Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.17 @ 19:04:53 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3387) 3387 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (486) 486 TOTAL SCORE: 8578 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 282 Met Imprinter 300 Friendly Fire -147 Cogmind --------- Core Integrity 433/850 Matter 260/300 Energy 340/340 System Corruption 1% Temperature Cool (0) Movement Rolling (150) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Proton Missile Launcher Great Axe > --- INVENTORY (20) --- Light Fission Core Compact Wheel Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Improved Airjet Improved Gravmag System Advanced Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Improved Light Armor Plating System Backup Module Heavy Ion Cannon Long-range Missile Launcher Katana Spear Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Layered Light Armor Plating Makeshift Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Proton Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Huge Wheel Aerolev Unit Aerolev Unit Aerolev Unit Improved Airjet High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite System Backup Module Gauss Cannon Proton Missile Launcher Long-range Missile Launcher Katana Spear [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 6 | . . 1 2 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 189 | 3 6 38 40 37 13 1 5 1 45 Power 11 | . 1 2 1 1 1 . . . 5 Engine 9 | . 1 . 1 1 1 . . . 5 Core 2 | . . 2 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 . 12 10 4 . . . . 6 Treads 15 | 1 . 8 6 . . . . . . Leg . | . . . . . . . . . . Wheel 16 | 1 . 3 3 3 . . . . 6 Hover 2 | . . . 1 1 . . . . . Flight 1 | . . 1 . . . . . . . Utility 83 | 1 3 3 21 19 9 . 5 1 21 Device 41 | . . 1 11 11 6 . 1 1 10 Storage 5 | 1 3 . . . . . . . 1 Processor 1 | . . . 1 . . . . . . Hackware 5 | . . . . . . . . . 5 Protection 31 | . . 2 9 8 3 . 4 . 5 Artifact . | . . . . . . . . . . Weapon 61 | . 2 21 8 13 3 1 . . 13 Energy Gun 7 | . . 2 2 3 . . . . . Energy Cannon 2 | . . . . 1 . . . . 1 Ballistic Gun 14 | . 2 10 . 2 . . . . . Ballistic Cannon 10 | . . . 3 2 1 . . . 4 Launcher 12 | . . 5 . 2 1 1 . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 14 | . . 3 3 3 1 . . . 4 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 3 3 1 1 . 1 . . Parts Lost 24 | . 1 6 . 1 . . . . 16 Power 5 | . . . . 1 . . . . 4 Propulsion 7 | . . 3 . . . . . . 4 Utility 5 | . . 1 . . . . . . 4 Weapon 7 | . 1 2 . . . . . . 4 Highest Loss Streak 7 | . 1 3 . 1 . . . . 7 Average Slot Usage (%) 93 | . 100 99 98 90 92 92 91 92 85 Engine 9 | . 14 4 8 6 8 14 14 14 11 Core 1 | . . 6 . . . . . . . Treads 7 | . 14 22 15 . . . . . . Wheel 12 | . 14 10 10 14 14 14 14 14 12 Device 10 | . . 6 10 12 13 14 14 14 8 Storage 16 | . 28 22 18 15 14 14 14 14 12 Processor 5 | . . . 8 7 7 7 7 7 6 Hackware 2 | . . . . . . . . . 13 Protection 9 | . . 4 7 15 15 14 13 14 6 Energy Gun 3 | . 6 2 9 5 . . . . . Energy Cannon 2 | . . . . 1 7 7 7 7 3 Ballistic Gun 4 | . 21 15 . 2 . . . . . Ballistic Cannon 1 | . . . 4 1 4 . . . 2 Launcher 2 | . . 1 . . 1 7 7 7 1 Slashing Weapon 2 | . . 2 4 2 1 . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 15 76 83 89 98 106 105 108 105 113 Greatest Support 60 | 20 16 20 40 40 40 40 40 40 60 Greatest Overweight (x) 7 | . 4 6 7 3 2 2 2 2 5 Average Overweight (x) 2 | . 1 4 4 1 2 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 Average Carried 18 | 6 9 18 19 19 19 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 19 19 20 20 20 18 Class Distribution -------------------- 59% | Hauler-Mutant 12% | Hauler-Assassin 8% | Hauler-Skirmisher 7% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 3460 | 239 168 1021 562 519 182 10 40 45 674 Remotely . | . . . . . . . . . . Salvage Created 4822 | 123 384 1272 746 682 201 . . 191 1223 Parts 267 | 8 24 92 52 31 12 . . 4 44 Haulers Intercepted 9 | . 2 3 3 . . . . . 1 Recyclers Shooed 7 | . 1 . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 17 . . 2 . Prevented 5 | . . . . . 2 . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 80 | . 11 30 8 10 5 . . 2 14 Melee 2 | . . . . . . . . . 2 Guns 44 | . 9 27 3 5 . . . . . Cannons 18 | . . . 4 1 3 . . . 10 AOE 11 | . 2 3 1 2 2 . . . 1 Classes Destroyed 14 | 2 3 5 2 1 . . . . 1 Worker 2 | . . 1 1 . . . . . . Builder 3 | . . . . 2 . . . . 1 Tunneler 2 | 1 . . . . . . . . 1 Hauler 9 | . 2 3 3 . . . . . 1 Recycler 6 | 1 . . 2 . . . . . 3 Operator 2 | . . 1 . 1 . . . . . Watcher 4 | . . 2 2 . . . . . . Swarmer 19 | . 6 11 . . 2 . . . . Grunt 37 | . 5 12 2 4 2 . . 2 10 Brawler 1 | . . . 1 . . . . . . Duelist 4 | . . 2 . 1 1 . . . . Sentry 15 | . . 5 4 3 . . . . 3 Hunter 3 | . . . 1 2 . . . . . Programmer 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . . 1 . Best Kill Streak 12 | 2 3 12 3 4 3 . . 2 5 Combat Bots Only 12 | . 3 12 3 4 3 . . 2 5 Max Kills in Single Turn 2 | 1 2 2 1 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . 2 1 1 1 1 . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Damage Taken 5639 | . 280 933 214 1073 63 . . 96 2980 Core 843 | . 74 158 49 125 . . . 20 417 Absorbed by Shields 292 | . . 292 . . . . . . . Core Remaining (%) 80 | 100 70 60 91 . . . . 79 . Volleys Fired 242 | 3 22 102 20 34 8 . . 5 48 Largest 2 | 2 2 2 2 2 2 . . 1 2 Hottest 123 | 60 63 79 100 109 113 . . 39 123 Shots Fired 438 | 6 44 193 37 64 13 . . 5 76 Gun 294 | 6 44 172 20 52 . . . . . Cannon 96 | . . . 17 2 10 . . . 67 Launcher 48 | . . 21 . 10 3 . . 5 9 Special . | . . . . . . . . . . Kinetic 291 | 3 30 160 17 27 5 . . . 49 Thermal 45 | . . 12 1 13 5 . . . 14 Explosive . | . . . . . . . . . . Electromagnetic 102 | 3 14 21 19 24 3 . . 5 13 Robot Hit Streak 20 | 2 4 19 13 20 18 . . 2 8 Robot Miss Streak 4 | 1 3 4 1 3 2 . . . 2 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 7 | . 2 5 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 341 | 3 33 137 43 47 8 . . 2 68 Core Hits 187 | 2 21 59 28 28 9 . . 4 36 Critical Hits 9 | . . 2 1 1 . . . . 5 Critical Kills 4 | . . 1 1 . . . . . 2 Critical Parts Destroyed 4 | . . 1 . . . . . . 3 Melee Attacks 95 | . . 8 32 13 4 . . . 38 Impact 1 | . . 1 . . . . . . . Slashing 76 | . . 7 32 13 4 . . . 20 Piercing 18 | . . . . . . . . . 18 Sneak Attacks 13 | . . 2 5 1 . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 8753 | 40 547 2259 1309 1304 315 . . 325 2654 Guns 3070 | 40 447 1554 366 663 . . . . . Cannons 1779 | . . . 251 26 210 . . . 1292 Explosions 2167 | . 100 511 87 504 105 . . 325 535 Melee 1737 | . . 194 605 111 . . . . 827 Ramming . | . . . . . . . . . . Kinetic 3425 | . 302 1437 251 332 103 . . . 1000 Thermal 1211 | . 100 140 105 245 142 . . 17 462 Explosive 38 | . . . . 38 . . . . . Electromagnetic 2342 | 40 145 488 348 578 70 . . 308 365 Impact . | . . . . . . . . . . Slashing 1050 | . . 194 605 111 . . . . 140 Piercing 687 | . . . . . . . . . 687 Highest Corruption 1 | . 1 . . . . . . . 1 Average Corruption 1 | . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Effects 4 | . 1 . . . . . . . 3 Message Errors 2 | . 1 . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 182 | . . 24 . . 6 . . 3 149 Projectiles 19 | . . . . . 6 . . . 13 Explosions 30 | . . . . . . . . 3 27 Melee 133 | . . 24 . . . . . . 109 Knockbacks 16 | . . . . . 1 . . . 15 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . 1 . . . 12 Secondary 3 | . . . . . . . . . 3 Self-Inflicted Damage 216 | . 77 . 44 83 . . . . 12 Shots 7 | . 2 . 1 2 . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . 123 120 174 108 12 . . 95 228 Average Temperature 52 | . 46 46 64 43 7 . . 44 57 Received Heat Transfer 1686 | . 87 228 45 258 . . . 45 1023 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . 2 1 Combat Hostiles 5 | . . . . 2 . . . 2 1 Parts Fried 8 | . . 2 2 3 . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 1784 | . 200 346 87 420 198 . . 50 483 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 2 1 2 1 1 . . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 593 | 10 317 593 230 319 . . . . 248 Average Influence 175 | 7 168 321 129 135 . . . . 105 Maximum Alert Level 2 | . 1 2 1 1 . . . . 1 Low Security (%) 70 | 100 66 35 85 71 . . . . 94 Level 1 19 | . 33 23 14 28 . . . . 5 Level 2 10 | . . 40 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 4 1 5 . . . . 3 Investigation 3 | . 1 . . 1 . . . . 1 Extermination 2 | . . . . 1 . . . . 1 Reinforcement 8 | . . 4 1 2 . . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 18 45 24 15 9 1 . 4 28 Peak Tracking Total 7 | . 4 5 4 3 4 1 . 4 7 Tactical Retreats 13 | . . 3 . 2 . . . 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 . . 1 . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 8 | . . 2 . . . . . 6 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 15 | . . . 1 7 . . . . 7 Max in Single Turn 5 | . . . 1 4 . . . . 5 Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 29 | . 4 6 5 6 . . 1 . 7 Terminals 19 | . 3 4 4 3 . . . . 5 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 78 | . 6 21 11 15 . . 5 . 20 Successful 50 | . 4 15 6 6 . . 5 . 14 Failed 28 | . 2 6 5 9 . . . . 6 Catastrophic 7 | . 1 2 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 45 | . 5 12 7 7 . . . . 14 Terminals 51 | . 5 13 10 8 . . . . 15 Fabricators 8 | . . . . 4 . . . . 4 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . . . Scanalyzers 8 | . . 8 . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Terminal Hacks 21 | . 1 5 3 2 . . 5 . 5 Part Schematic 12 | . 1 2 1 1 . . 5 . 2 Machine Index 1 | . . . . . . . . . 1 Alert Level 2 | . . 1 . . . . . . 1 Unreport Threat 3 | . . 2 1 . . . . . . Locate Traps 2 | . . . 1 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 Fabricator Hacks 5 | . . . . 1 . . . . 4 Load Schematic 3 | . . . . 1 . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 8 | . . 8 . . . . . . . Insert Component 4 | . . 4 . . . . . . . Analyze 4 | . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 36 | . 6 5 7 6 . . . . 12 Terminals 13 | . 2 2 2 2 . . . . 5 Track 1 | . . . . . . . . . 1 Botnet 12 | . 2 2 2 2 . . . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 4 5 4 5 . . . . 7 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . 1 5 1 1 . . 5 . 2 Parts Built 2 | . . . . . . . . . 2 Matter 248 | . . . . . . . . . 248 Time 61 | . . . . . . . . . 61 Total Part Build Rating 4 | . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 10 . 10 . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 2 1 1 . Highest-Rated Group 93 | . . . . 93 93 62 31 31 . Highest-Rated Ally 31 | . . . . 31 31 31 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 66 | . . . . 33 20 9 . 4 . Total Damage 1071 | . . . . 571 331 126 . 43 . Kills 9 | . . . . 4 3 1 . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 . 1 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 7884 | 47 540 1379 1256 1163 479 387 1059 330 1244 Spaces Moved 4978 | 27 379 648 617 661 340 317 902 270 817 Core . | . . . . . . . . . . Treads 121 | . . 10 111 . . . . . . Legs 17 | 17 . . . . . . . . . Wheels 4840 | 10 379 638 506 661 340 317 902 270 817 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 100 100 140 105 105 115 115 115 115 103 Average Speed 123 | 112 113 144 158 113 115 115 115 115 110 Slowest Speed 240 | 120 140 240 240 130 115 115 115 115 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 68 52 51 18 54 51 84 34 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 11 | . . . . . 4 3 3 1 . Spaces Dug 51 | . . 4 20 11 4 . . . 12 Terrain Destroyed 133 | . 10 9 22 18 11 . . 4 59 Melee 51 | . . 4 20 11 4 . . . 12 Projectile 8 | . . . . . 1 . . . 7 AOE 74 | . 10 5 2 7 6 . . 4 40 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total 6127 | 38 443 890 815 983 403 339 924 283 1009 Wait 467 | . 23 45 70 214 34 20 10 8 43 Move 4969 | 26 378 647 616 660 339 316 901 269 817 Hop . | . . . . . . . . . . Pick Up 77 | 3 9 25 12 9 2 1 2 . 14 Fast Attach 33 | 2 1 3 5 8 2 1 4 . 7 Attach 32 | 1 1 9 3 4 1 . . . 13 Detach 6 | 1 . 3 1 1 . . . . . Swap 125 | . 4 26 32 25 11 . 1 1 25 Drop 84 | 2 5 22 24 15 2 1 6 . 7 Fire 242 | 3 22 102 20 34 8 . . 5 48 Melee 92 | . . 8 32 13 4 . . . 35 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 48 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 4) 324 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 6) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Build established: Hauler-Mutant 1285 | -9/Materials | Destroyed 12 combat bots 1498 | -9/Materials | Lost 3 parts (1u2w) 1659 | -9/Materials | Discovered new exit (range 12) 1967 | -9/Materials | Entered another Materials area 1967 | -8/Materials | Evolved 2 slots: Utility x2 2240 | -8/Materials | Discovered new exit (range 15) 3182 | -8/Materials | Identified exit to Factory 3223 | -8/Materials | Entered Factory 3223 | -7/Factory | Evolved 2 slots: Utility x2 3328 | -7/Factory | Build established: Hauler-Assassin 3587 | -7/Factory | Discovered new exit (range 11) 3664 | -7/Factory | Garrison activated, responded to threat 3966 | -7/Factory | Allied Derelicts emerged from ambush trap array 4383 | -7/Factory | Identified exit to Lower Caves 4386 | -7/Factory | Entered Lower Caves 4386 | -7/Lower Caves | Accompanied by 3 allies 4736 | -7/Lower Caves | Found Alien Artifact 4736 | -7/Lower Caves | Identified Core Expander 4736 | -7/Lower Caves | Installed Core Expander, added new Power slot 4749 | -7/Lower Caves | Encountered a Warlord checkpoint 4759 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4781 | -7/Lower Caves | Learned Factory non-interactive machine intel 4850 | -7/Lower Caves | Discovered new exit (range 7) 4861 | -7/Lower Caves | Identified exit to Lower Caves 4865 | -7/Lower Caves | Entered another Lower Caves area 4865 | -7/Lower Caves | Accompanied by 2 allies 5033 | -7/Lower Caves | Build established: Hauler-Mutant 5100 | -7/Lower Caves | Encountered a Warlord checkpoint 5174 | -7/Lower Caves | Discovered new exit (range 8) 5180 | -7/Lower Caves | Identified exit to Zion 5252 | -7/Lower Caves | Entered Zion 5252 | -7/Zion | Accompanied by 1 ally 5308 | -7/Zion | Discovered new exit (range 14) 5323 | -7/Zion | Identified exit to Proximity Caves 5357 | -7/Zion | Given A8's code to call for help 5597 | -7/Zion | Learned location of 1 exit from Factory 5649 | -7/Zion | Found Prototype Device 5649 | -7/Zion | Identified Bomb Factory No. 2 5878 | -7/Zion | Learned location of Warlord (-5) 6311 | -7/Zion | Entered Proximity Caves 6311 | -6/Proximity Caves | Accompanied by 1 ally 6336 | -6/Proximity Caves | Learned 8 Factory zone layouts 6633 | -6/Proximity Caves | Discovered new exit (range 7) 6640 | -6/Proximity Caves | Identified exit to Factory 6641 | -6/Proximity Caves | Entered Factory 6641 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6642 | -6/Factory | Identified exit to Lower Caves 6643 | -6/Factory | Identified exit to Factory 6645 | -6/Factory | Loaded intel: 217 non-interactive machine locations 7392 | -6/Factory | Lost 7 parts (2p2n1u2w) 7625 | -6/Factory | Fabricated Adv. Sensor Array? 7748 | -6/Factory | Fabricated Lrg. Storage Unit? 7885 | -6/Factory | Self-destructed Last Messages --------------- Building Lrg. Storage Unit... ETC: 25 07748_ >> FABRICATOR: Completed Lrg. Storage Unit? 07767_ K-01 Serf destroyed. 07771_ Com. Wheel destroyed. 07783_ U-05 Engineer destroyed. 07783_ Subcomponent Replicator disabled. 07785_ K-01 Serf collects debris. 07789_ Acquired Imp. Gravmag System. 07818_ System corrupted: Energy discharge (-88). 07826_ U-05 Engineer lays Concrete. 07841_ T-07 Excavator destroyed. 07841_ Door malfunctions. 07843_ Power Conduit explodes. 07843_ R-10 Processor destroyed. 07843_ Destroyed Microactuators. 07843_ Power Conduit explodes. 07871_ Imp. Ion Engine destroyed. 07872_ Lgt. Deuterium Engine destroyed. 07883_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | % "" #?# ## #??? +?"""?"""??????? | | % ### ## ##?? #??????????????? | | = % + # ]### #?"""?"""??????? | | ## # k #?"""?"""??????? | | ## ! # #?"""?"""??????? | | "%= ######## ## # #??????????????? | | # ########/##/######## ## #?"""??????????? | | / + #######+###? #?"""??????????? | | # # ^""" # #? +?"""??????????? | | # #^ "" ##= #? #??????????????? | | # # "" ^ ## ! ## ##?????????????? | | # #! ^ ^ ##"" # #?????????????? | | # # ##"" # "" #?????????????? | | # #############+###"T =]% + T #?????????????? | | # #??????# ???# #?#"" =] #k #?????????????? | | ###########g###"" = # #?????????????? | | % # ###k###?????????????? | | ##########?? #???????????????? | | ##??????????? ???????????????? | | = g #??????????#?? ??????????????? | | g#??????????# "" # ?????? | | ######### #??????????# ""w # ?????? | | ##+##########?# k ############ """ # ?????? | | #?# """ #####?????? | | "" """ """ #?# l """ #?????????? | | "" """ """ ### l@ k #####?????? | | "" """ """ # #% ?????? | | " # ##+#######?????? | | ""T"" # ##################t## #?????? | | """"" # ?#???????????# ## #?????? | | ######???#???####### ## #?????? | | ######"#######???????#???# ## #?????? | | # #################### ## #?????? | | # ## """""" #?????? | | # ]## """""" #?????? | | # ## """""" #?????? | | # #################+## [ ## """""" #?????? | | ## ### ## ###########?????? | | ?# ?## """"""""" ### ##??????????????"" | | ?# ??# ### #???????????????"" | | ?# ??# """"""""" #?# #???????????????"" | | ## ?## #?# #??#?????????????? | | # ??# #?# #???????????????"" | | # ??# ""Y"" ! #?# #???????????????"" | | # ???# """"" ! ### ###??????#??????"" | | # ?#?# # ########??# | | # #?###+##+########### ?? | | #? ????# #??# ? | | #? ??#### #### T" ?? | | + ?# ! = " ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 470 Matter Stores 474 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Lrg. Storage Unit | -7/Factory | Hacked Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. Airjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SmallAccelerationInterpreter Manual? 0 Play Time 02:38:49 Cumulative 661.2 hours Start 2020.02.17 @ 06:15:40 End 2020.02.17 @ 19:04:53 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 66 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7128e99c-743a-408b-99c0-d18e455f2367