Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.24 @ 23:34:08 Player: Larselt Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (310) 1550 Value Destroyed (12885) 12885 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (3330) 3330 TOTAL SCORE: 26145 Bonus ------- High Alert Combat Kills 1630 Entered Garrisons 200 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Improved System Shield Experimental System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Point Defense Array Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Focal Shield Improved System Shield Experimental System Shield Improved System Guard > --- WEAPON ----------- Thunder Hammer Core Stripper > --- INVENTORY -------- Antigrav System Improved Force Field Point Defense Array Subatomic Replicator Terrabomb Enhanced Nova Cannon Core Cannon Advanced Remote Datajack [Rating: 169] Favorites ----------- Power Fission Core Engine Reinforced Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Enhanced Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Q-thruster Utility Core Analyzer Device Coolant Injector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Advanced KE Penetrator Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . . 2 2 . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 1 . . . . . . . 1 1 . . . Utility 9 | . . . 1 1 . . . 2 2 . . 1 2 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . Parts Attached 342 | 18 12 38 34 24 7 3 5 52 7 6 72 32 9 18 5 Power 37 | 2 . 3 3 2 . . 1 5 . . 13 3 1 4 . Engine 10 | 2 . 2 1 2 . . . 1 . . 2 . . . . Core 15 | . . 1 2 . . . 1 3 . . 6 1 . 1 . Reactor 12 | . . . . . . . . 1 . . 5 2 1 3 . Propulsion 84 | 10 . 14 10 7 3 1 1 9 . 1 11 7 1 6 3 Treads 31 | 4 . 3 . . 1 1 1 9 . 1 11 . . . . Leg 36 | 6 . 11 10 7 2 . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 2 . . . Hover 6 | . . . . . . . . . . . . 4 1 . 1 Flight 9 | . . . . . . . . . . . . 1 . 6 2 Utility 100 | 2 5 7 9 7 2 . 3 16 7 5 19 11 2 3 2 Device 49 | . 1 . 4 6 . . 2 8 5 3 13 3 . 2 2 Storage 16 | 2 3 2 1 . . . 1 1 . . 3 2 1 . . Processor 8 | . . 1 . 1 . . . 1 . . . 3 1 1 . Hackware 4 | . . 1 . . . . . 1 . . . 2 . . . Protection 23 | . 1 3 4 . 2 . . 5 2 2 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 121 | 4 7 14 12 8 2 2 . 22 . . 29 11 5 5 . Energy Gun 46 | 1 . 5 3 5 1 2 . 10 . . 13 2 4 . . Energy Cannon 18 | . . . 1 . 1 . . 3 . . 4 6 . 3 . Ballistic Gun 25 | 2 3 5 5 1 . . . 4 . . 5 . . . . Ballistic Cannon 12 | . . 2 1 1 . . . 2 . . 3 2 1 . . Launcher 8 | . . 2 . 1 . . . 1 . . 4 . . . . Special Weapon 4 | 1 . . 2 . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . 4 . . . . . . . . . . 1 . . . Unidentified Prototypes 40 | . . 3 2 1 . 1 . 9 2 . 13 3 1 4 1 Corrupted Parts 4 | . . . . . . . 2 1 . . 1 . . . . System Corruption 12 | . . . . . . . 2 3 . . 7 . . . . Parts Lost 58 | . . 2 4 . 2 . 1 3 . 1 13 9 2 5 16 Power 6 | . . . 1 . . . . 1 . . 1 . . 1 2 Propulsion 21 | . . . 1 . 1 . . . . . 5 6 1 . 7 Utility 21 | . . 1 1 . 1 . . 1 . 1 5 2 1 2 6 Weapon 10 | . . 1 1 . . . 1 1 . . 2 1 . 2 1 Highest Loss Streak 15 | . . 2 3 . 1 . 1 1 . 1 8 9 1 3 15 To Critical Strikes 4 | . . . . . . . . . . . 1 . 1 1 1 Average Slot Usage (%) 88 | . 98 98 97 98 90 87 86 89 86 88 81 60 83 69 48 Engine 4 | . 14 8 5 7 7 7 5 . . . . 2 . . . Core 3 | . . 2 3 . . . 1 4 5 5 8 . 4 1 . Treads 10 | . . 3 . . 2 7 19 20 23 23 22 12 . . . Leg 13 | . 28 29 35 29 24 14 2 . . . . . . . . Device 8 | . . . 7 15 8 7 6 11 11 12 13 3 7 4 6 Storage 7 | . 14 11 9 7 7 7 7 6 5 5 5 7 7 5 2 Processor 4 | . . . . 6 7 7 7 6 5 5 5 6 15 9 7 Hackware 2 | . . 5 1 . . . . 5 5 . . 1 8 8 8 Protection 6 | . 11 5 8 . 4 7 7 7 3 8 4 3 3 . . Energy Gun 9 | . 14 13 7 11 3 3 7 9 17 17 8 7 6 1 . Energy Cannon 2 | . . . 1 . 4 7 7 5 . . . 1 . . . Ballistic Gun 6 | . 5 11 14 14 2 . . 3 5 5 7 . . . . Ballistic Cannon 1 | . . 1 . 2 7 7 7 2 . . 1 . 3 . . Launcher 1 | . . 6 1 . 7 7 2 . . . . . . . . Peak Build Rating 169 | 8 9 22 34 53 53 55 55 100 124 129 158 153 145 163 169 Average Rating 69 | 5 7 16 28 46 49 49 52 78 119 126 136 118 136 133 91 On Entrance 74 | . 8 7 22 30 53 51 55 55 98 121 129 132 127 140 163 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 196 | 19 32 38 48 56 57 58 112 132 134 142 196 192 76 69 54 Greatest Support 167 | 20 20 60 53 69 75 103 123 145 135 135 167 167 76 76 54 Greatest Overweight (x) 6 | 1 1 1 1 1 1 . . 1 . 1 6 3 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 10 10 10 Average Capacity 18 | 7 12 11 14 15 15 15 19 25 25 25 25 18 9 10 7 Most Carried 25 | 8 10 15 15 15 15 15 23 25 25 25 25 25 10 10 10 Average Carried 16 | 5 8 10 13 14 14 14 15 22 19 22 23 16 7 8 6 Final Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 25 5 10 10 5 Final Carried 25 | 8 10 10 15 15 15 15 22 25 19 25 25 4 8 10 4 Class Distribution -------------------- 23% | Hacker-Gunner 15% | Gunner 13% | Scavenger-Tank 11% | Mutant 9% | Scavenger-Gunner 5% | Skirmisher 5% | Scavenger-Skirmisher 4% | Hacker-Tank 4% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Matter Collected 8470 | 378 302 784 1003 795 712 . 176 1061 . 209 2335 393 143 44 135 Remotely 503 | . . . . . . . . . . . 503 . . . . Salvage Created 14836 | 162 310 1221 1645 1407 1180 . 533 3984 . 721 2825 530 143 40 135 Parts 705 | 11 20 95 74 86 33 . 27 172 . 37 101 35 10 . 4 Haulers Intercepted 13 | . . . 3 2 . . . 1 . 1 5 . . . 1 Recyclers Shooed 3 | . . . 1 . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Combat Hostiles Destroyed 234 | . 6 31 30 21 26 . 8 47 . 11 41 10 2 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 142 | . 6 23 26 15 6 . 2 21 . 10 27 6 . . . Cannons 62 | . . . 1 5 12 . 6 21 . . 11 4 2 . . AOE 24 | . . 8 3 1 8 . . 1 . . 3 . . . . Classes Destroyed 19 | 3 2 3 4 1 . . 2 3 . . 1 . . . . Worker 20 | 1 . . 1 4 . . . 7 . . 4 1 . 1 1 Builder 8 | . . . 1 3 . . . 2 . . . . 1 . 1 Tunneler 5 | 2 . . . 1 . . . 1 . . . 1 . . . Hauler 13 | . . . 3 2 . . . 1 . 1 5 . . . 1 Recycler 9 | 1 . 2 . 1 . . . 5 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 3 | . . 1 2 . . . . . . . . . . . . Watcher 18 | . 3 5 1 2 . . . 4 . . 1 1 . 1 . Swarmer 42 | . . 12 3 3 13 . . 3 . 4 3 . . . 1 Grunt 89 | . 6 11 14 8 10 . 3 22 . . 15 . . . . Brawler 4 | . . . 1 2 . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . Sentry 27 | . . 8 9 2 . . . 4 . . 4 . . . . Specialist 13 | . . . . . . . 3 3 . 4 3 . . . . Hunter 21 | . . . 3 4 . . 1 2 . 2 6 3 . . . Programmer 27 | . . . . 2 3 . . 9 . . 6 5 2 . . Heavy 5 | . . . . . . . 1 1 . 1 1 1 . . . Behemoth 3 | . . . . . . . . 1 . . 1 1 . . . Best Kill Streak 9 | 3 2 6 8 7 7 . 4 9 . 4 8 3 2 1 2 Combat Bots Only 8 | . 2 6 7 6 7 . 4 6 . 4 8 3 2 . 1 Max Kills in Single Turn 3 | 1 1 2 2 2 3 . 2 2 . 2 2 1 1 1 1 Gunslinging 1 | . . 1 1 1 . . . 1 . 1 1 . . . . Exploded 3 | . . 2 1 1 3 . . 1 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Hostile Shots Fired 2492 | . 29 105 149 110 82 . 19 285 . 38 968 298 102 89 218 Missed 825 | . 8 38 43 39 22 . 4 97 . 8 316 83 47 35 85 Damage Taken 20761 | . 200 619 1226 465 646 . 263 2660 . 378 7135 3296 718 871 2284 Core 2919 | . 21 80 122 74 47 . 12 246 . 50 485 329 81 159 1213 Absorbed by Shields 3464 | . . . . 178 112 . . . . . 2496 579 . 99 . Reduced by Siege Mode 32 | . . . . . . . . 32 . . . . . . . Ignored by Resistances 7307 | . 59 189 349 196 226 . 95 805 . 370 2645 1110 336 270 657 Regen/Repaired (Parts) 423 | . . 76 98 . . . . 249 . . . . . . . Core Remaining (%) 80 | 100 91 80 77 . . . 81 71 . 95 57 74 . . . Volleys Fired 706 | 10 30 64 105 57 50 . 14 147 . 20 125 68 10 6 . Largest 4 | 2 2 3 3 4 4 . 3 4 . 4 4 4 3 1 . Hottest 376 | 100 70 141 141 191 172 . 172 304 . 271 282 376 206 94 . Shots Fired 1929 | 14 50 152 260 206 119 . 39 434 . 71 416 133 29 6 . Gun 1467 | 12 50 136 237 180 41 . 13 288 . 71 350 68 19 2 . Cannon 424 | . . 7 17 26 64 . 26 145 . . 60 65 10 4 . Launcher 33 | . . 9 4 . 14 . . . . . 6 . . . . Special 5 | 2 . . 2 . . . . 1 . . . . . . . Kinetic 868 | 7 20 76 157 130 74 . 14 96 . 20 232 32 10 . . Thermal 712 | 7 30 67 97 44 . . . 206 . 34 133 82 10 2 . Explosive 33 | . . 9 4 . 14 . . . . . 6 . . . . Electromagnetic 313 | . . . . 32 31 . 25 131 . 17 45 19 9 4 . Robot Hit Streak 37 | 10 14 22 20 14 11 . 13 37 . 16 25 23 4 . . Robot Miss Streak 6 | . 3 2 6 5 4 . 1 5 . 3 5 2 2 3 . Penetration Max 2 | . . . 1 1 1 . . 2 . 1 1 . . . . Secondary Targets 23 | . . 5 4 3 . . . 3 . 2 6 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . 1 1 . . . . Shots Hit Robots 1299 | 10 48 103 185 128 70 . 29 311 . 48 267 81 9 2 8 Core Hits 609 | 4 18 57 79 66 71 . 17 125 . 23 112 30 5 . 2 Critical Kills 18 | . . . . 2 . . . 5 . . 7 3 . . 1 Critical Parts Destroyed 29 | . . . 2 . . . . 4 . 4 11 7 . . 1 Critical Strikes 91 | 1 1 4 6 5 1 . 3 23 . 8 23 14 . . 2 Burn 19 | 1 1 4 4 1 . . . 4 . 4 . . . . . Meltdown 3 | . . . . . . . . 3 . . . . . . . Destroy 42 | . . . 2 2 . . . 6 . 4 18 10 . . . Blast 19 | . . . . 2 1 . 3 4 . . 5 4 . . . Corrupt 6 | . . . . . . . . 6 . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 49 | . 11 . . . . . . . . . . . . 11 27 Kinetic 3 | . . . . . . . . . . . . . . 2 1 Impact 35 | . . . . . . . . . . . . . . 9 26 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . 6 . . . . . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . Damage Inflicted 37203 | 133 486 2119 3892 2374 3916 . 763 8628 . 1446 8819 3532 331 92 672 Guns 21148 | 133 482 1542 3344 1899 557 . 193 4636 . 1446 5572 1218 126 . . Cannons 10793 | . . 84 206 425 1226 . 507 3478 . . 2348 2314 205 . . Explosions 4494 | . . 493 342 50 2133 . 63 514 . . 899 . . . . Melee 764 | . . . . . . . . . . . . . . 92 672 Ramming 4 | . 4 . . . . . . . . . . . . . . Kinetic 15742 | 82 217 744 2391 1527 1210 . 243 1749 . 466 5087 1821 205 . . Thermal 12391 | 51 265 882 1159 418 . . 63 5095 . 670 2242 1478 68 . . Explosive 3867 | . . 493 342 . 2133 . . . . . 899 . . . . Electromagnetic 4435 | . . . . 429 573 . 457 1784 . 310 591 233 58 . . Impact 764 | . . . . . . . . . . . . . . 92 672 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 2 2 4 9 . . 16 6 . . 4 Average Corruption 4 | . . . . 1 1 2 2 6 . . 6 5 . . 4 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 128 | . . . . 10 10 5 8 46 . . 24 22 . . 3 Message Errors 28 | . . . . . 3 3 2 8 . . 6 5 . . 1 Matter Fused 31 | . . . . 2 3 . 2 11 . . 3 10 . . . Heat Flow Errors 15 | . . . . 2 1 2 . 6 . . 3 1 . . . Energy Discharges 12 | . . . . 2 2 . 3 3 . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 14 | . . . . 2 . . . 6 . . 3 3 . . . Data Loss (major) 7 | . . . . . . . . 2 . . 2 3 . . . Misfires 3 | . . . . 1 . . . 1 . . 1 . . . . Alerts 3 | . . . . . . . . 1 . . 1 . . . 1 Weapon Failures 12 | . . . . 1 1 . 1 6 . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 936 | . . 3 14 10 110 . . 186 . . 116 168 8 67 254 Projectiles 370 | . . . 5 10 15 . . 56 . . 108 168 8 . . Explosions 245 | . . 3 9 . 95 . . 130 . . 8 . . . . Melee 321 | . . . . . . . . . . . . . . 67 254 Knockbacks 36 | . . . . 4 6 . 1 5 . . 15 3 . 1 1 Impact 2 | . . . . . . . . . . . . . . 1 1 Kinetic 33 | . . . . 4 6 . 1 5 . . 14 3 . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 327 | . . 25 . . 46 . . 200 . . 56 . . . . Shots 7 | . . 1 . . 2 . . 3 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 631 | 20 186 336 372 305 198 167 190 631 . 214 222 210 189 198 184 Average Temperature 80 | 9 75 57 77 90 76 77 75 100 . 99 46 110 71 127 64 Received Heat Transfer 4030 | . 186 285 702 114 152 . 90 726 . . 1336 61 18 27 333 Effects 14 | . . . 5 . . . . 9 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 3 . . . . . . . Interference 8 | . . . 3 . . . . 5 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . Siege Activations 6 | . . . . . 1 . . 4 . . . 1 . . . Total Turns 111 | . . . . . 2 . . 97 . . . 12 . . . Longest Duration 48 | . . . . . 2 . . 48 . . . 12 . . . Robots Corrupted 3 | . . . . . . . . 1 . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 11 | . . . . . . . 3 3 . 1 1 . . 1 2 Impact Corruptions 9 | . . . . . . . . . . . . . . 2 7 Robots Melted 5 | . . . . . . . . 3 . 2 . . . . . Combat Hostiles 4 | . . . . . . . . 3 . 1 . . . . . Parts Melted 48 | . . 3 6 1 . . . 25 . 7 4 2 . . . Heat Transferred 21386 | 222 851 2220 2694 851 . . 50 8175 . 1600 3058 1591 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 6 | . . . . . . . . . . . . . . 6 . Power Chain Reactions 4 | . . . . 1 . . 1 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Peak Influence 992 | 20 156 651 674 613 992 451 475 477 159 394 942 517 484 434 497 Initial 451 | . 11 . 172 262 306 451 278 215 159 99 178 428 105 133 212 Average 352 | 7 34 298 463 343 795 451 390 246 159 277 561 314 213 280 312 Maximum Alert Level 3 | . . 2 2 2 3 2 2 2 . 1 3 2 2 2 2 Low Security (%) 27 | 100 100 36 2 5 . . . 36 100 20 1 22 50 34 . Level 1 32 | . . 33 18 66 8 . 38 51 . 79 12 39 41 37 81 Level 2 32 | . . 30 79 27 19 100 61 11 . . 60 38 7 27 18 Level 3 8 | . . . . . 72 . . . . . 25 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . 1 . . . . . Squads Dispatched 65 | . 2 5 4 7 . . 2 13 . 2 17 6 2 1 4 Investigation 11 | . 2 1 3 1 . . . 2 . . 1 . 1 . . Extermination 14 | . . . . 1 . . . 6 . . 3 3 . . 1 Reinforcement 30 | . . 4 1 2 . . 2 5 . 2 6 3 1 1 3 Assault 3 | . . . . . . . . . . . 3 . . . . Garrison 7 | . . . . 3 . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . 1 . . . 1 . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . 2 . . 2 . . . 1 Active Scanning Responses 1 | . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Distress Signals 20 | . 2 3 2 . . . . 4 . . . 2 3 1 3 Communications Jammed 125 | . . . . . . . . . . . 125 . . . . Distress Signals 119 | . . . . . . . . . . . 119 . . . . Times Spotted 396 | . 12 45 48 24 28 . 8 64 . 13 62 23 21 20 28 Peak Tracking Total 24 | . 4 5 6 4 6 . 3 6 . 4 14 7 11 14 24 Tactical Retreats 32 | . 1 1 . 2 2 . . 5 . 1 1 4 6 5 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Traps Triggered 25 | . 1 1 1 6 2 . 2 6 . 2 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Machines Disabled 36 | . 1 2 2 4 . . 1 12 . . 8 . 1 5 . Max in Single Turn 3 | . 1 1 1 1 . . 1 3 . . 2 . 1 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Machines Accessed 60 | . 6 8 8 9 1 3 . 11 1 . 1 3 6 1 2 Terminals 40 | . 4 3 6 6 1 2 . 7 1 . . 3 4 1 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 8 | . 1 1 1 1 . 1 . 3 . . . . . . . Recycling Units 6 | . 1 2 . 1 . . . 1 . . . . 1 . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . Total Hacks 158 | . 18 28 26 20 1 4 . 24 1 . 1 7 24 1 3 Successful 91 | . 9 23 17 8 1 1 . 12 1 . . 1 14 1 3 Failed 67 | . 9 5 9 12 . 3 . 12 . . 1 6 10 . . Catastrophic 13 | . 2 . 4 1 . . . 3 . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 101 | . 12 9 17 15 1 3 . 16 1 . . 7 16 1 3 Fabricators 3 | . . . . . . . . . . . . . 3 . . Repair Stations 22 | . 2 7 4 1 . 1 . 7 . . . . . . . Recycling Units 15 | . 4 3 . 2 . . . 1 . . . . 5 . . Scanalyzers 14 | . . 9 5 . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 . . . . Terminal Hacks 52 | . 9 6 8 6 1 1 . 7 1 . . 1 8 1 3 Record 21 | . 6 3 3 . . . . 1 . . . . 5 1 2 Part Schematic 2 | . . . . 1 . . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 5 | . . . . 1 . 1 . 1 1 . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 1 1 1 . . . . . . . . . . . Unreport Threat 5 | . . . . 1 . . . 3 . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 15 | . . 7 4 . . . . 4 . . . . . . . Scan Component 8 | . . 4 2 . . . . 2 . . . . . . . Repair 7 | . . 3 2 . . . . 2 . . . . . . . Recycling Unit Hacks 9 | . . 3 . 1 . . . 1 . . . . 4 . . Recycle Component 1 | . . . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . . . 1 . . Report Inventory 5 | . . 2 . 1 . . . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer 12 | . . 7 5 . . . . . . . . . . . . Insert Component 7 | . . 4 3 . . . . . . . . . . . . Analyze 5 | . . 3 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 8 8 8 1 2 . 9 . . 1 3 5 . 1 Full Trace Events 9 | . 3 1 3 . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 2 1 . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . Parts Repaired 7 | . . 3 2 . . . . 2 . . . . . . . Time 265 | . . 114 98 . . . . 53 . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 . . Recycled Matter 106 | . . . . . . . . . . . . . 106 . . Retrieved Matter 106 | . . . . . . . . . . . . . 106 . . Retrieved Components 1 | . . 1 . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 4 2 . . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . 4 . 1 . . . . . . . . . . . . Non-combat 5 | . 4 . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . 6 . 1 . . . . . . . . . . . . parse_system 4 | . 3 . 1 . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . find_station 1 | . 1 . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Turns Passed 14635 | 240 1281 1447 1585 1028 1003 287 252 3179 31 409 1990 1040 405 189 269 Spaces Moved 8729 | 135 731 806 854 635 569 176 114 1484 13 151 751 777 684 386 463 Core 267 | 4 . . . . . . . . . . . 37 . . 226 Treads 3215 | . . 67 . . 187 176 114 1484 13 151 751 272 . . . Legs 3472 | 131 731 739 854 635 382 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1160 | . . . . . . . . . . . . 454 684 22 . Flight 615 | . . . . . . . . . . . . 14 . 364 237 Fastest Speed 25 | 50 120 120 120 120 120 160 160 160 160 160 158 30 48 25 25 Average Speed 126 | 118 153 134 125 120 137 160 161 164 160 205 186 100 48 26 38 Slowest Speed 650 | 120 190 190 190 190 190 160 163 243 160 242 650 238 105 88 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . Exploration Rate (%) 40 | 7 69 73 65 17 42 6 90 39 1 88 17 15 18 52 44 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 . . . . 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 104 | 2 . . . . 3 . . . . . 60 12 8 3 16 Terrain Destroyed 579 | 2 . 77 37 7 78 . 3 118 . 3 206 20 9 3 16 Melee 19 | . . . . . . . . . . . . . . 3 16 Projectile 193 | 2 . . 8 6 4 . . 49 . 3 92 20 9 . . AOE 365 | . . 77 29 1 74 . 3 69 . . 112 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac DSF Fac Res Res Qua Sec Total 10867 | 191 830 1048 1156 765 688 182 154 1925 26 205 1063 929 738 455 512 Wait 434 | 14 25 59 97 17 35 . . 131 . 14 8 5 17 5 7 Move 8711 | 134 730 805 853 635 568 175 113 1483 12 150 748 776 683 383 463 Hop 1 | . . . . . . . . . . . . . . 1 . Pick Up 313 | 15 11 45 35 21 10 1 14 54 . 11 54 13 12 15 2 Fast Attach 38 | . . . 6 1 . 2 . 5 . . 8 13 1 2 . Attach 204 | 7 2 18 20 17 10 . 3 28 5 2 45 18 7 15 7 Detach 53 | . . 4 4 . . . 1 9 4 . 15 7 2 5 2 Swap 111 | 11 10 20 9 6 3 1 2 20 2 4 19 1 1 2 . Drop 238 | . 10 33 27 11 3 3 7 48 3 4 39 28 5 12 5 Fire 706 | 10 30 64 105 57 50 . 14 147 . 20 125 68 10 6 . Melee 46 | . 11 . . . . . . . . . . . . 9 26 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 9 . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Discovered new exit (range 6) 1522 | -10/Materials | Entered another Materials area 1522 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1525 | -9/Materials | Discovered new exit (range 8) 1680 | -9/Materials | Discovered new exit (range 12) 2001 | -9/Materials | Build established: Scavenger-Tank 2176 | -9/Materials | Discovered new exit (range 14) 2241 | -9/Materials | Identified exit to Materials 2552 | -9/Materials | Build established: Hacker-Gunner 2718 | -9/Materials | Discovered new exit (range 14) 2856 | -9/Materials | Discovered exit to Materials (range 15) 2869 | -9/Materials | Repaired Broken Imp. Aluminum Leg 2895 | -9/Materials | Repaired Aluminum Leg 2947 | -9/Materials | Repaired Broken Imp. Aluminum Leg 2969 | -9/Materials | Entered another Materials area 2969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3153 | -8/Materials | Repaired Hvy. Particle Gun 3500 | -8/Materials | Destroyed 7 combat bots 3506 | -8/Materials | Lost 3 parts (1p1n1u) 3649 | -8/Materials | Discovered new exit (range 8) 3801 | -8/Materials | Build established: Scavenger-Tank 3940 | -8/Materials | Discovered new exit (range 16) 4423 | -8/Materials | Repaired Carbon-fiber Leg 4554 | -8/Materials | Entered Factory 4554 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4820 | -7/Factory | Identified exit to DSF 5164 | -7/Factory | Build established: Gunner 5202 | -7/Factory | Garrison activated, responded to threat 5514 | -7/Factory | Build established: Scavenger-Gunner 5582 | -7/Factory | Identified exit to Garrison 5582 | -7/Factory | Entered Garrison 5640 | -7/Garrison | Triggered checkpoint 5642 | -7/Garrison | Triggered checkpoint 5662 | -7/Garrison | Triggered checkpoint 5697 | -7/Garrison | Destroyed 7 combat bots 5736 | -7/Garrison | Triggered checkpoint 5798 | -7/Garrison | Discovered new exit (range 11) 5856 | -7/Garrison | Triggered checkpoint 6129 | -7/Garrison | Discovered new exit (range 10) 6154 | -7/Garrison | Triggered checkpoint 6242 | -7/Garrison | Build established: Gunner 6322 | -7/Garrison | Learned Factory security intel 6585 | -7/Garrison | Entered Factory 6798 | -7/Factory | Build established: Scavenger-Gunner 6872 | -7/Factory | Identified exit to DSF 6872 | -7/Factory | Entered DSF 6906 | -7/DSF | Additional patrols routed to DSF 7006 | -7/DSF | Discovered new exit (range 15) 7108 | -7/DSF | Sterilization system engaged 7124 | -7/DSF | Entered Factory 7124 | -6/Factory | Evolved 2 slots: Utility x2 7562 | -6/Factory | Repaired Imp. Heavy Treads 7660 | -6/Factory | Build established: Hacker-Tank 8119 | -6/Factory | Repaired Lightning Gun 8191 | -6/Factory | Build established: Hacker-Gunner 8324 | -6/Factory | Discovered new exit (range 11) 8382 | -6/Factory | Spotted B-75 Beast 8397 | -6/Factory | Destroyed B-75 Beast 9333 | -6/Factory | Cargo convoy interrupted 9367 | -6/Factory | Found PL-3XN's Ring of Power 10269 | -6/Factory | Discovered new exit (range 16) 10284 | -6/Factory | Found Prototype Device 10303 | -6/Factory | Entered another Factory area 10303 | -5/Factory | Evolved 2 slots: Utility x2 10306 | -5/Factory | Identified Active Sensor Suite 10334 | -5/Factory | Identified exit to DSF 10334 | -5/Factory | Entered DSF 10388 | -5/DSF | Additional patrols routed to DSF 10548 | -5/DSF | Sterilization system engaged 10568 | -5/DSF | Ambient heat levels rising (+10) 10583 | -5/DSF | Ambient heat levels rising (+10) 10598 | -5/DSF | Ambient heat levels rising (+10) 10612 | -5/DSF | Discovered new exit (range 16) 10613 | -5/DSF | Ambient heat levels rising (+10) 10628 | -5/DSF | Ambient heat levels rising (+10) 10643 | -5/DSF | Ambient heat levels rising (+10) 10658 | -5/DSF | Ambient heat levels rising (+10) 10673 | -5/DSF | Ambient heat levels rising (+10) 10688 | -5/DSF | Ambient heat levels rising (+10) 10703 | -5/DSF | Ambient heat levels rising (+10) 10705 | -5/DSF | Build established: Skirmisher 10718 | -5/DSF | Ambient heat levels rising (+10) 10733 | -5/DSF | Ambient heat levels rising (+10) 10742 | -5/DSF | Identified exit to Factory 10743 | -5/DSF | Entered Factory 10743 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11112 | -4/Factory | Build established: Scavenger-Skirmisher 11521 | -4/Factory | Crushed by falling debris 11528 | -4/Factory | Crushed by falling debris 11743 | -4/Factory | First assault squad dispatched 11846 | -4/Factory | Build established: Skirmisher 11966 | -4/Factory | Cargo convoy interrupted 12044 | -4/Factory | Found Prototype Protection 12045 | -4/Factory | Identified Active Cooling Armor 12069 | -4/Factory | Lost 8 parts (1p3n2u2w) 12126 | -4/Factory | Destroyed 8 combat bots 12132 | -4/Factory | Found Prototype Launcher 12185 | -4/Factory | System corruption reached 10% 12241 | -4/Factory | Found Prototype Device 12251 | -4/Factory | Found Prototype Launcher 12257 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 12264 | -4/Factory | Identified Gui. Micro-nuke Launcher (x2) 12270 | -4/Factory | Found Gui. Micro-nuke Launcher 12281 | -4/Factory | Found Prototype Launcher 12282 | -4/Factory | Identified Tactical Quantum Warhead 12285 | -4/Factory | Identified Exp. Shock Absorption System 12328 | -4/Factory | Build established: Gunner 12374 | -4/Factory | Discovered new exit (range 11) 12378 | -4/Factory | Spotted B-86 Titan 12419 | -4/Factory | Destroyed B-86 Titan 12443 | -4/Factory | Lost 3 parts (3u) 12733 | -4/Factory | Entered Research 12733 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12985 | -3/Research | Spotted B-86 Titan 13332 | -3/Research | Destroyed B-86 Titan 13463 | -3/Research | Lost 9 parts (6n2u1w) 13574 | -3/Research | Found Prototype Hackware 13574 | -3/Research | Identified Exp. System Shield 13581 | -3/Research | Discovered new exit (range 11) 13773 | -3/Research | Entered another Research area 13773 | -2/Research | Evolved 2 slots: Utility x2 13830 | -2/Research | Build established: Hacker-Mutant 13876 | -2/Research | Identified exit to DSF 13890 | -2/Research | Spotted B-90 Cyclops 14141 | -2/Research | Fabricated Cmb. Linear Gravjet? 14173 | -2/Research | Discovered new exit (range 13) 14178 | -2/Research | Entered Quarantine 14180 | -2/Quarantine | Spotted Alpha 7 14212 | -2/Quarantine | Lost 3 parts (2u1w) 14218 | -2/Quarantine | Cryocooling Duct disabled 14233 | -2/Quarantine | Ambient heat levels rising (+20) 14233 | -2/Quarantine | Non-combat units ordered to evacuate 14288 | -2/Quarantine | Lost 3 parts (1p1u1w) 14299 | -2/Quarantine | Found Alien Impact Weapon 14300 | -2/Quarantine | Identified Core Stripper 14309 | -2/Quarantine | Found Alien Energy Cannon 14320 | -2/Quarantine | Found Alien Artifact 14330 | -2/Quarantine | Found Alien Artifact 14339 | -2/Quarantine | Spotted Fortress 14351 | -2/Quarantine | Identified Subatomic Replicator 14366 | -2/Quarantine | Discovered new exit (range 6) 14367 | -2/Quarantine | Identified exit to Section 7 14367 | -2/Quarantine | Entered Section 7 14370 | -2/Section 7 | Spotted S7 Guard 14471 | -2/Section 7 | Used Subatomic Replicator to replicate Imp. Q-thruster 14496 | -2/Section 7 | Build established: Hacker-Sprinter 14504 | -2/Section 7 | Identified Terrabomb 14504 | -2/Section 7 | Used Terrabomb 14510 | -2/Section 7 | Scanned by Researcher 14521 | -2/Section 7 | Core integrity fell below 50% 14536 | -2/Section 7 | Spotted S7 Guard 14559 | -2/Section 7 | Spotted Alpha 7 14561 | -2/Section 7 | Spotted Alpha 7 14566 | -2/Section 7 | Core integrity fell below 20% 14572 | -2/Section 7 | Spotted B-99 Colossus 14605 | -2/Section 7 | Spotted Striker 14605 | -2/Section 7 | Spotted Striker 14607 | -2/Section 7 | Lost 15 parts (2p6n6u1w) 14636 | -2/Section 7 | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 14617_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 8Z. 14619_ EW1/YIR>Open(Door) Sealed Heavy Doors opened. 14632_ Slug penetrates Construction Supplies. 14632_ Construction Supplies damaged. 14635_ Penetrated by Slug. 14635_ Slug penetrates Machine. 14635_ Penetrated by Slug. 14635_ Slug penetrates Machine. 14636_ Slug penetrates Reinforced Barrier. 14636_ Penetrated by Slug. 14636_ Slug penetrates Machine. 14636_ Slug penetrates Reinforced Barrier. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#########??######???########### | | ??????????? """"""""""#??#T T#???#"" "]" ""# | | ?????????? """""""""#??" "???# " """ "*# | | ?????????? " #### #???#"" ""# | | ?????????? @ ######## #### | | ????????????????" T | | ????????????????"" | | ?????????????????"" | | ??????????????????"" | | ???????????????????"" | | ????????????????????"" """ | | ?????????????????????"" ""?" | | ??????????????????????"" "??" | | ???????????????????????"" "??" | | ??????????????????????? 7"??" | | ???????????????????????""""" ? | | ???????????????????????????" | | ???????????????????????????" 7 """""""" | | ??????????????????????????? """"""" | | ??????????????????????????? " " " " | | ???????????????????????????? " | | ????????????????????????????????? """ | | ???????????????????????????????? " | | ???????????????????????? ?????? | | ?????????? ? ?????? ""???????" | | ????????? """"? ???????" | | ???????? " ? ???????" """ | | ?? ??? " """""""""" "" | | ??? ? """ " " " " """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 49 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 12 Armor Coverage 1800 Resistance: KI 50 Resistance: TH 45 Resistance: EX 95 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 65 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 28 Authchip Count 4 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -2/Research Alien Tech Used ----------------- Core Stripper Subatomic Replicator Terrabomb Achievements -------------- 10k Club 20k Club 5k Club Alien Tech Can't Catch Me Can't Touch This Dangerous Findings Hunted I Spy It's Just You Just What I Needed Librarian Made in Tau Ceti IV Nope Ooh, Shiny! Oops Please Form A Line Power Corrupts Prolific Hacker Respectable Loadout Rockin' Loadout Serviceable Loadout Signature Confirmed Significant Disruption Storm Trooper Sunderer Tank Total Silence Troublemaker Turtlemind Use The Force Challenges ------------ None Game ------ Seed CoilReactiveMagmablaster Manual? 0 Play Time 09:54:28 Cumulative 12.2 hours Start 2025.01.23 @ 11:12:40 End 2025.01.24 @ 23:34:08 Sessions 21 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c05bf53d-2eae-4454-aadc-34ecdc181893