Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:40:43 Player: Hejka26 Result: Destroyed by as-63213 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (81) 405 Value Destroyed (1716) 1716 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 3542 Bonus ------- High Alert Combat Kills 241 Cogmind --------- Core Integrity 0/400 Matter 140/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter Targeting Computer Targeting Computer > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Hardened Light Armor Plating Grenade Launcher Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Signal Interpreter Targeting Computer Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Hardened Light Armor Plating Grenade Launcher Grenade Launcher Hammer [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 53 | 6 13 30 4 Power 6 | 1 2 3 . Engine 5 | 1 1 3 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 2 8 . Treads 9 | 2 2 5 . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 3 . Device . | . . . . Storage 1 | 1 . . . Processor 5 | . 3 2 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 27 | 2 5 16 4 Energy Gun 6 | 1 2 3 . Energy Cannon . | . . . . Ballistic Gun 13 | 1 1 9 2 Ballistic Cannon 3 | . 2 1 . Launcher 5 | . . 3 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . 4 5 4 Power 3 | . 1 1 1 Propulsion 4 | . . 2 2 Utility 4 | . 2 2 . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 4 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 93 96 99 Engine 7 | . 8 5 11 Core 3 | . 5 3 . Treads 20 | . 28 15 21 Leg 2 | . . 5 . Storage 1 | . 4 . . Processor 24 | . 16 27 33 Protection 3 | . 2 5 . Energy Gun 5 | . 11 2 . Ballistic Gun 14 | . 7 15 32 Ballistic Cannon 9 | . 7 12 . Naked Turns . | . . . . Heaviest Build 21 | 13 13 21 16 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 7 | 5 7 5 5 Average Carried 4 | 1 4 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 5 5 4 5 Class Distribution -------------------- 48% | Gunner 36% | Mutant 11% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1711 | 257 261 1186 7 Remotely . | . . . . Salvage Created 2047 | 62 548 1388 49 Parts 175 | 2 51 116 6 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 56 | . 14 39 3 Guns 35 | . 12 20 3 Cannons 17 | . 2 15 . AOE 4 | . . 4 . Classes Destroyed 12 | 1 5 5 1 Worker 5 | . . 5 . Builder 3 | . . 2 1 Hauler 2 | . 1 1 . Recycler 4 | 1 . 3 . Mechanic 1 | . . 1 . Operator 3 | . 2 1 . Watcher 7 | . 3 4 . Swarmer 26 | . 5 19 2 Grunt 20 | . 9 11 . Brawler 1 | . . 1 . Sentry 8 | . . 8 . Demolisher 1 | . . . 1 Best Kill Streak 7 | 1 3 7 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 322 | . 95 170 57 Missed 77 | . 23 37 17 Damage Taken 3069 | . 743 1508 818 Core 569 | . 161 211 197 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 35 . . Volleys Fired 183 | 6 71 97 9 Largest 3 | 2 2 3 3 Hottest 135 | 70 90 135 83 Shots Fired 410 | 12 124 246 28 Gun 252 | 12 108 112 20 Cannon 145 | . 16 129 . Launcher 13 | . . 5 8 Special . | . . . . Kinetic 320 | 6 70 224 20 Thermal 69 | 6 54 9 . Explosive 13 | . . 5 8 Electromagnetic 8 | . . 8 . Robot Hit Streak 14 | 6 12 14 5 Robot Miss Streak 7 | 3 7 7 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 234 | 8 70 143 13 Core Hits 131 | 2 34 86 9 Critical Kills 2 | 1 . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 12 | 1 3 8 . Burn 2 | . 2 . . Destroy 2 | 1 . 1 . Blast 8 | . 1 7 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4171 | 83 894 2975 219 Guns 2176 | 83 749 1188 156 Cannons 1286 | . 145 1141 . Explosions 709 | . . 646 63 Melee . | . . . . Ramming . | . . . . Kinetic 2862 | 34 526 2146 156 Thermal 561 | 49 368 144 . Explosive 471 | . . 408 63 Electromagnetic 277 | . . 277 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 7 3 Message Errors 1 | . . 1 . Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 23 | . 8 15 . Projectiles 14 | . 8 6 . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks 10 | . . 10 . Impact . | . . . . Kinetic 10 | . . 10 . Secondary . | . . . . Self-Inflicted Damage 63 | . . 54 9 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 328 | 60 179 328 60 Average Temperature 69 | 27 54 82 16 Received Heat Transfer 744 | . 240 504 . Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1482 | 148 1139 195 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 830 | 5 183 830 495 Initial 312 | . 3 51 312 Average 330 | 3 67 524 328 Maximum Alert Level 3 | . . 3 2 Low Security (%) 42 | 100 100 9 . Level 1 22 | . . 24 90 Level 2 20 | . . 37 9 Level 3 14 | . . 28 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 4 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 27 50 25 Peak Tracking Total 17 | . 4 5 17 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 8 | . . 5 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 6 10 . Successful 8 | . 3 5 . Failed 8 | . 3 5 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 6 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Alert Level 3 | . 2 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3404 | 130 1143 1776 355 Spaces Moved 1737 | 68 561 912 196 Core 12 | 10 . 1 1 Treads 1446 | 58 561 632 195 Legs 279 | . . 279 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 154 | 143 160 151 160 Slowest Speed 250 | 160 160 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 83 56 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . . 30 38 Melee . | . . . . Projectile . | . . . . AOE 68 | . . 30 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2102 | 90 689 1107 216 Wait 71 | . 21 44 6 Move 1734 | 67 560 911 196 Hop . | . . . . Pick Up 31 | 11 11 8 1 Fast Attach 18 | . 4 14 . Attach 17 | 6 5 6 . Detach . | . . . . Swap 18 | . 4 10 4 Drop 29 | . 13 16 . Fire 183 | 6 71 97 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Lost 4 parts (1p2u1w) 1041 | -10/Materials | Discovered new exit (range 10) 1265 | -10/Materials | Discovered new exit (range 3) 1274 | -10/Materials | Entered another Materials area 1274 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1661 | -9/Materials | Build established: Gunner 1764 | -9/Materials | Discovered new exit (range 16) 2074 | -9/Materials | First assault squad dispatched 2179 | -9/Materials | Build established: Scavenger-Gunner 2343 | -9/Materials | Discovered new exit (range 9) 2352 | -9/Materials | Identified exit to Materials 2563 | -9/Materials | Build established: Gunner 2723 | -9/Materials | Core integrity fell below 50% 2783 | -9/Materials | Discovered new exit (range 13) 3049 | -9/Materials | Identified exit to Mines 3050 | -9/Materials | Entered Mines 3053 | -9/Mines | Received a Mining Laser from a helpful Derelict 3247 | -9/Mines | Discovered exit to Materials (range 10) 3346 | -9/Mines | Assembled infested the area 3403 | -9/Mines | Core integrity fell below 20% 3405 | -9/Mines | Destroyed by as-63213 with Assembled Blade Last Messages --------------- 03382_ as-05662 destroyed. 03382_ as-30834 destroyed. 03382_ as-52416 destroyed. 03382_ as-99679 destroyed. 03383_ as-27492 destroyed. 03386_ as-51499 destroyed. 03386_ as-53362 destroyed. 03386_ as-04750 destroyed. 03387_ D-53 Grenadier destroyed. 03390_ The unstable cave ceiling collapses. 03392_ Acquired 7 matter. 03393_ The unstable cave ceiling collapses. 03395_ Lgt. Treads destroyed. 03396_ The unstable cave ceiling collapses. 03401_ Lgt. Treads destroyed. 03401_ U-05 Engineer destroyed. 03401_ Switching to secondary target: as-63213. 03404_ The unstable cave ceiling collapses. 03404_ Imp. Assault Rifle destroyed. 03405_ Imp. Ion Engine destroyed. 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