Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 14:57:10 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (4524) 4524 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1367) 1367 TOTAL SCORE: 9746 Bonus ------- High Alert Combat Kills 646 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 118/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Improved Kinecellerator Weapon Cycler Reaction Control System Advanced Hacking Suite Wave Gun Long-range Proton Cannon Disruptor Cannon Advanced Plasma Cannon Mini Assault Cannon Faulty Advanced EMP Blaster Heavy Missile Launcher Improved Remote Datajack Mining Laser Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Trap Scanner Transport Network Coupler Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Wave Gun Advanced Plasma Cannon Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Improved Kinecellerator Weapon Cycler Reaction Control System Improved Light Armor Plating Advanced Hacking Suite Long-range Proton Cannon Disruptor Cannon Advanced Assault Cannon Advanced EMP Blaster Heavy Missile Launcher Improved Remote Datajack Mining Laser Great Maul Great Axe [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Great Maul Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . 1 . . 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 131 | 7 9 32 5 24 24 9 21 Power 12 | 1 2 3 1 2 1 1 1 Engine 12 | 1 2 3 1 2 1 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 32 | 2 2 12 . 6 6 . 4 Treads 14 | . . . . 4 6 . 4 Leg 18 | 2 2 12 . 2 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 2 4 6 1 3 5 5 6 Device 12 | 1 2 3 1 1 1 1 2 Storage 5 | 1 2 . . . . 1 1 Processor 4 | . . . . 1 2 . 1 Hackware 1 | . . . . . . 1 . Protection 10 | . . 3 . 1 2 2 2 Artifact . | . . . . . . . . Weapon 55 | 2 1 11 3 13 12 3 10 Energy Gun 11 | 1 . 5 . 3 . . 2 Energy Cannon 12 | . 1 3 2 4 . . 2 Ballistic Gun 10 | 1 . 3 . 2 4 . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . 4 2 . . Special Weapon 4 | . . . 1 . 2 1 . Impact Weapon 10 | . . . . . 4 2 4 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 60 | . 4 15 5 14 8 1 13 Power 9 | . 1 2 1 1 2 . 2 Propulsion 23 | . 2 7 2 2 5 1 4 Utility 11 | . . 3 1 3 1 . 3 Weapon 17 | . 1 3 1 8 . . 4 Highest Loss Streak 8 | . 1 3 3 8 2 1 4 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 90 | . 98 94 77 70 94 87 86 Engine 9 | . 14 11 11 7 8 8 6 Treads 10 | . . . . 6 26 16 12 Leg 11 | . 27 30 11 8 . . . Device 9 | . 12 8 22 4 5 7 10 Storage 9 | . 14 11 11 9 9 9 7 Processor 5 | . . . . 8 9 9 7 Hackware 2 | . . . . . . 8 7 Protection 5 | . . 11 . 2 7 1 2 Energy Gun 5 | . 14 5 10 7 . . 8 Energy Cannon 4 | . 4 6 1 7 3 . 4 Ballistic Gun 4 | . 9 9 8 4 . . . Impact Weapon 10 | . . . . . 21 25 13 Peak Build Rating 55 | 9 10 21 16 26 37 41 55 Average Rating 28 | 6 8 17 13 20 30 37 49 On Entrance 17 | . 9 8 16 15 26 32 37 Naked Turns . | . . . . . . . . Heaviest Build 62 | 14 49 43 37 50 58 52 62 Greatest Support 70 | 20 20 36 10 63 70 47 67 Greatest Overweight (x) 15 | . 2 3 3 9 1 1 15 Average Overweight (x) . | . 1 . 2 2 . . 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 Average Capacity 14 | 7 15 15 15 15 15 15 14 Most Carried 15 | 3 14 15 14 15 15 15 15 Average Carried 13 | 2 8 14 13 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 11 13 11 14 13 15 15 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 13% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Matter Collected 2408 | 284 112 895 10 223 492 171 221 Remotely . | . . . . . . . . Salvage Created 5619 | 113 746 1812 54 529 765 552 1048 Parts 266 | 5 51 101 9 28 26 13 33 Haulers Intercepted 10 | . 1 5 . 1 . 1 2 Recyclers Shooed 11 | . 3 7 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 126 | . 22 35 4 16 23 10 16 Melee 14 | . . . . . 4 5 5 Guns 52 | . 15 30 4 3 . . . Cannons 21 | . 7 5 . 2 7 . . AOE 13 | . . . . 10 3 . . Classes Destroyed 16 | 2 4 3 . 1 3 1 2 Worker 4 | . . . . . . 2 2 Builder 5 | . . . . 1 . 1 3 Tunneler 3 | 3 . . . . . . . Hauler 10 | . 1 5 . 1 . 1 2 Recycler 5 | 1 . 3 . 1 . . . Mechanic 1 | . . . . . . . 1 Operator 3 | . . 1 . . . 1 1 Watcher 6 | . 1 . . 2 . 2 1 Swarmer 40 | . 9 9 4 6 8 2 2 Grunt 57 | . 13 19 . 9 5 5 6 Brawler 2 | . . . . . 1 1 . Duelist 3 | . . 1 . . 1 . 1 Sentry 17 | . . 6 . 1 4 2 4 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 2 . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 12 | 2 6 7 4 12 7 5 3 Combat Bots Only 7 | . 6 5 4 7 7 4 3 Max Kills in Single Turn 3 | 1 1 2 1 3 2 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 2 2 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Hostile Shots Fired 978 | . 120 213 13 89 133 46 364 Missed 267 | . 28 59 2 22 28 11 117 Damage Taken 8833 | . 852 1970 360 1261 1374 431 2585 Core 1527 | . 223 247 77 148 185 65 582 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 154 | . . 64 . . 90 . . Core Remaining (%) 39 | 100 10 . 19 . . 27 . Volleys Fired 269 | 14 67 119 11 24 24 3 7 Largest 4 | 2 2 2 2 3 3 1 4 Hottest 325 | 70 110 126 100 181 100 7 325 Shots Fired 544 | 28 134 237 16 54 48 3 24 Gun 379 | 28 105 195 10 17 9 . 15 Cannon 128 | . 29 42 . 22 26 . 9 Launcher 17 | . . . . 15 2 . . Special 20 | . . . 6 . 11 3 . Kinetic 231 | 14 38 154 5 11 9 . . Thermal 222 | 14 96 49 11 . 37 . 15 Explosive 17 | . . . . 15 2 . . Electromagnetic 71 | . . 34 . 28 . . 9 Robot Hit Streak 16 | 6 10 16 2 12 5 6 13 Robot Miss Streak 5 | 1 5 5 2 4 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 4 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 478 | 19 83 169 5 28 57 36 81 Core Hits 187 | 7 38 72 4 35 14 3 14 Critical Kills 5 | . . 2 . . 2 . 1 Critical Parts Destroyed 30 | . . 2 . . 8 7 13 Critical Strikes 43 | 1 2 6 . 1 11 8 14 Burn 5 | 1 2 2 . . . . . Meltdown 1 | . . . . . . . 1 Destroy 4 | . . 4 . . . . . Corrupt 1 | . . . . 1 . . . Smash 32 | . . . . . 11 8 13 Melee Attacks 207 | . . . . . 80 41 86 Impact 195 | . . . . . 80 41 74 Slashing 12 | . . . . . . . 12 Piercing . | . . . . . . . . Sneak Attacks 18 | . . . . . 2 8 8 Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks 42 | . . . . . 16 8 18 Damage Inflicted 13783 | 200 1085 2888 81 1767 2665 1705 3392 Guns 3683 | 200 723 2214 81 76 51 . 338 Cannons 1916 | . 347 636 . 317 458 . 158 Explosions 1650 | . . 22 . 1374 254 . . Melee 6502 | . . . . . 1902 1705 2895 Ramming 32 | . 15 16 . . . . 1 Kinetic 2245 | 62 190 1844 53 45 51 . . Thermal 2416 | 138 880 581 28 . 458 . 331 Explosive 1628 | . . . . 1374 254 . . Electromagnetic 960 | . . 447 . 348 . . 165 Impact 6174 | . . . . . 1902 1705 2567 Slashing 328 | . . . . . . . 328 Piercing . | . . . . . . . . Highest Corruption 14 | . . . 14 . 6 7 4 Average Corruption 4 | . . . 14 . 5 6 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 72 | . . . 2 . 19 19 32 Message Errors 17 | . . . 1 . 2 4 10 Matter Fused 16 | . . . . . 4 5 7 Heat Flow Errors 13 | . . . 1 . 4 1 7 Energy Discharges 8 | . . . . . 2 3 3 Parts Rejected 3 | . . . . . 1 1 1 Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 5 | . . . . . 3 2 . Data Loss (major) 4 | . . . . . 2 1 1 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 2426 | . . . . 158 581 751 936 Projectiles 31 | . . . . . 15 . 16 Explosions 201 | . . . . 158 43 . . Melee 2194 | . . . . . 523 751 920 Knockbacks 20 | . 1 . . . 5 5 9 Impact 20 | . 1 . . . 5 5 9 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 441 | . . 34 . 357 50 . . Shots 14 | . . 1 . 11 2 . . Rammed 1 | . . . . . . . 1 Targets Rammed 10 | . 5 4 . . . . 1 Kicked 9 | . 5 4 . . . . . Crushed . | . . . . . . . . Highest Temperature 440 | 80 297 440 209 252 248 222 324 Average Temperature 79 | 31 78 84 51 99 43 100 106 Received Heat Transfer 2283 | . 228 555 . 450 324 189 537 Effects 5 | . . 1 . 2 1 . 1 Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . 2 . . 1 Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 32 | . . . . 1 9 9 13 Combat Hostiles 25 | . . . . 1 9 5 10 Parts Fried 46 | . . 3 . 1 12 10 20 Impact Corruptions 87 | . . . . . 20 29 38 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 11 | 3 4 3 . . . . 1 Heat Transferred 5497 | 481 2442 1469 74 . 572 . 459 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Peak Influence 1200 | 20 451 863 426 428 1200 636 364 Initial 579 | . 13 190 336 154 250 579 289 Average 420 | 10 169 383 417 283 824 467 246 Maximum Alert Level 4 | . 2 3 2 2 4 2 1 Low Security (%) 23 | 100 61 27 . 34 . . 27 Level 1 34 | . 30 30 11 49 8 12 72 Level 2 24 | . 8 29 88 16 21 87 . Level 3 12 | . . 12 . . 44 . . Level 4 5 | . . . . . 25 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 6 7 . 4 . 1 10 Investigation 8 | . 4 2 . 1 . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 12 | . 2 5 . 1 . 1 3 Assault . | . . . . . . . . Garrison 5 | . . . . 2 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Distress Signals 9 | . 1 3 . 1 . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 29 50 3 20 32 16 26 Peak Tracking Total 8 | . 7 7 3 8 8 6 4 Tactical Retreats 19 | . 2 5 . . 5 3 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Traps Triggered 6 | . 1 1 . . 2 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 1 . 2 Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Disabled 6 | . . 3 1 . 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Accessed 16 | . 3 3 . 2 3 4 1 Terminals 11 | . 2 2 . . 3 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 43 | . 10 8 . 2 6 14 3 Successful 21 | . 3 2 . 2 2 9 3 Failed 22 | . 7 6 . . 4 5 . Catastrophic 7 | . 1 3 . . 2 1 . Database Lockouts . | . . . . . . . . Manual 18 | . 8 7 . 1 . 2 . Terminals 35 | . 9 6 . . 6 14 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 2 . 1 . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 14 | . 2 1 . . 2 9 . Record 1 | . . . . . . 1 . Prototype ID Bank 3 | . . 1 . . . 2 . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 1 . Terminal Index 1 | . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 3 | . 1 1 . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . Tunnel 3 | . 1 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 3 . 1 3 2 1 Full Trace Events 7 | . 2 2 . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 104 | . . . . . 104 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Turns Passed 7935 | 137 764 1930 294 527 1713 669 1901 Spaces Moved 3020 | 74 241 753 77 140 822 309 604 Core 48 | 6 . . . 3 . . 39 Treads 1751 | . . . . 55 822 309 565 Legs 1221 | 68 241 753 77 82 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 260 160 160 165 163 Average Speed 198 | 114 193 182 328 287 161 173 257 Slowest Speed 800 | 120 260 330 330 500 245 250 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 31 | 5 38 57 23 11 81 26 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 . 1 . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 23 | . . . 6 . 15 1 1 Terrain Destroyed 131 | . . 5 6 90 25 1 4 Melee 2 | . . . . . . 1 1 Projectile 12 | . . 1 6 1 1 . 3 AOE 117 | . . 4 . 89 24 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total 4112 | 98 406 1099 93 218 1013 375 810 Wait 379 | . 74 157 . 7 53 14 74 Move 3012 | 73 240 752 76 139 820 308 604 Hop . | . . . . . . . . Pick Up 93 | 4 9 18 1 14 18 5 24 Fast Attach 39 | 6 2 10 . 9 3 3 6 Attach 49 | 1 4 12 3 12 8 3 6 Detach 15 | . 2 4 . 4 . 2 3 Swap 43 | . 3 10 2 3 13 3 9 Drop 50 | . . 13 . 6 15 3 13 Fire 269 | 14 67 119 11 24 24 3 7 Melee 153 | . . . . . 59 31 63 Ram 1 | . . . . . . . 1 Kick 9 | . 5 4 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 14) 638 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Core integrity fell below 20% 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -9/Materials | Discovered new exit (range 4) 2448 | -9/Materials | Discovered new exit (range 10) 2751 | -9/Materials | Core integrity fell below 50% 2786 | -9/Materials | Discovered new exit (range 8) 2787 | -9/Materials | Lost 3 parts (1p1n1w) 2832 | -9/Materials | Entered Mines 2915 | -9/Mines | Learned location of 2 exits from Materials 2970 | -9/Mines | Assembled infested the area 3100 | -9/Mines | Crushed by falling debris 3100 | -9/Mines | Core integrity fell below 20% 3100 | -9/Mines | System corruption reached 10% 3100 | -9/Mines | Discovered new exit (range 8) 3126 | -9/Mines | Entered Materials 3126 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3127 | -8/Materials | Identified exit to Factory 3131 | -8/Materials | Lost 3 parts (1p1u1w) 3338 | -8/Materials | Garrison activated, responded to threat 3368 | -8/Materials | Destroyed 7 combat bots 3378 | -8/Materials | Lost 8 parts (1p1n2u4w) 3489 | -8/Materials | Lost 4 parts (1n1u2w) 3603 | -8/Materials | Garrison activated, responded to threat 3651 | -8/Materials | Identified exit to Garrison 3653 | -8/Materials | Entered Garrison 3830 | -8/Garrison | Destroyed 7 combat bots 3857 | -8/Garrison | Triggered checkpoint 3921 | -8/Garrison | Rescued a captive Derelict 3945 | -8/Garrison | Build established: Scavenger-Skirmisher 4253 | -8/Garrison | Build established: Scavenger-Mutant 4311 | -8/Garrison | Core integrity fell below 50% 4373 | -8/Garrison | Triggered checkpoint 4432 | -8/Garrison | Discovered new exit (range 10) 4549 | -8/Garrison | Triggered checkpoint 4839 | -8/Garrison | Triggered checkpoint 4893 | -8/Garrison | Discovered new exit (range 3) 5155 | -8/Garrison | Triggered checkpoint 5155 | -8/Garrison | Build established: Mutant 5225 | -8/Garrison | Installed Relay Interface Framework 5297 | -8/Garrison | Triggered checkpoint 5345 | -8/Garrison | Discovered new exit (range 10) 5366 | -8/Garrison | Entered Materials 5982 | -8/Materials | Discovered exit to Factory (range 11) 6035 | -8/Materials | Entered Factory 6035 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6327 | -7/Factory | Build established: Skirmisher 7340 | -7/Factory | Build established: Mutant 7621 | -7/Factory | Garrison activated, responded to threat 7664 | -7/Factory | Lost 3 parts (2n1u) 7806 | -7/Factory | Core integrity fell below 50% 7846 | -7/Factory | Lost 4 parts (1p2u1w) 7934 | -7/Factory | Core integrity fell below 20% 7936 | -7/Factory | Self-destructed Last Messages --------------- 07869_ Destroyed Imp. Recalibrator. 07869_ M-28 Smith system corrupted by crushing effect. 07870_ M-28 Smith system terminally corrupted. 07891_ System corrupted: Substantial component data lost. 07893_ Acquired Greatsword. 07896_ Powered Hammer destroyed. 07906_ S-27 Virus destroyed. 07907_ O>DF9HV%EZQ ZQTC>5>LD3UGMB1#BGU 07909_ Powered Hammer follow-up attack on S-27 Virus. 07912_ S-27 Virus destroyed. 07915_ R-06 Scavenger collects VTOL Module. 07918_ Greatsword destroyed. 07918_ R-06 Scavenger collects VTOL Module. 07922_ R-06 Scavenger collects Autogun. 07927_ R-06 Scavenger collects VTOL Module. 07932_ Slammed into S-27 Virus. 07935_ Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#??###???????????????????????????????? | | ???????????##/## ########????????????????????????? | | ???????????#% #?????????? ???????????? | | ???????????# #????????? "??????????? | | ???????????# #???????? 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""?????????? | | ???????????# """" #??????? a ?????????? | | ???????????# """" % ######## "??????????? | | ???????????# """" # ""?????????? | | ???????????# """" # """????????? | | ???????????# """" [ # ????????? | | ???????????# """" [[%rr r ???????? | | ???????????# """" *#@s ????????? | | ???????????# #% ###+######?????????? | | #????#+##################p #??????????????????? | | ?? #??????????????????? | | ? r #?????????????????? | | #?????????????????? | | "" """ """ """ """ """ """ #?????????????????? | | "" """ """ """ """ """ """ #?????????????????? | | "" """ """ """ """ """ """ ##?????????????????? | | u #??????????????????# | | " "" """ """ """ #??????????????????# | | "F"" """ """ """ #??????????????????# | | """ """ [== """ """ #??????????????????# | | [= #??????????????????# | | [= +???????????????# | | ######+###########+#+############???????????????# | | # ## % #??????????????????### | | # ## | #??????????????????# | | # ## [% #???################ | | # ## [ #???# | | # = ## #???# ############## | | # != ## ##### #????????????# | | # == ## ! + #???########### | | # ## #######???# # | | # """ """ ## #?????????# ! + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- Lgt. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponInsulatedCompressor Manual? 0 Play Time 01:32:44 Cumulative 34.6 hours Start 2024.08.18 @ 13:26:00 End 2024.08.18 @ 14:57:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66466511-7c19-4159-a234-b2a80eafa9bf