Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.07 @ 20:19:56 Player: Some Pennies Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (625) 3125 Value Destroyed (26018) 26018 Prototype IDs (277) 5540 Alien Tech Used (5) 1000 Bonus (20808) 20808 TOTAL SCORE: 65991 Bonus ------- High Alert Combat Kills 4189 Follower Combat Kills 1000 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -81 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 82% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Transmission Jammer Deep Network Scanner Core Reset Matrix Experimental Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Advanced Sensor Array Advanced Signal Interpreter Assembled Combat Suite Assembled Alloy Armor Advanced Powered Armor Advanced Hacking Suite Ghost Barrier GOLEM Unit > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Experimental Power Amplifier Experimental Cooling System Zionite Biocell Zionite Biocell Advanced Transmission Jammer Improved Utility Shielding Zionite Weapon Casing Medium Regenerative Plating Graphene Brace Experimental Shield Generator Deep Network Scanner Deep Network Scanner Quantum Router Long-range Tractor Beam Assault Drone Bay GOLEM Unit Core Reset Matrix EMDS Tiamat Missile Launcher Experimental Remote Datajack CR-A16's Behemoth Slayer Self-destruct Interrupter [Rating: 200] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Assembled Flux Generator Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Experimental Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . 2 . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 359 | 7 4 1 22 . 21 2 21 23 32 47 4 1 11 2 10 1 2 4 25 10 17 5 4 2 5 23 5 4 17 27 Power 34 | 1 1 . 3 . 1 . 1 4 3 4 . 1 2 1 1 . . . 1 . . . . . . . . . 7 3 Engine 17 | 1 1 . 3 . 1 . 1 2 2 3 . 1 1 . . . . . . . . . . . . . . . . 1 Core 6 | . . . . . . . . 2 1 1 . . . 1 1 . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 7 2 Propulsion 105 | 2 . . 6 . 6 . 10 10 13 14 . . 1 . 2 . . . 6 2 4 1 2 1 4 9 1 . 5 6 Treads 78 | 2 . . 6 . 5 . 5 9 12 10 . . 1 . 2 . . . 4 2 3 1 2 1 . 6 1 . 4 2 Leg 21 | . . . . . 1 . 5 1 . . . . . . . . . . 1 . 1 . . . 4 3 . . 1 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Utility 149 | 2 2 . 9 . 9 . 6 3 7 19 2 . 6 . 5 1 1 3 14 8 9 4 2 1 . 12 4 3 5 12 Device 67 | 1 1 . 1 . 5 . 4 . 3 8 1 . 4 . 2 1 1 3 7 6 2 1 1 . . 3 2 1 4 5 Storage 8 | 1 1 . 1 . 1 . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . Processor 10 | . . . 1 . 1 . . . . 3 . . . . . . . . . . 2 . 1 . . 1 1 . . . Hackware 12 | . . . . . . . . 1 . 3 . . . . . . . . . . 2 1 . . . 3 . . 1 1 Protection 52 | . . . 6 . 2 . 1 2 4 3 1 . 2 . 3 . . . 6 2 3 2 . 1 . 5 1 2 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 1 1 4 . 5 2 4 6 9 10 2 . 2 1 2 . 1 1 4 . 4 . . . 1 2 . 1 . 6 Energy Gun 13 | . . . 1 . . . . 1 2 . . . . . 2 . . . 3 . . . . . . 1 . 1 . 2 Energy Cannon 14 | . . . 1 . 1 . . . 1 4 . . 2 . . . . . . . 1 . . . 1 . . . . 3 Ballistic Gun 21 | 2 1 . 2 . 3 . 4 3 5 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . . 1 1 . 1 1 3 . . . 1 . . 1 . . . 1 . . . . 1 . . . 1 Special Weapon 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 4 . 3 . 1 . 3 2 . . . . . . . 3 9 1 1 . . 1 . 1 1 3 1 5 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 3 System Corruption 41 | . . . . . . . . . . . . . . . . . . . 9 . . . . . 10 . . . . 22 Parts Lost 87 | . . 1 . . 12 1 3 8 . 5 . . 2 . 1 . . . 5 6 2 2 . . . 3 . . 1 35 Power 8 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 5 Propulsion 29 | . . . . . 5 1 1 5 . 2 . . . . . . . . 2 1 1 1 . . . . . . . 10 Utility 38 | . . 1 . . 5 . . 1 . 1 . . 2 . 1 . . . 3 3 1 1 . . . 3 . . 1 15 Weapon 12 | . . . . . 2 . 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . 5 Highest Loss Streak 12 | . . 1 . . 8 1 2 3 . 2 . . 2 . 1 . . . 4 5 1 1 . . . 2 . . 1 12 To Critical Strikes 10 | . . . . . 7 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Average Backups 20 | 2 8 14 18 20 17 19 19 24 24 19 24 23 23 23 23 24 24 21 20 19 21 21 21 21 20 20 20 20 20 18 Power . | . 1 1 . 1 1 1 1 2 1 1 2 1 1 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 4 7 5 6 4 4 6 4 5 5 4 3 3 3 3 3 1 . . . . . . . . . . . Utility 12 | . 1 4 4 6 5 8 10 15 12 9 10 11 12 14 13 14 14 12 13 15 15 16 15 16 16 15 16 15 15 14 Weapon 3 | 1 5 8 7 6 4 3 2 1 3 3 5 4 4 3 4 5 5 5 3 2 4 3 4 3 2 2 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 3 . 6 . 6 2 5 7 4 6 1 1 4 2 . . . 2 3 1 4 . . . . . 1 . 3 8 Power 10 | . 1 . . . 4 1 . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Utility 41 | . 1 . 1 . 2 . 3 5 4 3 . 1 3 . . . . 1 3 1 2 . . . . . 1 . 3 7 Weapon 9 | . 1 . 4 . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Tool/Special 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 97 100 94 97 97 99 96 98 100 100 100 100 99 99 99 100 87 83 81 80 85 87 81 86 86 88 85 73 Engine 3 | . 14 14 11 11 11 11 8 7 6 4 7 7 4 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 2 2 . . . 6 12 13 13 13 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . . . 4 5 5 5 5 5 4 5 4 5 10 9 Treads 21 | . 28 28 31 33 32 30 23 32 35 24 38 38 38 38 33 33 33 33 17 11 9 10 14 17 6 7 9 10 4 2 Leg 7 | . . . . . . . 10 2 . . . . . . . . . . 14 19 12 10 11 11 21 17 14 15 14 14 Device 13 | . 13 13 13 11 8 11 11 9 11 9 15 15 15 15 19 18 14 20 13 14 11 9 11 10 15 16 21 19 20 12 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 10 13 11 11 11 11 11 10 10 10 9 8 Processor 4 | . . . . . . 11 9 9 1 9 7 7 7 7 6 6 6 6 6 2 4 5 5 5 4 . 5 5 4 2 Hackware 1 | . . . . . . . . 1 . 3 1 . . . . . . . . . 1 2 . . . 7 . . 2 6 Protection 6 | . . . 6 11 7 . 6 7 10 6 5 7 7 7 6 7 11 5 2 1 9 8 10 10 5 9 9 10 8 7 Energy Cannon 7 | . . . . . 1 . 4 . 1 4 10 14 9 15 9 12 12 12 10 11 10 10 11 9 7 9 8 9 9 2 Ballistic Gun 5 | . 28 27 21 22 20 21 13 11 14 6 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 200 | 7 9 10 19 18 34 31 44 42 42 58 58 59 69 73 89 92 84 92 119 127 143 136 130 134 151 169 160 158 193 200 Average Rating 87 | 5 7 9 17 18 19 28 37 32 36 43 57 58 64 71 86 85 83 83 105 115 132 124 125 129 130 149 150 155 183 167 On Entrance 78 | . 7 9 9 18 18 29 28 42 29 37 57 57 58 68 72 85 84 84 89 114 121 131 121 130 134 151 160 153 158 191 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 226 | 13 32 34 61 61 98 64 94 102 112 116 116 117 122 125 158 162 162 143 154 180 193 165 165 173 179 181 187 194 209 226 Greatest Support 140 | 40 40 40 63 63 63 60 80 80 83 140 140 140 140 140 140 140 140 140 140 84 104 100 60 60 105 125 90 90 110 120 Greatest Overweight (x) 44 | . . . . . 1 1 1 3 1 5 . . . . 1 1 1 1 1 6 3 2 2 2 2 3 2 2 2 44 Average Overweight (x) . | . . . . . . 1 . 1 1 . . . . . . . 1 . . 1 1 1 2 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 15 19 20 20 20 20 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 14 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 8 14 18 20 17 19 19 24 24 19 25 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 14 14 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 24 25 25 5 Class Distribution -------------------- 35% | Mutant 24% | Golem 14% | Scavenger-Mutant 14% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Zhirov Scavenger-Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Armory Scavenger-Golem | -4/Lab Generator-Golem | -3/Research Generator-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 14824 | 330 229 233 774 121 1018 405 761 798 1689 1589 109 164 240 100 350 199 242 108 624 679 571 152 173 87 180 406 75 . 516 1902 Remotely 566 | . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . 517 Salvage Created 30505 | 115 465 108 1028 152 550 704 1287 920 2614 2092 145 375 403 160 624 182 176 . 2140 1492 2061 750 512 125 911 3784 407 . 2139 4084 Parts 1414 | 12 24 11 75 7 59 26 74 75 133 107 10 13 23 4 29 10 8 . 67 77 78 24 21 5 24 152 15 . 100 151 Haulers Intercepted 24 | . . . 2 . . . 4 . 6 5 . . . . . . . . . . . . . . . 4 . . 2 1 Recyclers Shooed 15 | . 2 . 2 . . 2 . . 1 3 . . . . 1 . . . . . . . . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . . . . . 8 13 . 4 . 10 3 . . 55 . 26 12 4 12 . . . . . Prevented 25 | . . . . . . . . . . . . . . . . . . . . 12 . 3 2 . 8 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 446 | . 5 11 17 . 5 12 22 27 39 29 3 8 4 4 10 7 6 . 21 34 36 11 8 . 10 40 4 . 15 58 Melee 13 | . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . 8 Guns 101 | . 5 6 13 . 4 5 13 19 20 11 . . . . 2 . . . 2 . . . . . . . . . . 1 Cannons 175 | . . . . . . 1 6 . . 3 1 6 . . 6 5 1 . 9 22 22 6 8 . 9 36 4 . 15 15 AOE 126 | . . 5 4 . 1 6 3 8 18 12 2 . . 4 1 2 5 . 3 10 13 3 . . . 4 . . . 22 Classes Destroyed 32 | 2 4 3 4 . 2 1 1 3 1 . 1 . . . . . . . 3 2 1 1 . . . . . . . 3 Worker 33 | . . 1 . . . 1 1 . 2 5 . . . . 1 . . . . . 1 . . . . 5 . . 2 14 Builder 23 | . 1 1 1 . . . . . 3 1 . . . . 2 . . . . . . . . . . 5 . . 2 7 Tunneler 9 | 4 1 . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 24 | . . . 2 . . . 4 . 6 5 . . . . . . . . . . . . . . . 4 . . 2 1 Recycler 48 | 1 2 . 4 2 . 6 1 . 6 9 . . . . 1 . . . . . 3 . . . . 4 . . 5 4 Minesweeper 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Mechanic 10 | . . . 1 . . . 1 . 3 . . . . . . . . . . 1 1 . . . . 1 2 . . . Operator 10 | . 2 . 2 . . . 2 . 2 1 . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 2 . 3 . . . 1 . 4 4 . . . . . . . . . . 3 . . . . 2 . . 1 2 Swarmer 88 | . . 3 8 . . 7 6 9 3 15 . 1 . 4 . 4 6 . . 10 4 . 3 . . 2 . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Grunt 136 | . 5 . 4 . . 4 12 7 23 5 3 5 . . 4 . . . . 2 12 7 . . 2 13 2 . 2 24 Brawler 15 | . . . 1 . . . . . 2 . . . . . . . . . . 5 1 1 . . . . 1 . . 4 Duelist 18 | . . . . . . 1 . . 1 . . . . . 3 . . . . 4 4 . 2 . 1 . . . . 2 Protector 6 | . . . . . . . . . 1 . . . . . . . . . . 4 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 45 | . . . 4 . . . 2 5 7 3 . 1 . . 1 . . . . 2 4 1 2 . 1 7 1 . 4 . Demolisher 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Specialist 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Hunter 24 | . . . . . . . 2 1 2 2 . 1 . . . 1 . . . . . 1 . . 2 7 . . 2 3 Programmer 49 | . . . . . . . . 3 . 4 . . . . 2 1 . . . . 6 . 1 . 4 11 . . 5 12 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 15 | . . 8 . . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 24 | 3 4 5 4 1 6 7 6 3 13 6 3 3 1 4 6 4 3 . 4 10 5 4 3 . 3 10 4 . 5 24 Combat Bots Only 13 | . 2 5 3 . 3 4 6 3 8 4 3 3 1 4 3 4 3 . 3 9 5 4 3 . 3 9 3 . 3 13 Max Kills in Single Turn 5 | 1 1 2 2 1 2 4 3 3 4 4 2 1 1 3 1 1 2 . 1 3 3 2 1 . 1 4 1 . 2 5 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 1 4 3 3 4 3 2 . . 3 1 1 2 . 1 3 3 2 . . . 3 . . . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 7 | . . . . . 4 . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 3217 | . 15 25 75 . 103 38 96 143 167 238 5 41 47 . 84 29 24 . 122 127 155 70 29 . 78 359 18 6 148 975 Missed 1034 | . 4 3 22 . 23 9 29 46 53 110 1 17 13 . 22 6 11 . 30 24 41 22 8 . 27 146 5 3 52 307 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage Taken 35936 | . 143 251 487 . 1458 343 910 1645 1512 1346 52 281 989 . 447 266 87 . 1649 2742 2061 765 319 . 613 2817 234 33 1121 13365 Core 3043 | . 70 33 41 . 127 60 123 135 148 193 . 64 44 . 66 12 10 . 172 107 102 32 31 . 39 212 . 11 14 1197 Absorbed by Shields 4059 | . . . 168 . 172 . . . 370 238 20 110 264 . 139 102 78 . 433 . 405 . . . 247 . . 34 739 540 Reduced by Siege Mode 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 24 Redirected to Shielding 257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Ignored by Resistances 4262 | . . . . . . . . . . . . . 307 . 172 62 57 . 832 102 463 155 66 . 178 817 47 14 336 654 Regen/Repaired (Parts) 1681 | . 15 . 59 . . . . . 27 . . . . . . . . . . . . . . . . . . . 35 1545 Core Remaining (%) 61 | 100 . 58 . . . 43 . . 26 . . . . 57 . . . . . 56 . . . . 79 . . 72 . . Volleys Fired 1663 | 11 31 29 70 6 102 34 89 101 153 117 9 39 13 16 36 18 12 4 99 95 87 39 26 1 31 147 17 7 77 147 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 1 2 2 2 2 2 2 Hottest 200 | 40 40 40 46 46 91 91 93 73 100 110 110 119 180 180 180 180 180 90 180 80 100 80 50 7 113 50 50 50 50 200 Shots Fired 2852 | 22 62 52 134 12 183 62 177 155 280 217 11 62 21 24 63 32 15 4 186 161 146 73 49 1 60 227 27 13 143 178 Gun 1283 | 22 62 46 128 12 137 43 124 145 256 152 . . . . 26 . . . 88 . . . . . . . . . . 42 Cannon 1405 | . . . . . 31 13 52 . 1 54 9 56 20 22 32 30 6 3 95 152 133 69 49 . 60 224 27 12 143 112 Launcher 159 | . . 6 6 . 15 6 1 10 23 11 1 6 . 2 5 2 9 . 3 9 13 4 . . . 3 . . . 24 Special 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . Kinetic 1057 | 22 62 46 128 12 137 54 124 111 209 152 . . . . . . . . . . . . . . . . . . . . Thermal 1355 | . . . . . 31 2 52 . 1 50 9 56 20 22 32 30 6 3 95 152 132 69 49 . 54 224 27 12 143 84 Explosive 159 | . . 6 6 . 15 6 1 10 23 11 1 6 . 2 5 2 9 . 3 9 13 4 . . . 3 . . . 24 Electromagnetic 262 | . . . . . . . . 34 47 4 . . . . 26 . . . 74 . 1 . . . 6 . . . . 70 Phasic 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Robot Hit Streak 46 | 5 18 5 11 4 11 13 14 10 11 8 13 19 5 . 9 13 2 3 17 17 25 12 26 10 29 46 38 3 14 15 Robot Miss Streak 6 | 1 3 3 4 1 2 3 5 3 4 5 . 6 1 . 3 5 2 . 5 3 3 2 2 . 1 5 1 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 11 | . . 1 . . . . 1 6 2 . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1850 | 16 42 24 80 7 109 39 107 92 165 136 7 27 42 . 38 17 6 1 122 100 103 50 33 2 50 178 17 1 87 152 Core Hits 1049 | 6 21 19 43 4 45 30 50 51 127 68 4 10 17 4 21 9 8 . 60 65 68 20 12 . 14 89 10 . 38 136 Critical Kills 10 | . . . 1 . . 1 2 2 . 1 . 2 . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 12 | . . . . . 1 . 4 1 4 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | . . . 1 . 1 2 7 4 5 3 . 2 6 . . . . . 6 . 1 . . . . . . . . 12 Meltdown 4 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 Destroy 19 | . . . 1 . 1 1 7 3 5 1 . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 10 | . . . . . . . . 1 . . . . . . . . . . 5 . 1 . . . . . . . . 3 Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 Melee Attacks 158 | . . . . . . . . . . 17 2 . 72 . . . . . 6 6 1 1 . 1 . . . . . 52 Impact 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . 2 . 72 . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . . 6 6 1 1 . 1 . . . . . 52 Sneak Attacks 12 | . . . . . . . . . . 6 1 . 1 . . . . . . . . . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84247 | 195 550 687 1740 133 2201 1243 2055 2153 5444 4227 347 823 1348 318 2024 929 806 . 4419 5862 7623 3172 1427 . 2631 10589 799 . 5020 15482 Guns 14607 | 195 543 275 1305 133 1225 444 1252 1487 2776 1600 . . . . 684 . . . 1834 . . . . . . . . . . 854 Cannons 41290 | . . . . . 427 158 631 . 20 680 103 593 124 40 720 703 161 . 1831 4256 4631 2423 1427 . 2631 8905 799 . 5020 5007 Explosions 24070 | . . 411 435 . 549 640 172 666 2648 1042 164 230 . 278 620 226 645 . 524 1464 2989 749 . . . 1684 . . . 7934 Melee 4184 | . . . . . . . . . . 887 80 . 1224 . . . . . 230 142 . . . . . . . . . 1621 Ramming 96 | . 7 1 . . . 1 . . . 18 . . . . . . . . . . 3 . . . . . . . . 66 Kinetic 10529 | 195 543 275 1305 133 1225 560 1252 1277 2164 1600 . . . . . . . . . . . . . . . . . . . . Thermal 43390 | . . . . . 427 42 631 . 58 651 103 593 124 40 720 765 161 . 1918 4256 4595 2423 1427 . 2460 9528 799 . 5020 6649 Explosive 20156 | . . 411 435 . 549 640 172 666 2610 995 164 230 . 278 620 164 645 . 437 1464 2989 749 . . . 1061 . . . 4877 Electromagnetic 5529 | . . . . . . . . 210 612 76 . . . . 684 . . . 1471 . 36 . . . 171 . . . . 2269 Impact 887 | . . . . . . . . . . 887 . . . . . . . . . . . . . . . . . . . . Slashing 1304 | . . . . . . . . . . . 80 . 1224 . . . . . . . . . . . . . . . . . Piercing 1993 | . . . . . . . . . . . . . . . . . . . 230 142 . . . . . . . . . 1621 Phasic 363 | . . . . . . . . . . . . . . . . . . . 363 . . . . . . . . . . . Highest Corruption 82 | . . . . . . . . 3 3 2 . . . . 1 1 1 . 9 6 1 1 . . 11 2 2 2 11 82 Average Corruption 5 | . . . . . . . . 2 3 1 . . . . 1 1 1 . 5 5 1 1 . . 7 1 2 1 5 29 Corruption Purged 16 | . . . . . . . . . . 2 . . . . 1 . 1 . 9 . . 1 . . . . . 2 . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Effects 404 | . . . . . . . . 21 57 16 . . . . 1 8 3 . 6 56 4 . . . 35 20 16 4 32 125 Message Errors 101 | . . . . . . . . 7 15 4 . . . . . 1 1 . 3 11 1 . . . 9 4 3 . 8 34 Matter Fused 100 | . . . . . . . . 3 13 4 . . . . . 4 2 . 2 18 . . . . 11 3 5 1 3 31 Heat Flow Errors 42 | . . . . . . . . 3 5 3 . . . . . 1 . . 1 6 . . . . 4 4 2 . 6 7 Energy Discharges 39 | . . . . . . . . 1 9 1 . . . . . . . . . 7 2 . . . 4 1 2 1 5 6 Parts Rejected 6 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 41 | . . . . . . . . 3 4 3 . . . . 1 . . . . 4 . . . . 4 4 2 2 3 11 Data Loss (major) 16 | . . . . . . . . 2 4 1 . . . . . . . . . 3 . . . . 2 2 . . 1 1 Misfires 11 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 1 . . 3 3 Alerts 11 | . . . . . . . . 2 3 . . . . . . . . . . . 1 . . . . . 1 . 2 2 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Weapon Failures 25 | . . . . . . . . . 1 . . . . . . 1 . . . 4 . . . . . 1 1 . 1 16 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Overflow Damage 4660 | . . 48 27 . 40 41 . 19 78 254 40 28 19 29 38 112 93 . 242 260 352 407 97 . 323 569 . . 268 1276 Projectiles 2876 | . . . . . 20 . . . . 26 . 28 . . 38 109 . . 172 194 216 394 97 . 323 478 . . 268 513 Explosions 1234 | . . 48 27 . 20 41 . 19 78 25 . . . 29 . 3 93 . 70 66 136 13 . . . 91 . . . 475 Melee 550 | . . . . . . . . . . 203 40 . 19 . . . . . . . . . . . . . . . . 288 Knockbacks 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 959 | . . . . . 29 . . . 39 25 . 28 . . . 36 21 . 15 109 205 . . . . . . . . 452 Shots 26 | . . . . . 2 . . . 1 2 . 1 . . . 1 1 . 1 4 6 . . . . . . . . 7 Rammed 4 | . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 2 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . 9 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 9 Crushed 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 3 . 280 14 319 54 65 194 336 278 78 189 40 234 454 318 254 4 260 217 113 60 2 . 208 240 217 . 249 392 Average Temperature 71 | . 3 . 30 10 82 16 21 64 81 74 43 73 21 82 85 119 77 3 91 58 42 27 2 . 69 97 121 . 111 69 Received Heat Transfer 5397 | . 81 . 173 . . 117 216 306 492 211 24 24 . . 124 20 . . 612 267 542 192 63 . 72 357 51 . 41 1412 Effects 8 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 3 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Total Turns 112 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . 69 19 Longest Duration 69 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . 69 19 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . . 1 4 . . . . 2 . . . 7 . . . . . 1 . . . . 10 Combat Hostiles 22 | . . . . . . . . . 1 2 . . . . 1 . . . 7 . . . . . 1 . . . . 10 Parts Fried 53 | . . . . . . . . . 3 10 . . . . 7 . . . 19 . . . . . 2 . . . . 12 Impact Corruptions 9 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . 2 Combat Hostiles 6 | . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . 2 Parts Melted 37 | . . . . . 2 . 1 . 1 5 . 4 . . . . . . 1 2 5 3 . . 3 7 1 . 1 1 Heat Transferred 24386 | . . . . . 609 74 1147 . 87 1112 174 1046 298 . . 50 . . 625 1751 2410 1261 725 . 1150 4725 425 . 2400 4317 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Maximum Alert Level 4 | . . . 1 . . 1 1 4 4 3 . . . . . . . . . . 3 . . . . 3 2 . . 4 Low Security (%) 39 | 100 100 100 82 100 . 99 40 7 . . . . . . 100 . . . . . 1 . . . . 39 . . 100 36 Level 1 15 | . . . 17 . . . 59 21 4 30 . . . . . . . . . . 13 . . . . 23 43 . . 3 Level 2 23 | . . . . . . . . 24 48 42 . . . . . . . . . . 56 . . . . 11 56 . . 7 Level 3 16 | . . . . . . . . 34 23 27 . . . . . . . . . . 28 . . . . 24 . . . 27 Level 4 5 | . . . . . . . . 11 23 . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1546 | 10 76 85 294 52 . 203 378 1376 1219 1035 . . . . 120 . . . . . 891 . . . . 1083 543 . 153 1546 Initial 670 | . . . . 52 . . 52 105 670 536 . . . . . . . . . . 288 . . . . . 528 . . 58 Average 410 | 2 20 10 140 3 . 73 214 650 744 581 . . . . 45 . . . . . 571 . . . . 403 408 . 79 660 Influence Increases 15347 | 25 210 125 819 15 . 392 732 1351 1366 1395 75 195 20 95 303 150 140 . . 721 1813 270 170 5 250 1575 182 . 554 2399 Destroy 0b10 Robot/C 8600 | . 100 60 440 . . 240 440 580 820 580 60 160 20 80 200 120 120 . . 620 900 220 160 . 200 800 80 . 300 1300 Destroy 0b10 Robot/NC 1025 | 25 40 10 75 15 . 40 50 . 145 135 5 . . 5 20 . . . . 40 60 10 . 5 5 110 10 . 60 160 Destroy Leader 1668 | . 34 10 134 . . 30 110 30 220 128 10 20 . 10 40 30 20 . . 40 188 40 10 . 40 202 20 . 94 208 Allied During Kill 165 | . . . 24 . . . . 23 8 . . . . . . . . . . 21 70 . . . 5 . . . . 14 Successful Hack 264 | . 5 . 12 . . . 15 28 4 111 . . . . . . . . . . 9 . . . . 13 30 . . 37 Disable Machine 615 | . . 15 60 . . 15 15 30 . 105 . . . . . . . . . . 45 . . . . 165 15 . 30 120 Anti-Garrison Action 550 | . . . . . . . . 550 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1545 | . 1 30 44 . . 52 12 95 79 51 . . . . 43 . . . . . 346 . . . . 210 12 . 70 500 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 75 | . . . . . . . 15 . . 45 . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 690 | . 30 . 30 . . 15 75 15 90 240 . 15 . . . . . . . . 45 . . . . 60 15 . . 60 Influence Decreases 10643 | 25 210 125 684 67 . 258 622 80 856 1263 398 273 20 95 207 195 145 . . 500 1071 716 233 5 250 496 434 . 450 965 Time Decay 8542 | 25 210 115 494 67 . 248 442 . 686 713 398 273 20 95 206 195 145 . . 440 691 696 233 5 230 466 434 . 440 575 Lost Part 671 | . . 10 . . . 10 30 80 . 50 . . . . 1 . . . . 60 20 20 . . . 30 . . 10 350 Lost Ally 230 | . . . 40 . . . . . 20 50 . . . . . . . . . . 60 . . . 20 . . . . 40 Purge Threat 1200 | . . . 150 . . . 150 . 150 450 . . . . . . . . . . 300 . . . . . . . . . Squads Dispatched 90 | . 2 . 3 . . . 5 . 8 9 . . . . 1 . . . . 1 19 . . . . 14 3 . 4 21 Investigation 6 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . 3 . . . . Extermination 22 | . . . . . . . . . . 5 . . . . 1 . . . . . 4 . . . . 3 2 . 2 5 Reinforcement 28 | . 2 . 3 . . . 3 . 4 3 . . . . . . . . . . 3 . . . . 2 . . . 8 Assault 17 | . . . . . . . . . 3 . . . . . . . . . . 1 4 . . . . 3 1 . . 5 Garrison 10 | . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . 3 . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . 3 Haulers Reinforced 5 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 95 | . 1 . 4 . . . 2 . 2 4 . . . 2 . . . . . 74 . . . . . . . . 2 4 Communications Jammed 13 | . . . . . . . 1 . . . . . . . 5 . . . . 2 . . . . . 5 . . . . Distress Signals 10 | . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . 4 . . . . Times Spotted 621 | . 12 8 30 . 16 13 33 34 59 61 3 9 4 . 13 5 6 . 28 38 46 10 8 . 10 47 9 1 26 92 Peak Tracking Total 12 | . 2 4 7 . 10 4 5 5 9 6 3 3 2 1 4 3 3 . 5 9 6 4 2 . 3 6 4 1 9 12 Tactical Retreats 44 | . 2 1 2 . 2 1 5 1 5 9 . 1 1 . . . . . 6 . 3 . . . . 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 18 | . . . 1 . . . 1 7 1 7 . . . . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 77 | . . 1 4 . 10 1 1 6 . 7 . . . . . . . 2 2 7 3 . 1 . . 15 1 4 2 10 Max in Single Turn 8 | . . 1 1 . 2 1 1 1 . 6 . . . . . . . 1 1 2 1 . 1 . . 8 1 2 1 3 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 83 | . 2 . 6 . 2 1 4 4 6 21 1 1 4 . 1 1 . . . 1 6 1 . 4 . 8 2 1 3 3 Terminals 41 | . 1 . 4 . . 1 3 4 5 12 . . . . . . . . . . 4 . . . . 5 1 . . 1 Fabricators 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 . Repair Stations 5 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Garrison Access 5 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . 1 . . . . Total Hacks 271 | . 5 . 24 . 2 2 13 7 13 60 1 1 30 . 1 1 . . . 1 22 1 . 13 . 31 4 19 5 15 Successful 183 | . 3 . 19 . 2 . 7 3 6 39 1 1 30 . . 1 . . . 1 9 1 . 13 . 15 3 19 2 8 Failed 88 | . 2 . 5 . . 2 6 4 7 21 . . . . 1 . . . . . 13 . . . . 16 1 . 3 7 Catastrophic 13 | . . . . . . 1 . 2 2 1 . . . . 1 . . . . . 2 . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 2 . 11 . 1 2 12 2 8 30 . . . . . . . . . . 11 . . . . 13 1 . . 7 Terminals 132 | . 2 . 13 . . 2 12 7 11 46 . . . . . . . . . . 15 . . . . 17 1 . . 6 Fabricators 17 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 3 . 2 . Repair Stations 15 | . 3 . 3 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 6 Recycling Units 13 | . . . . . . . . . . 10 . . . . . . . . . . 3 . . . . . . . . . Scanalyzers 18 | . . . 8 . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 3 Garrison Access 7 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . 3 . . . . Terminal Hacks 113 | . . . 3 . 2 . 2 3 4 22 1 1 30 . . 1 . . . 1 3 1 . 13 . 4 1 19 . 2 Record 37 | . . . . . 1 . . . . . . . 11 . . . . . . 1 . . . 5 . . . 19 . . Part Schematic 17 | . . . . . . . 1 . . . . . 12 . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 2 . . 3 . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . . 1 . . 1 1 . . . 1 . . . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . 1 Unreport Threat 8 | . . . 1 . . . 1 . 1 3 . . . . . . . . . . 2 . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Repair Station Hacks 9 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Scan Component 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Repair 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 8 . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Insert Component 7 | . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Analyze 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 36 | . 1 . 6 . . . 4 . . 14 . . . . . . . . . . 3 . . . . 4 1 . . 3 Terminals 27 | . 1 . 6 . . . 4 . . 9 . . . . . . . . . . 3 . . . . 2 . . . 2 Track 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . 2 . . . 1 . . 2 . . . . . . . . . . 1 . . . . 1 . . . 1 Operators 6 | . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Skim 9 | . 1 . 2 . . . 3 . . 2 . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 1 . 5 . . 1 3 2 5 17 . . . . 1 . . . . . 6 . . . . 8 1 . 2 2 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 3 . . . 1 . . . . . 12 . . . . . . . 1 . . 4 . . . . . 2 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 64 . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 8 . . . Parts Repaired 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Time 130 | . 26 . 26 . . . . . 44 . . . . . . . . . . . . . . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . Non-combat 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . 1 . . . . . . parse_system 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 17 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 2 . . . . . . . . . . . 4 . . 2 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 14 | . . 2 . 1 . . . 2 . 3 . . . . . . . . . 4 . . 2 . . . . . . . Largest Group 4 | . . 2 2 1 . . . 2 2 3 . . . . . . . . . 4 4 . 2 2 1 . . . . . Highest-Rated Group 158 | . . 54 54 31 . . . 56 56 62 . . . . . . . . . 158 158 . 78 78 29 . . . . . Highest-Rated Ally 49 | . . 31 31 31 . . . 31 31 26 . . . . . . . . . 49 49 . 49 49 29 . . . . . Total Orders 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . 3 STAY 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 150 | . . . 24 . . . . 7 23 . . . . . . . . . . 2 28 . . . 8 . . . . 58 Total Damage 4592 | . . . 405 . . . . 139 402 . . . . . . . . . . 266 2121 . . . 170 . . . . 1089 Kills 40 | . . . 7 . . . . 2 5 . . . . . . . . . . 3 14 . . . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Active Infowar (turns) 31114 | 15 760 888 485 . 256 1648 288 . . 2651 945 1705 549 1020 401 1589 910 2080 2747 1394 1845 1944 1540 306 12 1445 957 699 1371 664 Sensors 23943 | . . . . . . . . . . 2555 945 1705 532 1020 276 1340 910 2080 2728 1375 1622 1944 1409 306 12 . 957 699 864 664 Structural 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seismic 2148 | 15 760 888 485 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1168 | . . . . . . . . . . 1168 . . . . . . . . . . . . . . . . . . . . Jamming 7264 | . . . . . 256 1648 288 . . 3 . . 17 . 286 1588 . . 19 19 223 . 131 . . 1445 423 . 819 99 Robot Analysis Total 147 | . . . . . . . . . . 1 . . 146 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . . . 2 3 . 2 . 2 1 1 . 1 . 1 1 . . . . . . . Drone Launches 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 53991 | 180 786 896 1307 891 2080 1648 1104 2185 2755 3243 945 1761 1262 1033 758 1800 953 2081 6057 3671 2810 2910 1540 351 1397 2092 1077 959 1379 2080 Spaces Moved 24033 | 98 385 499 615 546 1008 640 418 759 911 3545 563 964 522 609 302 700 366 863 2509 1478 1030 1144 661 153 363 634 303 367 455 623 Core 59 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Treads 12245 | 74 385 499 615 546 1008 640 284 758 911 884 563 964 522 609 302 700 366 863 670 . . 46 . . . 36 . . . . Legs 9068 | . . . . . . . 134 1 . . . . . . . . . . 1839 1478 1030 1098 661 153 363 598 303 367 455 588 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2661 | . . . . . . . . . . 2661 . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 160 160 160 160 240 130 240 240 26 160 160 160 160 160 160 240 160 160 189 189 180 210 210 185 183 183 183 179 50 Average Speed 180 | 133 160 160 160 160 168 240 177 240 241 71 160 160 160 160 184 237 240 237 198 203 209 211 210 210 202 191 183 224 218 217 Slowest Speed 2250 | 160 160 160 160 160 240 240 240 330 242 400 160 160 160 160 240 240 240 240 243 710 242 240 210 210 260 400 226 226 226 2250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 64 | 4 55 96 69 88 87 97 26 91 76 64 68 91 81 75 10 76 65 84 91 97 26 98 69 60 50 14 18 99 17 49 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 34 | . . 1 . . 1 . . . . . 1 . 25 . . 1 . 2 . . . . . 3 . . . . . . Known Exits Taken 21 | . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 2 . 1 . . . . 2 1 . 4 . 2 2 3 . 3 . 3 4 . . . . . . . Spaces Dug 157 | . . . . . . . . . . 17 1 5 1 19 2 3 22 . 9 1 5 4 3 . . 11 2 . 24 28 Terrain Destroyed 1574 | . . 44 45 . 35 67 10 48 84 61 9 74 1 38 67 43 109 1 60 93 131 51 18 . 7 96 5 . 44 333 Melee 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Projectile 310 | . . . . . . 3 . . . 1 1 7 . 19 12 14 2 1 29 24 32 17 18 . 7 38 5 . 44 36 AOE 1261 | . . 44 45 . 35 64 10 48 84 59 8 67 . 19 55 29 107 . 31 69 99 34 . . . 58 . . . 296 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 31820 | 126 494 543 821 554 1214 687 650 997 1270 4054 591 1119 821 639 425 795 421 892 3388 1961 1534 1571 763 185 971 1288 797 491 699 1059 Wait 4216 | . 52 11 58 1 34 2 56 22 92 144 5 104 158 . 49 62 32 . 639 287 337 353 32 2 551 431 455 92 93 62 Move 23968 | 97 384 498 614 545 1007 639 417 757 910 3511 562 963 521 608 301 699 365 862 2508 1477 1029 1143 660 152 362 633 302 366 453 623 Hop 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Pick Up 367 | 11 14 1 18 1 25 2 34 19 18 68 1 3 16 5 6 . 1 4 27 13 20 3 4 6 2 10 4 5 12 14 Fast Attach 171 | . 1 . 7 . 2 . 1 4 15 29 2 . 1 . 2 1 2 6 18 8 4 5 3 3 5 14 4 4 13 17 Attach 149 | 7 . 1 3 . 13 . 11 7 3 13 . . 4 . 7 . . . 9 1 5 2 1 2 . 3 . . 1 56 Detach 79 | . . . . . 1 . . . 1 10 . . . . 2 . . . 7 3 5 2 . 3 . 2 . 1 . 42 Swap 384 | . 4 2 24 . 14 7 16 25 32 43 7 7 19 5 17 14 6 6 20 25 17 4 8 4 3 15 6 6 20 8 Drop 534 | . 6 . 27 1 16 2 26 22 46 81 3 3 17 5 5 1 3 10 55 27 28 19 7 11 17 33 9 10 29 15 Fire 1663 | 11 31 29 70 6 102 34 89 101 153 117 9 39 13 16 36 18 12 4 99 95 87 39 26 1 31 147 17 7 77 147 Melee 158 | . . . . . . . . . . 17 2 . 72 . . . . . 6 6 1 1 . 1 . . . . . 52 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 9 Crush 6 | . 2 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 12 . 4 . . . . . . . . . . . . . . . . . . 1 11 Rewire 70 | . . . . . . . . 28 . . . . . . . . . . . 19 . . 22 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 523 | -10/Materials | Repaired Seismic Detector 895 | -10/Materials | Discovered new exit (range 3) 907 | -10/Materials | Discovered new exit (range 16) 967 | -10/Materials | Entered Mines 998 | -10/Mines | Discovered new exit (range 14) 1027 | -10/Mines | Assembled infested the area 1133 | -10/Mines | Discovered new exit (range 15) 1282 | -10/Mines | Identified exit to Subcaves 1467 | -10/Mines | Learned location of Storage (-8) 1863 | -10/Mines | Entered Materials 1863 | -9/Materials | Accompanied by 2 allies 1863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2450 | -9/Materials | Repaired Lgt. Treads 3045 | -9/Materials | Discovered new exit (range 13) 3170 | -9/Materials | Entered Mines 3177 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3299 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3299 | -9/Mines | Discovered new exit (range 5) 3491 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3530 | -9/Mines | Discovered new exit (range 12) 3541 | -9/Mines | Received a Mining Laser from a helpful Derelict 4061 | -9/Mines | Entered Exiles 4101 | -9/Exiles | Met 8R-AWN 4133 | -9/Exiles | Met EX-HEX 4194 | -9/Exiles | Met EX-DEC 4209 | -9/Exiles | Learned location of Zion (-6) 4775 | -9/Exiles | Met EX-BIN 4901 | -9/Exiles | Aligned with FarCom system 4903 | -9/Exiles | Given EX-Vault access code 4939 | -9/Exiles | Opened EX-Vault 4981 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5126 | -9/Exiles | Attacked by the Exiles 5311 | -9/Exiles | Lost 8 parts (3n3u2w) 5365 | -9/Exiles | Destroyed 8R-AWN 5378 | -9/Exiles | Found Prototype Device 5378 | -9/Exiles | Identified AS-neutralizer No. 17b 5548 | -9/Exiles | Build established: Scavenger-Mutant 5685 | -9/Exiles | Destroyed EX-DEC 5753 | -9/Exiles | Destroyed EX-HEX 5793 | -9/Exiles | Destroyed EX-BIN 5832 | -9/Exiles | Found Prototype Device 5846 | -9/Exiles | Identified System Purifier 6120 | -9/Exiles | Discovered new exit (range 11) 6141 | -9/Exiles | Entered Mines 6517 | -8/Mines | Core integrity fell below 50% 6940 | -8/Mines | Discovered new exit (range 8) 7043 | -8/Mines | Discovered new exit (range 8) 7789 | -8/Mines | Entered Materials 7789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8013 | -8/Materials | Discovered new exit (range 15) 8134 | -8/Materials | Garrison activated, responded to threat 8675 | -8/Materials | Identified exit to Garrison 8893 | -8/Materials | Entered Garrison 9017 | -8/Garrison | Triggered checkpoint 9059 | -8/Garrison | Garrison Relay disabled 9191 | -8/Garrison | Triggered checkpoint 9347 | -8/Garrison | Triggered checkpoint 9439 | -8/Garrison | Lost 3 parts (1p2n) 9463 | -8/Garrison | Discovered new exit (range 10) 9573 | -8/Garrison | Triggered checkpoint 9770 | -8/Garrison | Garrison Relay disabled 9920 | -8/Garrison | Triggered checkpoint 9993 | -8/Garrison | Triggered checkpoint 10082 | -8/Garrison | Garrison Relay disabled 10266 | -8/Garrison | Discovered new exit (range 10) 10397 | -8/Garrison | Triggered checkpoint 10518 | -8/Garrison | Triggered checkpoint 10640 | -8/Garrison | Garrison Relay disabled 10657 | -8/Garrison | Discovered new exit (range 92) 10657 | -8/Garrison | Discovered new exit (range 7) 10657 | -8/Garrison | Discovered new exit (range 57) 10657 | -8/Garrison | Discovered new exit (range 66) 10762 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11078 | -8/Garrison | Entered Materials 11078 | -8/Materials | Accompanied by 2 allies 11433 | -8/Materials | Discovered new exit (range 10) 11939 | -8/Materials | Core integrity fell below 50% 12278 | -8/Materials | First assault squad dispatched 12346 | -8/Materials | Discovered new exit (range 5) 12674 | -8/Materials | Build established: Mutant 12734 | -8/Materials | Repaired Imp. Shield Generator 13169 | -8/Materials | Destroyed 8 combat bots 13833 | -8/Materials | Entered Factory 13833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14207 | -7/Factory | Build established: Skirmisher 14340 | -7/Factory | Discovered new exit (range 7) 14354 | -7/Factory | Identified exit to Factory 14590 | -7/Factory | Build established: Scavenger-Skirmisher 15313 | -7/Factory | Build established: Scavenger-Mutant 15902 | -7/Factory | Identified exit to Lower Caves 16056 | -7/Factory | Build established: Hacker-Sprinter 16394 | -7/Factory | Discovered exit to Factory (range 12) 16505 | -7/Factory | Build established: Sprinter 17076 | -7/Factory | Entered Lower Caves 17082 | -7/Lower Caves | Met a Warlord Commander 17083 | -7/Lower Caves | Learned location of Warlord (-4) 17084 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17091 | -7/Lower Caves | Found Encrypted Comm Array 17103 | -7/Lower Caves | Identified exit to Lower Caves 17112 | -7/Lower Caves | Build established: Mutant 17294 | -7/Lower Caves | Encountered a Warlord checkpoint 17310 | -7/Lower Caves | Learned 4 Factory zone layouts 18021 | -7/Lower Caves | Entered another Lower Caves area 18104 | -7/Lower Caves | Discovered exit to Factory (range 8) 18347 | -7/Lower Caves | Learned 4 Factory zone layouts 18500 | -7/Lower Caves | Encountered a Warlord checkpoint 18945 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19050 | -7/Lower Caves | Discovered new exit (range 10) 19064 | -7/Lower Caves | Identified exit to Data Miner 19360 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 19782 | -7/Lower Caves | Entered Data Miner 19782 | -7/Data Miner | Discovered new exit (range 6) 19813 | -7/Data Miner | Met Data Miner 19843 | -7/Data Miner | Learned location of Section 7 (-2) 19843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19875 | -7/Data Miner | Received God Mode back door access code from Data Miner 19896 | -7/Data Miner | Destroyed Data Miner 19898 | -7/Data Miner | Interfaced with the Data Conduit 20062 | -7/Data Miner | Found Exp. Thermal Shield 20543 | -7/Data Miner | Found Ghost Barrier 20545 | -7/Data Miner | Found Deep Network Scanner 20548 | -7/Data Miner | Found Quantum Router 21042 | -7/Data Miner | Identified exit to Proximity Caves 21044 | -7/Data Miner | Entered Proximity Caves 21050 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 21103 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 21249 | -6/Proximity Caves | Learned location of 1 exit from Factory 21733 | -6/Proximity Caves | Learned Factory stockpile data 22077 | -6/Proximity Caves | Entered Factory 22077 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22078 | -6/Factory | Identified exit to Extension 22079 | -6/Factory | Identified exit to Lower Caves 22080 | -6/Factory | Identified exit to Factory 22082 | -6/Factory | Loaded intel: 258 machine locations 22835 | -6/Factory | Entered Lower Caves 23580 | -6/Lower Caves | Learned Factory stockpile data 23661 | -6/Lower Caves | Ambushed by wild Derelicts 24119 | -6/Lower Caves | Discovered new exit (range 5) 24128 | -6/Lower Caves | Identified exit to Lower Caves 24635 | -6/Lower Caves | Entered another Lower Caves area 24676 | -6/Lower Caves | Discovered exit to Factory (range 14) 24730 | -6/Lower Caves | Learned Factory trap positions 25369 | -6/Lower Caves | Encountered a Warlord checkpoint 25427 | -6/Lower Caves | Discovered new exit (range 13) 25581 | -6/Lower Caves | Identified exit to Zion 25588 | -6/Lower Caves | Entered Zion 25648 | -6/Zion | Given the Hacking Drone Bay 25649 | -6/Zion | Found Prototype Device 25649 | -6/Zion | Identified Hacking Drone Bay 25765 | -6/Zion | Found CR-A16's Pointy Stick 25814 | -6/Zion | Found Prototype Device 25814 | -6/Zion | Identified Phasing AFG 25860 | -6/Zion | Discovered new exit (range 14) 26432 | -6/Zion | Found Prototype Special Weapon 26432 | -6/Zion | Identified RU-N14's Throwing Claymores 26960 | -6/Zion | Met Imprinter 27658 | -6/Zion | Discovered new exit (range 4) 27660 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27662 | -6/Zion | Identified exit to Deep Caves 27669 | -6/Zion | Entered Deep Caves 27877 | -6/Deep Caves | Attacked by Z-Imprinter 27916 | -6/Deep Caves | Destroyed Z-Imprinter 27953 | -6/Deep Caves | Found Prototype Protection 27953 | -6/Deep Caves | Identified Zio. Weapon Casing 28083 | -6/Deep Caves | Z-Facility disabled 28123 | -6/Deep Caves | Found Zio. Weapon Casing 28140 | -6/Deep Caves | Lost 4 parts (2n2u) 28302 | -6/Deep Caves | Found Prototype Protection 28302 | -6/Deep Caves | Identified Zio. Heavy Carapace 28541 | -6/Deep Caves | Found Zio. Weapon Casing 29085 | -6/Deep Caves | Spotted AG-51834 29115 | -6/Deep Caves | Destroyed AG-51834 29123 | -6/Deep Caves | Found GOLEM Unit 29229 | -6/Deep Caves | Spotted AG-89390 29272 | -6/Deep Caves | Destroyed AG-89390 29277 | -6/Deep Caves | Found GOLEM Unit 29342 | -6/Deep Caves | Exposed GOLEM chamber 29343 | -6/Deep Caves | Triggered Deep Caves wall 29343 | -6/Deep Caves | Spotted AS-02663 29344 | -6/Deep Caves | Spotted AS-63044 29354 | -6/Deep Caves | Destroyed AS-63044 29374 | -6/Deep Caves | Destroyed AS-02663 29427 | -6/Deep Caves | Found GOLEM Unit 29726 | -6/Deep Caves | Build established: Golem 29923 | -6/Deep Caves | Found GOLEM Unit 29929 | -6/Deep Caves | Found GOLEM Unit 30280 | -6/Deep Caves | Found GOLEM Unit 30804 | -6/Deep Caves | Found Zio. Weapon Casing 32708 | -6/Deep Caves | Found GOLEM Unit 33101 | -6/Deep Caves | Discovered new exit (range 6) 33725 | -6/Deep Caves | Identified exit to Proximity Caves 33726 | -6/Deep Caves | Entered Proximity Caves 33736 | -5/Proximity Caves | Spotter reported a threat 34093 | -5/Proximity Caves | Found Alien Artifact 34093 | -5/Proximity Caves | Identified Dimensional Node Initializer 34093 | -5/Proximity Caves | Initialized slip node 34127 | -5/Proximity Caves | Spotted B-75 Beast 34167 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 34170 | -5/Proximity Caves | Destroyed B-75 Beast 34549 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 35212 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 35330 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 35331 | -5/Proximity Caves | Destroyed 9 combat bots 36746 | -5/Proximity Caves | Discovered exit to Factory (range 15) 36888 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 37039 | -5/Proximity Caves | Build established: Scavenger-Golem 37300 | -5/Proximity Caves | Lost 3 allies 37397 | -5/Proximity Caves | Entered Factory 37397 | -5/Factory | Accompanied by 4 allies 37397 | -5/Factory | Evolved 2 slots: Utility x2 37398 | -5/Factory | Loaded intel: 82 trap records 37400 | -5/Factory | Loaded intel: 245 machine locations 37634 | -5/Factory | Discovered new exit (range 4) 37835 | -5/Factory | Lost 3 allies 37871 | -5/Factory | Spotted B-75 Beast 37904 | -5/Factory | Destroyed B-75 Beast 38214 | -5/Factory | Build established: Golem 38347 | -5/Factory | Intercept squad dispatched 38354 | -5/Factory | Spotted Tracker 38361 | -5/Factory | Destroyed Tracker 38390 | -5/Factory | Spotted Combat Programmer 38401 | -5/Factory | Destroyed Combat Programmer 38415 | -5/Factory | Found Prototype Special Weapon 38421 | -5/Factory | Found Exp. Focal Shield 38505 | -5/Factory | Garrison activated, responded to threat 38546 | -5/Factory | Discovered new exit (range 16) 38582 | -5/Factory | Identified exit to Upper Caves 38597 | -5/Factory | First assault squad dispatched 38986 | -5/Factory | Identified Exp. Remote Datajack 39393 | -5/Factory | Garrison activated, responded to threat 40207 | -5/Factory | Entered Upper Caves 40208 | -5/Upper Caves | Identified exit to Upper Caves 41108 | -5/Upper Caves | Encountered a Warlord checkpoint 41268 | -5/Upper Caves | Spotted B-75 Beast 41324 | -5/Upper Caves | Destroyed B-75 Beast 41974 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42412 | -5/Upper Caves | Build established: Scavenger-Golem 43117 | -5/Upper Caves | Entered another Upper Caves area 43242 | -5/Upper Caves | Discovered new exit (range 6) 43355 | -5/Upper Caves | Learned Factory emergency access door positions 43536 | -5/Upper Caves | Build established: Golem 44125 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 44153 | -5/Upper Caves | Build established: Scavenger-Golem 44193 | -5/Upper Caves | Discovered new exit (range 10) 44219 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 44532 | -5/Upper Caves | Identified exit to Zhirov 44657 | -5/Upper Caves | Entered Zhirov 44657 | -5/Zhirov | Accompanied by 2 allies 44657 | -5/Zhirov | Discovered new exit (range 3) 44695 | -5/Zhirov | Met Zhirov 44761 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 44793 | -5/Zhirov | Found Alien Artifact 44793 | -5/Zhirov | Identified Integrated Reactor 44793 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 44822 | -5/Zhirov | Found Alien Artifact 45004 | -5/Zhirov | Identified exit to Proximity Caves 45008 | -5/Zhirov | Entered Proximity Caves 45008 | -4/Proximity Caves | Accompanied by 2 allies 45009 | -4/Proximity Caves | P-70 Sage assimilated allied Sentinel 6a 45408 | -4/Proximity Caves | Discovered new exit (range 15) 45489 | -4/Proximity Caves | System corruption reached 10% 45489 | -4/Proximity Caves | Identified exit to Factory 46405 | -4/Proximity Caves | Entered Factory 46405 | -4/Factory | Evolved 2 slots: Utility x2 46407 | -4/Factory | Loaded intel: 301 machine locations 46532 | -4/Factory | Discovered new exit (range 6) 46765 | -4/Factory | Fabricated Assault Drone Bay (x1) 46832 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 46893 | -4/Factory | Build established: Hacker-Golem 47064 | -4/Factory | Discovered new exit (range 12) 47068 | -4/Factory | Identified exit to Upper Caves 47068 | -4/Factory | Identified exit to Armory 47175 | -4/Factory | Garrison activated, responded to threat 47538 | -4/Factory | Build established: Scavenger-Golem 48072 | -4/Factory | Destroyed 9 combat bots 48155 | -4/Factory | First assault squad dispatched 48497 | -4/Factory | Entered Armory 48498 | -4/Armory | Loaded intel: 99 machine locations 48605 | -4/Armory | Fabricated Adv. Powered Armor (x1) 48747 | -4/Armory | First assault squad dispatched 49132 | -4/Armory | Identified Transdimensional Reconstructor 49132 | -4/Armory | Warped through subspace to slip node 49132 | -4/Armory | Discovered new exit (range 1) 49132 | -4/Armory | Identified exit to Lab 49574 | -4/Armory | Entered Lab 49574 | -4/Lab | Discovered new exit (range 9) 49590 | -4/Lab | Identified exit to Research 49599 | -4/Lab | Hidden lab's door opened automatically 49599 | -4/Lab | Sensor layout match revealed 49600 | -4/Lab | Gained access to the hidden lab's interior 49656 | -4/Lab | Found Alien Artifact 49731 | -4/Lab | Found Alien Artifact 49747 | -4/Lab | Identified Integrated Dissipator 49747 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 49763 | -4/Lab | Found Alien Artifact 49800 | -4/Lab | Found Prototype Protection 49800 | -4/Lab | Identified Med. Regenerative Plating 49807 | -4/Lab | Found Prototype Energy Gun 49807 | -4/Lab | Identified Tachyon Dispersion Ray 49817 | -4/Lab | Found Deep Network Scanner 49869 | -4/Lab | Found Transdimensional Reconstructor 50083 | -4/Lab | Decrypted terminal 50083 | -4/Lab | Acquired modification code for an L2 power cell 50198 | -4/Lab | Detected by scanners 50292 | -4/Lab | Confronted by A5 50293 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 50296 | -4/Lab | Destroyed A5 50533 | -4/Lab | Entered Research 50533 | -3/Research | Evolved 2 slots: Power x1, Utility x1 50534 | -3/Research | Loaded intel: 94 machine locations 50879 | -3/Research | Build established: Golem 50879 | -3/Research | Warped through subspace 50879 | -3/Research | Discovered new exit (range 3) 50892 | -3/Research | Identified exit to Research 50940 | -3/Research | Crushed by falling debris 50959 | -3/Research | Identified Core Reset Matrix 51105 | -3/Research | Identified Core Expander 51226 | -3/Research | Installed Core Expander, added new Power slot 51271 | -3/Research | Found Prototype Device 51271 | -3/Research | Identified Exp. Shield Generator 51422 | -3/Research | Intercept squad dispatched 51466 | -3/Research | Spotted Tracker 51484 | -3/Research | Spotted Combat Programmer 51488 | -3/Research | Destroyed Tracker 51495 | -3/Research | Destroyed Combat Programmer 51512 | -3/Research | Build established: Generator-Golem 51524 | -3/Research | Found Prototype Energy Cannon 51664 | -3/Research | System corruption reached 10% 51856 | -3/Research | Discovered new exit (range 8) 51870 | -3/Research | Identified exit to Testing 51912 | -3/Research | Entered Testing 51913 | -3/Testing | Loaded intel: 72 machine locations 52008 | -3/Testing | Repaired Adv. Powered Armor 52164 | -3/Testing | Identified EMDS 52366 | -3/Testing | Found Prototype Energy Cannon 52366 | -3/Testing | Identified Imp. Potential Cannon 52370 | -3/Testing | Found Prototype Energy Cannon 52370 | -3/Testing | Identified Potential Cannon 52646 | -3/Testing | Intercept squad dispatched 52659 | -3/Testing | Spotted Tracker 52661 | -3/Testing | Spotted Tracker 52667 | -3/Testing | Spotted Combat Programmer 52668 | -3/Testing | Spotted Combat Programmer 52673 | -3/Testing | Destroyed Tracker 52675 | -3/Testing | Destroyed Tracker 52680 | -3/Testing | Destroyed Combat Programmer 52683 | -3/Testing | Destroyed Combat Programmer 52694 | -3/Testing | Spotted Alpha 7 52709 | -3/Testing | Scanned by Researcher 52769 | -3/Testing | Destroyed Alpha 7 52796 | -3/Testing | Lost 8 parts (3p1n4u) 52798 | -3/Testing | Destroyed 13 combat bots 52843 | -3/Testing | System corruption reached 30% 52875 | -3/Testing | Lost 4 parts (3n1u) 52930 | -3/Testing | Core integrity fell below 50% 52958 | -3/Testing | First assault squad dispatched 53037 | -3/Testing | Build established: Hacker-Mutant 53163 | -3/Testing | Found Lgt. Regenerative Plating 53167 | -3/Testing | Found Prototype Protection 53167 | -3/Testing | Identified SHELL Armor 53174 | -3/Testing | Found Prototype Protection 53177 | -3/Testing | Found Prototype Protection 53321 | -3/Testing | Identified Hvy. Regenerative Plating (x2) 53375 | -3/Testing | Lost 3 parts (1n1u1w) 53609 | -3/Testing | Spotted PG-0JG9Z2KHX6 53688 | -3/Testing | Build established: Generator-Mutant 53978 | -3/Testing | Released all parts (13) 53980 | -3/Testing | Core integrity fell below 20% 53992 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 53978_ Released SHELL Armor. 53978_ Released Graphene Brace. 53978_ Extracted 42 matter. 53979_ Self-destruct Interrupter emitting active interruption sequence. 53979_ Slug penetrates Scanalyzer. 53980_ Self-destruct Interrupter emitting active interruption sequence. 53982_ Slug penetrates B-74 Champion. 53982_ Slug penetrates Scanalyzer. 53984_ Self-destruct Interrupter emitting active interruption sequence. 53984_ M-36 Artificer repairs G-67 Veteran. 53985_ Self-destruct Interrupter emitting active interruption sequence. 53986_ U-05 Engineer builds a Wall. 53987_ M-36 Artificer fits Backup Power VII on G-67 Veteran. 53989_ Self-destruct Interrupter emitting active interruption sequence. 53989_ M-36 Artificer repairs Adv. Heat Sink. 53989_ Slug penetrates Field Manipulator. 53990_ U-05 Engineer lays Concrete. 53991_ M-36 Artificer repairs Field Laser. 53991_ U-05 Engineer builds a Wall. 53992_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #""""""####?????# # ""T"" #????????????????? | | # ?????#### # "" " #????????????????? | | # ??#### #! """ #????????????????? | | + """ """?+ [%! """ #????????????????? | | # """ """?#### "*=! """ #????????????????? | | ?? 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""" """ # !|# """ "" #????????????????????? | | ????? """ """ + + """ """#????????????????????? | | ??????""" """ # [ # """ S"#????????????????????? | | ???????? ?# % # """ """#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 118 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Corruption Block 15 Armor Coverage 1450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 8 Evasion (%) 64 Targeting Accuracy 14 Target Analysis 6 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Adv. Hacking Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Sword | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Assault Drone Bay | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory Adv. Powered Armor | x1 | -4/Armory | Preloaded Repaired ---------- Seismic Detector | 25% | -10/Materials Lgt. Treads | 57% | -9/Materials Imp. Shield Generator | 32% | -8/Materials Adv. Powered Armor | 15% | -3/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RingBraceTrap Manual? 0 Play Time 07:19:42 Cumulative 551.4 hours Start 2025.02.02 @ 01:01:15 End 2025.02.07 @ 20:19:56 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 334 Adventurer 5 Explorer 0 Win Type - Total 17 Types 6/0/8/0/1/0/2/0/0 Lore% 85 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e1bddb-f45b-487a-aaa6-7dc3a5cdd85a