Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 16:53:55 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1752) 1752 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3746 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 515/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Improved EM Shotgun Improved Medium Laser Rocket Launcher > --- INVENTORY (16) --- Improved Ion Engine Improved Aluminum Leg Improved Heat Sink High-capacity Battery (400) Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Laser Pulse Rifle Pulse Rifle Pulse Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg High-capacity Battery Advanced Targeting Computer Hardened Light Armor Plating Pulse Rifle Pulse Rifle Pulse Rifle Rocket Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 52 | 6 14 27 5 Power 9 | 1 5 3 . Engine 9 | 1 5 3 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 7 2 Treads 1 | . . 1 . Leg 13 | 2 3 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 1 | . . . 1 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 2 5 15 1 Energy Gun 15 | 1 3 11 . Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 4 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 19 | . 9 10 . Power 4 | . 3 1 . Propulsion 4 | . 2 2 . Utility . | . . . . Weapon 11 | . 4 7 . Highest Loss Streak 4 | . 4 2 . Average Slot Usage (%) 98 | . 95 98 100 Engine 10 | . 12 10 9 Leg 31 | . 26 32 36 Storage 22 | . 27 22 18 Energy Gun 14 | . 13 14 24 Ballistic Gun 15 | . 13 17 . Naked Turns . | . . . . Heaviest Build 54 | 13 17 49 54 Greatest Support 52 | 20 20 39 52 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 8 16 16 Average Capacity 9 | 5 7 9 16 Most Carried 11 | 4 8 11 11 Average Carried 7 | 3 6 7 9 Final Capacity 16 | 6 8 16 16 Final Carried 11 | 4 8 11 11 Class Distribution -------------------- 35% | Scavenger-Gunner 31% | Gunner 17% | Mutant 10% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1221 | 177 337 646 61 Remotely . | . . . . Salvage Created 2586 | . 840 1615 131 Parts 139 | . 50 83 6 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 19 24 3 Guns 42 | . 19 22 1 AOE 4 | . . 2 2 Classes Destroyed 9 | . 6 3 . Worker 3 | . 1 2 . Hauler 6 | . 2 4 . Recycler 4 | . 1 3 . Operator 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 6 | . 6 . . Grunt 28 | . 13 12 3 Duelist 4 | . . 4 . Sentry 8 | . . 8 . Best Kill Streak 7 | . 5 7 3 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2688 | . 1113 1222 353 Core 369 | . 191 143 35 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 23 64 . Volleys Fired 177 | . 90 78 9 Largest 3 | . 2 3 3 Hottest 157 | . 85 155 157 Shots Fired 403 | . 167 214 22 Gun 402 | . 167 214 21 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 196 | . 82 114 . Thermal 97 | . 44 40 13 Explosive 1 | . . . 1 Electromagnetic 109 | . 41 60 8 Robot Hit Streak 17 | . 15 17 11 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 271 | . 110 146 15 Core Hits 99 | . 41 49 9 Critical Hits 2 | . 2 . . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4096 | . 1245 2507 344 Guns 3544 | . 1245 2104 195 Cannons . | . . . . Explosions 538 | . . 389 149 Melee . | . . . . Ramming 14 | . . 14 . Kinetic 1717 | . 582 1135 . Thermal 1295 | . 413 781 101 Explosive 149 | . . . 149 Electromagnetic 921 | . 250 577 94 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . 18 . Projectiles . | . . . . Explosions 18 | . . 18 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 115 | . . 77 38 Shots 3 | . . 2 1 Rammed 2 | . . 2 . Targets Rammed 3 | . . 3 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 408 | . 163 408 342 Average Temperature 105 | . 73 110 231 Received Heat Transfer 993 | . 414 399 180 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 4 | . 1 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 2458 | . 948 1288 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 450 | . 344 450 251 Initial 160 | . . 123 160 Average 265 | . 174 306 188 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 22 | 100 51 7 74 Level 1 69 | . 48 81 25 Level 2 7 | . . 10 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 3 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 7 | . 4 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 10 | . 5 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 30 49 3 Peak Tracking Total 8 | . 8 5 3 Tactical Retreats 7 | . 1 6 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 4 1 Terminals 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 6 2 Successful 7 | . 1 5 1 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 1 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 5 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . . 2 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3730 | 80 748 2665 237 Spaces Moved 1971 | 59 299 1477 136 Core 11 | 11 . . . Treads . | . . . . Legs 1960 | 48 299 1477 136 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 110 120 124 141 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 45 74 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 51 6 Melee . | . . . . Projectile . | . . . . AOE 57 | . . 51 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2926 | 74 531 2159 162 Wait 611 | . 105 498 8 Move 1968 | 58 298 1476 136 Hop . | . . . . Pick Up 74 | 10 19 43 2 Fast Attach . | . . . . Attach 42 | 6 11 21 4 Detach 8 | . . 6 2 Swap 10 | . 3 6 1 Drop 33 | . 5 28 . Fire 177 | . 90 78 9 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 458 | -10/Materials | Lost 4 parts (1p1n2w) 489 | -10/Materials | Core integrity fell below 50% 737 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Build established: Scavenger-Mutant 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1136 | -9/Materials | Build established: Scavenger-Gunner 1558 | -9/Materials | Discovered new exit (range 10) 2513 | -9/Materials | Discovered new exit (range 10) 2545 | -9/Materials | Build established: Gunner 2569 | -9/Materials | Identified exit to Mines 2581 | -9/Materials | Identified exit to Materials 3494 | -9/Materials | Entered another Materials area 3494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3717 | -8/Materials | Discovered new exit (range 15) 3731 | -8/Materials | Self-destructed Last Messages --------------- (80,69) Map updated. 03582_ K-01 Serf collects debris. 03588_ Acquired Adv. Targeting Computer. 03589_ K-01 Serf collects debris. 03602_ Triggered Alarm Trap. 03602_ An alarm sounds. 03602_ ALERT: Alarm triggered, dispatching investigation squad. 03611_ K-01 Serf collects debris. 03624_ K-01 Serf cleans the Material Compactor. 03670_ G-47 Trooper destroyed. 03673_ K-01 Serf collects debris. 03675_ G-47 Trooper destroyed. 03678_ K-01 Serf collects debris. 03682_ The unstable cave ceiling collapses. 03682_ Acquired 33 matter. 03687_ Acquired Imp. Heat Sink. 03691_ Acquired 28 matter. 03699_ K-01 Serf collects debris. 03717_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????+###?????? | | ??????????????????????? ?????? | | ??????????????????????? < #????? | | ??????????????????????? #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# ####?? | | ???????????????????????# !!##? | | ???????????????????????# !#? | | ???????????????????????# !#? | | ???????????????????????# !#? | | ???????????????????????# !#? | | ???????????????????????# !!#?? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ?????????????########??# #????? | | ?????????????+ #?## ##???? | | ?????????????###### #?# #???? | | ??????????????????# #?# @ #???? | | ??????????#########+#?# #???? | | ???????# #?# #???? | | ???????# """ #?# #???? | | #??????# """"" #?### ###???? | | #??????# """"" #???# ####### | | #??????# """"" #???# ## ! # | | #??????# """ #???# # # | | #??????# #???# # !# | | #??????# #???# # # | | #??????#####+#####???# # "" # | | +????????# ######## # Y" # | | #????????# "" + "" # | | #????????# T # # | | #????????# ###/## # ###? | | ########### ##?# = #? | | # # #??# *%[ #? | | + * + #??# %[ #? | | # # #??# #? | | # # #### #? | | #### # # #? | | ???# + # #? | | ???# ] ###+###############? | | ???# #? ??????????????? | | ???###########? ""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronNullPrototype Manual? 0 Play Time 00:41:12 Cumulative 18.1 hours Start 2021.11.27 @ 16:11:22 End 2021.11.27 @ 16:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff30fc6-ffed-4057-b2c6-79efae89d456