Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 18:06:06 Player: KURIIRI Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (1031) 5155 Value Destroyed (50367) 50367 Prototype IDs (388) 7760 Alien Tech Used (0) 0 Bonus (49782) 49782 TOTAL SCORE: 126364 Bonus ------- High Alert Combat Kills 12550 Follower Combat Kills 3243 Hunted by Unchained 1000 Entered Garrisons 1200 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1878 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3489 Cogmind --------- Core Integrity 1361/1600 Matter 282/300 Energy 350/350 System Corruption 11% Temperature Cool (0) Movement Treading (150) Location Free Derelict Territories Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Centrium Heavy Armor Plating > --- WEAPON (7) ------- Vortex Rail KE Penetrator Railgun Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Energy Well (500) Advanced Particle Charger Layered Heavy Armor Plating Advanced Focal Shield Improved Point Defense System Vortex Rail (29) Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Heavy Gauss Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Heavy Armor Plating Improved Point Defense System > --- WEAPON ----------- Vortex Rail Vortex Rail Linear Accelerator Heavy Hardcell Cannon Enhanced Hardcell Cannon Hellfire Missile Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Energy Well Matter Compressor Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Advanced Focal Shield KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Heavy Gauss Cannon Enhanced Hardcell Cannon Advanced Remote Datajack [Rating: 211] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . Utility 9 | . . . 2 . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 1 . Weapon 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Parts Attached 476 | 3 13 . 11 2 3 . 9 3 5 7 7 4 4 14 6 12 9 14 7 . 2 4 13 39 7 2 9 5 29 13 8 11 6 18 29 4 1 10 4 24 36 24 5 40 Power 34 | . 2 . 1 . 1 . . 1 . . . . . 3 1 . 1 2 1 . . . . 6 . . . 1 2 . . 1 . 3 1 . . . 1 1 3 2 . . Engine 11 | . 2 . 1 . 1 . . 1 . . . . . 3 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 2 . . . . 1 . . . . . . 1 . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . 2 1 . . . 1 1 2 2 . . Propulsion 71 | 2 2 . . . 1 . 2 . 2 1 2 1 . 1 . 2 1 . 1 . . 3 5 8 . 1 . . 3 1 1 . 1 3 6 . . 2 . 8 3 2 2 4 Treads 21 | 2 2 . . . . . 1 . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 2 1 . . 1 . . 1 2 1 3 Leg 22 | . . . . . . . . . . . . . . . . 1 . . . . . 3 4 3 . . . . . . . . . 1 4 . . 1 . 4 1 . . . Wheel 27 | . . . . . 1 . 1 . 1 . 2 1 . . . 1 1 . 1 . . . . 5 . 1 . . 2 1 . . 1 . 1 . . . . 4 1 . 1 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 191 | . 3 . 3 1 1 . 1 1 2 2 2 1 . 6 2 5 3 9 3 . 1 1 5 13 5 1 3 3 11 3 5 5 3 7 12 3 1 5 1 9 15 14 3 17 Device 92 | . 2 . 1 1 . . 1 . 1 . 2 . . 1 . . 2 5 2 . . . 5 7 2 . 2 1 6 1 3 4 1 3 7 2 . 4 . 4 5 6 2 9 Storage 13 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 2 . . . . . 2 2 2 . . Processor 25 | . . . . . . . . . . . . . . 2 . . . 1 1 . . 1 . 2 1 . . . 1 . . . . 1 2 . . . 1 1 4 2 . 5 Hackware 20 | . . . 1 . . . . . 1 . . . . 1 . . . 2 . . . . . 2 1 . 1 . 1 1 . 1 . . 1 . . 1 . 1 1 2 1 1 Protection 41 | . . . 1 . . . . 1 . 2 . 1 . 2 2 4 1 1 . . 1 . . 2 1 1 . 2 2 1 2 . 1 1 2 1 1 . . 1 3 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 1 6 . 7 1 . . 6 1 1 4 3 2 4 4 3 5 4 3 2 . 1 . 3 12 2 . 6 1 13 9 2 5 2 5 10 1 . 3 2 6 15 6 . 19 Energy Gun 32 | 1 2 . . . . . 2 . 1 . 3 1 . . . 1 . 2 . . . . . 5 2 . 2 1 2 . . 1 . . 1 . . 2 . 2 1 . . . Energy Cannon 10 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Ballistic Gun 102 | . . . 2 1 . . 3 . . 4 . 1 4 1 2 3 4 1 . . . . 3 7 . . 3 . 6 4 . 2 2 5 8 . . . 1 4 14 6 . 11 Ballistic Cannon 13 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 4 . . . . . . . . . . . . . 5 Launcher 9 | . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Impact Weapon 6 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 . . . 2 . 1 . 1 . 1 2 . . . . . . . . 2 1 . . . 1 1 . 4 . . 1 2 . . 7 . 4 2 5 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Lost 130 | . 1 . 2 . . . 1 . . 4 . 1 . . 2 1 6 15 . . 3 . . 10 1 8 . 7 2 7 1 2 3 9 13 . . . 3 4 15 1 . 8 Power 10 | . 1 . . . . . . . . . . . . . . . 1 3 . . . . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . Propulsion 10 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . 1 . . 1 1 2 . . . . 1 . . . . Utility 44 | . . . 1 . . . . . . 2 . . . . . 1 2 6 . . 1 . . 4 . 2 . 1 2 1 1 . 2 3 4 . . . . . 7 1 . 3 Weapon 66 | . . . 1 . . . 1 . . 1 . 1 . . 2 . 2 6 . . 2 . . 5 1 4 . 4 . 5 . 2 . 4 7 . . . 2 3 8 . . 5 Highest Loss Streak 7 | . 1 . 1 . . . 1 . . 2 . 1 . . 1 1 6 5 . . 2 . . 2 1 5 . 4 1 3 1 2 1 6 7 . . . 3 2 7 1 . 5 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Average Backups 16 | 5 9 12 11 13 12 12 15 14 14 14 14 17 17 17 17 17 15 16 16 16 17 17 17 16 13 13 14 16 17 16 18 16 18 17 18 19 18 18 18 19 20 20 20 20 Power 1 | 1 . 2 2 2 2 2 2 1 . 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 . 1 1 . . . . 1 . . 1 1 1 1 1 2 1 1 1 Propulsion 2 | 3 3 4 3 3 3 3 3 3 2 1 1 1 1 1 3 4 3 3 3 3 3 3 3 4 4 3 3 3 3 1 1 1 1 1 . . . 1 1 1 1 2 3 2 Utility 8 | . . 1 . 1 1 1 3 3 4 5 7 9 9 9 8 9 8 9 10 12 12 13 12 8 6 7 8 8 8 9 10 10 11 10 13 14 12 11 10 11 10 7 7 6 Weapon 4 | 1 3 4 4 7 5 6 6 6 5 5 4 6 7 5 3 3 2 2 1 . . . . 2 2 1 1 3 4 4 6 4 4 3 3 3 3 4 6 5 6 8 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | . 7 4 5 . . . 4 2 . . . . 1 2 2 2 . 1 1 . . . 3 8 2 . . . 4 . 2 1 1 1 . 1 3 4 . 2 2 8 . 14 Power 14 | . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 1 . 3 Propulsion 18 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 3 . . . . 2 . . . . . . . . 1 . 1 . 4 . 3 Utility 27 | . 2 . 1 . . . . . . . . . . . 1 1 . . 1 . . . 1 3 1 . . . 1 . 2 1 1 1 . 1 3 1 . 1 . 1 . 3 Weapon 26 | . 5 1 . . . . 3 . . . . . 1 2 1 1 . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . 1 2 . 5 Tool/Special 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 97 100 100 100 99 100 100 99 100 72 83 89 91 84 91 89 82 72 82 81 89 92 91 84 64 81 91 90 82 92 93 91 86 94 99 97 95 89 89 89 91 84 Engine 3 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 7 6 7 2 3 6 7 7 6 6 . . . . 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 4 2 . . . . . 5 6 5 6 3 4 5 5 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 5 5 5 5 4 4 3 4 4 4 Treads 4 | . 27 28 21 22 21 11 9 9 9 10 9 . . . . . . . . . . . . . . . . . . . . . . 9 8 . . . . . 1 3 4 9 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . 18 16 13 6 4 . . . . . . . . 1 21 21 20 21 7 5 . . . Wheel 6 | . . . . . . 11 9 9 9 7 8 15 8 6 7 7 6 7 6 7 7 . . 3 6 6 6 6 8 10 11 11 10 1 . . . . . 14 14 13 16 4 Device 8 | . 13 14 10 11 11 11 9 9 9 9 9 9 8 13 7 . 10 7 11 15 11 . 4 6 6 3 2 7 11 7 5 5 7 16 9 5 4 5 5 7 10 13 11 10 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 7 | . . . . . . . . . . . . . . 6 7 7 7 7 10 7 7 9 6 10 10 6 6 6 9 11 11 11 11 9 10 21 21 15 15 5 6 7 12 17 Hackware 9 | . . . 10 11 11 11 9 9 9 9 9 9 9 7 15 15 9 14 15 15 15 13 13 13 18 20 20 20 13 14 17 17 14 5 8 5 5 8 10 9 4 7 8 1 Protection 5 | . . . 10 11 11 11 8 9 9 9 9 9 8 7 7 7 8 5 . . 1 6 6 5 3 6 4 4 3 5 5 4 4 5 6 4 5 4 4 4 3 4 4 5 Energy Gun 3 | . 11 . . . . . 6 17 18 16 15 1 . . . . . 1 . . . . . 5 11 11 3 12 4 4 . 3 4 . . . . 1 . 3 . . . . Energy Cannon 1 | . 16 28 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Ballistic Gun 20 | . . . 1 21 22 22 28 16 17 16 20 9 30 29 29 29 28 26 7 1 5 . 14 17 6 4 4 9 20 16 15 19 21 21 28 26 26 26 26 24 30 29 28 22 Peak Build Rating 211 | 6 13 13 25 26 29 29 39 39 40 43 44 66 66 62 61 56 60 61 52 52 52 68 72 78 74 73 66 66 94 92 97 100 103 110 130 122 123 135 136 150 167 197 205 211 Average Rating 86 | 5 11 13 20 25 27 28 37 38 39 40 42 60 55 59 58 55 56 55 48 38 48 64 64 71 72 65 52 60 86 82 80 95 100 104 120 118 121 125 126 137 154 181 202 196 On Entrance 70 | 6 6 13 13 25 26 28 29 38 39 39 43 41 65 53 61 56 54 60 45 52 48 49 68 67 69 73 43 66 41 86 85 92 100 99 108 117 122 122 134 122 135 151 193 202 Avg Prop Armor Cover (%) 5 | . . . . . 8 8 7 8 8 8 6 . . . . . . . . . . . 4 3 4 4 . . 2 . 1 . . 3 3 . . . . 2 4 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 12 34 34 45 43 63 63 73 70 71 71 74 74 73 77 80 87 86 88 75 75 82 82 89 103 76 81 93 88 105 122 101 98 98 103 105 90 90 99 96 165 176 190 172 203 Greatest Support 230 | 40 46 46 46 46 46 16 16 16 16 43 43 28 28 28 28 28 28 28 28 28 28 84 86 86 28 28 28 28 44 44 80 44 44 98 150 90 90 95 100 130 66 56 72 230 Greatest Overweight (x) 27 | . . . . . 3 3 4 4 4 4 4 2 2 23 2 5 3 3 2 2 2 2 5 8 2 2 3 3 3 3 3 2 3 3 27 . . 1 1 4 4 3 2 2 Average Overweight (x) 1 | . . . . . . 3 4 4 4 3 3 2 2 2 2 2 2 2 2 1 2 . . 1 2 2 2 1 2 2 1 1 2 . . . . . . 1 2 2 2 . Largest Inventory Capacity 30 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 8 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 19 | 4 9 14 13 14 14 16 19 19 19 19 19 19 19 19 19 19 16 17 18 19 19 18 19 18 16 16 16 18 19 17 19 17 19 19 19 19 19 19 20 22 23 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 15 15 14 14 15 17 20 19 20 16 20 19 19 20 20 18 16 19 19 20 20 20 16 17 17 12 20 17 19 20 20 20 20 20 20 19 20 20 20 25 18 25 24 21 Class Distribution -------------------- 25% | Scavenger-Executioner 16% | Skirmisher 11% | Hacker-Gunner 9% | Scavenger-Gunner 9% | Mutant 4% | Tank 4% | Hacker-Tank 4% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Hacker-Tank | -7/Garrison Scientist-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Derelict-Skirmisher | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Zion Derelict-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Commander-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Matter Collected 39903 | 234 142 . 135 247 . 158 1270 289 553 685 356 1741 771 1151 1516 748 1337 1593 125 . 340 123 404 3272 181 60 128 156 1494 1303 345 242 970 1364 1860 50 140 982 219 1256 5275 745 2266 3677 Remotely 76 | . . . . . . . . . . . . . . . . . . 66 . . . . . . 10 . . . . . . . . . . . . . . . . . . . Salvage Created 55678 | 74 613 274 1468 152 . 203 1939 458 1693 1269 868 2050 1476 1451 1756 1319 1286 2665 124 . 192 265 172 4846 118 126 . 277 2720 2640 88 510 997 2269 3818 . . 771 267 1350 5572 349 2824 4369 Parts 2802 | 1 38 5 80 21 . 12 100 28 86 73 47 94 91 90 90 66 57 162 6 . 4 9 . 221 8 6 . 10 123 105 2 29 58 114 228 . . 29 20 59 295 18 129 188 Haulers Intercepted 29 | . 2 . 3 . . . 4 . 5 . 1 . . 1 . 2 . 1 . . . . . 4 . . . . 2 . . . . . 3 . . . . . . . 1 . Recyclers Shooed 14 | . 3 . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . . . . . . . 5 . 13 . . . 3 2 . 7 . . . . . . . . 3 . 19 . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 3 2 . 3 . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Combat Hostiles Destroyed 771 | . 13 4 28 7 . 4 27 12 27 27 12 44 30 26 35 21 29 32 4 . 5 5 . 62 4 4 . 5 23 26 1 1 14 27 40 . . 13 3 15 67 3 30 41 Melee 5 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . Guns 672 | . 11 . . 4 . 4 27 12 24 24 9 43 30 26 35 17 21 21 . . 2 . . 59 4 4 . 4 23 26 1 1 12 26 40 . . 6 3 15 67 3 29 39 Cannons 29 | . 2 4 16 . . . . . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . 2 AOE 43 | . . . 3 3 . . . . 3 3 3 . . . . 1 8 8 2 . . . . . . . . . . . . . 1 . . . . 7 . . . . 1 . Classes Destroyed 28 | 1 7 . 2 1 . 1 2 1 . 2 . . . . . . . 1 . . . . . 1 1 1 . . . 1 . . . . 1 . . 2 1 . 2 . . . Worker 49 | . . . 1 . . 2 . . 1 . . . 1 3 . 2 . 5 . . . . . 13 . . . . 2 . . . 1 . 5 . . . . 1 . . 4 8 Builder 31 | . . . . . . 1 3 . . . . . . . . 1 . 6 . . . . . 5 . . . . . 1 . . . . 11 . . . . 2 . . 1 . Tunneler 7 | . 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 29 | . 2 . 3 . . . 4 . 5 . 1 . . 1 . 2 . 1 . . . . . 4 . . . . 2 . . . . . 3 . . . . . . . 1 . Recycler 29 | 1 1 1 1 . . . 3 . . . 1 . . 1 . . . 2 . . . . . 3 . . . . 6 4 . . . . . . . . . 1 . . 3 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 9 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 2 Operator 25 | . 1 . 1 . . . 1 . 1 . . . 1 1 . 1 . 2 . . . 1 . 5 . . . . . . . 8 . . . . . . . 1 . . . 1 Watcher 67 | . 3 . 5 . . . 5 . 3 2 5 . 3 2 . 4 1 5 . . . . . 4 . . . . 3 3 1 . 2 . 2 . . . . 1 2 1 6 4 Swarmer 139 | . 9 . 7 4 . 2 4 3 3 7 2 11 8 10 11 3 12 . 3 . . . . 8 2 3 . 1 1 4 . . . 4 5 . . . 1 . 5 . 6 . Cutter 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 289 | . 4 4 14 2 . 2 13 5 15 9 6 12 9 5 9 11 7 16 1 . 4 5 . 30 . . . 2 10 8 . . 4 7 17 . . 9 1 12 17 . 8 11 Brawler 18 | . . . . . . . 1 . 1 . . 2 2 . 1 2 1 3 . . . . . 1 . . . 1 1 1 . . . 1 . . . . . . . . . . Duelist 15 | . . . . 1 . . 1 . . . . 1 1 . 1 . 1 1 . . . . . 1 . . . . . . . . . 1 2 . . . . . 3 . 1 . Protector 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . 2 . . 1 . . . Sentry 113 | . . . 7 . . . 6 2 7 2 4 8 9 5 9 3 2 4 . . . . . 9 1 1 . . 1 6 . 1 2 7 5 . . . 1 1 6 1 . 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Specialist 22 | . . . . . . . . . . 1 . . . . 3 . . 2 . . . . . . . . . . . 1 . . 2 1 . . . . . . 12 . . . Hunter 59 | . . . . . . . 2 . 1 2 . 5 1 . 1 . 4 1 . . . . . 3 . . . 1 . 4 . . 2 1 2 . . . . 1 8 2 6 12 Programmer 91 | . . . . . . . . . . 6 . 5 . 6 . 2 2 4 . . 1 . . 9 . . . . 10 . . . 4 2 8 . . . . . 12 . 8 12 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Best Kill Streak 14 | 1 5 2 8 3 . 2 13 3 9 7 5 6 8 4 4 4 11 8 3 . 2 3 . 10 3 3 . 3 6 8 2 3 3 5 14 . . 10 3 5 11 2 10 6 Combat Bots Only 11 | . 5 2 8 3 . 2 11 3 5 7 3 6 7 4 4 4 11 4 3 . 2 3 . 6 3 3 . 3 4 8 1 1 3 5 8 . . 10 3 5 9 2 9 5 Max Kills in Single Turn 4 | 1 2 1 2 2 . 2 2 2 3 2 2 2 2 2 1 2 3 3 2 . 1 1 . 2 1 1 . 1 3 2 1 1 2 2 3 . . 3 1 2 3 1 4 2 Gunslinging 2 | . 1 . . . . 1 1 1 . 1 1 . 1 1 . 1 1 1 . . . . . 1 . . . . 1 1 . . . 1 2 . . . . . 2 . 2 1 Exploded 3 | . . . 1 2 . . . . 3 2 2 . . . . 1 3 1 2 . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Hostile Shots Fired 3435 | . 44 9 81 19 . 10 57 26 33 132 20 74 55 79 164 94 156 225 5 . 33 14 . 391 22 143 . 69 65 76 25 4 77 108 224 . . 47 18 90 414 21 113 198 Missed 991 | . 7 5 20 7 . 4 18 7 13 44 5 23 9 19 46 33 44 81 1 . 11 5 . 125 5 39 . 18 22 19 6 . 19 26 55 . . 10 6 28 146 4 28 33 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 2444 | . 37 4 61 12 . 6 39 19 20 88 15 51 46 60 118 61 112 144 4 . 22 9 . 266 17 104 . 51 43 57 19 4 58 82 169 . . 37 12 62 268 17 85 165 Melee 19 | . . . . . . . 3 2 . . . . . . . . . 3 . . . . . 2 1 . . 1 . . . . . . 1 . . . . 4 2 . . . Projectile 2425 | . 37 4 61 12 . 6 36 17 20 88 15 51 46 60 118 61 112 141 4 . 22 9 . 264 16 104 . 50 43 57 19 4 58 82 168 . . 37 12 58 266 17 85 165 AOE 11 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . 1 . . 2 Critical Strikes 104 | . . . 2 . . . 1 1 . 3 1 . 2 3 1 3 . 5 . . 3 . . 11 . . . 3 4 2 2 . 3 4 14 . . 4 . 6 18 1 3 4 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . 1 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Damage Taken 40889 | . 323 50 708 164 . 117 631 276 306 1159 235 706 480 616 713 705 1450 2005 58 . 458 170 . 3955 197 1548 . 993 928 1202 425 182 1056 1863 3007 . . 918 274 1472 5585 354 1960 3640 Core 3488 | . 57 . 63 24 . 11 80 22 38 151 36 62 49 88 34 55 134 195 . . 82 19 . 439 5 230 . 100 59 123 52 . 134 175 163 . . 46 . 77 364 82 109 130 Absorbed by Shields 1779 | . . . . . . . 96 . . . . 6 . 148 472 . . . . . . . . 84 . . . . 62 82 129 . . . . . . . . . 700 . . . Reduced by Siege Mode 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 103 . . . . . 83 . 61 103 Redirected to Shielding 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Regen/Repaired (Parts) 4299 | . 159 . 212 . . . 168 . 205 . . . 564 . . 200 . 160 . . . 250 68 640 . . . . 251 . . . . . 288 . . 300 . 124 373 305 32 . Core Remaining (%) 60 | 100 . 77 . . . 75 . . . . . . 20 . . . . . . . 16 . . . . . . 6 . . . . . 45 . . . . 81 . 66 94 . 85 Volleys Fired 2132 | 2 41 12 52 17 . 16 69 72 57 93 30 121 58 64 136 54 69 95 4 . 31 21 9 198 6 15 . 14 80 73 11 7 42 70 69 . 4 28 10 44 132 13 62 131 Largest 7 | 2 2 2 2 2 . 2 4 4 4 4 4 4 4 4 4 4 4 4 2 . 2 1 4 4 3 3 . 4 5 5 4 4 5 5 6 . 5 6 6 7 7 7 7 7 Hottest 328 | 60 120 112 112 50 . 50 172 172 172 172 165 165 80 80 106 116 119 163 75 . 75 40 115 240 150 170 . 166 205 191 127 127 201 164 221 . 161 206 189 268 280 251 254 328 Shots Fired 7239 | 4 79 20 96 30 . 32 275 143 225 236 105 161 161 256 369 180 187 288 7 . 50 21 36 699 16 26 . 48 242 263 34 26 172 223 369 . 20 126 36 229 719 91 342 597 Gun 6905 | 4 50 . . 26 . 32 275 140 224 219 105 161 161 256 367 176 177 279 3 . 19 . 27 687 16 26 . 48 233 262 31 26 172 222 369 . 20 122 36 229 719 91 342 553 Cannon 264 | . 29 20 92 . . . . . . . . . . . . . . . 3 . 29 21 9 12 . . . . 8 1 . . . . . . . . . . . . . 40 Launcher 69 | . . . 4 4 . . . 3 1 17 . . . . 2 4 10 9 1 . 2 . . . . . . . 1 . 3 . . 1 . . . 4 . . . . . 3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 6253 | 2 . . . 26 . 32 246 46 112 101 54 128 161 256 367 176 177 272 6 . 48 21 36 597 6 5 . 22 232 228 31 26 151 217 368 . 20 114 36 219 719 91 342 562 Thermal 458 | . 60 . . . . . 29 94 112 118 5 . . . . . . . . . . . . . . 14 . 19 . . . . . . . . . . . 4 . . . 3 Explosive 17 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 . . . . . 3 Electromagnetic 468 | 2 19 20 92 . . . . 3 1 17 46 33 . . 2 4 10 16 1 . 2 . . 102 10 7 . 7 10 35 2 . 21 5 1 . . . . . . . . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 . . . 28 Robot Hit Streak 49 | 3 9 8 13 5 . 6 16 12 15 7 9 49 9 16 11 23 23 29 4 . 6 2 28 25 9 15 . 6 33 23 6 14 15 24 25 . . 7 6 10 15 6 40 40 Robot Miss Streak 10 | 1 4 1 2 5 . 2 5 4 4 4 4 3 8 4 10 4 2 4 1 . 7 3 2 4 1 5 . 4 4 3 3 1 2 4 4 . . 7 4 5 7 4 3 4 Penetration Max 3 | . . . . . . . . . . . 1 . . . 1 1 2 1 . . . . . 1 . . . 1 1 3 1 . 1 1 1 . . 1 1 1 2 1 1 2 Secondary Targets 131 | . 5 . . . . 1 3 5 2 7 2 . 2 6 10 4 5 2 . . . . . 10 . . . 1 4 5 . . 2 5 14 . . 2 1 2 12 . 11 8 Max Gunslinging Chain 2 | . 1 . . . . 1 1 1 1 1 1 . 1 2 1 2 2 1 . . . . . 1 . . . 1 2 2 . . 1 1 2 . . 1 1 1 2 . 2 2 Shots Hit Robots 4430 | 3 44 11 71 15 . 16 160 42 122 112 63 119 79 139 177 115 120 184 3 . 24 12 31 473 13 22 . 33 131 203 21 50 116 175 265 . . 66 14 127 409 40 201 409 Core Hits 2123 | 2 21 7 38 9 . 10 71 19 60 58 31 79 50 60 94 57 59 94 4 . 13 5 3 201 7 11 . 14 62 99 17 13 50 66 125 . . 50 9 44 189 17 98 207 Critical Kills 162 | . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 10 . 1 . . 23 12 . 1 4 6 11 . . 1 1 5 54 1 10 18 Critical Parts Destroyed 287 | . . . 2 . . . 1 . . 1 . . . . 1 . 3 6 1 . . 1 . 21 . . . 1 20 25 3 1 8 10 18 . . 10 . 8 89 6 14 37 Critical Strikes 518 | . 3 . 4 . . . 2 3 10 12 1 . . . 2 1 4 7 1 . . 1 . 36 . 1 . 2 44 43 3 5 13 20 29 . . 11 2 16 150 8 24 60 Burn 30 | . 2 . . . . . 1 3 10 11 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Destroy 458 | . . . . . . . 1 . . 1 . . . . 2 1 4 5 . . . . . 32 . . . 1 43 43 3 4 12 18 29 . . 10 2 15 150 8 24 50 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Smash 8 | . . . 2 . . . . . . . . . . . . . . 2 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Melee Attacks 200 | . . . 10 . . . 1 9 . . 1 . . 5 2 1 2 24 8 . . 12 . 14 . 5 . . . . . 28 14 63 . . . . . 1 . . . . Impact 93 | . . . 10 . . . 1 9 . . 1 . . 4 2 1 2 24 8 . . 12 . 14 . 5 . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 14 63 . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . 21 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 120613 | 41 754 400 2409 474 . 267 3006 829 2716 2617 1631 5186 2223 3093 3511 3054 3076 5865 135 . 763 507 616 10767 419 530 . 617 2434 5118 1058 2652 3035 6173 7559 . . 4483 525 3578 6020 987 6908 14577 Guns 100613 | 41 378 . . 271 . 267 3005 829 2621 2416 1404 5144 2223 3093 3511 2561 2540 4225 24 . 178 . 404 10403 323 434 . 617 2434 5045 650 528 2624 4273 7544 . . 2142 525 3578 6020 987 6612 10739 Cannons 4582 | . 367 265 1643 . . . . . . . . . . . . . . . 26 . 391 114 212 194 . . . . . 17 . . . . . . . . . . . . . 1353 Explosions 8672 | . . 104 488 203 . . . . 95 201 227 42 . . . 493 536 1362 50 . 194 . . 64 96 . . . . 56 408 . 216 . . . . 2341 . . . . 296 1200 Melee 5405 | . . . 278 . . . . . . . . . . . . . . 278 35 . . 393 . 106 . 96 . . . . . 2124 195 1900 . . . . . . . . . . Ramming 1341 | . 9 31 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 1285 Kinetic 92892 | 14 . . . 271 . 267 2615 351 1049 1179 633 4839 2223 3093 3511 2561 2540 4161 50 . 569 114 616 9101 131 92 . 285 2278 4746 650 528 2491 4213 7544 . . 1862 525 3332 6020 987 6612 10839 Thermal 7434 | . 482 104 138 . . . 390 478 1572 1237 289 42 . . . . 63 373 . . . . . 64 96 228 . 223 . . . . 216 . . . . 196 . 43 . . . 1200 Explosive 3213 | . . . 350 203 . . . . . . . . . . . . . . . . . . . . . . . . . . 219 . . . . . . 2145 . . . . 296 . Electromagnetic 8592 | 27 263 265 1643 . . . . . 95 201 709 305 . . . 493 473 1053 50 . 194 . . 1496 192 114 . 109 156 372 189 . 133 60 . . . . . . . . . . Impact 1186 | . . . 278 . . . . . . . . . . . . . . 278 35 . . 393 . 106 . 96 . . . . . . . . . . . . . . . . . . Slashing 4219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2124 195 1900 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1736 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 . 203 . . . 1253 Highest Corruption 16 | . . . . . . . . . . 6 8 . . 4 1 4 7 7 2 2 3 . . 9 5 7 7 . 9 9 9 9 7 10 4 . . . . . 16 . 4 11 Average Corruption 4 | . . . . . . . . . . 4 6 . . 1 1 1 6 2 2 2 2 . . 5 5 5 7 . 3 9 9 7 3 8 3 . . . . . 6 . 1 6 Corruption Purged 42 | . . . . . . . . . . . 8 . . 4 . . . 12 . . . . . 5 . . . . . . . 9 . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 641 | . . . . . . . . . . 39 17 . . 13 13 34 26 27 12 2 5 . . 87 14 12 6 . 16 46 16 6 19 55 22 . . . . . 45 . 7 102 Message Errors 143 | . . . . . . . . . . 6 1 . . 4 3 9 7 6 2 2 1 . . 22 2 3 1 . 2 12 3 2 1 12 5 . . . . . 7 . 1 29 Matter Fused 138 | . . . . . . . . . . 9 4 . . 3 . 9 5 3 2 . 3 . . 17 3 3 3 . 5 13 6 1 6 13 1 . . . . . 5 . 1 23 Heat Flow Errors 78 | . . . . . . . . . . 6 3 . . 2 2 4 2 3 1 . 1 . . 4 2 . . . 2 5 3 1 1 7 3 . . . . . 7 . 1 18 Energy Discharges 62 | . . . . . . . . . . 7 1 . . 1 . 2 3 2 1 . . . . 6 . 2 . . 2 3 . . 4 7 3 . . . . . 6 . 2 10 Parts Rejected 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 1 . . . . . 1 . . . Parts Fused 15 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 1 1 . . 1 2 . . 1 1 2 . . . . . 1 . . . Data Loss (minor) 85 | . . . . . . . . . . 6 1 . . . 3 5 4 7 2 . . . . 14 5 . 2 . 1 5 3 1 3 4 1 . . . . . 5 . 1 12 Data Loss (major) 31 | . . . . . . . . . . 2 2 . . . 1 1 4 2 1 . . . . 5 . . . . 2 1 . . . 3 2 . . . . . 2 . . 3 Misfires 23 | . . . . . . . . . . . 2 . . 1 . 3 . 1 2 . . . . 5 . 2 . . . 1 . . 3 . 1 . . . . . 1 . . 1 Alerts 13 | . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . 3 . . . . . . . . . 1 . . . . . . 1 . 1 3 Weapon Failures 46 | . . . . . . . . . . 1 2 . . 1 3 1 1 2 . . . . . 7 1 . . . . 4 1 1 . 6 3 . . . . . 9 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1354 | . . . 175 25 . . . . . . . . . . . . 7 187 35 . . 52 . 106 . . . . . . . 527 . 27 . . . 88 . . . . 45 80 Projectiles 52 | . . . 34 . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Explosions 278 | . . . 40 25 . . . . . . . . . . . . 7 44 . . . . . . . . . . . . . . . . . . . 88 . . . . 45 29 Melee 1024 | . . . 101 . . . . . . . . . . . . . . 143 35 . . 34 . 106 . . . . . . . 527 . 27 . . . . . . . . . 51 Knockbacks 30 | . . 1 2 . . . . . . . . . . . . . . 2 . . 5 2 . 1 . . . . . . . . . . . . . . . . . . . 17 Impact 21 | . . 1 1 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 16 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . 1 Secondary 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 543 | . . . . 55 . . . 10 . . 33 . . . . . . 95 . . . . . 62 32 . . . . 33 . . . . . . . . . . . . . 223 Shots 11 | . . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 3 Rammed 100 | . 5 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 87 Targets Rammed 104 | . 6 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 89 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 481 | . 189 99 261 38 . . 305 382 236 312 260 180 87 204 354 412 190 425 265 . 152 18 . 394 194 314 . 324 288 333 185 154 357 309 481 . 94 408 93 226 329 171 411 286 Average Temperature 83 | . 42 44 64 19 . . 86 120 48 65 50 34 33 41 100 62 62 84 143 . 24 10 . 97 80 102 . 128 86 112 95 84 146 71 97 . 41 116 37 69 66 81 122 91 Received Heat Transfer 7265 | . 42 30 270 18 . 48 166 45 144 225 108 108 135 87 113 267 84 603 9 . 164 81 . 1168 24 114 . 309 123 156 30 18 246 312 695 . . 290 21 362 407 27 117 99 Effects 34 | . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . 12 . 1 . . . 1 . . 8 1 2 . . 2 . 1 1 . 1 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Energy Bleed 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . 1 1 . . . Interference 17 | . . . . . . . 1 . . . . . . . . . . . . . . . . 8 . . . . . . . . 6 1 . . . . . . . . 1 . Matter Decay 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . 5 . 7 15 Total Turns 758 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 103 . . . . . 121 . 115 293 Longest Duration 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 96 . . . . . 55 . 43 105 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Robots Corrupted 22 | . . . 8 . . . . . . . . 1 . . . 3 . 3 1 . . 2 . 4 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 21 | . . . 8 . . . . . . . . 1 . . . 3 . 3 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 67 | . 3 2 20 . . . . . . 1 2 3 . . . 2 2 13 1 . . 2 . 12 . . . . 1 . . . . . . . . . . . . . . 3 Impact Corruptions 24 | . . . 4 . . . . . . . . . . . . . . 5 1 . . 2 . 4 . . . . . . . . . . . . . . . . . . . 8 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 24 | . 5 . . . . . 1 2 2 7 . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . . Heat Transferred 12829 | . 1332 100 150 . . . 777 1036 3515 2693 385 50 . . . . 100 300 . . . . . . 100 525 . 555 . . . . 150 . . . . 100 . 200 . . . 761 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 1 3 . . . . . . . 4 1 . . . . 1 2 . . . . . 1 1 . . . . 1 . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Maximum Alert Level 5 | . . . 2 1 . . 2 3 2 4 2 5 4 2 5 4 5 4 . . . 3 1 5 . . . . 1 3 3 2 2 4 4 . . . . . 4 3 2 3 Low Security (%) 23 | 100 100 100 36 84 . 100 43 28 14 1 1 3 . 9 . . . . . . . . 64 9 . . . . 45 45 . 39 44 . . . . . . 100 30 . 16 2 Level 1 21 | . . . 56 15 . . 29 24 56 17 51 15 . 72 6 . . . . . . . 35 1 . . . . 54 38 . 41 39 13 . . . . . . 17 44 30 13 Level 2 16 | . . . 7 . . . 26 32 28 18 46 13 . 17 19 . . . . . . . . 10 . . . . . 2 50 18 16 24 . . . . . . 15 45 52 44 Level 3 20 | . . . . . . . . 15 . 44 . 14 79 . 24 53 5 46 . . . 100 . 31 . . . . . 12 49 . . 32 48 . . . . . 17 9 . 40 Level 4 14 | . . . . . . . . . . 18 . 32 20 . 31 46 38 53 . . . . . 31 . . . . . . . . . 28 50 . . . . . 18 . . . Level 5 3 | . . . . . . . . . . . . 20 . . 18 . 55 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1963 | 5 182 188 447 220 . 73 452 792 686 1210 595 1914 1204 496 1902 1479 1963 1512 . . . 832 282 1872 . . . . 359 1012 762 465 420 1366 1470 . . . . 162 1235 764 695 786 Initial 1030 | . . 31 60 126 . . . 104 386 196 589 175 932 441 333 998 988 1030 . . . 819 282 35 . . . . . 163 557 282 16 283 716 . . . . . 78 635 141 219 Average 604 | 2 93 58 230 164 . 18 233 429 376 731 397 1067 1002 317 1103 1125 1565 1127 . . . 805 160 1061 . . . . 174 295 686 252 202 819 1091 . . . . 35 534 457 397 585 Influence Increases 32503 | 5 543 296 1095 301 . 219 903 688 893 1074 539 1789 1067 877 1589 1442 1035 1282 150 . 337 897 7 3042 60 90 . 180 834 1655 385 293 840 1193 1570 . . 260 65 477 1852 198 1082 1399 Destroy 0b10 Robot/C 17020 | . 260 80 560 220 . 120 540 240 540 600 260 920 660 520 860 760 580 620 80 . 260 100 . 1500 60 80 . 100 460 760 160 80 340 520 800 . . 220 60 300 1320 60 600 820 Destroy 0b10 Robot/NC 1405 | 5 45 5 60 5 . 15 85 . 55 15 35 10 30 40 5 95 5 120 . . . 5 . 200 . . . . 65 55 10 40 25 30 110 . . 10 5 30 20 5 80 85 Destroy Leader 3314 | . 60 20 166 30 . 20 158 20 166 40 92 80 206 166 40 176 60 172 10 . 20 20 . 380 . 10 . 20 100 66 . . 94 60 180 . . . . 52 276 22 114 218 Allied During Kill 1879 | . . . . 12 . 4 . . . 22 6 72 13 . 41 168 . . . . 57 . . 465 . . . . . 622 157 120 97 2 . . . . . . 21 . . . Trap Triggered on 0b10 40 | . . . 20 . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 875 | . 57 . 30 . . . 25 12 7 12 12 30 26 108 32 18 40 24 . . . . . 70 . . . . 81 47 10 . 13 30 37 . . . . . 10 . 84 60 Select Force Hacks 470 | . 60 . 120 . . . 60 . 90 . 30 . 30 . . . . . . . . . . . . . . . . . . . 50 . . . . . . 30 . . . . Disable Machine 1770 | . 30 150 30 . . 45 30 60 . 45 75 90 60 15 45 195 30 180 . . . . . 165 . . . . 60 30 . 45 90 45 60 . . . . 15 15 15 30 120 Anti-Garrison Action 1800 | . . . . . . . . 250 . 250 . 450 . . 350 . 200 . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Destroy Structure 1830 | . 1 41 34 34 . . 5 106 5 75 14 107 27 8 141 30 75 61 . . . 7 7 57 . . . . 68 30 48 8 116 146 168 . . . . 50 70 96 129 66 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . . 750 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 75 | . 15 . . . . . . . 15 . . . . . . . . . . . . 15 . 30 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 975 | . 15 . 75 . . 15 . . 15 15 15 30 15 . 75 . 45 105 60 . . . . 75 . . . 60 . 45 . . 15 60 15 . . 30 . . 120 . 45 30 Miscellaneous 300 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . 200 . . . . . . . . . Influence Decreases 31717 | 5 461 222 926 493 133 219 743 56 1382 167 1479 145 2011 1370 164 1932 484 1735 951 709 226 202 762 1225 924 470 624 180 499 994 675 950 484 232 1492 957 395 140 277 327 791 1172 976 956 Entered New Map 12678 | . . 51 96 199 133 . . 56 406 107 621 95 982 529 144 904 424 933 559 709 . 42 524 16 692 192 624 . . 172 439 424 33 122 650 535 93 92 212 . 72 576 96 124 Time Decay 13954 | 5 451 171 510 254 . 199 433 . 526 . 498 . 559 691 . 658 . 652 392 . 176 160 238 709 222 198 . 125 479 502 206 486 321 . 562 422 302 48 65 287 529 586 580 752 Lost Part 1255 | . 10 . 20 . . . 10 . . 40 . 10 . . 20 10 60 150 . . 30 . . 100 10 80 . 55 20 70 10 20 30 90 130 . . . . 40 150 10 . 80 Lost Ally 680 | . . . . 40 . 20 . . . 20 60 40 20 . . 60 . . . . 20 . . 100 . . . . . 100 20 20 100 20 . . . . . . 40 . . . Purge Threat 3150 | . . . 300 . . . 300 . 450 . 300 . 450 150 . 300 . . . . . . . 300 . . . . . 150 . . . . 150 . . . . . . . 300 . Squads Dispatched 180 | . 2 . 6 . . . 4 . 8 . 3 . 7 10 . 15 . 16 . . . 2 . 29 . . . 1 9 4 . . 6 . 11 . . . . 11 11 . 7 18 Investigation 50 | . 2 . 5 . . . 3 . 3 . 1 . 2 2 . 2 . 3 . . . 1 . 5 . . . . 3 3 . . 1 . 2 . . . . 7 1 . 1 3 Extermination 51 | . . . . . . . . . . . . . . 6 . 4 . 5 . . . . . 9 . . . . 5 . . . 2 . 4 . . . . . 4 . 3 9 Reinforcement 43 | . . . 1 . . . 1 . 1 . 1 . 2 2 . 3 . 2 . . . 1 . 8 . . . . 1 . . . 3 . 4 . . . . 4 6 . 3 . Assault 27 | . . . . . . . . . . . . . 1 . . 6 . 5 . . . . . 6 . . . 1 . 1 . . . . 1 . . . . . . . . 6 Garrison 9 | . . . . . . . . . 4 . 1 . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . 1 . . . . . 1 . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Distress Signals 61 | . 2 . 1 . . . 3 . . . 2 . 5 1 . 1 3 3 . . 1 . . 3 . . . . . 1 2 . 1 . 6 . . 1 . 1 4 6 4 10 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 28 5 . . . . . . . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 28 5 . . . . . . . . . Times Spotted 1067 | . 19 4 38 12 . 7 33 12 34 34 21 42 38 30 43 54 35 53 4 . 12 6 1 92 4 5 . 21 22 43 9 10 21 30 44 . . 27 3 24 73 11 39 57 Peak Tracking Total 12 | . 5 2 6 4 . 3 7 4 5 7 5 4 8 5 6 5 10 6 4 . 7 3 . 5 3 4 . 12 4 7 5 2 4 5 7 . . 12 3 5 10 9 8 5 Tactical Retreats 55 | . 1 . 4 . . 1 . . 1 1 1 2 1 . 4 . 3 3 3 . 1 . . 5 . . . 4 . 3 . . 1 4 1 . . 2 . 1 5 . 1 2 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Traps Triggered 72 | . . . 2 . . . 2 4 . 7 1 10 1 1 15 . 3 . . . . 1 . 4 . . . . 7 1 . . 2 4 1 . . . . 2 . . 3 1 Indirectly 7 | . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . 2 . . . . . . . . . . 2 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 1 1 1 1 3 3 2 2 2 2 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Machines Disabled 162 | . 2 10 2 . . 3 2 10 . 9 5 13 4 1 9 13 7 12 . . 4 . . 11 . 1 . . 4 3 . 3 6 9 4 . . 2 . 1 1 1 2 8 Max in Single Turn 6 | . 1 6 1 . . 1 1 2 . 1 2 1 1 1 1 1 1 4 . . 1 . . 1 . 1 . . 2 1 . 1 2 1 1 . . 1 . 1 1 1 1 1 Garrison Access 16 | . . . . . . . . . . . . . 1 2 . 1 . 3 . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 4 1 . Garrison Relay 27 | . . . . . . . . 4 . 3 . 7 . . 5 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Machines Accessed 236 | . 10 . 12 1 2 . 15 1 12 4 7 5 16 16 4 17 4 12 . 4 . 3 . 21 . . . . 14 7 2 . 5 2 7 . 1 4 . 9 4 1 6 8 Terminals 142 | . 7 . 6 1 . . 10 1 6 4 5 5 11 8 4 9 4 5 . . . . . 13 . . . . 9 7 2 . 4 2 2 . . . . 3 3 . 4 7 Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . Repair Stations 23 | . 1 . 2 . . . 1 . 2 . . . 2 1 . 2 . 2 . . . 1 . 3 . . . . 1 . . . . . 2 . . . . 1 1 . . 1 Recycling Units 10 | . 2 . 2 . . . 2 . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 2 . . . 1 . 1 . 1 . 1 3 . 3 . 2 . . . . . 3 . . . . 3 . . . . . 1 . . . . 3 . . 1 . Garrison Access 20 | . . . . . . . 1 . 1 . 1 . 1 3 . 3 . 3 . . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . 1 1 . Total Hacks 655 | . 38 . 33 1 2 . 40 2 37 6 26 10 43 34 12 42 7 17 . 31 . 4 . 59 . . . . 34 18 7 . 9 3 32 . 1 4 . 27 15 2 36 23 Successful 376 | . 23 . 28 . 2 . 22 1 25 2 17 4 23 20 4 16 4 8 . 31 . 4 . 35 . . . . 22 9 3 . 4 2 15 . 1 4 . 12 4 1 22 8 Failed 273 | . 14 . 4 1 . . 18 1 11 4 9 6 20 13 8 26 3 8 . . . . . 24 . . . . 12 9 4 . 5 1 16 . . . . 15 11 1 14 15 Catastrophic 56 | . . . . 1 . . 2 . . 1 1 . 6 2 2 5 1 2 . . . . . 6 . . . . 1 2 . . 1 . 6 . . . . 6 4 . 4 3 Database Lockouts 6 | . 1 . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 319 | . 27 . 24 3 1 . 23 . 24 . 17 . 24 17 5 23 2 5 . . . 1 . 26 . . . . 14 13 1 . 7 . 10 . . . . 13 10 . 21 8 Terminals 422 | . 29 . 19 1 . . 28 2 25 6 18 10 27 21 12 27 7 8 . . . . . 35 . . . . 21 18 7 . 8 3 14 . . . . 10 13 . 31 22 Fabricators 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . 3 . . . . . 1 . . . . 2 . . . . Repair Stations 62 | . 7 . 7 . . . 3 . 4 . . . 10 1 . 4 . 2 . . . 2 . 8 . . . . 3 . . . . . 6 . . . . 2 2 . . 1 Recycling Units 12 | . 2 . 4 . . . 2 . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 78 | . . . 3 . . . 6 . 5 . 6 . 2 5 . 7 . 4 . . . . . 10 . . . . 7 . . . . . 8 . . . . 11 . . 4 . Garrison Access 32 | . . . . . . . 1 . 1 . 2 . 3 5 . 4 . 3 . . . 1 . 3 . . . . . . . . 1 . 3 . . . . 2 . 2 1 . Terminal Hacks 148 | . 7 . 8 . 2 . 4 1 7 2 3 4 5 3 4 5 4 1 . 31 . . . 9 . . . . 3 8 3 . 2 2 4 . 1 4 . 1 3 . 12 5 Record 19 | . . . . . 1 . . . . . . . . . . . . . . 11 . . . . . . . . . . 2 . . . . . . 3 . . 1 . 1 . Part Schematic 14 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 2 . . . . . . . . . . . . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 4 . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 3 . . 1 . . . . . . . . . 1 . Prototype ID Bank 10 | . 2 . 1 . . . . . 1 . . . . . . . . . . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Open Door 8 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 7 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . . . . . . . . . 1 . 1 . 1 2 . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 2 1 Unreport Threat 24 | . . . 2 . . . 2 . 3 . 2 . 3 1 . 2 . . . . . . . 3 . . . . . 1 . . . . 3 . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 4 | . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 43 | . 6 . 7 . . . 2 . 4 . . . 9 . . 2 . . . . . 2 . 6 . . . . 2 . . . . . 2 . . . . . . . . 1 Scan Component 23 | . 3 . 4 . . . 1 . 2 . . . 5 . . 1 . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . . . . . . 1 Repair 20 | . 3 . 3 . . . 1 . 2 . . . 4 . . 1 . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 53 | . . . . . . . 6 . 3 . 5 . 2 3 . 4 . 2 . . . . . 8 . . . . 7 . . . . . 3 . . . . 7 . . 3 . Insert Component 12 | . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . 4 . . . . 2 . . . . . 1 . . . . 1 . . . . Analyze 8 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . Retrieve Study 33 | . . . . . . . 6 . 1 . 3 . 2 2 . 4 . 1 . . . . . 1 . . . . 4 . . . . . 1 . . . . 5 . . 3 . Garrison Access Hacks 18 | . . . . . . . 1 . 1 . 1 . 1 3 . 2 . 3 . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 1 1 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 12 | . . . . . . . . . . . . . 1 2 . 1 . 3 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 1 . Unauthorized Hacks 108 | . 10 . 13 . . . 9 . 10 . 8 . 6 10 . 3 . 2 . . . 1 . 10 . . . . 9 1 . . 1 . 4 . . . . 2 1 . 6 2 Terminals 81 | . 8 . 8 . . . 7 . 7 . 7 . 5 8 . 2 . . . . . . . 8 . . . . 8 1 . . 1 . 3 . . . . . . . 6 2 Botnet 31 | . 2 . 3 . . . 2 . 2 . 2 . 5 2 . 2 . . . . . . . 2 . . . . 2 1 . . . . 1 . . . . . . . 3 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 48 | . 5 . 5 . . . 5 . 5 . 5 . . 6 . . . . . . . . . 6 . . . . 6 . . . . . 2 . . . . . . . 3 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Report 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . Patch 8 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Units 11 | . 2 . 3 . . . 2 . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . 2 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 5 | . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 Used 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 155 | . 7 . 7 1 . . 12 . 6 3 6 5 12 11 3 14 2 6 . . . 1 . 17 . . . . 13 6 1 . 3 . 2 . . . . 4 2 . 5 6 Full Trace Events 13 | . . . 1 . . . . . . . . . 1 1 . 1 . 1 . . . . . 2 . . . . 2 1 . . . . . . . . . 2 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 13 . . . . . 5 . 2 . . . . . . . . 11 . . . 1 . . . . 1 2 . . . . 1 . . . . 7 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Part Studies Acquired 30 | . . . . . . . 5 . 1 . 1 . 2 2 . 4 . 1 . . . . . 1 . . . . 4 . . . . . 1 . . . . 5 . . 3 . Parts Repaired 20 | . 3 . 3 . . . 1 . 2 . . . 4 . . 1 . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . . . . . . . Time 798 | . 117 . 96 . . . 38 . 111 . . . 188 . . 19 . . . . . 44 . 135 . . . . 22 . . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . Part Schematics Acquired 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 114 | . . . . . . . . 14 . 10 . 30 . . 20 . 19 . . . . . . 1 . . . . . . . . . 16 . . . . . 1 . 3 . . Machine Destruction 114 | . . . . . . . . 14 . 10 . 30 . . 20 . 19 . . . . . . 1 . . . . . . . . . 16 . . . . . 1 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . 3 . . . Allies Hacked 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Total Allies 85 | . . . . 3 . . . . . 5 . 4 . . 4 . . . . . 1 . 20 12 . . . . . 27 5 . . 1 . . . . . . 3 . . . Largest Group 20 | . . . . 3 1 1 . . . 3 3 3 1 . 4 4 . . . . 1 . 20 20 . . . . . 19 14 13 5 1 . . . . . . 3 . . . Highest-Rated Group 880 | . . . . 40 8 8 . . . 51 48 48 31 . 231 231 . . . . 96 . 760 760 . . . . . 706 880 777 343 46 . . . . . . 138 . . . Highest-Rated Ally 159 | . . . . 16 8 8 . . . 31 16 31 31 . 95 95 . . . . 96 . 50 50 . . . . . 159 159 159 96 46 . . . . . . 47 . . . Initial Warlord ECA Mod 50 | . . . . . . . . . 9 9 18 18 29 28 28 37 37 43 43 43 42 42 42 42 42 42 42 41 41 41 41 41 41 41 50 50 50 50 49 49 49 48 47 47 Total Orders 13 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . 2 . . . . STAY 10 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 529 | . . . . 18 . 7 . . . 8 20 20 10 . 12 64 . . . . 30 . 4 126 . . . . . 118 44 26 16 1 . . . . . . 5 . . . Total Damage 13348 | . . . . 172 . 77 . . . 172 265 259 85 . 290 2894 . . . . 1131 . 161 2942 . . . . . 2140 1407 490 688 36 . . . . . . 139 . . . Kills 111 | . . . . 4 . 2 . . . 3 1 3 3 . 8 27 . . . . 8 . 1 21 . . . . . 15 8 3 4 . . . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Active Infowar (turns) 13633 | . . . . . . . . . . . . . . . . . . 1 927 109 402 . . 443 403 237 256 365 1645 . . 947 844 528 254 1023 660 260 1201 31 715 . 1207 1175 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sensors 4598 | . . . . . . . . . . . . . . . . . . . 927 109 386 . . . . . . . . . . . . . 1 1023 660 260 1201 31 . . . . IFF 719 | . . . . . . . . . . . . . . . . . . . . . . . . 79 403 237 . . . . . . . . . . . . . . . . . . Terrain 1407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 255 365 787 . . . . . . . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps 364 | . . . . . . . . . . . . . . . . . . . . . . . . 364 . . . . . . . . . . . . . . . . . . . . Seismic 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Analysis 823 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 713 . . 110 Cloaking 1647 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 90 1293 . . . . . . . . 8 . . . . . . Jamming 4953 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 947 844 528 252 . . . . . . . 1207 1175 ECM 1035 | . . . . . . . . . . . . . . . . . . . 524 109 402 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 11 | . 4 . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . 2 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Turns Passed 59818 | 29 1878 598 1393 541 409 707 1572 1084 1464 1474 1321 1210 1656 2813 1507 2471 1084 2408 931 109 527 328 514 4501 472 414 1124 374 2721 1350 427 1264 844 1749 1671 1024 668 779 1202 1758 1769 1826 1793 4060 Spaces Moved 33215 | 12 844 341 617 304 253 446 792 525 712 675 508 667 806 2027 866 1720 604 1536 712 99 306 141 273 2721 352 261 908 249 1619 756 268 392 499 669 662 558 528 519 826 1199 714 1091 588 2050 Core 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Treads 5223 | 7 844 341 617 304 228 . . . . 77 11 . . . . . . . . . . . . . . . . . . . 2 . . 568 606 . . . . . 34 . . 1584 Legs 4461 | 5 . . . . . . . . . . . . . . . 1 . . . . . 132 273 1391 . . . . . . . . . . 35 558 528 519 826 193 . . . . Wheels 23526 | . . . . . 25 446 792 525 712 598 497 667 806 2024 866 1719 604 1536 712 99 306 9 . 1330 352 261 908 249 1619 756 266 392 499 101 19 . . . . 1006 680 1091 588 466 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 160 160 160 160 145 145 150 150 150 135 120 120 130 120 120 120 120 120 120 105 120 110 106 106 120 120 120 105 105 120 105 105 115 115 120 120 120 115 115 115 118 126 125 125 Average Speed 131 | 143 160 160 160 160 158 145 151 150 150 158 151 122 130 121 120 120 120 120 120 106 120 110 154 121 120 120 121 119 124 120 118 116 119 157 165 120 120 117 115 119 142 138 125 144 Slowest Speed 1400 | 160 160 160 160 160 160 145 160 150 150 225 225 130 130 1200 120 470 135 135 120 120 120 120 470 200 120 120 135 135 135 135 160 120 135 240 1400 120 120 190 185 170 250 146 125 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 93 86 68 71 61 84 84 82 67 83 54 86 93 57 92 63 85 45 83 74 46 3 91 80 60 40 83 30 38 86 81 93 52 85 20 78 67 75 96 36 31 50 18 44 Regions Visited 44 Branch Regions 21 Pre-discovered Areas 27 | . 2 1 4 . 1 . 5 . 2 . 2 . 1 2 . . . . 1 1 . . . 1 . . 2 . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 24 | . . 1 . . . 1 1 . 1 . 1 . 1 1 . 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 . . 1 . 1 1 1 1 1 . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 40 | . . . . 1 . 3 . . . . . . . . . . . . 5 . 2 . . . 11 1 5 1 . . . . . . . 2 4 . 5 . . . . . Spaces Dug 137 | . . . 1 . . . 1 5 . . 1 . . 4 1 1 7 16 6 . . 5 . 13 . 3 . . 15 1 . . 12 13 . . 9 1 2 1 . 1 13 5 Terrain Destroyed 1025 | . . 44 37 44 . . 1 74 . . 12 8 22 4 1 6 18 60 11 . 16 13 . 53 4 3 . . 35 16 34 2 59 42 82 . 10 77 5 27 43 41 68 53 Melee 73 | . . . 1 . . . 1 5 . . 1 . . 4 1 1 1 14 6 . . 3 . 13 . 3 . . . . . . 9 9 . . . . . 1 . . . . Projectile 427 | . . . . . . . . . . . 1 1 22 . . 4 8 30 5 . 16 10 . 7 . . . . 31 14 1 2 35 11 80 . 9 26 5 23 9 11 22 44 AOE 458 | . . 44 36 44 . . . 69 . . 10 7 . . . . 6 16 . . . . . 30 4 . . . . . 33 . 14 20 . . . 50 . . . 28 42 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Arm Res Acc Com Total 45005 | 20 1293 373 908 333 262 481 1044 703 995 934 994 1026 1388 2329 1235 2004 818 1837 771 103 416 269 348 3452 387 327 929 292 2153 1014 356 1140 619 1129 1042 912 554 611 1048 1397 1110 1376 1476 2797 Wait 7239 | 2 356 9 189 8 . 18 144 60 207 73 426 142 514 135 117 186 94 119 29 . 70 86 16 386 3 44 . 15 362 57 45 687 49 266 237 338 5 11 201 65 131 187 790 360 Move 33174 | 11 843 340 616 303 252 445 792 523 712 673 508 666 805 2027 865 1719 602 1535 711 98 305 141 272 2720 351 260 907 248 1618 755 267 391 499 668 661 557 527 518 825 1198 713 1090 587 2050 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 352 | . 16 4 11 1 2 2 12 3 5 1 9 5 2 15 8 4 5 16 6 . 4 4 3 24 4 . 8 2 16 9 5 5 3 8 16 3 6 6 . 15 20 20 5 39 Fast Attach 289 | . 9 . 7 . . . 4 . 1 2 5 4 7 6 3 12 3 5 1 2 . . 16 21 6 . 8 2 23 9 8 4 2 11 17 3 3 8 4 15 25 17 1 15 Attach 157 | 2 1 . 2 . . . 2 1 1 4 2 2 1 3 . 2 4 13 6 . 3 4 3 17 1 3 1 3 4 6 1 4 2 6 7 . . 1 . 6 11 3 3 22 Detach 41 | . 2 . . . . . . . . . . . . . . 1 . 3 1 1 1 . 2 9 2 . 1 . 2 2 1 1 . 1 1 . . 4 . 4 . . . 2 Swap 331 | 1 5 . 8 3 3 . 9 8 7 9 5 2 . 17 9 7 11 20 1 . . . 3 28 6 . . 4 13 7 6 6 6 17 16 5 . 11 5 16 10 13 8 26 Drop 473 | 2 14 4 11 1 5 . 10 3 5 2 8 9 1 19 9 17 4 6 4 2 1 1 24 35 8 . 4 4 27 9 12 7 2 11 14 6 9 15 3 25 29 33 4 54 Fire 2132 | 2 41 12 52 17 . 16 69 72 57 93 30 121 58 64 136 54 69 95 4 . 31 21 9 198 6 15 . 14 80 73 11 7 42 70 69 . 4 28 10 44 132 13 62 131 Melee 200 | . . . 10 . . . 1 9 . . 1 . . 5 2 1 2 24 8 . . 12 . 14 . 5 . . . . . 28 14 63 . . . . . 1 . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 103 | . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 89 Escape Stasis 263 | . . . . . . . . 24 . 17 . 64 . 8 86 . 24 . . . . . . . . . . . 8 8 . . . . . . . . . 8 . . 16 . Rewire 190 | . . . . . . . . . . 60 . 11 . . . . . . . . . . . . . . . . . 71 . . . . . . . . . . 39 . . 9 Trap 35 | . . . 2 . . . . . . . . . . 30 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 8 . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 9 exits: *Fac x4 / *Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 3 exits: *Low / *Zio / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Armory -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Discovered new exit (range 12) 1235 | -10/Materials | Learned 2 Mines zone layouts 1266 | -10/Materials | Learned location of 1 exit from Recycling 1286 | -10/Materials | Identified exit to Subcaves 1286 | -10/Materials | Identified exit to Materials 1295 | -10/Materials | Learned location of 2 exits from Subcaves 1297 | -10/Materials | Learned Storage stockpile data 1309 | -10/Materials | Loaded intel: 6 trap records 1524 | -10/Materials | Central database locked down 1740 | -10/Materials | Repaired Imp. Treads 1774 | -10/Materials | Repaired Imp. Treads 1848 | -10/Materials | Repaired Corrupted Hacking Suite 1908 | -10/Materials | Entered Mines 1958 | -10/Mines | Learned Materials emergency access door positions 1962 | -10/Mines | Discovered exit to Materials (range 6) 2003 | -10/Mines | Learned location of Storage (-7) 2087 | -10/Mines | Found a hidden stash of uninstalled traps 2251 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2506 | -10/Mines | Entered Materials 2506 | -9/Materials | Evolved 2 slots: Utility x2 2909 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3048 | -9/Materials | Destroyed 8 combat bots 3082 | -9/Materials | Discovered new exit (range 12) 3244 | -9/Materials | Discovered new exit (range 15) 3387 | -9/Materials | Discovered new exit (range 12) 3565 | -9/Materials | Learned location of Zion (-6) 3681 | -9/Materials | Identified exit to Materials 3694 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3725 | -9/Materials | Learned location of 1 exit from Storage 3727 | -9/Materials | Repaired Imp. Treads 3763 | -9/Materials | Central database locked down 3781 | -9/Materials | Discovered new exit (range 7) 3899 | -9/Materials | Entered Mines 4052 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4054 | -9/Mines | Learned Materials emergency access door positions 4434 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4434 | -9/Mines | Discovered new exit (range 5) 4440 | -9/Mines | Entered Exiles 4440 | -9/Exiles | Accompanied by 1 ally 4461 | -9/Exiles | Discovered new exit (range 15) 4481 | -9/Exiles | Met 8R-AWN 4509 | -9/Exiles | Met EX-HEX 4553 | -9/Exiles | Met EX-BIN 4573 | -9/Exiles | Aligned with FarCom system 4574 | -9/Exiles | Given EX-Vault access code 4611 | -9/Exiles | Opened EX-Vault 4627 | -9/Exiles | Found XL Autogun Array 4662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4708 | -9/Exiles | Met EX-DEC 4837 | -9/Exiles | Discovered new exit (range 10) 4849 | -9/Exiles | Left Exiles lab with XL Autogun Array 4849 | -9/Exiles | Entered Mines 4849 | -8/Mines | Accompanied by 1 ally 5150 | -8/Mines | Discovered exit to Materials (range 15) 5556 | -8/Mines | Entered Materials 5556 | -8/Materials | Evolved 2 slots: Weapon x2 5806 | -8/Materials | Repaired Hrd. Medium Armor Plating 6132 | -8/Materials | Build established: Tank 6231 | -8/Materials | Destroyed 11 combat bots 6283 | -8/Materials | Discovered new exit (range 12) 6594 | -8/Materials | Discovered new exit (range 10) 6668 | -8/Materials | Identified exit to Factory 6736 | -8/Materials | Build established: Skirmisher 6819 | -8/Materials | Learned Factory stockpile data 6835 | -8/Materials | Learned location of 1 exit from Extension 6862 | -8/Materials | Learned location of 1 exit from Storage 6946 | -8/Materials | Learned location of 1 exit from Extension 7128 | -8/Materials | Identified exit to Garrison 7128 | -8/Materials | Entered Garrison 7162 | -8/Garrison | Triggered checkpoint 7225 | -8/Garrison | Garrison Relay disabled 7446 | -8/Garrison | Triggered checkpoint 7695 | -8/Garrison | Phase Generator disabled 7708 | -8/Garrison | Discovered new exit (range 14) 7715 | -8/Garrison | Discovered new exit (range 16) 7715 | -8/Garrison | Discovered new exit (range 61) 7715 | -8/Garrison | Discovered new exit (range 64) 7715 | -8/Garrison | Discovered new exit (range 77) 7808 | -8/Garrison | Triggered checkpoint 7861 | -8/Garrison | Garrison Relay disabled 7968 | -8/Garrison | Triggered checkpoint 8066 | -8/Garrison | Triggered checkpoint 8087 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8212 | -8/Garrison | Entered Materials 8345 | -8/Materials | Repaired Cld. Ion Engine 8511 | -8/Materials | Garrison activated, responded to threat 8627 | -8/Materials | Garrison activated, responded to threat 8715 | -8/Materials | Repaired Enh. Autogun 8728 | -8/Materials | Discovered exit to Factory (range 16) 9109 | -8/Materials | Central database locked down 9231 | -8/Materials | Discovered exit to Factory (range 16) 9368 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 9441 | -8/Materials | Learned 4 Recycling zone layouts 9502 | -8/Materials | Learned Storage security intel 9553 | -8/Materials | Learned 2 Lower Caves zone layouts 9594 | -8/Materials | Learned 12 Factory zone layouts 9624 | -8/Materials | Learned location of 1 exit from Lower Caves 9646 | -8/Materials | Learned Storage emergency access door positions 9657 | -8/Materials | Learned location of 3 exits from Factory 9664 | -8/Materials | Identified exit to Garrison 9676 | -8/Materials | Entered Garrison 9977 | -8/Garrison | Triggered checkpoint 10012 | -8/Garrison | Triggered checkpoint 10021 | -8/Garrison | Triggered checkpoint 10051 | -8/Garrison | Destroyed 7 combat bots 10117 | -8/Garrison | Triggered checkpoint 10230 | -8/Garrison | Garrison Relay disabled 10268 | -8/Garrison | Discovered new exit (range 10) 10621 | -8/Garrison | Discovered new exit (range 12) 10778 | -8/Garrison | Discovered new exit (range 60) 10778 | -8/Garrison | Discovered new exit (range 32) 10778 | -8/Garrison | Discovered new exit (range 35) 10778 | -8/Garrison | Discovered new exit (range 16) 10795 | -8/Garrison | Triggered checkpoint 10817 | -8/Garrison | Core integrity fell below 50% 10974 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11069 | -8/Garrison | Triggered checkpoint 11150 | -8/Garrison | Entered Materials 11150 | -8/Materials | Accompanied by 3 allies 11220 | -8/Materials | Garrison activated, responded to threat 11772 | -8/Materials | Discovered exit to Factory (range 9) 12064 | -8/Materials | Discovered exit to Factory (range 13) 12074 | -8/Materials | Learned Factory trap positions 12127 | -8/Materials | Learned Factory trap positions 12207 | -8/Materials | Learned 4 Recycling zone layouts 12234 | -8/Materials | Learned Factory stockpile data 12250 | -8/Materials | Learned Factory non-interactive machine intel 12311 | -8/Materials | Learned Factory trap positions 12471 | -8/Materials | Identified exit to Garrison 12471 | -8/Materials | Entered Garrison 12508 | -8/Garrison | Triggered checkpoint 12601 | -8/Garrison | Triggered checkpoint 12608 | -8/Garrison | Garrison Relay disabled 12783 | -8/Garrison | Triggered checkpoint 12825 | -8/Garrison | Triggered checkpoint 12871 | -8/Garrison | Triggered checkpoint 12885 | -8/Garrison | Garrison Relay disabled 12961 | -8/Garrison | Triggered checkpoint 12965 | -8/Garrison | Triggered checkpoint 13024 | -8/Garrison | Triggered checkpoint 13068 | -8/Garrison | Garrison Relay disabled 13084 | -8/Garrison | Garrison Relay disabled 13104 | -8/Garrison | Garrison Relay disabled 13115 | -8/Garrison | Triggered checkpoint 13144 | -8/Garrison | Discovered new exit (range 14) 13190 | -8/Garrison | Spotted B-75 Beast 13190 | -8/Garrison | Spotted B-75 Beast 13250 | -8/Garrison | Triggered checkpoint 13289 | -8/Garrison | Garrison Relay disabled 13332 | -8/Garrison | Discovered new exit (range 9) 13516 | -8/Garrison | Triggered checkpoint 13548 | -8/Garrison | Garrison Relay disabled 13561 | -8/Garrison | Rescued a captive Derelict 13593 | -8/Garrison | Discovered new exit (range 36) 13593 | -8/Garrison | Discovered new exit (range 22) 13593 | -8/Garrison | Discovered new exit (range 67) 13681 | -8/Garrison | Entered Materials 13681 | -8/Materials | Accompanied by 1 ally 13746 | -8/Materials | Repaired Lyr. Medium Armor Plating 13943 | -8/Materials | Garrison activated, responded to threat 13988 | -8/Materials | Destroyed 7 combat bots 14490 | -8/Materials | Discovered exit to Factory (range 16) 14927 | -8/Materials | Discovered exit to Factory (range 4) 14987 | -8/Materials | Repaired Arm. Huge Wheel 15033 | -8/Materials | Repaired Imp. Cooling System 15084 | -8/Materials | Repaired Lyr. Medium Armor Plating 15281 | -8/Materials | First assault squad dispatched 15337 | -8/Materials | Entered Factory 15337 | -7/Factory | Evolved 2 slots: Utility x2 15338 | -7/Factory | Identified exit to Lower Caves 15338 | -7/Factory | Identified exit to Factory 15340 | -7/Factory | Loaded intel: 109 trap records 15342 | -7/Factory | Loaded intel: 235 non-interactive machine locations 16003 | -7/Factory | Build established: Tank 16166 | -7/Factory | Found Prototype Launcher 16166 | -7/Factory | Identified Rocket Array 16196 | -7/Factory | Central database locked down 16486 | -7/Factory | Discovered exit to Lower Caves (range 5) 17480 | -7/Factory | Discovered exit to Factory (range 14) 17965 | -7/Factory | Discovered new exit (range 10) 17994 | -7/Factory | Learned location of 3 exits from Factory 18071 | -7/Factory | Learned Hub_04(d) garrison access intel 18092 | -7/Factory | Learned location of 1 exit from Hub_04(d) 18119 | -7/Factory | Learned Extension emergency access door positions 18150 | -7/Factory | Identified exit to Garrison 18150 | -7/Factory | Entered Garrison 18239 | -7/Garrison | Triggered checkpoint 18258 | -7/Garrison | Build established: Hacker-Tank 18273 | -7/Garrison | Garrison Relay disabled 18392 | -7/Garrison | Triggered checkpoint 18509 | -7/Garrison | Triggered checkpoint 18649 | -7/Garrison | Triggered checkpoint 18674 | -7/Garrison | Discovered new exit (range 12) 18701 | -7/Garrison | Garrison Relay disabled 18816 | -7/Garrison | Triggered checkpoint 18842 | -7/Garrison | Discovered new exit (range 6) 18903 | -7/Garrison | Triggered checkpoint 18973 | -7/Garrison | Discovered new exit (range 7) 19041 | -7/Garrison | Rescued a captive Derelict 19042 | -7/Garrison | Rescued a captive Derelict 19068 | -7/Garrison | Triggered checkpoint 19094 | -7/Garrison | Garrison Relay disabled 19131 | -7/Garrison | Learned Factory security intel 19166 | -7/Garrison | Triggered checkpoint 19357 | -7/Garrison | Triggered checkpoint 19383 | -7/Garrison | Garrison Relay disabled 19425 | -7/Garrison | Discovered new exit (range 10) 19468 | -7/Garrison | Triggered checkpoint 19482 | -7/Garrison | Garrison Relay disabled 19540 | -7/Garrison | Found embedded Infiltrators 19657 | -7/Garrison | Entered Factory 19657 | -7/Factory | Accompanied by 4 allies 19658 | -7/Factory | Identified exit to Storage 19659 | -7/Factory | Loaded intel: 65 trap records 19850 | -7/Factory | Discovered exit to Storage (range 12) 19983 | -7/Factory | Build established: Hacker-Skirmisher 20057 | -7/Factory | First assault squad dispatched 20375 | -7/Factory | Discovered exit to Factory (range 9) 20469 | -7/Factory | Repaired Hvy. Armor Plating 20597 | -7/Factory | Build established: Scientist-Skirmisher 21927 | -7/Factory | Discovered exit to Factory (range 14) 21958 | -7/Factory | Targeted by mysterious "MATRIX" hacker. 22029 | -7/Factory | Identified exit to Garrison 22128 | -7/Factory | Entered Garrison 22164 | -7/Garrison | Triggered checkpoint 22192 | -7/Garrison | Garrison Relay disabled 22255 | -7/Garrison | Discovered new exit (range 51) 22255 | -7/Garrison | Discovered new exit (range 48) 22255 | -7/Garrison | Discovered new exit (range 33) 22437 | -7/Garrison | Triggered checkpoint 22437 | -7/Garrison | Triggered checkpoint 22531 | -7/Garrison | Destroyed 11 combat bots 22536 | -7/Garrison | Lost 6 parts (1p1n2u2w) 22654 | -7/Garrison | Triggered checkpoint 22702 | -7/Garrison | Garrison Relay disabled 22879 | -7/Garrison | Build established: Scavenger-Gunner 22908 | -7/Garrison | Garrison Relay disabled 23048 | -7/Garrison | Triggered checkpoint 23073 | -7/Garrison | Learned Factory security intel 23081 | -7/Garrison | Garrison Relay disabled 23113 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23212 | -7/Garrison | Entered Factory 23213 | -7/Factory | Loaded intel: 81 trap records 23416 | -7/Factory | Central database locked down 23534 | -7/Factory | Discovered exit to Factory (range 14) 23612 | -7/Factory | First assault squad dispatched 24115 | -7/Factory | Lost 4 parts (1p3u) 24200 | -7/Factory | Garrison activated, responded to threat 24308 | -7/Factory | Discovered exit to Storage (range 13) 24320 | -7/Factory | Core integrity fell below 50% 24651 | -7/Factory | Build established: Scavenger-Skirmisher 24888 | -7/Factory | Discovered exit to Factory (range 11) 25270 | -7/Factory | Build established: Hacker-Skirmisher 25603 | -7/Factory | Lost 5 parts (1p1u3w) 25620 | -7/Factory | Entered Lower Caves 25621 | -7/Lower Caves | Identified exit to Lower Caves 25753 | -7/Lower Caves | Met a Warlord Commander 25754 | -7/Lower Caves | Learned location of Warlord (-4) 25755 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 25843 | -7/Lower Caves | Build established: Hacker-Mutant 26148 | -7/Lower Caves | Encountered a Warlord checkpoint 26161 | -7/Lower Caves | Learned 4 Factory zone layouts 26343 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 26353 | -7/Lower Caves | Identified exit to Zion 26515 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 26548 | -7/Lower Caves | Identified exit to Data Miner 26551 | -7/Lower Caves | Entered Data Miner 26551 | -7/Data Miner | Discovered new exit (range 6) 26573 | -7/Data Miner | Met Data Miner 26593 | -7/Data Miner | Learned location of Section 7 (-2) 26593 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 26609 | -7/Data Miner | Received God Mode back door access code from Data Miner 26659 | -7/Data Miner | Identified exit to Proximity Caves 26660 | -7/Data Miner | Entered Proximity Caves 26819 | -6/Proximity Caves | Escorted by Enhanced Grunt 26869 | -6/Proximity Caves | Attracted the attention of an 0b10 base 26878 | -6/Proximity Caves | Core integrity fell below 20% 26926 | -6/Proximity Caves | Spotter reported a threat 26933 | -6/Proximity Caves | Spotter reported a threat 26979 | -6/Proximity Caves | Spotter reported a threat 27047 | -6/Proximity Caves | Spotter reported a threat 27169 | -6/Proximity Caves | Spotter reported a threat 27172 | -6/Proximity Caves | Discovered exit to Factory (range 13) 27187 | -6/Proximity Caves | Entered Factory 27187 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27265 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 27515 | -6/Factory | Sucked down chute 27515 | -6/Factory | Entered Waste 27516 | -6/Waste | Joined by Warlord forces that had cleared the area 27640 | -6/Waste | Build established: Hacker-Gladiator 27712 | -6/Waste | Found Adv. Powered Armor 27949 | -6/Waste | Build established: Derelict-Skirmisher 27965 | -6/Waste | A Compactor rumbled back to life 27967 | -6/Waste | Allies destroyed C-40 Crusher 27970 | -6/Waste | Discovered new exit (range 12) 28029 | -6/Waste | Entered Factory 28029 | -6/Factory | Accompanied by 20 allies 28230 | -6/Factory | Repaired Hrd. Heavy Armor Plating 28288 | -6/Factory | Lost 3 allies 28537 | -6/Factory | Lost 8 allies 28560 | -6/Factory | Build established: Hacker-Tank 28652 | -6/Factory | Garrison activated, responded to threat 28676 | -6/Factory | Allied Derelicts emerged from ambush trap array 28835 | -6/Factory | Lost 7 allies 29290 | -6/Factory | Build established: Hacker-Gunner 29535 | -6/Factory | Repaired Biometal Leg 30030 | -6/Factory | Learned location of 2 exits from Lower Caves 30105 | -6/Factory | Learned Hub_04(d) terminal intel 30171 | -6/Factory | Identified exit to Lower Caves 30329 | -6/Factory | Identified exit to Factory 30479 | -6/Factory | First assault squad dispatched 30500 | -6/Factory | Incoming assault squad redirected 30508 | -6/Factory | Incoming assault squad redirected 30587 | -6/Factory | Build established: Scavenger-Gunner 31020 | -6/Factory | Discovered exit to Factory (range 14) 31386 | -6/Factory | Discovered exit to Factory (range 9) 31477 | -6/Factory | Repaired Broken Enh. Biometal Leg 31519 | -6/Factory | Build established: Hacker-Gunner 31805 | -6/Factory | Core integrity fell below 50% 31964 | -6/Factory | Discovered exit to Factory (range 16) 32249 | -6/Factory | Incoming assault squad redirected 32252 | -6/Factory | Incoming assault squad redirected 32530 | -6/Factory | Entered Lower Caves 32531 | -6/Lower Caves | Identified exit to Lower Caves 32697 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 32728 | -6/Lower Caves | Encountered a Warlord checkpoint 32894 | -6/Lower Caves | Learned location of 1 exit from Factory 33002 | -6/Lower Caves | Entered another Lower Caves area 33147 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33238 | -6/Lower Caves | Spotted B-75 Beast 33366 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 33371 | -6/Lower Caves | Crushed by falling debris 33384 | -6/Lower Caves | Core integrity fell below 20% 33416 | -6/Lower Caves | Entered Zion 33469 | -6/Zion | Discovered new exit (range 14) 33528 | -6/Zion | Received a visual enhancement algorithm 33552 | -6/Zion | System corruption cleaned by Quarantine Array 33624 | -6/Zion | Build established: Hacker-Mutant 34095 | -6/Zion | Found Prototype Device 34540 | -6/Zion | Entered Proximity Caves 34577 | -5/Proximity Caves | Build established: Derelict-Gunner 34644 | -5/Proximity Caves | Identified Bomb Factory No. 2 34762 | -5/Proximity Caves | Lost 3 parts (1p2w) 34877 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 34899 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34914 | -5/Proximity Caves | Entered Factory 34914 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 34915 | -5/Factory | Identified exit to Factory 34915 | -5/Factory | Identified exit to Extension 34916 | -5/Factory | Identified exit to Upper Caves 34934 | -5/Factory | Lost 4 parts (1p1u2w) 35128 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 35153 | -5/Factory | Incoming investigation squad redirected 35456 | -5/Factory | Build established: Hacker-Skirmisher 35558 | -5/Factory | Found Fusion Bomb Launcher 36007 | -5/Factory | Build established: Hacker-Gunner 36888 | -5/Factory | Repaired Adv. Powered Armor 37231 | -5/Factory | Learned Testing machine intel 37267 | -5/Factory | Discovered exit to Factory (range 3) 37296 | -5/Factory | Loaded intel: 56 interactive machine locations 37350 | -5/Factory | Learned location of 2 exits from Upper Caves 37396 | -5/Factory | Learned location of Upper Caves (-5) 37433 | -5/Factory | Learned Research emergency access door positions 37460 | -5/Factory | Learned Research repair station intel 37475 | -5/Factory | Learned Quarantine trap positions 37500 | -5/Factory | Learned Quarantine stockpile data 37533 | -5/Factory | Learned 4 Proximity Caves zone layouts 37575 | -5/Factory | Learned Research emergency access door positions 37625 | -5/Factory | Learned Research emergency access door positions 37635 | -5/Factory | Entered Extension 37636 | -5/Extension | Identified exit to Cetus 37706 | -5/Extension | Rescued a captive Derelict 37707 | -5/Extension | Rescued a captive Derelict 37736 | -5/Extension | Rescued a captive Derelict 37738 | -5/Extension | Rescued a captive Derelict 37773 | -5/Extension | Rescued a captive Derelict 37900 | -5/Extension | Spotted B-75 Beast 37944 | -5/Extension | Spotted B-75 Beast 37973 | -5/Extension | Allies destroyed B-75 Beast 38014 | -5/Extension | Lost 3 parts (1n2w) 38376 | -5/Extension | Destroyed B-75 Beast 38431 | -5/Extension | Rescued a captive Derelict 38580 | -5/Extension | Rescued a captive Derelict 38690 | -5/Extension | Rescued A7 38828 | -5/Extension | Lost 3 allies 38835 | -5/Extension | First assault squad dispatched 38836 | -5/Extension | Destroyed 8 combat bots 38950 | -5/Extension | Discovered exit to Factory (range 10) 38985 | -5/Extension | Entered Cetus 38985 | -5/Cetus | Accompanied by 9 allies (A7) 38990 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 39002 | -5/Cetus | Spotted Cetus Guard 39002 | -5/Cetus | Spotted Cetus Guard 39009 | -5/Cetus | Spotted Cetus Guard 39013 | -5/Cetus | Allies destroyed Cetus Guard 39014 | -5/Cetus | Allies destroyed Cetus Guard 39015 | -5/Cetus | Spotted Cetus Guard 39016 | -5/Cetus | Allies destroyed Cetus Guard 39020 | -5/Cetus | Destroyed Cetus Guard 39096 | -5/Cetus | Started Cetus Manufacturing Module 39121 | -5/Cetus | Manufactured an Enhanced Grunt 39130 | -5/Cetus | Escorted A7 to Cetus Mainframe 39146 | -5/Cetus | Manufactured an Enhanced Grunt 39171 | -5/Cetus | Manufactured an Enhanced Grunt 39196 | -5/Cetus | Manufactured an Enhanced Grunt 39221 | -5/Cetus | Manufactured an Enhanced Grunt 39241 | -5/Cetus | Discovered new exit (range 15) 39265 | -5/Cetus | Spotted Cetus Guard 39265 | -5/Cetus | Spotted Cetus Guard 39270 | -5/Cetus | Spotted Cetus Guard 39270 | -5/Cetus | Spotted Cetus Guard 39277 | -5/Cetus | Allies destroyed Cetus Guard 39285 | -5/Cetus | Found Prototype Device 39285 | -5/Cetus | Identified Exp. Thermal Shield 39287 | -5/Cetus | Allies destroyed Cetus Guard 39288 | -5/Cetus | Allies destroyed Cetus Guard 39289 | -5/Cetus | Allies destroyed Cetus Guard 39309 | -5/Cetus | Discovered exit to Factory (range 16) 39321 | -5/Cetus | Met Revision 17 39412 | -5/Cetus | Entered Archives 39412 | -5/Archives | Accompanied by 13 allies (A7) 39417 | -5/Archives | Received a hacking code to weaken MAIN.C 39498 | -5/Archives | Discovered exit to Factory (range 15) 39546 | -5/Archives | Discovered new exit (range 15) 39590 | -5/Archives | Discovered new exit (range 15) 39892 | -5/Archives | Build established: Scavenger-Gunner 40676 | -5/Archives | Entered Hub_04(d) 40676 | -5/Hub_04(d) | Accompanied by 5 allies 40678 | -5/Hub_04(d) | Loaded intel: 16 terminal locations 40679 | -5/Hub_04(d) | Loaded intel: 2 garrison access locations 41326 | -5/Hub_04(d) | Network Hub disabled 41425 | -5/Hub_04(d) | Network Hub disabled 41469 | -5/Hub_04(d) | Network Hub disabled 41520 | -5/Hub_04(d) | Identified exit to Garrison 41520 | -5/Hub_04(d) | Entered Garrison 41658 | -5/Garrison | Rescued a captive Derelict 41664 | -5/Garrison | Lost 6 parts (1n2u3w) 41680 | -5/Garrison | Triggered checkpoint 41758 | -5/Garrison | Garrison Relay disabled 42044 | -5/Garrison | Triggered checkpoint 42093 | -5/Garrison | Build established: Scavenger-Tank 42094 | -5/Garrison | Core integrity fell below 50% 42094 | -5/Garrison | Spotted B-75 Beast 42134 | -5/Garrison | Destroyed B-75 Beast 42319 | -5/Garrison | Learned Factory security intel 42326 | -5/Garrison | Discovered exit to Factory (range 10) 42412 | -5/Garrison | Build established: Scavenger-Gunner 42546 | -5/Garrison | Triggered checkpoint 42673 | -5/Garrison | Discovered exit to Factory (range 7) 42812 | -5/Garrison | Triggered checkpoint 42865 | -5/Garrison | Garrison Relay disabled 42992 | -5/Garrison | Discovered exit to Factory (range 3) 43022 | -5/Garrison | Triggered checkpoint 43173 | -5/Garrison | Garrison Relay disabled 43268 | -5/Garrison | System corruption reached 10% 43269 | -5/Garrison | Entered Factory 43269 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 43538 | -4/Factory | Discovered new exit (range 13) 43554 | -4/Factory | Build established: Scavenger-Executioner 43593 | -4/Factory | Repaired Imp. Kinecellerator 43730 | -4/Factory | Discovered new exit (range 8) 43769 | -4/Factory | First assault squad dispatched 44054 | -4/Factory | Central database locked down 44311 | -4/Factory | Incoming investigation squad redirected 44398 | -4/Factory | Destroyed 8 combat bots 44506 | -4/Factory | Found Prototype Hackware 44729 | -4/Factory | Destroyed 7 combat bots 44732 | -4/Factory | Lost 7 parts (2n3u2w) 44882 | -4/Factory | Identified exit to Upper Caves 44940 | -4/Factory | Entered Upper Caves 44941 | -4/Upper Caves | Identified exit to Upper Caves 45788 | -4/Upper Caves | Learned Research emergency access door positions 45964 | -4/Upper Caves | Entered another Upper Caves area 45965 | -4/Upper Caves | Identified exit to Warlord 46079 | -4/Upper Caves | Discovered new exit (range 8) 46087 | -4/Upper Caves | Identified exit to Research 46408 | -4/Upper Caves | Learned location of Armory (-3) 46632 | -4/Upper Caves | Entered Warlord 46661 | -4/Warlord | Discovered new exit (range 15) 46685 | -4/Warlord | System corruption cleaned by Quarantine Array 46765 | -4/Warlord | Found Prototype Device 46765 | -4/Warlord | Identified Exp. Cloaking Device 46782 | -4/Warlord | Found Prototype Hackware 46782 | -4/Warlord | Identified Ghost Barrier 46789 | -4/Warlord | Found Prototype Device 46789 | -4/Warlord | Identified Thermal Barrier 46798 | -4/Warlord | Found Prototype Reactor 46839 | -4/Warlord | Learned Testing trap positions 46840 | -4/Warlord | Learned 4 Research zone layouts 46842 | -4/Warlord | Learned Testing security intel 46880 | -4/Warlord | Met Warlord 46905 | -4/Warlord | Warlord's base attacked by MAIN.C 47089 | -4/Warlord | Found Prototype Energy Gun 47089 | -4/Warlord | Identified Vortex Rail 47096 | -4/Warlord | Found Vortex Rail 47101 | -4/Warlord | Found Vortex Rail 47104 | -4/Warlord | Found Vortex Rail 47231 | -4/Warlord | Spotted Striker 47255 | -4/Warlord | Warlord forces counterattacked 47265 | -4/Warlord | Spotted Striker 47309 | -4/Warlord | Lost 10 allies 47320 | -4/Warlord | Spotted Striker 47323 | -4/Warlord | Spotted Striker 47330 | -4/Warlord | Destroyed Striker 47341 | -4/Warlord | Spotted Executioner 47349 | -4/Warlord | Destroyed Executioner 47372 | -4/Warlord | Destroyed 10 combat bots 47377 | -4/Warlord | Lost 6 allies 47410 | -4/Warlord | Identified exit to Proximity Caves 47411 | -4/Warlord | Entered Proximity Caves 47719 | -3/Proximity Caves | Encountered a Derelict sapper outpost 48153 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 48190 | -3/Proximity Caves | Lost 3 parts (1p2w) 48463 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 48487 | -3/Proximity Caves | Discovered exit to Research (range 6) 48613 | -3/Proximity Caves | Entered Research 48613 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 48616 | -3/Research | Loaded intel: 4 repair station locations 48813 | -3/Research | Revision forces began assault on 0b10 48853 | -3/Research | Met up with Revision 17++ 49033 | -3/Research | Build established: Scavenger-Executioner 49206 | -3/Research | Discovered new exit (range 8) 49213 | -3/Research | Identified exit to Quarantine 49239 | -3/Research | Fabricated Imp. Kinecellerator (x2) 49313 | -3/Research | Research terminal network offline 49474 | -3/Research | Discovered new exit (range 15) 49972 | -3/Research | Found Prototype Processor 49972 | -3/Research | Identified Exp. Terrain Scan Processor 50116 | -3/Research | Spotted Striker 50130 | -3/Research | Destroyed Striker 50371 | -3/Research | Entered Armory 50935 | -3/Armory | Destroyed 8 combat bots 51326 | -3/Armory | Destroyed 9 combat bots 51851 | -3/Armory | Destroyed 7 combat bots 51884 | -3/Armory | System corruption reached 10% 51949 | -3/Armory | Lost 7 parts (2u5w) 52053 | -3/Armory | Identified Exp. Hacking Suite 52074 | -3/Armory | Incoming investigation squad redirected 52127 | -3/Armory | Discovered new exit (range 4) 52140 | -3/Armory | Entered Research 52140 | -2/Research | Warlord forces began assault on 0b10 52140 | -2/Research | Evolved 2 slots: Utility x2 52165 | -2/Research | Distinguished unit "The Professionals" dispatched to help 52165 | -2/Research | Distinguished unit "Death Star" dispatched to help 52250 | -2/Research | Research machine network offline 52339 | -2/Research | Met up with Warlord 52356 | -2/Research | Discovered new exit (range 16) 52538 | -2/Research | Discovered new exit (range 7) 52549 | -2/Research | Identified exit to Testing 52579 | -2/Research | Found Prototype Protection 52579 | -2/Research | Identified Centrium Heavy Armor Plating 52582 | -2/Research | Found Centrium Heavy Armor Plating 52613 | -2/Research | Spotted Executioner 52615 | -2/Research | Spotted Executioner 52628 | -2/Research | Discovered new exit (range 14) 52661 | -2/Research | Identified Vortex Chain Reactor 53245 | -2/Research | Discovered new exit (range 10) 53290 | -2/Research | Spotted Striker 53292 | -2/Research | Spotted Executioner 53314 | -2/Research | Found Prototype Processor 53314 | -2/Research | Identified Exp. Targeting Computer 53323 | -2/Research | Found Prototype Processor 53323 | -2/Research | Identified Exp. Core Analyzer 53331 | -2/Research | Lost 4 allies 53644 | -2/Research | Given Cave Seal Controls access code 53966 | -2/Research | Entered Access 53966 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 54003 | -1/Access | Identified exit to Surface 54146 | -1/Access | Unchained authorized (GL-D0S) 54181 | -1/Access | Lost 4 allies 54452 | -1/Access | Destroyed 9 combat bots 55088 | -1/Access | Discovered new exit (range 7) 55759 | -1/Access | Entered Command 56355 | -1/Command | Spotted B-99 Colossus 56389 | -1/Command | Destroyed B-99 Colossus 56404 | -1/Command | Lost 5 parts (1u4w) 58009 | -1/Command | First assault squad dispatched 58246 | -1/Command | Disengaged cave seal 58246 | -1/Command | Derelicts emerged from the dark tunnel 58246 | -1/Command | Welcomed Warlord to Command 58422 | -1/Command | Disengaged cave seal 58584 | -1/Command | Spotted Combat Programmer 58587 | -1/Command | Spotted Combat Programmer 58590 | -1/Command | Warlord commented on Warlord statues 58590 | -1/Command | Spotted M Guard 58594 | -1/Command | Spotted M Guard 58604 | -1/Command | Destroyed M Guard 58617 | -1/Command | All MAIN.C guards destroyed 58634 | -1/Command | Found Prototype Launcher 58634 | -1/Command | Identified Hellfire Missile Launcher 58644 | -1/Command | Lost 10 allies 59366 | -1/Command | System corruption reached 10% 59750 | -1/Command | Met MAIN.C 59750 | -1/Command | Hacked MAIN.C using A7's code 59772 | -1/Command | 0b10 Conduit disabled 59784 | -1/Command | Destroyed MAIN.C Shell 59787 | -1/Command | MAIN.C activated Command garrisons 59804 | -1/Command | Discovered exit to Surface (range 33) 59804 | -1/Command | Discovered exit to Surface (range 101) 59804 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 59819 | *** | Establishing Free Derelict Territories! Last Messages --------------- 59802_ MAIN.C reaction time slowed by virus. 59803_ HV Slug penetrates MAIN.C. 59803_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 59803_ MAIN.C destroyed. 59804_ EXIT=FOUND: SURFACE 59804_ Acquired data core, extracted map data and part IDs. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 75k Club] [Achievement: 100k Club] [Achievement: Punisher] [Achievement: Rambo] [Achievement: Warlord Forever!] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | #????????????????????????????????#?#?#????# # | | #????????????????????????????????#?#?#????# # | | #????????????????????????????????#?#?#????# # | | #????????????????????????????????#?#?#????###/### | | #????????????????????????????????#?#?#??????# #?? | | #????????????????????????????????#?#?#??????# #?? | | #????????????????????????????????#?#?#??????# ### | | #????????????????????????????????#?#?#??????# | | #????????????????????????????????#?#?#??????##### | | ##????????????????????????????????#?#?#??????????? | | ??????????????????????????????????#?#?#??????????? | | ??????????????????????????????????#?#?#??????????? | | ??????????????????????????????????#?#?#??????????? | | ??????????????????????????????????#?#?#??????????? | | ??????????????????????????????????#?#?#??????????? | | ??????????????????????????????????#?#?#??????????? | | ??????????????????????????????????#?#?#??????????? | | ##????????????????????????????????#?#?#??????????? | | #?###########################????#?#?#??????????? | | #?#?????????????????????????#????#?#?#??????????? | | #?#?#######################?#????#?#?#??????????? | | #?#?#""""""" """" #####################?? | | #?#?#"" "" #?#???????????????#?#?? | | #?#?#""""" "" ####################### | | #?#?#""""""""""" h / m h # | | #?#?#" " """ % hh@ / h h # | | #?#?#"" """""" m Kmi /M g gi MM iiW # | | ##?#?#"" """""" im h ################### "# | | ???#?# " """"""%m i g #?#???????????????# # | | ???#?# " ""iiLhhg ################### ! # | | ???#?# " "% iii ""#?#????#?#?#??????# | | ???#?#""""" %% iLK"""""""#?#????#?#?#??????# % # | | ???#?#"" iKig""""""""#?#????#?#?#??????# %%% | | ???#?# i%LL"""""""""#?#????#?#?#??????#%%%% | | ???#?# pL i" " " #?#????#?#?#??????# % | | ###### " " " " #?#????#?#?#??????# | | ^ " " " """" " #?#????#?#?#??????# % | | ^ """ " " """" #?#????#?#?#??????# | | ^ " " " " #?#????#?#?#??????##### | | ###### """""""""" " #?#????#?#?#??????????? | | ##?#?# " """ " """"""""#?#????#?#?#??????????? | | #?#?# """ " " " #?#????#?#?#??????????? | | #?#?#######################?#????#?#?#??????????? | | #?#?????????????????????????#????#?#?#??????????? | | #?###########################????#?#?#??????????? | | #????????????????????????????????#?#?#??????????? | | #????????????????????????????????#?#?#??????????? | | #????????????????????????????????#?#?#??????????? | | #????????????????????????????????#?#?#??????????? | | #????????????????????????????????#?#?#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 120 Energy Generation 27 Energy Capacity 850 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 37 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- ECM Suite | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Wheel | -9/Materials | Extracted Autogun | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Extracted Flail | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted System Restoration Module | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Biometal Leg | -6/Factory | Scanalyzed Adv. Powered Armor | -5/Factory | Scanalyzed Arm. Heavy Treads | -5/Extension | Hacked Adv. Hacking Suite | -5/Extension | Hacked Centrium Medium Armor Plating | -4/Factory | Scanalyzed Imp. Kinecellerator | -3/Research | Scanalyzed Mic. Antimatter Reactor | -3/Research | Extracted Transmission Jammer | -3/Research | Extracted Adv. Remote Datajack | -3/Research | Extracted Nova Cannon | -3/Research | Extracted Imp. Thunder Leg | -3/Research | Extracted Reaction Control System | -3/Research | Extracted Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Imp. Kinecellerator | x2 | -3/Research Repaired ---------- Imp. Treads | 37% | -10/Materials Imp. Treads | 60% | -10/Materials Hacking Suite | 99% | -10/Materials | Corrupted Lgt. EM Pulse Cannon | 54% | -9/Materials Lgt. EM Pulse Cannon | 10% | -9/Materials Imp. Treads | 24% | -9/Materials Hrd. Medium Armor Plating | 30% | -8/Materials Cld. Ion Engine | 16% | -8/Materials Enh. Autogun | 29% | -8/Materials Lyr. Medium Armor Plating | 28% | -8/Materials Arm. Huge Wheel | 34% | -8/Materials Imp. Cooling System | 14% | -8/Materials Lyr. Medium Armor Plating | 68% | -8/Materials Hvy. Armor Plating | 50% | -7/Factory Hrd. Heavy Armor Plating | 58% | -6/Factory Hrd. Heavy Armor Plating | 63% | -6/Factory Biometal Leg | 5% | -6/Factory Enh. Biometal Leg | 55% | -6/Factory | Broken Adv. Powered Armor | 16% | -5/Factory Imp. Kinecellerator | 7% | -4/Factory Studied --------- Minigun | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Rnf. Fission Core | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Centrium Wheel | -3/Research | Hacked Wheel | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Railgun | -3/Research | Hacked Arm. Heavy Treads | -3/Research | Hacked Adv. Heavy Siege Treads | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Adv. Remote Datajack | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- 100k Club 75k Club Deadly Precision Death Machine Executioner Like A Rock Network Effect No Explosion For You Punisher Rambo Turtlemind Warlord Forever! Challenges ------------ None Game ------ Seed LongswordDispersionHammer Manual? 0 Play Time 09:20:03 Cumulative 353.9 hours Start 2026.03.18 @ 18:45:46 End 2026.03.23 @ 18:06:06 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 245 Adventurer 36 Explorer 0 Win Type 7 Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 60 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7e667c-2a02-4d25-a052-e441192b8c96