Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.21 @ 10:47:53 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2177) 2177 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 7003 Bonus ------- Follower Combat Kills 348 Friendly Fire -117 Cogmind --------- Core Integrity 824/850 Matter 285/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Lightning Gun Katana > --- INVENTORY (15) --- Deuterium Engine Light Angular Momentum Engine Improved Treads Armored Treads Improved Heat Sink Large Storage Unit Experimental Sensor Array Weapon Cycler Hardened Medium Armor Plating Proton Cannon Heavy Ion Cannon Heavy Plasma Cannon Gauss Rifle Flak Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Katana > --- INVENTORY -------- Deuterium Engine Improved Treads Armored Treads Improved Heat Sink Large Storage Unit Terrain Scanner Weapon Cycler Hardened Medium Armor Plating Hardlight Generator Heavy Ion Cannon Flak Gun Flak Cannon Improved Grenade Launcher [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . 2 . 1 2 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 83 | 6 7 3 21 . 14 12 8 1 11 . Power 10 | 1 1 . 2 . 3 . . . 3 . Engine 8 | 1 . . 2 . 3 . . . 2 . Core 2 | . 1 . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 2 . 7 . 3 2 1 . 1 . Treads 14 | 1 1 . 5 . 3 2 1 . 1 . Leg . | . . . . . . . . . . . Wheel 4 | 1 1 . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 2 . 5 . 4 7 2 1 6 . Device 16 | . 1 . 4 . 2 4 1 . 4 . Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . 1 . . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 2 1 1 1 2 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 3 7 . 4 3 5 . 1 . Energy Gun 18 | 1 1 1 6 . 3 2 4 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 4 | . . 2 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 2 . Parts Lost 14 | . 2 . 1 . 2 2 3 . 1 3 Power 1 | . . . . . 1 . . . . . Propulsion 6 | . 1 . . . 1 2 . . . 2 Utility 4 | . 1 . . . . . 1 . 1 1 Weapon 3 | . . . 1 . . . 2 . . . Highest Loss Streak 3 | . 2 . 1 . 1 1 2 . 1 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 100 97 100 99 99 98 100 99 96 Engine 6 | . 5 . 8 11 9 7 7 7 3 6 Core 2 | . 8 14 2 . . . . . 2 . Treads 18 | . 13 14 10 11 23 22 21 23 19 17 Wheel 5 | . 13 14 11 11 3 . . . . . Device 17 | . 3 . 21 22 18 22 23 23 24 26 Storage 9 | . 14 14 11 11 9 7 7 7 6 6 Processor 11 | . 9 14 11 11 9 15 15 15 7 6 Protection 4 | . . . . . 9 7 7 7 12 11 Energy Gun 14 | . 12 1 20 22 18 14 11 15 13 13 Ballistic Cannon 2 | . 9 14 . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 . 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 12 16 16 35 35 42 44 47 47 58 56 Greatest Support 71 | 16 16 16 20 20 60 63 71 71 71 71 Greatest Overweight (x) 4 | . 4 . 2 1 2 . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 11 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 15 15 15 15 Average Carried 12 | 5 7 7 10 15 14 14 14 15 14 15 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 15 15 15 15 15 Class Distribution -------------------- 39% | Scavenger-Mutant 22% | Mutant 17% | Skirmisher 16% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -6/Factory Assassin | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Matter Collected 1412 | 191 356 51 275 . 202 93 139 20 85 . Remotely . | . . . . . . . . . . . Salvage Created 2597 | . 502 67 874 . 497 61 334 78 184 . Parts 145 | . 28 23 40 . 34 2 6 3 9 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 4 4 . . Prevented 6 | . . . . . . . 2 4 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Combat Hostiles Destroyed 59 | . 12 12 10 . 10 1 9 2 3 . Melee 1 | . . . . . . . . . 1 . Guns 30 | . 6 1 10 . 6 1 2 2 2 . Cannons 11 | . 6 5 . . . . . . . . AOE 17 | . . 6 . . 4 . 7 . . . Classes Destroyed 9 | . 2 1 3 . 1 . 2 . . . Worker 2 | . . . 2 . . . . . . . Recycler 7 | . . . 5 . 2 . . . . . Watcher 6 | . 2 . 2 . 1 1 . . . . Swarmer 18 | . . 12 1 . 4 . 1 . . . Grunt 28 | . 12 . 7 . 3 . 4 1 1 . Brawler 2 | . . . . . . . 2 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 8 | . . . 3 . 2 1 1 . 1 . Hunter 3 | . . . . . 1 . . 1 1 . Best Kill Streak 9 | . 2 3 4 . 4 1 9 1 1 . Combat Bots Only 9 | . 2 3 2 . 4 1 9 1 1 . Max Kills in Single Turn 4 | . 1 2 2 . 4 1 4 1 1 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . 2 . . 4 . 4 . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Damage Taken 3132 | . 486 134 471 . 469 486 507 20 458 101 Core 477 | . 101 29 118 . 73 26 104 . 26 . Absorbed by Shields 92 | . . . . . . 68 . . 24 . Regen/Repaired (Parts) 157 | . . . . . . . . . 157 . Core Remaining (%) 77 | 100 . 48 . 70 86 . . 81 . . Volleys Fired 176 | . 50 13 47 . 33 9 8 5 11 . Largest 2 | . 2 2 2 . 2 2 2 2 2 . Hottest 128 | . 100 100 121 . 128 128 110 110 110 . Shots Fired 323 | . 100 15 81 . 65 17 13 10 22 . Gun 276 | . 71 2 81 . 64 17 9 10 22 . Cannon 37 | . 29 8 . . . . . . . . Launcher 10 | . . 5 . . 1 . 4 . . . Special . | . . . . . . . . . . . Kinetic 77 | . 66 8 3 . . . . . . . Thermal 191 | . 34 2 78 . 64 13 . . . . Explosive 10 | . . 5 . . 1 . 4 . . . Electromagnetic 45 | . . . . . . 4 9 10 22 . Robot Hit Streak 15 | . 12 7 12 . 15 8 15 4 7 . Robot Miss Streak 4 | . 4 4 4 . 3 3 . 2 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . Shots Hit Robots 229 | . 66 7 52 . 50 14 13 7 20 . Core Hits 150 | . 22 13 28 . 38 16 20 4 9 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 17 | . 5 1 5 . 4 . . 1 1 . Burn 11 | . 2 . 5 . 4 . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 3 | . 2 1 . . . . . . . . Corrupt 2 | . . . . . . . . 1 1 . Melee Attacks 6 | . . . . . . 1 3 . 2 . Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . 1 3 . 2 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5215 | . 949 650 869 . 941 294 916 145 451 . Guns 3135 | . 634 17 867 . 786 194 155 145 337 . Cannons 451 | . 315 136 . . . . . . . . Explosions 1566 | . . 497 . . 149 100 761 . 59 . Melee 55 | . . . . . . . . . 55 . Ramming 8 | . . . 2 . 6 . . . . . Kinetic 822 | . 669 136 17 . . . . . . . Thermal 2274 | . 280 17 850 . 786 282 . . 59 . Explosive 1407 | . . 497 . . 149 . 761 . . . Electromagnetic 649 | . . . . . . 12 155 145 337 . Impact . | . . . . . . . . . . . Slashing 55 | . . . . . . . . . 55 . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 . 8 Average Corruption 1 | . . . . . . . 1 1 . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . 7 1 . 2 Message Errors 1 | . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . 1 . . . Heat Flow Errors 5 | . . . . . . . 2 1 . 2 Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 108 | . 9 10 . . 27 37 25 . . . Projectiles 9 | . 9 . . . . . . . . . Explosions 99 | . . 10 . . 27 37 25 . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 101 | . . 7 . . . 48 46 . . . Shots 3 | . . 1 . . . 1 1 . . . Rammed 3 | . . . 1 . 2 . . . . . Targets Rammed 3 | . . . 1 . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 385 | . 171 90 105 . 385 142 183 90 54 221 Average Temperature 57 | . 58 49 22 . 94 47 65 71 21 107 Received Heat Transfer 814 | . 264 . 165 . 180 22 96 9 78 . Effects 6 | . . . . . 6 . . . . . Interference 5 | . . . . . 5 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . 2 . 6 . 4 . . . . . Heat Transferred 5708 | . 925 37 2405 . 1886 355 . . 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Peak Influence 437 | . 232 361 437 39 208 91 . . 219 21 Initial 140 | . . 35 140 39 14 32 . . 69 6 Average 102 | . 51 242 203 39 41 45 . . 103 9 Maximum Alert Level 2 | . 1 1 2 . 1 . . . 1 . Low Security (%) 80 | 100 99 33 55 100 91 100 . . 85 100 Level 1 17 | . . 66 37 . 8 . . . 14 . Level 2 1 | . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 . 1 . . . . . 4 . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Distress Signals 6 | . . . 5 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 20 12 26 . 16 6 10 5 5 4 Peak Tracking Total 9 | . 4 3 4 . 4 3 9 4 2 4 Tactical Retreats 4 | . 3 . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Traps Triggered 6 | . 1 . 3 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Machines Disabled 2 | . 1 . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Machines Accessed 25 | . 8 . 8 . 6 1 . . 2 . Terminals 23 | . 8 . 7 . 6 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 70 | . 25 . 25 . 12 3 . . 5 . Successful 40 | . 16 . 15 . 5 1 . . 3 . Failed 30 | . 9 . 10 . 7 2 . . 2 . Catastrophic 8 | . 2 . 3 . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 18 . 14 . 8 . . . . . Terminals 66 | . 25 . 24 . 12 3 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . 12 . 13 . 4 1 . . 1 . Record 5 | . 1 . 4 . . . . . . . Robot Analysis 8 | . 5 . 3 . . . . . . . Prototype ID Bank 7 | . 4 . 3 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Unreport Threat 4 | . 1 . 1 . 2 . . . . . Locate Traps 5 | . 1 . 2 . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . 2 . 1 . . . . . Terminals 7 | . 4 . 2 . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 6 | . 3 . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 8 . 6 . 6 1 . . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 44 | . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Total Allies 5 | . . 3 . . . . 2 . . . Largest Group 3 | . . 3 3 . . . 2 2 1 . Highest-Rated Group 52 | . . 40 40 . . . 52 52 32 . Highest-Rated Ally 32 | . . 16 16 . . . 32 32 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 57 | . . . 34 . . . 1 12 10 . Total Damage 1121 | . . . 353 . . . 28 455 285 . Kills 12 | . . . 6 . . . 1 3 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Robot Analysis Total 7 | . 4 . 3 . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Turns Passed 7176 | 59 1076 371 1384 160 1346 554 1338 266 565 57 Spaces Moved 4240 | 47 802 332 772 65 697 302 779 152 259 33 Core 13 | 6 7 . . . . . . . . . Treads 2342 | . . . 251 65 501 302 779 152 259 33 Legs . | . . . . . . . . . . . Wheels 1885 | 41 795 332 521 . 196 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 240 130 160 163 163 163 163 Average Speed 144 | 93 101 100 153 240 160 161 163 163 163 172 Slowest Speed 250 | 100 250 100 240 240 240 165 165 163 163 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 98 72 66 19 53 7 87 20 9 46 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . 3 . . . Spaces Dug 4 | . . . . . . 1 3 . . . Terrain Destroyed 69 | . . 36 . . 8 4 21 . . . Melee 4 | . . . . . . 1 3 . . . Projectile . | . . . . . . . . . . . AOE 65 | . . 36 . . 8 3 18 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Total 4959 | 58 965 355 892 70 872 349 826 161 378 33 Wait 333 | . 96 6 18 6 98 15 9 1 84 . Move 4231 | 46 801 331 771 64 696 301 778 151 259 33 Hop . | . . . . . . . . . . . Pick Up 55 | 6 5 1 16 . 12 6 4 1 4 . Fast Attach 30 | 6 4 . 8 . 4 2 1 . 5 . Attach 20 | . 2 . 4 . 3 4 4 . 3 . Detach 1 | . . . 1 . . . . . . . Swap 33 | . 1 3 9 . 7 6 3 1 3 . Drop 55 | . 5 1 17 . 17 5 1 2 7 . Fire 176 | . 50 13 47 . 33 9 8 5 11 . Melee 6 | . . . . . . 1 3 . 2 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . 1 . 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 16 | . 1 . . . . . 15 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Discovered new exit (range 10) 665 | -10/Materials | Discovered new exit (range 3) 668 | -10/Materials | Identified exit to Materials 737 | -10/Materials | Identified exit to Mines 1011 | -10/Materials | Discovered exit to Materials (range 16) 1136 | -10/Materials | Entered Mines 1191 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1194 | -10/Mines | Found Prototype Device 1477 | -10/Mines | Core integrity fell below 50% 1497 | -10/Mines | Discovered exit to Materials (range 7) 1504 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Accompanied by 3 allies 1507 | -9/Materials | Evolved 2 slots: Utility x2 1703 | -9/Materials | Discovered new exit (range 15) 1723 | -9/Materials | Identified exit to Materials 1910 | -9/Materials | Discovered new exit (range 6) 1915 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Build established: Scavenger-Mutant 2106 | -9/Materials | Discovered exit to Materials (range 9) 2250 | -9/Materials | Discovered exit to Materials (range 8) 2891 | -9/Materials | Entered Mines 2892 | -9/Mines | Assembled infested the area 2897 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2899 | -9/Mines | Met a Derelict bent on vengeance 2951 | -9/Mines | Learned location of 1 exit from Proximity Caves 3029 | -9/Mines | Discovered exit to Materials (range 9) 3051 | -9/Mines | Entered Materials 3051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4290 | -8/Materials | Discovered new exit (range 15) 4395 | -8/Materials | Identified exit to Factory 4397 | -8/Materials | Entered Factory 4397 | -7/Factory | Evolved 2 slots: Utility x2 4493 | -7/Factory | Identified exit to Storage 4493 | -7/Factory | Identified exit to Lower Caves 4681 | -7/Factory | Discovered new exit (range 8) 4693 | -7/Factory | Identified exit to Factory 4948 | -7/Factory | Assembled infested ambush trap array 4951 | -7/Factory | Entered Lower Caves 5222 | -7/Lower Caves | Build established: Assassin 5250 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5498 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5542 | -7/Lower Caves | Destroyed 9 combat bots 5630 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5794 | -7/Lower Caves | Build established: Skirmisher 6135 | -7/Lower Caves | Encountered a Warlord checkpoint 6184 | -7/Lower Caves | Discovered new exit (range 13) 6204 | -7/Lower Caves | Identified exit to Lower Caves 6289 | -7/Lower Caves | Entered another Lower Caves area 6289 | -7/Lower Caves | Accompanied by 2 allies 6441 | -7/Lower Caves | Discovered exit to Factory (range 8) 6555 | -7/Lower Caves | Entered Factory 6555 | -6/Factory | Accompanied by 1 ally 6555 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6704 | -6/Factory | Identified Exp. Sensor Array 6825 | -6/Factory | Garrison activated, responded to threat 6862 | -6/Factory | Build established: Assassin 7068 | -6/Factory | Repaired Med. Treads 7120 | -6/Factory | Sucked down chute 7120 | -6/Factory | Entered Waste 7135 | -6/Waste | EMP discharged 7148 | -6/Waste | Spotted C-40 Crusher 7153 | -6/Waste | Spotted C-40 Crusher 7168 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7170 | -6/Waste | Spotted C-40 Crusher 7177 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7177 | -6/Waste | Self-destructed Last Messages --------------- 07068_ Acquired Med. Treads. 07069_ Connecting with Repair Station... 07081_ K-01 Serf cleans the Fusion Modulator. 07120_ Triggered Chute Trap. 07120_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 07125_ ALERT: Foreign system detected. Charging EMP. 07135_ System corrupted (+8). 07145_ System corrupted: Heat flow error (+101). 07166_ System corrupted: Heat flow error (+259). 07168_ Hrd. Medium Armor Plating crushed. 07168_ Arm. Treads crushed. 07168_ Critical hit (Destroy). 07168_ Imp. Treads destroyed. 07174_ Arm. Treads crushed. 07177_ Med. Treads crushed. 07177_ Lightning Gun crushed. 07177_ Hyb. Deuterium Engine crushed. 07177_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????????????? | | ##??# #???????????????????????????????????????? | | *#??# #???????? ??????????????????????????????? | | #??# #??????? ????????????????????????????? | | #### #???#??? ###?????????????????????????? | | #??????? ????????????????????????? | | #??????# ?????????????????????????? | | #??????# ??????????????????????????? | | #??????# ???????????????????????????? | | #### #????### #???????????????????????????? | | #??# #??????# #?#?????????????????????????? | | #??# #??????# #???????????????????????????? | | ##??# #???#??# #??????#?? ?????????????????? | | ??### ######## ######## ??????????????????? | | ??# ?????????????????? | | ??# [ ?????????????????? | | ??# ????????????????? | | ??# ?????????????????? | | ??### ######## #######?????#???????????????? | | ????# #??????# #?????????? #???????????????? | | ????# #??????# #???????? C #???????????????? | | ????# #??????# C #?????#?? #???????????????? | | ????# #??????# ######## #???????????????? | | ???? #??????# #???????????????? | | ??? #??????# CC CC #???????????????? | | ??# ???????# CC@CC #???????????????? | | ??# ???????# = #??#????????????? | | ??### ???????# ######## #???????????????? | | ????? ?#?????# #???????? !#???????????????? | | ??????? ????????# #????????? #???????????????? | | ??????????#?????# #???????????#???????????????? | | ????????????????# #???????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????????????#?????????#??????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCatalystStreamer Manual? 0 Play Time 00:58:07 Cumulative 87.5 hours Start 2023.06.20 @ 19:41:08 End 2023.06.21 @ 10:47:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0421c005-3b03-4a46-80a5-c3f472753768