Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.14 @ 01:08:10 Player: Sigil Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (13) 65 Value Destroyed (361) 361 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5326 Bonus ------- Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 51/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Phase Shifter Cloaking Device Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift ECM Suite EM Disruption Field Phasing AFG Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg > --- UTILITY ---------- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Small Storage Unit Makeshift ECM Suite Phase Shifter Phasing AFG Long-range Missile Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Armored Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Makeshift Axe Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 6 | . . . . . . 6 . . . . Weapon . | . . . . . . . . . . . Parts Attached 42 | 5 13 1 . 4 1 14 . 1 . 3 Power 3 | . 2 . . . 1 . . . . . Engine . | . . . . . . . . . . . Core 3 | . 2 . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 7 1 . 1 . 2 . . . 1 Treads 4 | 2 2 . . . . . . . . . Leg 2 | . . . . . . 1 . . . 1 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight 7 | . 5 1 . 1 . . . . . . Utility 18 | . 2 . . 1 . 12 . 1 . 2 Device 5 | . . . . . . 2 . 1 . 2 Storage . | . . . . . . . . . . . Processor 7 | . 1 . . . . 6 . . . . Hackware 5 | . 1 . . 1 . 3 . . . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 7 | 3 2 . . 2 . . . . . . Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 16 | . 1 . . . 4 3 2 5 . 1 Power . | . . . . . . . . . . . Propulsion 6 | . . . . . 3 1 1 . . 1 Utility 7 | . . . . . . 2 . 5 . . Weapon 3 | . 1 . . . 1 . 1 . . . Highest Loss Streak 5 | . 1 . . . 3 2 2 5 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 61 | . 67 80 77 86 69 59 57 49 13 17 Flight 14 | . 22 33 33 42 28 1 . . . . Device 2 | . . . . . . 3 6 5 . . Processor 11 | . 3 11 11 1 . 23 20 18 6 6 Hackware 16 | . 5 11 11 20 22 16 20 18 6 6 Protection 2 | . . . . . . 2 6 5 . . Ballistic Gun 3 | . 19 11 11 1 . . . . . . Launcher 1 | . . . . 9 4 . . . . . Slashing Weapon 4 | . . . . 9 11 6 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 9 | 3 9 7 2 6 8 6 6 3 . 2 Greatest Support 40 | 3 40 12 12 20 8 9 9 3 3 3 Greatest Overweight (x) 1 | . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 3 4 4 5 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 4 5 5 4 5 5 5 3 Class Distribution -------------------- 47% | Hacker-Mutant 22% | Hacker-Sprinter 15% | Sprinter 14% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 716 | 254 204 . . 72 . . 113 56 . 17 Remotely . | . . . . . . . . . . . Salvage Created 585 | 75 276 . . 148 13 73 . . . . Parts 35 | 2 19 . . 3 2 9 . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . 3 1 . . 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 8 | . 5 . . . 2 1 . . . . Melee 1 | . . . . . . 1 . . . . Guns 5 | . 5 . . . . . . . . . AOE 2 | . . . . . 2 . . . . . Classes Destroyed 7 | 1 4 . . . 1 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 2 | . . . . . 2 . . . . . Grunt 5 | . 5 . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 3 | 1 3 . . . 2 1 . . . . Combat Bots Only 3 | . 3 . . . 2 1 . . . . Max Kills in Single Turn 2 | 1 1 . . . 2 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Damage Taken 2393 | . 293 53 . . 547 375 163 514 . 448 Core 1286 | . 81 29 . . 311 145 73 350 . 297 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . . 20 92 . . Regen/Repaired (Parts) 47 | . . 47 . . . . . . . . Core Remaining (%) 60 | 100 67 . . . 15 . . . . . Volleys Fired 52 | 1 44 5 . . 2 . . . . . Largest 2 | 2 2 1 . . 1 . . . . . Hottest 100 | 40 100 100 . . 30 . . . . . Shots Fired 92 | 2 83 5 . . 2 . . . . . Gun 82 | 2 80 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . Special 8 | . 3 5 . . . . . . . . Kinetic 63 | 2 61 . . . . . . . . . Thermal 27 | . 22 5 . . . . . . . . Explosive 2 | . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 2 9 1 . . . . . . . . Robot Miss Streak 3 | . 3 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 68 | 2 49 1 . 4 . 6 6 . . . Core Hits 33 | 2 21 . . 3 6 1 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 2 | . 1 . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 30 | . . . . 5 1 17 7 . . . Impact . | . . . . . . . . . . . Slashing 30 | . . . . 5 1 17 7 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1625 | 20 542 24 . 298 177 317 247 . . . Guns 562 | 20 542 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 177 | . . . . . 177 . . . . . Melee 862 | . . . . 298 . 317 247 . . . Ramming . | . . . . . . . . . . . Kinetic 380 | 20 360 . . . . . . . . . Thermal 206 | . 182 24 . . . . . . . . Explosive 177 | . . . . . 177 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 862 | . . . . 298 . 317 247 . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 6 Average Corruption 5 | . . . . . . . 5 6 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . . 9 10 . 4 Message Errors 7 | . . . . . . . 2 4 . 1 Matter Fused 9 | . . . . . . . 3 5 . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 . . 1 Data Loss (minor) 4 | . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . . 4 . 29 . 48 40 . . . Projectiles 4 | . . 4 . . . . . . . . Explosions . | . . . . . . . . . . . Melee 117 | . . . . 29 . 48 40 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 355 | . 194 3 . . 12 . . 355 . 124 Average Temperature 51 | . 40 3 . . 12 . . 188 . 68 Received Heat Transfer 369 | . 168 . . . 129 . . 36 . 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 457 | . 407 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 327 | 5 210 209 81 . . 327 . . . . Initial 128 | . 3 32 81 . . 128 . . . . Average 122 | 3 103 89 81 . . 154 . . . . Maximum Alert Level 1 | . 1 1 . . . 1 . . . . Low Security (%) 81 | 100 88 97 100 . . 70 . . . . Level 1 18 | . 11 2 . . . 29 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 5 . . . . Investigation 2 | . . . . . . 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . . 1 . . . . Assault 1 | . . . . . 1 . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 10 8 3 . 18 16 4 7 . 9 Peak Tracking Total 9 | . 3 6 3 . 9 5 3 4 . 7 Tactical Retreats 21 | . . 2 . . 8 5 2 1 . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 20 | . 2 4 . . . 10 . . 4 . Terminals 12 | . 2 2 . . . 8 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 89 | . 10 13 . . . 36 . . 30 . Successful 72 | . 6 11 . . . 25 . . 30 . Failed 17 | . 4 2 . . . 11 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 8 5 . . . 28 . . . . Terminals 47 | . 10 5 . . . 32 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 6 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 48 | . 4 1 . . . 13 . . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 14 | . . . . . . 2 . . 12 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 5 | . 1 . . . . 1 . . 3 . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . Zone Layout 2 | . . . . . . 2 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . 6 . . . 1 . . . . Insert Component 4 | . . 3 . . . 1 . . . . Analyze 3 | . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 2 2 . . . 9 . . . . Terminals 13 | . 2 2 . . . 9 . . . . Track 3 | . . . . . . 3 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 7 | . 2 1 . . . 4 . . . . Operators 2 | . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 2 . . . 8 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 4 . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 32 | . . 3 . 15 . 2 . . 12 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 31 | . . . . . . 31 . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 38 | . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 2 | . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . 1 1 . . 1 Highest-Rated Group 96 | . . . . . . 10 10 . . 96 Highest-Rated Ally 96 | . . . . . . 10 10 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 Total Damage 93 | . . . . . . . . . . 93 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 3 3 . 2 . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 2654 | 43 318 133 13 389 315 506 404 318 48 167 Spaces Moved 5283 | 54 437 282 31 1105 937 855 609 577 97 299 Core 1796 | 54 6 . . . . 274 489 577 97 299 Treads 10 | . 10 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 359 | . . . . . . 239 120 . . . Flight 3118 | . 421 282 31 1105 937 342 . . . . Fastest Speed 29 | 50 32 29 29 29 32 35 50 50 50 50 Average Speed 40 | 50 35 29 29 31 32 46 51 50 50 50 Slowest Speed 160 | 50 160 32 29 32 35 60 60 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . 8 1 . . 2 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 54 28 20 86 86 24 76 80 75 42 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 10 | . . . . 3 . . 3 4 . . Spaces Dug 19 | . 3 4 . . 1 11 . . . . Terrain Destroyed 34 | . 3 4 . . 16 11 . . . . Melee 12 | . . . . . 1 11 . . . . Projectile 7 | . 3 4 . . . . . . . . AOE 15 | . . . . . 15 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Total 5644 | 65 510 315 34 1138 939 937 688 606 96 316 Wait 208 | . 5 28 4 16 . 44 72 25 . 14 Move 5245 | 53 420 279 30 1104 932 848 608 576 96 299 Hop 13 | . 8 1 . . 2 2 . . . . Pick Up 21 | 5 6 1 . 4 . 4 1 . . . Fast Attach 34 | 5 11 . . 3 1 12 . 1 . 1 Attach 6 | . 1 1 . . . 2 . . . 2 Detach 1 | . . . . . . . . 1 . . Swap 2 | . 1 . . 1 . . . . . . Drop 31 | 1 14 . . 5 1 8 . 2 . . Fire 52 | 1 44 5 . . 2 . . . . . Melee 30 | . . . . 5 1 17 7 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Discovered new exit (range 13) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x2 379 | -9/Materials | Discovered new exit (range 6) 443 | -9/Materials | Repaired Lgt. Nuclear Core? 447 | -9/Materials | Build established: Sprinter 485 | -9/Materials | Discovered new exit (range 15) 495 | -9/Materials | Entered Mines 496 | -9/Mines | Assembled infested the area 500 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 501 | -9/Mines | Assisted by a Guerilla fighting off Assembled 508 | -9/Mines | Entered Zion 555 | -7/Zion | Learned Factory terminal intel 556 | -7/Zion | Learned Factory garrison access intel 575 | -7/Zion | Given the Hacking Drone Bay 577 | -7/Zion | Found Prototype Device 587 | -7/Zion | Learned Factory scanalyzer intel 604 | -7/Zion | Identified exit to Deep Caves 605 | -7/Zion | Received a hallucinogenic algorithm 666 | -7/Zion | Learned location of Extension (-6) 736 | -7/Zion | Found Prototype Device 833 | -7/Zion | Build established: Hacker-Sprinter 861 | -7/Zion | Discovered new exit (range 16) 870 | -7/Zion | Given A8's code to call for help 897 | -7/Zion | Entered Proximity Caves 911 | -6/Proximity Caves | Learned Factory emergency access door positions 1019 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1073 | -6/Proximity Caves | Lost 3 parts (2n1w) 1130 | -6/Proximity Caves | Core integrity fell below 50% 1192 | -6/Proximity Caves | Spotted B-75 Beast 1199 | -6/Proximity Caves | Core integrity fell below 20% 1202 | -6/Proximity Caves | Discovered new exit (range 7) 1208 | -6/Proximity Caves | Learned Factory emergency access door positions 1212 | -6/Proximity Caves | Entered Factory 1212 | -6/Factory | Evolved 6 slots: Utility x6 1213 | -6/Factory | Identified exit to Extension 1215 | -6/Factory | Loaded intel: 27 terminal locations 1216 | -6/Factory | Loaded intel: 4 scanalyzer locations 1217 | -6/Factory | Loaded intel: 4 garrison access locations 1222 | -6/Factory | Identified Phasing AFG 1266 | -6/Factory | Discovered new exit (range 5) 1511 | -6/Factory | Fabricated Adv. Sensor Array? 1587 | -6/Factory | Garrison activated, responded to threat 1684 | -6/Factory | Build established: Hacker-Mutant 1710 | -6/Factory | Discovered new exit (range 5) 1717 | -6/Factory | Identified exit to Lower Caves 1718 | -6/Factory | Entered Lower Caves 1718 | -6/Lower Caves | Accompanied by 1 ally 2029 | -6/Lower Caves | Learned Factory security intel 2063 | -6/Lower Caves | Discovered new exit (range 14) 2068 | -6/Lower Caves | Identified exit to Lower Caves 2118 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2122 | -6/Lower Caves | Entered another Lower Caves area 2176 | -6/Lower Caves | Encountered a Warlord checkpoint 2226 | -6/Lower Caves | Discovered new exit (range 7) 2229 | -6/Lower Caves | Identified exit to Factory 2403 | -6/Lower Caves | Spotted B-75 Beast 2418 | -6/Lower Caves | Core integrity fell below 50% 2436 | -6/Lower Caves | Discovered new exit (range 8) 2439 | -6/Lower Caves | Identified exit to Data Miner 2440 | -6/Lower Caves | Entered Data Miner 2440 | -6/Data Miner | Discovered new exit (range 6) 2442 | -6/Data Miner | Identified exit to Proximity Caves 2450 | -6/Data Miner | Met Data Miner 2451 | -6/Data Miner | Lost 5 parts (5u) 2468 | -6/Data Miner | Learned location of Section 7 (-2) 2468 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2477 | -6/Data Miner | Received God Mode back door access code from Data Miner 2488 | -6/Data Miner | Entered Proximity Caves 2494 | -5/Proximity Caves | Learned Factory security intel 2503 | -5/Proximity Caves | Escorted by Enhanced Grunt 2603 | -5/Proximity Caves | Core integrity fell below 20% 2655 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 02491_ 2RD6T FBSWSM%D6&DNZQERPP9ASLUJ% 02494_ Acquired derelict log, extracted data. Data stored: Factory security intel. 02503_ Enhanced Grunt: "Protecting LRC-V3." 02523_ System corrupted: Energy discharge (-28). 02523_ Enhanced Grunt suffers critical hit (Burn). 02523_ Enhanced Grunt overheating. 02524_ Enhanced Grunt heat spikes uncontrollably. 02524_ Enhanced Grunt overheating. 02525_ Enhanced Grunt heat short circuits Enh. Flexi-carbon Leg. 02525_ Enhanced Grunt overheating. 02526_ Enhanced Grunt critical meltdown. 02545_ Acquired Enh. Flexi-carbon Leg. 02546_ Acquired 17 matter. 02572_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 02575_ System corrupted: Matter fused (-10). 02640_ Enh. Flexi-carbon Leg destroyed. 02647_ System corrupted: Heat flow error (+152). Map ----- +----------------------------------------------------+ | ???????# ##?# #??????????????????????? | | ???????### ### ##### #??????????????????????? | | ?????????## #### #### #??????????????????????? | | ??????????#### # #### ####??????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????## #####?????????? ???????????? | | ?????????????## # ############???? ??????????? | | ?????????????# #??? ??????????? | | ????????????# # #??# #??????????? | | ????????????# # ######### #?# #??????????? | | ????????????## ###????????# ## ####???????? | | ?????????????##???????????# # ??????? | | ??????????????????????????# # ??????? | | ?????????????????????????## ??????? | | ??????????? ????????????# ??????? | | ?????????? ########### ??????? | | ????????????? ## ??????? | | ???????????????? ### ??????? | | ???????????????????# ### ??????? | | ????????????????????# ## ??????? | | ????????????????????### ####???????? | | ??????????????????????# #??????????? | | ??????????????????????## #?????????? | | ???????????????????##??##s ### #?????????? | | ?????????????????### #?##s ###??# #?????????? | | ????????????????## ## @##?????##### #?????????? | | ????????????????# s #????????????#?????????? | | ????????????????# #??????????????????????? | | ????????????????## #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????## #??????????????????????? | | ??????????????????##### ##??????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 40 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 22 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Gauss Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mass Driver | -7/Zion | Archive Med. Treads | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Point Defense System | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. Sensor Array | -6/Factory | Hacked Imp. Phase Shifter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingLobotomyPropulsion Manual? 0 Play Time 01:00:35 Cumulative 70.5 hours Start 2022.07.13 @ 23:59:13 End 2022.07.14 @ 01:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed296757-1e94-48bd-957b-18139436b235