Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.01 @ 21:52:16 Player: Knightshade Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (229) 1145 Value Destroyed (6454) 6454 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 15755 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 338 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 1026/1150 Matter 153/300 Energy 6/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (10) ----- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Cloaking Device Improved Hacking Suite Improved System Shield Improved System Shield Relay Coupler [NC] (27) Relay Coupler [NC] (40) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Stasis Canceller Advanced ECM Suite Improved System Restoration Module Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Cloaking Device Improved Hacking Suite Improved Hacking Suite System Shield System Shield Relay Coupler [NC] Relay Coupler [NC] Improved Recalibrator > --- WEAPON ----------- Remote Datajack Vibroblade > --- INVENTORY -------- Light Fission Core VTOL Module Stasis Canceller Improved System Restoration Module Lance [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Bomb Drone Bay Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . 1 . . . . 1 1 Utility 8 | . . . 2 2 . . . 3 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 156 | 10 4 3 18 13 13 10 4 38 2 18 1 . 12 10 Power 17 | 2 . 1 2 . 1 2 . 5 . 2 . . 1 1 Engine 6 | 2 . . 2 . 1 . . 1 . . . . . . Core 8 | . . 1 . . . 2 . 4 . . . . 1 . Reactor 3 | . . . . . . . . . . 2 . . . 1 Propulsion 27 | 4 . . 1 1 2 4 2 8 1 . . . 3 1 Treads 3 | 2 . . . . . 1 . . . . . . . . Leg 3 | . . . . . . 3 . . . . . . . . Wheel 7 | 2 . . 1 1 1 . 2 . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . Flight 13 | . . . . . . . . 8 1 . . . 3 1 Utility 75 | 2 2 1 6 5 5 3 2 19 1 14 1 . 6 8 Device 27 | 1 . . . 2 1 1 1 4 1 6 1 . 4 5 Storage 6 | 1 2 . . . . . . 3 . . . . . . Processor 10 | . . . 1 1 1 1 1 1 . 2 . . 1 1 Hackware 21 | . . . . . . 1 . 11 . 6 . . 1 2 Protection 11 | . . 1 5 2 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 2 1 9 7 5 1 . 6 . 2 . . 2 . Energy Gun 13 | 1 . . 4 4 3 . . . . . . . 1 . Energy Cannon 3 | . . . . 2 . . . 1 . . . . . . Ballistic Gun 4 | 1 2 . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . 1 2 . . . . . . . . . . . Launcher 6 | . . . 2 1 1 1 . . . 1 . . . . Special Weapon 2 | . . . . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 2 . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 9 | . . . 2 1 2 . . 3 1 . . . . . Parts Lost 52 | . . 2 3 . 7 10 . 6 . 7 . . 14 3 Power 8 | . . 1 . . . 2 . 3 . . . . 2 . Propulsion 9 | . . . 1 . . 3 . . . 1 . . 3 1 Utility 27 | . . . 2 . 4 4 . 3 . 5 . . 8 1 Weapon 8 | . . 1 . . 3 1 . . . 1 . . 1 1 Highest Loss Streak 6 | . . 2 1 . 2 3 . 2 . 2 . . 6 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 16 | 2 12 19 22 23 22 20 19 7 7 7 5 5 4 5 Power 1 | . 1 . . 1 1 1 1 . . . 1 1 . . Propulsion 3 | . 2 2 4 5 4 4 4 . 2 1 1 1 . . Utility 7 | . 3 8 8 8 10 10 10 3 3 4 1 1 2 3 Weapon 4 | . 4 7 8 8 5 2 2 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 3 . 4 6 5 . . 1 . 1 . . 2 4 Power 2 | . . . . . . . . . . 1 . . 1 . Propulsion 9 | . 1 . . 3 4 . . 1 . . . . . . Utility 8 | . 1 . 2 2 . . . . . . . . . 3 Weapon 7 | . 1 . 2 1 1 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 99 83 87 78 88 90 80 94 85 86 81 56 Engine 5 | . 14 8 10 9 9 2 . . . . . . . . Core 2 | . . 4 . . . 5 9 5 6 1 . . . . Treads 2 | . 22 . . . . 3 2 . . . . . . . Leg 1 | . . . . . . 11 2 . . . . . . . Wheel 8 | . 5 28 21 11 9 . 3 . . . . . . . Flight 4 | . . . . . . . . 19 20 19 13 13 14 6 Device 9 | . 14 10 3 8 4 14 18 6 . 5 12 13 14 11 Storage 8 | . 14 14 11 9 9 9 9 6 6 5 . . . . Processor 7 | . . . 6 9 8 8 17 6 6 6 6 6 5 9 Hackware 9 | . . . . . . . 9 37 33 38 40 40 30 21 Protection 9 | . . 3 22 18 29 4 . . . . . . . . Energy Gun 7 | . 1 . 12 16 15 6 9 . . . . . . . Ballistic Gun 4 | . 26 22 3 . . . . . . . . . . . Launcher 1 | . . . 2 1 . 3 . . . . . . . . Slashing Weapon 2 | . . . . . 2 6 9 4 . . 6 6 4 4 Peak Build Rating 77 | 7 9 17 29 51 50 37 37 59 53 71 61 61 77 74 Average Rating 36 | 5 8 12 24 46 39 27 34 46 48 61 60 61 64 58 On Entrance 34 | . 7 9 17 29 48 36 33 35 48 49 58 61 61 28 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 126 | 14 90 99 116 126 123 123 93 16 15 22 13 13 21 21 Greatest Support 40 | 40 40 32 32 28 28 28 32 18 18 18 21 21 29 22 Greatest Overweight (x) 35 | . 2 3 6 4 4 35 30 4 . 1 1 . 2 1 Average Overweight (x) 1 | . . 2 3 4 3 4 6 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 8 8 5 5 5 5 Average Capacity 19 | 7 15 25 25 25 25 25 25 8 8 7 5 5 5 5 Most Carried 25 | 5 17 24 25 25 25 25 23 22 8 8 5 5 5 5 Average Carried 17 | 2 12 20 24 24 22 23 22 7 7 7 4 5 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 8 8 5 5 5 5 5 Final Carried 25 | 5 17 22 25 25 20 23 23 7 8 5 5 5 5 5 Class Distribution -------------------- 55% | Mutant 12% | Wizard-Sprinter 8% | Hacker-Sprinter 6% | Commander-Mutant 5% | Bothacker-Assassin 4% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Garrison Bothacker-Assassin | -8/Recycling Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Matter Collected 3539 | 314 218 230 756 179 406 318 124 521 60 265 25 . 85 38 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8080 | 117 419 337 1703 1809 1428 306 438 618 . 448 69 . 339 49 Parts 520 | 9 28 27 115 96 102 23 15 29 . 32 2 . 33 9 Haulers Intercepted 17 | . 2 . 5 4 5 . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 . . . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 154 | . 12 14 36 29 22 13 . 8 . 9 1 . 10 . Melee 29 | . . . . . 1 6 . 3 . 9 1 . 9 . Guns 80 | . 12 11 13 21 19 3 . . . . . . 1 . Cannons 17 | . . 3 13 1 . . . . . . . . . . AOE 25 | . . . 10 4 2 4 . 5 . . . . . . Classes Destroyed 15 | 2 4 1 3 . 1 2 . . . 1 . . . 1 Worker 11 | . . 1 6 . 2 . . 1 . . . . 1 . Builder 2 | . . . . . . . . . . . . . . 2 Tunneler 5 | 3 . . . 1 . . . 1 . . . . . . Hauler 17 | . 2 . 5 4 5 . . 1 . . . . . . Recycler 8 | 1 . . . . . . 6 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 11 | . . . 3 5 1 . . . . 1 . . . 1 Watcher 20 | . 2 . 5 3 2 . . 4 . 3 . . 1 . Swarmer 61 | . 9 9 8 6 7 7 . 3 . 3 . . 9 . Cutter 1 | . . . . . . . . . . 1 . . . . Grunt 47 | . 3 5 19 15 2 2 . 1 . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . Sentry 31 | . . . 8 7 13 1 . 1 . 1 . . . . Hunter 4 | . . . . . . 2 . 1 . 1 . . . . Programmer 7 | . . . . . . 1 . 2 . 3 . . 1 . Thug 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 2 6 4 10 5 5 3 4 4 . 4 1 . 4 2 Combat Bots Only 7 | . 6 4 7 4 4 3 . 3 . 3 1 . 4 . Max Kills in Single Turn 3 | 1 1 1 3 2 2 3 1 3 . 1 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . . 2 1 1 3 . 3 . . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Hostile Shots Fired 1040 | . 51 66 154 94 151 61 . 167 . 125 3 . 134 34 Missed 373 | . 14 22 40 25 37 16 . 84 . 61 1 . 61 12 Hits 667 | . 37 44 114 69 114 45 . 83 . 64 2 . 73 22 Projectile 667 | . 37 44 114 69 114 45 . 83 . 64 2 . 73 22 AOE 4 | . . . . . . 1 . . . 1 . . 2 . Critical Strikes 15 | . . . 1 2 4 1 . 2 . 1 . . 2 2 Part Disruptions 1 | . . . . . . . . 1 . . . . . . Damage Taken 8140 | . 248 347 1009 1152 1876 587 . 795 . 688 32 . 1009 397 Core 1891 | . 17 65 126 43 395 111 . 266 . 320 16 . 408 124 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 2206 | . 81 110 312 315 371 168 . 239 . 203 8 . 291 108 Regen/Repaired (Parts) 475 | . . . 272 . 160 . . . . . . . 43 . Core Remaining (%) 53 | 100 . 67 68 . . . . . . . . 29 59 . Volleys Fired 316 | 14 38 33 91 59 56 14 . 2 . 2 . . 7 . Largest 2 | 2 2 2 2 2 2 2 . 1 . 1 . . 1 . Hottest 138 | 70 70 53 112 138 100 100 . 5 . 5 . . 65 . Shots Fired 591 | 28 76 66 172 119 102 17 . 2 . 2 . . 7 . Gun 477 | 28 76 54 97 112 101 7 . . . . . . 2 . Cannon 81 | . . 12 63 6 . . . . . . . . . . Launcher 24 | . . . 12 1 1 10 . . . . . . . . Special 9 | . . . . . . . . 2 . 2 . . 5 . Kinetic 260 | 14 62 66 118 . . . . . . . . . . . Thermal 32 | 14 14 . 4 . . . . . . . . . . . Explosive 14 | . . . 5 1 1 7 . . . . . . . . Electromagnetic 276 | . . . 45 118 101 10 . . . . . . 2 . Robot Hit Streak 44 | 11 18 17 18 44 28 7 . 9 . 11 . . 12 . Robot Miss Streak 3 | 3 3 2 2 2 2 1 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 5 . 2 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 539 | 20 49 41 118 94 86 15 7 32 . 42 2 . 29 4 Core Hits 325 | 7 23 22 74 78 51 22 2 15 . 15 1 . 11 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 14 | 1 . 1 3 . . . . 3 . 3 . . 3 . Burn 2 | 1 . . 1 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . Sever 6 | . . . . . . . . 3 . . . . 3 . Impale 3 | . . . . . . . . . . 3 . . . . Melee Attacks 210 | . . . . . 10 26 7 41 . 68 3 . 39 16 Impact . | . . . . . . . . . . . . . . . Slashing 149 | . . . . . 10 26 7 36 . 12 3 . 39 16 Piercing 50 | . . . . . . . . . . 50 . . . . Sneak Attacks 23 | . . . . . 2 . 7 6 . 7 . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17087 | 174 562 598 2863 2774 2004 1141 432 2679 . 1613 133 . 1368 746 Guns 6175 | 174 562 490 1284 2078 1520 47 . . . . . . 20 . Cannons 1133 | . . 108 907 118 . . . . . . . . . . Explosions 4364 | . . . 672 578 171 844 . 1546 . 85 . . . 468 Melee 5415 | . . . . . 313 250 432 1133 . 1528 133 . 1348 278 Ramming . | . . . . . . . . . . . . . . . Kinetic 2584 | 65 441 598 1480 . . . . . . . . . . . Thermal 1906 | 109 121 . 238 452 171 88 . 259 . . . . . 468 Explosive 2148 | . . . 173 81 . 607 . 1287 . . . . . . Electromagnetic 5034 | . . . 972 2241 1520 196 . . . 85 . . 20 . Impact . | . . . . . . . . . . . . . . . Slashing 4475 | . . . . . 313 250 432 1133 . 588 133 . 1348 278 Piercing 940 | . . . . . . . . . . 940 . . . . Highest Corruption 5 | . . . 1 2 4 5 5 2 2 2 . . 3 3 Average Corruption 3 | . . . 1 1 2 4 5 1 2 1 . . 2 1 Corruption Purged 3 | . . . . . . . . 1 . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 155 | . . . 7 12 35 68 27 3 . 1 . . 2 . Message Errors 37 | . . . 1 . 6 20 9 . . 1 . . . . Matter Fused 39 | . . . 1 3 12 13 8 . . . . . 2 . Heat Flow Errors 21 | . . . 1 1 4 10 4 1 . . . . . . Energy Discharges 15 | . . . 2 3 2 7 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 29 | . . . 2 2 7 14 2 2 . . . . . . Data Loss (major) 6 | . . . . . 1 3 2 . . . . . . . Misfires 4 | . . . . 2 1 1 . . . . . . . . Alerts 3 | . . . . 1 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 811 | . . 1 28 38 . 29 114 317 . 139 . . 62 83 Projectiles 1 | . . 1 . . . . . . . . . . . . Explosions 171 | . . . 28 38 . 17 . 78 . . . . . 10 Melee 639 | . . . . . . 12 114 239 . 139 . . 62 73 Knockbacks 5 | . . 2 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 413 | . . . 13 189 113 98 . . . . . . . . Shots 12 | . . . 1 5 3 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 579 | 100 110 60 303 270 579 279 239 126 . . . . 24 . Average Temperature 107 | 36 44 16 75 73 185 88 92 58 . . . . 13 . Received Heat Transfer 2109 | . 42 156 525 522 477 93 . 90 . 78 18 . 63 45 Effects 36 | . . . 2 1 33 . . . . . . . . . Shutdowns 6 | . . . . . 6 . . . . . . . . . Energy Bleed 6 | . . . . 1 5 . . . . . . . . . Interference 9 | . . . 2 . 7 . . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . Damage (major) 7 | . . . . . 7 . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . Parts Fried 31 | . . . 5 17 9 . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | 1 1 . . . 1 . . . . . . . . . Heat Transferred 2599 | 407 370 . 422 450 250 150 . 150 . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . 4 8 5 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Maximum Alert Level 4 | . . . 1 1 . 4 2 1 . . . . 2 . Low Security (%) 71 | 100 100 100 52 75 100 9 44 87 100 100 . . 85 100 Level 1 14 | . . . 47 24 . 4 44 12 . . . . 10 . Level 2 10 | . . . . . . 66 10 . . . . . 3 . Level 3 2 | . . . . . . 19 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1158 | 5 130 70 394 365 119 1158 445 278 81 157 . . 445 190 Initial 445 | . . . 13 . 19 . 445 133 81 31 . . . 183 Average 164 | 1 31 18 176 108 40 560 234 83 68 72 . . 121 117 Influence Increases 8645 | 20 340 350 1124 1334 801 1418 110 1164 . 815 . . 982 187 Destroy 0b10 Robot/C 3340 | . 240 280 720 580 440 540 . 160 . 180 . . 200 . Destroy 0b10 Robot/NC 370 | 20 20 5 90 65 55 . 30 40 . 20 . . 10 15 Destroy Leader 794 | . 48 50 190 164 174 20 . 60 . 56 . . 32 . Allied During Kill 107 | . . . . . . 106 . 1 . . . . . . Trap Triggered on 0b10 20 | . . . . . . 10 . 10 . . . . . . Successful Hack 298 | . 32 . 50 34 32 . 20 27 . 39 . . 55 9 Select Force Hacks 60 | . . . . . . . 60 . . . . . . . Disable Machine 324 | . . . 18 63 27 18 . 126 . 36 . . 9 27 Anti-Garrison Action 800 | . . . . 150 . 650 . . . . . . . . Destroy Structure 557 | . . . 41 98 43 74 . 190 . 19 . . 16 76 Advance Influence 100 | . . . . . . . . 100 . . . . . . Partial Spotted 180 | . . . . . . . . 75 . 30 . . 60 15 Lose Combat Pursuer 1695 | . . 15 15 180 30 . . 375 . 435 . . 600 45 Influence Decreases 8485 | 20 340 310 1164 1278 857 260 1173 981 227 749 117 . 547 462 Entered New Map 1361 | . . . 27 . 37 . 713 62 197 20 53 . . 252 Time Decay 6027 | 20 340 310 957 1208 722 . 460 733 30 586 64 . 417 180 Lost Part 475 | . . . 30 . 70 100 . 45 . 70 . . 130 30 Lost Ally 250 | . . . . 70 . 160 . 20 . . . . . . Purge Threat 372 | . . . 150 . 28 . . 121 . 73 . . . . Squads Dispatched 39 | . 1 . 4 8 3 . . 9 . 7 . . 3 4 Investigation 15 | . 1 . 3 2 . . . 3 . 3 . . 2 1 Extermination 7 | . . . . . . . . 3 . 2 . . 1 1 Reinforcement 11 | . . . 1 3 . . . 3 . 2 . . . 2 Assault 1 | . . . . 1 . . . . . . . . . . Garrison 5 | . . . . 2 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Distress Signals 10 | . . . 3 2 1 . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 362 | . 16 16 51 63 30 28 . 44 . 42 5 . 56 11 Peak Tracking Total 14 | . 6 3 5 9 5 4 . 9 . 8 5 . 14 5 Tactical Retreats 59 | . . 1 1 9 3 3 . 14 . 11 2 . 13 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Traps Triggered 30 | . 2 . 4 2 . 7 . 6 . 5 . . 1 3 Indirectly 2 | . . . 1 . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . 13 . . . . . . Reused 2 | . . . . . . 1 . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . . . . . . Most Traps Carried 4 | . . . . . . 4 3 3 . . . . . . Objects Rigged 23 | . . . . . . . . 16 . 2 . . . 5 Exploded 10 | . . . . . . . . 7 . 2 . . . 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Machines Disabled 38 | . . . 2 8 3 3 . 14 . 4 . . 1 3 Max in Single Turn 4 | . . . 1 2 1 1 . 4 . 2 . . 1 3 Garrison Access 10 | . . . . 1 . . . 3 . 3 . . 2 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Machines Accessed 109 | . 8 2 14 11 13 1 5 19 . 18 1 . 11 6 Terminals 75 | . 8 . 11 10 11 1 3 13 . 9 . . 6 3 Fabricators 8 | . . . . . . . . 2 . 3 . . 2 1 Repair Stations 3 | . . . 1 . 1 . . . . . . . 1 . Recycling Units 4 | . . . 1 . . . 2 . . 1 . . . . Scanalyzers 6 | . . . 1 1 . . . 1 . 2 . . . 1 Garrison Access 10 | . . . . . 1 . . 3 . 3 . . 2 1 Total Hacks 413 | . 35 2 73 36 35 2 9 82 . 72 1 . 40 26 Successful 294 | . 22 2 55 24 23 1 6 64 . 49 1 . 28 19 Failed 116 | . 12 . 18 12 12 1 3 17 . 22 . . 12 7 Catastrophic 12 | . . . 1 1 1 . 1 3 . 2 . . 2 1 Database Lockouts 3 | . 1 . . . . . . 1 . 1 . . . . Manual 273 | . 31 . 43 32 26 1 8 53 . 38 . . 25 16 Terminals 319 | . 35 . 52 34 32 2 7 66 . 48 . . 27 16 Fabricators 21 | . . . . . . . . 6 . 8 . . 4 3 Repair Stations 12 | . . . 4 . 2 . . . . . . . 6 . Recycling Units 10 | . . . 5 . . . 2 . . 3 . . . . Scanalyzers 34 | . . . 12 2 . . . 4 . 10 . . . 6 Garrison Access 14 | . . . . . 1 . . 6 . 3 . . 3 1 Terminal Hacks 95 | . 12 2 14 3 8 1 1 29 . 16 1 . 7 1 Part Schematic 16 | . . . . . 2 . . 7 . 3 . . 4 . Prototype ID Bank 15 | . 8 . 1 . 2 . 1 2 . 1 . . . . Open Door 6 | . . 2 . . 3 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Machine Index 3 | . . . . . . . . 1 . 1 . . 1 . Terminal Index 5 | . 1 . 1 1 . . . 1 . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 1 . . 1 . 1 . . . . Locate Traps 3 | . . . 2 . . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . 3 . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . Recall Investigation 4 | . . . . . . . . 2 . 1 . . 1 . Recall Extermination 4 | . . . . . . . . 2 . 2 . . . . Recall Reinforcements 5 | . . . . . . . . 3 . 2 . . . . Hauler Manifests 4 | . . . 1 1 . . . 1 . 1 . . . . Registered Components 4 | . 1 . 1 . . . . 1 . 1 . . . . Registered Prototypes 4 | . 1 . 1 . . . . 1 . 1 . . . . Zone Layout 5 | . 1 . 1 1 . . . 1 . 1 . . . . Fabricator Hacks 16 | . . . . . . . . 4 . 6 . . 4 2 Load Schematic 8 | . . . . . . . . 2 . 3 . . 2 1 Build 8 | . . . . . . . . 2 . 3 . . 2 1 Repair Station Hacks 10 | . . . 4 . 2 . . . . . . . 4 . Scan Component 6 | . . . 2 . 1 . . . . . . . 3 . Repair 4 | . . . 2 . 1 . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 2 . . . . . . 2 . . . . Report Inventory 2 | . . . 1 . . . . . . 1 . . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . . . Scanalyzer 33 | . . . 12 2 . . . 4 . 9 . . . 6 Insert Component 16 | . . . 6 1 . . . 2 . 4 . . . 3 Analyze 17 | . . . 6 1 . . . 2 . 5 . . . 3 Garrison Access Hacks 10 | . . . . . 1 . . 3 . 3 . . 2 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 9 | . . . . . . . . 3 . 3 . . 2 1 Unauthorized Hacks 126 | . 10 . 23 19 12 . 5 24 . 13 . . 11 9 Terminals 121 | . 10 . 23 19 12 . 3 22 . 13 . . 10 9 Track 10 | . . . 2 1 . . . 3 . 1 . . 2 1 Assimilate 6 | . . . 4 2 . . . . . . . . . . Botnet 51 | . 5 . 9 7 7 . 2 8 . 6 . . 4 3 Detonate 4 | . . . . . . . . 2 . 1 . . . 1 Operators 5 | . . . 1 1 . . . 1 . . . . 1 1 Skim 45 | . 5 . 7 8 5 . 1 8 . 5 . . 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Tunnel 2 | . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . Broadcast 1 | . . . . . . . . 1 . . . . . . Watchers 2 | . . . . . . . . 1 . . . . 1 . Data Cores Recovered 4 | . . . 1 1 1 . . . . 1 . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 84 | . 8 . 12 11 10 1 2 12 . 13 . . 10 5 Full Trace Events 10 | . . . 1 1 . . . 2 . 3 . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 5 1 2 . . 9 . 7 . . 4 3 Parts Built 11 | . . . . . . . . 3 . 6 . . 1 1 Authchips . | . . . . . . . . . . . . . . . Time 471 | . . . . . . . . 78 . 158 . . 182 53 Total Part Build Rating 62 | . . . . . . . . 15 . 36 . . 5 6 Parts Repaired 4 | . . . 2 . 1 . . . . . . . 1 . Time 177 | . . . 89 . 38 . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 3 . . . . . . 3 . . . . Parts Scanalyzed 15 | . . . 5 1 . . . 2 . 4 . . . 3 Part Schematics Acquired 15 | . . . 5 1 . . . 2 . 4 . . . 3 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Used RIF Installer 2 | . . . . . . 2 . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . Robots Hacked 13 | . . . . . . . . 6 . 4 . . 3 . Non-combat 11 | . . . . . . . . 4 . 4 . . 3 . Combat 2 | . . . . . . . . 2 . . . . . . Robot Hacks Applied 14 | . . . . . . . . 7 . 4 . . 3 . find_chute 3 | . . . . . . . . 3 . . . . . . drop_inventory 9 | . . . . . . . . 2 . 4 . . 3 . formatsys_high 2 | . . . . . . . . 2 . . . . . . Relay Couplers Released 7 | . . . . 1 . 6 . . . . . . . . Machine Destruction 4 | . . . . 1 . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Attached 4 | . . . . . . 1 . 1 . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Total Allies 14 | . . . 1 1 10 . . 2 . . . . . . Largest Group 10 | . . . 1 1 10 10 . 2 . . . . . . Highest-Rated Group 173 | . . . 10 10 173 173 . 64 . . . . . . Highest-Rated Ally 32 | . . . 10 10 29 29 . 32 . . . . . . Total Orders 3 | . . . . . . 2 . 1 . . . . . . STAY 2 | . . . . . . 1 . 1 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . Ally Attacks 115 | . . . . 11 . 101 . 3 . . . . . . Total Damage 1190 | . . . . . . 1136 . 54 . . . . . . Kills 14 | . . . . . . 14 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Active Infowar (turns) 11209 | 66 1459 804 755 . 1236 2559 936 1671 . 949 259 17 153 345 Optics 3463 | . . . . . . 2510 936 17 . . . . . . Sensors 3445 | . . . . . . . 936 1663 . 793 . . . 53 Traps 2 | . . . . . . . . . . . . . . 2 Seismic 3084 | 66 1459 804 755 . . . . . . . . . . . T.N.C. 688 | . . . . . 688 . . . . . . . . . Machine Analysis 344 | . . . . . . . . . . . . . . 344 Cloaking 623 | . . . . . . . . . . 164 259 17 152 31 ECM 1708 | . . . . . 548 1159 . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . . . 2 . . . Drone Launches 11 | . . . . 11 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Turns Passed 17991 | 170 1459 1102 2286 2951 1883 2559 936 1858 66 1183 259 17 883 379 Spaces Moved 12949 | 101 784 659 1066 1397 947 555 208 2513 196 1986 699 51 1276 511 Core 52 | 17 . . . . . 1 33 1 . . . . . . Treads 892 | 26 649 . . . . 174 43 . . . . . . . Legs 281 | . . . . . . 281 . . . . . . . . Wheels 4493 | 58 135 659 1066 1397 947 99 132 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7231 | . . . . . . . . 2512 196 1986 699 51 1276 511 Fastest Speed 26 | 50 130 130 145 150 145 145 130 29 29 29 32 32 26 30 Average Speed 100 | 107 154 133 149 157 159 404 427 31 29 30 33 32 32 52 Slowest Speed 1800 | 160 160 145 190 160 160 1800 1550 250 29 97 97 32 192 120 Overloaded Moves 188 | . . . . . . . . . . . . . 99 89 Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 Robots Hopped 18 | . . . . . . . . 3 . 5 . . 8 2 Potential Cave-ins 6 | . . . . . . . . . . . . . 3 3 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 62 | 5 96 96 94 95 93 71 45 66 94 49 83 8 29 17 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 12 | . . 2 2 3 2 . 2 1 . . . . . . Known Exits Taken 9 | . . 1 1 1 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . 3 . . . Spaces Dug 88 | . . . . . 1 10 . 6 . 18 1 . 11 41 Terrain Destroyed 495 | . . . 40 116 39 30 . 199 . 18 1 . 11 41 Melee 46 | . . . . . 1 . . 6 . 18 1 . 11 9 Projectile 2 | . . . 2 . . . . . . . . . . . AOE 447 | . . . 38 116 38 30 . 193 . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Total 16988 | 136 959 814 1598 2031 1205 811 243 3521 204 2433 716 50 1671 596 Wait 2991 | . 106 115 370 529 140 171 20 828 . 325 13 . 319 55 Move 12900 | 100 783 658 1065 1396 946 554 207 2507 195 1975 698 50 1259 507 Hop 18 | . . . . . . . . 3 . 5 . . 8 2 Pick Up 147 | 12 19 5 27 14 16 9 1 18 3 12 1 . 9 1 Fast Attach 46 | . . . 1 3 3 5 3 5 . 7 . . 9 10 Attach 63 | 7 . 2 7 3 9 5 1 16 1 6 1 . 5 . Detach 9 | . . . . 1 . . . 2 1 4 . . . 1 Swap 116 | 3 6 1 19 9 10 7 1 34 2 17 . . 7 . Drop 116 | . 7 . 18 17 15 1 3 29 2 11 . . 9 4 Fire 316 | 14 38 33 91 59 56 14 . 2 . 2 . . 7 . Melee 210 | . . . . . 10 26 7 41 . 68 3 . 39 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 18 . 36 . 1 . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Upp / Ext) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 5) 937 | -10/Materials | Discovered new exit (range 10) 971 | -10/Materials | Derelicts attacked the area 1193 | -10/Materials | Discovered new exit (range 12) 1264 | -10/Materials | Central database locked down 1308 | -10/Materials | Learned 4 Recycling zone layouts 1372 | -10/Materials | Identified exit to Subcaves 1426 | -10/Materials | Learned location of 1 exit from Storage 1508 | -10/Materials | Learned 4 Subcaves zone layouts 1554 | -10/Materials | Identified exit to Materials 1609 | -10/Materials | Learned Storage stockpile data 1630 | -10/Materials | Entered Mines 1766 | -10/Mines | Discovered exit to Subcaves (range 5) 1823 | -10/Mines | Discovered exit to Materials (range 10) 1833 | -10/Mines | Discovered exit to Materials (range 14) 1834 | -10/Mines | Learned location of Mines (-9) 1987 | -10/Mines | Learned Materials terminal intel 2013 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2084 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2087 | -10/Mines | Found Scrap Suit 2170 | -10/Mines | Found the Drone Emporium 2178 | -10/Mines | Found Prototype Device 2291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2419 | -10/Mines | Learned location of Zion (-6) 2732 | -10/Mines | Entered Materials 2732 | -9/Materials | Evolved 2 slots: Utility x2 2733 | -9/Materials | Loaded intel: 12 terminal locations 2928 | -9/Materials | Identified exit to Mines 2951 | -9/Materials | Identified Bomb Drone Bay 3154 | -9/Materials | Destroyed 7 combat bots 3770 | -9/Materials | Discovered new exit (range 16) 3939 | -9/Materials | Repaired Cld. Ion Engine 3979 | -9/Materials | Repaired Hrd. Medium Armor Plating 4120 | -9/Materials | Identified exit to Materials 4157 | -9/Materials | Learned location of 3 exits from Materials 4217 | -9/Materials | Loaded intel: 2 recycling unit locations 4229 | -9/Materials | Learned location of Recycling (-8) 4250 | -9/Materials | Learned Storage trap positions 5018 | -9/Materials | Entered another Materials area 5018 | -8/Materials | Evolved 2 slots: Utility x2 5019 | -8/Materials | Identified exit to Factory 5019 | -8/Materials | Identified exit to Storage 5246 | -8/Materials | Garrison activated, responded to threat 5351 | -8/Materials | Garrison activated, responded to threat 5435 | -8/Materials | Lost 6 allies 6951 | -8/Materials | Discovered exit to Factory (range 3) 7181 | -8/Materials | Lost 3 allies 7198 | -8/Materials | Learned 12 Factory zone layouts 7209 | -8/Materials | Learned location of 2 exits from Factory 7210 | -8/Materials | Learned Storage emergency access door positions 7233 | -8/Materials | Learned Factory fabricator intel 7969 | -8/Materials | Entered Storage 7970 | -8/Storage | Identified exit to Recycling 7972 | -8/Storage | Loaded intel: 16 trap records 8516 | -8/Storage | Repaired Hrd. Medium Armor Plating 8581 | -8/Storage | Garrison activated, responded to threat 8634 | -8/Storage | Identified exit to Garrison 9090 | -8/Storage | Crushed by falling debris 9256 | -8/Storage | Core integrity fell below 50% 9483 | -8/Storage | Learned 4 Factory zone layouts 9493 | -8/Storage | Learned location of Extension (-4) 9502 | -8/Storage | Learned Storage stockpile data 9523 | -8/Storage | Learned Storage trap positions 9599 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9852 | -8/Storage | Entered Garrison 9852 | -8/Garrison | Accompanied by 10 allies 9894 | -8/Garrison | Triggered checkpoint 9899 | -8/Garrison | Build established: Commander-Mutant 9927 | -8/Garrison | Garrison Relay disabled 10075 | -8/Garrison | Triggered checkpoint 10089 | -8/Garrison | Triggered checkpoint 10130 | -8/Garrison | Lost 3 parts (1n2u) 10174 | -8/Garrison | Triggered checkpoint 10176 | -8/Garrison | Triggered checkpoint 10176 | -8/Garrison | P-60 Hacker assimilated allied Soldier 3a 10504 | -8/Garrison | Triggered checkpoint 10567 | -8/Garrison | Lost 3 allies 10693 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3i 10727 | -8/Garrison | Core integrity fell below 20% 10741 | -8/Garrison | Lost 3 allies 11107 | -8/Garrison | Discovered exit to Recycling (range 12) 11263 | -8/Garrison | Build established: Scavenger-Mutant 11494 | -8/Garrison | Triggered checkpoint 11805 | -8/Garrison | Installed Relay Interface Framework 11888 | -8/Garrison | Triggered checkpoint 12065 | -8/Garrison | Discovered exit to Recycling (range 12) 12103 | -8/Garrison | Build established: Bothacker-Mutant 12310 | -8/Garrison | Expanded RIF knowledge: Structural Interface 12411 | -8/Garrison | Entered Recycling 12412 | -8/Recycling | Identified exit to Scraptown 12703 | -8/Recycling | Build established: Bothacker-Assassin 13299 | -8/Recycling | Discovered new exit (range 12) 13346 | -8/Recycling | Identified exit to Factory 13347 | -8/Recycling | Entered Factory 13347 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13348 | -6/Factory | Identified exit to Lower Caves 13349 | -6/Factory | Identified exit to Factory 13351 | -6/Factory | Loaded intel: 6 fabricator locations 13580 | -6/Factory | Central database locked down 13648 | -6/Factory | Build established: Wizard-Sprinter 13857 | -6/Factory | Learned Extension trap positions 13878 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13988 | -6/Factory | Learned location of 1 exit from Upper Caves 14039 | -6/Factory | Learned location of 2 exits from Proximity Caves 14078 | -6/Factory | Learned 2 Lower Caves zone layouts 14125 | -6/Factory | Learned 12 Factory zone layouts 14184 | -6/Factory | Learned location of 2 exits from Archives 14504 | -6/Factory | Cargo convoy interrupted 14908 | -6/Factory | Fabricated Lgt. Fission Core (x2) 15086 | -6/Factory | Spotted B-75 Beast 15205 | -6/Factory | Sucked down chute 15205 | -6/Factory | Entered Waste 15205 | -6/Waste | The area was eerily silent 15267 | -6/Waste | Discovered new exit (range 12) 15270 | -6/Waste | Identified exit to Factory 15271 | -6/Waste | Entered Factory 15426 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 15592 | -6/Factory | Fabricated Mic. Antimatter Reactor? 15702 | -6/Factory | Discovered exit to Lower Caves (range 7) 15810 | -6/Factory | Fabricated Adv. Sensor Array (x2) 16154 | -6/Factory | Core integrity fell below 50% 16182 | -6/Factory | Central database locked down 16311 | -6/Factory | Cargo convoy interrupted 16312 | -6/Factory | Found Com. Tesla Bomb Launcher 16425 | -6/Factory | Discovered exit to Lower Caves (range 11) 16448 | -6/Factory | Learned 2 Lower Caves zone layouts 16454 | -6/Factory | Entered Lower Caves 16457 | -6/Lower Caves | Learned Factory emergency access door positions 16490 | -6/Lower Caves | Learned Factory terminal intel 16551 | -6/Lower Caves | Encountered a Warlord checkpoint 16648 | -6/Lower Caves | Discovered new exit (range 14) 16669 | -6/Lower Caves | Identified exit to Lower Caves 16713 | -6/Lower Caves | Entered another Lower Caves area 16714 | -6/Lower Caves | Encountered a Warlord checkpoint 16723 | -6/Lower Caves | Discovered exit to Factory (range 5) 16730 | -6/Lower Caves | Entered Factory 16730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16732 | -5/Factory | Loaded intel: 26 terminal locations 16760 | -5/Factory | Build established: Hacker-Sprinter 17239 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 17378 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 17461 | -5/Factory | Discovered new exit (range 15) 17491 | -5/Factory | Lost 6 parts (1p2n3u) 17554 | -5/Factory | Lost 5 parts (1n3u1w) 17613 | -5/Factory | Identified exit to Factory 17613 | -5/Factory | Entered another Factory area 17613 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17614 | -4/Factory | Identified exit to Extension 17786 | -4/Factory | Fabricated Nuclear Pulse Array (x1) 17791 | -4/Factory | Discovered new exit (range 7) 17792 | -4/Factory | Identified exit to Upper Caves 17817 | -4/Factory | Build established: Hacker-Mutant 17992 | -4/Factory | Self-destructed Last Messages --------------- 17966_ Destroyed Hpw. Shock Rifle. 17967_ U-05 Engineer lays Concrete. 17967_ Penetrated by Slug. 17967_ U-05 Engineer lays Concrete. 17968_ Penetrated by Slug. 17968_ Slug penetrates Wall. 17968_ Adv. Reaction Control System destroyed. 17968_ U-05 Engineer lays Concrete. 17971_ Slug penetrates Y-64 Sentinel. 17971_ Vibroblade destroyed. 17972_ U-05 Engineer lays Concrete. 17973_ Penetrated by Slug. 17973_ U-05 Engineer lays Concrete. 17974_ Penetrated by Slug. 17974_ U-05 Engineer lays Concrete. 17974_ Dropped Broken Imp. Sensor Array. 17975_ U-05 Engineer lays Concrete. 17976_ Penetrated by Slug. 17987_ Dropped Lgt. Antimatter Reactor. 17987_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ??????????????????????????# + | | ??????????????????????????# """ # | | ??????????????????????????# """ # | | ??????????????????????????# """ # | | ??????????????????????????# " | | ??????????????????????????###"" " | | ??????????????????????######" | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????#"#### | | ??????????????????????###??###" | | ????????????????????????????# ### | | ????????????????????????????# " | | ????????????????????????????# !!### | | ???????????##########???????## ##?# | | ???????????# #???????#" #??##### | | ???????????# """ #???????## #??????? | | ???????????# """ #????????# #??##### | | ???????????# """ #######??# #?? | | ???????????# # *#?## ## """ | | ???????????# != # ### # """ | | ???????????# == p " + """ | | ???????????# =@ # p ### # | | ???????????# # #?## ## | | ???????????############+######+#??##### | | ????????????????# #??????? | | ????????"""?"""?# #??????? | | ????????"""?"""?# !!! ! #????""" | | ????????"""?"""?# !!! #????""" | | ????????????????# !!! #????""" | | ????????????????# #?????"" | | ????????????????################?????"" | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????T???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 50 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 76 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Battle Rifle | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Salvage Targeting Computer | -8/Storage | Hacked System Shield | -8/Storage | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Variable Charge Gun | -6/Factory | Hacked Mic. Antimatter Reactor | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Sml. Storage Unit | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Linear Gravjet | -6/Factory | Hacked Adv. Component Analysis Suite | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Lance | -4/Factory | Scanalyzed Imp. Sensor Array | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Lgt. Fission Core | x2 | -6/Factory Imp. System Restoration Module | x2 | -6/Factory Mic. Antimatter Reactor | x2 | -6/Factory Adv. Sensor Array | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Repaired ---------- Cld. Ion Engine | 22% | -9/Materials Hrd. Medium Armor Plating | 22% | -9/Materials Hrd. Medium Armor Plating | 33% | -8/Storage Cld. Cesium-ion Thruster | 4% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileAmuletCanceller Manual? 0 Play Time 03:34:23 Cumulative 117.3 hours Start 2025.09.01 @ 16:09:36 End 2025.09.01 @ 21:52:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 0 Adventurer 81 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 039979bc-3898-489f-836e-345e15a723ee