Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 22:48:21 Player: King Curtis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (669) 669 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 3472 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -174 Cogmind --------- Core Integrity 287/550 Matter 197/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Heat Sink High-capacity Storage Unit Improved Sensor Array Modified TNC Improved Utility Shielding > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (12) --- Advanced Treads Small Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Sensor Array Modified TNC Improved Utility Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Small Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Light EM Pulse Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 40 | 4 3 5 5 1 22 Power 5 | 1 . 1 . . 3 Engine 5 | 1 . 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 1 . 4 Treads 4 | . . . . . 4 Leg 4 | 2 . 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 1 . 4 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 20 | . 2 3 3 1 11 Energy Gun 6 | . 1 2 1 . 2 Energy Cannon 3 | . . . . . 3 Ballistic Gun 4 | . 1 1 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 12 | . . 1 . . 11 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 7 | . . 1 . . 6 Highest Loss Streak 7 | . . 1 . . 7 Average Slot Usage (%) 95 | . 97 100 99 100 81 Engine 13 | . 14 14 14 14 8 Treads 1 | . . . . . 7 Leg 24 | . 28 28 28 28 8 Device 2 | . . . . . 14 Storage 19 | . 25 28 18 14 9 Processor 6 | . . . 9 14 9 Energy Gun 10 | . 13 14 14 3 4 Energy Cannon 1 | . . . . . 7 Ballistic Gun 12 | . 14 14 13 14 6 Launcher 2 | . . . . 10 2 Naked Turns . | . . . . . . Heaviest Build 52 | 9 45 49 49 45 52 Greatest Support 44 | 20 20 25 25 25 44 Greatest Overweight (x) 2 | . 2 2 1 1 2 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 14 | 6 14 14 14 12 12 Average Capacity 12 | 5 12 14 12 12 12 Most Carried 13 | 6 9 13 13 12 12 Average Carried 10 | 3 7 10 12 11 9 Final Capacity 14 | 6 14 14 12 12 12 Final Carried 13 | 6 9 13 12 12 6 Class Distribution -------------------- 48% | Scavenger-Mutant 40% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 744 | 158 60 217 . 99 210 Remotely . | . . . . . . Salvage Created 885 | . 147 337 . 77 324 Parts 60 | . 11 18 . 2 29 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 1 9 . 2 11 Guns 15 | . 1 9 . . 5 Cannons 1 | . . . . . 1 AOE 6 | . . . . 2 4 Classes Destroyed 8 | . 4 2 . . 2 Worker 1 | . 1 . . . . Builder 2 | . . . . . 2 Recycler 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 12 | . . 4 . . 8 Grunt 8 | . 1 4 . 2 1 Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Thug 1 | . . 1 . . . Best Kill Streak 4 | . 1 2 . 2 4 Combat Bots Only 3 | . 1 2 . 2 3 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2137 | . . 468 . 45 1624 Core 308 | . . 30 . 15 263 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 84 | . 7 33 . 3 41 Largest 3 | . 2 2 . 2 3 Hottest 154 | . 70 79 . 53 154 Shots Fired 164 | . 14 66 . 6 78 Gun 121 | . 14 66 . 3 38 Cannon 35 | . . . . . 35 Launcher 8 | . . . . 3 5 Special . | . . . . . . Kinetic 76 | . 7 33 . 3 33 Thermal 51 | . 7 16 . . 28 Explosive 7 | . . . . 3 4 Electromagnetic 30 | . . 17 . . 13 Robot Hit Streak 14 | . 3 13 . 6 14 Robot Miss Streak 3 | . 2 3 . 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 103 | . 8 43 . 5 47 Core Hits 44 | . 6 18 . 4 16 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2156 | . 116 694 . 202 1144 Guns 1021 | . 116 558 . 44 303 Cannons 564 | . . . . . 564 Explosions 571 | . . 136 . 158 277 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 563 | . 40 214 . 44 265 Thermal 776 | . 76 323 . . 377 Explosive 346 | . . . . 158 188 Electromagnetic 471 | . . 157 . . 314 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 10 | . 2 4 3 1 . Message Errors 4 | . 1 . 3 . . Energy Discharges 2 | . 1 . . 1 . Data Loss (minor) 1 | . . 1 . . . Targeting Errors 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . 24 . . 4 Projectiles 3 | . . . . . 3 Explosions 25 | . . 24 . . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . . 45 . 32 21 Shots 3 | . . 1 . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . 36 135 . 7 312 Average Temperature 75 | . 13 41 . 5 132 Received Heat Transfer 567 | . . 171 . 9 387 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . . 1 Heat Transferred 1606 | . 222 718 . . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 220 | . 70 188 . 65 220 Initial . | . . . . . . Average 42 | . 18 72 . 11 53 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 94 Level 1 1 | . . . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 4 16 . 2 20 Peak Tracking Total 7 | . 2 3 . 2 7 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 4 . 5 . 3 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 69 | . 9 . 50 . 10 Successful 59 | . 4 . 50 . 5 Failed 10 | . 5 . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 8 | . 1 . 1 . 6 Terminals 15 | . 5 . . . 10 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 57 | . 2 . 50 . 5 Record 49 | . . . 49 . . Prototype ID Bank 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 13 | . . 13 . . . Total Damage 167 | . . 167 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3755 | 68 491 890 973 628 705 Spaces Moved 1990 | 49 275 424 638 313 291 Core 6 | 6 . . . . . Treads 131 | . . . . . 131 Legs 1853 | 43 275 424 638 313 160 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 145 Average Speed 158 | 111 166 168 150 150 169 Slowest Speed 185 | 120 180 180 150 150 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 34 56 94 56 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 57 | . . 5 . 20 32 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 50 | . . 5 . 20 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2440 | 62 295 531 656 466 430 Wait 264 | . 4 60 . 146 54 Move 1985 | 48 274 423 637 312 291 Hop . | . . . . . . Pick Up 45 | 10 7 7 6 2 13 Fast Attach 5 | . . 1 2 . 2 Attach 21 | 4 3 1 . . 13 Detach . | . . . . . . Swap 14 | . . 3 3 1 7 Drop 22 | . . 3 8 2 9 Fire 84 | . 7 33 . 3 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Repaired Grenade Launcher 303 | -10/Materials | Build established: Mutant 449 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Entered Mines 775 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Learned Materials interactive machine intel 1226 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1450 | -10/Mines | Entered Exiles 1476 | -10/Exiles | Discovered new exit (range 15) 1521 | -10/Exiles | Met 8R-AWN 1529 | -10/Exiles | Build established: Scavenger-Mutant 1542 | -10/Exiles | Met EX-HEX 1629 | -10/Exiles | Met EX-BIN 1722 | -10/Exiles | Aligned with FarCom system 1723 | -10/Exiles | Given EX-Vault access code 1777 | -10/Exiles | Opened EX-Vault 1791 | -10/Exiles | Found Prototype Processor 1792 | -10/Exiles | Identified Modified TNC 1801 | -10/Exiles | Found Prototype Slashing Weapon 1801 | -10/Exiles | Identified Longsword +1 1807 | -10/Exiles | Found Prototype Ballistic Gun 1897 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1996 | -10/Exiles | Met EX-DEC 2051 | -10/Exiles | Learned location of Zion (-6) 2130 | -10/Exiles | Visited The Gauntlet 2405 | -10/Exiles | Discovered new exit (range 14) 2423 | -10/Exiles | Left Exiles lab with Modified TNC 2423 | -10/Exiles | Entered Mines 2517 | -9/Mines | Met a Derelict bent on vengeance 2714 | -9/Mines | Discovered new exit (range 8) 3051 | -9/Mines | Entered Materials 3051 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3052 | -8/Materials | Loaded intel: 15 interactive machine locations 3297 | -8/Materials | Identified exit to Factory 3375 | -8/Materials | Build established: Scavenger-Skirmisher 3580 | -8/Materials | Lost 7 parts (1p2n1u3w) 3756 | -8/Materials | Self-destructed Last Messages --------------- 03691_ H-55 Commando unfolds itself. 03696_ U-05 Engineer destroyed. 03700_ Penetrated by Slug. 03700_ Lgt. EM Pulse Cannon destroyed. 03706_ Slug penetrates Wall. 03706_ Grenade Launcher destroyed. 03719_ Penetrated by Slug. 03734_ H-55 Commando misfires. 03737_ Penetrated by Slug. 03737_ Triggered Alarm Trap. 03737_ An alarm sounds. 03737_ ALERT: Alarm triggered, dispatching investigation squad. 03740_ Penetrated by Slug. 03742_ Imp. Ion Engine destroyed. 03749_ Acquired Shock Bomb Launcher. 03751_ Destroyed Flight Unit. 03751_ S-10 Pest destroyed. 03751_ Hadron Collector disabled. 03751_ Door malfunctions. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?##??????????????????????????????????????????????? | | #????????????????? ???????????????????????????? | | " #???????????"""??? #??????????????????????????? | | "" #?????????# "G"? #??????????????????????????? | | "" #?????????# " " #??????????????????????????? | | "" #?????????# #??????????????????????????? | | " #?????????# """ #??????????????????????????? | | #?????????# """ ###########????????????????? | | #?????????? ! 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Challenges ------------ None Game ------ Seed MatterTractorWheel Manual? 0 Play Time 00:50:27 Cumulative 32.5 hours Start 2020.09.29 @ 22:31:09 End 2020.09.30 @ 22:48:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 1 Adventurer 0 Explorer 5 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a455d373-7602-41b6-a1db-f617ea9aedce