Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.21 @ 12:11:22 Player: epb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1215) 1215 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 3909 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 191 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Visual Processing Unit Propulsion Shielding Hacking Suite Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Cooling System Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Ion Cannon > --- INVENTORY -------- Medium Storage Unit Visual Processing Unit Propulsion Shielding Hacking Suite Missile Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 41 | 6 4 5 2 12 12 Power 5 | 1 . 1 . 1 2 Engine 5 | 1 . 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 2 2 6 2 Treads 2 | 2 . . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . . 2 2 6 . Utility 9 | 1 3 1 . 2 2 Device 4 | . 1 1 . 1 1 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 1 . 3 6 Energy Gun 4 | . . 1 . 1 2 Energy Cannon 3 | . 1 . . 1 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . 1 4 14 Power 4 | . . . . . 4 Propulsion 9 | . . . 1 3 5 Utility 1 | . . . . . 1 Weapon 5 | . . . . 1 4 Highest Loss Streak 9 | . . . 1 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 96 100 98 85 61 Engine 11 | . 14 14 11 13 6 Treads 10 | . 28 20 . . . Leg 4 | . . . . . 12 Flight 11 | . . 8 42 30 4 Device 9 | . 5 3 11 16 11 Storage 7 | . 14 11 . . 6 Processor 8 | . 5 14 11 9 9 Energy Gun 3 | . . 4 11 7 1 Energy Cannon 8 | . 7 14 11 9 6 Ballistic Gun 7 | . 20 10 . . . Naked Turns . | . . . . . . Heaviest Build 33 | 13 20 21 9 21 33 Greatest Support 40 | 40 40 40 25 28 22 Greatest Overweight (x) 8 | . . . . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 10 Average Capacity 7 | 6 8 8 5 5 8 Most Carried 10 | 1 5 10 4 5 5 Average Carried 3 | . 2 7 3 4 4 Final Capacity 10 | 8 10 5 5 5 10 Final Carried 5 | 1 5 5 4 5 5 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Mutant 15% | Sprinter 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 892 | 246 131 39 10 251 215 Remotely . | . . . . . . Salvage Created 1024 | . 143 40 54 592 195 Parts 61 | . 13 6 5 26 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 29 | . 5 3 1 13 7 Guns 9 | . 5 2 1 1 . Cannons 11 | . . 1 . 9 1 AOE 9 | . . . . 3 6 Classes Destroyed 8 | . 3 . 1 4 . Worker 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 2 | . 1 . . 1 . Swarmer 10 | . 3 3 . 3 1 Grunt 14 | . 2 . 1 5 6 Brawler 1 | . . . . 1 . Sentry 4 | . . . . 4 . Best Kill Streak 10 | . 3 3 1 7 10 Combat Bots Only 9 | . 3 3 1 6 9 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 2079 | . 384 53 114 497 1031 Core 682 | . 96 . 32 91 463 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 61 92 . . Volleys Fired 90 | . 24 5 4 42 15 Largest 2 | . 2 2 2 2 2 Hottest 123 | . 80 80 123 123 101 Shots Fired 161 | . 48 10 8 74 21 Gun 85 | . 45 5 4 28 3 Cannon 62 | . 3 5 4 42 8 Launcher 14 | . . . . 4 10 Special . | . . . . . . Kinetic 50 | . 45 5 . . . Thermal 97 | . 3 5 8 70 11 Explosive 14 | . . . . 4 10 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 3 1 11 3 Robot Miss Streak 5 | . 5 4 2 4 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 89 | . 29 5 2 46 7 Core Hits 55 | . 9 3 2 24 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2422 | . 309 91 35 1289 698 Guns 668 | . 292 20 17 339 . Cannons 799 | . 17 71 18 604 89 Explosions 922 | . . . . 346 576 Melee 33 | . . . . . 33 Ramming . | . . . . . . Kinetic 312 | . 292 20 . . . Thermal 1155 | . 17 71 35 943 89 Explosive 922 | . . . . 346 576 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 33 | . . . . . 33 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 12 17 Projectiles 12 | . . . . 12 . Explosions 17 | . . . . . 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 131 | . . . . 32 99 Shots 4 | . . . . 2 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 416 | . 36 90 141 416 22 Average Temperature 92 | . 16 46 55 127 8 Received Heat Transfer 615 | . 147 . 18 117 333 Effects 6 | . . . . 6 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 1 . 7 . Heat Transferred 2183 | . 37 148 74 1776 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 767 | . 192 82 151 641 767 Initial 416 | . . 12 31 63 416 Average 292 | . 93 78 62 346 634 Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 58 | 100 100 100 100 35 . Level 1 2 | . . . . 11 . Level 2 36 | . . . . 53 89 Level 3 3 | . . . . . 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 . 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 12 2 18 21 21 Peak Tracking Total 14 | . 5 2 14 6 8 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 5 | . 1 1 . 2 1 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 12 | . 4 1 . 4 3 Successful 7 | . 1 1 . 4 1 Failed 5 | . 3 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 4 . . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 1 1 . 3 1 Record 3 | . . . . 3 . Open Door 2 | . . 1 . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 64 | . . . . . 64 Highest-Rated Ally 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 622 | . . . . . 622 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 1787 | 141 509 146 127 324 540 Spaces Moved 1670 | 85 267 143 227 479 469 Core 50 | 4 . . . . 46 Treads 397 | 81 267 49 . . . Legs 266 | . . . . . 266 Wheels . | . . . . . . Hover . | . . . . . . Flight 957 | . . 94 227 479 157 Fastest Speed 27 | 50 160 37 31 27 32 Average Speed 80 | 154 160 79 31 31 94 Slowest Speed 450 | 160 160 160 34 115 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 2 . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 37 32 25 39 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 142 | . . . . 55 87 Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 136 | . . . . 49 87 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 1939 | 91 303 164 273 571 537 Wait 112 | . 6 . 40 33 33 Move 1659 | 84 266 138 226 476 469 Hop 3 | . . 2 . 1 . Pick Up 16 | 1 3 7 1 2 2 Fast Attach 22 | 6 1 . . 6 9 Attach 6 | . . 1 2 . 3 Detach 1 | . . . . . 1 Swap 13 | . 3 4 . 6 . Drop 14 | . . 7 . 5 2 Fire 90 | . 24 5 4 42 15 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 142 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Entered Mines 740 | -10/Mines | Met a Derelict shopkeep closing up shop 771 | -10/Mines | Learned location of Storage (-9) 788 | -10/Mines | Learned 2 Materials zone layouts 788 | -10/Mines | Discovered new exit (range 14) 796 | -10/Mines | Identified exit to Materials 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Propulsion x2 922 | -9/Materials | Discovered new exit (range 3) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1188 | -8/Materials | Garrison activated, responded to threat 1208 | -8/Materials | Discovered new exit (range 13) 1247 | -8/Materials | Identified exit to Garrison 1248 | -8/Materials | Entered Garrison 1255 | -8/Garrison | Lost 3 parts (2n1w) 1256 | -8/Garrison | Garrison Relay disabled 1258 | -8/Garrison | Triggered checkpoint 1286 | -8/Garrison | Destroyed 9 combat bots 1303 | -8/Garrison | Discovered new exit (range 5) 1362 | -8/Garrison | Rescued a captive Derelict 1362 | -8/Garrison | Rescued a captive Derelict 1389 | -8/Garrison | Lost 9 parts (2p3n1u3w) 1634 | -8/Garrison | Triggered checkpoint 1675 | -8/Garrison | Build established: Scavenger-Mutant 1724 | -8/Garrison | Triggered checkpoint 1764 | -8/Garrison | Triggered checkpoint 1774 | -8/Garrison | Core integrity fell below 50% 1784 | -8/Garrison | Core integrity fell below 20% 1788 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01765_ S-10 Pest destroyed. 01766_ HV Slug penetrates Reinforced Barrier. 01766_ S-10 Pest destroyed. 01767_ Aluminum Leg destroyed. 01768_ Slug penetrates N1-FHR(h). 01768_ HV Slug penetrates Wall. 01769_ Aluminum Leg destroyed. 01770_ S-10 Pest suffers critical hit (Destroy). 01770_ S-10 Pest destroyed. 01770_ Imp. Ion Engine destroyed. 01771_ Slug penetrates N1-FHR(h). 01771_ N1-FHR(h) destroyed. 01778_ Critical hit (Burn: +37). 01779_ Imp. Ion Engine destroyed. 01779_ Critical hit (Burn: +37). 01779_ Slug penetrates Wall. 01780_ Critical hit (Burn: +37). 01782_ Slug penetrates Wall. 01782_ Critical hit (Burn: +37). 01785_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ???????????????????????####### #????????????????? | | ???????????????????????#%%[%## #????????????????? | | ???????????#############==%*## ##???????????????? | | ?????????? s % ########""??????? | | ?????????? ???? | | ?????????? g @ ???? | | ????????????####### ## g% #!=* #########???????? | | ??????????????????#^ ^## ##%% ###?????????????? | | ????????????????? ] "%"#?????????????? | | ????????????????# " %" #?????????????? | | ?????????????????? #?????????????? | | ????????????????# #?????????????? | | ????????????????### ## % ## ###?????????????? | | ??????????????????# h## s ## ################# | | ??????????????????# # | | ??????????????????# # | | ??????????????????# ######## ####### | | ??????????????????## ##s s######??????# #?????? | | ???????????????????# ??# #???????????# #?????? | | ????????????????????????#####???????????# #?????? | | ????????????????????????????????????????# #?????? | | ??????????????????????????????########### #####?? | | ??????????????????????????????# ## " #?? | | ??????????????????????????????# < ## ## #?? | | ??????????????????????????????# ## #??##?? | | ??????????????????????????????####### ## #?????? | | ????????????????????????????????????# ## ##????? | | ????????????????????????????????????# ##% !#????? | | ????????????????????????????????????" ##%%##????? | | ????????????????????????????????????" ## ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainEtherialMinigun Manual? 0 Play Time 00:26:19 Cumulative 17.7 hours Start 2023.11.21 @ 11:44:51 End 2023.11.21 @ 12:11:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e7b69a3c-53a8-4716-a893-a3c6e0f40546