Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.07 @ 16:03:11 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (169) 845 Value Destroyed (3165) 3165 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6678 Bonus ------- High Alert Combat Kills 550 Friendly Fire -442 Cogmind --------- Core Integrity 670/700 Matter 427/500 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Treading (170) Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Core Analyzer Improved Light Armor Plating Improved Shield Generator Long-range Tractor Beam > --- WEAPON (3) ------- Flak Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (4) ---- Advanced Target Analyzer System Backup Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Matter Pod Advanced Visual Processing Unit Core Analyzer Medium Reactive Plating Shock Absorption System Improved Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Advanced Target Analyzer System Backup Module Long-range Tractor Beam Grenade Launcher [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Matter Pod Device Long-range Tractor Beam Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Medium Reactive Plating Weapon Mini Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 1 2 . Weapon 1 | . . . 1 . . Parts Attached 70 | 5 5 14 16 30 . Power 7 | 1 1 1 1 3 . Engine 4 | 1 . 1 1 1 . Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 14 | 2 . 3 3 6 . Treads 14 | 2 . 3 3 6 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | . 4 4 7 15 . Device 13 | . . 2 2 9 . Storage 3 | . 3 . . . . Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection 10 | . . 1 4 5 . Artifact . | . . . . . . Weapon 19 | 2 . 6 5 6 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . 6 5 1 . Ballistic Cannon 4 | . . . . 4 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 2 | . 1 . . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 . . 1 . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . 1 . Average Slot Usage (%) 93 | . 89 86 97 97 100 Engine 5 | . 6 10 8 1 7 Core 3 | . 7 . . 5 . Treads 18 | . 28 22 17 14 15 Device 13 | . . 9 9 21 23 Storage 9 | . 13 11 9 7 7 Processor 8 | . 4 4 9 11 15 Protection 9 | . . 7 16 10 7 Ballistic Gun 17 | . 28 21 26 8 7 Ballistic Cannon 5 | . . . . 13 15 Naked Turns . | . . . . . . Heaviest Build 58 | 9 13 22 39 58 40 Greatest Support 43 | 40 40 40 43 43 40 Greatest Overweight (x) 14 | 1 . . 1 14 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 1 4 4 4 2 Average Carried 2 | . . 1 2 2 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 1 4 3 2 2 Class Distribution -------------------- 57% | Tank 31% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 4355 | 238 471 677 650 2307 12 Remotely 3607 | . . 677 650 2268 12 Salvage Created 5649 | . 698 1377 1214 2348 12 Parts 398 | . 57 103 90 147 1 Haulers Intercepted 9 | . 1 2 3 3 . Recyclers Shooed 11 | . 3 6 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 75 | . 8 22 15 30 . Guns 59 | . 8 22 15 14 . Cannons 16 | . . . . 16 . Classes Destroyed 15 | . 8 1 2 4 . Worker 20 | . 4 6 3 6 1 Builder 25 | . 3 4 4 14 . Tunneler 5 | . 2 2 . 1 . Hauler 9 | . 1 2 3 3 . Recycler 19 | . 2 6 3 8 . Carrier 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 5 | . . . 1 3 1 Watcher 9 | . 3 3 3 . . Swarmer 28 | . 3 15 6 4 . Grunt 32 | . 5 5 4 18 . Brawler 1 | . . . . 1 . Sentry 8 | . . 2 4 2 . Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 11 | . 7 9 10 11 2 Combat Bots Only 8 | . 5 6 5 8 . Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 1635 | . 175 431 350 679 . Core 137 | . 28 54 25 30 . Absorbed by Shields 224 | . . . . 224 . Core Remaining (%) 92 | 100 88 86 95 . . Volleys Fired 315 | 3 41 88 54 124 5 Largest 3 | 2 2 2 3 3 3 Hottest 124 | 40 40 46 69 124 124 Shots Fired 799 | 6 82 176 161 359 15 Gun 558 | 6 82 176 161 128 5 Cannon 238 | . . . . 228 10 Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 796 | 6 82 176 161 356 15 Thermal . | . . . . . . Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 54 | 2 19 23 54 32 8 Robot Miss Streak 6 | 2 2 3 1 6 2 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 7 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 599 | 4 63 132 119 269 12 Core Hits 359 | . 32 56 50 214 7 Critical Hits 5 | . . 2 1 1 1 Critical Kills 3 | . . 2 1 . . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9616 | 53 775 1722 1787 5042 237 Guns 6918 | 53 775 1722 1787 2492 89 Cannons 2698 | . . . . 2550 148 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 9616 | 53 775 1722 1787 5042 237 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 12 | . . . 5 5 2 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 9 | . . . 4 3 2 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 76 | . . . . 44 32 Projectiles 76 | . . . . 44 32 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . . . . 24 2 Impact . | . . . . . . Kinetic 24 | . . . . 22 2 Secondary 2 | . . . . 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | . 10 25 127 386 30 Average Temperature 82 | . 4 9 34 105 16 Received Heat Transfer 684 | . 102 117 144 321 . Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 1188 | . 301 428 488 1188 484 Average Influence 342 | . 118 191 256 558 475 Maximum Alert Level 4 | . 1 2 2 4 2 Low Security (%) 36 | 100 73 55 41 8 . Level 1 34 | . 26 31 44 37 . Level 2 12 | . . 12 13 14 100 Level 3 15 | . . . . 36 . Level 4 1 | . . . . 3 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 1 . 2 13 3 Investigation 4 | . 1 . 1 . 2 Extermination 3 | . . . . 3 . Reinforcement 9 | . . . 1 7 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 3 | . . . . 3 . Haulers Reinforced 3 | . . . . 3 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 11 39 22 42 2 Peak Tracking Total 7 | . 6 7 6 5 1 Tactical Retreats 9 | . . 4 3 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 10 | . . . 5 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 7 | . . . 1 5 1 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 12 | . 3 2 2 4 1 Terminals 9 | . 3 1 2 2 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 14 9 8 14 3 Successful 30 | . 9 6 4 10 1 Failed 17 | . 4 3 4 4 2 Catastrophic 1 | . . 1 . . . Database Lockouts 2 | . 2 . . . . Manual 30 | . 12 1 5 9 3 Terminals 37 | . 14 1 8 11 3 Fabricators 2 | . . . . 2 . Repair Stations 8 | . . 8 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 19 | . 9 . 4 5 1 Robot Analysis 8 | . 4 . 2 2 . Level Access Points 2 | . 1 . . 1 . Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 1 . 2 1 . Disarm Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . . . 8 . Terminals 3 | . . . . 3 . Assimilate 1 | . . . . 1 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 10 | . 3 2 2 2 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . 1 . Matter 234 | . . . . 234 . Time 117 | . . . . 117 . Total Part Build Rating 7 | . . . . 7 . Parts Repaired 3 | . . 3 . . . Time 78 | . . 78 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 37 | . . . . 37 . Highest-Rated Ally 27 | . . . . 27 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 8 | . 4 . 2 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3679 | 80 502 928 611 1517 41 Spaces Moved 1409 | 50 229 344 248 524 14 Core 21 | 20 . . . 1 . Treads 1388 | 30 229 344 248 523 14 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 Average Speed 169 | 122 160 160 160 188 170 Slowest Speed 750 | 160 160 160 180 750 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 50 31 37 13 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . . . 58 2 Melee . | . . . . . . Projectile 46 | . . . . 44 2 AOE 14 | . . . . 14 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2041 | 64 283 550 340 785 19 Wait 131 | . . 78 1 52 . Move 1404 | 49 228 343 247 523 14 Hop . | . . . . . . Pick Up 78 | 6 6 18 14 34 . Fast Attach . | . . . . . . Attach 43 | 5 2 8 7 21 . Detach . | . . . . . . Swap 27 | . 3 6 9 9 . Drop 43 | 1 3 9 8 22 . Fire 315 | 3 41 88 54 124 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Materials 380 | -10/Materials | Central database locked down 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Utility x2 1081 | -9/Materials | Repaired Assault Rifle 1109 | -9/Materials | Repaired Assault Rifle 1137 | -9/Materials | Repaired Tractor Beam 1375 | -9/Materials | Discovered new exit (range 17) 1434 | -9/Materials | Build established: Scavenger-Mutant 1511 | -9/Materials | Entered another Materials area 1511 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1729 | -8/Materials | Discovered new exit (range 13) 1864 | -8/Materials | Build established: Tank 2000 | -8/Materials | Discovered new exit (range 15) 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Utility x2 2771 | -7/Factory | Identified exit to Factory 2813 | -7/Factory | Local fabrication network quarantined 2828 | -7/Factory | Fabricated Adv. Target Analyzer? 3228 | -7/Factory | Destroyed 8 combat bots 3334 | -7/Factory | Discovered new exit (range 11) 3336 | -7/Factory | Garrison activated, responded to threat 3639 | -7/Factory | Entered Storage 3680 | -7/Storage | Self-destructed Last Messages --------------- 03659_ K-01 Serf suffers critical hit. 03659_ Destroyed Lgt. Ion Engine. 03663_ O-24 Administrator destroyed. 03663_ K-01 Serf destroyed. 03664_ Acquired 3 matter. 03664_ Acquired 9 matter. 03680_ Connecting with Terminal... 03680_ Current location identified: Storage >>Enumerate(Squads) Retrieving dispatch records... Found 21 active squads: 9x Security 2x Surveillance 2x Patrol 6x Transport 1x Investigation 1x Reinforcement Feedback: System corruption (+1%). 03680_ ALERT: Suspicious activity at Terminal S012. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????####??????????????????? | | ?????########"""#??????????????????? | | ?????# ##T#"Y"###????????????????? | | ?????# # @ #????????????????? | | ?????# # """ ####?????????????? | | ?????# # """ "" #?????????????? | | ?????# # """ """#?????????????? | | ?????# + R"#?????????????? | | ?????# ; """#?????????????? | | ????#" # " ####?????????????? | | ????## # "T" #????????????????? | | ?????# # """ #????????????????? | | ?????# ##########????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# +?????????????????????????? | | ?????# #?????????????????????????? | | ?????# !#?????????????????????????? | | ?????# %#?????????????????????????? | | ?????# %#?????????????????????????? | | ?????# ??????????????????????????? | | ?????# ??????????????????????????? | | ?????# ??????????????????????????? | | ?????# ??????????????????????????? | | ?????? ??????????????????????????? | | ?????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Target Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingInsulationCleaver Manual? 0 Play Time 00:26:37 Cumulative 241.8 hours Start 2020.08.07 @ 15:36:29 End 2020.08.07 @ 16:03:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 1 Adventurer 100 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 49f18b63-0a14-480d-9625-45558ea47686