Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 16:37:42 Player: Zack-531 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (370) 370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1950 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 17/500 Energy 80/140 System Corruption 0% Temperature Cool (30) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Heat Sink Large Storage Unit High-capacity Battery (400) Sensor Array Makeshift Terrain Scanner Beamcaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Small Laser Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Aluminum Leg Heat Sink Large Storage Unit High-capacity Battery Sensor Array Recalibrator Spread Laser Beamcaster Grenade Launcher Grenade Launcher [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Field Recycling Unit Storage High-capacity Matter Pod Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 6 9 6 . 10 8 Power 7 | 1 3 . . 1 2 Engine 7 | 1 3 . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 3 1 . 3 2 Treads . | . . . . . . Leg 11 | 2 3 1 . 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 3 . 5 . Device 2 | . . . . 2 . Storage 6 | 1 1 2 . 2 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 2 . 1 4 Energy Gun 5 | 1 2 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 1 . . . 11 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 6 | . 1 . . . 5 Highest Loss Streak 11 | . 1 . . . 11 Average Slot Usage (%) 99 | . 98 100 100 99 92 Engine 11 | . 14 11 11 11 10 Leg 32 | . 28 33 33 33 30 Storage 23 | . 26 22 22 24 22 Processor 7 | . . 11 11 7 11 Energy Gun 10 | . 14 7 11 11 8 Ballistic Gun 11 | . 14 11 11 11 8 Naked Turns . | . . . . . . Heaviest Build 51 | 9 16 45 43 51 48 Greatest Support 57 | 20 20 30 30 57 57 Greatest Overweight (x) 12 | . . 1 1 1 12 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 Average Capacity 10 | 5 6 11 12 12 12 Most Carried 12 | 4 6 12 12 12 12 Average Carried 10 | 2 5 9 12 11 11 Final Capacity 12 | 6 6 12 12 12 12 Final Carried 12 | 4 6 12 12 12 6 Class Distribution -------------------- 55% | Mutant 36% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 523 | 205 154 15 . 89 60 Remotely . | . . . . . . Salvage Created 348 | . 196 109 . . 43 Parts 33 | . 20 12 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 5 4 . . 1 Guns 7 | . 5 1 . . 1 AOE 3 | . . 3 . . . Classes Destroyed 7 | . 4 2 . . 1 Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 2 3 . . . Sentry 1 | . . 1 . . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 . . 1 Combat Bots Only 3 | . 3 2 . . 1 Max Kills in Single Turn 2 | . 2 2 . . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1653 | . 228 227 . . 1198 Core 455 | . 51 52 . . 352 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 61 | . 20 26 . . 15 Largest 2 | . 2 2 . . 2 Hottest 88 | . 70 60 . . 88 Shots Fired 108 | . 37 47 . . 24 Gun 91 | . 37 36 . . 18 Cannon . | . . . . . . Launcher 17 | . . 11 . . 6 Special . | . . . . . . Kinetic 55 | . 20 26 . . 9 Thermal 36 | . 17 10 . . 9 Explosive 17 | . . 11 . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 6 7 . . 6 Robot Miss Streak 3 | . 2 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 65 | . 21 27 . . 17 Core Hits 33 | . 11 16 . . 6 Critical Hits 2 | . . 1 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1226 | . 177 689 . . 360 Guns 501 | . 177 157 . . 167 Cannons . | . . . . . . Explosions 725 | . . 532 . . 193 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 277 | . 93 102 . . 82 Thermal 224 | . 84 55 . . 85 Explosive 725 | . . 532 . . 193 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Effects 8 | . 8 . . . . Message Errors 1 | . 1 . . . . Matter Fused 3 | . 3 . . . . Heat Flow Errors 2 | . 2 . . . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . . . . . 101 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . 250 28 . . 68 Average Temperature 47 | . 79 9 . . 22 Received Heat Transfer 567 | . 84 96 . . 387 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 505 | . 235 125 . . 145 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 240 | . 159 240 93 . . Initial 93 | . . 66 93 . . Average 92 | . 75 120 93 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 90 100 . . Level 1 4 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 7 12 . . 5 Peak Tracking Total 5 | . 4 5 . . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 6 | . 3 3 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 4 . . . Successful 6 | . 3 3 . . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Record 2 | . . 2 . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 3 | . 2 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2444 | 62 307 393 57 1416 209 Spaces Moved 1511 | 41 192 215 39 906 118 Core 4 | 3 . . . . 1 Treads . | . . . . . . Legs 1507 | 38 192 215 39 906 117 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 130 130 Average Speed 143 | 114 120 141 150 151 136 Slowest Speed 650 | 120 120 150 150 153 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 37 26 9 76 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 21 . . 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . . 21 . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1687 | 56 233 262 38 957 141 Wait 21 | . . . . 21 . Move 1506 | 40 191 214 38 905 118 Hop . | . . . . . . Pick Up 38 | 10 8 12 . 8 . Fast Attach 1 | . . . . 1 . Attach 18 | 6 2 2 . 2 6 Detach . | . . . . . . Swap 20 | . 7 4 . 7 2 Drop 22 | . 5 4 . 13 . Fire 61 | . 20 26 . . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 639 | -9/Materials | Build established: Scavenger-Mutant 739 | -9/Materials | Discovered new exit (range 15) 761 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Entered Mines 805 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 819 | -9/Mines | Identified exit to Zion 820 | -9/Mines | Entered Zion 895 | -7/Zion | Learned location of Armory (-3) 985 | -7/Zion | Learned Factory stockpile data 1021 | -7/Zion | Received a visual enhancement algorithm 1134 | -7/Zion | Learned Factory emergency access door positions 1488 | -7/Zion | Build established: Mutant 2219 | -7/Zion | Discovered new exit (range 14) 2236 | -7/Zion | Entered Proximity Caves 2382 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2435 | -6/Proximity Caves | Core integrity fell below 50% 2443 | -6/Proximity Caves | Core integrity fell below 20% 2445 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02325_ Found 17 Matter. 02326_ Acquired 17 matter. 02358_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02382_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02399_ Sml. Laser destroyed. 02399_ Destroyed Sml. Laser. 02401_ Lgt. Deuterium Engine destroyed. 02410_ Mak. Leg destroyed. 02413_ Grenade Launcher destroyed. 02427_ Titanium Leg destroyed. 02429_ Grenade Launcher destroyed. 02429_ Destroyed Grenade Launcher. 02430_ Mak. Leg destroyed. 02431_ Aluminum Leg destroyed. 02431_ Lgt. Angular Momentum Engine destroyed. 02434_ Spread Laser destroyed. 02436_ Destroyed Plasma Rifle. 02439_ Shotgun destroyed. 02445_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????###?????????????????????????????? | | ##??????######## ##???????????####?????????????? | | #????### ## #??????????## ##????????????? | | #???## ## #??????????## ##???????????? | | #??### ############ # ##??????????? | | #### # #???????? | | ### ! #?????????? | | ##?# #### ##### # # #????????? | | ##??### #?# #???## # ?????? | | ##????## #????## ##?? # #????? | | #####?# ####?????# #??????????????? | | # #? ####??????# #??????????????? | | # ## ### ##????# #??????????????? | | #### ## ### #????# #??????????????? | | ##??# # #?# #????# #??????????????? | | #??## ########??# ##???# #??????????????? | | #### ##?????????# ##??# #??????????????? | | ## ##????????# ##?# #??????????????? | | ## ### #???????## ### #??????????????? | | ####### ##?????## @ #??????????????? | | # #???### #####??????????? | | # #### =%[ #????? | | # $## # !g ## #????? | | ???# Y ##### $ ##????? | | ?????# # #???# ##?????? | | ???????# ##### #???# #??????? | | # ## ##??? #???# #?????? | | ???# #?? ???# #?????? | | # g ???# ##### #?????? | | #### ???# #???? ####?????? | | ### ?????## #### ??? ?????##????????? | | ??????????# #??## ??? ???????????????? | | ?????????? ???## ??? ???????????????? | | ????????? ????# ?? ???????????????? | | ???????? #????? ??? ##???????????????? | | ??????? ##?????? ????#?????????????????? | | ???????# ###???????? #???????????????????????? | | ???????#####????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 540 Matter Stores 290 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Tourist Challenges ------------ None Game ------ Seed RefineryReinforcedScrap Manual? 0 Play Time 01:33:37 Cumulative 11.8 hours Start 2021.08.10 @ 22:11:14 End 2021.08.11 @ 16:37:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06503f7-7fde-471c-a936-3329f5fcf336