Upper Caves | Attacked by a faux Warlord 13001 | -4/Upper Caves | Discovered new exit (range 14) 13004 | -4/Upper Caves | Encountered a Warlord checkpoint 13093 | -4/Upper Caves | Entered another Upper Caves area 13094 | -4/Upper Caves | Identified exit to Research 13225 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13372 | -4/Upper Caves | Entered Research 13372 | -3/Research | Evolved 2 slots: Utility x2 13373 | -3/Research | Identified exit to Testing 13373 | -3/Research | Identified exit to Research 13434 | -3/Research | Found Prototype Processor 13436 | -3/Research | Found Prototype Launcher 13438 | -3/Research | Found Prototype Launcher 13442 | -3/Research | Identified Hellfire Missile Launcher (x2) 13443 | -3/Research | Identified Exp. Signal Interpreter 13445 | -3/Research | Found Prototype Processor 13485 | -3/Research | Identified Exp. Melee Analysis Suite 13593 | -3/Research | Fabricated Centrium Leg (x1) 13777 | -3/Research | Lost 3 parts (2n1u) 14131 | -3/Research | Lost 14 parts (3p6n2u3w) 14191 | -3/Research | Lost 5 parts (1p3n1w) 14222 | -3/Research | Found Prototype Slashing Weapon 14231 | -3/Research | Entered Testing 14434 | -3/Testing | Identified Molecular Scythe 14615 | -3/Testing | Found Prototype Energy Cannon 14615 | -3/Testing | Identified Potential Cannon 14621 | -3/Testing | Found Prototype Energy Cannon 14622 | -3/Testing | Identified Imp. Potential Cannon 14738 | -3/Testing | Repaired Arm. Medium Treads 14803 | -3/Testing | Repaired Arm. Medium Treads 14860 | -3/Testing | Repaired Arm. Medium Treads 14879 | -3/Testing | System corruption reached 10% 14967 | -3/Testing | Lost 5 parts (1p2u2w) 15277 | -3/Testing | Found Fusion Bomb Launcher 15300 | -3/Testing | Build established: Scavenger-Gunner 15552 | -3/Testing | System corruption reached 30% 15591 | -3/Testing | Lost 4 parts (1p1n2u) 15758 | -3/Testing | Core integrity fell below 50% 15803 | -3/Testing | Fabricated Lgt. Regenerative Plating (x1) 15827 | -3/Testing | Lost 3 parts (2u1w) 15956 | -3/Testing | Spotted Alpha 7 15958 | -3/Testing | Spotted 9Z-GWS(K) 15995 | -3/Testing | Found Prototype Device 15996 | -3/Testing | Identified Exp. Thermal Defense Suite 16021 | -3/Testing | Found Exp. Thermal Defense Suite 16054 | -3/Testing | Destroyed Alpha 7 16068 | -3/Testing | Found Prototype Ballistic Gun 16109 | -3/Testing | Identified Multirail 16211 | -3/Testing | Discovered exit to Research (range 9) 16319 | -3/Testing | Scanned by Researcher 16334 | -3/Testing | Found Prototype Protection 16334 | -3/Testing | Identified Med. Regenerative Plating 16407 | -3/Testing | Found Prototype Protection 16453 | -3/Testing | Entered Research 16453 | -2/Research | Evolved 2 slots: Utility x2 16456 | -2/Research | Destroyed 10 combat bots 16460 | -2/Research | Lost 3 parts (1p1u1w) 16465 | -2/Research | Identified SHELL Armor 16706 | -2/Research | Build established: Hacker-Tank 16808 | -2/Research | Identified exit to DSF 16808 | -2/Research | Entered DSF 16852 | -2/DSF | Additional patrols routed to DSF 16968 | -2/DSF | Discovered new exit (range 20) 17041 | -2/DSF | Sterilization system engaged 17061 | -2/DSF | Ambient heat levels rising (+10) 17076 | -2/DSF | Ambient heat levels rising (+10) 17080 | -2/DSF | Entered Access 17080 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17330 | -1/Access | First assault squad dispatched 17348 | -1/Access | Incoming assault squad redirected 17639 | -1/Access | Incoming assault squad redirected 17735 | -1/Access | System corruption reached 10% 17788 | -1/Access | Lost 3 parts (2p1u) 17883 | -1/Access | Found Quantum Capacitor 18631 | -1/Access | Found Exp. Thermal Shield 18685 | -1/Access | Build established: Scavenger-Gunner 18895 | -1/Access | Incoming assault squad redirected 19157 | -1/Access | Incoming assault squad redirected 19283 | -1/Access | Incoming assault squad redirected 19287 | -1/Access | Destroyed 12 combat bots 19306 | -1/Access | System corruption reached 30% 19354 | -1/Access | Incoming assault squad redirected 19358 | -1/Access | Core integrity fell below 50% 19385 | -1/Access | Lost 19 parts (2p4n6u7w) 19454 | -1/Access | Lost 3 parts (1p1n1w) 19777 | -1/Access | High security lockdown imminent 19807 | -1/Access | Lost 10 parts (1p1n6u2w) 19808 | -1/Access | Destroyed 7 combat bots 19857 | -1/Access | High security lockdown engaged 19906 | -1/Access | Spotted Executioner 20000 | -1/Access | Lost 3 parts (1n1u1w) 20036 | -1/Access | Core integrity fell below 20% 20066 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20033_ Critical hit (Burn: +37). 20033_ Multirail destroyed. 20038_ Mic. Antimatter Reactor destroyed. 20039_ Crushed S-43 Plague. 20039_ S-43 Plague destroyed. 20039_ Biometal Medium Treads destroyed. 20040_ Acquired 5 matter. 20042_ Acquired 10 matter. 20047_ System corrupted: Matter fused (-9). 20049_ Enh. Quantum Rifle destroyed. 20049_ Adv. Target Analyzer destroyed. 20053_ Biometal Heavy Treads destroyed. 20064_ Dropped Huge Storage Unit. 20065_ Dropped Biometal Heavy Treads. 20066_ K-01 Serf collects debris. 20066_ Med. Treads destroyed. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????# """" # | | ????????????????????????????????# """"% # | | ????????????????????????????????# " # | | ????????????????????????????????# = %= # | | ????????????????????????????????# = !![ # | | ????????????????????????????????#########/#### | | ??????????????????????????????###########%#??# | | ??????????????????????????????# ! #*#??# | | ??????????????????????????????# #%#??# | | ??????????????????????????????# """ #%#### | | ??????????????????????????????# """ [/%% | | ??????????????????????????????# R" %# | | ??????????????????????????????# """ #= #####+# | | ??????????????????????????????# # # | | ?????????????????????????###### #! # | | ???????????????????????? ! ########### =# | | ???????????????????????? ## #* # | | ????????????????????????? [ ## / # | | ????????????????????????? ## # # | | ??????????????????????????" ## # # | | ??????????????????????????"" ## # ####### | | ??????????????????????????? ## # #? | | ??????????????????????????? ## # #? ! | | ?????????????###############k##########/# # " | | ?????????? !|l s sg b ggl # """ | | ?????????? =!@! sAgl k E%t + """ | | ??????????????###### ###### ###+###### # " | | ??????????????????????????# # ???# # | | ??????????????????????????# # ??# #? | | ??????????????????????????# # ?# #?##### | | ??????????????????????????# # ## #?????? | | ??????????????????????????# # "" ## #?????? | | ??????????????????????????# #""" ## #?????? | | ??????????????????????????# #"R ## #?????? | | ??????????????????????????+ #""" ## ?????? | | ??????????????????????????# #??" ## ?????? | | ??????????????????????????# #??? ## ????? | | ??????????????????????????# ???? ## ????? | | ??????????????????????????? ????###### ???? | | ??????????????????????????? ?????????# ????? | | ??????????????????????????? ?????????# ????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 45 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 20 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Power Shielding 33 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Offensive Hacking 11 Defensive Hacking 34 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Coolant Injector | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Cld. Plasma Rifle | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hardcell Cannon | x2 | -6/Factory | Preloaded Centrium Leg | x1 | -3/Research | Preloaded Lgt. Regenerative Plating | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Achiever Dangerous Findings Decoder Ring Denied? Error 47 Factory Defaults Hard Hitter Hunted It Was An Accident, I Swear Just Browsing Max Potential Oh No You Don't! Ooh, Shiny! Prolific Hacker Quick And Dirty Rockin' Loadout Tank Treasure Hunter Turtlemind Ultimate Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SuperchargedTerrabombScanner Manual? 0 Play Time 07:33:40 Cumulative 22.2 hours Start 2022.10.30 @ 12:29:38 End 2022.10.30 @ 20:51:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ab2519f-4d86-46fa-83ed-048998b12595