Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.26 @ 22:13:29 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2855) 2855 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-87) -87 TOTAL SCORE: 8013 Bonus ------- Follower Combat Kills 119 Friendly Fire -206 Cogmind --------- Core Integrity 870/1000 Matter 116/300 Energy 610/610 System Corruption 17% Temperature Cool (0) Movement Core (1300) Ox25 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Antigrav System Combat Gravmag System > --- UTILITY (7) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Compact Battery Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON (5) ------- Wave Gun Wave Gun Neutron Cannon Mass Driver > --- INVENTORY (10) --- Cold Fusion Reactor Micro Fission Core Gyrokinetic Inverter Combat Gravmag System Compact Matter Pod (150) Gravity Neutralizing Apparatus Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Battery Gravity Neutralizing Apparatus Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun Neutron Cannon KE Penetrator Mass Driver > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Advanced Heat Sink Compact Matter Pod Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon [Rating: 89] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 1 . . . 2 1 . . Weapon 3 | . . . . 1 1 . . . 1 . . Parts Attached 141 | 6 9 8 20 20 19 6 . 13 17 1 22 Power 18 | 1 2 1 1 3 3 . . 1 2 . 4 Engine 12 | 1 2 . 1 3 2 . . . 1 . 2 Core 5 | . . 1 . . 1 . . 1 1 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 34 | 2 2 2 9 5 2 1 . . 7 . 4 Treads . | . . . . . . . . . . . . Leg 9 | . . . 2 4 2 1 . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 14 | . . . 3 . . . . . 7 . 4 Flight 9 | . 2 2 4 1 . . . . . . . Utility 43 | 1 1 2 7 7 6 2 . 6 5 . 6 Device 22 | . . 1 3 5 2 2 . 3 3 . 3 Storage 6 | 1 . . 1 1 1 . . 1 . . 1 Processor 3 | . . 1 1 . . . . 1 . . . Hackware 1 | . . . . 1 . . . . . . . Protection 11 | . 1 . 2 . 3 . . 1 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 4 3 3 5 8 3 . 6 3 1 8 Energy Gun 12 | . . 2 2 1 1 2 . 1 . . 3 Energy Cannon 13 | . . . . 2 4 1 . 3 1 . 2 Ballistic Gun 9 | 2 3 1 1 . . . . 1 . . 1 Ballistic Cannon 5 | . 1 . . . 1 . . . 1 . 2 Launcher 4 | . . . . 2 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 2 Parts Lost 39 | . . . 10 2 3 5 . 3 7 . 9 Power 3 | . . . . 2 . . . . 1 . . Propulsion 14 | . . . 5 . . 2 . . 2 . 5 Utility 7 | . . . 3 . . 1 . 1 . . 2 Weapon 15 | . . . 2 . 3 2 . 2 4 . 2 Highest Loss Streak 9 | . . . 9 1 2 4 . 1 2 . 4 Average Slot Usage (%) 91 | . 93 99 79 83 99 94 92 91 86 70 91 Engine 4 | . 14 12 . 7 4 7 7 . 1 5 . Core 2 | . . 1 8 . 2 . . 5 3 . 1 Leg 16 | . . . 1 24 29 25 23 20 11 . . Hover 4 | . . . 18 . . . . . 4 23 21 Flight 2 | . 6 28 8 2 . . . . . . . Device 16 | . . 13 4 21 15 14 15 20 23 23 17 Storage 6 | . 10 . 3 4 7 7 7 6 5 5 10 Processor 3 | . . 13 8 . . . . 6 5 5 5 Protection 5 | . 11 . 7 . 6 7 7 6 5 5 5 Energy Gun 8 | . . 12 8 7 1 19 23 11 1 . 6 Energy Cannon 6 | . . . . 6 13 6 7 9 4 . 4 Ballistic Gun 2 | . 21 15 8 . . . . . . . 3 Ballistic Cannon 2 | . 7 . . . 1 2 . . 3 . 5 Launcher 2 | . . . . 7 5 . . 1 4 . . Slashing Weapon 2 | . . . . . 6 1 . . 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 9 16 8 18 33 59 58 55 64 71 41 82 Greatest Support 77 | 32 32 8 18 60 77 77 55 55 64 48 57 Greatest Overweight (x) 3 | . . . . 1 . . . 1 3 . 1 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 6 6 4 6 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 4 4 5 9 10 10 10 10 10 10 Most Carried 10 | 4 6 4 6 8 10 10 10 10 10 10 10 Average Carried 8 | 2 5 3 3 5 9 8 10 9 9 10 8 Final Capacity 10 | 6 4 4 4 8 10 10 10 10 10 10 10 Final Carried 10 | 4 4 4 4 8 10 10 10 10 10 10 9 Class Distribution -------------------- 32% | Mutant 23% | Tank 19% | Skirmisher 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Matter Collected 3061 | 192 543 93 161 344 462 71 10 259 281 . 645 Remotely . | . . . . . . . . . . . . Salvage Created 3192 | . 309 181 384 382 691 262 . 153 345 . 485 Parts 169 | . 12 19 23 25 31 11 . 11 19 . 18 Haulers Intercepted 6 | . 1 . 1 2 2 . . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 61 | . 5 4 5 10 10 8 . 2 9 . 8 Melee 2 | . . . . . 2 . . . . . . Guns 26 | . 4 4 5 1 2 6 . . . . 4 Cannons 19 | . 1 . . . 5 2 . 2 5 . 4 AOE 14 | . . . . 9 1 . . . 4 . . Classes Destroyed 14 | . 4 1 2 3 3 . . . . . 1 Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 3 | . . 2 . . . . . 1 . . . Hauler 6 | . 1 . 1 2 2 . . . . . . Recycler 3 | . 2 . 1 . . . . . . . . Operator 3 | . . . . 1 1 . . . 1 . . Watcher 2 | . . . . . 1 . . 1 . . . Swarmer 18 | . 3 2 . 4 . 5 . . 4 . . Grunt 16 | . 2 2 1 3 3 1 . . . . 4 Duelist 1 | . . . 1 . . . . . . . . Sentry 17 | . . . 3 3 5 1 . 1 3 . 1 Hunter 2 | . . . . . 1 1 . . . . . Programmer 6 | . . . . . 1 . . 1 2 . 2 Behemoth 1 | . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 8 3 3 5 4 4 . 2 4 . 3 Combat Bots Only 5 | . 5 3 3 5 4 4 . 1 4 . 3 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 . 1 3 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . . 3 . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Damage Taken 6317 | . 150 131 1014 307 1160 519 . 304 1282 . 1450 Core 797 | . 40 23 337 84 99 33 . 51 66 . 64 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 74 15 84 . . 81 94 . . . Volleys Fired 188 | . 17 18 23 20 36 13 . 10 19 . 32 Largest 5 | . 2 2 2 3 4 4 . 4 3 . 5 Hottest 342 | . 55 60 112 183 258 298 . 283 206 . 342 Shots Fired 480 | . 34 36 46 33 90 43 . 31 38 . 129 Gun 236 | . 17 36 46 15 8 28 . 15 3 . 68 Cannon 226 | . 17 . . 8 76 15 . 16 33 . 61 Launcher 18 | . . . . 10 6 . . . 2 . . Special . | . . . . . . . . . . . . Kinetic 167 | . 34 23 22 . 2 6 . . 16 . 64 Thermal 278 | . . 13 24 23 82 30 . 21 20 . 65 Explosive 18 | . . . . 10 6 . . . 2 . . Electromagnetic 17 | . . . . . . 7 . 10 . . . Robot Hit Streak 21 | . 8 8 14 9 12 21 . 5 9 . 11 Robot Miss Streak 7 | . 2 2 2 3 3 4 . 3 3 . 7 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 308 | . 22 24 30 21 65 30 . 20 29 . 67 Core Hits 147 | . 12 11 13 22 26 17 . 7 15 . 24 Critical Hits 4 | . . . 1 . . . . 1 . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . 1 . . 2 Melee Attacks 19 | . . . . . 11 . . . 8 . . Impact . | . . . . . . . . . . . . Slashing 19 | . . . . . 11 . . . 8 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8401 | . 267 232 410 1061 1675 523 . 550 1448 . 2235 Guns 2718 | . 107 232 410 170 106 361 . 209 24 . 1099 Cannons 3647 | . 160 . . 75 1066 162 . 201 847 . 1136 Explosions 1520 | . . . . 816 250 . . 140 314 . . Melee 516 | . . . . . 253 . . . 263 . . Ramming . | . . . . . . . . . . . . Kinetic 2075 | . 267 108 167 . 27 50 . . 421 . 1035 Thermal 4385 | . . 124 243 245 1288 387 . 448 450 . 1200 Explosive 1237 | . . . . 816 107 . . . 314 . . Electromagnetic 188 | . . . . . . 86 . 102 . . . Impact . | . . . . . . . . . . . . Slashing 516 | . . . . . 253 . . . 263 . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 2 12 17 Average Corruption 11 | . . . . . . . . . 1 10 12 Corruption Purged . | . . . . . . . . . . . . Effects 65 | . . . . . . . . . 1 3 61 Message Errors 12 | . . . . . . . . . 1 1 10 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 7 | . . . . . . . . . . 1 6 Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . . . . . 6 Data Loss (major) 3 | . . . . . . . . . . 1 2 Misfires 6 | . . . . . . . . . . . 6 Alerts 2 | . . . . . . . . . . . 2 Misdirections 8 | . . . . . . . . . . . 8 Targeting Errors 13 | . . . . . . . . . . . 13 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 289 | . . . . 46 1 28 . 149 21 . 44 Projectiles 109 | . . . . 15 1 28 . . 21 . 44 Explosions 180 | . . . . 31 . . . 149 . . . Melee . | . . . . . . . . . . . . Knockbacks 8 | . 2 . . . . . . . 2 . 4 Impact . | . . . . . . . . . . . . Kinetic 8 | . 2 . . . . . . . 2 . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . 100 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 774 | . 121 192 385 132 255 285 . 210 15 202 774 Average Temperature 134 | . 58 79 128 35 97 89 . 72 7 91 264 Received Heat Transfer 1389 | . 60 72 420 99 246 39 . 48 144 . 261 Effects 36 | . . . 3 . . 2 . . . . 31 Shutdowns 5 | . . . 1 . . . . . . . 4 Energy Bleed 6 | . . . 1 . . 2 . . . . 3 Interference 7 | . . . 1 . . . . . . . 6 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 8 | . . . . . . . . . . . 8 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 14 | . . . . . 8 3 . 1 . . 2 Heat Transferred 6915 | . . 275 606 444 2243 835 . 584 520 . 1408 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Peak Influence 405 | . 220 195 298 405 392 . . 91 193 77 197 Initial 152 | . . 85 76 118 152 . . 18 . 32 53 Average 121 | . 125 112 176 291 197 . . 28 46 41 87 Maximum Alert Level 2 | . 1 . 1 2 1 . . . . . . Low Security (%) 77 | 100 70 100 58 16 49 . . 100 100 100 100 Level 1 21 | . 29 . 41 74 50 . . . . . . Level 2 . | . . . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 . . 1 4 . 1 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . 1 1 . 1 Reinforcement 2 | . 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Distress Signals 1 | . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 7 5 20 12 16 9 2 3 19 3 14 Peak Tracking Total 13 | . 4 3 13 5 3 4 3 1 3 3 4 Tactical Retreats 7 | . . . 2 . 1 1 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Traps Triggered 10 | . . . . . 2 . . 2 3 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Machines Disabled 8 | . . . . 1 5 . . 1 . . 1 Max in Single Turn 2 | . . . . 1 2 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Machines Accessed 20 | . 4 1 2 4 4 . . . 4 . 1 Terminals 19 | . 4 1 2 4 3 . . . 4 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 50 | . 15 2 4 11 7 . . . 9 . 2 Successful 22 | . 8 1 2 3 3 . . . 4 . 1 Failed 28 | . 7 1 2 8 4 . . . 5 . 1 Catastrophic 11 | . 3 1 1 2 1 . . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 5 2 . 2 . . . . 1 . 1 Terminals 47 | . 15 2 4 11 4 . . . 9 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 8 1 2 3 2 . . . 4 . 1 Record 6 | . 1 1 . . . . . . 3 . 1 Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Locate Traps 6 | . 3 . 1 1 . . . . 1 . . Hauler Manifests 2 | . . . 1 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 1 2 4 4 . . . 4 . 1 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Total Allies 3 | . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . . 28 Total Damage 496 | . . . . . . . . . . . 496 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Turns Passed 7192 | 52 184 356 273 565 1316 1037 361 907 1104 77 960 Spaces Moved 5400 | 38 137 650 337 407 822 765 275 533 609 144 683 Core 18 | 4 . . 14 . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3126 | . . . . 272 822 765 275 533 459 . . Wheels 109 | 34 75 . . . . . . . . . . Hover 1109 | . . . 132 . . . . . 150 144 683 Flight 1038 | . 62 650 191 135 . . . . . . . Fastest Speed 34 | 50 37 37 34 55 130 126 126 126 52 52 52 Average Speed 107 | 94 71 37 43 106 130 126 126 144 154 52 97 Slowest Speed 220 | 100 100 37 55 130 130 130 126 156 220 52 121 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . 3 8 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 30 91 31 36 22 89 29 13 14 95 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . Scrap Searched 5 | . . 1 . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 287 | . . . . 131 81 1 . 34 8 . 32 Melee . | . . . . . . . . . . . . Projectile 51 | . . . . 5 2 1 . 3 8 . 32 AOE 236 | . . . . 126 79 . . 31 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Total 6395 | 50 194 733 407 508 987 796 289 657 723 145 906 Wait 467 | 3 16 50 17 38 63 9 15 74 33 . 149 Move 5364 | 37 136 643 321 401 821 764 274 532 609 143 683 Hop 12 | . . 3 7 2 . . . . . . . Pick Up 85 | 4 5 3 11 11 16 4 . 11 8 . 12 Fast Attach 48 | 6 4 2 8 9 4 . . 3 6 1 5 Attach 40 | . . . 7 5 5 4 . 4 4 . 11 Detach 9 | . . . 1 2 1 . . 1 3 . 1 Swap 53 | . 5 6 5 6 10 2 . 6 7 . 6 Drop 97 | . 11 8 7 14 20 . . 16 13 1 7 Fire 188 | . 17 18 23 20 36 13 . 10 19 . 32 Melee 19 | . . . . . 11 . . . 8 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered Mines 321 | -10/Mines | Met a Derelict bent on vengeance 439 | -10/Mines | Discovered new exit (range 5) 477 | -10/Mines | Build established: Scavenger-Mutant 478 | -10/Mines | Learned Materials non-interactive machine intel 526 | -10/Mines | Discovered new exit (range 8) 593 | -10/Mines | Entered Materials 593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Loaded intel: 39 non-interactive machine locations 802 | -9/Materials | Released all parts (4) 805 | -9/Materials | Core integrity fell below 50% 834 | -9/Materials | Discovered new exit (range 9) 854 | -9/Materials | Lost 9 parts (5n2u2w) 862 | -9/Materials | Core integrity fell below 20% 866 | -9/Materials | Entered another Materials area 866 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 939 | -8/Materials | Build established: Mutant 1310 | -8/Materials | Discovered new exit (range 16) 1431 | -8/Materials | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2483 | -7/Factory | Discovered new exit (range 12) 2577 | -7/Factory | Identified exit to Storage 2577 | -7/Factory | Identified exit to Lower Caves 2747 | -7/Factory | Entered Lower Caves 2946 | -7/Lower Caves | Lost 4 parts (1n1u2w) 3035 | -7/Lower Caves | Build established: Tank 3151 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3184 | -7/Lower Caves | Learned location of Zion (-6) 3565 | -7/Lower Caves | Discovered new exit (range 5) 3784 | -7/Lower Caves | Entered another Lower Caves area 3888 | -7/Lower Caves | Discovered new exit (range 3) 3925 | -7/Lower Caves | Learned Factory non-interactive machine intel 3968 | -7/Lower Caves | Encountered a Warlord checkpoint 4145 | -7/Lower Caves | Entered Factory 4145 | -6/Factory | Evolved 2 slots: Utility x2 4146 | -6/Factory | Loaded intel: 176 non-interactive machine locations 4439 | -6/Factory | Build established: Skirmisher 4610 | -6/Factory | Discovered new exit (range 6) 5035 | -6/Factory | Identified exit to Factory 5052 | -6/Factory | Entered another Factory area 5052 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5745 | -5/Factory | Garrison activated, responded to threat 6156 | -5/Factory | Sucked down chute 6156 | -5/Factory | Entered Waste 6160 | -5/Waste | Spotted C-40 Crusher 6161 | -5/Waste | Spotted C-40 Crusher 6171 | -5/Waste | EMP discharged 6171 | -5/Waste | System corruption reached 10% 6208 | -5/Waste | Spotted C-40 Crusher 6214 | -5/Waste | Spotted C-40 Crusher 6227 | -5/Waste | Discovered new exit (range 12) 6228 | -5/Waste | Spotted C-40 Crusher 6232 | -5/Waste | Identified exit to Factory 6233 | -5/Waste | Entered Factory 6319 | -5/Factory | Build established: Mutant 6434 | -5/Factory | Allied Derelicts emerged from ambush trap array 6623 | -5/Factory | Build established: Scavenger-Skirmisher 6858 | -5/Factory | Spotted B-75 Beast 6894 | -5/Factory | Destroyed B-75 Beast 7163 | -5/Factory | Lost 4 parts (2n1u1w) 7193 | -5/Factory | Self-destructed Last Messages --------------- 07135_ K-01 Serf collects debris. 07136_ Power failure, Rnf. Fission Core shutdown. 07137_ Overheating: Adv. Signal Interpreter damaged (-5). 07137_ Overheating: Lrg. Storage Unit damaged (-118). 07137_ Overheating: Antigrav System damaged (-1). 07137_ Overheating: Wave Gun damaged (-12). 07139_ Wave Gun permanently disabled. 07139_ Overheating: Short circuit. 07139_ K-01 Serf collects debris. 07140_ Overheating: Broken Cmb. Gravmag System damaged (-39). 07143_ K-01 Serf collects debris. 07146_ System corrupted: Heat flow error (+172). 07147_ Adv. Signal Interpreter permanently disabled. 07147_ Overheating: Short circuit. 07147_ K-01 Serf collects debris. 07150_ Overheating: Com. Battery damaged (-6). 07154_ R-10 Processor collects Antigrav System. 07158_ R-10 Processor collects Imp. Heat Sink. 07168_ System corrupted: Energy discharge (-204). 07185_ System corrupted: Heat flow error (+168). 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