Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.28 @ 12:06:39 Player: MAC-Bot 2145 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1881) 1881 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 4910 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 176 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Nuclear Core Large Storage Unit Weight Redist. System Advanced Weight Redist. System Structural Scanner Targeting Computer Target Analyzer Target Analyzer Propulsion Shielding Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Lightning Gun Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Large Storage Unit Weight Redist. System Advanced Weight Redist. System Target Analyzer Propulsion Shielding Reflective Plating Hardlight Generator Light Assault Rifle Enhanced Autogun Makeshift Shrapnel Gun Grenade Launcher Improved Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 1 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 74 | 6 5 3 14 16 30 Power 12 | 1 . 1 1 3 6 Engine 5 | 1 . 1 . 3 . Core 7 | . . . 1 . 6 Reactor . | . . . . . . Propulsion 13 | 2 . 1 4 2 4 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 12 | 2 . 1 4 2 3 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 3 . 7 5 4 Device 10 | . 1 . 4 4 1 Storage 4 | 1 2 . 1 . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 29 | 2 2 1 2 6 16 Energy Gun 5 | . . . . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 . . . 2 6 Ballistic Cannon . | . . . . . . Launcher 13 | . 1 1 2 2 7 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 35 | . . 3 3 2 27 Power 8 | . . 1 . 1 6 Propulsion 9 | . . 1 1 . 7 Utility 4 | . . . 1 . 3 Weapon 14 | . . 1 1 1 11 Highest Loss Streak 9 | . . 3 2 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 91 99 96 96 69 Engine 6 | . 14 13 7 7 2 Core 6 | . . . 3 9 9 Wheel 21 | . 28 27 21 27 17 Device 11 | . 6 14 20 17 5 Storage 9 | . 14 14 11 9 7 Processor 6 | . . . . 1 13 Protection 3 | . . . 10 7 . Energy Gun 1 | . . . . 5 1 Ballistic Gun 8 | . 19 14 11 7 5 Launcher 6 | . 7 14 10 3 2 Naked Turns . | . . . . . . Heaviest Build 68 | 10 28 30 52 63 68 Greatest Support 65 | 32 38 38 38 45 65 Greatest Overweight (x) 16 | . . 1 2 1 16 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 18 | 6 14 15 19 20 20 Most Carried 20 | 6 11 13 20 20 20 Average Carried 15 | 3 9 12 15 19 16 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 11 13 20 20 12 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1561 | 248 27 182 237 111 756 Remotely . | . . . . . . Salvage Created 1912 | . 48 107 204 318 1235 Parts 106 | . 2 5 17 22 60 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 63 | . 2 23 5 13 20 Guns 15 | . . . 2 4 9 AOE 47 | . 2 23 3 8 11 Classes Destroyed 12 | . 1 2 4 . 5 Worker 3 | . . . 1 . 2 Builder 5 | . . . 1 1 3 Recycler 4 | . . . . . 4 Watcher 3 | . . . 1 1 1 Swarmer 10 | . . 3 . 7 . Grunt 26 | . 2 2 3 5 14 Brawler 1 | . . . . . 1 Sentry 4 | . . . 2 1 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Assembled 18 | . . 18 . . . Best Kill Streak 18 | . 2 18 6 7 5 Combat Bots Only 18 | . 2 18 3 6 4 Max Kills in Single Turn 10 | . 2 10 3 3 3 Gunslinging . | . . . . . . Exploded 10 | . 2 10 1 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3781 | . 47 330 259 428 2717 Core 861 | . . 65 42 51 703 Absorbed by Shields 360 | . . . . 92 268 Redirected to Shielding 48 | . . . 17 31 . Regen/Repaired (Parts) 81 | . . . 29 52 . Core Remaining (%) 88 | 100 . 74 89 90 . Volleys Fired 156 | . 4 10 19 40 83 Largest 2 | . 1 1 2 2 2 Hottest 100 | . 100 33 53 65 91 Shots Fired 227 | . 4 10 32 70 111 Gun 164 | . . . 19 57 88 Cannon . | . . . . . . Launcher 61 | . 2 10 13 13 23 Special 2 | . 2 . . . . Kinetic 119 | . . . 19 32 68 Thermal 6 | . 2 . . . 4 Explosive 42 | . 2 10 6 10 14 Electromagnetic 60 | . . . 7 28 25 Robot Hit Streak 16 | . 1 3 3 6 16 Robot Miss Streak 6 | . 1 3 5 6 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 145 | . 1 6 15 40 83 Core Hits 154 | . 2 41 15 27 69 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 1 3 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Corrupt 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6121 | . 205 1246 497 1395 2778 Guns 1530 | . . . 54 375 1101 Cannons . | . . . . . . Explosions 4583 | . 205 1246 443 1020 1669 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 991 | . . . 54 119 818 Thermal 360 | . . . . 102 258 Explosive 3527 | . 205 1246 234 782 1060 Electromagnetic 1235 | . . . 209 392 634 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 7 | . . . . . 7 Matter Fused 6 | . . . . . 6 Energy Discharges 6 | . . . . . 6 Data Loss (minor) 3 | . . . . . 3 Misfires 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 98 | . . 8 14 55 21 Projectiles . | . . . . . . Explosions 98 | . . 8 14 55 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 261 | . . 68 26 46 121 Shots 13 | . . 2 3 3 5 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 411 | . 40 35 15 411 160 Average Temperature 74 | . 19 13 5 130 41 Received Heat Transfer 1044 | . 24 113 105 158 644 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 1 3 Heat Transferred 622 | . . . . 150 472 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 430 | . 142 319 429 430 298 Initial 195 | . . 55 46 118 195 Average 186 | . 10 169 265 264 171 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 64 | 100 100 73 26 31 78 Level 1 31 | . . 26 48 64 21 Level 2 4 | . . . 25 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 . 1 4 7 Investigation 4 | . 1 . . 3 . Extermination 2 | . . . . . 2 Reinforcement 8 | . 1 . 1 1 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 9 | . . . 2 3 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 4 22 14 18 30 Peak Tracking Total 20 | . 3 20 4 6 6 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . . 2 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 5 | . . . 1 2 2 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . 2 . 3 2 1 Terminals 4 | . 2 . 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 31 | . 2 . 19 7 3 Successful 29 | . 2 . 17 7 3 Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . 4 3 . Fabricators . | . . . . . . Repair Stations 9 | . . . 5 4 . Recycling Units 3 | . . . . . 3 Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 . 4 3 . Record 7 | . 1 . 3 3 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 4 4 . Scan Component 4 | . . . 2 2 . Repair 4 | . . . 2 2 . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 2 2 . Time 116 | . . . 52 64 . Parts Recycled . | . . . . . . Recycled Matter 26 | . . . . . 26 Retrieved Matter 26 | . . . . . 26 Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 42 | . . 8 34 . . Total Damage 536 | . . 85 451 . . Kills 9 | . . 1 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4087 | 65 279 594 651 618 1880 Spaces Moved 2648 | 57 179 608 463 379 962 Core 67 | 19 . . . . 48 Treads . | . . . . . . Legs 10 | . . . . . 10 Wheels 2571 | 38 179 608 463 379 904 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 90 105 86 Average Speed 121 | 83 100 92 106 105 158 Slowest Speed 850 | 100 100 115 130 105 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 28 89 35 27 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 285 | . 23 79 28 100 55 Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE 283 | . 21 79 28 100 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3319 | 74 270 630 595 539 1211 Wait 341 | . 73 5 64 81 118 Move 2643 | 56 178 607 462 378 962 Hop . | . . . . . . Pick Up 77 | 12 8 5 25 14 13 Fast Attach . | . . . . . . Attach 50 | 6 1 3 8 9 23 Detach 4 | . . . . 1 3 Swap 24 | . 4 . 6 7 7 Drop 23 | . 2 . 11 9 1 Fire 156 | . 4 10 19 40 83 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 337 | -10/Materials | Discovered new exit (range 14) 345 | -10/Materials | Entered Mines 357 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 389 | -10/Mines | Discovered new exit (range 5) 408 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 436 | -10/Mines | Assembled infested the area 471 | -10/Mines | Destroyed 18 combat bots 476 | -10/Mines | Lost 3 parts (1p1n1w) 577 | -10/Mines | Learned Materials emergency access door positions 772 | -10/Mines | Learned location of Storage (-7) 865 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 939 | -10/Mines | Entered Materials 939 | -9/Materials | Accompanied by 2 allies 939 | -9/Materials | Evolved 2 slots: Utility x2 1233 | -9/Materials | Repaired Structural Scanner 1259 | -9/Materials | Repaired Propulsion Shielding 1560 | -9/Materials | Discovered new exit (range 12) 1590 | -9/Materials | Entered another Materials area 1590 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1625 | -8/Materials | Repaired Grenade Launcher 1715 | -8/Materials | Repaired Shock Rifle? 2115 | -8/Materials | Discovered new exit (range 3) 2207 | -8/Materials | Identified exit to Factory 2208 | -8/Materials | Entered Factory 2208 | -7/Factory | Evolved 2 slots: Propulsion x2 2867 | -7/Factory | Lost 4 parts (1p1n2w) 3037 | -7/Factory | Lost 9 parts (2p4n3w) 3160 | -7/Factory | Core integrity fell below 50% 3281 | -7/Factory | Core integrity fell below 20% 3315 | -7/Factory | Lost 3 parts (1p2w) 4088 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Critical hit (Destroy). R-06 Scavenger collects Structural Scanner. R-06 Scavenger collects Welding Torch. Hardlight Generator destroyed. Kicked R-06 Scavenger. R-06 Scavenger destroyed. Acquired 9 matter. System corrupted: Energy discharge (-84). Particle Gun destroyed. Insulated Plating destroyed. System corrupted: FCS attempts to trigger Enh. Autogun. System corrupted: Enh. Autogun misfires. Aluminum Leg destroyed. Enh. Autogun destroyed. X-57 Shotgunner suffers critical hit (Destroy). X-57 Shotgunner destroyed. System corrupted: Component data lost. X-57 Shotgunner destroyed. Assault Rifle destroyed. Nuclear Core destroyed. 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Shrapnel Gun | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Hunted Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CombatDisruptorScrap Manual? 0 Play Time 01:04:12 Cumulative 52.6 hours Start 2022.09.28 @ 10:59:16 End 2022.09.28 @ 12:06:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c353b78f-eed5-4e7f-a2db-bc39abec0c75